PaperMC/patches/server/0092-Configurable-Player-Collision.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

109 lines
6.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 13 Apr 2016 02:10:49 -0400
Subject: [PATCH] Configurable Player Collision
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSetPlayerTeamPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSetPlayerTeamPacket.java
index 1294b38262505b0d54089e428df9b363219de1f0..ee37ec0de1ca969144824427ae42b0c81434a1b4 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSetPlayerTeamPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSetPlayerTeamPacket.java
@@ -193,7 +193,7 @@ public class ClientboundSetPlayerTeamPacket implements Packet<ClientGamePacketLi
buf.writeComponent(this.displayName);
buf.writeByte(this.options);
buf.writeUtf(this.nametagVisibility);
- buf.writeUtf(this.collisionRule);
+ buf.writeUtf(!io.papermc.paper.configuration.GlobalConfiguration.get().collisions.enablePlayerCollisions ? "never" : this.collisionRule); // Paper
buf.writeEnum(this.color);
buf.writeComponent(this.playerPrefix);
buf.writeComponent(this.playerSuffix);
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 4fc75c6086c7f41414b73b901c7a90f06267a089..23e9a4ba6b108aa7a7fb8e0c4a765986380eefbd 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -580,6 +580,20 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(worldserver.getWorld()));
}
+ // Paper start - Handle collideRule team for player collision toggle
+ final ServerScoreboard scoreboard = this.getScoreboard();
+ final java.util.Collection<String> toRemove = scoreboard.getPlayerTeams().stream().filter(team -> team.getName().startsWith("collideRule_")).map(net.minecraft.world.scores.PlayerTeam::getName).collect(java.util.stream.Collectors.toList());
+ for (String teamName : toRemove) {
+ scoreboard.removePlayerTeam(scoreboard.getPlayerTeam(teamName)); // Clean up after ourselves
+ }
+
+ if (!io.papermc.paper.configuration.GlobalConfiguration.get().collisions.enablePlayerCollisions) {
+ this.getPlayerList().collideRuleTeamName = org.apache.commons.lang3.StringUtils.left("collideRule_" + java.util.concurrent.ThreadLocalRandom.current().nextInt(), 16);
+ net.minecraft.world.scores.PlayerTeam collideTeam = scoreboard.addPlayerTeam(this.getPlayerList().collideRuleTeamName);
+ collideTeam.setSeeFriendlyInvisibles(false); // Because we want to mimic them not being on a team at all
+ }
+ // Paper end
+
this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD);
this.server.getPluginManager().callEvent(new ServerLoadEvent(ServerLoadEvent.LoadType.STARTUP));
this.connection.acceptConnections();
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index c003a1e8b4c2b2331abc4536352abdec20fef42e..a474241c66a532791d9734ab9a9f6529f5414169 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -94,6 +94,7 @@ import net.minecraft.world.level.storage.PlayerDataStorage;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.scores.Objective;
import net.minecraft.world.scores.PlayerTeam;
+import net.minecraft.world.scores.Scoreboard; // Paper
import net.minecraft.world.scores.Team;
import org.slf4j.Logger;
@@ -155,6 +156,7 @@ public abstract class PlayerList {
// CraftBukkit start
private CraftServer cserver;
private final Map<String,ServerPlayer> playersByName = new java.util.HashMap<>();
+ public @Nullable String collideRuleTeamName; // Paper - Team name used for collideRule
public PlayerList(MinecraftServer server, RegistryAccess.Frozen registryManager, PlayerDataStorage saveHandler, int maxPlayers) {
this.cserver = server.server = new CraftServer((DedicatedServer) server, this);
@@ -391,6 +393,13 @@ public abstract class PlayerList {
player.initInventoryMenu();
// CraftBukkit - Moved from above, added world
+ // Paper start - Add to collideRule team if needed
+ final Scoreboard scoreboard = this.getServer().getLevel(Level.OVERWORLD).getScoreboard();
+ final PlayerTeam collideRuleTeam = scoreboard.getPlayerTeam(this.collideRuleTeamName);
+ if (this.collideRuleTeamName != null && collideRuleTeam != null && player.getTeam() == null) {
+ scoreboard.addPlayerToTeam(player.getScoreboardName(), collideRuleTeam);
+ }
+ // Paper end
PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", player.getName().getString(), s1, player.getId(), worldserver1.serverLevelData.getLevelName(), player.getX(), player.getY(), player.getZ());
}
@@ -510,6 +519,16 @@ public abstract class PlayerList {
entityplayer.doTick(); // SPIGOT-924
// CraftBukkit end
+ // Paper start - Remove from collideRule team if needed
+ if (this.collideRuleTeamName != null) {
+ final Scoreboard scoreBoard = this.server.getLevel(Level.OVERWORLD).getScoreboard();
+ final PlayerTeam team = scoreBoard.getPlayersTeam(this.collideRuleTeamName);
+ if (entityplayer.getTeam() == team && team != null) {
+ scoreBoard.removePlayerFromTeam(entityplayer.getScoreboardName(), team);
+ }
+ }
+ // Paper end
+
this.save(entityplayer);
if (entityplayer.isPassenger()) {
Entity entity = entityplayer.getRootVehicle();
@@ -1138,6 +1157,13 @@ public abstract class PlayerList {
}
// CraftBukkit end
+ // Paper start - Remove collideRule team if it exists
+ if (this.collideRuleTeamName != null) {
+ final Scoreboard scoreboard = this.getServer().getLevel(Level.OVERWORLD).getScoreboard();
+ final PlayerTeam team = scoreboard.getPlayersTeam(this.collideRuleTeamName);
+ if (team != null) scoreboard.removePlayerTeam(team);
+ }
+ // Paper end
}
// CraftBukkit start