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046466f3ba
* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
47 lines
2.8 KiB
Diff
47 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 20 Dec 2016 15:15:11 -0500
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Subject: [PATCH] Bound Treasure Maps to World Border
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Make it so a Treasure Map does not target a structure outside of the
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World Border, where players are not even able to reach.
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This also would help the case where a players close to the border, and one
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that is outside happens to be closer, but unreachable, yet another reachable
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one is in border that would of been missed.
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diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
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index 6ec5a1525d0b8ced8fe78d3eab29c5eb82996844..2442c287a7f26cfee10a19e9015558cdebdcf3ac 100644
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--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java
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+++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
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@@ -37,6 +37,18 @@ public class WorldBorder {
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return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ();
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}
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+ // Paper start
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+ private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos();
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+ public boolean isBlockInBounds(int chunkX, int chunkZ) {
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+ this.mutPos.set(chunkX, 64, chunkZ);
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+ return this.isWithinBounds(this.mutPos);
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+ }
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+ public boolean isChunkInBounds(int chunkX, int chunkZ) {
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+ this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15);
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+ return this.isWithinBounds(this.mutPos);
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+ }
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+ // Paper end
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+
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public boolean isWithinBounds(ChunkPos pos) {
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return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ();
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}
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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index 2b543472302faf4b6298efe9bc44c023051f4997..b1eecc184bc9daf0a9c7db8da06e11bfb63d9d88 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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@@ -390,6 +390,7 @@ public abstract class ChunkGenerator {
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while (iterator.hasNext()) {
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ChunkPos chunkcoordintpair = (ChunkPos) iterator.next();
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+ if (!world.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper
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blockposition_mutableblockposition.set(SectionPos.sectionToBlockCoord(chunkcoordintpair.x, 8), 32, SectionPos.sectionToBlockCoord(chunkcoordintpair.z, 8));
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double d1 = blockposition_mutableblockposition.distSqr(center);
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