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046466f3ba
* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
59 lines
3.7 KiB
Diff
59 lines
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 3 Jul 2020 15:03:33 -0700
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Subject: [PATCH] Improve EntityTargetLivingEntityEvent for 1.16 mobs
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CraftBukkit has a bug in their implementation and is incorrectly handling forget
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Also adds more target reasons for why it forgot target.
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/StopAttackingIfTargetInvalid.java b/src/main/java/net/minecraft/world/entity/ai/behavior/StopAttackingIfTargetInvalid.java
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index 44d3c9da39389b72bfc5ee39c1abb6baf9dccdb1..565691aaed71de3efe15dd751fbbbe7849ef56b7 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/StopAttackingIfTargetInvalid.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/StopAttackingIfTargetInvalid.java
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@@ -56,15 +56,15 @@ public class StopAttackingIfTargetInvalid<E extends Mob> extends Behavior<E> {
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LivingEntity entityliving = this.getAttackTarget(entity);
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if (!entity.canAttack(entityliving)) {
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- this.clearAttackTarget(entity);
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+ this.clearAttackTarget(entity, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_INVALID); // Paper
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} else if (this.canGrowTiredOfTryingToReachTarget && StopAttackingIfTargetInvalid.isTiredOfTryingToReachTarget(entity)) {
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- this.clearAttackTarget(entity);
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+ this.clearAttackTarget(entity, org.bukkit.event.entity.EntityTargetEvent.TargetReason.FORGOT_TARGET); // Paper
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} else if (this.isCurrentTargetDeadOrRemoved(entity)) {
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- this.clearAttackTarget(entity);
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+ this.clearAttackTarget(entity, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_DIED); // Paper
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} else if (this.isCurrentTargetInDifferentLevel(entity)) {
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- this.clearAttackTarget(entity);
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+ this.clearAttackTarget(entity, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_OTHER_LEVEL); // Paper
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} else if (this.stopAttackingWhen.test(this.getAttackTarget(entity))) {
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- this.clearAttackTarget(entity);
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+ this.clearAttackTarget(entity, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_INVALID); // Paper
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}
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}
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@@ -88,17 +88,20 @@ public class StopAttackingIfTargetInvalid<E extends Mob> extends Behavior<E> {
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return optional.isPresent() && !((LivingEntity) optional.get()).isAlive();
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}
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- protected void clearAttackTarget(E entity) {
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+ protected void clearAttackTarget(E entity, EntityTargetEvent.TargetReason reason) {
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// CraftBukkit start
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- LivingEntity old = entity.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).orElse(null);
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- EntityTargetEvent event = CraftEventFactory.callEntityTargetLivingEvent(entity, null, (old != null && !old.isAlive()) ? EntityTargetEvent.TargetReason.TARGET_DIED : EntityTargetEvent.TargetReason.FORGOT_TARGET);
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+ // Paper start - fix this event
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+ // LivingEntity old = entity.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).orElse(null);
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+ EntityTargetEvent event = CraftEventFactory.callEntityTargetLivingEvent(entity, null, reason);
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if (event.isCancelled()) {
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return;
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}
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- if (event.getTarget() != null) {
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+ // comment out, bad logic - bad
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+ /*if (event.getTarget() != null) {
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entity.getBrain().setMemory(MemoryModuleType.ATTACK_TARGET, ((CraftLivingEntity) event.getTarget()).getHandle());
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return;
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- }
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+ }*/
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+ // Paper end
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// CraftBukkit end
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this.onTargetErased.accept(entity, this.getAttackTarget(entity));
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entity.getBrain().eraseMemory(MemoryModuleType.ATTACK_TARGET);
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