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eff22eb054
Looks like they would not have been removed if they disconnected during the chunk load, preventing the world from being unloaded.
29 lines
2.3 KiB
Diff
29 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 6 Jul 2022 05:52:22 +0100
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Subject: [PATCH] Add some minimal debug information to chat packet errors
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TODO: potentially add some kick leeway
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index b3e165a7731c272e4ad0adf1c5250d230f8d649c..b91e901792ea967e6612bfe74d73ad9bcfce4ed2 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2297,7 +2297,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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private boolean tryHandleChat(String message, Instant timestamp, LastSeenMessages.Update acknowledgment) {
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if (!this.updateChatOrder(timestamp)) {
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- ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}'", this.player.getName().getString(), message);
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+ ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}': {} > {}", this.player.getName().getString(), message, this.lastChatTimeStamp.get().getEpochSecond(), timestamp.getEpochSecond()); // Paper
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this.server.scheduleOnMain(() -> { // Paper - push to main
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this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.OUT_OF_ORDER_CHAT); // Paper - kick event cause
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}); // Paper - push to main
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@@ -2565,7 +2565,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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if (playerchatmessage.hasExpiredServer(Instant.now())) {
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- ServerGamePacketListenerImpl.LOGGER.warn("{} sent expired chat: '{}'. Is the client/server system time unsynchronized?", this.player.getName().getString(), playerchatmessage.signedContent().plain());
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+ ServerGamePacketListenerImpl.LOGGER.warn("{} sent expired chat: '{}'. Is the client/server system time unsynchronized? c: {} s: {}", this.player.getName().getString(), playerchatmessage.signedContent().plain(), playerchatmessage.timeStamp().getEpochSecond(), Instant.now().getEpochSecond()); // Paper
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}
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return true;
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