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eff22eb054
Looks like they would not have been removed if they disconnected during the chunk load, preventing the world from being unloaded.
18 lines
1.1 KiB
Diff
18 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 3 Aug 2022 12:57:36 -0700
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Subject: [PATCH] Add async catcher to PlayerConnection internalTeleport
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index c478693c3829937f64b9bed5d69fcfd2d7759a00..325def3149693f64b2b21e0e655b5b3e888fd9a0 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1757,6 +1757,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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public void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<ClientboundPlayerPositionPacket.RelativeArgument> set, boolean flag) {
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+ org.spigotmc.AsyncCatcher.catchOp("teleport"); // Paper
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// Paper start
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if (player.isRemoved()) {
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LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());
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