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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
126 lines
6.3 KiB
Diff
126 lines
6.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 11 Jul 2020 05:09:28 -0700
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Subject: [PATCH] Fix GameProfileCache concurrency
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Separate lookup and state access locks prevent lookups
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from stalling simple state access/write calls
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diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
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index eac9658fa4cab7a651e10e4e18c679e040e4aed0..f4d903ed4342c3100c30deda291dfd6dd4e1ef40 100644
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--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
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+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
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@@ -60,6 +60,11 @@ public class GameProfileCache {
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@Nullable
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private Executor executor;
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+ // Paper start
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+ protected final java.util.concurrent.locks.ReentrantLock stateLock = new java.util.concurrent.locks.ReentrantLock();
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+ protected final java.util.concurrent.locks.ReentrantLock lookupLock = new java.util.concurrent.locks.ReentrantLock();
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+ // Paper end
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+
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public GameProfileCache(GameProfileRepository profileRepository, File cacheFile) {
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this.profileRepository = profileRepository;
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this.file = cacheFile;
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@@ -67,11 +72,13 @@ public class GameProfileCache {
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}
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private void safeAdd(GameProfileCache.GameProfileInfo entry) {
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+ try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfile gameprofile = entry.getProfile();
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entry.setLastAccess(this.getNextOperation());
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this.profilesByName.put(gameprofile.getName().toLowerCase(Locale.ROOT), entry);
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this.profilesByUUID.put(gameprofile.getId(), entry);
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+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
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}
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private static Optional<GameProfile> lookupGameProfile(GameProfileRepository repository, String name) {
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@@ -126,17 +133,20 @@ public class GameProfileCache {
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// Paper start
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public @Nullable GameProfile getProfileIfCached(String name) {
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+ try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfileCache.GameProfileInfo entry = this.profilesByName.get(name.toLowerCase(Locale.ROOT));
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if (entry == null) {
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return null;
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}
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entry.setLastAccess(this.getNextOperation());
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return entry.getProfile();
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+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
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}
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// Paper end
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public Optional<GameProfile> get(String name) {
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String s1 = name.toLowerCase(Locale.ROOT);
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+ boolean stateLocked = true; try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1);
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boolean flag = false;
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@@ -152,8 +162,12 @@ public class GameProfileCache {
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if (usercache_usercacheentry != null) {
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usercache_usercacheentry.setLastAccess(this.getNextOperation());
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optional = Optional.of(usercache_usercacheentry.getProfile());
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+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
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} else {
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+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
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+ try { this.lookupLock.lock(); // Paper - allow better concurrency
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optional = GameProfileCache.lookupGameProfile(this.profileRepository, name); // Spigot - use correct case for offline players
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+ } finally { this.lookupLock.unlock(); } // Paper - allow better concurrency
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if (optional.isPresent()) {
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this.add((GameProfile) optional.get());
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flag = false;
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@@ -165,6 +179,7 @@ public class GameProfileCache {
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}
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return optional;
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+ } finally { if (stateLocked) { this.stateLock.unlock(); } } // Paper - allow better concurrency
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}
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public CompletableFuture<Optional<GameProfile>> getAsync(String username) {
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@@ -189,6 +204,7 @@ public class GameProfileCache {
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}
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public Optional<GameProfile> get(UUID uuid) {
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+ try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByUUID.get(uuid);
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if (usercache_usercacheentry == null) {
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@@ -197,6 +213,7 @@ public class GameProfileCache {
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usercache_usercacheentry.setLastAccess(this.getNextOperation());
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return Optional.of(usercache_usercacheentry.getProfile());
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}
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+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
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}
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public void setExecutor(Executor executor) {
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@@ -277,7 +294,7 @@ public class GameProfileCache {
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JsonArray jsonarray = new JsonArray();
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DateFormat dateformat = GameProfileCache.createDateFormat();
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- this.getTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot
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+ this.listTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot // Paper - allow better concurrency
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jsonarray.add(GameProfileCache.writeGameProfile(usercache_usercacheentry, dateformat));
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});
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String s = this.gson.toJson(jsonarray);
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@@ -318,8 +335,19 @@ public class GameProfileCache {
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}
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private Stream<GameProfileCache.GameProfileInfo> getTopMRUProfiles(int limit) {
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- return ImmutableList.copyOf(this.profilesByUUID.values()).stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit((long) limit);
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+ // Paper start - allow better concurrency
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+ return this.listTopMRUProfiles(limit).stream();
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+ }
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+
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+ private List<GameProfileCache.GameProfileInfo> listTopMRUProfiles(int limit) {
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+ try {
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+ this.stateLock.lock();
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+ return this.profilesByUUID.values().stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit(limit).toList();
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+ } finally {
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+ this.stateLock.unlock();
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+ }
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}
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+ // Paper end
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private static JsonElement writeGameProfile(GameProfileCache.GameProfileInfo entry, DateFormat dateFormat) {
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JsonObject jsonobject = new JsonObject();
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