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e9950b70d3
This greatly extends the timings improvements I've done in recent commits, and brings timings to fully cover the entire tick. The timings system also now tracks when specific timings causes the server to lose TPS. The timings are also able to be turned on "on demand", meaning you do not need to restart the server to enable them. This commit also overhauls the Entity Activation Range feature, fixing bugs, adding more immunities, and improving the performance of it. It also fixes a regression with a recent Spigot commit that broke the entire Entity Activation Range feature. This commit had to move the Tick Loop patch before timings because there was a change done there to time the entire tick, so lots of renames. These 2 commits had to be bundled together to simplify applying them and reduce redundant conflict resolution.
30 lines
1.3 KiB
Diff
30 lines
1.3 KiB
Diff
From 5f8e123bf8262bf21389a5cac3396188c7097463 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sun, 3 Feb 2013 09:20:19 +1100
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Subject: [PATCH] Detect, remove and warn about null tile entities.
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---
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src/main/java/net/minecraft/server/World.java | 7 +++++++
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1 file changed, 7 insertions(+)
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 2fe9b1d..4fc1233 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1303,6 +1303,13 @@ public abstract class World implements IBlockAccess {
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while (iterator.hasNext()) {
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TileEntity tileentity = (TileEntity) iterator.next();
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+ // Spigot start
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+ if (tileentity == null) {
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+ getServer().getLogger().severe("Spigot has detected a null entity and has removed it, preventing a crash");
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+ iterator.remove();
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+ continue;
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+ }
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+ // Spigot end
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// CraftBukkit start - don't tick entities in chunks queued for unload
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ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer;
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if (chunkProviderServer.unloadQueue.contains(tileentity.x >> 4, tileentity.z >> 4)) {
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--
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1.8.1.1
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