mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-11 01:12:47 +01:00
abba3d113b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bb813f6f SPIGOT-4605: Warn against hacking physics CraftBukkit Changes:2ced0233
Don't handle sync packets for kicked playersd5e96882
SPIGOT-4602: Cache reflection in decompile error workaround Spigot Changes: b0f4c22b SPIGOT-4605: Catch more physics problems
36 lines
1.7 KiB
Diff
36 lines
1.7 KiB
Diff
From 3ed33183490ced591c999e8c19b6d5294c822b43 Mon Sep 17 00:00:00 2001
|
|
From: Zach Brown <zach.brown@destroystokyo.com>
|
|
Date: Thu, 3 Mar 2016 03:53:43 -0600
|
|
Subject: [PATCH] Allow for toggling of spawn chunks
|
|
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index 3e1f4be10..3f734327c 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -108,4 +108,10 @@ public class PaperWorldConfig {
|
|
softDespawnDistance = softDespawnDistance*softDespawnDistance;
|
|
hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
|
|
}
|
|
+
|
|
+ public boolean keepSpawnInMemory;
|
|
+ private void keepSpawnInMemory() {
|
|
+ keepSpawnInMemory = getBoolean("keep-spawn-loaded", true);
|
|
+ log("Keep spawn chunk loaded: " + keepSpawnInMemory);
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index a1c5375a5..51df93b18 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -201,6 +201,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
|
|
this.getServer().addWorld(this.world);
|
|
// CraftBukkit end
|
|
timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
|
|
+ this.keepSpawnInMemory = this.paperConfig.keepSpawnInMemory; // Paper
|
|
this.entityLimiter = new org.spigotmc.TickLimiter(spigotConfig.entityMaxTickTime);
|
|
this.tileLimiter = new org.spigotmc.TickLimiter(spigotConfig.tileMaxTickTime);
|
|
}
|
|
--
|
|
2.20.1
|
|
|