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By checking if the world passed into StructureTemplate's placeInWorld is not a WorldGenRegion, we can bypass the deadlock entirely. See https://bugs.mojang.com/browse/MC-246262 |
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feature | ||
structure | ||
DensityFunctions.java.patch | ||
FlatLevelSource.java.patch | ||
NoiseBasedChunkGenerator.java.patch | ||
PatrolSpawner.java.patch | ||
PhantomSpawner.java.patch |