PaperMC/Spigot-Server-Patches/0133-PlayerTeleportEndGatewayEvent.patch
Josh Roy b31089a929
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5325)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d264e972 #591: Add option for a consumer before spawning an item
1c537fce #590: Add spawn and transform reasons for piglin zombification.

CraftBukkit Changes:
ee5006d1 #810: Add option for a consumer before spawning an item
f6a39d3c #809: Add spawn and transform reasons for piglin zombification.
0c24068a Organise imports

Spigot Changes:
bff52619 Organise imports
2021-03-08 15:12:31 -08:00

20 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 31 Dec 2016 21:44:50 -0500
Subject: [PATCH] PlayerTeleportEndGatewayEvent
Allows you to access the Gateway being used in a teleport event
diff --git a/src/main/java/net/minecraft/server/TileEntityEndGateway.java b/src/main/java/net/minecraft/server/TileEntityEndGateway.java
index b168fdd4df63c90eea1be4f06fb3aa36ff62deb6..91dacc5de8d695b2ea9b2f8b4547f6dbba0451ad 100644
--- a/src/main/java/net/minecraft/server/TileEntityEndGateway.java
+++ b/src/main/java/net/minecraft/server/TileEntityEndGateway.java
@@ -156,7 +156,7 @@ public class TileEntityEndGateway extends TileEntityEnderPortal implements ITick
location.setPitch(player.getLocation().getPitch());
location.setYaw(player.getLocation().getYaw());
- PlayerTeleportEvent teleEvent = new PlayerTeleportEvent(player, player.getLocation(), location, PlayerTeleportEvent.TeleportCause.END_GATEWAY);
+ PlayerTeleportEvent teleEvent = new com.destroystokyo.paper.event.player.PlayerTeleportEndGatewayEvent(player, player.getLocation(), location, new org.bukkit.craftbukkit.block.CraftEndGateway(MCUtil.toLocation(world, this.getPosition()).getBlock())); // Paper
Bukkit.getPluginManager().callEvent(teleEvent);
if (teleEvent.isCancelled()) {
return;