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Two connection status checks were added to setting a scoreboard for a player. The first checks to see if a player has logged in yet, which implicates the ability to receive packets. The second checks to affirm that the CraftPlayer reference is still to a logged in player; setting it while not logged in would maintain a stale player reference in the scoreboard manager. By: Wesley Wolfe <weswolf@aol.com> |
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src | ||
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CONTRIBUTING.md | ||
LGPL.txt | ||
LICENCE.txt | ||
pom.xml | ||
README.md |
CraftBukkit
A Bukkit (Minecraft Server API) implementation
Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md
Compilation
We use maven to handle our dependencies.