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01a13871de
Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
79 lines
4.1 KiB
Diff
79 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: egg82 <eggys82@gmail.com>
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Date: Sat, 11 Sep 2021 22:55:14 +0200
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Subject: [PATCH] Add root/admin user detection
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This patch detects whether or not the server is currently executing as a privileged user and spits out a warning.
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The warning serves as a sort-of PSA for newer server admins who don't understand the risks of running as root.
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We've seen plenty of bad/malicious plugins hit markets, and there's been a few close-calls with exploits in the past.
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Hopefully this helps mitigate some potential damage to servers, even if it is just a warning.
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Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
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diff --git a/src/main/java/io/papermc/paper/util/ServerEnvironment.java b/src/main/java/io/papermc/paper/util/ServerEnvironment.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..6bd0afddbcc461149dfe9a5c7a86fff6ea13a5f1
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/util/ServerEnvironment.java
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@@ -0,0 +1,40 @@
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+package io.papermc.paper.util;
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+
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+import com.sun.security.auth.module.NTSystem;
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+import com.sun.security.auth.module.UnixSystem;
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+import org.apache.commons.lang.SystemUtils;
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+
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+import java.io.IOException;
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+import java.io.InputStream;
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+import java.util.Set;
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+
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+public class ServerEnvironment {
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+ private static final boolean RUNNING_AS_ROOT_OR_ADMIN;
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+ private static final String WINDOWS_HIGH_INTEGRITY_LEVEL = "S-1-16-12288";
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+
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+ static {
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+ if (SystemUtils.IS_OS_WINDOWS) {
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+ RUNNING_AS_ROOT_OR_ADMIN = Set.of(new NTSystem().getGroupIDs()).contains(WINDOWS_HIGH_INTEGRITY_LEVEL);
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+ } else {
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+ boolean isRunningAsRoot = false;
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+ if (new UnixSystem().getUid() == 0) {
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+ // Due to an OpenJDK bug (https://bugs.openjdk.java.net/browse/JDK-8274721), UnixSystem#getUid incorrectly
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+ // returns 0 when the user doesn't have a username. Because of this, we'll have to double-check if the user ID is
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+ // actually 0 by running the id -u command.
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+ try {
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+ Process process = new ProcessBuilder("id", "-u").start();
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+ process.waitFor();
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+ InputStream inputStream = process.getInputStream();
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+ isRunningAsRoot = new String(inputStream.readAllBytes()).trim().equals("0");
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+ } catch (InterruptedException | IOException ignored) {
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+ isRunningAsRoot = false;
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+ }
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+ }
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+ RUNNING_AS_ROOT_OR_ADMIN = isRunningAsRoot;
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+ }
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+ }
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+
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+ public static boolean userIsRootOrAdmin() {
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+ return RUNNING_AS_ROOT_OR_ADMIN;
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 6b40e5659923d74438efaeb846732cb4efbf3f1b..11efaeb12340946c7447617500cbc69bc9bdaf01 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -184,6 +184,16 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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DedicatedServer.LOGGER.warn("To start the server with more ram, launch it as \"java -Xmx1024M -Xms1024M -jar minecraft_server.jar\"");
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}
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+ // Paper start - detect running as root
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+ if (io.papermc.paper.util.ServerEnvironment.userIsRootOrAdmin()) {
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+ DedicatedServer.LOGGER.warn("****************************");
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+ DedicatedServer.LOGGER.warn("YOU ARE RUNNING THIS SERVER AS AN ADMINISTRATIVE OR ROOT USER. THIS IS NOT ADVISED.");
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+ DedicatedServer.LOGGER.warn("YOU ARE OPENING YOURSELF UP TO POTENTIAL RISKS WHEN DOING THIS.");
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+ DedicatedServer.LOGGER.warn("FOR MORE INFORMATION, SEE https://madelinemiller.dev/blog/root-minecraft-server/");
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+ DedicatedServer.LOGGER.warn("****************************");
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+ }
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+ // Paper end
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+
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DedicatedServer.LOGGER.info("Loading properties");
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DedicatedServerProperties dedicatedserverproperties = this.settings.getProperties();
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