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974b0afca9
CraftBukkit removed their implementation that caused this issue, switching to Mojang's implementation which doesn't appear to share it. I already removed the important bit in the last upstream merge, this is just unused and unnecessary now. So we remove it.
59 lines
2.3 KiB
Diff
59 lines
2.3 KiB
Diff
From 5659da37e2d30e64da7f749817355ad96899a4a8 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 5 Feb 2017 19:17:28 -0500
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Subject: [PATCH] Shame on you Mojang
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Someone wrote some horrible code that throws a world accessing task
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onto the HTTP DOWNLOADER Thread Pool, for an activity that is not even
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heavy enough to warrant async operation.
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This then triggers async chunk loads!
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What in the hell were you thinking?
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diff --git a/src/main/java/net/minecraft/server/BlockBeacon.java b/src/main/java/net/minecraft/server/BlockBeacon.java
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index f44f05620..74c371179 100644
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--- a/src/main/java/net/minecraft/server/BlockBeacon.java
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+++ b/src/main/java/net/minecraft/server/BlockBeacon.java
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@@ -62,8 +62,8 @@ public class BlockBeacon extends BlockTileEntity {
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}
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public static void c(final World world, final BlockPosition blockposition) {
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- HttpUtilities.a.submit(new Runnable() {
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- public void run() {
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+ /*HttpUtilities.a.submit(new Runnable() {
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+ public void run() {*/ // Paper
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Chunk chunk = world.getChunkAtWorldCoords(blockposition);
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for (int i = blockposition.getY() - 1; i >= 0; --i) {
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@@ -76,8 +76,8 @@ public class BlockBeacon extends BlockTileEntity {
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IBlockData iblockdata = world.getType(blockposition1);
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if (iblockdata.getBlock() == Blocks.BEACON) {
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- ((WorldServer) world).postToMainThread(new Runnable() {
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- public void run() {
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+ /*((WorldServer) world).postToMainThread(new Runnable() {
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+ public void run() {*/ // Paper
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TileEntity tileentity = world.getTileEntity(blockposition);
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if (tileentity instanceof TileEntityBeacon) {
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@@ -85,12 +85,12 @@ public class BlockBeacon extends BlockTileEntity {
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world.playBlockAction(blockposition, Blocks.BEACON, 1, 0);
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}
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- }
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- });
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+ /*}
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+ });*/ // Paper
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}
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}
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- }
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- });
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+ /*}
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+ });*/ // Paper
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}
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}
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--
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2.12.2.windows.2
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