PaperMC/Spigot-Server-Patches/0208-Shame-on-you-Mojang.patch
Zach Brown 974b0afca9
Remove last bit of chunk exists region file fix
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
2017-04-29 05:27:31 -05:00

59 lines
2.3 KiB
Diff

From 5659da37e2d30e64da7f749817355ad96899a4a8 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 5 Feb 2017 19:17:28 -0500
Subject: [PATCH] Shame on you Mojang
Someone wrote some horrible code that throws a world accessing task
onto the HTTP DOWNLOADER Thread Pool, for an activity that is not even
heavy enough to warrant async operation.
This then triggers async chunk loads!
What in the hell were you thinking?
diff --git a/src/main/java/net/minecraft/server/BlockBeacon.java b/src/main/java/net/minecraft/server/BlockBeacon.java
index f44f05620..74c371179 100644
--- a/src/main/java/net/minecraft/server/BlockBeacon.java
+++ b/src/main/java/net/minecraft/server/BlockBeacon.java
@@ -62,8 +62,8 @@ public class BlockBeacon extends BlockTileEntity {
}
public static void c(final World world, final BlockPosition blockposition) {
- HttpUtilities.a.submit(new Runnable() {
- public void run() {
+ /*HttpUtilities.a.submit(new Runnable() {
+ public void run() {*/ // Paper
Chunk chunk = world.getChunkAtWorldCoords(blockposition);
for (int i = blockposition.getY() - 1; i >= 0; --i) {
@@ -76,8 +76,8 @@ public class BlockBeacon extends BlockTileEntity {
IBlockData iblockdata = world.getType(blockposition1);
if (iblockdata.getBlock() == Blocks.BEACON) {
- ((WorldServer) world).postToMainThread(new Runnable() {
- public void run() {
+ /*((WorldServer) world).postToMainThread(new Runnable() {
+ public void run() {*/ // Paper
TileEntity tileentity = world.getTileEntity(blockposition);
if (tileentity instanceof TileEntityBeacon) {
@@ -85,12 +85,12 @@ public class BlockBeacon extends BlockTileEntity {
world.playBlockAction(blockposition, Blocks.BEACON, 1, 0);
}
- }
- });
+ /*}
+ });*/ // Paper
}
}
- }
- });
+ /*}
+ });*/ // Paper
}
}
--
2.12.2.windows.2