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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e28fb3bd SPIGOT-5301: BlockIgniteEvent for campfire + arrow CraftBukkit Changes:763e5601
SPIGOT-5294: Cancelled EntityPickupItemEvent and PlayerPickupItemEvent alter on-ground stacks403ac185
SPIGOT-5301: BlockIgniteEvent for campfire + arrow
47 lines
No EOL
2.3 KiB
Diff
47 lines
No EOL
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 7 May 2017 06:26:09 -0500
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Subject: [PATCH] PlayerPickupItemEvent#setFlyAtPlayer
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diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
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index 27decbd06..17c291569 100644
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--- a/src/main/java/net/minecraft/server/EntityItem.java
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+++ b/src/main/java/net/minecraft/server/EntityItem.java
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@@ -0,0 +0,0 @@ public class EntityItem extends Entity {
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// CraftBukkit start - fire PlayerPickupItemEvent
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int canHold = entityhuman.inventory.canHold(itemstack);
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int remaining = i - canHold;
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+ boolean flyAtPlayer = false; // Paper
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if (this.pickupDelay <= 0 && canHold > 0) {
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itemstack.setCount(canHold);
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@@ -0,0 +0,0 @@ public class EntityItem extends Entity {
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PlayerPickupItemEvent playerEvent = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
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playerEvent.setCancelled(!entityhuman.canPickUpLoot);
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this.world.getServer().getPluginManager().callEvent(playerEvent);
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+ flyAtPlayer = playerEvent.getFlyAtPlayer(); // Paper
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if (playerEvent.isCancelled()) {
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itemstack.setCount(i); // SPIGOT-5294 - restore count
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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return;
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}
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@@ -0,0 +0,0 @@ public class EntityItem extends Entity {
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// CraftBukkit end
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if (this.pickupDelay == 0 && (this.owner == null || 6000 - this.age <= 200 || this.owner.equals(entityhuman.getUniqueID())) && entityhuman.inventory.pickup(itemstack)) {
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- entityhuman.receive(this, i);
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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if (itemstack.isEmpty()) {
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this.die();
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itemstack.setCount(i);
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--
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