mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-04 10:11:29 +01:00
ffe0d7b99c
- Set forceTicks to true, so that player packets are always processed so that the main process queue can be drained
74 lines
3.3 KiB
Diff
74 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Sat, 5 Mar 2022 17:12:52 -0800
|
|
Subject: [PATCH] Fix save problems on shutdown
|
|
|
|
- Save level.dat first, in case the shutdown is killed later
|
|
- Force run minecraftserver tasks and the chunk source tasks
|
|
while waiting for the chunk system to empty, as there's simply
|
|
too much trash that could prevent them from executing during
|
|
the chunk source tick (i.e "time left in tick" logic).
|
|
- Set forceTicks to true, so that player packets are always
|
|
processed so that the main process queue can be drained
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
}
|
|
}
|
|
|
|
+ // Paper start - let's be a little more intelligent around crashes
|
|
+ // make sure level.dat saves
|
|
+ for (ServerLevel level : this.getAllLevels()) {
|
|
+ level.saveLevelDat();
|
|
+ }
|
|
+ // Paper end - let's be a little more intelligent around crashes
|
|
+
|
|
while (this.levels.values().stream().anyMatch((worldserver1) -> {
|
|
return worldserver1.getChunkSource().chunkMap.hasWork();
|
|
})) {
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
worldserver.getChunkSource().tick(() -> {
|
|
return true;
|
|
}, false);
|
|
+ while (worldserver.getChunkSource().pollTask()); // Paper - drain tasks
|
|
}
|
|
|
|
- this.waitUntilNextTick();
|
|
+ this.forceTicks = true; // Paper
|
|
+ while (this.pollTask()); // Paper - drain tasks
|
|
}
|
|
|
|
this.saveAllChunks(false, true, false);
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
}
|
|
|
|
private boolean haveTime() {
|
|
+ // Paper start
|
|
+ if (this.forceTicks) {
|
|
+ return true;
|
|
+ }
|
|
+ // Paper end
|
|
// CraftBukkit start
|
|
if (isOversleep) return canOversleep();// Paper - because of our changes, this logic is broken
|
|
return this.forceTicks || this.runningTask() || Util.getMillis() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTime : this.nextTickTime);
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
|
|
}
|
|
+ // Paper start
|
|
+ this.saveLevelDat();
|
|
+ }
|
|
|
|
+ public void saveLevelDat() {
|
|
+ this.saveLevelData();
|
|
+ // Paper end
|
|
// CraftBukkit start - moved from MinecraftServer.saveChunks
|
|
ServerLevel worldserver1 = this;
|
|
|