PaperMC/Spigot-Server-Patches/0150-Make-targetSize-more-aggressive-in-the-chunk-unload-.patch
Spottedleaf 2f782a6652 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI
0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work
bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
2019-06-06 16:56:51 +01:00

42 lines
2.3 KiB
Diff

From 5adde883121a04ed9985885881d9b0a640d53d2b Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 7 Feb 2017 16:55:35 -0600
Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index e0e11b6f2e..fba9f4b8a1 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -81,7 +81,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.v = new AtomicInteger();
this.playerMap = new PlayerMap();
this.trackedEntities = new Int2ObjectOpenHashMap();
- this.A = Queues.newConcurrentLinkedQueue();
+ this.A = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper
this.definedStructureManager = definedstructuremanager;
this.x = worldserver.getWorldProvider().getDimensionManager().a(file);
this.world = worldserver;
@@ -324,7 +324,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
// Spigot start
org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
activityAccountant.startActivity(0.5);
- int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR);
+ int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
// Spigot end
while (longiterator.hasNext()) { // Spigot
long j = longiterator.nextLong();
@@ -346,7 +346,9 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
Runnable runnable;
- while (booleansupplier.getAsBoolean() && (runnable = (Runnable) this.A.poll()) != null) {
+ int queueTarget = Math.min(this.A.size() - 100, (int) (this.A.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well
+
+ while ((booleansupplier.getAsBoolean() || this.A.size() > queueTarget) && (runnable = (Runnable) this.A.poll()) != null) { // Paper - Target this queue as well
runnable.run();
}
--
2.21.0