PaperMC/patches/server/0033-Allow-nerfed-mobs-to-jump.patch
Jason Penilla eb41348d39
33
2024-04-23 14:12:24 -07:00

47 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 1 Mar 2016 13:24:16 -0600
Subject: [PATCH] Allow nerfed mobs to jump
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 7d04a18f62411f00dc7be59564ac6c292834c08a..af1d4cab8ffa3b20dc7aa3af5d1cf8039ef9736f 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -126,6 +126,7 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
private final BodyRotationControl bodyRotationControl;
protected PathNavigation navigation;
public GoalSelector goalSelector;
+ @Nullable public net.minecraft.world.entity.ai.goal.FloatGoal goalFloat; // Paper - Allow nerfed mobs to jump and float
public GoalSelector targetSelector;
@Nullable
private LivingEntity target;
@@ -932,7 +933,15 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
@Override
protected final void serverAiStep() {
++this.noActionTime;
- if (!this.aware) return; // CraftBukkit
+ // Paper start - Allow nerfed mobs to jump and float
+ if (!this.aware) {
+ if (goalFloat != null) {
+ if (goalFloat.canUse()) goalFloat.tick();
+ this.getJumpControl().tick();
+ }
+ return;
+ }
+ // Paper end - Allow nerfed mobs to jump and float
ProfilerFiller gameprofilerfiller = this.level().getProfiler();
gameprofilerfiller.push("sensing");
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
index 5fbb5d2bf8945a361babfe50f5f92fa46b9e8b5f..7eb0e0486203d9ad6ce89d17a4da96a7563088a4 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
@@ -9,6 +9,7 @@ public class FloatGoal extends Goal {
public FloatGoal(Mob mob) {
this.mob = mob;
+ if (mob.getCommandSenderWorld().paperConfig().entities.behavior.spawnerNerfedMobsShouldJump) mob.goalFloat = this; // Paper - Allow nerfed mobs to jump and float
this.setFlags(EnumSet.of(Goal.Flag.JUMP));
mob.getNavigation().setCanFloat(true);
}