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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
54 lines
2.9 KiB
Diff
54 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: The456gamer <the456gamer@the456gamer.dev>
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Date: Mon, 28 Aug 2023 01:32:39 +0100
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Subject: [PATCH] Fix spigot's Forced-Stats
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moves the loading after vanilla loading, so it overrides the values.
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disables saving any forced stats, so it stays at the same value (without enabling disableStatSaving)
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fixes stat initialization to not cause a NullPointerException
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diff --git a/src/main/java/net/minecraft/stats/ServerStatsCounter.java b/src/main/java/net/minecraft/stats/ServerStatsCounter.java
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index ec437644adff6a6ec1e3fe2dd3a6354edafde1db..da7e1a69ecb4e6b3be2d8544ac406aa519bd196e 100644
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--- a/src/main/java/net/minecraft/stats/ServerStatsCounter.java
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+++ b/src/main/java/net/minecraft/stats/ServerStatsCounter.java
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@@ -48,13 +48,6 @@ public class ServerStatsCounter extends StatsCounter {
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public ServerStatsCounter(MinecraftServer server, File file) {
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this.server = server;
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this.file = file;
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- // Spigot start
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- for ( Map.Entry<ResourceLocation, Integer> entry : org.spigotmc.SpigotConfig.forcedStats.entrySet() )
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- {
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- Stat<ResourceLocation> wrapper = Stats.CUSTOM.get( entry.getKey() );
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- this.stats.put( wrapper, entry.getValue().intValue() );
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- }
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- // Spigot end
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if (file.isFile()) {
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try {
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this.parseLocal(server.getFixerUpper(), FileUtils.readFileToString(file));
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@@ -65,6 +58,18 @@ public class ServerStatsCounter extends StatsCounter {
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}
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}
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+ // Paper start - Moved after stat fetching for player state file
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+ // Moves the loading after vanilla loading, so it overrides the values.
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+ // Disables saving any forced stats, so it stays at the same value (without enabling disableStatSaving)
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+ // Fixes stat initialization to not cause a NullPointerException
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+ // Spigot start
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+ for ( Map.Entry<ResourceLocation, Integer> entry : org.spigotmc.SpigotConfig.forcedStats.entrySet() )
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+ {
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+ Stat<ResourceLocation> wrapper = Stats.CUSTOM.get(java.util.Objects.requireNonNull(BuiltInRegistries.CUSTOM_STAT.getValue(entry.getKey()))); // Paper - ensured by SpigotConfig#stats
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+ this.stats.put( wrapper, entry.getValue().intValue() );
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+ }
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+ // Spigot end
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+ // Paper end - Moved after stat fetching for player state file
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}
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public void save() {
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@@ -80,6 +85,7 @@ public class ServerStatsCounter extends StatsCounter {
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@Override
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public void setValue(Player player, Stat<?> stat, int value) {
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if ( org.spigotmc.SpigotConfig.disableStatSaving ) return; // Spigot
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+ if (stat.getType() == Stats.CUSTOM && stat.getValue() instanceof final ResourceLocation resourceLocation && org.spigotmc.SpigotConfig.forcedStats.get(resourceLocation) != null) return; // Paper - disable saving forced stats
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super.setValue(player, stat, value);
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this.dirty.add(stat);
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}
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