PaperMC/patches/server-remapped/Bound-Treasure-Maps-to-World-Border.patch
MiniDigger | Martin 95d25d98e8 Move patches around
2021-06-11 14:02:28 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 20 Dec 2016 15:15:11 -0500
Subject: [PATCH] Bound Treasure Maps to World Border
Make it so a Treasure Map does not target a structure outside of the
World Border, where players are not even able to reach.
This also would help the case where a players close to the border, and one
that is outside happens to be closer, but unreachable, yet another reachable
one is in border that would of been missed.
diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java
+++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
@@ -0,0 +0,0 @@ public class WorldBorder {
return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ();
}
+ // Paper start
+ private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos();
+ public boolean isBlockInBounds(int chunkX, int chunkZ) {
+ this.mutPos.setValues(chunkX, 64, chunkZ);
+ return this.isInBounds(this.mutPos);
+ }
+ public boolean isChunkInBounds(int chunkX, int chunkZ) {
+ this.mutPos.setValues(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15);
+ return this.isInBounds(this.mutPos);
+ }
+ // Paper end
+
public boolean isWithinBounds(ChunkPos pos) {
return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ();
}
diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java
@@ -0,0 +0,0 @@ public abstract class StructureFeature<C extends FeatureConfiguration> {
int i2 = l + k * k1;
int j2 = i1 + k * l1;
ChunkPos chunkcoordintpair = this.getPotentialFeatureChunk(config, worldSeed, seededrandom, i2, j2);
+ if (!world.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper
ChunkAccess ichunkaccess = world.getChunk(chunkcoordintpair.x, chunkcoordintpair.z, ChunkStatus.STRUCTURE_STARTS);
StructureStart<?> structurestart = structureAccessor.getStartForFeature(SectionPos.of(ichunkaccess.getPos(), 0), this, ichunkaccess);