mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-30 16:19:03 +01:00
394 lines
19 KiB
Diff
394 lines
19 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 6 May 2020 23:30:30 -0400
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Subject: [PATCH] Optimize NibbleArray to use pooled buffers
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Massively reduces memory allocation of 2048 byte buffers by using
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an object pool for these.
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Uses lots of advanced new capabilities of the Paper codebase :)
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
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@@ -0,0 +0,0 @@
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package net.minecraft.network.protocol.game;
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import com.google.common.collect.Lists;
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+import io.netty.channel.ChannelFuture; // Paper
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+
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import java.io.IOException;
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import java.util.Iterator;
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import java.util.List;
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import net.minecraft.core.SectionPos;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.protocol.Packet;
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+import net.minecraft.server.MCUtil;
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+import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.LightLayer;
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import net.minecraft.world.level.chunk.DataLayer;
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@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
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private List<byte[]> blockUpdates;
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private boolean trustEdges;
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+ // Paper start
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+ java.lang.Runnable cleaner1;
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+ java.lang.Runnable cleaner2;
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+ java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0);
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+
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+ @Override
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+ public void onPacketDispatch(ServerPlayer player) {
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+ remainingSends.incrementAndGet();
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+ }
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+
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+ @Override
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+ public void onPacketDispatchFinish(ServerPlayer player, ChannelFuture future) {
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+ if (remainingSends.decrementAndGet() <= 0) {
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+ // incase of any race conditions, schedule this delayed
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+ MCUtil.scheduleTask(5, () -> {
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+ if (remainingSends.get() == 0) {
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+ cleaner1.run();
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+ cleaner2.run();
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+ }
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+ }, "Light Packet Release");
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+ }
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+ }
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+
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+ @Override
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+ public boolean hasFinishListener() {
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+ return true;
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+ }
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+
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+ // Paper end
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public ClientboundLightUpdatePacket() {}
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public ClientboundLightUpdatePacket(ChunkPos chunkcoordintpair, LevelLightEngine lightengine, boolean flag) {
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this.x = chunkcoordintpair.x;
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this.z = chunkcoordintpair.z;
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this.trustEdges = flag;
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- this.skyUpdates = Lists.newArrayList();
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- this.blockUpdates = Lists.newArrayList();
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+ this.skyUpdates = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
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+ this.blockUpdates = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
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for (int i = 0; i < 18; ++i) {
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DataLayer nibblearray = lightengine.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(chunkcoordintpair, -1 + i));
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@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
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this.emptySkyYMask |= 1 << i;
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} else {
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this.skyYMask |= 1 << i;
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- this.skyUpdates.add(nibblearray.getData().clone());
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+ this.skyUpdates.add(nibblearray.getCloneIfSet()); // Paper
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}
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}
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@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
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this.emptyBlockYMask |= 1 << i;
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} else {
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this.blockYMask |= 1 << i;
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- this.blockUpdates.add(nibblearray1.getData().clone());
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+ this.blockUpdates.add(nibblearray1.getCloneIfSet()); // Paper
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}
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}
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}
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@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
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this.trustEdges = flag;
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this.skyYMask = skyLightMask;
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this.blockYMask = blockLightMask;
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- this.skyUpdates = Lists.newArrayList();
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- this.blockUpdates = Lists.newArrayList();
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+ this.skyUpdates = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
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+ this.blockUpdates = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
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for (int k = 0; k < 18; ++k) {
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DataLayer nibblearray;
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@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
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if ((this.skyYMask & 1 << k) != 0) {
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nibblearray = lightProvider.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(pos, -1 + k));
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if (nibblearray != null && !nibblearray.isEmpty()) {
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- this.skyUpdates.add(nibblearray.getData().clone());
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+ this.skyUpdates.add(nibblearray.getCloneIfSet()); // Paper
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} else {
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this.skyYMask &= ~(1 << k);
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if (nibblearray != null) {
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@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
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if ((this.blockYMask & 1 << k) != 0) {
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nibblearray = lightProvider.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(pos, -1 + k));
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if (nibblearray != null && !nibblearray.isEmpty()) {
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- this.blockUpdates.add(nibblearray.getData().clone());
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+ this.blockUpdates.add(nibblearray.getCloneIfSet()); // Paper
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} else {
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this.blockYMask &= ~(1 << k);
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if (nibblearray != null) {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
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@@ -0,0 +0,0 @@
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// mc-dev import
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package net.minecraft.world.level.chunk;
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+import com.destroystokyo.paper.util.pooled.PooledObjects; // Paper
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+
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+import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import net.minecraft.Util;
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+import net.minecraft.server.MCUtil;
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public class DataLayer {
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- @Nullable
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- protected byte[] data;
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+ // Paper start
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+ public static byte[] EMPTY_NIBBLE = new byte[2048];
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+ private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072);
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+ private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Math.max(1, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024)) * (nibbleBucketSizeMultiplier * 8));
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+ public static final PooledObjects<byte[]> BYTE_2048 = new PooledObjects<>(() -> new byte[2048], maxPoolSize);
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+ public static void releaseBytes(byte[] bytes) {
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+ if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) {
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+ System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048);
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+ BYTE_2048.release(bytes);
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+ }
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+ }
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+
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+ public DataLayer markPoolSafe(byte[] bytes) {
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+ if (bytes != EMPTY_NIBBLE) this.data = bytes;
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+ return markPoolSafe();
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+ }
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+ public DataLayer markPoolSafe() {
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+ poolSafe = true;
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+ return this;
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+ }
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+ public byte[] getIfSet() {
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+ return this.data != null ? this.data : EMPTY_NIBBLE;
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+ }
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+ public byte[] getCloneIfSet() {
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+ if (data == null) {
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+ return EMPTY_NIBBLE;
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+ }
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+ byte[] ret = BYTE_2048.acquire();
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+ System.arraycopy(getIfSet(), 0, ret, 0, 2048);
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+ return ret;
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+ }
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+
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+ public DataLayer cloneAndSet(byte[] bytes) {
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+ if (bytes != null && bytes != EMPTY_NIBBLE) {
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+ this.data = BYTE_2048.acquire();
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+ System.arraycopy(bytes, 0, this.data, 0, 2048);
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+ }
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+ return this;
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+ }
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+ boolean poolSafe = false;
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+ public java.lang.Runnable cleaner;
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+ private void registerCleaner() {
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+ if (!poolSafe) {
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+ cleaner = MCUtil.registerCleaner(this, this.data, DataLayer::releaseBytes);
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+ } else {
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+ cleaner = MCUtil.once(() -> DataLayer.releaseBytes(this.data));
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+ }
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+ }
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+ // Paper end
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+ @Nullable protected byte[] data;
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+
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public DataLayer() {}
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public DataLayer(byte[] abyte) {
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+ // Paper start
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+ this(abyte, false);
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+ }
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+ public DataLayer(byte[] abyte, boolean isSafe) {
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this.data = abyte;
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+ if (!isSafe) this.data = getCloneIfSet(); // Paper - clone for safety
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+ registerCleaner();
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+ // Paper end
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if (abyte.length != 2048) {
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throw (IllegalArgumentException) Util.pauseInIde((Throwable) (new IllegalArgumentException("ChunkNibbleArrays should be 2048 bytes not: " + abyte.length)));
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}
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@@ -0,0 +0,0 @@ public class DataLayer {
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public void set(int index, int value) { // PAIL: private -> public
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if (this.data == null) {
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- this.data = new byte[2048];
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+ this.data = BYTE_2048.acquire(); // Paper
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+ registerCleaner();// Paper
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}
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int k = this.getPosition(index);
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@@ -0,0 +0,0 @@ public class DataLayer {
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public byte[] getData() {
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if (this.data == null) {
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this.data = new byte[2048];
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+ } else { // Paper start
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+ // Accessor may need this object past garbage collection so need to clone it and return pooled value
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+ // If we know its safe for pre GC access, use asBytesPoolSafe(). If you just need read, use getIfSet()
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+ Runnable cleaner = this.cleaner;
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+ if (cleaner != null) {
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+ this.data = this.data.clone();
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+ cleaner.run(); // release the previously pooled value
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+ this.cleaner = null;
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+ }
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+ }
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+ // Paper end
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+
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+ return this.data;
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+ }
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+
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+ @Nonnull
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+ public byte[] asBytesPoolSafe() {
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+ if (this.data == null) {
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+ this.data = BYTE_2048.acquire(); // Paper
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+ registerCleaner(); // Paper
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}
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+ //noinspection ConstantConditions
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return this.data;
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}
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+ // Paper end
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public DataLayer copy() { return this.copy(); } // Paper - OBFHELPER
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public DataLayer copy() {
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- return this.data == null ? new DataLayer() : new DataLayer((byte[]) this.data.clone());
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+ return this.data == null ? new DataLayer() : new DataLayer(this.data); // Paper - clone in ctor
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}
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public String toString() {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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@@ -0,0 +0,0 @@ public class ChunkSerializer {
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}
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if (nibblearray != null && !nibblearray.isEmpty()) {
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- nbttagcompound2.putByteArray("BlockLight", nibblearray.getData());
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+ nbttagcompound2.putByteArray("BlockLight", nibblearray.asBytesPoolSafe().clone()); // Paper
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}
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if (nibblearray1 != null && !nibblearray1.isEmpty()) {
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- nbttagcompound2.putByteArray("SkyLight", nibblearray1.getData());
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+ nbttagcompound2.putByteArray("SkyLight", nibblearray1.asBytesPoolSafe().clone()); // Paper
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}
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nbttaglist.add(nbttagcompound2);
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diff --git a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
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@@ -0,0 +0,0 @@ package net.minecraft.world.level.lighting;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import javax.annotation.Nullable;
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+import net.minecraft.server.MCUtil;
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import net.minecraft.world.level.chunk.DataLayer;
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public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
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@@ -0,0 +0,0 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
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public void copyDataLayer(long pos) {
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if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
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- this.data.queueUpdate(pos, ((DataLayer) this.data.getUpdating(pos)).copy()); // Paper - avoid copying light data
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+ DataLayer updating = this.data.getUpdating(pos); // Paper - pool nibbles
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+ this.data.queueUpdate(pos, new DataLayer().markPoolSafe(updating.getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
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+ if (updating.cleaner != null) MCUtil.scheduleTask(2, updating.cleaner, "Light Engine Release"); // Paper - delay clean incase anything holding ref was still using it
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this.clearCache();
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}
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diff --git a/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java b/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java
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@@ -0,0 +0,0 @@ public class FlatDataLayer extends DataLayer {
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public FlatDataLayer(DataLayer nibblearray, int i) {
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super(128);
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- System.arraycopy(nibblearray.getData(), i * 128, this.data, 0, 128);
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+ System.arraycopy(nibblearray.getIfSet(), i * 128, this.data, 0, 128); // Paper
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}
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@Override
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@@ -0,0 +0,0 @@ public class FlatDataLayer extends DataLayer {
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@Override
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public byte[] getData() {
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- byte[] abyte = new byte[2048];
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+ byte[] abyte = BYTE_2048.acquire(); // Paper
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for (int i = 0; i < 16; ++i) {
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System.arraycopy(this.data, 0, abyte, i * 128, 128);
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diff --git a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
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@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
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protected DataLayer createDataLayer(long sectionPos) {
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DataLayer nibblearray = (DataLayer) this.queuedSections.get(sectionPos);
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- return nibblearray != null ? nibblearray : new DataLayer();
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+ return nibblearray != null ? nibblearray : new DataLayer().markPoolSafe(); // Paper
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}
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protected void clearQueuedSectionBlocks(LayerLightEngine<?, ?> storage, long sectionPos) {
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@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
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protected void queueSectionData(long sectionPos, @Nullable DataLayer array, boolean flag) {
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if (array != null) {
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- this.queuedSections.put(sectionPos, array);
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+ DataLayer remove = this.queuedSections.put(sectionPos, array); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
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if (!flag) {
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this.untrustedSections.add(sectionPos);
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}
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} else {
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- this.queuedSections.remove(sectionPos);
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+ DataLayer remove = this.queuedSections.remove(sectionPos); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
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@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
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j = SectionPos.offset(j, Direction.UP);
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}
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- return new DataLayer((new FlatDataLayer(nibblearray1, 0)).getData());
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+ return new DataLayer().markPoolSafe(new FlatDataLayer(nibblearray1, 0).getData()); // Paper - mark pool use as safe (no auto cleaner)
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} else {
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- return new DataLayer();
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+ return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
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}
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}
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}
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@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
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((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).copyDataLayer(i);
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}
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- Arrays.fill(this.getDataLayer(i, true).getData(), (byte) -1);
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+ Arrays.fill(this.getDataLayer(i, true).asBytesPoolSafe(), (byte) -1); // Paper
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k = SectionPos.sectionToBlockCoord(SectionPos.x(i));
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l = SectionPos.sectionToBlockCoord(SectionPos.y(i));
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int i1 = SectionPos.sectionToBlockCoord(SectionPos.z(i));
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
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sectionSkyLights[i] = emptyLight;
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} else {
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sectionSkyLights[i] = new byte[2048];
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- System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
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+ System.arraycopy(skyLightArray.getIfSet(), 0, sectionSkyLights[i], 0, 2048); // Paper
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}
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DataLayer emitLightArray = lightengine.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(x, i, z));
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if (emitLightArray == null) {
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sectionEmitLights[i] = emptyLight;
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} else {
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sectionEmitLights[i] = new byte[2048];
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- System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
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+ System.arraycopy(emitLightArray.getIfSet(), 0, sectionEmitLights[i], 0, 2048); // Paper
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}
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}
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}
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