PaperMC/patches/server-remapped/Optimize-NibbleArray-to-use-pooled-buffers.patch
MiniDigger | Martin 95d25d98e8 Move patches around
2021-06-11 14:02:28 +02:00

394 lines
19 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 23:30:30 -0400
Subject: [PATCH] Optimize NibbleArray to use pooled buffers
Massively reduces memory allocation of 2048 byte buffers by using
an object pool for these.
Uses lots of advanced new capabilities of the Paper codebase :)
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
@@ -0,0 +0,0 @@
package net.minecraft.network.protocol.game;
import com.google.common.collect.Lists;
+import io.netty.channel.ChannelFuture; // Paper
+
import java.io.IOException;
import java.util.Iterator;
import java.util.List;
import net.minecraft.core.SectionPos;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
+import net.minecraft.server.MCUtil;
+import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.DataLayer;
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
private List<byte[]> blockUpdates;
private boolean trustEdges;
+ // Paper start
+ java.lang.Runnable cleaner1;
+ java.lang.Runnable cleaner2;
+ java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0);
+
+ @Override
+ public void onPacketDispatch(ServerPlayer player) {
+ remainingSends.incrementAndGet();
+ }
+
+ @Override
+ public void onPacketDispatchFinish(ServerPlayer player, ChannelFuture future) {
+ if (remainingSends.decrementAndGet() <= 0) {
+ // incase of any race conditions, schedule this delayed
+ MCUtil.scheduleTask(5, () -> {
+ if (remainingSends.get() == 0) {
+ cleaner1.run();
+ cleaner2.run();
+ }
+ }, "Light Packet Release");
+ }
+ }
+
+ @Override
+ public boolean hasFinishListener() {
+ return true;
+ }
+
+ // Paper end
public ClientboundLightUpdatePacket() {}
public ClientboundLightUpdatePacket(ChunkPos chunkcoordintpair, LevelLightEngine lightengine, boolean flag) {
this.x = chunkcoordintpair.x;
this.z = chunkcoordintpair.z;
this.trustEdges = flag;
- this.skyUpdates = Lists.newArrayList();
- this.blockUpdates = Lists.newArrayList();
+ this.skyUpdates = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
+ this.blockUpdates = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
for (int i = 0; i < 18; ++i) {
DataLayer nibblearray = lightengine.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(chunkcoordintpair, -1 + i));
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
this.emptySkyYMask |= 1 << i;
} else {
this.skyYMask |= 1 << i;
- this.skyUpdates.add(nibblearray.getData().clone());
+ this.skyUpdates.add(nibblearray.getCloneIfSet()); // Paper
}
}
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
this.emptyBlockYMask |= 1 << i;
} else {
this.blockYMask |= 1 << i;
- this.blockUpdates.add(nibblearray1.getData().clone());
+ this.blockUpdates.add(nibblearray1.getCloneIfSet()); // Paper
}
}
}
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
this.trustEdges = flag;
this.skyYMask = skyLightMask;
this.blockYMask = blockLightMask;
- this.skyUpdates = Lists.newArrayList();
- this.blockUpdates = Lists.newArrayList();
+ this.skyUpdates = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
+ this.blockUpdates = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
for (int k = 0; k < 18; ++k) {
DataLayer nibblearray;
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
if ((this.skyYMask & 1 << k) != 0) {
nibblearray = lightProvider.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(pos, -1 + k));
if (nibblearray != null && !nibblearray.isEmpty()) {
- this.skyUpdates.add(nibblearray.getData().clone());
+ this.skyUpdates.add(nibblearray.getCloneIfSet()); // Paper
} else {
this.skyYMask &= ~(1 << k);
if (nibblearray != null) {
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
if ((this.blockYMask & 1 << k) != 0) {
nibblearray = lightProvider.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(pos, -1 + k));
if (nibblearray != null && !nibblearray.isEmpty()) {
- this.blockUpdates.add(nibblearray.getData().clone());
+ this.blockUpdates.add(nibblearray.getCloneIfSet()); // Paper
} else {
this.blockYMask &= ~(1 << k);
if (nibblearray != null) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
@@ -0,0 +0,0 @@
// mc-dev import
package net.minecraft.world.level.chunk;
+import com.destroystokyo.paper.util.pooled.PooledObjects; // Paper
+
+import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.Util;
+import net.minecraft.server.MCUtil;
public class DataLayer {
- @Nullable
- protected byte[] data;
+ // Paper start
+ public static byte[] EMPTY_NIBBLE = new byte[2048];
+ private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072);
+ private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Math.max(1, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024)) * (nibbleBucketSizeMultiplier * 8));
+ public static final PooledObjects<byte[]> BYTE_2048 = new PooledObjects<>(() -> new byte[2048], maxPoolSize);
+ public static void releaseBytes(byte[] bytes) {
+ if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) {
+ System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048);
+ BYTE_2048.release(bytes);
+ }
+ }
+
+ public DataLayer markPoolSafe(byte[] bytes) {
+ if (bytes != EMPTY_NIBBLE) this.data = bytes;
+ return markPoolSafe();
+ }
+ public DataLayer markPoolSafe() {
+ poolSafe = true;
+ return this;
+ }
+ public byte[] getIfSet() {
+ return this.data != null ? this.data : EMPTY_NIBBLE;
+ }
+ public byte[] getCloneIfSet() {
+ if (data == null) {
+ return EMPTY_NIBBLE;
+ }
+ byte[] ret = BYTE_2048.acquire();
+ System.arraycopy(getIfSet(), 0, ret, 0, 2048);
+ return ret;
+ }
+
+ public DataLayer cloneAndSet(byte[] bytes) {
+ if (bytes != null && bytes != EMPTY_NIBBLE) {
+ this.data = BYTE_2048.acquire();
+ System.arraycopy(bytes, 0, this.data, 0, 2048);
+ }
+ return this;
+ }
+ boolean poolSafe = false;
+ public java.lang.Runnable cleaner;
+ private void registerCleaner() {
+ if (!poolSafe) {
+ cleaner = MCUtil.registerCleaner(this, this.data, DataLayer::releaseBytes);
+ } else {
+ cleaner = MCUtil.once(() -> DataLayer.releaseBytes(this.data));
+ }
+ }
+ // Paper end
+ @Nullable protected byte[] data;
+
public DataLayer() {}
public DataLayer(byte[] abyte) {
+ // Paper start
+ this(abyte, false);
+ }
+ public DataLayer(byte[] abyte, boolean isSafe) {
this.data = abyte;
+ if (!isSafe) this.data = getCloneIfSet(); // Paper - clone for safety
+ registerCleaner();
+ // Paper end
if (abyte.length != 2048) {
throw (IllegalArgumentException) Util.pauseInIde((Throwable) (new IllegalArgumentException("ChunkNibbleArrays should be 2048 bytes not: " + abyte.length)));
}
@@ -0,0 +0,0 @@ public class DataLayer {
public void set(int index, int value) { // PAIL: private -> public
if (this.data == null) {
- this.data = new byte[2048];
+ this.data = BYTE_2048.acquire(); // Paper
+ registerCleaner();// Paper
}
int k = this.getPosition(index);
@@ -0,0 +0,0 @@ public class DataLayer {
public byte[] getData() {
if (this.data == null) {
this.data = new byte[2048];
+ } else { // Paper start
+ // Accessor may need this object past garbage collection so need to clone it and return pooled value
+ // If we know its safe for pre GC access, use asBytesPoolSafe(). If you just need read, use getIfSet()
+ Runnable cleaner = this.cleaner;
+ if (cleaner != null) {
+ this.data = this.data.clone();
+ cleaner.run(); // release the previously pooled value
+ this.cleaner = null;
+ }
+ }
+ // Paper end
+
+ return this.data;
+ }
+
+ @Nonnull
+ public byte[] asBytesPoolSafe() {
+ if (this.data == null) {
+ this.data = BYTE_2048.acquire(); // Paper
+ registerCleaner(); // Paper
}
+ //noinspection ConstantConditions
return this.data;
}
+ // Paper end
public DataLayer copy() { return this.copy(); } // Paper - OBFHELPER
public DataLayer copy() {
- return this.data == null ? new DataLayer() : new DataLayer((byte[]) this.data.clone());
+ return this.data == null ? new DataLayer() : new DataLayer(this.data); // Paper - clone in ctor
}
public String toString() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -0,0 +0,0 @@ public class ChunkSerializer {
}
if (nibblearray != null && !nibblearray.isEmpty()) {
- nbttagcompound2.putByteArray("BlockLight", nibblearray.getData());
+ nbttagcompound2.putByteArray("BlockLight", nibblearray.asBytesPoolSafe().clone()); // Paper
}
if (nibblearray1 != null && !nibblearray1.isEmpty()) {
- nbttagcompound2.putByteArray("SkyLight", nibblearray1.getData());
+ nbttagcompound2.putByteArray("SkyLight", nibblearray1.asBytesPoolSafe().clone()); // Paper
}
nbttaglist.add(nbttagcompound2);
diff --git a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
+++ b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
@@ -0,0 +0,0 @@ package net.minecraft.world.level.lighting;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import javax.annotation.Nullable;
+import net.minecraft.server.MCUtil;
import net.minecraft.world.level.chunk.DataLayer;
public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
@@ -0,0 +0,0 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
public void copyDataLayer(long pos) {
if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
- this.data.queueUpdate(pos, ((DataLayer) this.data.getUpdating(pos)).copy()); // Paper - avoid copying light data
+ DataLayer updating = this.data.getUpdating(pos); // Paper - pool nibbles
+ this.data.queueUpdate(pos, new DataLayer().markPoolSafe(updating.getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
+ if (updating.cleaner != null) MCUtil.scheduleTask(2, updating.cleaner, "Light Engine Release"); // Paper - delay clean incase anything holding ref was still using it
this.clearCache();
}
diff --git a/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java b/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java
+++ b/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java
@@ -0,0 +0,0 @@ public class FlatDataLayer extends DataLayer {
public FlatDataLayer(DataLayer nibblearray, int i) {
super(128);
- System.arraycopy(nibblearray.getData(), i * 128, this.data, 0, 128);
+ System.arraycopy(nibblearray.getIfSet(), i * 128, this.data, 0, 128); // Paper
}
@Override
@@ -0,0 +0,0 @@ public class FlatDataLayer extends DataLayer {
@Override
public byte[] getData() {
- byte[] abyte = new byte[2048];
+ byte[] abyte = BYTE_2048.acquire(); // Paper
for (int i = 0; i < 16; ++i) {
System.arraycopy(this.data, 0, abyte, i * 128, 128);
diff --git a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
protected DataLayer createDataLayer(long sectionPos) {
DataLayer nibblearray = (DataLayer) this.queuedSections.get(sectionPos);
- return nibblearray != null ? nibblearray : new DataLayer();
+ return nibblearray != null ? nibblearray : new DataLayer().markPoolSafe(); // Paper
}
protected void clearQueuedSectionBlocks(LayerLightEngine<?, ?> storage, long sectionPos) {
@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
protected void queueSectionData(long sectionPos, @Nullable DataLayer array, boolean flag) {
if (array != null) {
- this.queuedSections.put(sectionPos, array);
+ DataLayer remove = this.queuedSections.put(sectionPos, array); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
if (!flag) {
this.untrustedSections.add(sectionPos);
}
} else {
- this.queuedSections.remove(sectionPos);
+ DataLayer remove = this.queuedSections.remove(sectionPos); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
}
}
diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
j = SectionPos.offset(j, Direction.UP);
}
- return new DataLayer((new FlatDataLayer(nibblearray1, 0)).getData());
+ return new DataLayer().markPoolSafe(new FlatDataLayer(nibblearray1, 0).getData()); // Paper - mark pool use as safe (no auto cleaner)
} else {
- return new DataLayer();
+ return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
}
}
}
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).copyDataLayer(i);
}
- Arrays.fill(this.getDataLayer(i, true).getData(), (byte) -1);
+ Arrays.fill(this.getDataLayer(i, true).asBytesPoolSafe(), (byte) -1); // Paper
k = SectionPos.sectionToBlockCoord(SectionPos.x(i));
l = SectionPos.sectionToBlockCoord(SectionPos.y(i));
int i1 = SectionPos.sectionToBlockCoord(SectionPos.z(i));
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
sectionSkyLights[i] = emptyLight;
} else {
sectionSkyLights[i] = new byte[2048];
- System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
+ System.arraycopy(skyLightArray.getIfSet(), 0, sectionSkyLights[i], 0, 2048); // Paper
}
DataLayer emitLightArray = lightengine.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(x, i, z));
if (emitLightArray == null) {
sectionEmitLights[i] = emptyLight;
} else {
sectionEmitLights[i] = new byte[2048];
- System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
+ System.arraycopy(emitLightArray.getIfSet(), 0, sectionEmitLights[i], 0, 2048); // Paper
}
}
}