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https://github.com/PaperMC/Paper.git
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68 lines
2.6 KiB
Diff
68 lines
2.6 KiB
Diff
From d83f4a1d0a54a8c3e7c06b042e8bd56899562124 Mon Sep 17 00:00:00 2001
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From: Sudzzy <originmc@outlook.com>
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Date: Wed, 2 Mar 2016 15:03:53 -0600
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Subject: [PATCH] Configurable mob spawner tick rate
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index a6afdd3..57480f5 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -220,4 +220,9 @@ public class PaperWorldConfig {
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private void disableIceAndSnow(){
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disableIceAndSnow = getBoolean("disable-ice-and-snow", false);
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}
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+
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+ public int mobSpawnerTickRate;
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+ private void mobSpawnerTickRate() {
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+ mobSpawnerTickRate = getInt("mob-spawner-tick-rate", 1);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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index 5b41955..e523267 100644
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--- a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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+++ b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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@@ -20,6 +20,7 @@ public abstract class MobSpawnerAbstract {
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private int maxNearbyEntities = 6;
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private int requiredPlayerRange = 16;
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private int spawnRange = 4;
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+ private int tickDelay = 0; // Paper
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public MobSpawnerAbstract() {}
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@@ -45,6 +46,10 @@ public abstract class MobSpawnerAbstract {
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}
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public void c() {
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+ // Paper start - Configurable mob spawner tick rate
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+ if (spawnDelay > 0 && --tickDelay > 0) return;
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+ tickDelay = this.a().paperConfig.mobSpawnerTickRate;
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+ // Paper end
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if (!this.h()) {
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this.e = this.d;
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} else {
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@@ -58,18 +63,18 @@ public abstract class MobSpawnerAbstract {
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this.a().addParticle(EnumParticle.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
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this.a().addParticle(EnumParticle.FLAME, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
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if (this.spawnDelay > 0) {
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- --this.spawnDelay;
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+ this.spawnDelay -= tickDelay; // Paper
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}
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this.e = this.d;
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this.d = (this.d + (double) (1000.0F / ((float) this.spawnDelay + 200.0F))) % 360.0D;
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} else {
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- if (this.spawnDelay == -1) {
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+ if (this.spawnDelay < -tickDelay) { // Paper
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this.i();
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}
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if (this.spawnDelay > 0) {
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- --this.spawnDelay;
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+ this.spawnDelay -= tickDelay; // Paper
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return;
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}
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--
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2.10.2
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