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1c5f8b0fce
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 33a2b476 PR-734: Make PlayerInventory#getItem Nullable CraftBukkit Changes: 953d3ddc SPIGOT-3034: PlayerKickEvent.setLeaveMessage(String) doesn't actually do anything 2c47af0c SPIGOT-6963: CraftMetaBlockState#getBlockState applied TileEntity ids without the minecraft namespace prefix.
43 lines
2.6 KiB
Diff
43 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Jul 2020 19:34:11 -0700
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Subject: [PATCH] Move range check for block placing up
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 33c0db5e7dc0d824e10577fc73406134d54d62bc..48e4ed91def1cfda0d7f10d00e13c415f74dbca2 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1686,6 +1686,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
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// Spigot end
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+ // Paper start
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+ private static final int SURVIVAL_PLACE_DISTANCE_SQUARED = 6 * 6;
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+ private static final int CREATIVE_PLACE_DISTANCE_SQUARED = 7 * 7;
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+ private boolean isOutsideOfReach(double x, double y, double z) {
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+ Location eyeLoc = this.getCraftPlayer().getEyeLocation();
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+ double reachDistance = org.bukkit.util.NumberConversions.square(eyeLoc.getX() - x) + org.bukkit.util.NumberConversions.square(eyeLoc.getY() - y) + org.bukkit.util.NumberConversions.square(eyeLoc.getZ() - z);
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+ return reachDistance > (this.getCraftPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED);
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+ }
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+ // Paper end
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+
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@Override
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public void handleUseItemOn(ServerboundUseItemOnPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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@@ -1699,6 +1709,15 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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BlockPos blockposition = movingobjectpositionblock.getBlockPos();
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Vec3 vec3d1 = vec3d.subtract(Vec3.atCenterOf(blockposition));
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+ // Paper start - improve distance check
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+ final Vec3 clickedLocation = movingobjectpositionblock.getLocation();
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+ if (isOutsideOfReach(blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D)
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+ || !Double.isFinite(clickedLocation.x) || !Double.isFinite(clickedLocation.y) || !Double.isFinite(clickedLocation.z)
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+ || isOutsideOfReach(clickedLocation.x, clickedLocation.y, clickedLocation.z)) {
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+ return;
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+ }
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+ // Paper end
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+
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if (this.player.level.getServer() != null && this.player.chunkPosition().getChessboardDistance(new ChunkPos(blockposition)) < this.player.level.spigotConfig.viewDistance) { // Spigot
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double d0 = 1.0000001D;
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