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f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
48 lines
4.1 KiB
Diff
48 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Fri, 19 Mar 2021 23:39:09 -0400
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Subject: [PATCH] Add ElderGuardianAppearanceEvent
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diff --git a/src/main/java/net/minecraft/world/effect/MobEffectUtil.java b/src/main/java/net/minecraft/world/effect/MobEffectUtil.java
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index f8026eb1d9b10e468d28ee2e1296653e873c87db..23977c2074b920b646a639bef79c0f625b284bea 100644
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--- a/src/main/java/net/minecraft/world/effect/MobEffectUtil.java
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+++ b/src/main/java/net/minecraft/world/effect/MobEffectUtil.java
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@@ -55,10 +55,23 @@ public final class MobEffectUtil {
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}
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public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel worldserver, @Nullable Entity entity, Vec3 vec3d, double d0, MobEffectInstance mobeffect, int i, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause) {
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+ // Paper start - Add ElderGuardianAppearanceEvent
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+ return addEffectToPlayersAround(worldserver, entity, vec3d, d0, mobeffect, i, cause, null);
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+ }
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+
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+ public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel worldserver, @Nullable Entity entity, Vec3 vec3d, double d0, MobEffectInstance mobeffect, int i, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause, @Nullable java.util.function.Predicate<ServerPlayer> playerPredicate) {
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+ // Paper end - Add ElderGuardianAppearanceEvent
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// CraftBukkit end
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Holder<MobEffect> holder = mobeffect.getEffect();
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List<ServerPlayer> list = worldserver.getPlayers((entityplayer) -> {
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- return entityplayer.gameMode.isSurvival() && (entity == null || !entity.isAlliedTo((Entity) entityplayer)) && vec3d.closerThan(entityplayer.position(), d0) && (!entityplayer.hasEffect(holder) || entityplayer.getEffect(holder).getAmplifier() < mobeffect.getAmplifier() || entityplayer.getEffect(holder).endsWithin(i - 1));
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+ // Paper start - Add ElderGuardianAppearanceEvent
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+ boolean condition = entityplayer.gameMode.isSurvival() && (entity == null || !entity.isAlliedTo((Entity) entityplayer)) && vec3d.closerThan(entityplayer.position(), d0) && (!entityplayer.hasEffect(holder) || entityplayer.getEffect(holder).getAmplifier() < mobeffect.getAmplifier() || entityplayer.getEffect(holder).endsWithin(i - 1));
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+ if (condition) {
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+ return playerPredicate == null || playerPredicate.test(entityplayer); // Only test the player AFTER it is true
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+ } else {
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+ return false;
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+ }
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+ // Paper ned - Add ElderGuardianAppearanceEvent
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});
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list.forEach((entityplayer) -> {
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diff --git a/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java b/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java
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index 4e4b68904151d0d851b13f14f89c1c305e95fd5a..fd995b1f29c47884e9db2cb92f1dd615d62ae032 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java
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@@ -67,7 +67,7 @@ public class ElderGuardian extends Guardian {
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super.customServerAiStep();
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if ((this.tickCount + this.getId()) % 1200 == 0) {
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MobEffectInstance mobeffect = new MobEffectInstance(MobEffects.DIG_SLOWDOWN, 6000, 2);
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- List<ServerPlayer> list = MobEffectUtil.addEffectToPlayersAround((ServerLevel) this.level(), this, this.position(), 50.0D, mobeffect, 1200, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ATTACK); // CraftBukkit
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+ List<ServerPlayer> list = MobEffectUtil.addEffectToPlayersAround((ServerLevel) this.level(), this, this.position(), 50.0D, mobeffect, 1200, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ATTACK, (player) -> new io.papermc.paper.event.entity.ElderGuardianAppearanceEvent((org.bukkit.entity.ElderGuardian) this.getBukkitEntity(), player.getBukkitEntity()).callEvent()); // CraftBukkit // Paper - Add ElderGuardianAppearanceEvent
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list.forEach((entityplayer) -> {
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entityplayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.GUARDIAN_ELDER_EFFECT, this.isSilent() ? 0.0F : 1.0F));
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