PaperMC/patches/server/0441-Add-playPickupItemAnimation-to-LivingEntity.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 23 Aug 2020 19:36:22 +0200
Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index f5b9d1fe0d672e11b6295aefc9e182606dbebf88..95406737a6c72fd118a0022e07cdf15936e3911a 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -925,5 +925,10 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
((Mob) getHandle()).getJumpControl().jump();
}
}
+
+ @Override
+ public void playPickupItemAnimation(org.bukkit.entity.Item item, int quantity) {
+ getHandle().take(((CraftItem) item).getHandle(), quantity);
+ }
// Paper end
}