PaperMC/patches/server/0676-Don-t-read-neighbour-chunk-data-off-disk-when-conver.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

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Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 11 Apr 2021 02:58:48 -0700
Subject: [PATCH] Don't read neighbour chunk data off disk when converting
chunks
Lighting is purged on update anyways, so let's not add more
into the conversion process
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
index e4b3a70ff9f906a10f2ba3c07642193ca3269db7..dfeda27add86be0d56ad023f7391fa21e36c5062 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
@@ -51,6 +51,7 @@ public class ChunkStorage implements AutoCloseable {
// CraftBukkit start
private boolean check(ServerChunkCache cps, int x, int z) {
+ if (true) return true; // Paper - this isn't even needed anymore, light is purged updating to 1.14+, why are we holding up the conversion process reading chunk data off disk - return true, we need to set light populated to true so the converter recognizes the chunk as being "full"
ChunkPos pos = new ChunkPos(x, z);
if (cps != null) {
//com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread"); // Paper - this function is now MT-Safe