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* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
20 lines
1.2 KiB
Diff
20 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Doc <nachito94@msn.com>
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Date: Fri, 15 Apr 2022 17:40:30 -0400
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Subject: [PATCH] Use username instead of display name in
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PlayerList#getPlayerStats
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index d728e637449ace459b3501fd6a4fb77657a5ca55..4bf3598f8d6f6f469a5a17e8067fd5035732da19 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -1445,7 +1445,7 @@ public abstract class PlayerList {
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// CraftBukkit start
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public ServerStatsCounter getPlayerStats(ServerPlayer entityhuman) {
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ServerStatsCounter serverstatisticmanager = entityhuman.getStats();
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- return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getDisplayName().getString()) : serverstatisticmanager;
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+ return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getGameProfile().getName()) : serverstatisticmanager; // Paper - use username and not display name
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}
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public ServerStatsCounter getPlayerStats(UUID uuid, String displayName) {
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