PaperMC/patches/server/1028-Add-player-idle-duration-API.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: booky10 <boooky10@gmail.com>
Date: Sat, 14 Oct 2023 03:11:11 +0200
Subject: [PATCH] Add player idle duration API
Implements API for getting and resetting a player's idle duration.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 11d56ec04b2f63c8a0fb54e586bebe98afc1a3ad..8a99ce2806d0ef5bf8125f37e6c95980aeb9e7c5 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3274,6 +3274,18 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// Paper end
+ // Paper start
+ @Override
+ public Duration getIdleDuration() {
+ return Duration.ofMillis(net.minecraft.Util.getMillis() - this.getHandle().getLastActionTime());
+ }
+
+ @Override
+ public void resetIdleDuration() {
+ this.getHandle().resetLastActionTime();
+ }
+ // Paper end
+
public Player.Spigot spigot()
{
return this.spigot;