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* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
19 lines
1 KiB
Diff
19 lines
1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 21 Oct 2023 20:52:57 +0100
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Subject: [PATCH] Don't check if we can see non-visible entities
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index baa8497a18474ed142535749edfca200ef31f93e..caa73632aee15583c6b6ed12a668c8f49b794708 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -1436,7 +1436,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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// Paper end - check Y
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// CraftBukkit start - respect vanish API
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- if (!player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
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+ if (flag && !player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) { // Paper - only consider hits
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flag = false;
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}
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// CraftBukkit end
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