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9bafd0634e
At the time this was re-added, there was concern around how the JIT would handle the system property that enabled it. This shouldn't be a problem, and as such we no longer need to block access to it. The Vanilla Method Profiler will not provide much to most users however there is no harm in providing it as an option. For most users, the recommended and supported method for determining performance issues with Paper will continue to be Timings.
37 lines
No EOL
1.9 KiB
Diff
37 lines
No EOL
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Mon, 26 Mar 2018 18:30:53 +0300
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Subject: [PATCH] Make player data saving configurable
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index ec89ecfc..b602bbf1 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -0,0 +0,0 @@ public class PaperConfig {
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private static void authenticationServersDownKickMessage() {
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authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
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}
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+
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+ public static boolean savePlayerData = true;
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+ private static void savePlayerData() {
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+ savePlayerData = getBoolean("settings.save-player-data", savePlayerData);
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+ if(!savePlayerData) {
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+ Bukkit.getLogger().log(Level.WARNING, "Player Data Saving is currently disabled. Any changes to your players data, " +
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+ "such as inventories, experience points, advancements and the like will not be saved when they log out.");
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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index eba1228f..4e33cc2f 100644
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--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
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+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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@@ -0,0 +0,0 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
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}
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public void save(EntityHuman entityhuman) {
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+ if(!com.destroystokyo.paper.PaperConfig.savePlayerData) return; // Paper - Make player data saving configurable
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try {
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NBTTagCompound nbttagcompound = entityhuman.save(new NBTTagCompound());
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File file = new File(this.playerDir, entityhuman.bn() + ".dat.tmp");
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--
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