PaperMC/Spigot-Server-Patches/PlayerNaturallySpawnCreaturesEvent.patch
Zach Brown 9bafd0634e Stop explicitly blocking Vanilla Method Profiler
At the time this was re-added, there was concern around how the JIT
would handle the system property that enabled it.

This shouldn't be a problem, and as such we no longer need to block
access to it.

The Vanilla Method Profiler will not provide much to most users however
there is no harm in providing it as an option. For most users, the
recommended and supported method for determining performance issues with
Paper will continue to be Timings.
2018-03-31 14:51:21 -04:00

31 lines
No EOL
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 14 Jan 2018 17:36:02 -0500
Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
This event can be used for when you want to exclude a certain player
from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index e217d334..46faa062 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
byte b0 = worldserver.spigotConfig.mobSpawnRange;
b0 = ( b0 > worldserver.spigotConfig.viewDistance ) ? (byte) worldserver.spigotConfig.viewDistance : b0;
b0 = ( b0 > 8 ) ? 8 : b0;
+ // Paper start
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
+ event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(
+ (org.bukkit.entity.Player) entityhuman.getBukkitEntity(), b0);
+ if (!event.callEvent()) {
+ continue;
+ }
+ b0 = event.getSpawnRadius();
+ // Paperr end
for (int i1 = -b0; i1 <= b0; ++i1) {
for (k = -b0; k <= b0; ++k) {
--