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18f0f8d1ca
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 312281ea PR-742: Make World implement Keyed CraftBukkit Changes: 2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table 7fdd7941 PR-1046: Make World implement Keyed 7bc728a6 PR-1045: Revert changes to persistence required checks Spigot Changes: b6d12d17 Rebuild patches
28 lines
1.5 KiB
Diff
28 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: AJMFactsheets <AJMFactsheets@gmail.com>
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Date: Wed, 22 Jan 2020 19:52:28 -0600
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Subject: [PATCH] Fix items vanishing through end portal
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If the Paper configuration option "keep-spawn-loaded" is set to false,
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items entering the overworld from the end will spawn at Y = 0.
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This is due to logic in the getHighestBlockYAt method in World.java
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only searching the heightmap if the chunk is loaded.
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Quickly loading the exact world spawn chunk before searching the
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heightmap resolves the issue without having to load all spawn chunks.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 339031b16c856d29509916e6178151cc0f790dde..55bfca9606770ac8eb0c15ed83c5d3c605c22871 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -3025,6 +3025,9 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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if (flag1) {
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blockposition1 = ServerLevel.END_SPAWN_POINT;
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} else {
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+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
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+ destination.getChunkAt(destination.getSharedSpawnPos());
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+ // Paper end
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blockposition1 = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, destination.getSharedSpawnPos());
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}
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// CraftBukkit start
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