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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
40 lines
2.6 KiB
Diff
40 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Tue, 23 Jul 2019 20:44:47 -0500
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Subject: [PATCH] Do not let the server load chunks from newer versions
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If the server attempts to load a chunk generated by a newer version of
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the game, immediately stop the server to prevent data corruption.
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You can override this functionality at your own peril.
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/SerializableChunkData.java b/src/main/java/net/minecraft/world/level/chunk/storage/SerializableChunkData.java
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index 92ad7704a77c024afe090488764eaf59a4f7505f..d7a204216332ccbd6bece23bd507be0366ea4d61 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/SerializableChunkData.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/SerializableChunkData.java
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@@ -104,11 +104,25 @@ public record SerializableChunkData(Registry<Biome> biomeRegistry, ChunkPos chun
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}
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// Paper end - guard against serializing mismatching coordinates
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+ // Paper start - Do not let the server load chunks from newer versions
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+ private static final int CURRENT_DATA_VERSION = net.minecraft.SharedConstants.getCurrentVersion().getDataVersion().getVersion();
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+ private static final boolean JUST_CORRUPT_IT = Boolean.getBoolean("Paper.ignoreWorldDataVersion");
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+ // Paper end - Do not let the server load chunks from newer versions
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+
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@Nullable
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public static SerializableChunkData parse(LevelHeightAccessor world, RegistryAccess registryManager, CompoundTag nbt) {
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if (!nbt.contains("Status", 8)) {
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return null;
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} else {
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+ // Paper start - Do not let the server load chunks from newer versions
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+ if (nbt.contains("DataVersion", net.minecraft.nbt.Tag.TAG_ANY_NUMERIC)) {
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+ final int dataVersion = nbt.getInt("DataVersion");
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+ if (!JUST_CORRUPT_IT && dataVersion > CURRENT_DATA_VERSION) {
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+ new RuntimeException("Server attempted to load chunk saved with newer version of minecraft! " + dataVersion + " > " + CURRENT_DATA_VERSION).printStackTrace();
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+ System.exit(1);
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+ }
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+ }
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+ // Paper end - Do not let the server load chunks from newer versions
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ChunkPos chunkcoordintpair = new ChunkPos(nbt.getInt("xPos"), nbt.getInt("zPos")); // Paper - guard against serializing mismatching coordinates; diff on change, see ChunkSerializer#getChunkCoordinate
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long i = nbt.getLong("LastUpdate");
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long j = nbt.getLong("InhabitedTime");
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