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bc127ea819
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent 205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron CraftBukkit Changes: b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket 4f34a67b #891: Fix scheduler task ID overflow and duplication issues Spigot Changes: d03d7f12 BUILDTOOLS-604: Rebuild patches
22 lines
1.1 KiB
Diff
22 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 21 Apr 2021 15:58:19 -0700
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Subject: [PATCH] Added PlayerDeepSleepEvent
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 48c7b81b320b5b4da07dbbefcc0d29f8b8a506d7..d197a63bac1238020cd6cacf209bc7c1b463040d 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -247,6 +247,11 @@ public abstract class Player extends LivingEntity {
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if (this.isSleeping()) {
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++this.sleepCounter;
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+ // Paper start
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+ if (this.sleepCounter == 100) {
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+ if (!new io.papermc.paper.event.player.PlayerDeepSleepEvent((org.bukkit.entity.Player) getBukkitEntity()).callEvent()) { this.sleepCounter = Integer.MIN_VALUE; }
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+ }
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+ // Paper end
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if (this.sleepCounter > 100) {
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this.sleepCounter = 100;
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}
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