mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-02 17:32:03 +01:00
64b19558b6
CraftBukkit removed their implementation that caused this issue, switching to Mojang's implementation which doesn't appear to share it. I already removed the important bit in the last upstream merge, this is just unused and unnecessary now. So we remove it.
29 lines
No EOL
1.3 KiB
Diff
29 lines
No EOL
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 7 Jan 2017 16:06:44 -0500
|
|
Subject: [PATCH] Enforce Sync Chunk Unloads
|
|
|
|
Unloading Chunks async is extremely dangerous. This will force it to main
|
|
the same way we handle async chunk loads.
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index b42074706..b837a921c 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
|
|
}
|
|
|
|
private boolean unloadChunk0(int x, int z, boolean save) {
|
|
+ Boolean result = MCUtil.ensureMain("Unload Chunk", () -> { // Paper - Ensure never async
|
|
net.minecraft.server.Chunk chunk = world.getChunkProviderServer().getChunkIfLoaded(x, z);
|
|
if (chunk == null) {
|
|
return true;
|
|
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
|
|
|
|
// If chunk had previously been queued to save, must do save to avoid loss of that data
|
|
return world.getChunkProviderServer().unloadChunk(chunk, chunk.mustSave || save);
|
|
+ }); return result != null ? result : false; // Paper - Ensure never async
|
|
}
|
|
|
|
public boolean regenerateChunk(int x, int z) {
|
|
--
|