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64 lines
3.8 KiB
Diff
64 lines
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Tue, 23 May 2023 22:33:36 -0400
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Subject: [PATCH] Properly Cancel Usable Items
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This fixes the bug causing cancelling PlayerInteractEvent to cause items to continue to be used despite being cancelled on the server.
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For example, items being consumed but never finishing, shields being put up, etc.
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The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
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them in order for the client to reset their using item state.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 482e6b217c073ceff30c238c3a8cd8ea526bb07c..034960c1d321e159b3881a900f823ba546cff7ff 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -560,6 +560,7 @@ public class ServerPlayerGameMode {
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}
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// Paper end - extend Player Interact cancellation
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player.getBukkitEntity().updateInventory(); // SPIGOT-2867
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+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
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enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
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} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
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MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
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@@ -603,6 +604,11 @@ public class ServerPlayerGameMode {
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return enuminteractionresult1;
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}
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+ // Paper start - Cancel only if cancelled + if the interact result is different from default response
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+ else if (this.interactResult && this.interactResult != cancelledItem) {
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+ this.player.resyncUsingItem(this.player);
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+ }
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+ // Paper end
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}
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return enuminteractionresult;
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index d3b6d1ea60017b40f0ed5a158518d53ca37294a6..8310735de62b738b5c6d9d48df0cfe3c5bd51295 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1909,6 +1909,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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if (cancelled) {
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+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
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this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
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return;
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index e20793aedc099857d82dac394e9ef23b14ccc33f..641d4bb568784087426a5e28f96e16858ccb1074 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3807,6 +3807,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
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}
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+ // Paper start
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+ public void resyncUsingItem(ServerPlayer serverPlayer) {
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+ this.getEntityData().resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
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+ }
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+ // Paper end
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+
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// Paper start - lag compensate eating
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protected long eatStartTime;
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protected int totalEatTimeTicks;
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