PaperMC/Spigot-Server-Patches/0182-PlayerPickupItemEvent-setFlyAtPlayer.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

47 lines
2.2 KiB
Diff

From df7bf328a6c36551758f3a52f2ec36c3a380afb1 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sun, 7 May 2017 06:26:09 -0500
Subject: [PATCH] PlayerPickupItemEvent#setFlyAtPlayer
diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
index 3e70a06397..d9d52a63d8 100644
--- a/src/main/java/net/minecraft/server/EntityItem.java
+++ b/src/main/java/net/minecraft/server/EntityItem.java
@@ -308,6 +308,7 @@ public class EntityItem extends Entity {
// CraftBukkit start - fire PlayerPickupItemEvent
int canHold = entityhuman.inventory.canHold(itemstack);
int remaining = i - canHold;
+ boolean flyAtPlayer = false; // Paper
if (this.pickupDelay <= 0 && canHold > 0) {
itemstack.setCount(canHold);
@@ -315,7 +316,13 @@ public class EntityItem extends Entity {
PlayerPickupItemEvent playerEvent = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
playerEvent.setCancelled(!entityhuman.canPickUpLoot);
this.world.getServer().getPluginManager().callEvent(playerEvent);
+ flyAtPlayer = playerEvent.getFlyAtPlayer(); // Paper
if (playerEvent.isCancelled()) {
+ // Paper Start
+ if (flyAtPlayer) {
+ entityhuman.receive(this, i);
+ }
+ // Paper End
return;
}
@@ -336,6 +343,11 @@ public class EntityItem extends Entity {
if (this.pickupDelay == 0 && (this.g == null || 6000 - this.age <= 200 || this.g.equals(entityhuman.getUniqueID())) && entityhuman.inventory.pickup(itemstack)) {
entityhuman.receive(this, i);
+ // Paper Start
+ if (flyAtPlayer) {
+ entityhuman.receive(this, i);
+ }
+ // Paper End
if (itemstack.isEmpty()) {
this.die();
itemstack.setCount(i);
--
2.19.0