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ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
27 lines
1.7 KiB
Diff
27 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 3 Oct 2020 22:00:27 -0500
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Subject: [PATCH] Fix deop kicking non-whitelisted player when white list is
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not enabled
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index dbe70160ac703e74613ac65bd62950a5cc951d4c..f02fc7d6d8d0aba84be5e85c8de0ccc0e5a01c78 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -2098,13 +2098,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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if (this.isEnforceWhitelist()) {
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PlayerList playerlist = source.getServer().getPlayerList();
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UserWhiteList whitelist = playerlist.getWhiteList();
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+ if (!((DedicatedServer)getServer()).getProperties().whiteList.get()) return; // Paper - white list not enabled
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List<ServerPlayer> list = Lists.newArrayList(playerlist.getPlayers());
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Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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- if (!whitelist.isWhiteListed(entityplayer.getGameProfile())) {
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+ if (!whitelist.isWhiteListed(entityplayer.getGameProfile()) && !this.getPlayerList().isOp(entityplayer.getGameProfile())) { // Paper - Fix kicking ops when whitelist is reloaded (MC-171420)
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entityplayer.connection.disconnect(Component.translatable("multiplayer.disconnect.not_whitelisted"));
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}
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}
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