PaperMC/patches/server/0503-Fix-deop-kicking-non-whitelisted-player-when-white-l.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

27 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 3 Oct 2020 22:00:27 -0500
Subject: [PATCH] Fix deop kicking non-whitelisted player when white list is
not enabled
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index dbe70160ac703e74613ac65bd62950a5cc951d4c..f02fc7d6d8d0aba84be5e85c8de0ccc0e5a01c78 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -2098,13 +2098,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (this.isEnforceWhitelist()) {
PlayerList playerlist = source.getServer().getPlayerList();
UserWhiteList whitelist = playerlist.getWhiteList();
+ if (!((DedicatedServer)getServer()).getProperties().whiteList.get()) return; // Paper - white list not enabled
List<ServerPlayer> list = Lists.newArrayList(playerlist.getPlayers());
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
- if (!whitelist.isWhiteListed(entityplayer.getGameProfile())) {
+ if (!whitelist.isWhiteListed(entityplayer.getGameProfile()) && !this.getPlayerList().isOp(entityplayer.getGameProfile())) { // Paper - Fix kicking ops when whitelist is reloaded (MC-171420)
entityplayer.connection.disconnect(Component.translatable("multiplayer.disconnect.not_whitelisted"));
}
}