High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies https://papermc.io/
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Paper-MojangAPI Current non compilable status of all patches - THIS IS NOT READY 2020-06-26 02:01:05 -04:00
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work [WIP|1.16] Misc fixes (#3627) 2020-06-26 12:20:03 -04:00
.editorconfig [CI-SKIP] add .editorconfig for base code style settings 2018-08-07 01:14:22 -04:00
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LICENSE.md Add API MinecraftServer#isStopping (#3129) 2020-04-11 01:51:35 -04:00
paper Updated Upstream (Bukkit/CraftBukkit/Spigot) 2020-06-23 04:40:03 -04:00
pom.xml Implement Brigadier Mojang API 2020-04-27 01:42:12 -04:00
README.md Update to HTTPS in README (#3460) 2020-06-09 04:12:43 -04:00
SHIT_TO_CHECK.md Some fixes (#3630) 2020-06-26 14:34:52 -05:00

Paper Build Status

High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies.

Support and Project Discussion:

How To (Server Admins)

Paperclip is a jar file that you can download and run just like a normal jar file.

Download Paper from our downloads page.

Run the Paperclip jar directly from your server. Just like old times

How To (Plugin Developers)

  • See our API patches here
  • See upcoming, pending, and recently added API here
  • Paper API javadocs here: papermc.io/javadocs
  • Maven Repo (for paper-api):
<repository>
    <id>papermc</id>
    <url>https://papermc.io/repo/repository/maven-public/</url>
</repository>
  • Artifact Information:
<dependency>
    <groupId>com.destroystokyo.paper</groupId>
    <artifactId>paper-api</artifactId>
    <version>1.15.2-R0.1-SNAPSHOT</version>
    <scope>provided</scope>
 </dependency>

How To (Compiling Jar From Source)

To compile Paper, you need JDK 8, maven, and an internet connection.

Clone this repo, run ./paper jar from bash, get files.

How To (Pull Request)

See Contributing

Special Thanks To:

YourKit-Logo

YourKit, makers of the outstanding java profiler, support open source projects of all kinds with their full featured Java and .NET application profilers. We thank them for granting Paper an OSS license so that we can make our software the best it can be.