mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-25 16:50:17 +01:00
ffb572ce9a
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes #668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar.
31 lines
1.1 KiB
Diff
31 lines
1.1 KiB
Diff
From 92c63591e1ef7367804389d182d09755a26693c5 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 7 Jan 2017 15:41:58 -0500
|
|
Subject: [PATCH] Enforce Sync Player Saves
|
|
|
|
Saving players async is extremely dangerous. This will force it to main
|
|
the same way we handle async chunk loads.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
|
index 185b5929..91a45a75 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
|
@@ -1213,6 +1213,7 @@ public abstract class PlayerList {
|
|
}
|
|
|
|
public void savePlayers(Integer interval) {
|
|
+ MCUtil.ensureMain("Save Players", () -> { // Paper - ensure main
|
|
long now = MinecraftServer.currentTick;
|
|
MinecraftTimings.savePlayers.startTiming(); // Paper
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
@@ -1222,6 +1223,7 @@ public abstract class PlayerList {
|
|
}
|
|
}
|
|
MinecraftTimings.savePlayers.stopTiming(); // Paper
|
|
+ return null; }); // Paper - ensure main
|
|
}
|
|
// Paper end
|
|
|
|
--
|
|
2.12.2
|
|
|