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f6969b6374
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09b1c123 PR-916: Add more lightning API c085f3de PR-859: Add Entity#getTrackedBy CraftBukkit Changes: 1bf30a4e9 SPIGOT-7495: Spawning bee entity in asynchronous BlockPopulator causes IllegalStateException - Accessing LegacyRandomSource from multiple threads 476c5bccd PR-1267: Add more lightning API 40d5e6c02 PR-1190: Add Entity#getTrackedBy 40d41acc1 SPIGOT-7491: Downgrade bundled SQLite to be updated next release 44b31da38 PR-1264: Load Bukkit class before creating Registry item dc45a6738 SPIGOT-7496: Failure to load datapacks with multiple identical predicates f508657d6 Fix decompile error affecting javac ef7a4743d PR-1265: Ensure UTF-8 used in new test resource Spigot Changes: 224dad51 Rebuild patches
27 lines
1.6 KiB
Diff
27 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: lexikiq <noellekiq@gmail.com>
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Date: Mon, 21 Jun 2021 23:21:58 -0400
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Subject: [PATCH] Preserve overstacked loot
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Preserves overstacked items in loot tables, such as shulker box drops, to prevent the items
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from being deleted (as they'd overflow past the bounds of the container)-- or worse, causing
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chunk bans via the large amount of NBT created by unstacking the items.
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Fixes GH-5140 and GH-4748.
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diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
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index 214215d203892b8009595539f25ce26e8752debd..05af6fa0585406c4922d2eb174f7e53f4269acd6 100644
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--- a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
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+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
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@@ -68,9 +68,10 @@ public class LootTable {
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}
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public static Consumer<ItemStack> createStackSplitter(ServerLevel world, Consumer<ItemStack> consumer) {
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+ boolean skipSplitter = world != null && !world.paperConfig().fixes.splitOverstackedLoot; // Paper - preserve overstacked items
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return (itemstack) -> {
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if (itemstack.isItemEnabled(world.enabledFeatures())) {
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- if (itemstack.getCount() < itemstack.getMaxStackSize()) {
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+ if (skipSplitter || itemstack.getCount() < itemstack.getMaxStackSize()) { // Paper - preserve overstacked items
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consumer.accept(itemstack);
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} else {
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int i = itemstack.getCount();
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