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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 11 Mar 2021 02:32:30 -0800
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Subject: [PATCH] Rewrite chunk system
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Rebased patches:
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New player chunk loader system
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Make ChunkStatus.EMPTY not rely on the main thread for completion
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In order to do this, we need to push the POI consistency checks
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to a later status. Since FULL is the only other status that
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uses the main thread, it can go there.
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The consistency checks are only really for when a desync occurs,
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and so that delaying the check only matters when the chunk data
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has desync'd. As long as the desync is sorted before the
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chunk is full loaded (i.e before setBlock can occur on
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a chunk), it should not matter.
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This change is primarily due to behavioural changes
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in the chunk task queue brought by region threading -
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which is to split the queue into separate regions. As such,
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it is required that in order for the sync load to complete
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that the region owning the chunk drain and execute the task
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while ticking. However, that is not always possible in
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region threading. Thus, removing the main thread reliance allows
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the chunk to progress without requiring a tick thread.
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Specifically, this allows far sync loads (outside of a specific
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regions bounds) to occur without issue - namely with structure
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searching.
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Increase parallelism for neighbour writing chunk statuses
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Namely, everything after FEATURES. By creating a dependency
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chain indicating what chunks are in use, we can safely
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schedule completely independent tasks in parallel. This
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will allow the chunk system to scale beyond 10 threads
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per world.
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Properly cancel chunk load tasks that were not scheduled
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Since the chunk load task was not scheduled, the entity/poi load
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task fields will not be set, but the task complete counter
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will not be adjusted. Thus, the chunk load task will not complete.
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To resolve this, detect when the entity/poi tasks were not scheduled
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and decrement the task complete counter in such cases.
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Mark POI/Entity load tasks as completed before releasing scheduling lock
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It must be marked as completed during that lock hold since the
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waiters field is set to null. Thus, any other thread attempting
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a cancellation will fail to remove from waiters. Also, any
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other thread attempting to cancel may set the completed field
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to true which would cause accept() to fail as well.
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Completion was always designed to happen while holding the
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scheduling lock to prevent these race conditions. The code
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was originally set up to complete while not holding the
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scheduling lock to avoid invoking callbacks while holding the
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lock, however the access to the completion field was not
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considered.
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Resolve this by marking the callback as completed during the
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lock, but invoking the accept() function after releasing
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the lock. This will prevent any cancellation attempts to be
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blocked, and allow the current thread to complete the callback
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without any issues.
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Cache whether region files do not exist
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The repeated I/O of creating the directory for the regionfile
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or for checking if the file exists can be heavy in
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when pushing chunk generation extremely hard - as each chunk gen
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request may effectively go through to the I/O thread.
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Use coordinate-based locking to increase chunk system parallelism
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A significant overhead in Folia comes from the chunk system's
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locks, the ticket lock and the scheduling lock. The public
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test server, which had ~330 players, had signficant performance
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problems with these locks: ~80% of the time spent ticking
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was _waiting_ for the locks to free. Given that it used
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around 15 cores total at peak, this is a complete and utter loss
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of potential.
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To address this issue, I have replaced the ticket lock and scheduling
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lock with two ReentrantAreaLocks. The ReentrantAreaLock takes a
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shift, which is used internally to group positions into sections.
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This grouping is neccessary, as the possible radius of area that
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needs to be acquired for any given lock usage is up to 64. As such,
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the shift is critical to reduce the number of areas required to lock
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for any lock operation. Currently, it is set to a shift of 6, which
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is identical to the ticket level propagation shift (and, it must be
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at least the ticket level propagation shift AND the region shift).
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The chunk system locking changes required a complete rewrite of the
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chunk system tick, chunk system unload, and chunk system ticket level
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propagation - as all of the previous logic only works with a single
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global lock.
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This does introduce two other section shifts: the lock shift, and the
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ticket shift. The lock shift is simply what shift the area locks use,
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and the ticket shift represents the size of the ticket sections.
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Currently, these values are just set to the region shift for simplicity.
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However, they are not arbitrary: the lock shift must be at least the size
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of the ticket shift and must be at least the size of the region shift.
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The ticket shift must also be >= the ceil(log2(max ticket level source)).
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The chunk system's ticket propagator is now global state, instead of
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region state. This cleans up the logic for ticket levels significantly,
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and removes usage of the region lock in this area, but it also means
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that the addition of a ticket no longer creates a region. To alleviate
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the side effects of this change, the global tick thread now processes
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ticket level updates for each world every tick to guarantee eventual
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ticket level processing. The chunk system also provides a hook to
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process ticket level changes in a given _section_, so that the
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region queue can guarantee that after adding its reference counter
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that the region section is created/exists/wont be destroyed.
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The ticket propagator operates by updating the sources in a single ticket
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section, and propagating the updates to its 1 radius neighbours. This
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allows the ticket updates to occur in parallel or selectively (see above).
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Currently, the process ticket level update function operates by
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polling from a concurrent queue of sections to update and simply
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invoking the single section update logic. This allows the function
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to operate completely in parallel, provided the queue is ordered right.
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Additionally, this limits the area used in the ticket/scheduling lock
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when processing updates, which should massively increase parallelism compared
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to before.
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The chunk system ticket addition for expirable ticket types has been modified
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to no longer track exact tick deadlines, as this relies on what region the
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ticket is in. Instead, the chunk system tracks a map of
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lock section -> (chunk coordinate -> expire ticket count) and every ticket
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has been changed to have a removeDelay count that is decremented each tick.
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Each region searches its own sections to find tickets to try to expire.
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Chunk system unloading has been modified to track unloads by lock section.
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The ordering is determined by which section a chunk resides in.
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The unload process now removes from unload sections and processes
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the full unload stages (1, 2, 3) before moving to the next section, if possible.
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This allows the unload logic to only hold one lock section at a time for
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each lock, which is a massive parallelism increase.
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In stress testing, these changes lowered the locking overhead to only 5%
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from ~70%, which completely fix the original problem as described.
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== AT ==
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public net.minecraft.server.level.ChunkHolder pos
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public net.minecraft.server.level.ChunkMap overworldDataStorage
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public-f net.minecraft.world.level.chunk.storage.RegionFileStorage
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public net.minecraft.server.level.ChunkMap getPoiManager()Lnet/minecraft/world/entity/ai/village/poi/PoiManager;
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diff --git a/src/main/java/ca/spottedleaf/concurrentutil/lock/ReentrantAreaLock.java b/src/main/java/ca/spottedleaf/concurrentutil/lock/ReentrantAreaLock.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
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--- /dev/null
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+++ b/src/main/java/ca/spottedleaf/concurrentutil/lock/ReentrantAreaLock.java
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@@ -0,0 +0,0 @@
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+package ca.spottedleaf.concurrentutil.lock;
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+
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+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
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+import it.unimi.dsi.fastutil.HashCommon;
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+import java.util.ArrayList;
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+import java.util.List;
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+import java.util.concurrent.ConcurrentHashMap;
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+import java.util.concurrent.locks.LockSupport;
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+
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+public final class ReentrantAreaLock {
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+
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+ public final int coordinateShift;
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+
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+ // aggressive load factor to reduce contention
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+ private final ConcurrentHashMap<Coordinate, Node> nodes = new ConcurrentHashMap<>(128, 0.2f);
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+
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+ public ReentrantAreaLock(final int coordinateShift) {
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+ this.coordinateShift = coordinateShift;
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+ }
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+
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+ public boolean isHeldByCurrentThread(final int x, final int z) {
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+ final Thread currThread = Thread.currentThread();
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+ final int shift = this.coordinateShift;
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+ final int sectionX = x >> shift;
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+ final int sectionZ = z >> shift;
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+
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+ final Coordinate coordinate = new Coordinate(Coordinate.key(sectionX, sectionZ));
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+ final Node node = this.nodes.get(coordinate);
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+
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+ return node != null && node.thread == currThread;
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+ }
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+
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+ public boolean isHeldByCurrentThread(final int centerX, final int centerZ, final int radius) {
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+ return this.isHeldByCurrentThread(centerX - radius, centerZ - radius, centerX + radius, centerZ + radius);
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+ }
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+
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+ public boolean isHeldByCurrentThread(final int fromX, final int fromZ, final int toX, final int toZ) {
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+ if (fromX > toX || fromZ > toZ) {
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+ throw new IllegalArgumentException();
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+ }
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+
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+ final Thread currThread = Thread.currentThread();
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+ final int shift = this.coordinateShift;
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+ final int fromSectionX = fromX >> shift;
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+ final int fromSectionZ = fromZ >> shift;
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+ final int toSectionX = toX >> shift;
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+ final int toSectionZ = toZ >> shift;
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+
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+ for (int currZ = fromSectionZ; currZ <= toSectionZ; ++currZ) {
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+ for (int currX = fromSectionX; currX <= toSectionX; ++currX) {
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+ final Coordinate coordinate = new Coordinate(Coordinate.key(currX, currZ));
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+
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+ final Node node = this.nodes.get(coordinate);
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+
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+ if (node == null || node.thread != currThread) {
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+ return false;
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+ }
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+ }
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+ }
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+
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+ return true;
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+ }
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+
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+ public Node tryLock(final int x, final int z) {
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+ return this.tryLock(x, z, x, z);
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+ }
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+
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+ public Node tryLock(final int centerX, final int centerZ, final int radius) {
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+ return this.tryLock(centerX - radius, centerZ - radius, centerX + radius, centerZ + radius);
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+ }
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+
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+ public Node tryLock(final int fromX, final int fromZ, final int toX, final int toZ) {
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+ if (fromX > toX || fromZ > toZ) {
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+ throw new IllegalArgumentException();
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+ }
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+
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+ final Thread currThread = Thread.currentThread();
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+ final int shift = this.coordinateShift;
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+ final int fromSectionX = fromX >> shift;
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+ final int fromSectionZ = fromZ >> shift;
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+ final int toSectionX = toX >> shift;
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+ final int toSectionZ = toZ >> shift;
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+
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+ final List<Coordinate> areaAffected = new ArrayList<>();
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+
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+ final Node ret = new Node(this, areaAffected, currThread);
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+
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+ boolean failed = false;
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+
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+ // try to fast acquire area
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+ for (int currZ = fromSectionZ; currZ <= toSectionZ; ++currZ) {
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+ for (int currX = fromSectionX; currX <= toSectionX; ++currX) {
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+ final Coordinate coordinate = new Coordinate(Coordinate.key(currX, currZ));
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+
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+ final Node prev = this.nodes.putIfAbsent(coordinate, ret);
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+
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+ if (prev == null) {
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+ areaAffected.add(coordinate);
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+ continue;
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+ }
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+
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+ if (prev.thread != currThread) {
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+ failed = true;
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+ break;
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+ }
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+ }
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+ }
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+
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+ if (!failed) {
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+ return ret;
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+ }
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+
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+ // failed, undo logic
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+ if (!areaAffected.isEmpty()) {
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+ for (int i = 0, len = areaAffected.size(); i < len; ++i) {
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+ final Coordinate key = areaAffected.get(i);
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+
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+ if (this.nodes.remove(key) != ret) {
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+ throw new IllegalStateException();
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+ }
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+ }
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+
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+ areaAffected.clear();
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+
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+ // since we inserted, we need to drain waiters
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+ Thread unpark;
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+ while ((unpark = ret.pollOrBlockAdds()) != null) {
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+ LockSupport.unpark(unpark);
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+ }
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+ }
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+
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+ return null;
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+ }
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+
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+ public Node lock(final int x, final int z) {
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+ final Thread currThread = Thread.currentThread();
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+ final int shift = this.coordinateShift;
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+ final int sectionX = x >> shift;
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+ final int sectionZ = z >> shift;
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+
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+ final List<Coordinate> areaAffected = new ArrayList<>(1);
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+
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+ final Node ret = new Node(this, areaAffected, currThread);
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+ final Coordinate coordinate = new Coordinate(Coordinate.key(sectionX, sectionZ));
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+
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+ for (long failures = 0L;;) {
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+ final Node park;
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+
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+ // try to fast acquire area
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+ {
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+ final Node prev = this.nodes.putIfAbsent(coordinate, ret);
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+
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+ if (prev == null) {
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+ areaAffected.add(coordinate);
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+ return ret;
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+ } else if (prev.thread != currThread) {
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+ park = prev;
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+ } else {
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+ // only one node we would want to acquire, and it's owned by this thread already
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+ return ret;
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+ }
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+ }
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+
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+ ++failures;
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+
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+ if (failures > 128L && park.add(currThread)) {
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+ LockSupport.park();
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+ } else {
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+ // high contention, spin wait
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+ if (failures < 128L) {
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+ for (long i = 0; i < failures; ++i) {
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+ Thread.onSpinWait();
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+ }
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+ failures = failures << 1;
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+ } else if (failures < 1_200L) {
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+ LockSupport.parkNanos(1_000L);
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+ failures = failures + 1L;
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+ } else { // scale 0.1ms (100us) per failure
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+ Thread.yield();
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+ LockSupport.parkNanos(100_000L * failures);
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+ failures = failures + 1L;
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+ }
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+ }
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+ }
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+ }
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+
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+ public Node lock(final int centerX, final int centerZ, final int radius) {
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+ return this.lock(centerX - radius, centerZ - radius, centerX + radius, centerZ + radius);
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+ }
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+
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+ public Node lock(final int fromX, final int fromZ, final int toX, final int toZ) {
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+ if (fromX > toX || fromZ > toZ) {
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+ throw new IllegalArgumentException();
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+ }
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+
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+ final Thread currThread = Thread.currentThread();
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+ final int shift = this.coordinateShift;
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+ final int fromSectionX = fromX >> shift;
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+ final int fromSectionZ = fromZ >> shift;
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+ final int toSectionX = toX >> shift;
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+ final int toSectionZ = toZ >> shift;
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+
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+ if (((fromSectionX ^ toSectionX) | (fromSectionZ ^ toSectionZ)) == 0) {
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+ return this.lock(fromX, fromZ);
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+ }
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+
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+ final List<Coordinate> areaAffected = new ArrayList<>();
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+
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+ final Node ret = new Node(this, areaAffected, currThread);
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+
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+ for (long failures = 0L;;) {
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+ Node park = null;
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+ boolean addedToArea = false;
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+ boolean alreadyOwned = false;
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+ boolean allOwned = true;
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+
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+ // try to fast acquire area
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+ for (int currZ = fromSectionZ; currZ <= toSectionZ; ++currZ) {
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+ for (int currX = fromSectionX; currX <= toSectionX; ++currX) {
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+ final Coordinate coordinate = new Coordinate(Coordinate.key(currX, currZ));
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+
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+ final Node prev = this.nodes.putIfAbsent(coordinate, ret);
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+
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+ if (prev == null) {
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+ addedToArea = true;
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+ allOwned = false;
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+ areaAffected.add(coordinate);
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+ continue;
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+ }
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+
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+ if (prev.thread != currThread) {
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+ park = prev;
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+ alreadyOwned = true;
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+ break;
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+ }
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+ }
|
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+ }
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+
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+ if (park == null) {
|
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+ if (alreadyOwned && !allOwned) {
|
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+ throw new IllegalStateException("Improper lock usage: Should never acquire intersecting areas");
|
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+ }
|
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+ return ret;
|
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+ }
|
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+
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+ // failed, undo logic
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+ if (addedToArea) {
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+ for (int i = 0, len = areaAffected.size(); i < len; ++i) {
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+ final Coordinate key = areaAffected.get(i);
|
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+
|
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+ if (this.nodes.remove(key) != ret) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ }
|
|
+
|
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+ areaAffected.clear();
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+
|
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+ // since we inserted, we need to drain waiters
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+ Thread unpark;
|
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+ while ((unpark = ret.pollOrBlockAdds()) != null) {
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+ LockSupport.unpark(unpark);
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|
+ }
|
|
+ }
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+
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+ ++failures;
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+
|
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+ if (failures > 128L && park.add(currThread)) {
|
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+ LockSupport.park(park);
|
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+ } else {
|
|
+ // high contention, spin wait
|
|
+ if (failures < 128L) {
|
|
+ for (long i = 0; i < failures; ++i) {
|
|
+ Thread.onSpinWait();
|
|
+ }
|
|
+ failures = failures << 1;
|
|
+ } else if (failures < 1_200L) {
|
|
+ LockSupport.parkNanos(1_000L);
|
|
+ failures = failures + 1L;
|
|
+ } else { // scale 0.1ms (100us) per failure
|
|
+ Thread.yield();
|
|
+ LockSupport.parkNanos(100_000L * failures);
|
|
+ failures = failures + 1L;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (addedToArea) {
|
|
+ // try again, so we need to allow adds so that other threads can properly block on us
|
|
+ ret.allowAdds();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void unlock(final Node node) {
|
|
+ if (node.lock != this) {
|
|
+ throw new IllegalStateException("Unlock target lock mismatch");
|
|
+ }
|
|
+
|
|
+ final List<Coordinate> areaAffected = node.areaAffected;
|
|
+
|
|
+ if (areaAffected.isEmpty()) {
|
|
+ // here we are not in the node map, and so do not need to remove from the node map or unblock any waiters
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // remove from node map; allowing other threads to lock
|
|
+ for (int i = 0, len = areaAffected.size(); i < len; ++i) {
|
|
+ final Coordinate coordinate = areaAffected.get(i);
|
|
+ if (this.nodes.remove(coordinate) != node) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ Thread unpark;
|
|
+ while ((unpark = node.pollOrBlockAdds()) != null) {
|
|
+ LockSupport.unpark(unpark);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class Node extends MultiThreadedQueue<Thread> {
|
|
+
|
|
+ private final ReentrantAreaLock lock;
|
|
+ private final List<Coordinate> areaAffected;
|
|
+ private final Thread thread;
|
|
+ //private final Throwable WHO_CREATED_MY_ASS = new Throwable();
|
|
+
|
|
+ private Node(final ReentrantAreaLock lock, final List<Coordinate> areaAffected, final Thread thread) {
|
|
+ this.lock = lock;
|
|
+ this.areaAffected = areaAffected;
|
|
+ this.thread = thread;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "Node{" +
|
|
+ "areaAffected=" + this.areaAffected +
|
|
+ ", thread=" + this.thread +
|
|
+ '}';
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class Coordinate implements Comparable<Coordinate> {
|
|
+
|
|
+ public final long key;
|
|
+
|
|
+ public Coordinate(final long key) {
|
|
+ this.key = key;
|
|
+ }
|
|
+
|
|
+ public Coordinate(final int x, final int z) {
|
|
+ this.key = key(x, z);
|
|
+ }
|
|
+
|
|
+ public static long key(final int x, final int z) {
|
|
+ return ((long)z << 32) | (x & 0xFFFFFFFFL);
|
|
+ }
|
|
+
|
|
+ public static int x(final long key) {
|
|
+ return (int)key;
|
|
+ }
|
|
+
|
|
+ public static int z(final long key) {
|
|
+ return (int)(key >>> 32);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int hashCode() {
|
|
+ return (int)HashCommon.mix(this.key);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean equals(final Object obj) {
|
|
+ if (this == obj) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (!(obj instanceof Coordinate other)) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ return this.key == other.key;
|
|
+ }
|
|
+
|
|
+ // This class is intended for HashMap/ConcurrentHashMap usage, which do treeify bin nodes if the chain
|
|
+ // is too large. So we should implement compareTo to help.
|
|
+ @Override
|
|
+ public int compareTo(final Coordinate other) {
|
|
+ return Long.compare(this.key, other.key);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "[" + x(this.key) + "," + z(this.key) + "]";
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/lock/SyncReentrantAreaLock.java b/src/main/java/ca/spottedleaf/concurrentutil/lock/SyncReentrantAreaLock.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/ca/spottedleaf/concurrentutil/lock/SyncReentrantAreaLock.java
|
|
@@ -0,0 +0,0 @@
|
|
+package ca.spottedleaf.concurrentutil.lock;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.longs.LongArrayList;
|
|
+import java.util.concurrent.locks.LockSupport;
|
|
+
|
|
+// not concurrent, unlike ReentrantAreaLock
|
|
+// no incorrect lock usage detection (acquiring intersecting areas)
|
|
+// this class is nothing more than a performance reference for ReentrantAreaLock
|
|
+public final class SyncReentrantAreaLock {
|
|
+
|
|
+ private final int coordinateShift;
|
|
+
|
|
+ // aggressive load factor to reduce contention
|
|
+ private final Long2ReferenceOpenHashMap<Node> nodes = new Long2ReferenceOpenHashMap<>(128, 0.2f);
|
|
+
|
|
+ public SyncReentrantAreaLock(final int coordinateShift) {
|
|
+ this.coordinateShift = coordinateShift;
|
|
+ }
|
|
+
|
|
+ private static long key(final int x, final int z) {
|
|
+ return ((long)z << 32) | (x & 0xFFFFFFFFL);
|
|
+ }
|
|
+
|
|
+ public Node lock(final int x, final int z) {
|
|
+ final Thread currThread = Thread.currentThread();
|
|
+ final int shift = this.coordinateShift;
|
|
+ final int sectionX = x >> shift;
|
|
+ final int sectionZ = z >> shift;
|
|
+
|
|
+ final LongArrayList areaAffected = new LongArrayList();
|
|
+
|
|
+ final Node ret = new Node(this, areaAffected, currThread);
|
|
+
|
|
+ final long coordinate = key(sectionX, sectionZ);
|
|
+
|
|
+ for (long failures = 0L;;) {
|
|
+ final Node park;
|
|
+
|
|
+ synchronized (this) {
|
|
+ // try to fast acquire area
|
|
+ final Node prev = this.nodes.putIfAbsent(coordinate, ret);
|
|
+
|
|
+ if (prev == null) {
|
|
+ areaAffected.add(coordinate);
|
|
+ return ret;
|
|
+ } else if (prev.thread != currThread) {
|
|
+ park = prev;
|
|
+ } else {
|
|
+ // only one node we would want to acquire, and it's owned by this thread already
|
|
+ return ret;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+
|
|
+ if (failures > 128L && park.add(currThread)) {
|
|
+ LockSupport.park();
|
|
+ } else {
|
|
+ // high contention, spin wait
|
|
+ if (failures < 128L) {
|
|
+ for (long i = 0; i < failures; ++i) {
|
|
+ Thread.onSpinWait();
|
|
+ }
|
|
+ failures = failures << 1;
|
|
+ } else if (failures < 1_200L) {
|
|
+ LockSupport.parkNanos(1_000L);
|
|
+ failures = failures + 1L;
|
|
+ } else { // scale 0.1ms (100us) per failure
|
|
+ Thread.yield();
|
|
+ LockSupport.parkNanos(100_000L * failures);
|
|
+ failures = failures + 1L;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public Node lock(final int centerX, final int centerZ, final int radius) {
|
|
+ return this.lock(centerX - radius, centerZ - radius, centerX + radius, centerZ + radius);
|
|
+ }
|
|
+
|
|
+ public Node lock(final int fromX, final int fromZ, final int toX, final int toZ) {
|
|
+ if (fromX > toX || fromZ > toZ) {
|
|
+ throw new IllegalArgumentException();
|
|
+ }
|
|
+
|
|
+ final Thread currThread = Thread.currentThread();
|
|
+ final int shift = this.coordinateShift;
|
|
+ final int fromSectionX = fromX >> shift;
|
|
+ final int fromSectionZ = fromZ >> shift;
|
|
+ final int toSectionX = toX >> shift;
|
|
+ final int toSectionZ = toZ >> shift;
|
|
+
|
|
+ final LongArrayList areaAffected = new LongArrayList();
|
|
+
|
|
+ final Node ret = new Node(this, areaAffected, currThread);
|
|
+
|
|
+ for (long failures = 0L;;) {
|
|
+ Node park = null;
|
|
+ boolean addedToArea = false;
|
|
+
|
|
+ synchronized (this) {
|
|
+ // try to fast acquire area
|
|
+ for (int currZ = fromSectionZ; currZ <= toSectionZ; ++currZ) {
|
|
+ for (int currX = fromSectionX; currX <= toSectionX; ++currX) {
|
|
+ final long coordinate = key(currX, currZ);
|
|
+
|
|
+ final Node prev = this.nodes.putIfAbsent(coordinate, ret);
|
|
+
|
|
+ if (prev == null) {
|
|
+ addedToArea = true;
|
|
+ areaAffected.add(coordinate);
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (prev.thread != currThread) {
|
|
+ park = prev;
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (park == null) {
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ // failed, undo logic
|
|
+ if (!areaAffected.isEmpty()) {
|
|
+ for (int i = 0, len = areaAffected.size(); i < len; ++i) {
|
|
+ final long key = areaAffected.getLong(i);
|
|
+
|
|
+ if (!this.nodes.remove(key, ret)) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (addedToArea) {
|
|
+ areaAffected.clear();
|
|
+ // since we inserted, we need to drain waiters
|
|
+ Thread unpark;
|
|
+ while ((unpark = ret.pollOrBlockAdds()) != null) {
|
|
+ LockSupport.unpark(unpark);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+
|
|
+ if (failures > 128L && park.add(currThread)) {
|
|
+ LockSupport.park();
|
|
+ } else {
|
|
+ // high contention, spin wait
|
|
+ if (failures < 128L) {
|
|
+ for (long i = 0; i < failures; ++i) {
|
|
+ Thread.onSpinWait();
|
|
+ }
|
|
+ failures = failures << 1;
|
|
+ } else if (failures < 1_200L) {
|
|
+ LockSupport.parkNanos(1_000L);
|
|
+ failures = failures + 1L;
|
|
+ } else { // scale 0.1ms (100us) per failure
|
|
+ Thread.yield();
|
|
+ LockSupport.parkNanos(100_000L * failures);
|
|
+ failures = failures + 1L;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (addedToArea) {
|
|
+ // try again, so we need to allow adds so that other threads can properly block on us
|
|
+ ret.allowAdds();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void unlock(final Node node) {
|
|
+ if (node.lock != this) {
|
|
+ throw new IllegalStateException("Unlock target lock mismatch");
|
|
+ }
|
|
+
|
|
+ final LongArrayList areaAffected = node.areaAffected;
|
|
+
|
|
+ if (areaAffected.isEmpty()) {
|
|
+ // here we are not in the node map, and so do not need to remove from the node map or unblock any waiters
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // remove from node map; allowing other threads to lock
|
|
+ synchronized (this) {
|
|
+ for (int i = 0, len = areaAffected.size(); i < len; ++i) {
|
|
+ final long coordinate = areaAffected.getLong(i);
|
|
+ if (!this.nodes.remove(coordinate, node)) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ Thread unpark;
|
|
+ while ((unpark = node.pollOrBlockAdds()) != null) {
|
|
+ LockSupport.unpark(unpark);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class Node extends MultiThreadedQueue<Thread> {
|
|
+
|
|
+ private final SyncReentrantAreaLock lock;
|
|
+ private final LongArrayList areaAffected;
|
|
+ private final Thread thread;
|
|
+
|
|
+ private Node(final SyncReentrantAreaLock lock, final LongArrayList areaAffected, final Thread thread) {
|
|
+ this.lock = lock;
|
|
+ this.areaAffected = areaAffected;
|
|
+ this.thread = thread;
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/ca/spottedleaf/starlight/common/light/StarLightInterface.java b/src/main/java/ca/spottedleaf/starlight/common/light/StarLightInterface.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/ca/spottedleaf/starlight/common/light/StarLightInterface.java
|
|
+++ b/src/main/java/ca/spottedleaf/starlight/common/light/StarLightInterface.java
|
|
@@ -0,0 +0,0 @@ public final class StarLightInterface {
|
|
protected final ArrayDeque<SkyStarLightEngine> cachedSkyPropagators;
|
|
protected final ArrayDeque<BlockStarLightEngine> cachedBlockPropagators;
|
|
|
|
- protected final LightQueue lightQueue = new LightQueue(this);
|
|
+ public final io.papermc.paper.chunk.system.light.LightQueue lightQueue; // Paper - replace light queue
|
|
|
|
protected final LayerLightEventListener skyReader;
|
|
protected final LayerLightEventListener blockReader;
|
|
protected final boolean isClientSide;
|
|
|
|
- protected final int minSection;
|
|
- protected final int maxSection;
|
|
+ public final int minSection; // Paper - public
|
|
+ public final int maxSection; // Paper - public
|
|
protected final int minLightSection;
|
|
protected final int maxLightSection;
|
|
|
|
@@ -0,0 +0,0 @@ public final class StarLightInterface {
|
|
StarLightInterface.this.sectionChange(pos, notReady);
|
|
}
|
|
};
|
|
+ this.lightQueue = new io.papermc.paper.chunk.system.light.LightQueue(this); // Paper - replace light queue
|
|
}
|
|
|
|
public boolean hasSkyLight() {
|
|
@@ -0,0 +0,0 @@ public final class StarLightInterface {
|
|
return this.lightAccess;
|
|
}
|
|
|
|
- protected final SkyStarLightEngine getSkyLightEngine() {
|
|
+ public final SkyStarLightEngine getSkyLightEngine() { // Paper - public
|
|
if (this.cachedSkyPropagators == null) {
|
|
return null;
|
|
}
|
|
@@ -0,0 +0,0 @@ public final class StarLightInterface {
|
|
return ret;
|
|
}
|
|
|
|
- protected final void releaseSkyLightEngine(final SkyStarLightEngine engine) {
|
|
+ public final void releaseSkyLightEngine(final SkyStarLightEngine engine) { // Paper - public
|
|
if (this.cachedSkyPropagators == null) {
|
|
return;
|
|
}
|
|
@@ -0,0 +0,0 @@ public final class StarLightInterface {
|
|
}
|
|
}
|
|
|
|
- protected final BlockStarLightEngine getBlockLightEngine() {
|
|
+ public final BlockStarLightEngine getBlockLightEngine() { // Paper - public
|
|
if (this.cachedBlockPropagators == null) {
|
|
return null;
|
|
}
|
|
@@ -0,0 +0,0 @@ public final class StarLightInterface {
|
|
return ret;
|
|
}
|
|
|
|
- protected final void releaseBlockLightEngine(final BlockStarLightEngine engine) {
|
|
+ public final void releaseBlockLightEngine(final BlockStarLightEngine engine) { // Paper - public
|
|
if (this.cachedBlockPropagators == null) {
|
|
return;
|
|
}
|
|
@@ -0,0 +0,0 @@ public final class StarLightInterface {
|
|
}
|
|
}
|
|
|
|
- public LightQueue.ChunkTasks blockChange(final BlockPos pos) {
|
|
+ public io.papermc.paper.chunk.system.light.LightQueue.ChunkTasks blockChange(final BlockPos pos) { // Paper - rewrite chunk system
|
|
if (this.world == null || pos.getY() < WorldUtil.getMinBlockY(this.world) || pos.getY() > WorldUtil.getMaxBlockY(this.world)) { // empty world
|
|
return null;
|
|
}
|
|
@@ -0,0 +0,0 @@ public final class StarLightInterface {
|
|
return this.lightQueue.queueBlockChange(pos);
|
|
}
|
|
|
|
- public LightQueue.ChunkTasks sectionChange(final SectionPos pos, final boolean newEmptyValue) {
|
|
+ public io.papermc.paper.chunk.system.light.LightQueue.ChunkTasks sectionChange(final SectionPos pos, final boolean newEmptyValue) { // Paper - rewrite chunk system
|
|
if (this.world == null) { // empty world
|
|
return null;
|
|
}
|
|
@@ -0,0 +0,0 @@ public final class StarLightInterface {
|
|
}
|
|
|
|
public void scheduleChunkLight(final ChunkPos pos, final Runnable run) {
|
|
- this.lightQueue.queueChunkLighting(pos, run);
|
|
+ throw new UnsupportedOperationException("No longer implemented, use the new lightQueue field to queue tasks"); // Paper - replace light queue
|
|
}
|
|
|
|
public void removeChunkTasks(final ChunkPos pos) {
|
|
- this.lightQueue.removeChunk(pos);
|
|
+ throw new UnsupportedOperationException("No longer implemented, use the new lightQueue field to queue tasks"); // Paper - replace light queue
|
|
}
|
|
|
|
public void propagateChanges() {
|
|
- if (this.lightQueue.isEmpty()) {
|
|
- return;
|
|
- }
|
|
-
|
|
- final SkyStarLightEngine skyEngine = this.getSkyLightEngine();
|
|
- final BlockStarLightEngine blockEngine = this.getBlockLightEngine();
|
|
-
|
|
- try {
|
|
- LightQueue.ChunkTasks task;
|
|
- while ((task = this.lightQueue.removeFirstTask()) != null) {
|
|
- if (task.lightTasks != null) {
|
|
- for (final Runnable run : task.lightTasks) {
|
|
- run.run();
|
|
- }
|
|
- }
|
|
-
|
|
- final long coordinate = task.chunkCoordinate;
|
|
- final int chunkX = CoordinateUtils.getChunkX(coordinate);
|
|
- final int chunkZ = CoordinateUtils.getChunkZ(coordinate);
|
|
-
|
|
- final Set<BlockPos> positions = task.changedPositions;
|
|
- final Boolean[] sectionChanges = task.changedSectionSet;
|
|
-
|
|
- if (skyEngine != null && (!positions.isEmpty() || sectionChanges != null)) {
|
|
- skyEngine.blocksChangedInChunk(this.lightAccess, chunkX, chunkZ, positions, sectionChanges);
|
|
- }
|
|
- if (blockEngine != null && (!positions.isEmpty() || sectionChanges != null)) {
|
|
- blockEngine.blocksChangedInChunk(this.lightAccess, chunkX, chunkZ, positions, sectionChanges);
|
|
- }
|
|
-
|
|
- if (skyEngine != null && task.queuedEdgeChecksSky != null) {
|
|
- skyEngine.checkChunkEdges(this.lightAccess, chunkX, chunkZ, task.queuedEdgeChecksSky);
|
|
- }
|
|
- if (blockEngine != null && task.queuedEdgeChecksBlock != null) {
|
|
- blockEngine.checkChunkEdges(this.lightAccess, chunkX, chunkZ, task.queuedEdgeChecksBlock);
|
|
- }
|
|
-
|
|
- task.onComplete.complete(null);
|
|
- }
|
|
- } finally {
|
|
- this.releaseSkyLightEngine(skyEngine);
|
|
- this.releaseBlockLightEngine(blockEngine);
|
|
- }
|
|
+ throw new UnsupportedOperationException("No longer implemented, task draining is now performed by the light thread"); // Paper - replace light queue
|
|
}
|
|
|
|
public static final class LightQueue {
|
|
diff --git a/src/main/java/co/aikar/timings/TimingsExport.java b/src/main/java/co/aikar/timings/TimingsExport.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/co/aikar/timings/TimingsExport.java
|
|
+++ b/src/main/java/co/aikar/timings/TimingsExport.java
|
|
@@ -0,0 +0,0 @@ public class TimingsExport extends Thread {
|
|
pair("gamerules", toObjectMapper(world.getWorld().getGameRules(), rule -> {
|
|
return pair(rule, world.getWorld().getGameRuleValue(rule));
|
|
})),
|
|
- pair("ticking-distance", world.getChunkSource().chunkMap.getEffectiveViewDistance())
|
|
+ // Paper start - replace chunk loader system
|
|
+ pair("ticking-distance", world.getWorld().getSimulationDistance()),
|
|
+ pair("no-ticking-distance", world.getWorld().getViewDistance()),
|
|
+ pair("sending-distance", world.getWorld().getSendViewDistance())
|
|
+ // Paper end - replace chunk loader system
|
|
));
|
|
}));
|
|
|
|
diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
|
|
+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
|
|
@@ -0,0 +0,0 @@ public class WorldTimingsHandler {
|
|
|
|
public final Timing miscMobSpawning;
|
|
|
|
+ public final Timing poiUnload;
|
|
+ public final Timing chunkUnload;
|
|
+ public final Timing poiSaveDataSerialization;
|
|
+ public final Timing chunkSave;
|
|
+ public final Timing chunkSaveDataSerialization;
|
|
+ public final Timing chunkSaveIOWait;
|
|
+ public final Timing chunkUnloadPrepareSave;
|
|
+ public final Timing chunkUnloadPOISerialization;
|
|
+ public final Timing chunkUnloadDataSave;
|
|
+
|
|
public WorldTimingsHandler(Level server) {
|
|
String name = ((PrimaryLevelData) server.getLevelData()).getLevelName() + " - ";
|
|
|
|
@@ -0,0 +0,0 @@ public class WorldTimingsHandler {
|
|
|
|
|
|
miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
|
|
+
|
|
+ poiUnload = Timings.ofSafe(name + "Chunk unload - POI");
|
|
+ chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk");
|
|
+ poiSaveDataSerialization = Timings.ofSafe(name + "Chunk save - POI Data serialization");
|
|
+ chunkSave = Timings.ofSafe(name + "Chunk save - Chunk");
|
|
+ chunkSaveDataSerialization = Timings.ofSafe(name + "Chunk save - Chunk Data serialization");
|
|
+ chunkSaveIOWait = Timings.ofSafe(name + "Chunk save - Chunk IO Wait");
|
|
+ chunkUnloadPrepareSave = Timings.ofSafe(name + "Chunk unload - Async Save Prepare");
|
|
+ chunkUnloadPOISerialization = Timings.ofSafe(name + "Chunk unload - POI Data Serialization");
|
|
+ chunkUnloadDataSave = Timings.ofSafe(name + "Chunk unload - Data Serialization");
|
|
}
|
|
|
|
public static Timing getTickList(ServerLevel worldserver, String timingsType) {
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/IOUtil.java b/src/main/java/com/destroystokyo/paper/io/IOUtil.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/IOUtil.java
|
|
@@ -0,0 +0,0 @@
|
|
+package com.destroystokyo.paper.io;
|
|
+
|
|
+import org.bukkit.Bukkit;
|
|
+
|
|
+@Deprecated(forRemoval = true)
|
|
+public final class IOUtil {
|
|
+
|
|
+ /* Copied from concrete or concurrentutil */
|
|
+
|
|
+ public static long getCoordinateKey(final int x, final int z) {
|
|
+ return ((long)z << 32) | (x & 0xFFFFFFFFL);
|
|
+ }
|
|
+
|
|
+ public static int getCoordinateX(final long key) {
|
|
+ return (int)key;
|
|
+ }
|
|
+
|
|
+ public static int getCoordinateZ(final long key) {
|
|
+ return (int)(key >>> 32);
|
|
+ }
|
|
+
|
|
+ public static int getRegionCoordinate(final int chunkCoordinate) {
|
|
+ return chunkCoordinate >> 5;
|
|
+ }
|
|
+
|
|
+ public static int getChunkInRegion(final int chunkCoordinate) {
|
|
+ return chunkCoordinate & 31;
|
|
+ }
|
|
+
|
|
+ public static String genericToString(final Object object) {
|
|
+ return object == null ? "null" : object.getClass().getName() + ":" + object.toString();
|
|
+ }
|
|
+
|
|
+ public static <T> T notNull(final T obj) {
|
|
+ if (obj == null) {
|
|
+ throw new NullPointerException();
|
|
+ }
|
|
+ return obj;
|
|
+ }
|
|
+
|
|
+ public static <T> T notNull(final T obj, final String msgIfNull) {
|
|
+ if (obj == null) {
|
|
+ throw new NullPointerException(msgIfNull);
|
|
+ }
|
|
+ return obj;
|
|
+ }
|
|
+
|
|
+ public static void arrayBounds(final int off, final int len, final int arrayLength, final String msgPrefix) {
|
|
+ if (off < 0 || len < 0 || (arrayLength - off) < len) {
|
|
+ throw new ArrayIndexOutOfBoundsException(msgPrefix + ": off: " + off + ", len: " + len + ", array length: " + arrayLength);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static int getPriorityForCurrentThread() {
|
|
+ return Bukkit.isPrimaryThread() ? PrioritizedTaskQueue.HIGHEST_PRIORITY : PrioritizedTaskQueue.NORMAL_PRIORITY;
|
|
+ }
|
|
+
|
|
+ @SuppressWarnings("unchecked")
|
|
+ public static <T extends Throwable> void rethrow(final Throwable throwable) throws T {
|
|
+ throw (T)throwable;
|
|
+ }
|
|
+
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/PaperFileIOThread.java b/src/main/java/com/destroystokyo/paper/io/PaperFileIOThread.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/PaperFileIOThread.java
|
|
@@ -0,0 +0,0 @@
|
|
+package com.destroystokyo.paper.io;
|
|
+
|
|
+import com.mojang.logging.LogUtils;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.chunk.storage.RegionFile;
|
|
+import org.slf4j.Logger;
|
|
+
|
|
+import java.io.IOException;
|
|
+import java.util.concurrent.CompletableFuture;
|
|
+import java.util.concurrent.ConcurrentHashMap;
|
|
+import java.util.concurrent.atomic.AtomicLong;
|
|
+import java.util.function.Consumer;
|
|
+import java.util.function.Function;
|
|
+
|
|
+/**
|
|
+ * Prioritized singleton thread responsible for all chunk IO that occurs in a minecraft server.
|
|
+ *
|
|
+ * <p>
|
|
+ * Singleton access: {@link Holder#INSTANCE}
|
|
+ * </p>
|
|
+ *
|
|
+ * <p>
|
|
+ * All functions provided are MT-Safe, however certain ordering constraints are (but not enforced):
|
|
+ * <li>
|
|
+ * Chunk saves may not occur for unloaded chunks.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * Tasks must be scheduled on the main thread.
|
|
+ * </li>
|
|
+ * </p>
|
|
+ *
|
|
+ * @see Holder#INSTANCE
|
|
+ * @see #scheduleSave(ServerLevel, int, int, CompoundTag, CompoundTag, int)
|
|
+ * @see #loadChunkDataAsync(ServerLevel, int, int, int, Consumer, boolean, boolean, boolean)
|
|
+ * @deprecated
|
|
+ */
|
|
+@Deprecated(forRemoval = true)
|
|
+public final class PaperFileIOThread extends QueueExecutorThread {
|
|
+
|
|
+ public static final Logger LOGGER = LogUtils.getLogger();
|
|
+ public static final CompoundTag FAILURE_VALUE = new CompoundTag();
|
|
+
|
|
+ public static final class Holder {
|
|
+
|
|
+ public static final PaperFileIOThread INSTANCE = new PaperFileIOThread();
|
|
+
|
|
+ static {
|
|
+ // Paper - fail hard on usage
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private final AtomicLong writeCounter = new AtomicLong();
|
|
+
|
|
+ private PaperFileIOThread() {
|
|
+ super(new PrioritizedTaskQueue<>(), (int)(1.0e6)); // 1.0ms spinwait time
|
|
+ this.setName("Paper RegionFile IO Thread");
|
|
+ this.setPriority(Thread.NORM_PRIORITY - 1); // we keep priority close to normal because threads can wait on us
|
|
+ this.setUncaughtExceptionHandler((final Thread unused, final Throwable thr) -> {
|
|
+ LOGGER.error("Uncaught exception thrown from IO thread, report this!", thr);
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /* run() is implemented by superclass */
|
|
+
|
|
+ /*
|
|
+ *
|
|
+ * IO thread will perform reads before writes
|
|
+ *
|
|
+ * How reads/writes are scheduled:
|
|
+ *
|
|
+ * If read in progress while scheduling write, ignore read and schedule write
|
|
+ * If read in progress while scheduling read (no write in progress), chain the read task
|
|
+ *
|
|
+ *
|
|
+ * If write in progress while scheduling read, use the pending write data and ret immediately
|
|
+ * If write in progress while scheduling write (ignore read in progress), overwrite the write in progress data
|
|
+ *
|
|
+ * This allows the reads and writes to act as if they occur synchronously to the thread scheduling them, however
|
|
+ * it fails to properly propagate write failures. When writes fail the data is kept so future reads will actually
|
|
+ * read the failed write data. This should hopefully act as a way to prevent data loss for spurious fails for writing data.
|
|
+ *
|
|
+ */
|
|
+
|
|
+ /**
|
|
+ * Attempts to bump the priority of all IO tasks for the given chunk coordinates. This has no effect if no tasks are queued.
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param priority Priority level to try to bump to
|
|
+ */
|
|
+ public void bumpPriority(final ServerLevel world, final int chunkX, final int chunkZ, final int priority) {
|
|
+ throw new IllegalStateException("Shouldn't get here, use RegionFileIOThread"); // Paper - rewrite chunk system, fail hard on usage
|
|
+ }
|
|
+
|
|
+ public CompoundTag getPendingWrite(final ServerLevel world, final int chunkX, final int chunkZ, final boolean poiData) {
|
|
+ // Paper start - rewrite chunk system
|
|
+ return io.papermc.paper.chunk.system.io.RegionFileIOThread.getPendingWrite(
|
|
+ world, chunkX, chunkZ, poiData ? io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.POI_DATA :
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.CHUNK_DATA
|
|
+ );
|
|
+ // Paper end - rewrite chunk system
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the priority of all IO tasks for the given chunk coordinates. This has no effect if no tasks are queued.
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param priority Priority level to set to
|
|
+ */
|
|
+ public void setPriority(final ServerLevel world, final int chunkX, final int chunkZ, final int priority) {
|
|
+ throw new IllegalStateException("Shouldn't get here, use RegionFileIOThread"); // Paper - rewrite chunk system, fail hard on usage
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules the chunk data to be written asynchronously.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
|
|
+ * saves must be scheduled before a chunk is unloaded.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * Writes may be called concurrently, although only the "later" write will go through.
|
|
+ * </li>
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param poiData Chunk point of interest data. If {@code null}, then no poi data is saved.
|
|
+ * @param chunkData Chunk data. If {@code null}, then no chunk data is saved.
|
|
+ * @param priority Priority level for this task. See {@link PrioritizedTaskQueue}
|
|
+ * @throws IllegalArgumentException If both {@code poiData} and {@code chunkData} are {@code null}.
|
|
+ * @throws IllegalStateException If the file io thread has shutdown.
|
|
+ */
|
|
+ public void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final CompoundTag poiData, final CompoundTag chunkData,
|
|
+ final int priority) throws IllegalArgumentException {
|
|
+ throw new IllegalStateException("Shouldn't get here, use RegionFileIOThread"); // Paper - rewrite chunk system, fail hard on usage
|
|
+ }
|
|
+
|
|
+ private void scheduleWrite(final ChunkDataController dataController, final ServerLevel world,
|
|
+ final int chunkX, final int chunkZ, final CompoundTag data, final int priority, final long writeCounter) {
|
|
+ throw new IllegalStateException("Shouldn't get here, use RegionFileIOThread"); // Paper - rewrite chunk system, fail hard on usage
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Same as {@link #loadChunkDataAsync(ServerLevel, int, int, int, Consumer, boolean, boolean, boolean)}, except this function returns
|
|
+ * a {@link CompletableFuture} which is potentially completed <b>ASYNCHRONOUSLY ON THE FILE IO THREAD</b> when the load task
|
|
+ * has completed.
|
|
+ * <p>
|
|
+ * Note that if the chunk fails to load the returned future is completed with {@code null}.
|
|
+ * </p>
|
|
+ */
|
|
+ public CompletableFuture<ChunkData> loadChunkDataAsyncFuture(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final int priority, final boolean readPoiData, final boolean readChunkData,
|
|
+ final boolean intendingToBlock) {
|
|
+ final CompletableFuture<ChunkData> future = new CompletableFuture<>();
|
|
+ this.loadChunkDataAsync(world, chunkX, chunkZ, priority, future::complete, readPoiData, readChunkData, intendingToBlock);
|
|
+ return future;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules a load to be executed asynchronously.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * If a chunk fails to load, the {@code onComplete} parameter is completed with {@code null}.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * It is possible for the {@code onComplete} parameter to be given {@link ChunkData} containing data
|
|
+ * this call did not request.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
|
|
+ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
|
|
+ * data is undefined behaviour, and can cause deadlock.
|
|
+ * </li>
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param priority Priority level for this task. See {@link PrioritizedTaskQueue}
|
|
+ * @param onComplete Consumer to execute once this task has completed
|
|
+ * @param readPoiData Whether to read point of interest data. If {@code false}, the {@code NBTTagCompound} will be {@code null}.
|
|
+ * @param readChunkData Whether to read chunk data. If {@code false}, the {@code NBTTagCompound} will be {@code null}.
|
|
+ * @return The {@link PrioritizedTaskQueue.PrioritizedTask} associated with this task. Note that this task does not support
|
|
+ * cancellation.
|
|
+ */
|
|
+ public void loadChunkDataAsync(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final int priority, final Consumer<ChunkData> onComplete,
|
|
+ final boolean readPoiData, final boolean readChunkData,
|
|
+ final boolean intendingToBlock) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority: " + priority);
|
|
+ }
|
|
+
|
|
+ if (!(readPoiData | readChunkData)) {
|
|
+ throw new IllegalArgumentException("Must read chunk data or poi data");
|
|
+ }
|
|
+
|
|
+ final ChunkData complete = new ChunkData();
|
|
+ // Paper start - rewrite chunk system
|
|
+ final java.util.List<io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType> types = new java.util.ArrayList<>();
|
|
+ if (readPoiData) {
|
|
+ types.add(io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.POI_DATA);
|
|
+ }
|
|
+ if (readChunkData) {
|
|
+ types.add(io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.CHUNK_DATA);
|
|
+ }
|
|
+ final ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority newPriority;
|
|
+ switch (priority) {
|
|
+ case PrioritizedTaskQueue.HIGHEST_PRIORITY -> newPriority = ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.BLOCKING;
|
|
+ case PrioritizedTaskQueue.HIGHER_PRIORITY -> newPriority = ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHEST;
|
|
+ case PrioritizedTaskQueue.HIGH_PRIORITY -> newPriority = ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGH;
|
|
+ case PrioritizedTaskQueue.NORMAL_PRIORITY -> newPriority = ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL;
|
|
+ case PrioritizedTaskQueue.LOW_PRIORITY -> newPriority = ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.LOW;
|
|
+ case PrioritizedTaskQueue.LOWEST_PRIORITY -> newPriority = ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.IDLE;
|
|
+ default -> throw new IllegalStateException("Legacy priority " + priority + " should be valid");
|
|
+ }
|
|
+ final Consumer<io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileData> transformComplete = (io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileData data) -> {
|
|
+ if (readPoiData) {
|
|
+ if (data.getThrowable(io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.POI_DATA) != null) {
|
|
+ complete.poiData = FAILURE_VALUE;
|
|
+ } else {
|
|
+ complete.poiData = data.getData(io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.POI_DATA);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (readChunkData) {
|
|
+ if (data.getThrowable(io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.CHUNK_DATA) != null) {
|
|
+ complete.chunkData = FAILURE_VALUE;
|
|
+ } else {
|
|
+ complete.chunkData = data.getData(io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.CHUNK_DATA);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ onComplete.accept(complete);
|
|
+ };
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.loadChunkData(world, chunkX, chunkZ, transformComplete, intendingToBlock, newPriority, types.toArray(new io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType[0]));
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
+ }
|
|
+
|
|
+ // Note: the onComplete may be called asynchronously or synchronously here.
|
|
+ private void scheduleRead(final ChunkDataController dataController, final ServerLevel world,
|
|
+ final int chunkX, final int chunkZ, final Consumer<CompoundTag> onComplete, final int priority,
|
|
+ final boolean intendingToBlock) {
|
|
+ throw new IllegalStateException("Shouldn't get here, use RegionFileIOThread"); // Paper - rewrite chunk system, fail hard on usage
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Same as {@link #loadChunkDataAsync(ServerLevel, int, int, int, Consumer, boolean, boolean, boolean)}, except this function returns
|
|
+ * the {@link ChunkData} associated with the specified chunk when the task is complete.
|
|
+ * @return The chunk data, or {@code null} if the chunk failed to load.
|
|
+ */
|
|
+ public ChunkData loadChunkData(final ServerLevel world, final int chunkX, final int chunkZ, final int priority,
|
|
+ final boolean readPoiData, final boolean readChunkData) {
|
|
+ return this.loadChunkDataAsyncFuture(world, chunkX, chunkZ, priority, readPoiData, readChunkData, true).join();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules the given task at the specified priority to be executed on the IO thread.
|
|
+ * <p>
|
|
+ * Internal api. Do not use.
|
|
+ * </p>
|
|
+ */
|
|
+ public void runTask(final int priority, final Runnable runnable) {
|
|
+ throw new IllegalStateException("Shouldn't get here, use RegionFileIOThread"); // Paper - rewrite chunk system, fail hard on usage
|
|
+ }
|
|
+
|
|
+ static final class GeneralTask extends PrioritizedTaskQueue.PrioritizedTask implements Runnable {
|
|
+
|
|
+ private final Runnable run;
|
|
+
|
|
+ public GeneralTask(final int priority, final Runnable run) {
|
|
+ super(priority);
|
|
+ this.run = IOUtil.notNull(run, "Task may not be null");
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ try {
|
|
+ this.run.run();
|
|
+ } catch (final Throwable throwable) {
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ LOGGER.error("Failed to execute general task on IO thread " + IOUtil.genericToString(this.run), throwable);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class ChunkData {
|
|
+
|
|
+ public CompoundTag poiData;
|
|
+ public CompoundTag chunkData;
|
|
+
|
|
+ public ChunkData() {}
|
|
+
|
|
+ public ChunkData(final CompoundTag poiData, final CompoundTag chunkData) {
|
|
+ this.poiData = poiData;
|
|
+ this.chunkData = chunkData;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static abstract class ChunkDataController {
|
|
+
|
|
+ // ConcurrentHashMap synchronizes per chain, so reduce the chance of task's hashes colliding.
|
|
+ public final ConcurrentHashMap<Long, ChunkDataTask> tasks = new ConcurrentHashMap<>(64, 0.5f);
|
|
+
|
|
+ public abstract void writeData(final int x, final int z, final CompoundTag compound) throws IOException;
|
|
+ public abstract CompoundTag readData(final int x, final int z) throws IOException;
|
|
+
|
|
+ public abstract <T> T computeForRegionFile(final int chunkX, final int chunkZ, final Function<RegionFile, T> function);
|
|
+ public abstract <T> T computeForRegionFileIfLoaded(final int chunkX, final int chunkZ, final Function<RegionFile, T> function);
|
|
+
|
|
+ public static final class InProgressWrite {
|
|
+ public long writeCounter;
|
|
+ public CompoundTag data;
|
|
+ }
|
|
+
|
|
+ public static final class InProgressRead {
|
|
+ public final CompletableFuture<CompoundTag> readFuture = new CompletableFuture<>();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class ChunkDataTask extends PrioritizedTaskQueue.PrioritizedTask implements Runnable {
|
|
+
|
|
+ public ChunkDataController.InProgressWrite inProgressWrite;
|
|
+ public ChunkDataController.InProgressRead inProgressRead;
|
|
+
|
|
+ private final ServerLevel world;
|
|
+ private final int x;
|
|
+ private final int z;
|
|
+ private final ChunkDataController taskController;
|
|
+
|
|
+ public ChunkDataTask(final int priority, final ServerLevel world, final int x, final int z, final ChunkDataController taskController) {
|
|
+ super(priority);
|
|
+ this.world = world;
|
|
+ this.x = x;
|
|
+ this.z = z;
|
|
+ this.taskController = taskController;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "Task for world: '" + this.world.getWorld().getName() + "' at " + this.x + "," + this.z +
|
|
+ " poi: " + (this.taskController == null) + ", hash: " + this.hashCode(); // Paper - TODO rewrite chunk system
|
|
+ }
|
|
+
|
|
+ /*
|
|
+ *
|
|
+ * IO thread will perform reads before writes
|
|
+ *
|
|
+ * How reads/writes are scheduled:
|
|
+ *
|
|
+ * If read in progress while scheduling write, ignore read and schedule write
|
|
+ * If read in progress while scheduling read (no write in progress), chain the read task
|
|
+ *
|
|
+ *
|
|
+ * If write in progress while scheduling read, use the pending write data and ret immediately
|
|
+ * If write in progress while scheduling write (ignore read in progress), overwrite the write in progress data
|
|
+ *
|
|
+ * This allows the reads and writes to act as if they occur synchronously to the thread scheduling them, however
|
|
+ * it fails to properly propagate write failures
|
|
+ *
|
|
+ */
|
|
+
|
|
+ void reschedule(final int priority) {
|
|
+ // priority is checked before this stage // TODO what
|
|
+ this.queue.lazySet(null);
|
|
+ this.priority.lazySet(priority);
|
|
+ PaperFileIOThread.Holder.INSTANCE.queueTask(this);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ if (true) throw new IllegalStateException("Shouldn't get here, use RegionFileIOThread"); // Paper - rewrite chunk system, fail hard on usage
|
|
+ ChunkDataController.InProgressRead read = this.inProgressRead;
|
|
+ if (read != null) {
|
|
+ CompoundTag compound = PaperFileIOThread.FAILURE_VALUE;
|
|
+ try {
|
|
+ compound = this.taskController.readData(this.x, this.z);
|
|
+ } catch (final Throwable thr) {
|
|
+ if (thr instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)thr;
|
|
+ }
|
|
+ LOGGER.error("Failed to read chunk data for task: " + this.toString(), thr);
|
|
+ // fall through to complete with null data
|
|
+ }
|
|
+ read.readFuture.complete(compound);
|
|
+ }
|
|
+
|
|
+ final Long chunkKey = Long.valueOf(IOUtil.getCoordinateKey(this.x, this.z));
|
|
+
|
|
+ ChunkDataController.InProgressWrite write = this.inProgressWrite;
|
|
+
|
|
+ if (write == null) {
|
|
+ // IntelliJ warns this is invalid, however it does not consider that writes to the task map & the inProgress field can occur concurrently.
|
|
+ ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final Long keyInMap, final ChunkDataTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap != ChunkDataTask.this) {
|
|
+ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
|
|
+ }
|
|
+ return valueInMap.inProgressWrite == null ? null : valueInMap;
|
|
+ });
|
|
+
|
|
+ if (inMap == null) {
|
|
+ return; // set the task value to null, indicating we're done
|
|
+ }
|
|
+
|
|
+ // not null, which means there was a concurrent write
|
|
+ write = this.inProgressWrite;
|
|
+ }
|
|
+
|
|
+ for (;;) {
|
|
+ final long writeCounter;
|
|
+ final CompoundTag data;
|
|
+
|
|
+ //noinspection SynchronizationOnLocalVariableOrMethodParameter
|
|
+ synchronized (write) {
|
|
+ writeCounter = write.writeCounter;
|
|
+ data = write.data;
|
|
+ }
|
|
+
|
|
+ boolean failedWrite = false;
|
|
+
|
|
+ try {
|
|
+ this.taskController.writeData(this.x, this.z, data);
|
|
+ } catch (final Throwable thr) {
|
|
+ if (thr instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)thr;
|
|
+ }
|
|
+ LOGGER.error("Failed to write chunk data for task: " + this.toString(), thr);
|
|
+ failedWrite = true;
|
|
+ }
|
|
+
|
|
+ boolean finalFailWrite = failedWrite;
|
|
+
|
|
+ ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final Long keyInMap, final ChunkDataTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap != ChunkDataTask.this) {
|
|
+ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap.inProgressWrite.writeCounter == writeCounter) {
|
|
+ if (finalFailWrite) {
|
|
+ valueInMap.inProgressWrite.writeCounter = -1L;
|
|
+ }
|
|
+
|
|
+ return null;
|
|
+ }
|
|
+ return valueInMap;
|
|
+ // Hack end
|
|
+ });
|
|
+
|
|
+ if (inMap == null) {
|
|
+ // write counter matched, so we wrote the most up-to-date pending data, we're done here
|
|
+ // or we failed to write and successfully set the write counter to -1
|
|
+ return; // we're done here
|
|
+ }
|
|
+
|
|
+ // fetch & write new data
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java b/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java
|
|
@@ -0,0 +0,0 @@
|
|
+package com.destroystokyo.paper.io;
|
|
+
|
|
+import java.util.concurrent.ConcurrentLinkedQueue;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.concurrent.atomic.AtomicInteger;
|
|
+import java.util.concurrent.atomic.AtomicReference;
|
|
+
|
|
+@Deprecated(forRemoval = true)
|
|
+public class PrioritizedTaskQueue<T extends PrioritizedTaskQueue.PrioritizedTask> {
|
|
+
|
|
+ // lower numbers are a higher priority (except < 0)
|
|
+ // higher priorities are always executed before lower priorities
|
|
+
|
|
+ /**
|
|
+ * Priority value indicating the task has completed or is being completed.
|
|
+ */
|
|
+ public static final int COMPLETING_PRIORITY = -1;
|
|
+
|
|
+ /**
|
|
+ * Highest priority, should only be used for main thread tasks or tasks that are blocking the main thread.
|
|
+ */
|
|
+ public static final int HIGHEST_PRIORITY = 0;
|
|
+
|
|
+ /**
|
|
+ * Should be only used in an IO task so that chunk loads do not wait on other IO tasks.
|
|
+ * This only exists because IO tasks are scheduled before chunk load tasks to decrease IO waiting times.
|
|
+ */
|
|
+ public static final int HIGHER_PRIORITY = 1;
|
|
+
|
|
+ /**
|
|
+ * Should be used for scheduling chunk loads/generation that would increase response times to users.
|
|
+ */
|
|
+ public static final int HIGH_PRIORITY = 2;
|
|
+
|
|
+ /**
|
|
+ * Default priority.
|
|
+ */
|
|
+ public static final int NORMAL_PRIORITY = 3;
|
|
+
|
|
+ /**
|
|
+ * Use for tasks not at all critical and can potentially be delayed.
|
|
+ */
|
|
+ public static final int LOW_PRIORITY = 4;
|
|
+
|
|
+ /**
|
|
+ * Use for tasks that should "eventually" execute.
|
|
+ */
|
|
+ public static final int LOWEST_PRIORITY = 5;
|
|
+
|
|
+ private static final int TOTAL_PRIORITIES = 6;
|
|
+
|
|
+ final ConcurrentLinkedQueue<T>[] queues = (ConcurrentLinkedQueue<T>[])new ConcurrentLinkedQueue[TOTAL_PRIORITIES];
|
|
+
|
|
+ private final AtomicBoolean shutdown = new AtomicBoolean();
|
|
+
|
|
+ {
|
|
+ for (int i = 0; i < TOTAL_PRIORITIES; ++i) {
|
|
+ this.queues[i] = new ConcurrentLinkedQueue<>();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns whether the specified priority is valid
|
|
+ */
|
|
+ public static boolean validPriority(final int priority) {
|
|
+ return priority >= 0 && priority < TOTAL_PRIORITIES;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Queues a task.
|
|
+ * @throws IllegalStateException If the task has already been queued. Use {@link PrioritizedTask#raisePriority(int)} to
|
|
+ * raise a task's priority.
|
|
+ * This can also be thrown if the queue has shutdown.
|
|
+ */
|
|
+ public void add(final T task) throws IllegalStateException {
|
|
+ int priority = task.getPriority();
|
|
+ if (priority != COMPLETING_PRIORITY) {
|
|
+ task.setQueue(this);
|
|
+ this.queues[priority].add(task);
|
|
+ }
|
|
+ if (this.shutdown.get()) {
|
|
+ // note: we're not actually sure at this point if our task will go through
|
|
+ throw new IllegalStateException("Queue has shutdown, refusing to execute task " + IOUtil.genericToString(task));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Polls the highest priority task currently available. {@code null} if none.
|
|
+ */
|
|
+ public T poll() {
|
|
+ T task;
|
|
+ for (int i = 0; i < TOTAL_PRIORITIES; ++i) {
|
|
+ final ConcurrentLinkedQueue<T> queue = this.queues[i];
|
|
+
|
|
+ while ((task = queue.poll()) != null) {
|
|
+ final int prevPriority = task.tryComplete(i);
|
|
+ if (prevPriority != COMPLETING_PRIORITY && prevPriority <= i) {
|
|
+ // if the prev priority was greater-than or equal to our current priority
|
|
+ return task;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Polls the highest priority task currently available. {@code null} if none.
|
|
+ */
|
|
+ public T poll(final int lowestPriority) {
|
|
+ T task;
|
|
+ final int max = Math.min(LOWEST_PRIORITY, lowestPriority);
|
|
+ for (int i = 0; i <= max; ++i) {
|
|
+ final ConcurrentLinkedQueue<T> queue = this.queues[i];
|
|
+
|
|
+ while ((task = queue.poll()) != null) {
|
|
+ final int prevPriority = task.tryComplete(i);
|
|
+ if (prevPriority != COMPLETING_PRIORITY && prevPriority <= i) {
|
|
+ // if the prev priority was greater-than or equal to our current priority
|
|
+ return task;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns whether this queue may have tasks queued.
|
|
+ * <p>
|
|
+ * This operation is not atomic, but is MT-Safe.
|
|
+ * </p>
|
|
+ * @return {@code true} if tasks may be queued, {@code false} otherwise
|
|
+ */
|
|
+ public boolean hasTasks() {
|
|
+ for (int i = 0; i < TOTAL_PRIORITIES; ++i) {
|
|
+ final ConcurrentLinkedQueue<T> queue = this.queues[i];
|
|
+
|
|
+ if (queue.peek() != null) {
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Prevent further additions to this queue. Attempts to add after this call has completed (potentially during) will
|
|
+ * result in {@link IllegalStateException} being thrown.
|
|
+ * <p>
|
|
+ * This operation is atomic with respect to other shutdown calls
|
|
+ * </p>
|
|
+ * <p>
|
|
+ * After this call has completed, regardless of return value, this queue will be shutdown.
|
|
+ * </p>
|
|
+ * @return {@code true} if the queue was shutdown, {@code false} if it has shut down already
|
|
+ */
|
|
+ public boolean shutdown() {
|
|
+ return this.shutdown.getAndSet(false);
|
|
+ }
|
|
+
|
|
+ public abstract static class PrioritizedTask {
|
|
+
|
|
+ protected final AtomicReference<PrioritizedTaskQueue> queue = new AtomicReference<>();
|
|
+
|
|
+ protected final AtomicInteger priority;
|
|
+
|
|
+ protected PrioritizedTask() {
|
|
+ this(PrioritizedTaskQueue.NORMAL_PRIORITY);
|
|
+ }
|
|
+
|
|
+ protected PrioritizedTask(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.priority = new AtomicInteger(priority);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the current priority. Note that {@link PrioritizedTaskQueue#COMPLETING_PRIORITY} will be returned
|
|
+ * if this task is completing or has completed.
|
|
+ */
|
|
+ public final int getPriority() {
|
|
+ return this.priority.get();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns whether this task is scheduled to execute, or has been already executed.
|
|
+ */
|
|
+ public boolean isScheduled() {
|
|
+ return this.queue.get() != null;
|
|
+ }
|
|
+
|
|
+ final int tryComplete(final int minPriority) {
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if (curr == COMPLETING_PRIORITY) {
|
|
+ return COMPLETING_PRIORITY;
|
|
+ }
|
|
+ if (curr > minPriority) {
|
|
+ // curr is lower priority
|
|
+ return curr;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, COMPLETING_PRIORITY))) {
|
|
+ return curr;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Forces this task to be completed.
|
|
+ * @return {@code true} if the task was cancelled, {@code false} if the task has already completed or is being completed.
|
|
+ */
|
|
+ public boolean cancel() {
|
|
+ return this.exchangePriorityVolatile(PrioritizedTaskQueue.COMPLETING_PRIORITY) != PrioritizedTaskQueue.COMPLETING_PRIORITY;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Attempts to raise the priority to the priority level specified.
|
|
+ * @param priority Priority specified
|
|
+ * @return {@code true} if successful, {@code false} otherwise.
|
|
+ */
|
|
+ public boolean raisePriority(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority");
|
|
+ }
|
|
+
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if (curr == COMPLETING_PRIORITY) {
|
|
+ return false;
|
|
+ }
|
|
+ if (priority >= curr) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority))) {
|
|
+ PrioritizedTaskQueue queue = this.queue.get();
|
|
+ if (queue != null) {
|
|
+ //noinspection unchecked
|
|
+ queue.queues[priority].add(this); // silently fail on shutdown
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Attempts to set this task's priority level to the level specified.
|
|
+ * @param priority Specified priority level.
|
|
+ * @return {@code true} if successful, {@code false} if this task is completing or has completed.
|
|
+ */
|
|
+ public boolean updatePriority(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority");
|
|
+ }
|
|
+
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if (curr == COMPLETING_PRIORITY) {
|
|
+ return false;
|
|
+ }
|
|
+ if (curr == priority) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority))) {
|
|
+ PrioritizedTaskQueue queue = this.queue.get();
|
|
+ if (queue != null) {
|
|
+ //noinspection unchecked
|
|
+ queue.queues[priority].add(this); // silently fail on shutdown
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ void setQueue(final PrioritizedTaskQueue queue) {
|
|
+ this.queue.set(queue);
|
|
+ }
|
|
+
|
|
+ /* priority */
|
|
+
|
|
+ protected final int getPriorityVolatile() {
|
|
+ return this.priority.get();
|
|
+ }
|
|
+
|
|
+ protected final int compareAndExchangePriorityVolatile(final int expect, final int update) {
|
|
+ if (this.priority.compareAndSet(expect, update)) {
|
|
+ return expect;
|
|
+ }
|
|
+ return this.priority.get();
|
|
+ }
|
|
+
|
|
+ protected final int exchangePriorityVolatile(final int value) {
|
|
+ return this.priority.getAndSet(value);
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java b/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java
|
|
@@ -0,0 +0,0 @@
|
|
+package com.destroystokyo.paper.io;
|
|
+
|
|
+import com.mojang.logging.LogUtils;
|
|
+import org.slf4j.Logger;
|
|
+
|
|
+import java.util.concurrent.ConcurrentLinkedQueue;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.concurrent.locks.LockSupport;
|
|
+
|
|
+@Deprecated(forRemoval = true)
|
|
+public class QueueExecutorThread<T extends PrioritizedTaskQueue.PrioritizedTask & Runnable> extends Thread {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getLogger();
|
|
+
|
|
+ protected final PrioritizedTaskQueue<T> queue;
|
|
+ protected final long spinWaitTime;
|
|
+
|
|
+ protected volatile boolean closed;
|
|
+
|
|
+ protected final AtomicBoolean parked = new AtomicBoolean();
|
|
+
|
|
+ protected volatile ConcurrentLinkedQueue<Thread> flushQueue = new ConcurrentLinkedQueue<>();
|
|
+ protected volatile long flushCycles;
|
|
+
|
|
+ protected int lowestPriorityToPoll = PrioritizedTaskQueue.LOWEST_PRIORITY;
|
|
+
|
|
+ public int getLowestPriorityToPoll() {
|
|
+ return this.lowestPriorityToPoll;
|
|
+ }
|
|
+
|
|
+ public void setLowestPriorityToPoll(final int lowestPriorityToPoll) {
|
|
+ if (this.isAlive()) {
|
|
+ throw new IllegalStateException("Cannot set after starting");
|
|
+ }
|
|
+ this.lowestPriorityToPoll = lowestPriorityToPoll;
|
|
+ }
|
|
+
|
|
+ public QueueExecutorThread(final PrioritizedTaskQueue<T> queue) {
|
|
+ this(queue, (int)(1.e6)); // 1.0ms
|
|
+ }
|
|
+
|
|
+ public QueueExecutorThread(final PrioritizedTaskQueue<T> queue, final long spinWaitTime) { // in ms
|
|
+ this.queue = queue;
|
|
+ this.spinWaitTime = spinWaitTime;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ final long spinWaitTime = this.spinWaitTime;
|
|
+ main_loop:
|
|
+ for (;;) {
|
|
+ this.pollTasks(true);
|
|
+
|
|
+ // spinwait
|
|
+
|
|
+ final long start = System.nanoTime();
|
|
+
|
|
+ for (;;) {
|
|
+ // If we are interrpted for any reason, park() will always return immediately. Clear so that we don't needlessly use cpu in such an event.
|
|
+ Thread.interrupted();
|
|
+ LockSupport.parkNanos("Spinwaiting on tasks", 1000L); // 1us
|
|
+
|
|
+ if (this.pollTasks(true)) {
|
|
+ // restart loop, found tasks
|
|
+ continue main_loop;
|
|
+ }
|
|
+
|
|
+ if (this.handleClose()) {
|
|
+ return; // we're done
|
|
+ }
|
|
+
|
|
+ if ((System.nanoTime() - start) >= spinWaitTime) {
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (this.handleClose()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.parked.set(true);
|
|
+
|
|
+ // We need to parse here to avoid a race condition where a thread queues a task before we set parked to true
|
|
+ // (i.e it will not notify us)
|
|
+ if (this.pollTasks(true)) {
|
|
+ this.parked.set(false);
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (this.handleClose()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // we don't need to check parked before sleeping, but we do need to check parked in a do-while loop
|
|
+ // LockSupport.park() can fail for any reason
|
|
+ do {
|
|
+ Thread.interrupted();
|
|
+ LockSupport.park("Waiting on tasks");
|
|
+ } while (this.parked.get());
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected boolean handleClose() {
|
|
+ if (this.closed) {
|
|
+ this.pollTasks(true); // this ensures we've emptied the queue
|
|
+ this.handleFlushThreads(true);
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ protected boolean pollTasks(boolean flushTasks) {
|
|
+ Runnable task;
|
|
+ boolean ret = false;
|
|
+
|
|
+ while ((task = this.queue.poll(this.lowestPriorityToPoll)) != null) {
|
|
+ ret = true;
|
|
+ try {
|
|
+ task.run();
|
|
+ } catch (final Throwable throwable) {
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ LOGGER.error("Exception thrown from prioritized runnable task in thread '" + this.getName() + "': " + IOUtil.genericToString(task), throwable);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (flushTasks) {
|
|
+ this.handleFlushThreads(false);
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ protected void handleFlushThreads(final boolean shutdown) {
|
|
+ Thread parking;
|
|
+ ConcurrentLinkedQueue<Thread> flushQueue = this.flushQueue;
|
|
+ do {
|
|
+ ++flushCycles; // may be plain read opaque write
|
|
+ while ((parking = flushQueue.poll()) != null) {
|
|
+ LockSupport.unpark(parking);
|
|
+ }
|
|
+ } while (this.pollTasks(false));
|
|
+
|
|
+ if (shutdown) {
|
|
+ this.flushQueue = null;
|
|
+
|
|
+ // defend against a race condition where a flush thread double-checks right before we set to null
|
|
+ while ((parking = flushQueue.poll()) != null) {
|
|
+ LockSupport.unpark(parking);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Notify's this thread that a task has been added to its queue
|
|
+ * @return {@code true} if this thread was waiting for tasks, {@code false} if it is executing tasks
|
|
+ */
|
|
+ public boolean notifyTasks() {
|
|
+ if (this.parked.get() && this.parked.getAndSet(false)) {
|
|
+ LockSupport.unpark(this);
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ protected void queueTask(final T task) {
|
|
+ this.queue.add(task);
|
|
+ this.notifyTasks();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Waits until this thread's queue is empty.
|
|
+ *
|
|
+ * @throws IllegalStateException If the current thread is {@code this} thread.
|
|
+ */
|
|
+ public void flush() {
|
|
+ final Thread currentThread = Thread.currentThread();
|
|
+
|
|
+ if (currentThread == this) {
|
|
+ // avoid deadlock
|
|
+ throw new IllegalStateException("Cannot flush the queue executor thread while on the queue executor thread");
|
|
+ }
|
|
+
|
|
+ // order is important
|
|
+
|
|
+ int successes = 0;
|
|
+ long lastCycle = -1L;
|
|
+
|
|
+ do {
|
|
+ final ConcurrentLinkedQueue<Thread> flushQueue = this.flushQueue;
|
|
+ if (flushQueue == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ flushQueue.add(currentThread);
|
|
+
|
|
+ // double check flush queue
|
|
+ if (this.flushQueue == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final long currentCycle = this.flushCycles; // may be opaque read
|
|
+
|
|
+ if (currentCycle == lastCycle) {
|
|
+ Thread.yield();
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ // force response
|
|
+ this.parked.set(false);
|
|
+ LockSupport.unpark(this);
|
|
+
|
|
+ LockSupport.park("flushing queue executor thread");
|
|
+
|
|
+ // returns whether there are tasks queued, does not return whether there are tasks executing
|
|
+ // this is why we cycle twice twice through flush (we know a pollTask call is made after a flush cycle)
|
|
+ // we really only need to guarantee that the tasks this thread has queued has gone through, and can leave
|
|
+ // tasks queued concurrently that are unsychronized with this thread as undefined behavior
|
|
+ if (this.queue.hasTasks()) {
|
|
+ successes = 0;
|
|
+ } else {
|
|
+ ++successes;
|
|
+ }
|
|
+
|
|
+ } while (successes != 2);
|
|
+
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Closes this queue executor's queue and optionally waits for it to empty.
|
|
+ * <p>
|
|
+ * If wait is {@code true}, then the queue will be empty by the time this call completes.
|
|
+ * </p>
|
|
+ * <p>
|
|
+ * This function is MT-Safe.
|
|
+ * </p>
|
|
+ * @param wait If this call is to wait until the queue is empty
|
|
+ * @param killQueue Whether to shutdown this thread's queue
|
|
+ * @return whether this thread shut down the queue
|
|
+ */
|
|
+ public boolean close(final boolean wait, final boolean killQueue) {
|
|
+ boolean ret = !killQueue ? false : this.queue.shutdown();
|
|
+ this.closed = true;
|
|
+
|
|
+ // force thread to respond to the shutdown
|
|
+ this.parked.set(false);
|
|
+ LockSupport.unpark(this);
|
|
+
|
|
+ if (wait) {
|
|
+ this.flush();
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java b/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java
|
|
@@ -0,0 +0,0 @@ public final class ChunkSystem {
|
|
}
|
|
|
|
public static void scheduleChunkTask(final ServerLevel level, final int chunkX, final int chunkZ, final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
- level.chunkSource.mainThreadProcessor.execute(run);
|
|
+ level.chunkTaskScheduler.scheduleChunkTask(chunkX, chunkZ, run, priority); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public static void scheduleChunkLoad(final ServerLevel level, final int chunkX, final int chunkZ, final boolean gen,
|
|
final ChunkStatus toStatus, final boolean addTicket, final PrioritisedExecutor.Priority priority,
|
|
final Consumer<ChunkAccess> onComplete) {
|
|
- if (gen) {
|
|
- scheduleChunkLoad(level, chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
|
|
- return;
|
|
- }
|
|
- scheduleChunkLoad(level, chunkX, chunkZ, ChunkStatus.EMPTY, addTicket, priority, (final ChunkAccess chunk) -> {
|
|
- if (chunk == null) {
|
|
- onComplete.accept(null);
|
|
- } else {
|
|
- if (chunk.getStatus().isOrAfter(toStatus)) {
|
|
- scheduleChunkLoad(level, chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
|
|
- } else {
|
|
- onComplete.accept(null);
|
|
- }
|
|
- }
|
|
- });
|
|
+ level.chunkTaskScheduler.scheduleChunkLoad(chunkX, chunkZ, gen, toStatus, addTicket, priority, onComplete); // Paper - rewrite chunk system
|
|
}
|
|
|
|
- static final TicketType<Long> CHUNK_LOAD = TicketType.create("chunk_load", Long::compareTo);
|
|
-
|
|
- private static long chunkLoadCounter = 0L;
|
|
+ // Paper - rewrite chunk system
|
|
public static void scheduleChunkLoad(final ServerLevel level, final int chunkX, final int chunkZ, final ChunkStatus toStatus,
|
|
final boolean addTicket, final PrioritisedExecutor.Priority priority, final Consumer<ChunkAccess> onComplete) {
|
|
- if (!Bukkit.isPrimaryThread()) {
|
|
- scheduleChunkTask(level, chunkX, chunkZ, () -> {
|
|
- scheduleChunkLoad(level, chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
|
|
- }, priority);
|
|
- return;
|
|
- }
|
|
-
|
|
- final int minLevel = 33 + ChunkStatus.getDistance(toStatus);
|
|
- final Long chunkReference = addTicket ? Long.valueOf(++chunkLoadCounter) : null;
|
|
- final ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
|
|
-
|
|
- if (addTicket) {
|
|
- level.chunkSource.addTicketAtLevel(CHUNK_LOAD, chunkPos, minLevel, chunkReference);
|
|
- }
|
|
- level.chunkSource.runDistanceManagerUpdates();
|
|
-
|
|
- final Consumer<ChunkAccess> loadCallback = (final ChunkAccess chunk) -> {
|
|
- try {
|
|
- if (onComplete != null) {
|
|
- onComplete.accept(chunk);
|
|
- }
|
|
- } catch (final ThreadDeath death) {
|
|
- throw death;
|
|
- } catch (final Throwable thr) {
|
|
- LOGGER.error("Exception handling chunk load callback", thr);
|
|
- SneakyThrow.sneaky(thr);
|
|
- } finally {
|
|
- if (addTicket) {
|
|
- level.chunkSource.addTicketAtLevel(TicketType.UNKNOWN, chunkPos, minLevel, chunkPos);
|
|
- level.chunkSource.removeTicketAtLevel(CHUNK_LOAD, chunkPos, minLevel, chunkReference);
|
|
- }
|
|
- }
|
|
- };
|
|
-
|
|
- final ChunkHolder holder = level.chunkSource.chunkMap.getUpdatingChunkIfPresent(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
-
|
|
- if (holder == null || holder.getTicketLevel() > minLevel) {
|
|
- loadCallback.accept(null);
|
|
- return;
|
|
- }
|
|
-
|
|
- final CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> loadFuture = holder.getOrScheduleFuture(toStatus, level.chunkSource.chunkMap);
|
|
-
|
|
- if (loadFuture.isDone()) {
|
|
- loadCallback.accept(loadFuture.join().left().orElse(null));
|
|
- return;
|
|
- }
|
|
-
|
|
- loadFuture.whenCompleteAsync((final Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either, final Throwable thr) -> {
|
|
- if (thr != null) {
|
|
- loadCallback.accept(null);
|
|
- return;
|
|
- }
|
|
- loadCallback.accept(either.left().orElse(null));
|
|
- }, (final Runnable r) -> {
|
|
- scheduleChunkTask(level, chunkX, chunkZ, r, PrioritisedExecutor.Priority.HIGHEST);
|
|
- });
|
|
+ level.chunkTaskScheduler.scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public static void scheduleTickingState(final ServerLevel level, final int chunkX, final int chunkZ,
|
|
final FullChunkStatus toStatus, final boolean addTicket,
|
|
final PrioritisedExecutor.Priority priority, final Consumer<LevelChunk> onComplete) {
|
|
- if (toStatus == ChunkHolder.FullChunkStatus.INACCESSIBLE) {
|
|
- throw new IllegalArgumentException("Cannot wait for INACCESSIBLE status");
|
|
- }
|
|
-
|
|
- if (!Bukkit.isPrimaryThread()) {
|
|
- scheduleChunkTask(level, chunkX, chunkZ, () -> {
|
|
- scheduleTickingState(level, chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
|
|
- }, priority);
|
|
- return;
|
|
- }
|
|
-
|
|
- final int minLevel = 33 - (toStatus.ordinal() - 1);
|
|
- final int radius = toStatus.ordinal() - 1;
|
|
- final Long chunkReference = addTicket ? Long.valueOf(++chunkLoadCounter) : null;
|
|
- final ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
|
|
-
|
|
- if (addTicket) {
|
|
- level.chunkSource.addTicketAtLevel(CHUNK_LOAD, chunkPos, minLevel, chunkReference);
|
|
- }
|
|
- level.chunkSource.runDistanceManagerUpdates();
|
|
-
|
|
- final Consumer<LevelChunk> loadCallback = (final LevelChunk chunk) -> {
|
|
- try {
|
|
- if (onComplete != null) {
|
|
- onComplete.accept(chunk);
|
|
- }
|
|
- } catch (final ThreadDeath death) {
|
|
- throw death;
|
|
- } catch (final Throwable thr) {
|
|
- LOGGER.error("Exception handling chunk load callback", thr);
|
|
- SneakyThrow.sneaky(thr);
|
|
- } finally {
|
|
- if (addTicket) {
|
|
- level.chunkSource.addTicketAtLevel(TicketType.UNKNOWN, chunkPos, minLevel, chunkPos);
|
|
- level.chunkSource.removeTicketAtLevel(CHUNK_LOAD, chunkPos, minLevel, chunkReference);
|
|
- }
|
|
- }
|
|
- };
|
|
-
|
|
- final ChunkHolder holder = level.chunkSource.chunkMap.getUpdatingChunkIfPresent(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
-
|
|
- if (holder == null || holder.getTicketLevel() > minLevel) {
|
|
- loadCallback.accept(null);
|
|
- return;
|
|
- }
|
|
-
|
|
- final CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> tickingState;
|
|
- switch (toStatus) {
|
|
- case BORDER: {
|
|
- tickingState = holder.getFullChunkFuture();
|
|
- break;
|
|
- }
|
|
- case TICKING: {
|
|
- tickingState = holder.getTickingChunkFuture();
|
|
- break;
|
|
- }
|
|
- case ENTITY_TICKING: {
|
|
- tickingState = holder.getEntityTickingChunkFuture();
|
|
- break;
|
|
- }
|
|
- default: {
|
|
- throw new IllegalStateException("Cannot reach here");
|
|
- }
|
|
- }
|
|
-
|
|
- if (tickingState.isDone()) {
|
|
- loadCallback.accept(tickingState.join().left().orElse(null));
|
|
- return;
|
|
- }
|
|
-
|
|
- tickingState.whenCompleteAsync((final Either<LevelChunk, ChunkHolder.ChunkLoadingFailure> either, final Throwable thr) -> {
|
|
- if (thr != null) {
|
|
- loadCallback.accept(null);
|
|
- return;
|
|
- }
|
|
- loadCallback.accept(either.left().orElse(null));
|
|
- }, (final Runnable r) -> {
|
|
- scheduleChunkTask(level, chunkX, chunkZ, r, PrioritisedExecutor.Priority.HIGHEST);
|
|
- });
|
|
+ level.chunkTaskScheduler.scheduleTickingState(chunkX, chunkZ, toStatus, addTicket, priority, onComplete); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public static List<ChunkHolder> getVisibleChunkHolders(final ServerLevel level) {
|
|
- return new ArrayList<>(level.chunkSource.chunkMap.visibleChunkMap.values());
|
|
+ return level.chunkTaskScheduler.chunkHolderManager.getOldChunkHolders(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public static List<ChunkHolder> getUpdatingChunkHolders(final ServerLevel level) {
|
|
- return new ArrayList<>(level.chunkSource.chunkMap.updatingChunkMap.values());
|
|
+ return level.chunkTaskScheduler.chunkHolderManager.getOldChunkHolders(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public static int getVisibleChunkHolderCount(final ServerLevel level) {
|
|
- return level.chunkSource.chunkMap.visibleChunkMap.size();
|
|
+ return level.chunkTaskScheduler.chunkHolderManager.size(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public static int getUpdatingChunkHolderCount(final ServerLevel level) {
|
|
- return level.chunkSource.chunkMap.updatingChunkMap.size();
|
|
+ return level.chunkTaskScheduler.chunkHolderManager.size(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public static boolean hasAnyChunkHolders(final ServerLevel level) {
|
|
@@ -0,0 +0,0 @@ public final class ChunkSystem {
|
|
|
|
public static void onChunkBorder(final LevelChunk chunk, final ChunkHolder holder) {
|
|
chunk.playerChunk = holder;
|
|
+ chunk.chunkStatus = net.minecraft.server.level.FullChunkStatus.FULL;
|
|
}
|
|
|
|
public static void onChunkNotBorder(final LevelChunk chunk, final ChunkHolder holder) {
|
|
-
|
|
+ chunk.chunkStatus = net.minecraft.server.level.FullChunkStatus.INACCESSIBLE;
|
|
}
|
|
|
|
public static void onChunkTicking(final LevelChunk chunk, final ChunkHolder holder) {
|
|
chunk.level.getChunkSource().tickingChunks.add(chunk);
|
|
+ chunk.chunkStatus = net.minecraft.server.level.FullChunkStatus.BLOCK_TICKING;
|
|
}
|
|
|
|
public static void onChunkNotTicking(final LevelChunk chunk, final ChunkHolder holder) {
|
|
chunk.level.getChunkSource().tickingChunks.remove(chunk);
|
|
+ chunk.chunkStatus = net.minecraft.server.level.FullChunkStatus.FULL;
|
|
}
|
|
|
|
public static void onChunkEntityTicking(final LevelChunk chunk, final ChunkHolder holder) {
|
|
chunk.level.getChunkSource().entityTickingChunks.add(chunk);
|
|
+ chunk.chunkStatus = net.minecraft.server.level.FullChunkStatus.ENTITY_TICKING;
|
|
}
|
|
|
|
public static void onChunkNotEntityTicking(final LevelChunk chunk, final ChunkHolder holder) {
|
|
chunk.level.getChunkSource().entityTickingChunks.remove(chunk);
|
|
+ chunk.chunkStatus = net.minecraft.server.level.FullChunkStatus.BLOCK_TICKING;
|
|
}
|
|
|
|
public static ChunkHolder getUnloadingChunkHolder(final ServerLevel level, final int chunkX, final int chunkZ) {
|
|
@@ -0,0 +0,0 @@ public final class ChunkSystem {
|
|
}
|
|
|
|
public static int getSendViewDistance(final ServerPlayer player) {
|
|
- return getLoadViewDistance(player);
|
|
+ return io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.getAPISendViewDistance(player);
|
|
}
|
|
|
|
public static int getLoadViewDistance(final ServerPlayer player) {
|
|
- final ServerLevel level = player.getLevel();
|
|
- if (level == null) {
|
|
- return Bukkit.getViewDistance() + 1;
|
|
- }
|
|
- return level.chunkSource.chunkMap.getEffectiveViewDistance() + 1;
|
|
+ return io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.getLoadViewDistance(player);
|
|
}
|
|
|
|
public static int getTickViewDistance(final ServerPlayer player) {
|
|
- final ServerLevel level = player.getLevel();
|
|
- if (level == null) {
|
|
- return Bukkit.getSimulationDistance();
|
|
- }
|
|
- return level.chunkSource.chunkMap.distanceManager.getSimulationDistance();
|
|
+ return io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.getAPITickViewDistance(player);
|
|
}
|
|
|
|
private ChunkSystem() {
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java b/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.collection.SRSWLinkedQueue;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import io.papermc.paper.chunk.system.scheduling.ChunkHolderManager;
|
|
+import io.papermc.paper.configuration.GlobalConfiguration;
|
|
+import io.papermc.paper.util.CoordinateUtils;
|
|
+import io.papermc.paper.util.TickThread;
|
|
+import io.papermc.paper.util.player.SingleUserAreaMap;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ByteOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.longs.LongArrayFIFOQueue;
|
|
+import it.unimi.dsi.fastutil.longs.LongArrayList;
|
|
+import it.unimi.dsi.fastutil.longs.LongComparator;
|
|
+import it.unimi.dsi.fastutil.longs.LongHeapPriorityQueue;
|
|
+import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
|
+import net.minecraft.network.protocol.Packet;
|
|
+import net.minecraft.network.protocol.game.ClientboundSetChunkCacheCenterPacket;
|
|
+import net.minecraft.network.protocol.game.ClientboundSetChunkCacheRadiusPacket;
|
|
+import net.minecraft.network.protocol.game.ClientboundSetSimulationDistancePacket;
|
|
+import net.minecraft.server.level.ChunkTrackingView;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.server.level.ServerPlayer;
|
|
+import net.minecraft.server.level.TicketType;
|
|
+import net.minecraft.server.network.PlayerChunkSender;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.GameRules;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import net.minecraft.world.level.chunk.LevelChunk;
|
|
+import net.minecraft.world.level.levelgen.BelowZeroRetrogen;
|
|
+import org.bukkit.craftbukkit.entity.CraftPlayer;
|
|
+import org.bukkit.entity.Player;
|
|
+import java.lang.invoke.VarHandle;
|
|
+import java.util.ArrayDeque;
|
|
+import java.util.concurrent.TimeUnit;
|
|
+import java.util.concurrent.atomic.AtomicLong;
|
|
+
|
|
+public class RegionizedPlayerChunkLoader {
|
|
+
|
|
+ public static final TicketType<Long> REGION_PLAYER_TICKET = TicketType.create("region_player_ticket", Long::compareTo);
|
|
+
|
|
+ public static final int MIN_VIEW_DISTANCE = 2;
|
|
+ public static final int MAX_VIEW_DISTANCE = 32;
|
|
+
|
|
+ public static final int TICK_TICKET_LEVEL = 31;
|
|
+ public static final int GENERATED_TICKET_LEVEL = 33 + ChunkStatus.getDistance(ChunkStatus.FULL);
|
|
+ public static final int LOADED_TICKET_LEVEL = 33 + ChunkStatus.getDistance(ChunkStatus.EMPTY);
|
|
+
|
|
+ public static final record ViewDistances(
|
|
+ int tickViewDistance,
|
|
+ int loadViewDistance,
|
|
+ int sendViewDistance
|
|
+ ) {
|
|
+ public ViewDistances setTickViewDistance(final int distance) {
|
|
+ return new ViewDistances(distance, this.loadViewDistance, this.sendViewDistance);
|
|
+ }
|
|
+
|
|
+ public ViewDistances setLoadViewDistance(final int distance) {
|
|
+ return new ViewDistances(this.tickViewDistance, distance, this.sendViewDistance);
|
|
+ }
|
|
+
|
|
+
|
|
+ public ViewDistances setSendViewDistance(final int distance) {
|
|
+ return new ViewDistances(this.tickViewDistance, this.loadViewDistance, distance);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static int getAPITickViewDistance(final Player player) {
|
|
+ return getAPITickViewDistance(((CraftPlayer)player).getHandle());
|
|
+ }
|
|
+
|
|
+ public static int getAPITickViewDistance(final ServerPlayer player) {
|
|
+ final ServerLevel level = (ServerLevel)player.level();
|
|
+ final PlayerChunkLoaderData data = player.chunkLoader;
|
|
+ if (data == null) {
|
|
+ return level.playerChunkLoader.getAPITickDistance();
|
|
+ }
|
|
+ return data.lastTickDistance;
|
|
+ }
|
|
+
|
|
+ public static int getAPIViewDistance(final Player player) {
|
|
+ return getAPIViewDistance(((CraftPlayer)player).getHandle());
|
|
+ }
|
|
+
|
|
+ public static int getAPIViewDistance(final ServerPlayer player) {
|
|
+ final ServerLevel level = (ServerLevel)player.level();
|
|
+ final PlayerChunkLoaderData data = player.chunkLoader;
|
|
+ if (data == null) {
|
|
+ return level.playerChunkLoader.getAPIViewDistance();
|
|
+ }
|
|
+ // view distance = load distance + 1
|
|
+ return data.lastLoadDistance - 1;
|
|
+ }
|
|
+
|
|
+ public static int getLoadViewDistance(final ServerPlayer player) {
|
|
+ final ServerLevel level = (ServerLevel)player.level();
|
|
+ final PlayerChunkLoaderData data = player.chunkLoader;
|
|
+ if (data == null) {
|
|
+ return level.playerChunkLoader.getAPIViewDistance();
|
|
+ }
|
|
+ // view distance = load distance + 1
|
|
+ return data.lastLoadDistance - 1;
|
|
+ }
|
|
+
|
|
+ public static int getAPISendViewDistance(final Player player) {
|
|
+ return getAPISendViewDistance(((CraftPlayer)player).getHandle());
|
|
+ }
|
|
+
|
|
+ public static int getAPISendViewDistance(final ServerPlayer player) {
|
|
+ final ServerLevel level = (ServerLevel)player.level();
|
|
+ final PlayerChunkLoaderData data = player.chunkLoader;
|
|
+ if (data == null) {
|
|
+ return level.playerChunkLoader.getAPISendViewDistance();
|
|
+ }
|
|
+ return data.lastSendDistance;
|
|
+ }
|
|
+
|
|
+ private final ServerLevel world;
|
|
+
|
|
+ public RegionizedPlayerChunkLoader(final ServerLevel world) {
|
|
+ this.world = world;
|
|
+ }
|
|
+
|
|
+ public void addPlayer(final ServerPlayer player) {
|
|
+ TickThread.ensureTickThread(player, "Cannot add player to player chunk loader async");
|
|
+ if (!player.isRealPlayer) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (player.chunkLoader != null) {
|
|
+ throw new IllegalStateException("Player is already added to player chunk loader");
|
|
+ }
|
|
+
|
|
+ final PlayerChunkLoaderData loader = new PlayerChunkLoaderData(this.world, player);
|
|
+
|
|
+ player.chunkLoader = loader;
|
|
+ loader.add();
|
|
+ }
|
|
+
|
|
+ public void updatePlayer(final ServerPlayer player) {
|
|
+ final PlayerChunkLoaderData loader = player.chunkLoader;
|
|
+ if (loader != null) {
|
|
+ loader.update();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void removePlayer(final ServerPlayer player) {
|
|
+ TickThread.ensureTickThread(player, "Cannot remove player from player chunk loader async");
|
|
+ if (!player.isRealPlayer) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final PlayerChunkLoaderData loader = player.chunkLoader;
|
|
+
|
|
+ if (loader == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ loader.remove();
|
|
+ player.chunkLoader = null;
|
|
+ }
|
|
+
|
|
+ public void setSendDistance(final int distance) {
|
|
+ this.world.setSendViewDistance(distance);
|
|
+ }
|
|
+
|
|
+ public void setLoadDistance(final int distance) {
|
|
+ this.world.setLoadViewDistance(distance);
|
|
+ }
|
|
+
|
|
+ public void setTickDistance(final int distance) {
|
|
+ this.world.setTickViewDistance(distance);
|
|
+ }
|
|
+
|
|
+ // Note: follow the player chunk loader so everything stays consistent...
|
|
+ public int getAPITickDistance() {
|
|
+ final ViewDistances distances = this.world.getViewDistances();
|
|
+ final int tickViewDistance = PlayerChunkLoaderData.getTickDistance(-1, distances.tickViewDistance);
|
|
+ return tickViewDistance;
|
|
+ }
|
|
+
|
|
+ public int getAPIViewDistance() {
|
|
+ final ViewDistances distances = this.world.getViewDistances();
|
|
+ final int tickViewDistance = PlayerChunkLoaderData.getTickDistance(-1, distances.tickViewDistance);
|
|
+ final int loadDistance = PlayerChunkLoaderData.getLoadViewDistance(tickViewDistance, -1, distances.loadViewDistance);
|
|
+
|
|
+ // loadDistance = api view distance + 1
|
|
+ return loadDistance - 1;
|
|
+ }
|
|
+
|
|
+ public int getAPISendViewDistance() {
|
|
+ final ViewDistances distances = this.world.getViewDistances();
|
|
+ final int tickViewDistance = PlayerChunkLoaderData.getTickDistance(-1, distances.tickViewDistance);
|
|
+ final int loadDistance = PlayerChunkLoaderData.getLoadViewDistance(tickViewDistance, -1, distances.loadViewDistance);
|
|
+ final int sendViewDistance = PlayerChunkLoaderData.getSendViewDistance(
|
|
+ loadDistance, -1, -1, distances.sendViewDistance
|
|
+ );
|
|
+
|
|
+ return sendViewDistance;
|
|
+ }
|
|
+
|
|
+ public boolean isChunkSent(final ServerPlayer player, final int chunkX, final int chunkZ, final boolean borderOnly) {
|
|
+ return borderOnly ? this.isChunkSentBorderOnly(player, chunkX, chunkZ) : this.isChunkSent(player, chunkX, chunkZ);
|
|
+ }
|
|
+
|
|
+ public boolean isChunkSent(final ServerPlayer player, final int chunkX, final int chunkZ) {
|
|
+ final PlayerChunkLoaderData loader = player.chunkLoader;
|
|
+ if (loader == null) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ return loader.sentChunks.contains(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ }
|
|
+
|
|
+ public boolean isChunkSentBorderOnly(final ServerPlayer player, final int chunkX, final int chunkZ) {
|
|
+ final PlayerChunkLoaderData loader = player.chunkLoader;
|
|
+ if (loader == null) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ for (int dz = -1; dz <= 1; ++dz) {
|
|
+ for (int dx = -1; dx <= 1; ++dx) {
|
|
+ if (!loader.sentChunks.contains(CoordinateUtils.getChunkKey(dx + chunkX, dz + chunkZ))) {
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ public void tick() {
|
|
+ TickThread.ensureTickThread("Cannot tick player chunk loader async");
|
|
+ long currTime = System.nanoTime();
|
|
+ for (final ServerPlayer player : new java.util.ArrayList<>(this.world.players())) {
|
|
+ final PlayerChunkLoaderData loader = player.chunkLoader;
|
|
+ if (loader == null || loader.world != this.world) {
|
|
+ // not our problem anymore
|
|
+ continue;
|
|
+ }
|
|
+ loader.update(); // can't invoke plugin logic
|
|
+ loader.updateQueues(currTime);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static long[] generateBFSOrder(final int radius) {
|
|
+ final LongArrayList chunks = new LongArrayList();
|
|
+ final LongArrayFIFOQueue queue = new LongArrayFIFOQueue();
|
|
+ final LongOpenHashSet seen = new LongOpenHashSet();
|
|
+
|
|
+ seen.add(CoordinateUtils.getChunkKey(0, 0));
|
|
+ queue.enqueue(CoordinateUtils.getChunkKey(0, 0));
|
|
+ while (!queue.isEmpty()) {
|
|
+ final long chunk = queue.dequeueLong();
|
|
+ final int chunkX = CoordinateUtils.getChunkX(chunk);
|
|
+ final int chunkZ = CoordinateUtils.getChunkZ(chunk);
|
|
+
|
|
+ // important that the addition to the list is here, rather than when enqueueing neighbours
|
|
+ // ensures the order is actually kept
|
|
+ chunks.add(chunk);
|
|
+
|
|
+ // -x
|
|
+ final long n1 = CoordinateUtils.getChunkKey(chunkX - 1, chunkZ);
|
|
+ // -z
|
|
+ final long n2 = CoordinateUtils.getChunkKey(chunkX, chunkZ - 1);
|
|
+ // +x
|
|
+ final long n3 = CoordinateUtils.getChunkKey(chunkX + 1, chunkZ);
|
|
+ // +z
|
|
+ final long n4 = CoordinateUtils.getChunkKey(chunkX, chunkZ + 1);
|
|
+
|
|
+ final long[] list = new long[] {n1, n2, n3, n4};
|
|
+
|
|
+ for (final long neighbour : list) {
|
|
+ final int neighbourX = CoordinateUtils.getChunkX(neighbour);
|
|
+ final int neighbourZ = CoordinateUtils.getChunkZ(neighbour);
|
|
+ if (Math.max(Math.abs(neighbourX), Math.abs(neighbourZ)) > radius) {
|
|
+ // don't enqueue out of range
|
|
+ continue;
|
|
+ }
|
|
+ if (!seen.add(neighbour)) {
|
|
+ continue;
|
|
+ }
|
|
+ queue.enqueue(neighbour);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // to increase generation parallelism, we want to space the chunks out so that they are not nearby when generating
|
|
+ // this also means we are minimising locality
|
|
+ // but, we need to maintain sorted order by manhatten distance
|
|
+
|
|
+ // first, build a map of manhatten distance -> chunks
|
|
+ final java.util.List<LongArrayList> byDistance = new java.util.ArrayList<>();
|
|
+ for (final it.unimi.dsi.fastutil.longs.LongIterator iterator = chunks.iterator(); iterator.hasNext();) {
|
|
+ final long chunkKey = iterator.nextLong();
|
|
+
|
|
+ final int chunkX = CoordinateUtils.getChunkX(chunkKey);
|
|
+ final int chunkZ = CoordinateUtils.getChunkZ(chunkKey);
|
|
+
|
|
+ final int dist = Math.abs(chunkX) + Math.abs(chunkZ);
|
|
+ if (dist == byDistance.size()) {
|
|
+ final LongArrayList list = new LongArrayList();
|
|
+ list.add(chunkKey);
|
|
+ byDistance.add(list);
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ byDistance.get(dist).add(chunkKey);
|
|
+ }
|
|
+
|
|
+ // per distance we transform the chunk list so that each element is maximally spaced out from each other
|
|
+ for (int i = 0, len = byDistance.size(); i < len; ++i) {
|
|
+ final LongArrayList notAdded = byDistance.get(i).clone();
|
|
+ final LongArrayList added = new LongArrayList();
|
|
+
|
|
+ while (!notAdded.isEmpty()) {
|
|
+ if (added.isEmpty()) {
|
|
+ added.add(notAdded.removeLong(notAdded.size() - 1));
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ long maxChunk = -1L;
|
|
+ int maxDist = 0;
|
|
+
|
|
+ // select the chunk from the not yet added set that has the largest minimum distance from
|
|
+ // the current set of added chunks
|
|
+
|
|
+ for (final it.unimi.dsi.fastutil.longs.LongIterator iterator = notAdded.iterator(); iterator.hasNext();) {
|
|
+ final long chunkKey = iterator.nextLong();
|
|
+ final int chunkX = CoordinateUtils.getChunkX(chunkKey);
|
|
+ final int chunkZ = CoordinateUtils.getChunkZ(chunkKey);
|
|
+
|
|
+ int minDist = Integer.MAX_VALUE;
|
|
+
|
|
+ for (final it.unimi.dsi.fastutil.longs.LongIterator iterator2 = added.iterator(); iterator2.hasNext();) {
|
|
+ final long addedKey = iterator2.nextLong();
|
|
+ final int addedX = CoordinateUtils.getChunkX(addedKey);
|
|
+ final int addedZ = CoordinateUtils.getChunkZ(addedKey);
|
|
+
|
|
+ // here we use square distance because chunk generation uses neighbours in a square radius
|
|
+ final int dist = Math.max(Math.abs(addedX - chunkX), Math.abs(addedZ - chunkZ));
|
|
+
|
|
+ if (dist < minDist) {
|
|
+ minDist = dist;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (minDist > maxDist) {
|
|
+ maxDist = minDist;
|
|
+ maxChunk = chunkKey;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // move the selected chunk from the not added set to the added set
|
|
+
|
|
+ if (!notAdded.rem(maxChunk)) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+
|
|
+ added.add(maxChunk);
|
|
+ }
|
|
+
|
|
+ byDistance.set(i, added);
|
|
+ }
|
|
+
|
|
+ // now, rebuild the list so that it still maintains manhatten distance order
|
|
+ final LongArrayList ret = new LongArrayList(chunks.size());
|
|
+
|
|
+ for (final LongArrayList dist : byDistance) {
|
|
+ ret.addAll(dist);
|
|
+ }
|
|
+
|
|
+ return ret.toLongArray();
|
|
+ }
|
|
+
|
|
+ public static final class PlayerChunkLoaderData {
|
|
+
|
|
+ private static final AtomicLong ID_GENERATOR = new AtomicLong();
|
|
+ private final long id = ID_GENERATOR.incrementAndGet();
|
|
+ private final Long idBoxed = Long.valueOf(this.id);
|
|
+
|
|
+ // expected that this list returns for a given radius, the set of chunks ordered
|
|
+ // by manhattan distance
|
|
+ private static final long[][] SEARCH_RADIUS_ITERATION_LIST = new long[65][];
|
|
+ static {
|
|
+ for (int i = 0; i < SEARCH_RADIUS_ITERATION_LIST.length; ++i) {
|
|
+ // a BFS around -x, -z, +x, +z will give increasing manhatten distance
|
|
+ SEARCH_RADIUS_ITERATION_LIST[i] = generateBFSOrder(i);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final long MAX_RATE = 10_000L;
|
|
+
|
|
+ private final ServerPlayer player;
|
|
+ private final ServerLevel world;
|
|
+
|
|
+ private int lastChunkX = Integer.MIN_VALUE;
|
|
+ private int lastChunkZ = Integer.MIN_VALUE;
|
|
+
|
|
+ private int lastSendDistance = Integer.MIN_VALUE;
|
|
+ private int lastLoadDistance = Integer.MIN_VALUE;
|
|
+ private int lastTickDistance = Integer.MIN_VALUE;
|
|
+
|
|
+ private int lastSentChunkCenterX = Integer.MIN_VALUE;
|
|
+ private int lastSentChunkCenterZ = Integer.MIN_VALUE;
|
|
+
|
|
+ private int lastSentChunkRadius = Integer.MIN_VALUE;
|
|
+ private int lastSentSimulationDistance = Integer.MIN_VALUE;
|
|
+
|
|
+ private boolean canGenerateChunks = true;
|
|
+
|
|
+ private final ArrayDeque<ChunkHolderManager.TicketOperation<?, ?>> delayedTicketOps = new ArrayDeque<>();
|
|
+ private final LongOpenHashSet sentChunks = new LongOpenHashSet();
|
|
+
|
|
+ private static final byte CHUNK_TICKET_STAGE_NONE = 0;
|
|
+ private static final byte CHUNK_TICKET_STAGE_LOADING = 1;
|
|
+ private static final byte CHUNK_TICKET_STAGE_LOADED = 2;
|
|
+ private static final byte CHUNK_TICKET_STAGE_GENERATING = 3;
|
|
+ private static final byte CHUNK_TICKET_STAGE_GENERATED = 4;
|
|
+ private static final byte CHUNK_TICKET_STAGE_TICK = 5;
|
|
+ private static final int[] TICKET_STAGE_TO_LEVEL = new int[] {
|
|
+ ChunkHolderManager.MAX_TICKET_LEVEL + 1,
|
|
+ LOADED_TICKET_LEVEL,
|
|
+ LOADED_TICKET_LEVEL,
|
|
+ GENERATED_TICKET_LEVEL,
|
|
+ GENERATED_TICKET_LEVEL,
|
|
+ TICK_TICKET_LEVEL
|
|
+ };
|
|
+ private final Long2ByteOpenHashMap chunkTicketStage = new Long2ByteOpenHashMap();
|
|
+ {
|
|
+ this.chunkTicketStage.defaultReturnValue(CHUNK_TICKET_STAGE_NONE);
|
|
+ }
|
|
+
|
|
+ // rate limiting
|
|
+ private final AllocatingRateLimiter chunkSendLimiter = new AllocatingRateLimiter();
|
|
+ private final AllocatingRateLimiter chunkLoadTicketLimiter = new AllocatingRateLimiter();
|
|
+ private final AllocatingRateLimiter chunkGenerateTicketLimiter = new AllocatingRateLimiter();
|
|
+
|
|
+ // queues
|
|
+ private final LongComparator CLOSEST_MANHATTAN_DIST = (final long c1, final long c2) -> {
|
|
+ final int c1x = CoordinateUtils.getChunkX(c1);
|
|
+ final int c1z = CoordinateUtils.getChunkZ(c1);
|
|
+
|
|
+ final int c2x = CoordinateUtils.getChunkX(c2);
|
|
+ final int c2z = CoordinateUtils.getChunkZ(c2);
|
|
+
|
|
+ final int centerX = PlayerChunkLoaderData.this.lastChunkX;
|
|
+ final int centerZ = PlayerChunkLoaderData.this.lastChunkZ;
|
|
+
|
|
+ return Integer.compare(
|
|
+ Math.abs(c1x - centerX) + Math.abs(c1z - centerZ),
|
|
+ Math.abs(c2x - centerX) + Math.abs(c2z - centerZ)
|
|
+ );
|
|
+ };
|
|
+ private final LongHeapPriorityQueue sendQueue = new LongHeapPriorityQueue(CLOSEST_MANHATTAN_DIST);
|
|
+ private final LongHeapPriorityQueue tickingQueue = new LongHeapPriorityQueue(CLOSEST_MANHATTAN_DIST);
|
|
+ private final LongHeapPriorityQueue generatingQueue = new LongHeapPriorityQueue(CLOSEST_MANHATTAN_DIST);
|
|
+ private final LongHeapPriorityQueue genQueue = new LongHeapPriorityQueue(CLOSEST_MANHATTAN_DIST);
|
|
+ private final LongHeapPriorityQueue loadingQueue = new LongHeapPriorityQueue(CLOSEST_MANHATTAN_DIST);
|
|
+ private final LongHeapPriorityQueue loadQueue = new LongHeapPriorityQueue(CLOSEST_MANHATTAN_DIST);
|
|
+
|
|
+ private volatile boolean removed;
|
|
+
|
|
+ public PlayerChunkLoaderData(final ServerLevel world, final ServerPlayer player) {
|
|
+ this.world = world;
|
|
+ this.player = player;
|
|
+ }
|
|
+
|
|
+ private void flushDelayedTicketOps() {
|
|
+ if (this.delayedTicketOps.isEmpty()) {
|
|
+ return;
|
|
+ }
|
|
+ this.world.chunkTaskScheduler.chunkHolderManager.performTicketUpdates(this.delayedTicketOps);
|
|
+ this.delayedTicketOps.clear();
|
|
+ }
|
|
+
|
|
+ private void pushDelayedTicketOp(final ChunkHolderManager.TicketOperation<?, ?> op) {
|
|
+ this.delayedTicketOps.addLast(op);
|
|
+ }
|
|
+
|
|
+ private void sendChunk(final int chunkX, final int chunkZ) {
|
|
+ if (this.sentChunks.add(CoordinateUtils.getChunkKey(chunkX, chunkZ))) {
|
|
+ PlayerChunkSender.sendChunk(this.player.connection, this.world, this.world.getChunkIfLoaded(chunkX, chunkZ));
|
|
+ return;
|
|
+ }
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+
|
|
+ private void sendUnloadChunk(final int chunkX, final int chunkZ) {
|
|
+ if (!this.sentChunks.remove(CoordinateUtils.getChunkKey(chunkX, chunkZ))) {
|
|
+ return;
|
|
+ }
|
|
+ this.sendUnloadChunkRaw(chunkX, chunkZ);
|
|
+ }
|
|
+
|
|
+ private void sendUnloadChunkRaw(final int chunkX, final int chunkZ) {
|
|
+ PlayerChunkSender.dropChunkStatic(this.player, new ChunkPos(chunkX, chunkZ));
|
|
+ }
|
|
+
|
|
+ private final SingleUserAreaMap<PlayerChunkLoaderData> broadcastMap = new SingleUserAreaMap<>(this) {
|
|
+ @Override
|
|
+ protected void addCallback(final PlayerChunkLoaderData parameter, final int chunkX, final int chunkZ) {
|
|
+ // do nothing, we only care about remove
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void removeCallback(final PlayerChunkLoaderData parameter, final int chunkX, final int chunkZ) {
|
|
+ parameter.sendUnloadChunk(chunkX, chunkZ);
|
|
+ }
|
|
+ };
|
|
+ private final SingleUserAreaMap<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.PlayerChunkLoaderData> loadTicketCleanup = new SingleUserAreaMap<>(this) {
|
|
+ @Override
|
|
+ protected void addCallback(final PlayerChunkLoaderData parameter, final int chunkX, final int chunkZ) {
|
|
+ // do nothing, we only care about remove
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void removeCallback(final PlayerChunkLoaderData parameter, final int chunkX, final int chunkZ) {
|
|
+ final long chunk = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+ final byte ticketStage = parameter.chunkTicketStage.remove(chunk);
|
|
+ final int level = TICKET_STAGE_TO_LEVEL[ticketStage];
|
|
+ if (level > ChunkHolderManager.MAX_TICKET_LEVEL) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ parameter.pushDelayedTicketOp(ChunkHolderManager.TicketOperation.addAndRemove(
|
|
+ chunk,
|
|
+ TicketType.UNKNOWN, level, new ChunkPos(chunkX, chunkZ),
|
|
+ REGION_PLAYER_TICKET, level, parameter.idBoxed
|
|
+ ));
|
|
+ }
|
|
+ };
|
|
+ private final SingleUserAreaMap<PlayerChunkLoaderData> tickMap = new SingleUserAreaMap<>(this) {
|
|
+ @Override
|
|
+ protected void addCallback(final PlayerChunkLoaderData parameter, final int chunkX, final int chunkZ) {
|
|
+ // do nothing, we will detect ticking chunks when we try to load them
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void removeCallback(final PlayerChunkLoaderData parameter, final int chunkX, final int chunkZ) {
|
|
+ final long chunk = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+ // note: by the time this is called, the tick cleanup should have ran - so, if the chunk is at
|
|
+ // the tick stage it was deemed in range for loading. Thus, we need to move it to generated
|
|
+ if (!parameter.chunkTicketStage.replace(chunk, CHUNK_TICKET_STAGE_TICK, CHUNK_TICKET_STAGE_GENERATED)) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // Since we are possibly downgrading the ticket level, we add an unknown ticket so that
|
|
+ // the level is kept until tick().
|
|
+ parameter.pushDelayedTicketOp(ChunkHolderManager.TicketOperation.addAndRemove(
|
|
+ chunk,
|
|
+ TicketType.UNKNOWN, TICK_TICKET_LEVEL, new ChunkPos(chunkX, chunkZ),
|
|
+ REGION_PLAYER_TICKET, TICK_TICKET_LEVEL, parameter.idBoxed
|
|
+ ));
|
|
+ // keep chunk at new generated level
|
|
+ parameter.pushDelayedTicketOp(ChunkHolderManager.TicketOperation.addOp(
|
|
+ chunk,
|
|
+ REGION_PLAYER_TICKET, GENERATED_TICKET_LEVEL, parameter.idBoxed
|
|
+ ));
|
|
+ }
|
|
+ };
|
|
+
|
|
+ private static boolean wantChunkLoaded(final int centerX, final int centerZ, final int chunkX, final int chunkZ,
|
|
+ final int sendRadius) {
|
|
+ // expect sendRadius to be = 1 + target viewable radius
|
|
+ return ChunkTrackingView.isWithinDistance(centerX, centerZ, sendRadius, chunkX, chunkZ, true);
|
|
+ }
|
|
+
|
|
+ private static int getClientViewDistance(final ServerPlayer player) {
|
|
+ final Integer vd = player.requestedViewDistance();
|
|
+ return vd == null ? -1 : Math.max(0, vd.intValue());
|
|
+ }
|
|
+
|
|
+ private static int getTickDistance(final int playerTickViewDistance, final int worldTickViewDistance) {
|
|
+ return playerTickViewDistance < 0 ? worldTickViewDistance : playerTickViewDistance;
|
|
+ }
|
|
+
|
|
+ private static int getLoadViewDistance(final int tickViewDistance, final int playerLoadViewDistance,
|
|
+ final int worldLoadViewDistance) {
|
|
+ return Math.max(tickViewDistance + 1, playerLoadViewDistance < 0 ? worldLoadViewDistance : playerLoadViewDistance);
|
|
+ }
|
|
+
|
|
+ private static int getSendViewDistance(final int loadViewDistance, final int clientViewDistance,
|
|
+ final int playerSendViewDistance, final int worldSendViewDistance) {
|
|
+ return Math.min(
|
|
+ loadViewDistance - 1,
|
|
+ playerSendViewDistance < 0 ? (!GlobalConfiguration.get().chunkLoadingAdvanced.autoConfigSendDistance || clientViewDistance < 0 ? (worldSendViewDistance < 0 ? (loadViewDistance - 1) : worldSendViewDistance) : clientViewDistance + 1) : playerSendViewDistance
|
|
+ );
|
|
+ }
|
|
+
|
|
+ private Packet<?> updateClientChunkRadius(final int radius) {
|
|
+ this.lastSentChunkRadius = radius;
|
|
+ return new ClientboundSetChunkCacheRadiusPacket(radius);
|
|
+ }
|
|
+
|
|
+ private Packet<?> updateClientSimulationDistance(final int distance) {
|
|
+ this.lastSentSimulationDistance = distance;
|
|
+ return new ClientboundSetSimulationDistancePacket(distance);
|
|
+ }
|
|
+
|
|
+ private Packet<?> updateClientChunkCenter(final int chunkX, final int chunkZ) {
|
|
+ this.lastSentChunkCenterX = chunkX;
|
|
+ this.lastSentChunkCenterZ = chunkZ;
|
|
+ return new ClientboundSetChunkCacheCenterPacket(chunkX, chunkZ);
|
|
+ }
|
|
+
|
|
+ private boolean canPlayerGenerateChunks() {
|
|
+ return !this.player.isSpectator() || this.world.getGameRules().getBoolean(GameRules.RULE_SPECTATORSGENERATECHUNKS);
|
|
+ }
|
|
+
|
|
+ private double getMaxChunkLoadRate() {
|
|
+ final double configRate = GlobalConfiguration.get().chunkLoadingBasic.playerMaxChunkLoadRate;
|
|
+
|
|
+ return configRate < 0.0 || configRate > (double)MAX_RATE ? (double)MAX_RATE : Math.max(1.0, configRate);
|
|
+ }
|
|
+
|
|
+ private double getMaxChunkGenRate() {
|
|
+ final double configRate = GlobalConfiguration.get().chunkLoadingBasic.playerMaxChunkGenerateRate;
|
|
+
|
|
+ return configRate < 0.0 || configRate > (double)MAX_RATE ? (double)MAX_RATE : Math.max(1.0, configRate);
|
|
+ }
|
|
+
|
|
+ private double getMaxChunkSendRate() {
|
|
+ final double configRate = GlobalConfiguration.get().chunkLoadingBasic.playerMaxChunkSendRate;
|
|
+
|
|
+ return configRate < 0.0 || configRate > (double)MAX_RATE ? (double)MAX_RATE : Math.max(1.0, configRate);
|
|
+ }
|
|
+
|
|
+ private long getMaxChunkLoads() {
|
|
+ final long radiusChunks = (2L * this.lastLoadDistance + 1L) * (2L * this.lastLoadDistance + 1L);
|
|
+ long configLimit = GlobalConfiguration.get().chunkLoadingAdvanced.playerMaxConcurrentChunkLoads;
|
|
+ if (configLimit == 0L) {
|
|
+ // by default, only allow 1/5th of the chunks in the view distance to be concurrently active
|
|
+ configLimit = Math.max(5L, radiusChunks / 5L);
|
|
+ } else if (configLimit < 0L) {
|
|
+ configLimit = Integer.MAX_VALUE;
|
|
+ } // else: use the value configured
|
|
+ configLimit = configLimit - this.loadingQueue.size();
|
|
+
|
|
+ return configLimit;
|
|
+ }
|
|
+
|
|
+ private long getMaxChunkGenerates() {
|
|
+ final long radiusChunks = (2L * this.lastLoadDistance + 1L) * (2L * this.lastLoadDistance + 1L);
|
|
+ long configLimit = GlobalConfiguration.get().chunkLoadingAdvanced.playerMaxConcurrentChunkGenerates;
|
|
+ if (configLimit == 0L) {
|
|
+ // by default, only allow 1/5th of the chunks in the view distance to be concurrently active
|
|
+ configLimit = Math.max(5L, radiusChunks / 5L);
|
|
+ } else if (configLimit < 0L) {
|
|
+ configLimit = Integer.MAX_VALUE;
|
|
+ } // else: use the value configured
|
|
+ configLimit = configLimit - this.generatingQueue.size();
|
|
+
|
|
+ return configLimit;
|
|
+ }
|
|
+
|
|
+ private boolean wantChunkSent(final int chunkX, final int chunkZ) {
|
|
+ final int dx = this.lastChunkX - chunkX;
|
|
+ final int dz = this.lastChunkZ - chunkZ;
|
|
+ return (Math.max(Math.abs(dx), Math.abs(dz)) <= (this.lastSendDistance + 1)) && wantChunkLoaded(
|
|
+ this.lastChunkX, this.lastChunkZ, chunkX, chunkZ, this.lastSendDistance
|
|
+ );
|
|
+ }
|
|
+
|
|
+ private boolean wantChunkTicked(final int chunkX, final int chunkZ) {
|
|
+ final int dx = this.lastChunkX - chunkX;
|
|
+ final int dz = this.lastChunkZ - chunkZ;
|
|
+ return Math.max(Math.abs(dx), Math.abs(dz)) <= this.lastTickDistance;
|
|
+ }
|
|
+
|
|
+ void updateQueues(final long time) {
|
|
+ TickThread.ensureTickThread(this.player, "Cannot tick player chunk loader async");
|
|
+ if (this.removed) {
|
|
+ throw new IllegalStateException("Ticking removed player chunk loader");
|
|
+ }
|
|
+ // update rate limits
|
|
+ final double loadRate = this.getMaxChunkLoadRate();
|
|
+ final double genRate = this.getMaxChunkGenRate();
|
|
+ final double sendRate = this.getMaxChunkSendRate();
|
|
+
|
|
+ this.chunkLoadTicketLimiter.tickAllocation(time, loadRate, loadRate);
|
|
+ this.chunkGenerateTicketLimiter.tickAllocation(time, genRate, genRate);
|
|
+ this.chunkSendLimiter.tickAllocation(time, sendRate, sendRate);
|
|
+
|
|
+ // try to progress chunk loads
|
|
+ while (!this.loadingQueue.isEmpty()) {
|
|
+ final long pendingLoadChunk = this.loadingQueue.firstLong();
|
|
+ final int pendingChunkX = CoordinateUtils.getChunkX(pendingLoadChunk);
|
|
+ final int pendingChunkZ = CoordinateUtils.getChunkZ(pendingLoadChunk);
|
|
+ final ChunkAccess pending = this.world.chunkSource.getChunkAtImmediately(pendingChunkX, pendingChunkZ);
|
|
+ if (pending == null) {
|
|
+ // nothing to do here
|
|
+ break;
|
|
+ }
|
|
+ // chunk has loaded, so we can take it out of the queue
|
|
+ this.loadingQueue.dequeueLong();
|
|
+
|
|
+ // try to move to generate queue
|
|
+ final byte prev = this.chunkTicketStage.put(pendingLoadChunk, CHUNK_TICKET_STAGE_LOADED);
|
|
+ if (prev != CHUNK_TICKET_STAGE_LOADING) {
|
|
+ throw new IllegalStateException("Previous state should be " + CHUNK_TICKET_STAGE_LOADING + ", not " + prev);
|
|
+ }
|
|
+
|
|
+ if (this.canGenerateChunks || this.isLoadedChunkGeneratable(pending)) {
|
|
+ this.genQueue.enqueue(pendingLoadChunk);
|
|
+ } // else: don't want to generate, so just leave it loaded
|
|
+ }
|
|
+
|
|
+ // try to push more chunk loads
|
|
+ final long maxLoads = Math.max(0L, Math.min(MAX_RATE, Math.min(this.loadQueue.size(), this.getMaxChunkLoads())));
|
|
+ final int maxLoadsThisTick = (int)this.chunkLoadTicketLimiter.takeAllocation(time, loadRate, maxLoads);
|
|
+ if (maxLoadsThisTick > 0) {
|
|
+ final LongArrayList chunks = new LongArrayList(maxLoadsThisTick);
|
|
+ for (int i = 0; i < maxLoadsThisTick; ++i) {
|
|
+ final long chunk = this.loadQueue.dequeueLong();
|
|
+ final byte prev = this.chunkTicketStage.put(chunk, CHUNK_TICKET_STAGE_LOADING);
|
|
+ if (prev != CHUNK_TICKET_STAGE_NONE) {
|
|
+ throw new IllegalStateException("Previous state should be " + CHUNK_TICKET_STAGE_NONE + ", not " + prev);
|
|
+ }
|
|
+ this.pushDelayedTicketOp(
|
|
+ ChunkHolderManager.TicketOperation.addOp(
|
|
+ chunk,
|
|
+ REGION_PLAYER_TICKET, LOADED_TICKET_LEVEL, this.idBoxed
|
|
+ )
|
|
+ );
|
|
+ chunks.add(chunk);
|
|
+ this.loadingQueue.enqueue(chunk);
|
|
+ }
|
|
+
|
|
+ // here we need to flush tickets, as scheduleChunkLoad requires tickets to be propagated with addTicket = false
|
|
+ this.flushDelayedTicketOps();
|
|
+ // we only need to call scheduleChunkLoad because the loaded ticket level is not enough to start the chunk
|
|
+ // load - only generate ticket levels start anything, but they start generation...
|
|
+ // propagate levels
|
|
+ // Note: this CAN call plugin logic, so it is VITAL that our bookkeeping logic is completely done by the time this is invoked
|
|
+ this.world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
|
|
+
|
|
+ if (this.removed) {
|
|
+ // process ticket updates may invoke plugin logic, which may remove this player
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ for (int i = 0; i < maxLoadsThisTick; ++i) {
|
|
+ final long queuedLoadChunk = chunks.getLong(i);
|
|
+ final int queuedChunkX = CoordinateUtils.getChunkX(queuedLoadChunk);
|
|
+ final int queuedChunkZ = CoordinateUtils.getChunkZ(queuedLoadChunk);
|
|
+ this.world.chunkTaskScheduler.scheduleChunkLoad(
|
|
+ queuedChunkX, queuedChunkZ, ChunkStatus.EMPTY, false, PrioritisedExecutor.Priority.NORMAL, null
|
|
+ );
|
|
+ if (this.removed) {
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // try to progress chunk generations
|
|
+ while (!this.generatingQueue.isEmpty()) {
|
|
+ final long pendingGenChunk = this.generatingQueue.firstLong();
|
|
+ final int pendingChunkX = CoordinateUtils.getChunkX(pendingGenChunk);
|
|
+ final int pendingChunkZ = CoordinateUtils.getChunkZ(pendingGenChunk);
|
|
+ final LevelChunk pending = this.world.chunkSource.getChunkAtIfLoadedMainThreadNoCache(pendingChunkX, pendingChunkZ);
|
|
+ if (pending == null) {
|
|
+ // nothing to do here
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ // chunk has generated, so we can take it out of queue
|
|
+ this.generatingQueue.dequeueLong();
|
|
+
|
|
+ final byte prev = this.chunkTicketStage.put(pendingGenChunk, CHUNK_TICKET_STAGE_GENERATED);
|
|
+ if (prev != CHUNK_TICKET_STAGE_GENERATING) {
|
|
+ throw new IllegalStateException("Previous state should be " + CHUNK_TICKET_STAGE_GENERATING + ", not " + prev);
|
|
+ }
|
|
+
|
|
+ // try to move to send queue
|
|
+ if (this.wantChunkSent(pendingChunkX, pendingChunkZ)) {
|
|
+ this.sendQueue.enqueue(pendingGenChunk);
|
|
+ }
|
|
+ // try to move to tick queue
|
|
+ if (this.wantChunkTicked(pendingChunkX, pendingChunkZ)) {
|
|
+ this.tickingQueue.enqueue(pendingGenChunk);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // try to push more chunk generations
|
|
+ final long maxGens = Math.max(0L, Math.min(MAX_RATE, Math.min(this.genQueue.size(), this.getMaxChunkGenerates())));
|
|
+ final int maxGensThisTick = (int)this.chunkGenerateTicketLimiter.takeAllocation(time, genRate, maxGens);
|
|
+ int ratedGensThisTick = 0;
|
|
+ while (!this.genQueue.isEmpty()) {
|
|
+ final long chunkKey = this.genQueue.firstLong();
|
|
+ final int chunkX = CoordinateUtils.getChunkX(chunkKey);
|
|
+ final int chunkZ = CoordinateUtils.getChunkZ(chunkKey);
|
|
+ final ChunkAccess chunk = this.world.chunkSource.getChunkAtImmediately(chunkX, chunkZ);
|
|
+ if (chunk.getStatus() != ChunkStatus.FULL) {
|
|
+ // only rate limit actual generations
|
|
+ if ((ratedGensThisTick + 1) > maxGensThisTick) {
|
|
+ break;
|
|
+ }
|
|
+ ++ratedGensThisTick;
|
|
+ }
|
|
+
|
|
+ this.genQueue.dequeueLong();
|
|
+
|
|
+ final byte prev = this.chunkTicketStage.put(chunkKey, CHUNK_TICKET_STAGE_GENERATING);
|
|
+ if (prev != CHUNK_TICKET_STAGE_LOADED) {
|
|
+ throw new IllegalStateException("Previous state should be " + CHUNK_TICKET_STAGE_LOADED + ", not " + prev);
|
|
+ }
|
|
+ this.pushDelayedTicketOp(
|
|
+ ChunkHolderManager.TicketOperation.addAndRemove(
|
|
+ chunkKey,
|
|
+ REGION_PLAYER_TICKET, GENERATED_TICKET_LEVEL, this.idBoxed,
|
|
+ REGION_PLAYER_TICKET, LOADED_TICKET_LEVEL, this.idBoxed
|
|
+ )
|
|
+ );
|
|
+ this.generatingQueue.enqueue(chunkKey);
|
|
+ }
|
|
+
|
|
+ // try to pull ticking chunks
|
|
+ tick_check_outer:
|
|
+ while (!this.tickingQueue.isEmpty()) {
|
|
+ final long pendingTicking = this.tickingQueue.firstLong();
|
|
+ final int pendingChunkX = CoordinateUtils.getChunkX(pendingTicking);
|
|
+ final int pendingChunkZ = CoordinateUtils.getChunkZ(pendingTicking);
|
|
+
|
|
+ final int tickingReq = 2;
|
|
+ for (int dz = -tickingReq; dz <= tickingReq; ++dz) {
|
|
+ for (int dx = -tickingReq; dx <= tickingReq; ++dx) {
|
|
+ if ((dx | dz) == 0) {
|
|
+ continue;
|
|
+ }
|
|
+ final long neighbour = CoordinateUtils.getChunkKey(dx + pendingChunkX, dz + pendingChunkZ);
|
|
+ final byte stage = this.chunkTicketStage.get(neighbour);
|
|
+ if (stage != CHUNK_TICKET_STAGE_GENERATED && stage != CHUNK_TICKET_STAGE_TICK) {
|
|
+ break tick_check_outer;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // only gets here if all neighbours were marked as generated or ticking themselves
|
|
+ this.tickingQueue.dequeueLong();
|
|
+ this.pushDelayedTicketOp(
|
|
+ ChunkHolderManager.TicketOperation.addAndRemove(
|
|
+ pendingTicking,
|
|
+ REGION_PLAYER_TICKET, TICK_TICKET_LEVEL, this.idBoxed,
|
|
+ REGION_PLAYER_TICKET, GENERATED_TICKET_LEVEL, this.idBoxed
|
|
+ )
|
|
+ );
|
|
+ // there is no queue to add after ticking
|
|
+ final byte prev = this.chunkTicketStage.put(pendingTicking, CHUNK_TICKET_STAGE_TICK);
|
|
+ if (prev != CHUNK_TICKET_STAGE_GENERATED) {
|
|
+ throw new IllegalStateException("Previous state should be " + CHUNK_TICKET_STAGE_GENERATED + ", not " + prev);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // try to pull sending chunks
|
|
+ final long maxSends = Math.max(0L, Math.min(MAX_RATE, Integer.MAX_VALUE)); // no logic to track concurrent sends
|
|
+ final int maxSendsThisTick = Math.min((int)this.chunkSendLimiter.takeAllocation(time, sendRate, maxSends), this.sendQueue.size());
|
|
+ // we do not return sends that we took from the allocation back because we want to limit the max send rate, not target it
|
|
+ for (int i = 0; i < maxSendsThisTick; ++i) {
|
|
+ final long pendingSend = this.sendQueue.firstLong();
|
|
+ final int pendingSendX = CoordinateUtils.getChunkX(pendingSend);
|
|
+ final int pendingSendZ = CoordinateUtils.getChunkZ(pendingSend);
|
|
+ final LevelChunk chunk = this.world.chunkSource.getChunkAtIfLoadedMainThreadNoCache(pendingSendX, pendingSendZ);
|
|
+ if (!chunk.areNeighboursLoaded(1) || !TickThread.isTickThreadFor(this.world, pendingSendX, pendingSendZ)) {
|
|
+ // nothing to do
|
|
+ // the target chunk may not be owned by this region, but this should be resolved in the future
|
|
+ break;
|
|
+ }
|
|
+ if (!chunk.isPostProcessingDone) {
|
|
+ // not yet post-processed, need to do this so that tile entities can properly be sent to clients
|
|
+ chunk.postProcessGeneration();
|
|
+ // check if there was any recursive action
|
|
+ if (this.removed || this.sendQueue.isEmpty() || this.sendQueue.firstLong() != pendingSend) {
|
|
+ return;
|
|
+ } // else: good to dequeue and send, fall through
|
|
+ }
|
|
+ this.sendQueue.dequeueLong();
|
|
+
|
|
+ this.sendChunk(pendingSendX, pendingSendZ);
|
|
+ if (this.removed) {
|
|
+ // sendChunk may invoke plugin logic
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.flushDelayedTicketOps();
|
|
+ // we assume propagate ticket levels happens after this call
|
|
+ }
|
|
+
|
|
+ void add() {
|
|
+ TickThread.ensureTickThread(this.player, "Cannot add player asynchronously");
|
|
+ if (this.removed) {
|
|
+ throw new IllegalStateException("Adding removed player chunk loader");
|
|
+ }
|
|
+ final ViewDistances playerDistances = this.player.getViewDistances();
|
|
+ final ViewDistances worldDistances = this.world.getViewDistances();
|
|
+ final int chunkX = this.player.chunkPosition().x;
|
|
+ final int chunkZ = this.player.chunkPosition().z;
|
|
+
|
|
+ final int tickViewDistance = getTickDistance(playerDistances.tickViewDistance, worldDistances.tickViewDistance);
|
|
+ // load view cannot be less-than tick view + 1
|
|
+ final int loadViewDistance = getLoadViewDistance(tickViewDistance, playerDistances.loadViewDistance, worldDistances.loadViewDistance);
|
|
+ // send view cannot be greater-than load view
|
|
+ final int clientViewDistance = getClientViewDistance(this.player);
|
|
+ final int sendViewDistance = getSendViewDistance(loadViewDistance, clientViewDistance, playerDistances.sendViewDistance, worldDistances.sendViewDistance);
|
|
+
|
|
+ // send view distances
|
|
+ this.player.connection.send(this.updateClientChunkRadius(sendViewDistance));
|
|
+ this.player.connection.send(this.updateClientSimulationDistance(tickViewDistance));
|
|
+
|
|
+ // add to distance maps
|
|
+ this.broadcastMap.add(chunkX, chunkZ, sendViewDistance + 1);
|
|
+ this.loadTicketCleanup.add(chunkX, chunkZ, loadViewDistance + 1);
|
|
+ this.tickMap.add(chunkX, chunkZ, tickViewDistance);
|
|
+
|
|
+ // update chunk center
|
|
+ this.player.connection.send(this.updateClientChunkCenter(chunkX, chunkZ));
|
|
+
|
|
+ // now we can update
|
|
+ this.update();
|
|
+ }
|
|
+
|
|
+ private boolean isLoadedChunkGeneratable(final int chunkX, final int chunkZ) {
|
|
+ return this.isLoadedChunkGeneratable(this.world.chunkSource.getChunkAtImmediately(chunkX, chunkZ));
|
|
+ }
|
|
+
|
|
+ private boolean isLoadedChunkGeneratable(final ChunkAccess chunkAccess) {
|
|
+ final BelowZeroRetrogen belowZeroRetrogen;
|
|
+ // see PortalForcer#findPortalAround
|
|
+ return chunkAccess != null && (
|
|
+ chunkAccess.getStatus() == ChunkStatus.FULL ||
|
|
+ ((belowZeroRetrogen = chunkAccess.getBelowZeroRetrogen()) != null && belowZeroRetrogen.targetStatus().isOrAfter(ChunkStatus.SPAWN))
|
|
+ );
|
|
+ }
|
|
+
|
|
+ void update() {
|
|
+ TickThread.ensureTickThread(this.player, "Cannot update player asynchronously");
|
|
+ if (this.removed) {
|
|
+ throw new IllegalStateException("Updating removed player chunk loader");
|
|
+ }
|
|
+ final ViewDistances playerDistances = this.player.getViewDistances();
|
|
+ final ViewDistances worldDistances = this.world.getViewDistances();
|
|
+
|
|
+ final int tickViewDistance = getTickDistance(playerDistances.tickViewDistance, worldDistances.tickViewDistance);
|
|
+ // load view cannot be less-than tick view + 1
|
|
+ final int loadViewDistance = getLoadViewDistance(tickViewDistance, playerDistances.loadViewDistance, worldDistances.loadViewDistance);
|
|
+ // send view cannot be greater-than load view
|
|
+ final int clientViewDistance = getClientViewDistance(this.player);
|
|
+ final int sendViewDistance = getSendViewDistance(loadViewDistance, clientViewDistance, playerDistances.sendViewDistance, worldDistances.sendViewDistance);
|
|
+
|
|
+ final ChunkPos playerPos = this.player.chunkPosition();
|
|
+ final boolean canGenerateChunks = this.canPlayerGenerateChunks();
|
|
+ final int currentChunkX = playerPos.x;
|
|
+ final int currentChunkZ = playerPos.z;
|
|
+
|
|
+ final int prevChunkX = this.lastChunkX;
|
|
+ final int prevChunkZ = this.lastChunkZ;
|
|
+
|
|
+ if (
|
|
+ // has view distance stayed the same?
|
|
+ sendViewDistance == this.lastSendDistance
|
|
+ && loadViewDistance == this.lastLoadDistance
|
|
+ && tickViewDistance == this.lastTickDistance
|
|
+
|
|
+ // has our chunk stayed the same?
|
|
+ && prevChunkX == currentChunkX
|
|
+ && prevChunkZ == currentChunkZ
|
|
+
|
|
+ // can we still generate chunks?
|
|
+ && this.canGenerateChunks == canGenerateChunks
|
|
+ ) {
|
|
+ // nothing we care about changed, so we're not re-calculating
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // update distance maps
|
|
+ this.broadcastMap.update(currentChunkX, currentChunkZ, sendViewDistance + 1);
|
|
+ this.loadTicketCleanup.update(currentChunkX, currentChunkZ, loadViewDistance + 1);
|
|
+ this.tickMap.update(currentChunkX, currentChunkZ, tickViewDistance);
|
|
+ if (sendViewDistance > loadViewDistance || tickViewDistance > loadViewDistance) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+
|
|
+ // update VDs for client
|
|
+ // this should be after the distance map updates, as they will send unload packets
|
|
+ if (this.lastSentChunkRadius != sendViewDistance) {
|
|
+ this.player.connection.send(this.updateClientChunkRadius(sendViewDistance));
|
|
+ }
|
|
+ if (this.lastSentSimulationDistance != tickViewDistance) {
|
|
+ this.player.connection.send(this.updateClientSimulationDistance(tickViewDistance));
|
|
+ }
|
|
+
|
|
+ this.sendQueue.clear();
|
|
+ this.tickingQueue.clear();
|
|
+ this.generatingQueue.clear();
|
|
+ this.genQueue.clear();
|
|
+ this.loadingQueue.clear();
|
|
+ this.loadQueue.clear();
|
|
+
|
|
+ this.lastChunkX = currentChunkX;
|
|
+ this.lastChunkZ = currentChunkZ;
|
|
+ this.lastSendDistance = sendViewDistance;
|
|
+ this.lastLoadDistance = loadViewDistance;
|
|
+ this.lastTickDistance = tickViewDistance;
|
|
+ this.canGenerateChunks = canGenerateChunks;
|
|
+
|
|
+ // +1 since we need to load chunks +1 around the load view distance...
|
|
+ final long[] toIterate = SEARCH_RADIUS_ITERATION_LIST[loadViewDistance + 1];
|
|
+ // the iteration order is by increasing manhattan distance - so, we do NOT need to
|
|
+ // sort anything in the queue!
|
|
+ for (final long deltaChunk : toIterate) {
|
|
+ final int dx = CoordinateUtils.getChunkX(deltaChunk);
|
|
+ final int dz = CoordinateUtils.getChunkZ(deltaChunk);
|
|
+ final int chunkX = dx + currentChunkX;
|
|
+ final int chunkZ = dz + currentChunkZ;
|
|
+ final long chunk = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+ final int squareDistance = Math.max(Math.abs(dx), Math.abs(dz));
|
|
+ final int manhattanDistance = Math.abs(dx) + Math.abs(dz);
|
|
+
|
|
+ // since chunk sending is not by radius alone, we need an extra check here to account for
|
|
+ // everything <= sendDistance
|
|
+ // Note: Vanilla may want to send chunks outside the send view distance, so we do need
|
|
+ // the dist <= view check
|
|
+ final boolean sendChunk = (squareDistance <= (sendViewDistance + 1))
|
|
+ && wantChunkLoaded(currentChunkX, currentChunkZ, chunkX, chunkZ, sendViewDistance);
|
|
+ final boolean sentChunk = sendChunk ? this.sentChunks.contains(chunk) : this.sentChunks.remove(chunk);
|
|
+
|
|
+ if (!sendChunk && sentChunk) {
|
|
+ // have sent the chunk, but don't want it anymore
|
|
+ // unload it now
|
|
+ this.sendUnloadChunkRaw(chunkX, chunkZ);
|
|
+ }
|
|
+
|
|
+ final byte stage = this.chunkTicketStage.get(chunk);
|
|
+ switch (stage) {
|
|
+ case CHUNK_TICKET_STAGE_NONE: {
|
|
+ // we want the chunk to be at least loaded
|
|
+ this.loadQueue.enqueue(chunk);
|
|
+ break;
|
|
+ }
|
|
+ case CHUNK_TICKET_STAGE_LOADING: {
|
|
+ this.loadingQueue.enqueue(chunk);
|
|
+ break;
|
|
+ }
|
|
+ case CHUNK_TICKET_STAGE_LOADED: {
|
|
+ if (canGenerateChunks || this.isLoadedChunkGeneratable(chunkX, chunkZ)) {
|
|
+ this.genQueue.enqueue(chunk);
|
|
+ }
|
|
+ break;
|
|
+ }
|
|
+ case CHUNK_TICKET_STAGE_GENERATING: {
|
|
+ this.generatingQueue.enqueue(chunk);
|
|
+ break;
|
|
+ }
|
|
+ case CHUNK_TICKET_STAGE_GENERATED: {
|
|
+ if (sendChunk && !sentChunk) {
|
|
+ this.sendQueue.enqueue(chunk);
|
|
+ }
|
|
+ if (squareDistance <= tickViewDistance) {
|
|
+ this.tickingQueue.enqueue(chunk);
|
|
+ }
|
|
+ break;
|
|
+ }
|
|
+ case CHUNK_TICKET_STAGE_TICK: {
|
|
+ if (sendChunk && !sentChunk) {
|
|
+ this.sendQueue.enqueue(chunk);
|
|
+ }
|
|
+ break;
|
|
+ }
|
|
+ default: {
|
|
+ throw new IllegalStateException("Unknown stage: " + stage);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // update the chunk center
|
|
+ // this must be done last so that the client does not ignore any of our unload chunk packets above
|
|
+ if (this.lastSentChunkCenterX != currentChunkX || this.lastSentChunkCenterZ != currentChunkZ) {
|
|
+ this.player.connection.send(this.updateClientChunkCenter(currentChunkX, currentChunkZ));
|
|
+ }
|
|
+
|
|
+ this.flushDelayedTicketOps();
|
|
+ }
|
|
+
|
|
+ void remove() {
|
|
+ TickThread.ensureTickThread(this.player, "Cannot add player asynchronously");
|
|
+ if (this.removed) {
|
|
+ throw new IllegalStateException("Removing removed player chunk loader");
|
|
+ }
|
|
+ this.removed = true;
|
|
+ // sends the chunk unload packets
|
|
+ this.broadcastMap.remove();
|
|
+ // cleans up loading/generating tickets
|
|
+ this.loadTicketCleanup.remove();
|
|
+ // cleans up ticking tickets
|
|
+ this.tickMap.remove();
|
|
+
|
|
+ // purge queues
|
|
+ this.sendQueue.clear();
|
|
+ this.tickingQueue.clear();
|
|
+ this.generatingQueue.clear();
|
|
+ this.genQueue.clear();
|
|
+ this.loadingQueue.clear();
|
|
+ this.loadQueue.clear();
|
|
+
|
|
+ // flush ticket changes
|
|
+ this.flushDelayedTicketOps();
|
|
+
|
|
+ // now all tickets should be removed, which is all of our external state
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // TODO rebase into util patch
|
|
+ private static final class AllocatingRateLimiter {
|
|
+
|
|
+ // max difference granularity in ns
|
|
+ private static final long MAX_GRANULARITY = TimeUnit.SECONDS.toNanos(1L);
|
|
+
|
|
+ private double allocation;
|
|
+ private long lastAllocationUpdate;
|
|
+ private double takeCarry;
|
|
+ private long lastTakeUpdate;
|
|
+
|
|
+ // rate in units/s, and time in ns
|
|
+ public void tickAllocation(final long time, final double rate, final double maxAllocation) {
|
|
+ final long diff = Math.min(MAX_GRANULARITY, time - this.lastAllocationUpdate);
|
|
+ this.lastAllocationUpdate = time;
|
|
+
|
|
+ this.allocation = Math.min(maxAllocation - this.takeCarry, this.allocation + rate * (diff*1.0E-9D));
|
|
+ }
|
|
+
|
|
+ // rate in units/s, and time in ns
|
|
+ public long takeAllocation(final long time, final double rate, final long maxTake) {
|
|
+ if (maxTake < 1L) {
|
|
+ return 0L;
|
|
+ }
|
|
+
|
|
+ double ret = this.takeCarry;
|
|
+ final long diff = Math.min(MAX_GRANULARITY, time - this.lastTakeUpdate);
|
|
+ this.lastTakeUpdate = time;
|
|
+
|
|
+ // note: abs(takeCarry) <= 1.0
|
|
+ final double take = Math.min(Math.min((double)maxTake - this.takeCarry, this.allocation), rate * (diff*1.0E-9));
|
|
+
|
|
+ ret += take;
|
|
+ this.allocation -= take;
|
|
+
|
|
+ final long retInteger = (long)Math.floor(ret);
|
|
+ this.takeCarry = ret - (double)retInteger;
|
|
+
|
|
+ return retInteger;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ static final class CountedSRSWLinkedQueue<E> {
|
|
+
|
|
+ private final SRSWLinkedQueue<E> queue = new SRSWLinkedQueue<>();
|
|
+ private volatile long countAdded;
|
|
+ private volatile long countRemoved;
|
|
+
|
|
+ private static final VarHandle COUNT_ADDED_HANDLE = ConcurrentUtil.getVarHandle(CountedSRSWLinkedQueue.class, "countAdded", long.class);
|
|
+ private static final VarHandle COUNT_REMOVED_HANDLE = ConcurrentUtil.getVarHandle(CountedSRSWLinkedQueue.class, "countRemoved", long.class);
|
|
+
|
|
+ private long getCountAddedPlain() {
|
|
+ return (long)COUNT_ADDED_HANDLE.get(this);
|
|
+ }
|
|
+
|
|
+ private long getCountAddedAcquire() {
|
|
+ return (long)COUNT_ADDED_HANDLE.getAcquire(this);
|
|
+ }
|
|
+
|
|
+ private void setCountAddedRelease(final long to) {
|
|
+ COUNT_ADDED_HANDLE.setRelease(this, to);
|
|
+ }
|
|
+
|
|
+ private long getCountRemovedPlain() {
|
|
+ return (long)COUNT_REMOVED_HANDLE.get(this);
|
|
+ }
|
|
+
|
|
+ private long getCountRemovedAcquire() {
|
|
+ return (long)COUNT_REMOVED_HANDLE.getAcquire(this);
|
|
+ }
|
|
+
|
|
+ private void setCountRemovedRelease(final long to) {
|
|
+ COUNT_REMOVED_HANDLE.setRelease(this, to);
|
|
+ }
|
|
+
|
|
+ public void add(final E element) {
|
|
+ this.setCountAddedRelease(this.getCountAddedPlain() + 1L);
|
|
+ this.queue.addLast(element);
|
|
+ }
|
|
+
|
|
+ public E poll() {
|
|
+ final E ret = this.queue.poll();
|
|
+ if (ret != null) {
|
|
+ this.setCountRemovedRelease(this.getCountRemovedPlain() + 1L);
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public long size() {
|
|
+ final long removed = this.getCountRemovedAcquire();
|
|
+ final long added = this.getCountAddedAcquire();
|
|
+
|
|
+ return added - removed;
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java b/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.entity;
|
|
+
|
|
+import com.destroystokyo.paper.util.maplist.EntityList;
|
|
+import com.mojang.logging.LogUtils;
|
|
+import io.papermc.paper.util.CoordinateUtils;
|
|
+import io.papermc.paper.util.TickThread;
|
|
+import io.papermc.paper.util.WorldUtil;
|
|
+import io.papermc.paper.world.ChunkEntitySlices;
|
|
+import it.unimi.dsi.fastutil.ints.Int2ReferenceOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.objects.Object2ReferenceOpenHashMap;
|
|
+import net.minecraft.core.BlockPos;
|
|
+import io.papermc.paper.chunk.system.ChunkSystem;
|
|
+import net.minecraft.server.level.ChunkHolder;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.util.AbortableIterationConsumer;
|
|
+import net.minecraft.util.Mth;
|
|
+import net.minecraft.world.entity.Entity;
|
|
+import net.minecraft.world.entity.EntityType;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.entity.EntityInLevelCallback;
|
|
+import net.minecraft.world.level.entity.EntityTypeTest;
|
|
+import net.minecraft.world.level.entity.LevelCallback;
|
|
+import net.minecraft.server.level.FullChunkStatus;
|
|
+import net.minecraft.world.level.entity.LevelEntityGetter;
|
|
+import net.minecraft.world.level.entity.Visibility;
|
|
+import net.minecraft.world.phys.AABB;
|
|
+import net.minecraft.world.phys.Vec3;
|
|
+import org.jetbrains.annotations.NotNull;
|
|
+import org.jetbrains.annotations.Nullable;
|
|
+import org.slf4j.Logger;
|
|
+import java.util.ArrayList;
|
|
+import java.util.Arrays;
|
|
+import java.util.Iterator;
|
|
+import java.util.List;
|
|
+import java.util.NoSuchElementException;
|
|
+import java.util.UUID;
|
|
+import java.util.concurrent.locks.StampedLock;
|
|
+import java.util.function.Consumer;
|
|
+import java.util.function.Predicate;
|
|
+
|
|
+public final class EntityLookup implements LevelEntityGetter<Entity> {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ protected static final int REGION_SHIFT = 5;
|
|
+ protected static final int REGION_MASK = (1 << REGION_SHIFT) - 1;
|
|
+ protected static final int REGION_SIZE = 1 << REGION_SHIFT;
|
|
+
|
|
+ public final ServerLevel world;
|
|
+
|
|
+ private final StampedLock stateLock = new StampedLock();
|
|
+ protected final Long2ObjectOpenHashMap<ChunkSlicesRegion> regions = new Long2ObjectOpenHashMap<>(128, 0.5f);
|
|
+
|
|
+ private final int minSection; // inclusive
|
|
+ private final int maxSection; // inclusive
|
|
+ private final LevelCallback<Entity> worldCallback;
|
|
+
|
|
+ private final StampedLock entityByLock = new StampedLock();
|
|
+ private final Int2ReferenceOpenHashMap<Entity> entityById = new Int2ReferenceOpenHashMap<>();
|
|
+ private final Object2ReferenceOpenHashMap<UUID, Entity> entityByUUID = new Object2ReferenceOpenHashMap<>();
|
|
+ private final EntityList accessibleEntities = new EntityList();
|
|
+
|
|
+ public EntityLookup(final ServerLevel world, final LevelCallback<Entity> worldCallback) {
|
|
+ this.world = world;
|
|
+ this.minSection = WorldUtil.getMinSection(world);
|
|
+ this.maxSection = WorldUtil.getMaxSection(world);
|
|
+ this.worldCallback = worldCallback;
|
|
+ }
|
|
+
|
|
+ private static Entity maskNonAccessible(final Entity entity) {
|
|
+ if (entity == null) {
|
|
+ return null;
|
|
+ }
|
|
+ final Visibility visibility = EntityLookup.getEntityStatus(entity);
|
|
+ return visibility.isAccessible() ? entity : null;
|
|
+ }
|
|
+
|
|
+ @Nullable
|
|
+ @Override
|
|
+ public Entity get(final int id) {
|
|
+ final long attempt = this.entityByLock.tryOptimisticRead();
|
|
+ if (attempt != 0L) {
|
|
+ try {
|
|
+ final Entity ret = this.entityById.get(id);
|
|
+
|
|
+ if (this.entityByLock.validate(attempt)) {
|
|
+ return maskNonAccessible(ret);
|
|
+ }
|
|
+ } catch (final Error error) {
|
|
+ throw error;
|
|
+ } catch (final Throwable thr) {
|
|
+ // ignore
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.entityByLock.readLock();
|
|
+ try {
|
|
+ return maskNonAccessible(this.entityById.get(id));
|
|
+ } finally {
|
|
+ this.entityByLock.tryUnlockRead();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Nullable
|
|
+ @Override
|
|
+ public Entity get(final UUID id) {
|
|
+ final long attempt = this.entityByLock.tryOptimisticRead();
|
|
+ if (attempt != 0L) {
|
|
+ try {
|
|
+ final Entity ret = this.entityByUUID.get(id);
|
|
+
|
|
+ if (this.entityByLock.validate(attempt)) {
|
|
+ return maskNonAccessible(ret);
|
|
+ }
|
|
+ } catch (final Error error) {
|
|
+ throw error;
|
|
+ } catch (final Throwable thr) {
|
|
+ // ignore
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.entityByLock.readLock();
|
|
+ try {
|
|
+ return maskNonAccessible(this.entityByUUID.get(id));
|
|
+ } finally {
|
|
+ this.entityByLock.tryUnlockRead();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public boolean hasEntity(final UUID uuid) {
|
|
+ return this.get(uuid) != null;
|
|
+ }
|
|
+
|
|
+ public String getDebugInfo() {
|
|
+ return "count_id:" + this.entityById.size() + ",count_uuid:" + this.entityByUUID.size() + ",region_count:" + this.regions.size();
|
|
+ }
|
|
+
|
|
+ static final class ArrayIterable<T> implements Iterable<T> {
|
|
+
|
|
+ private final T[] array;
|
|
+ private final int off;
|
|
+ private final int length;
|
|
+
|
|
+ public ArrayIterable(final T[] array, final int off, final int length) {
|
|
+ this.array = array;
|
|
+ this.off = off;
|
|
+ this.length = length;
|
|
+ if (length > array.length) {
|
|
+ throw new IllegalArgumentException("Length must be no greater-than the array length");
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @NotNull
|
|
+ @Override
|
|
+ public Iterator<T> iterator() {
|
|
+ return new ArrayIterator<>(this.array, this.off, this.length);
|
|
+ }
|
|
+
|
|
+ static final class ArrayIterator<T> implements Iterator<T> {
|
|
+
|
|
+ private final T[] array;
|
|
+ private int off;
|
|
+ private final int length;
|
|
+
|
|
+ public ArrayIterator(final T[] array, final int off, final int length) {
|
|
+ this.array = array;
|
|
+ this.off = off;
|
|
+ this.length = length;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean hasNext() {
|
|
+ return this.off < this.length;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public T next() {
|
|
+ if (this.off >= this.length) {
|
|
+ throw new NoSuchElementException();
|
|
+ }
|
|
+ return this.array[this.off++];
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void remove() {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public Iterable<Entity> getAll() {
|
|
+ return new ArrayIterable<>(this.accessibleEntities.getRawData(), 0, this.accessibleEntities.size());
|
|
+ }
|
|
+
|
|
+ public Entity[] getAllCopy() {
|
|
+ return Arrays.copyOf(this.accessibleEntities.getRawData(), this.accessibleEntities.size(), Entity[].class);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <U extends Entity> void get(final EntityTypeTest<Entity, U> filter, final AbortableIterationConsumer<U> action) {
|
|
+ final Int2ReferenceOpenHashMap<Entity> entityCopy;
|
|
+
|
|
+ this.entityByLock.readLock();
|
|
+ try {
|
|
+ entityCopy = this.entityById.clone();
|
|
+ } finally {
|
|
+ this.entityByLock.tryUnlockRead();
|
|
+ }
|
|
+ for (final Entity entity : entityCopy.values()) {
|
|
+ final Visibility visibility = EntityLookup.getEntityStatus(entity);
|
|
+ if (!visibility.isAccessible()) {
|
|
+ continue;
|
|
+ }
|
|
+ final U casted = filter.tryCast(entity);
|
|
+ if (casted != null && action.accept(casted).shouldAbort()) {
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void get(final AABB box, final Consumer<Entity> action) {
|
|
+ List<Entity> entities = new ArrayList<>();
|
|
+ this.getEntitiesWithoutDragonParts(null, box, entities, null);
|
|
+ for (int i = 0, len = entities.size(); i < len; ++i) {
|
|
+ action.accept(entities.get(i));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <U extends Entity> void get(final EntityTypeTest<Entity, U> filter, final AABB box, final AbortableIterationConsumer<U> action) {
|
|
+ List<Entity> entities = new ArrayList<>();
|
|
+ this.getEntitiesWithoutDragonParts(null, box, entities, null);
|
|
+ for (int i = 0, len = entities.size(); i < len; ++i) {
|
|
+ final U casted = filter.tryCast(entities.get(i));
|
|
+ if (casted != null && action.accept(casted).shouldAbort()) {
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void entityStatusChange(final Entity entity, final ChunkEntitySlices slices, final Visibility oldVisibility, final Visibility newVisibility, final boolean moved,
|
|
+ final boolean created, final boolean destroyed) {
|
|
+ TickThread.ensureTickThread(entity, "Entity status change must only happen on the main thread");
|
|
+
|
|
+ if (entity.updatingSectionStatus) {
|
|
+ // recursive status update
|
|
+ LOGGER.error("Cannot recursively update entity chunk status for entity " + entity, new Throwable());
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final boolean entityStatusUpdateBefore = slices == null ? false : slices.startPreventingStatusUpdates();
|
|
+
|
|
+ if (entityStatusUpdateBefore) {
|
|
+ LOGGER.error("Cannot update chunk status for entity " + entity + " since entity chunk (" + slices.chunkX + "," + slices.chunkZ + ") is receiving update", new Throwable());
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ try {
|
|
+ final Boolean ticketBlockBefore = this.world.chunkTaskScheduler.chunkHolderManager.blockTicketUpdates();
|
|
+ try {
|
|
+ entity.updatingSectionStatus = true;
|
|
+ try {
|
|
+ if (created) {
|
|
+ EntityLookup.this.worldCallback.onCreated(entity);
|
|
+ }
|
|
+
|
|
+ if (oldVisibility == newVisibility) {
|
|
+ if (moved && newVisibility.isAccessible()) {
|
|
+ EntityLookup.this.worldCallback.onSectionChange(entity);
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (newVisibility.ordinal() > oldVisibility.ordinal()) {
|
|
+ // status upgrade
|
|
+ if (!oldVisibility.isAccessible() && newVisibility.isAccessible()) {
|
|
+ this.accessibleEntities.add(entity);
|
|
+ EntityLookup.this.worldCallback.onTrackingStart(entity);
|
|
+ }
|
|
+
|
|
+ if (!oldVisibility.isTicking() && newVisibility.isTicking()) {
|
|
+ EntityLookup.this.worldCallback.onTickingStart(entity);
|
|
+ }
|
|
+ } else {
|
|
+ // status downgrade
|
|
+ if (oldVisibility.isTicking() && !newVisibility.isTicking()) {
|
|
+ EntityLookup.this.worldCallback.onTickingEnd(entity);
|
|
+ }
|
|
+
|
|
+ if (oldVisibility.isAccessible() && !newVisibility.isAccessible()) {
|
|
+ this.accessibleEntities.remove(entity);
|
|
+ EntityLookup.this.worldCallback.onTrackingEnd(entity);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (moved && newVisibility.isAccessible()) {
|
|
+ EntityLookup.this.worldCallback.onSectionChange(entity);
|
|
+ }
|
|
+
|
|
+ if (destroyed) {
|
|
+ EntityLookup.this.worldCallback.onDestroyed(entity);
|
|
+ }
|
|
+ } finally {
|
|
+ entity.updatingSectionStatus = false;
|
|
+ }
|
|
+ } finally {
|
|
+ this.world.chunkTaskScheduler.chunkHolderManager.unblockTicketUpdates(ticketBlockBefore);
|
|
+ }
|
|
+ } finally {
|
|
+ if (slices != null) {
|
|
+ slices.stopPreventingStatusUpdates(false);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void chunkStatusChange(final int x, final int z, final FullChunkStatus newStatus) {
|
|
+ this.getChunk(x, z).updateStatus(newStatus, this);
|
|
+ }
|
|
+
|
|
+ public void addLegacyChunkEntities(final List<Entity> entities, final ChunkPos forChunk) {
|
|
+ this.addEntityChunk(entities, forChunk, true);
|
|
+ }
|
|
+
|
|
+ public void addEntityChunkEntities(final List<Entity> entities, final ChunkPos forChunk) {
|
|
+ this.addEntityChunk(entities, forChunk, true);
|
|
+ }
|
|
+
|
|
+ public void addWorldGenChunkEntities(final List<Entity> entities, final ChunkPos forChunk) {
|
|
+ this.addEntityChunk(entities, forChunk, false);
|
|
+ }
|
|
+
|
|
+ private void addRecursivelySafe(final Entity root, final boolean fromDisk) {
|
|
+ if (!this.addEntity(root, fromDisk)) {
|
|
+ // possible we are a passenger, and so should dismount from any valid entity in the world
|
|
+ root.stopRiding(true);
|
|
+ return;
|
|
+ }
|
|
+ for (final Entity passenger : root.getPassengers()) {
|
|
+ this.addRecursivelySafe(passenger, fromDisk);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void addEntityChunk(final List<Entity> entities, final ChunkPos forChunk, final boolean fromDisk) {
|
|
+ for (int i = 0, len = entities.size(); i < len; ++i) {
|
|
+ final Entity entity = entities.get(i);
|
|
+ if (entity.isPassenger()) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (!entity.chunkPosition().equals(forChunk)) {
|
|
+ LOGGER.warn("Root entity " + entity + " is outside of serialized chunk " + forChunk);
|
|
+ // can't set removed here, as we may not own the chunk position
|
|
+ // skip the entity
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final Vec3 rootPosition = entity.position();
|
|
+
|
|
+ // always adjust positions before adding passengers in case plugins access the entity, and so that
|
|
+ // they are added to the right entity chunk
|
|
+ for (final Entity passenger : entity.getIndirectPassengers()) {
|
|
+ if (!passenger.chunkPosition().equals(forChunk)) {
|
|
+ passenger.setPosRaw(rootPosition.x, rootPosition.y, rootPosition.z, true);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.addRecursivelySafe(entity, fromDisk);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public boolean addNewEntity(final Entity entity) {
|
|
+ return this.addEntity(entity, false);
|
|
+ }
|
|
+
|
|
+ public static Visibility getEntityStatus(final Entity entity) {
|
|
+ if (entity.isAlwaysTicking()) {
|
|
+ return Visibility.TICKING;
|
|
+ }
|
|
+ final FullChunkStatus entityStatus = entity.chunkStatus;
|
|
+ return Visibility.fromFullChunkStatus(entityStatus == null ? FullChunkStatus.INACCESSIBLE : entityStatus);
|
|
+ }
|
|
+
|
|
+ private boolean addEntity(final Entity entity, final boolean fromDisk) {
|
|
+ final BlockPos pos = entity.blockPosition();
|
|
+ final int sectionX = pos.getX() >> 4;
|
|
+ final int sectionY = Mth.clamp(pos.getY() >> 4, this.minSection, this.maxSection);
|
|
+ final int sectionZ = pos.getZ() >> 4;
|
|
+ TickThread.ensureTickThread(this.world, sectionX, sectionZ, "Cannot add entity off-main thread");
|
|
+
|
|
+ if (entity.isRemoved()) {
|
|
+ LOGGER.warn("Refusing to add removed entity: " + entity);
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (entity.updatingSectionStatus) {
|
|
+ LOGGER.warn("Entity " + entity + " is currently prevented from being added/removed to world since it is processing section status updates", new Throwable());
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (fromDisk) {
|
|
+ ChunkSystem.onEntityPreAdd(this.world, entity);
|
|
+ if (entity.isRemoved()) {
|
|
+ // removed from checkDupeUUID call
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.entityByLock.writeLock();
|
|
+ try {
|
|
+ if (this.entityById.containsKey(entity.getId())) {
|
|
+ LOGGER.warn("Entity id already exists: " + entity.getId() + ", mapped to " + this.entityById.get(entity.getId()) + ", can't add " + entity);
|
|
+ return false;
|
|
+ }
|
|
+ if (this.entityByUUID.containsKey(entity.getUUID())) {
|
|
+ LOGGER.warn("Entity uuid already exists: " + entity.getUUID() + ", mapped to " + this.entityByUUID.get(entity.getUUID()) + ", can't add " + entity);
|
|
+ return false;
|
|
+ }
|
|
+ this.entityById.put(entity.getId(), entity);
|
|
+ this.entityByUUID.put(entity.getUUID(), entity);
|
|
+ } finally {
|
|
+ this.entityByLock.tryUnlockWrite();
|
|
+ }
|
|
+
|
|
+ entity.sectionX = sectionX;
|
|
+ entity.sectionY = sectionY;
|
|
+ entity.sectionZ = sectionZ;
|
|
+ final ChunkEntitySlices slices = this.getOrCreateChunk(sectionX, sectionZ);
|
|
+ if (!slices.addEntity(entity, sectionY)) {
|
|
+ LOGGER.warn("Entity " + entity + " added to world '" + this.world.getWorld().getName() + "', but was already contained in entity chunk (" + sectionX + "," + sectionZ + ")");
|
|
+ }
|
|
+
|
|
+ entity.setLevelCallback(new EntityCallback(entity));
|
|
+
|
|
+ this.entityStatusChange(entity, slices, Visibility.HIDDEN, getEntityStatus(entity), false, !fromDisk, false);
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public boolean canRemoveEntity(final Entity entity) {
|
|
+ if (entity.updatingSectionStatus) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final int sectionX = entity.sectionX;
|
|
+ final int sectionZ = entity.sectionZ;
|
|
+ final ChunkEntitySlices slices = this.getChunk(sectionX, sectionZ);
|
|
+ return slices == null || !slices.isPreventingStatusUpdates();
|
|
+ }
|
|
+
|
|
+ private void removeEntity(final Entity entity) {
|
|
+ final int sectionX = entity.sectionX;
|
|
+ final int sectionY = entity.sectionY;
|
|
+ final int sectionZ = entity.sectionZ;
|
|
+ TickThread.ensureTickThread(this.world, sectionX, sectionZ, "Cannot remove entity off-main");
|
|
+ if (!entity.isRemoved()) {
|
|
+ throw new IllegalStateException("Only call Entity#setRemoved to remove an entity");
|
|
+ }
|
|
+ final ChunkEntitySlices slices = this.getChunk(sectionX, sectionZ);
|
|
+ // all entities should be in a chunk
|
|
+ if (slices == null) {
|
|
+ LOGGER.warn("Cannot remove entity " + entity + " from null entity slices (" + sectionX + "," + sectionZ + ")");
|
|
+ } else {
|
|
+ if (slices.isPreventingStatusUpdates()) {
|
|
+ throw new IllegalStateException("Attempting to remove entity " + entity + " from entity slices (" + sectionX + "," + sectionZ + ") that is receiving status updates");
|
|
+ }
|
|
+ if (!slices.removeEntity(entity, sectionY)) {
|
|
+ LOGGER.warn("Failed to remove entity " + entity + " from entity slices (" + sectionX + "," + sectionZ + ")");
|
|
+ }
|
|
+ }
|
|
+ entity.sectionX = entity.sectionY = entity.sectionZ = Integer.MIN_VALUE;
|
|
+
|
|
+ this.entityByLock.writeLock();
|
|
+ try {
|
|
+ if (!this.entityById.remove(entity.getId(), entity)) {
|
|
+ LOGGER.warn("Failed to remove entity " + entity + " by id, current entity mapped: " + this.entityById.get(entity.getId()));
|
|
+ }
|
|
+ if (!this.entityByUUID.remove(entity.getUUID(), entity)) {
|
|
+ LOGGER.warn("Failed to remove entity " + entity + " by uuid, current entity mapped: " + this.entityByUUID.get(entity.getUUID()));
|
|
+ }
|
|
+ } finally {
|
|
+ this.entityByLock.tryUnlockWrite();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private ChunkEntitySlices moveEntity(final Entity entity) {
|
|
+ // ensure we own the entity
|
|
+ TickThread.ensureTickThread(entity, "Cannot move entity off-main");
|
|
+
|
|
+ final BlockPos newPos = entity.blockPosition();
|
|
+ final int newSectionX = newPos.getX() >> 4;
|
|
+ final int newSectionY = Mth.clamp(newPos.getY() >> 4, this.minSection, this.maxSection);
|
|
+ final int newSectionZ = newPos.getZ() >> 4;
|
|
+
|
|
+ if (newSectionX == entity.sectionX && newSectionY == entity.sectionY && newSectionZ == entity.sectionZ) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ // ensure the new section is owned by this tick thread
|
|
+ TickThread.ensureTickThread(this.world, newSectionX, newSectionZ, "Cannot move entity off-main");
|
|
+
|
|
+ // ensure the old section is owned by this tick thread
|
|
+ TickThread.ensureTickThread(this.world, entity.sectionX, entity.sectionZ, "Cannot move entity off-main");
|
|
+
|
|
+ final ChunkEntitySlices old = this.getChunk(entity.sectionX, entity.sectionZ);
|
|
+ final ChunkEntitySlices slices = this.getOrCreateChunk(newSectionX, newSectionZ);
|
|
+
|
|
+ if (!old.removeEntity(entity, entity.sectionY)) {
|
|
+ LOGGER.warn("Could not remove entity " + entity + " from its old chunk section (" + entity.sectionX + "," + entity.sectionY + "," + entity.sectionZ + ") since it was not contained in the section");
|
|
+ }
|
|
+
|
|
+ if (!slices.addEntity(entity, newSectionY)) {
|
|
+ LOGGER.warn("Could not add entity " + entity + " to its new chunk section (" + newSectionX + "," + newSectionY + "," + newSectionZ + ") as it is already contained in the section");
|
|
+ }
|
|
+
|
|
+ entity.sectionX = newSectionX;
|
|
+ entity.sectionY = newSectionY;
|
|
+ entity.sectionZ = newSectionZ;
|
|
+
|
|
+ return slices;
|
|
+ }
|
|
+
|
|
+ public void getEntitiesWithoutDragonParts(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
|
|
+ final int minChunkX = (Mth.floor(box.minX) - 2) >> 4;
|
|
+ final int minChunkZ = (Mth.floor(box.minZ) - 2) >> 4;
|
|
+ final int maxChunkX = (Mth.floor(box.maxX) + 2) >> 4;
|
|
+ final int maxChunkZ = (Mth.floor(box.maxZ) + 2) >> 4;
|
|
+
|
|
+ final int minRegionX = minChunkX >> REGION_SHIFT;
|
|
+ final int minRegionZ = minChunkZ >> REGION_SHIFT;
|
|
+ final int maxRegionX = maxChunkX >> REGION_SHIFT;
|
|
+ final int maxRegionZ = maxChunkZ >> REGION_SHIFT;
|
|
+
|
|
+ for (int currRegionZ = minRegionZ; currRegionZ <= maxRegionZ; ++currRegionZ) {
|
|
+ final int minZ = currRegionZ == minRegionZ ? minChunkZ & REGION_MASK : 0;
|
|
+ final int maxZ = currRegionZ == maxRegionZ ? maxChunkZ & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currRegionX = minRegionX; currRegionX <= maxRegionX; ++currRegionX) {
|
|
+ final ChunkSlicesRegion region = this.getRegion(currRegionX, currRegionZ);
|
|
+
|
|
+ if (region == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final int minX = currRegionX == minRegionX ? minChunkX & REGION_MASK : 0;
|
|
+ final int maxX = currRegionX == maxRegionX ? maxChunkX & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
|
|
+ for (int currX = minX; currX <= maxX; ++currX) {
|
|
+ final ChunkEntitySlices chunk = region.get(currX | (currZ << REGION_SHIFT));
|
|
+ if (chunk == null || !chunk.status.isOrAfter(FullChunkStatus.FULL)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ chunk.getEntitiesWithoutDragonParts(except, box, into, predicate);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void getEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
|
|
+ final int minChunkX = (Mth.floor(box.minX) - 2) >> 4;
|
|
+ final int minChunkZ = (Mth.floor(box.minZ) - 2) >> 4;
|
|
+ final int maxChunkX = (Mth.floor(box.maxX) + 2) >> 4;
|
|
+ final int maxChunkZ = (Mth.floor(box.maxZ) + 2) >> 4;
|
|
+
|
|
+ final int minRegionX = minChunkX >> REGION_SHIFT;
|
|
+ final int minRegionZ = minChunkZ >> REGION_SHIFT;
|
|
+ final int maxRegionX = maxChunkX >> REGION_SHIFT;
|
|
+ final int maxRegionZ = maxChunkZ >> REGION_SHIFT;
|
|
+
|
|
+ for (int currRegionZ = minRegionZ; currRegionZ <= maxRegionZ; ++currRegionZ) {
|
|
+ final int minZ = currRegionZ == minRegionZ ? minChunkZ & REGION_MASK : 0;
|
|
+ final int maxZ = currRegionZ == maxRegionZ ? maxChunkZ & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currRegionX = minRegionX; currRegionX <= maxRegionX; ++currRegionX) {
|
|
+ final ChunkSlicesRegion region = this.getRegion(currRegionX, currRegionZ);
|
|
+
|
|
+ if (region == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final int minX = currRegionX == minRegionX ? minChunkX & REGION_MASK : 0;
|
|
+ final int maxX = currRegionX == maxRegionX ? maxChunkX & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
|
|
+ for (int currX = minX; currX <= maxX; ++currX) {
|
|
+ final ChunkEntitySlices chunk = region.get(currX | (currZ << REGION_SHIFT));
|
|
+ if (chunk == null || !chunk.status.isOrAfter(FullChunkStatus.FULL)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ chunk.getEntities(except, box, into, predicate);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void getHardCollidingEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
|
|
+ final int minChunkX = (Mth.floor(box.minX) - 2) >> 4;
|
|
+ final int minChunkZ = (Mth.floor(box.minZ) - 2) >> 4;
|
|
+ final int maxChunkX = (Mth.floor(box.maxX) + 2) >> 4;
|
|
+ final int maxChunkZ = (Mth.floor(box.maxZ) + 2) >> 4;
|
|
+
|
|
+ final int minRegionX = minChunkX >> REGION_SHIFT;
|
|
+ final int minRegionZ = minChunkZ >> REGION_SHIFT;
|
|
+ final int maxRegionX = maxChunkX >> REGION_SHIFT;
|
|
+ final int maxRegionZ = maxChunkZ >> REGION_SHIFT;
|
|
+
|
|
+ for (int currRegionZ = minRegionZ; currRegionZ <= maxRegionZ; ++currRegionZ) {
|
|
+ final int minZ = currRegionZ == minRegionZ ? minChunkZ & REGION_MASK : 0;
|
|
+ final int maxZ = currRegionZ == maxRegionZ ? maxChunkZ & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currRegionX = minRegionX; currRegionX <= maxRegionX; ++currRegionX) {
|
|
+ final ChunkSlicesRegion region = this.getRegion(currRegionX, currRegionZ);
|
|
+
|
|
+ if (region == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final int minX = currRegionX == minRegionX ? minChunkX & REGION_MASK : 0;
|
|
+ final int maxX = currRegionX == maxRegionX ? maxChunkX & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
|
|
+ for (int currX = minX; currX <= maxX; ++currX) {
|
|
+ final ChunkEntitySlices chunk = region.get(currX | (currZ << REGION_SHIFT));
|
|
+ if (chunk == null || !chunk.status.isOrAfter(FullChunkStatus.FULL)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ chunk.getHardCollidingEntities(except, box, into, predicate);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public <T extends Entity> void getEntities(final EntityType<?> type, final AABB box, final List<? super T> into,
|
|
+ final Predicate<? super T> predicate) {
|
|
+ final int minChunkX = (Mth.floor(box.minX) - 2) >> 4;
|
|
+ final int minChunkZ = (Mth.floor(box.minZ) - 2) >> 4;
|
|
+ final int maxChunkX = (Mth.floor(box.maxX) + 2) >> 4;
|
|
+ final int maxChunkZ = (Mth.floor(box.maxZ) + 2) >> 4;
|
|
+
|
|
+ final int minRegionX = minChunkX >> REGION_SHIFT;
|
|
+ final int minRegionZ = minChunkZ >> REGION_SHIFT;
|
|
+ final int maxRegionX = maxChunkX >> REGION_SHIFT;
|
|
+ final int maxRegionZ = maxChunkZ >> REGION_SHIFT;
|
|
+
|
|
+ for (int currRegionZ = minRegionZ; currRegionZ <= maxRegionZ; ++currRegionZ) {
|
|
+ final int minZ = currRegionZ == minRegionZ ? minChunkZ & REGION_MASK : 0;
|
|
+ final int maxZ = currRegionZ == maxRegionZ ? maxChunkZ & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currRegionX = minRegionX; currRegionX <= maxRegionX; ++currRegionX) {
|
|
+ final ChunkSlicesRegion region = this.getRegion(currRegionX, currRegionZ);
|
|
+
|
|
+ if (region == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final int minX = currRegionX == minRegionX ? minChunkX & REGION_MASK : 0;
|
|
+ final int maxX = currRegionX == maxRegionX ? maxChunkX & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
|
|
+ for (int currX = minX; currX <= maxX; ++currX) {
|
|
+ final ChunkEntitySlices chunk = region.get(currX | (currZ << REGION_SHIFT));
|
|
+ if (chunk == null || !chunk.status.isOrAfter(FullChunkStatus.FULL)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ chunk.getEntities(type, box, (List)into, (Predicate)predicate);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public <T extends Entity> void getEntities(final Class<? extends T> clazz, final Entity except, final AABB box, final List<? super T> into,
|
|
+ final Predicate<? super T> predicate) {
|
|
+ final int minChunkX = (Mth.floor(box.minX) - 2) >> 4;
|
|
+ final int minChunkZ = (Mth.floor(box.minZ) - 2) >> 4;
|
|
+ final int maxChunkX = (Mth.floor(box.maxX) + 2) >> 4;
|
|
+ final int maxChunkZ = (Mth.floor(box.maxZ) + 2) >> 4;
|
|
+
|
|
+ final int minRegionX = minChunkX >> REGION_SHIFT;
|
|
+ final int minRegionZ = minChunkZ >> REGION_SHIFT;
|
|
+ final int maxRegionX = maxChunkX >> REGION_SHIFT;
|
|
+ final int maxRegionZ = maxChunkZ >> REGION_SHIFT;
|
|
+
|
|
+ for (int currRegionZ = minRegionZ; currRegionZ <= maxRegionZ; ++currRegionZ) {
|
|
+ final int minZ = currRegionZ == minRegionZ ? minChunkZ & REGION_MASK : 0;
|
|
+ final int maxZ = currRegionZ == maxRegionZ ? maxChunkZ & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currRegionX = minRegionX; currRegionX <= maxRegionX; ++currRegionX) {
|
|
+ final ChunkSlicesRegion region = this.getRegion(currRegionX, currRegionZ);
|
|
+
|
|
+ if (region == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final int minX = currRegionX == minRegionX ? minChunkX & REGION_MASK : 0;
|
|
+ final int maxX = currRegionX == maxRegionX ? maxChunkX & REGION_MASK : REGION_MASK;
|
|
+
|
|
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
|
|
+ for (int currX = minX; currX <= maxX; ++currX) {
|
|
+ final ChunkEntitySlices chunk = region.get(currX | (currZ << REGION_SHIFT));
|
|
+ if (chunk == null || !chunk.status.isOrAfter(FullChunkStatus.FULL)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ chunk.getEntities(clazz, except, box, into, predicate);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void entitySectionLoad(final int chunkX, final int chunkZ, final ChunkEntitySlices slices) {
|
|
+ TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Cannot load in entity section off-main");
|
|
+ synchronized (this) {
|
|
+ final ChunkEntitySlices curr = this.getChunk(chunkX, chunkZ);
|
|
+ if (curr != null) {
|
|
+ this.removeChunk(chunkX, chunkZ);
|
|
+
|
|
+ curr.mergeInto(slices);
|
|
+
|
|
+ this.addChunk(chunkX, chunkZ, slices);
|
|
+ } else {
|
|
+ this.addChunk(chunkX, chunkZ, slices);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void entitySectionUnload(final int chunkX, final int chunkZ) {
|
|
+ TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Cannot unload entity section off-main");
|
|
+ this.removeChunk(chunkX, chunkZ);
|
|
+ }
|
|
+
|
|
+ public ChunkEntitySlices getChunk(final int chunkX, final int chunkZ) {
|
|
+ final ChunkSlicesRegion region = this.getRegion(chunkX >> REGION_SHIFT, chunkZ >> REGION_SHIFT);
|
|
+ if (region == null) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ return region.get((chunkX & REGION_MASK) | ((chunkZ & REGION_MASK) << REGION_SHIFT));
|
|
+ }
|
|
+
|
|
+ public ChunkEntitySlices getOrCreateChunk(final int chunkX, final int chunkZ) {
|
|
+ final ChunkSlicesRegion region = this.getRegion(chunkX >> REGION_SHIFT, chunkZ >> REGION_SHIFT);
|
|
+ ChunkEntitySlices ret;
|
|
+ if (region == null || (ret = region.get((chunkX & REGION_MASK) | ((chunkZ & REGION_MASK) << REGION_SHIFT))) == null) {
|
|
+ // loadInEntityChunk will call addChunk for us
|
|
+ return this.world.chunkTaskScheduler.chunkHolderManager.getOrCreateEntityChunk(chunkX, chunkZ, true);
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public ChunkSlicesRegion getRegion(final int regionX, final int regionZ) {
|
|
+ final long key = CoordinateUtils.getChunkKey(regionX, regionZ);
|
|
+ final long attempt = this.stateLock.tryOptimisticRead();
|
|
+ if (attempt != 0L) {
|
|
+ try {
|
|
+ final ChunkSlicesRegion ret = this.regions.get(key);
|
|
+
|
|
+ if (this.stateLock.validate(attempt)) {
|
|
+ return ret;
|
|
+ }
|
|
+ } catch (final Error error) {
|
|
+ throw error;
|
|
+ } catch (final Throwable thr) {
|
|
+ // ignore
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.stateLock.readLock();
|
|
+ try {
|
|
+ return this.regions.get(key);
|
|
+ } finally {
|
|
+ this.stateLock.tryUnlockRead();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private synchronized void removeChunk(final int chunkX, final int chunkZ) {
|
|
+ final long key = CoordinateUtils.getChunkKey(chunkX >> REGION_SHIFT, chunkZ >> REGION_SHIFT);
|
|
+ final int relIndex = (chunkX & REGION_MASK) | ((chunkZ & REGION_MASK) << REGION_SHIFT);
|
|
+
|
|
+ final ChunkSlicesRegion region = this.regions.get(key);
|
|
+ final int remaining = region.remove(relIndex);
|
|
+
|
|
+ if (remaining == 0) {
|
|
+ this.stateLock.writeLock();
|
|
+ try {
|
|
+ this.regions.remove(key);
|
|
+ } finally {
|
|
+ this.stateLock.tryUnlockWrite();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public synchronized void addChunk(final int chunkX, final int chunkZ, final ChunkEntitySlices slices) {
|
|
+ final long key = CoordinateUtils.getChunkKey(chunkX >> REGION_SHIFT, chunkZ >> REGION_SHIFT);
|
|
+ final int relIndex = (chunkX & REGION_MASK) | ((chunkZ & REGION_MASK) << REGION_SHIFT);
|
|
+
|
|
+ ChunkSlicesRegion region = this.regions.get(key);
|
|
+ if (region != null) {
|
|
+ region.add(relIndex, slices);
|
|
+ } else {
|
|
+ region = new ChunkSlicesRegion();
|
|
+ region.add(relIndex, slices);
|
|
+ this.stateLock.writeLock();
|
|
+ try {
|
|
+ this.regions.put(key, region);
|
|
+ } finally {
|
|
+ this.stateLock.tryUnlockWrite();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class ChunkSlicesRegion {
|
|
+
|
|
+ protected final ChunkEntitySlices[] slices = new ChunkEntitySlices[REGION_SIZE * REGION_SIZE];
|
|
+ protected int sliceCount;
|
|
+
|
|
+ public ChunkEntitySlices get(final int index) {
|
|
+ return this.slices[index];
|
|
+ }
|
|
+
|
|
+ public int remove(final int index) {
|
|
+ final ChunkEntitySlices slices = this.slices[index];
|
|
+ if (slices == null) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+
|
|
+ this.slices[index] = null;
|
|
+
|
|
+ return --this.sliceCount;
|
|
+ }
|
|
+
|
|
+ public void add(final int index, final ChunkEntitySlices slices) {
|
|
+ final ChunkEntitySlices curr = this.slices[index];
|
|
+ if (curr != null) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+
|
|
+ this.slices[index] = slices;
|
|
+
|
|
+ ++this.sliceCount;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private final class EntityCallback implements EntityInLevelCallback {
|
|
+
|
|
+ public final Entity entity;
|
|
+
|
|
+ public EntityCallback(final Entity entity) {
|
|
+ this.entity = entity;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void onMove() {
|
|
+ final Entity entity = this.entity;
|
|
+ final Visibility oldVisibility = getEntityStatus(entity);
|
|
+ final ChunkEntitySlices newSlices = EntityLookup.this.moveEntity(this.entity);
|
|
+ if (newSlices == null) {
|
|
+ // no new section, so didn't change sections
|
|
+ return;
|
|
+ }
|
|
+ final Visibility newVisibility = getEntityStatus(entity);
|
|
+
|
|
+ EntityLookup.this.entityStatusChange(entity, newSlices, oldVisibility, newVisibility, true, false, false);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void onRemove(final Entity.RemovalReason reason) {
|
|
+ final Entity entity = this.entity;
|
|
+ TickThread.ensureTickThread(entity, "Cannot remove entity off-main"); // Paper - rewrite chunk system
|
|
+ final Visibility tickingState = EntityLookup.getEntityStatus(entity);
|
|
+
|
|
+ EntityLookup.this.removeEntity(entity);
|
|
+
|
|
+ EntityLookup.this.entityStatusChange(entity, null, tickingState, Visibility.HIDDEN, false, false, reason.shouldDestroy());
|
|
+
|
|
+ this.entity.setLevelCallback(NoOpCallback.INSTANCE);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class NoOpCallback implements EntityInLevelCallback {
|
|
+
|
|
+ public static final NoOpCallback INSTANCE = new NoOpCallback();
|
|
+
|
|
+ @Override
|
|
+ public void onMove() {}
|
|
+
|
|
+ @Override
|
|
+ public void onRemove(final Entity.RemovalReason reason) {}
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java b/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.io;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
|
|
+import ca.spottedleaf.concurrentutil.executor.Cancellable;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedQueueExecutorThread;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadedTaskQueue;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import com.mojang.logging.LogUtils;
|
|
+import io.papermc.paper.util.CoordinateUtils;
|
|
+import io.papermc.paper.util.TickThread;
|
|
+import it.unimi.dsi.fastutil.HashCommon;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.chunk.storage.RegionFile;
|
|
+import net.minecraft.world.level.chunk.storage.RegionFileStorage;
|
|
+import org.slf4j.Logger;
|
|
+import java.io.IOException;
|
|
+import java.lang.invoke.VarHandle;
|
|
+import java.util.concurrent.CompletableFuture;
|
|
+import java.util.concurrent.CompletionException;
|
|
+import java.util.concurrent.ConcurrentHashMap;
|
|
+import java.util.concurrent.atomic.AtomicInteger;
|
|
+import java.util.function.BiConsumer;
|
|
+import java.util.function.BiFunction;
|
|
+import java.util.function.Consumer;
|
|
+import java.util.function.Function;
|
|
+
|
|
+/**
|
|
+ * Prioritised RegionFile I/O executor, responsible for all RegionFile access.
|
|
+ * <p>
|
|
+ * All functions provided are MT-Safe, however certain ordering constraints are recommended:
|
|
+ * <li>
|
|
+ * Chunk saves may not occur for unloaded chunks.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * Tasks must be scheduled on the chunk scheduler thread.
|
|
+ * </li>
|
|
+ * By following these constraints, no chunk data loss should occur with the exception of underlying I/O problems.
|
|
+ * </p>
|
|
+ */
|
|
+public final class RegionFileIOThread extends PrioritisedQueueExecutorThread {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ /**
|
|
+ * The kinds of region files controlled by the region file thread. Add more when needed, and ensure
|
|
+ * getControllerFor is updated.
|
|
+ */
|
|
+ public static enum RegionFileType {
|
|
+ CHUNK_DATA,
|
|
+ POI_DATA,
|
|
+ ENTITY_DATA;
|
|
+ }
|
|
+
|
|
+ protected static final RegionFileType[] CACHED_REGIONFILE_TYPES = RegionFileType.values();
|
|
+
|
|
+ private ChunkDataController getControllerFor(final ServerLevel world, final RegionFileType type) {
|
|
+ switch (type) {
|
|
+ case CHUNK_DATA:
|
|
+ return world.chunkDataControllerNew;
|
|
+ case POI_DATA:
|
|
+ return world.poiDataControllerNew;
|
|
+ case ENTITY_DATA:
|
|
+ return world.entityDataControllerNew;
|
|
+ default:
|
|
+ throw new IllegalStateException("Unknown controller type " + type);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Collects regionfile data for a certain chunk.
|
|
+ */
|
|
+ public static final class RegionFileData {
|
|
+
|
|
+ private final boolean[] hasResult = new boolean[CACHED_REGIONFILE_TYPES.length];
|
|
+ private final CompoundTag[] data = new CompoundTag[CACHED_REGIONFILE_TYPES.length];
|
|
+ private final Throwable[] throwables = new Throwable[CACHED_REGIONFILE_TYPES.length];
|
|
+
|
|
+ /**
|
|
+ * Sets the result associated with the specified regionfile type. Note that
|
|
+ * results can only be set once per regionfile type.
|
|
+ *
|
|
+ * @param type The regionfile type.
|
|
+ * @param data The result to set.
|
|
+ */
|
|
+ public void setData(final RegionFileType type, final CompoundTag data) {
|
|
+ final int index = type.ordinal();
|
|
+
|
|
+ if (this.hasResult[index]) {
|
|
+ throw new IllegalArgumentException("Result already exists for type " + type);
|
|
+ }
|
|
+ this.hasResult[index] = true;
|
|
+ this.data[index] = data;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the result associated with the specified regionfile type. Note that
|
|
+ * results can only be set once per regionfile type.
|
|
+ *
|
|
+ * @param type The regionfile type.
|
|
+ * @param throwable The result to set.
|
|
+ */
|
|
+ public void setThrowable(final RegionFileType type, final Throwable throwable) {
|
|
+ final int index = type.ordinal();
|
|
+
|
|
+ if (this.hasResult[index]) {
|
|
+ throw new IllegalArgumentException("Result already exists for type " + type);
|
|
+ }
|
|
+ this.hasResult[index] = true;
|
|
+ this.throwables[index] = throwable;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns whether there is a result for the specified regionfile type.
|
|
+ *
|
|
+ * @param type Specified regionfile type.
|
|
+ *
|
|
+ * @return Whether a result exists for {@code type}.
|
|
+ */
|
|
+ public boolean hasResult(final RegionFileType type) {
|
|
+ return this.hasResult[type.ordinal()];
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the data result for the regionfile type.
|
|
+ *
|
|
+ * @param type Specified regionfile type.
|
|
+ *
|
|
+ * @throws IllegalArgumentException If the result has not been set for {@code type}.
|
|
+ * @return The data result for the specified type. If the result is a {@code Throwable},
|
|
+ * then returns {@code null}.
|
|
+ */
|
|
+ public CompoundTag getData(final RegionFileType type) {
|
|
+ final int index = type.ordinal();
|
|
+
|
|
+ if (!this.hasResult[index]) {
|
|
+ throw new IllegalArgumentException("Result does not exist for type " + type);
|
|
+ }
|
|
+
|
|
+ return this.data[index];
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the throwable result for the regionfile type.
|
|
+ *
|
|
+ * @param type Specified regionfile type.
|
|
+ *
|
|
+ * @throws IllegalArgumentException If the result has not been set for {@code type}.
|
|
+ * @return The throwable result for the specified type. If the result is an {@code CompoundTag},
|
|
+ * then returns {@code null}.
|
|
+ */
|
|
+ public Throwable getThrowable(final RegionFileType type) {
|
|
+ final int index = type.ordinal();
|
|
+
|
|
+ if (!this.hasResult[index]) {
|
|
+ throw new IllegalArgumentException("Result does not exist for type " + type);
|
|
+ }
|
|
+
|
|
+ return this.throwables[index];
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final Object INIT_LOCK = new Object();
|
|
+
|
|
+ static RegionFileIOThread[] threads;
|
|
+
|
|
+ /* needs to be consistent given a set of parameters */
|
|
+ static RegionFileIOThread selectThread(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
|
|
+ if (threads == null) {
|
|
+ throw new IllegalStateException("Threads not initialised");
|
|
+ }
|
|
+
|
|
+ final int regionX = chunkX >> 5;
|
|
+ final int regionZ = chunkZ >> 5;
|
|
+ final int typeOffset = type.ordinal();
|
|
+
|
|
+ return threads[(System.identityHashCode(world) + regionX + regionZ + typeOffset) % threads.length];
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Shuts down the I/O executor(s). Watis for all tasks to complete if specified.
|
|
+ * Tasks queued during this call might not be accepted, and tasks queued after will not be accepted.
|
|
+ *
|
|
+ * @param wait Whether to wait until all tasks have completed.
|
|
+ */
|
|
+ public static void close(final boolean wait) {
|
|
+ for (int i = 0, len = threads.length; i < len; ++i) {
|
|
+ threads[i].close(false, true);
|
|
+ }
|
|
+ if (wait) {
|
|
+ RegionFileIOThread.flush();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static long[] getExecutedTasks() {
|
|
+ final long[] ret = new long[threads.length];
|
|
+ for (int i = 0, len = threads.length; i < len; ++i) {
|
|
+ ret[i] = threads[i].getTotalTasksExecuted();
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public static long[] getTasksScheduled() {
|
|
+ final long[] ret = new long[threads.length];
|
|
+ for (int i = 0, len = threads.length; i < len; ++i) {
|
|
+ ret[i] = threads[i].getTotalTasksScheduled();
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public static void flush() {
|
|
+ for (int i = 0, len = threads.length; i < len; ++i) {
|
|
+ threads[i].waitUntilAllExecuted();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static void partialFlush(final int totalTasksRemaining) {
|
|
+ long failures = 1L; // start out at 0.25ms
|
|
+
|
|
+ for (;;) {
|
|
+ final long[] executed = getExecutedTasks();
|
|
+ final long[] scheduled = getTasksScheduled();
|
|
+
|
|
+ long sum = 0;
|
|
+ for (int i = 0; i < executed.length; ++i) {
|
|
+ sum += scheduled[i] - executed[i];
|
|
+ }
|
|
+
|
|
+ if (sum <= totalTasksRemaining) {
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ failures = ConcurrentUtil.linearLongBackoff(failures, 250_000L, 5_000_000L); // 500us, 5ms
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Inits the executor with the specified number of threads.
|
|
+ *
|
|
+ * @param threads Specified number of threads.
|
|
+ */
|
|
+ public static void init(final int threads) {
|
|
+ synchronized (INIT_LOCK) {
|
|
+ if (RegionFileIOThread.threads != null) {
|
|
+ throw new IllegalStateException("Already initialised threads");
|
|
+ }
|
|
+
|
|
+ RegionFileIOThread.threads = new RegionFileIOThread[threads];
|
|
+
|
|
+ for (int i = 0; i < threads; ++i) {
|
|
+ RegionFileIOThread.threads[i] = new RegionFileIOThread(i);
|
|
+ RegionFileIOThread.threads[i].start();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private RegionFileIOThread(final int threadNumber) {
|
|
+ super(new PrioritisedThreadedTaskQueue(), (int)(1.0e6)); // 1.0ms spinwait time
|
|
+ this.setName("RegionFile I/O Thread #" + threadNumber);
|
|
+ this.setPriority(Thread.NORM_PRIORITY - 2); // we keep priority close to normal because threads can wait on us
|
|
+ this.setUncaughtExceptionHandler((final Thread thread, final Throwable thr) -> {
|
|
+ LOGGER.error("Uncaught exception thrown from I/O thread, report this! Thread: " + thread.getName(), thr);
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns whether the current thread is a regionfile I/O executor.
|
|
+ * @return Whether the current thread is a regionfile I/O executor.
|
|
+ */
|
|
+ public static boolean isRegionFileThread() {
|
|
+ return Thread.currentThread() instanceof RegionFileIOThread;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the priority associated with blocking I/O based on the current thread. The goal is to avoid
|
|
+ * dumb plugins from taking away priority from threads we consider crucial.
|
|
+ * @return The priroity to use with blocking I/O on the current thread.
|
|
+ */
|
|
+ public static PrioritisedExecutor.Priority getIOBlockingPriorityForCurrentThread() {
|
|
+ if (TickThread.isTickThread()) {
|
|
+ return PrioritisedExecutor.Priority.BLOCKING;
|
|
+ }
|
|
+ return PrioritisedExecutor.Priority.HIGHEST;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the current {@code CompoundTag} pending for write for the specified chunk & regionfile type.
|
|
+ * Note that this does not copy the result, so do not modify the result returned.
|
|
+ *
|
|
+ * @param world Specified world.
|
|
+ * @param chunkX Specified chunk x.
|
|
+ * @param chunkZ Specified chunk z.
|
|
+ * @param type Specified regionfile type.
|
|
+ *
|
|
+ * @return The compound tag associated for the specified chunk. {@code null} if no write was pending, or if {@code null} is the write pending.
|
|
+ */
|
|
+ public static CompoundTag getPendingWrite(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
|
|
+ final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
|
|
+ return thread.getPendingWriteInternal(world, chunkX, chunkZ, type);
|
|
+ }
|
|
+
|
|
+ CompoundTag getPendingWriteInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
|
|
+ final ChunkDataController taskController = this.getControllerFor(world, type);
|
|
+ final ChunkDataTask task = taskController.tasks.get(Long.valueOf(CoordinateUtils.getChunkKey(chunkX, chunkZ)));
|
|
+
|
|
+ if (task == null) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ final CompoundTag ret = task.inProgressWrite;
|
|
+
|
|
+ return ret == ChunkDataTask.NOTHING_TO_WRITE ? null : ret;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the priority for the specified regionfile type for the specified chunk.
|
|
+ * @param world Specified world.
|
|
+ * @param chunkX Specified chunk x.
|
|
+ * @param chunkZ Specified chunk z.
|
|
+ * @param type Specified regionfile type.
|
|
+ * @return The priority for the chunk
|
|
+ */
|
|
+ public static PrioritisedExecutor.Priority getPriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
|
|
+ final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
|
|
+ return thread.getPriorityInternal(world, chunkX, chunkZ, type);
|
|
+ }
|
|
+
|
|
+ PrioritisedExecutor.Priority getPriorityInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
|
|
+ final ChunkDataController taskController = this.getControllerFor(world, type);
|
|
+ final ChunkDataTask task = taskController.tasks.get(Long.valueOf(CoordinateUtils.getChunkKey(chunkX, chunkZ)));
|
|
+
|
|
+ if (task == null) {
|
|
+ return PrioritisedExecutor.Priority.COMPLETING;
|
|
+ }
|
|
+
|
|
+ return task.prioritisedTask.getPriority();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the priority for all regionfile types for the specified chunk. Note that great care should
|
|
+ * be taken using this method, as there can be multiple tasks tied to the same chunk that want different
|
|
+ * priorities.
|
|
+ *
|
|
+ * @param world Specified world.
|
|
+ * @param chunkX Specified chunk x.
|
|
+ * @param chunkZ Specified chunk z.
|
|
+ * @param priority New priority.
|
|
+ *
|
|
+ * @see #raisePriority(ServerLevel, int, int, Priority)
|
|
+ * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ * @see #lowerPriority(ServerLevel, int, int, Priority)
|
|
+ * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ */
|
|
+ public static void setPriority(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
|
|
+ RegionFileIOThread.setPriority(world, chunkX, chunkZ, type, priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the priority for the specified regionfile type for the specified chunk. Note that great care should
|
|
+ * be taken using this method, as there can be multiple tasks tied to the same chunk that want different
|
|
+ * priorities.
|
|
+ *
|
|
+ * @param world Specified world.
|
|
+ * @param chunkX Specified chunk x.
|
|
+ * @param chunkZ Specified chunk z.
|
|
+ * @param type Specified regionfile type.
|
|
+ * @param priority New priority.
|
|
+ *
|
|
+ * @see #raisePriority(ServerLevel, int, int, Priority)
|
|
+ * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ * @see #lowerPriority(ServerLevel, int, int, Priority)
|
|
+ * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ */
|
|
+ public static void setPriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
|
|
+ thread.setPriorityInternal(world, chunkX, chunkZ, type, priority);
|
|
+ }
|
|
+
|
|
+ void setPriorityInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkDataController taskController = this.getControllerFor(world, type);
|
|
+ final ChunkDataTask task = taskController.tasks.get(Long.valueOf(CoordinateUtils.getChunkKey(chunkX, chunkZ)));
|
|
+
|
|
+ if (task != null) {
|
|
+ task.prioritisedTask.setPriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Raises the priority for all regionfile types for the specified chunk.
|
|
+ *
|
|
+ * @param world Specified world.
|
|
+ * @param chunkX Specified chunk x.
|
|
+ * @param chunkZ Specified chunk z.
|
|
+ * @param priority New priority.
|
|
+ *
|
|
+ * @see #setPriority(ServerLevel, int, int, Priority)
|
|
+ * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ * @see #lowerPriority(ServerLevel, int, int, Priority)
|
|
+ * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ */
|
|
+ public static void raisePriority(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
|
|
+ RegionFileIOThread.raisePriority(world, chunkX, chunkZ, type, priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Raises the priority for the specified regionfile type for the specified chunk.
|
|
+ *
|
|
+ * @param world Specified world.
|
|
+ * @param chunkX Specified chunk x.
|
|
+ * @param chunkZ Specified chunk z.
|
|
+ * @param type Specified regionfile type.
|
|
+ * @param priority New priority.
|
|
+ *
|
|
+ * @see #setPriority(ServerLevel, int, int, Priority)
|
|
+ * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ * @see #lowerPriority(ServerLevel, int, int, Priority)
|
|
+ * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ */
|
|
+ public static void raisePriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
|
|
+ thread.raisePriorityInternal(world, chunkX, chunkZ, type, priority);
|
|
+ }
|
|
+
|
|
+ void raisePriorityInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkDataController taskController = this.getControllerFor(world, type);
|
|
+ final ChunkDataTask task = taskController.tasks.get(Long.valueOf(CoordinateUtils.getChunkKey(chunkX, chunkZ)));
|
|
+
|
|
+ if (task != null) {
|
|
+ task.prioritisedTask.raisePriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Lowers the priority for all regionfile types for the specified chunk.
|
|
+ *
|
|
+ * @param world Specified world.
|
|
+ * @param chunkX Specified chunk x.
|
|
+ * @param chunkZ Specified chunk z.
|
|
+ * @param priority New priority.
|
|
+ *
|
|
+ * @see #raisePriority(ServerLevel, int, int, Priority)
|
|
+ * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ * @see #setPriority(ServerLevel, int, int, Priority)
|
|
+ * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ */
|
|
+ public static void lowerPriority(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
|
|
+ RegionFileIOThread.lowerPriority(world, chunkX, chunkZ, type, priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Lowers the priority for the specified regionfile type for the specified chunk.
|
|
+ *
|
|
+ * @param world Specified world.
|
|
+ * @param chunkX Specified chunk x.
|
|
+ * @param chunkZ Specified chunk z.
|
|
+ * @param type Specified regionfile type.
|
|
+ * @param priority New priority.
|
|
+ *
|
|
+ * @see #raisePriority(ServerLevel, int, int, Priority)
|
|
+ * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ * @see #setPriority(ServerLevel, int, int, Priority)
|
|
+ * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
|
|
+ */
|
|
+ public static void lowerPriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
|
|
+ thread.lowerPriorityInternal(world, chunkX, chunkZ, type, priority);
|
|
+ }
|
|
+
|
|
+ void lowerPriorityInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkDataController taskController = this.getControllerFor(world, type);
|
|
+ final ChunkDataTask task = taskController.tasks.get(Long.valueOf(CoordinateUtils.getChunkKey(chunkX, chunkZ)));
|
|
+
|
|
+ if (task != null) {
|
|
+ task.prioritisedTask.lowerPriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules the chunk data to be written asynchronously.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
|
|
+ * saves must be scheduled before a chunk is unloaded.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * Writes may be called concurrently, although only the "later" write will go through.
|
|
+ * </li>
|
|
+ *
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param data Chunk's data
|
|
+ * @param type The regionfile type to write to.
|
|
+ *
|
|
+ * @throws IllegalStateException If the file io thread has shutdown.
|
|
+ */
|
|
+ public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data,
|
|
+ final RegionFileType type) {
|
|
+ RegionFileIOThread.scheduleSave(world, chunkX, chunkZ, data, type, PrioritisedExecutor.Priority.NORMAL);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules the chunk data to be written asynchronously.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
|
|
+ * saves must be scheduled before a chunk is unloaded.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * Writes may be called concurrently, although only the "later" write will go through.
|
|
+ * </li>
|
|
+ *
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param data Chunk's data
|
|
+ * @param type The regionfile type to write to.
|
|
+ * @param priority The minimum priority to schedule at.
|
|
+ *
|
|
+ * @throws IllegalStateException If the file io thread has shutdown.
|
|
+ */
|
|
+ public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data,
|
|
+ final RegionFileType type, final PrioritisedExecutor.Priority priority) {
|
|
+ final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
|
|
+ thread.scheduleSaveInternal(world, chunkX, chunkZ, data, type, priority);
|
|
+ }
|
|
+
|
|
+ void scheduleSaveInternal(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data,
|
|
+ final RegionFileType type, final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkDataController taskController = this.getControllerFor(world, type);
|
|
+
|
|
+ final boolean[] created = new boolean[1];
|
|
+ final ChunkCoordinate key = new ChunkCoordinate(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ final ChunkDataTask task = taskController.tasks.compute(key, (final ChunkCoordinate keyInMap, final ChunkDataTask taskRunning) -> {
|
|
+ if (taskRunning == null || taskRunning.failedWrite) {
|
|
+ // no task is scheduled or the previous write failed - meaning we need to overwrite it
|
|
+
|
|
+ // create task
|
|
+ final ChunkDataTask newTask = new ChunkDataTask(world, chunkX, chunkZ, taskController, RegionFileIOThread.this, priority);
|
|
+ newTask.inProgressWrite = data;
|
|
+ created[0] = true;
|
|
+
|
|
+ return newTask;
|
|
+ }
|
|
+
|
|
+ taskRunning.inProgressWrite = data;
|
|
+
|
|
+ return taskRunning;
|
|
+ });
|
|
+
|
|
+ if (created[0]) {
|
|
+ task.prioritisedTask.queue();
|
|
+ } else {
|
|
+ task.prioritisedTask.raisePriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules a load to be executed asynchronously. This task will load all regionfile types, and then call
|
|
+ * {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)}
|
|
+ * for single load.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
|
|
+ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
|
|
+ * data is undefined behaviour, and can cause deadlock.
|
|
+ * </li>
|
|
+ *
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param onComplete Consumer to execute once this task has completed
|
|
+ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
|
|
+ * of this call.
|
|
+ *
|
|
+ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
|
|
+ *
|
|
+ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
|
|
+ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
|
|
+ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
|
|
+ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
|
|
+ */
|
|
+ public static Cancellable loadAllChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final Consumer<RegionFileData> onComplete, final boolean intendingToBlock) {
|
|
+ return RegionFileIOThread.loadAllChunkData(world, chunkX, chunkZ, onComplete, intendingToBlock, PrioritisedExecutor.Priority.NORMAL);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules a load to be executed asynchronously. This task will load all regionfile types, and then call
|
|
+ * {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)}
|
|
+ * for single load.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
|
|
+ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
|
|
+ * data is undefined behaviour, and can cause deadlock.
|
|
+ * </li>
|
|
+ *
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param onComplete Consumer to execute once this task has completed
|
|
+ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
|
|
+ * of this call.
|
|
+ * @param priority The minimum priority to load the data at.
|
|
+ *
|
|
+ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
|
|
+ *
|
|
+ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
|
|
+ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
|
|
+ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
|
|
+ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
|
|
+ */
|
|
+ public static Cancellable loadAllChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final Consumer<RegionFileData> onComplete, final boolean intendingToBlock,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ return RegionFileIOThread.loadChunkData(world, chunkX, chunkZ, onComplete, intendingToBlock, priority, CACHED_REGIONFILE_TYPES);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules a load to be executed asynchronously. This task will load data for the specified regionfile type(s), and
|
|
+ * then call {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)}
|
|
+ * for single load.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
|
|
+ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
|
|
+ * data is undefined behaviour, and can cause deadlock.
|
|
+ * </li>
|
|
+ *
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param onComplete Consumer to execute once this task has completed
|
|
+ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
|
|
+ * of this call.
|
|
+ * @param types The regionfile type(s) to load.
|
|
+ *
|
|
+ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
|
|
+ *
|
|
+ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
|
|
+ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
|
|
+ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
|
|
+ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
|
|
+ */
|
|
+ public static Cancellable loadChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final Consumer<RegionFileData> onComplete, final boolean intendingToBlock,
|
|
+ final RegionFileType... types) {
|
|
+ return RegionFileIOThread.loadChunkData(world, chunkX, chunkZ, onComplete, intendingToBlock, PrioritisedExecutor.Priority.NORMAL, types);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules a load to be executed asynchronously. This task will load data for the specified regionfile type(s), and
|
|
+ * then call {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)}
|
|
+ * for single load.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
|
|
+ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
|
|
+ * data is undefined behaviour, and can cause deadlock.
|
|
+ * </li>
|
|
+ *
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param onComplete Consumer to execute once this task has completed
|
|
+ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
|
|
+ * of this call.
|
|
+ * @param types The regionfile type(s) to load.
|
|
+ * @param priority The minimum priority to load the data at.
|
|
+ *
|
|
+ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
|
|
+ *
|
|
+ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
|
|
+ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
|
|
+ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
|
|
+ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
|
|
+ */
|
|
+ public static Cancellable loadChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final Consumer<RegionFileData> onComplete, final boolean intendingToBlock,
|
|
+ final PrioritisedExecutor.Priority priority, final RegionFileType... types) {
|
|
+ if (types == null) {
|
|
+ throw new NullPointerException("Types cannot be null");
|
|
+ }
|
|
+ if (types.length == 0) {
|
|
+ throw new IllegalArgumentException("Types cannot be empty");
|
|
+ }
|
|
+
|
|
+ final RegionFileData ret = new RegionFileData();
|
|
+
|
|
+ final Cancellable[] reads = new CancellableRead[types.length];
|
|
+ final AtomicInteger completions = new AtomicInteger();
|
|
+ final int expectedCompletions = types.length;
|
|
+
|
|
+ for (int i = 0; i < expectedCompletions; ++i) {
|
|
+ final RegionFileType type = types[i];
|
|
+ reads[i] = RegionFileIOThread.loadDataAsync(world, chunkX, chunkZ, type,
|
|
+ (final CompoundTag data, final Throwable throwable) -> {
|
|
+ if (throwable != null) {
|
|
+ ret.setThrowable(type, throwable);
|
|
+ } else {
|
|
+ ret.setData(type, data);
|
|
+ }
|
|
+
|
|
+ if (completions.incrementAndGet() == expectedCompletions) {
|
|
+ onComplete.accept(ret);
|
|
+ }
|
|
+ }, intendingToBlock, priority);
|
|
+ }
|
|
+
|
|
+ return new CancellableReads(reads);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules a load to be executed asynchronously. This task will load the specified regionfile type, and then call
|
|
+ * {@code onComplete}.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
|
|
+ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
|
|
+ * data is undefined behaviour, and can cause deadlock.
|
|
+ * </li>
|
|
+ *
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param onComplete Consumer to execute once this task has completed
|
|
+ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
|
|
+ * of this call.
|
|
+ *
|
|
+ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
|
|
+ *
|
|
+ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
|
|
+ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
|
|
+ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
|
|
+ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
|
|
+ */
|
|
+ public static Cancellable loadDataAsync(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final RegionFileType type, final BiConsumer<CompoundTag, Throwable> onComplete,
|
|
+ final boolean intendingToBlock) {
|
|
+ return RegionFileIOThread.loadDataAsync(world, chunkX, chunkZ, type, onComplete, intendingToBlock, PrioritisedExecutor.Priority.NORMAL);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules a load to be executed asynchronously. This task will load the specified regionfile type, and then call
|
|
+ * {@code onComplete}.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
|
|
+ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
|
|
+ * data is undefined behaviour, and can cause deadlock.
|
|
+ * </li>
|
|
+ *
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param onComplete Consumer to execute once this task has completed
|
|
+ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
|
|
+ * of this call.
|
|
+ * @param priority Minimum priority to load the data at.
|
|
+ *
|
|
+ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
|
|
+ *
|
|
+ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
|
|
+ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
|
|
+ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
|
|
+ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
|
|
+ */
|
|
+ public static Cancellable loadDataAsync(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final RegionFileType type, final BiConsumer<CompoundTag, Throwable> onComplete,
|
|
+ final boolean intendingToBlock, final PrioritisedExecutor.Priority priority) {
|
|
+ final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
|
|
+ return thread.loadDataAsyncInternal(world, chunkX, chunkZ, type, onComplete, intendingToBlock, priority);
|
|
+ }
|
|
+
|
|
+ private static Boolean doesRegionFileExist(final int chunkX, final int chunkZ, final boolean intendingToBlock,
|
|
+ final ChunkDataController taskController) {
|
|
+ final ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
|
|
+ if (intendingToBlock) {
|
|
+ return taskController.computeForRegionFile(chunkX, chunkZ, true, (final RegionFile file) -> {
|
|
+ if (file == null) { // null if no regionfile exists
|
|
+ return Boolean.FALSE;
|
|
+ }
|
|
+
|
|
+ return file.hasChunk(chunkPos) ? Boolean.TRUE : Boolean.FALSE;
|
|
+ });
|
|
+ } else {
|
|
+ // first check if the region file for sure does not exist
|
|
+ if (taskController.doesRegionFileNotExist(chunkX, chunkZ)) {
|
|
+ return Boolean.FALSE;
|
|
+ } // else: it either exists or is not known, fall back to checking the loaded region file
|
|
+
|
|
+ return taskController.computeForRegionFileIfLoaded(chunkX, chunkZ, (final RegionFile file) -> {
|
|
+ if (file == null) { // null if not loaded
|
|
+ // not sure at this point, let the I/O thread figure it out
|
|
+ return Boolean.TRUE;
|
|
+ }
|
|
+
|
|
+ return file.hasChunk(chunkPos) ? Boolean.TRUE : Boolean.FALSE;
|
|
+ });
|
|
+ }
|
|
+ }
|
|
+
|
|
+ Cancellable loadDataAsyncInternal(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final RegionFileType type, final BiConsumer<CompoundTag, Throwable> onComplete,
|
|
+ final boolean intendingToBlock, final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkDataController taskController = this.getControllerFor(world, type);
|
|
+
|
|
+ final ImmediateCallbackCompletion callbackInfo = new ImmediateCallbackCompletion();
|
|
+
|
|
+ final ChunkCoordinate key = new ChunkCoordinate(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ final BiFunction<ChunkCoordinate, ChunkDataTask, ChunkDataTask> compute = (final ChunkCoordinate keyInMap, final ChunkDataTask running) -> {
|
|
+ if (running == null) {
|
|
+ // not scheduled
|
|
+
|
|
+ if (callbackInfo.regionFileCalculation == null) {
|
|
+ // caller will compute this outside of compute(), to avoid holding the bin lock
|
|
+ callbackInfo.needsRegionFileTest = true;
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ if (callbackInfo.regionFileCalculation == Boolean.FALSE) {
|
|
+ // not on disk
|
|
+ callbackInfo.data = null;
|
|
+ callbackInfo.throwable = null;
|
|
+ callbackInfo.completeNow = true;
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ // set up task
|
|
+ final ChunkDataTask newTask = new ChunkDataTask(
|
|
+ world, chunkX, chunkZ, taskController, RegionFileIOThread.this, priority
|
|
+ );
|
|
+ newTask.inProgressRead = new RegionFileIOThread.InProgressRead();
|
|
+ newTask.inProgressRead.waiters.add(onComplete);
|
|
+
|
|
+ callbackInfo.tasksNeedsScheduling = true;
|
|
+ return newTask;
|
|
+ }
|
|
+
|
|
+ final CompoundTag pendingWrite = running.inProgressWrite;
|
|
+
|
|
+ if (pendingWrite == ChunkDataTask.NOTHING_TO_WRITE) {
|
|
+ // need to add to waiters here, because the regionfile thread will use compute() to lock and check for cancellations
|
|
+ if (!running.inProgressRead.addToWaiters(onComplete)) {
|
|
+ callbackInfo.data = running.inProgressRead.value;
|
|
+ callbackInfo.throwable = running.inProgressRead.throwable;
|
|
+ callbackInfo.completeNow = true;
|
|
+ }
|
|
+ return running;
|
|
+ }
|
|
+ // using the result sync here - don't bump priority
|
|
+
|
|
+ // at this stage we have to use the in progress write's data to avoid an order issue
|
|
+ callbackInfo.data = pendingWrite;
|
|
+ callbackInfo.throwable = null;
|
|
+ callbackInfo.completeNow = true;
|
|
+ return running;
|
|
+ };
|
|
+
|
|
+ ChunkDataTask curr = taskController.tasks.get(key);
|
|
+ if (curr == null) {
|
|
+ callbackInfo.regionFileCalculation = doesRegionFileExist(chunkX, chunkZ, intendingToBlock, taskController);
|
|
+ }
|
|
+ ChunkDataTask ret = taskController.tasks.compute(key, compute);
|
|
+ if (callbackInfo.needsRegionFileTest) {
|
|
+ // curr isn't null but when we went into compute() it was
|
|
+ callbackInfo.regionFileCalculation = doesRegionFileExist(chunkX, chunkZ, intendingToBlock, taskController);
|
|
+ // now it should be fine
|
|
+ ret = taskController.tasks.compute(key, compute);
|
|
+ }
|
|
+
|
|
+ // needs to be scheduled
|
|
+ if (callbackInfo.tasksNeedsScheduling) {
|
|
+ ret.prioritisedTask.queue();
|
|
+ } else if (callbackInfo.completeNow) {
|
|
+ try {
|
|
+ onComplete.accept(callbackInfo.data, callbackInfo.throwable);
|
|
+ } catch (final ThreadDeath thr) {
|
|
+ throw thr;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Callback " + ConcurrentUtil.genericToString(onComplete) + " synchronously failed to handle chunk data for task " + ret.toString(), thr);
|
|
+ }
|
|
+ } else {
|
|
+ // we're waiting on a task we didn't schedule, so raise its priority to what we want
|
|
+ ret.prioritisedTask.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ return new CancellableRead(onComplete, ret);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules a load task to be executed asynchronously, and blocks on that task.
|
|
+ *
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param type Regionfile type
|
|
+ * @param priority Minimum priority to load the data at.
|
|
+ *
|
|
+ * @return The chunk data for the chunk. Note that a {@code null} result means the chunk or regionfile does not exist on disk.
|
|
+ *
|
|
+ * @throws IOException If the load fails for any reason
|
|
+ */
|
|
+ public static CompoundTag loadData(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
|
|
+ final PrioritisedExecutor.Priority priority) throws IOException {
|
|
+ final CompletableFuture<CompoundTag> ret = new CompletableFuture<>();
|
|
+
|
|
+ RegionFileIOThread.loadDataAsync(world, chunkX, chunkZ, type, (final CompoundTag compound, final Throwable thr) -> {
|
|
+ if (thr != null) {
|
|
+ ret.completeExceptionally(thr);
|
|
+ } else {
|
|
+ ret.complete(compound);
|
|
+ }
|
|
+ }, true, priority);
|
|
+
|
|
+ try {
|
|
+ return ret.join();
|
|
+ } catch (final CompletionException ex) {
|
|
+ throw new IOException(ex);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class ImmediateCallbackCompletion {
|
|
+
|
|
+ public CompoundTag data;
|
|
+ public Throwable throwable;
|
|
+ public boolean completeNow;
|
|
+ public boolean tasksNeedsScheduling;
|
|
+ public boolean needsRegionFileTest;
|
|
+ public Boolean regionFileCalculation;
|
|
+
|
|
+ }
|
|
+
|
|
+ static final class CancellableRead implements Cancellable {
|
|
+
|
|
+ private BiConsumer<CompoundTag, Throwable> callback;
|
|
+ private RegionFileIOThread.ChunkDataTask task;
|
|
+
|
|
+ CancellableRead(final BiConsumer<CompoundTag, Throwable> callback, final RegionFileIOThread.ChunkDataTask task) {
|
|
+ this.callback = callback;
|
|
+ this.task = task;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean cancel() {
|
|
+ final BiConsumer<CompoundTag, Throwable> callback = this.callback;
|
|
+ final RegionFileIOThread.ChunkDataTask task = this.task;
|
|
+
|
|
+ if (callback == null || task == null) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ this.callback = null;
|
|
+ this.task = null;
|
|
+
|
|
+ final RegionFileIOThread.InProgressRead read = task.inProgressRead;
|
|
+
|
|
+ // read can be null if no read was scheduled (i.e no regionfile existed or chunk in regionfile didn't)
|
|
+ return (read != null && read.waiters.remove(callback));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ static final class CancellableReads implements Cancellable {
|
|
+
|
|
+ private Cancellable[] reads;
|
|
+
|
|
+ protected static final VarHandle READS_HANDLE = ConcurrentUtil.getVarHandle(CancellableReads.class, "reads", Cancellable[].class);
|
|
+
|
|
+ CancellableReads(final Cancellable[] reads) {
|
|
+ this.reads = reads;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean cancel() {
|
|
+ final Cancellable[] reads = (Cancellable[])READS_HANDLE.getAndSet((CancellableReads)this, (Cancellable[])null);
|
|
+
|
|
+ if (reads == null) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ boolean ret = false;
|
|
+
|
|
+ for (final Cancellable read : reads) {
|
|
+ ret |= read.cancel();
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ static final class InProgressRead {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ CompoundTag value;
|
|
+ Throwable throwable;
|
|
+ final MultiThreadedQueue<BiConsumer<CompoundTag, Throwable>> waiters = new MultiThreadedQueue<>();
|
|
+
|
|
+ // rets false if already completed (callback not invoked), true if callback was added
|
|
+ boolean addToWaiters(final BiConsumer<CompoundTag, Throwable> callback) {
|
|
+ return this.waiters.add(callback);
|
|
+ }
|
|
+
|
|
+ void complete(final RegionFileIOThread.ChunkDataTask task, final CompoundTag value, final Throwable throwable) {
|
|
+ this.value = value;
|
|
+ this.throwable = throwable;
|
|
+
|
|
+ BiConsumer<CompoundTag, Throwable> consumer;
|
|
+ while ((consumer = this.waiters.pollOrBlockAdds()) != null) {
|
|
+ try {
|
|
+ consumer.accept(value, throwable);
|
|
+ } catch (final ThreadDeath thr) {
|
|
+ throw thr;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Callback " + ConcurrentUtil.genericToString(consumer) + " failed to handle chunk data for task " + task.toString(), thr);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Class exists to replace {@link Long} usages as keys inside non-fastutil hashtables. The hash for some Long {@code x}
|
|
+ * is defined as {@code (x >>> 32) ^ x}. Chunk keys as long values are defined as {@code ((chunkX & 0xFFFFFFFFL) | (chunkZ << 32))},
|
|
+ * which means the hashcode as a Long value will be {@code chunkX ^ chunkZ}. Given that most chunks are created within a radius arounds players,
|
|
+ * this will lead to many hash collisions. So, this class uses a better hashing algorithm so that usage of
|
|
+ * non-fastutil collections is not degraded.
|
|
+ */
|
|
+ public static final class ChunkCoordinate implements Comparable<ChunkCoordinate> {
|
|
+
|
|
+ public final long key;
|
|
+
|
|
+ public ChunkCoordinate(final long key) {
|
|
+ this.key = key;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int hashCode() {
|
|
+ return (int)HashCommon.mix(this.key);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean equals(final Object obj) {
|
|
+ if (this == obj) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (!(obj instanceof ChunkCoordinate)) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final ChunkCoordinate other = (ChunkCoordinate)obj;
|
|
+
|
|
+ return this.key == other.key;
|
|
+ }
|
|
+
|
|
+ // This class is intended for HashMap/ConcurrentHashMap usage, which do treeify bin nodes if the chain
|
|
+ // is too large. So we should implement compareTo to help.
|
|
+ @Override
|
|
+ public int compareTo(final RegionFileIOThread.ChunkCoordinate other) {
|
|
+ return Long.compare(this.key, other.key);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return new ChunkPos(this.key).toString();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static abstract class ChunkDataController {
|
|
+
|
|
+ // ConcurrentHashMap synchronizes per chain, so reduce the chance of task's hashes colliding.
|
|
+ protected final ConcurrentHashMap<ChunkCoordinate, ChunkDataTask> tasks = new ConcurrentHashMap<>(8192, 0.10f);
|
|
+
|
|
+ public final RegionFileType type;
|
|
+
|
|
+ public ChunkDataController(final RegionFileType type) {
|
|
+ this.type = type;
|
|
+ }
|
|
+
|
|
+ public abstract RegionFileStorage getCache();
|
|
+
|
|
+ public abstract void writeData(final int chunkX, final int chunkZ, final CompoundTag compound) throws IOException;
|
|
+
|
|
+ public abstract CompoundTag readData(final int chunkX, final int chunkZ) throws IOException;
|
|
+
|
|
+ public boolean hasTasks() {
|
|
+ return !this.tasks.isEmpty();
|
|
+ }
|
|
+
|
|
+ public boolean doesRegionFileNotExist(final int chunkX, final int chunkZ) {
|
|
+ return this.getCache().doesRegionFileNotExistNoIO(new ChunkPos(chunkX, chunkZ));
|
|
+ }
|
|
+
|
|
+ public <T> T computeForRegionFile(final int chunkX, final int chunkZ, final boolean existingOnly, final Function<RegionFile, T> function) {
|
|
+ final RegionFileStorage cache = this.getCache();
|
|
+ final RegionFile regionFile;
|
|
+ synchronized (cache) {
|
|
+ try {
|
|
+ regionFile = cache.getRegionFile(new ChunkPos(chunkX, chunkZ), existingOnly, true);
|
|
+ } catch (final IOException ex) {
|
|
+ throw new RuntimeException(ex);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ try {
|
|
+ return function.apply(regionFile);
|
|
+ } finally {
|
|
+ if (regionFile != null) {
|
|
+ regionFile.fileLock.unlock();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public <T> T computeForRegionFileIfLoaded(final int chunkX, final int chunkZ, final Function<RegionFile, T> function) {
|
|
+ final RegionFileStorage cache = this.getCache();
|
|
+ final RegionFile regionFile;
|
|
+
|
|
+ synchronized (cache) {
|
|
+ regionFile = cache.getRegionFileIfLoaded(new ChunkPos(chunkX, chunkZ));
|
|
+ if (regionFile != null) {
|
|
+ regionFile.fileLock.lock();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ try {
|
|
+ return function.apply(regionFile);
|
|
+ } finally {
|
|
+ if (regionFile != null) {
|
|
+ regionFile.fileLock.unlock();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ static final class ChunkDataTask implements Runnable {
|
|
+
|
|
+ protected static final CompoundTag NOTHING_TO_WRITE = new CompoundTag();
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ RegionFileIOThread.InProgressRead inProgressRead;
|
|
+ volatile CompoundTag inProgressWrite = NOTHING_TO_WRITE; // only needs to be acquire/release
|
|
+
|
|
+ boolean failedWrite;
|
|
+
|
|
+ final ServerLevel world;
|
|
+ final int chunkX;
|
|
+ final int chunkZ;
|
|
+ final RegionFileIOThread.ChunkDataController taskController;
|
|
+
|
|
+ final PrioritisedExecutor.PrioritisedTask prioritisedTask;
|
|
+
|
|
+ /*
|
|
+ * IO thread will perform reads before writes for a given chunk x and z
|
|
+ *
|
|
+ * How reads/writes are scheduled:
|
|
+ *
|
|
+ * If read is scheduled while scheduling write, take no special action and just schedule write
|
|
+ * If read is scheduled while scheduling read and no write is scheduled, chain the read task
|
|
+ *
|
|
+ *
|
|
+ * If write is scheduled while scheduling read, use the pending write data and ret immediately (so no read is scheduled)
|
|
+ * If write is scheduled while scheduling write (ignore read in progress), overwrite the write in progress data
|
|
+ *
|
|
+ * This allows the reads and writes to act as if they occur synchronously to the thread scheduling them, however
|
|
+ * it fails to properly propagate write failures thanks to writes overwriting each other
|
|
+ */
|
|
+
|
|
+ public ChunkDataTask(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileIOThread.ChunkDataController taskController,
|
|
+ final PrioritisedExecutor executor, final PrioritisedExecutor.Priority priority) {
|
|
+ this.world = world;
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.taskController = taskController;
|
|
+ this.prioritisedTask = executor.createTask(this, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "Task for world: '" + this.world.getWorld().getName() + "' at (" + this.chunkX + "," + this.chunkZ +
|
|
+ ") type: " + this.taskController.type.name() + ", hash: " + this.hashCode();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ final RegionFileIOThread.InProgressRead read = this.inProgressRead;
|
|
+ final ChunkCoordinate chunkKey = new ChunkCoordinate(CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ));
|
|
+
|
|
+ if (read != null) {
|
|
+ final boolean[] canRead = new boolean[] { true };
|
|
+
|
|
+ if (read.waiters.isEmpty()) {
|
|
+ // cancelled read? go to task controller to confirm
|
|
+ final ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final ChunkCoordinate keyInMap, final ChunkDataTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap != ChunkDataTask.this) {
|
|
+ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
|
|
+ }
|
|
+
|
|
+ if (!read.waiters.isEmpty()) { // as per usual IntelliJ is unable to figure out that there are concurrent accesses.
|
|
+ return valueInMap;
|
|
+ } else {
|
|
+ canRead[0] = false;
|
|
+ }
|
|
+
|
|
+ return valueInMap.inProgressWrite == NOTHING_TO_WRITE ? null : valueInMap;
|
|
+ });
|
|
+
|
|
+ if (inMap == null) {
|
|
+ // read is cancelled - and no write pending, so we're done
|
|
+ return;
|
|
+ }
|
|
+ // if there is a write in progress, we don't actually have to worry about waiters gaining new entries -
|
|
+ // the readers will just use the in progress write, so the value in canRead is good to use without
|
|
+ // further synchronisation.
|
|
+ }
|
|
+
|
|
+ if (canRead[0]) {
|
|
+ CompoundTag compound = null;
|
|
+ Throwable throwable = null;
|
|
+
|
|
+ try {
|
|
+ compound = this.taskController.readData(this.chunkX, this.chunkZ);
|
|
+ } catch (final ThreadDeath thr) {
|
|
+ throw thr;
|
|
+ } catch (final Throwable thr) {
|
|
+ throwable = thr;
|
|
+ LOGGER.error("Failed to read chunk data for task: " + this.toString(), thr);
|
|
+ }
|
|
+ read.complete(this, compound, throwable);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ CompoundTag write = this.inProgressWrite;
|
|
+
|
|
+ if (write == NOTHING_TO_WRITE) {
|
|
+ final ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final ChunkCoordinate keyInMap, final ChunkDataTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap != ChunkDataTask.this) {
|
|
+ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
|
|
+ }
|
|
+ return valueInMap.inProgressWrite == NOTHING_TO_WRITE ? null : valueInMap;
|
|
+ });
|
|
+
|
|
+ if (inMap == null) {
|
|
+ return; // set the task value to null, indicating we're done
|
|
+ } // else: inProgressWrite changed, so now we have something to write
|
|
+ }
|
|
+
|
|
+ for (;;) {
|
|
+ write = this.inProgressWrite;
|
|
+ final CompoundTag dataWritten = write;
|
|
+
|
|
+ boolean failedWrite = false;
|
|
+
|
|
+ try {
|
|
+ this.taskController.writeData(this.chunkX, this.chunkZ, write);
|
|
+ } catch (final ThreadDeath thr) {
|
|
+ throw thr;
|
|
+ } catch (final Throwable thr) {
|
|
+ if (thr instanceof RegionFileStorage.RegionFileSizeException) {
|
|
+ final int maxSize = RegionFile.MAX_CHUNK_SIZE / (1024 * 1024);
|
|
+ LOGGER.error("Chunk at (" + this.chunkX + "," + this.chunkZ + ") in '" + this.world.getWorld().getName() + "' exceeds max size of " + maxSize + "MiB, it has been deleted from disk.");
|
|
+ } else {
|
|
+ failedWrite = thr instanceof IOException;
|
|
+ LOGGER.error("Failed to write chunk data for task: " + this.toString(), thr);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final boolean finalFailWrite = failedWrite;
|
|
+ final boolean[] done = new boolean[] { false };
|
|
+
|
|
+ this.taskController.tasks.compute(chunkKey, (final ChunkCoordinate keyInMap, final ChunkDataTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap != ChunkDataTask.this) {
|
|
+ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap.inProgressWrite == dataWritten) {
|
|
+ valueInMap.failedWrite = finalFailWrite;
|
|
+ done[0] = true;
|
|
+ // keep the data in map if we failed the write so we can try to prevent data loss
|
|
+ return finalFailWrite ? valueInMap : null;
|
|
+ }
|
|
+ // different data than expected, means we need to retry write
|
|
+ return valueInMap;
|
|
+ });
|
|
+
|
|
+ if (done[0]) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // fetch & write new data
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/light/LightQueue.java b/src/main/java/io/papermc/paper/chunk/system/light/LightQueue.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/light/LightQueue.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.light;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.starlight.common.light.BlockStarLightEngine;
|
|
+import ca.spottedleaf.starlight.common.light.SkyStarLightEngine;
|
|
+import ca.spottedleaf.starlight.common.light.StarLightInterface;
|
|
+import io.papermc.paper.util.CoordinateUtils;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.shorts.ShortCollection;
|
|
+import it.unimi.dsi.fastutil.shorts.ShortOpenHashSet;
|
|
+import net.minecraft.core.BlockPos;
|
|
+import net.minecraft.core.SectionPos;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import java.util.ArrayList;
|
|
+import java.util.HashSet;
|
|
+import java.util.List;
|
|
+import java.util.Set;
|
|
+import java.util.concurrent.CompletableFuture;
|
|
+import java.util.function.BooleanSupplier;
|
|
+
|
|
+public final class LightQueue {
|
|
+
|
|
+ protected final Long2ObjectOpenHashMap<ChunkTasks> chunkTasks = new Long2ObjectOpenHashMap<>();
|
|
+ protected final StarLightInterface manager;
|
|
+ protected final ServerLevel world;
|
|
+
|
|
+ public LightQueue(final StarLightInterface manager) {
|
|
+ this.manager = manager;
|
|
+ this.world = ((ServerLevel)manager.getWorld());
|
|
+ }
|
|
+
|
|
+ public void lowerPriority(final int chunkX, final int chunkZ, final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkTasks task;
|
|
+ synchronized (this) {
|
|
+ task = this.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ }
|
|
+ if (task != null) {
|
|
+ task.lowerPriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void setPriority(final int chunkX, final int chunkZ, final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkTasks task;
|
|
+ synchronized (this) {
|
|
+ task = this.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ }
|
|
+ if (task != null) {
|
|
+ task.setPriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void raisePriority(final int chunkX, final int chunkZ, final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkTasks task;
|
|
+ synchronized (this) {
|
|
+ task = this.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ }
|
|
+ if (task != null) {
|
|
+ task.raisePriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.Priority getPriority(final int chunkX, final int chunkZ) {
|
|
+ final ChunkTasks task;
|
|
+ synchronized (this) {
|
|
+ task = this.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ }
|
|
+ if (task != null) {
|
|
+ return task.getPriority();
|
|
+ }
|
|
+
|
|
+ return PrioritisedExecutor.Priority.COMPLETING;
|
|
+ }
|
|
+
|
|
+ public boolean isEmpty() {
|
|
+ synchronized (this) {
|
|
+ return this.chunkTasks.isEmpty();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public ChunkTasks queueBlockChange(final BlockPos pos) {
|
|
+ final ChunkTasks tasks;
|
|
+ synchronized (this) {
|
|
+ tasks = this.chunkTasks.computeIfAbsent(CoordinateUtils.getChunkKey(pos), (final long keyInMap) -> {
|
|
+ return new ChunkTasks(keyInMap, LightQueue.this.manager, LightQueue.this);
|
|
+ });
|
|
+ tasks.changedPositions.add(pos.immutable());
|
|
+ }
|
|
+
|
|
+ tasks.schedule();
|
|
+
|
|
+ return tasks;
|
|
+ }
|
|
+
|
|
+ public ChunkTasks queueSectionChange(final SectionPos pos, final boolean newEmptyValue) {
|
|
+ final ChunkTasks tasks;
|
|
+ synchronized (this) {
|
|
+ tasks = this.chunkTasks.computeIfAbsent(CoordinateUtils.getChunkKey(pos), (final long keyInMap) -> {
|
|
+ return new ChunkTasks(keyInMap, LightQueue.this.manager, LightQueue.this);
|
|
+ });
|
|
+
|
|
+ if (tasks.changedSectionSet == null) {
|
|
+ tasks.changedSectionSet = new Boolean[this.manager.maxSection - this.manager.minSection + 1];
|
|
+ }
|
|
+ tasks.changedSectionSet[pos.getY() - this.manager.minSection] = Boolean.valueOf(newEmptyValue);
|
|
+ }
|
|
+
|
|
+ tasks.schedule();
|
|
+
|
|
+ return tasks;
|
|
+ }
|
|
+
|
|
+ public ChunkTasks queueChunkLightTask(final ChunkPos pos, final BooleanSupplier lightTask, final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkTasks tasks;
|
|
+ synchronized (this) {
|
|
+ tasks = this.chunkTasks.computeIfAbsent(CoordinateUtils.getChunkKey(pos), (final long keyInMap) -> {
|
|
+ return new ChunkTasks(keyInMap, LightQueue.this.manager, LightQueue.this, priority);
|
|
+ });
|
|
+ if (tasks.lightTasks == null) {
|
|
+ tasks.lightTasks = new ArrayList<>();
|
|
+ }
|
|
+ tasks.lightTasks.add(lightTask);
|
|
+ }
|
|
+
|
|
+ tasks.schedule();
|
|
+
|
|
+ return tasks;
|
|
+ }
|
|
+
|
|
+ public ChunkTasks queueChunkSkylightEdgeCheck(final SectionPos pos, final ShortCollection sections) {
|
|
+ final ChunkTasks tasks;
|
|
+ synchronized (this) {
|
|
+ tasks = this.chunkTasks.computeIfAbsent(CoordinateUtils.getChunkKey(pos), (final long keyInMap) -> {
|
|
+ return new ChunkTasks(keyInMap, LightQueue.this.manager, LightQueue.this);
|
|
+ });
|
|
+
|
|
+ ShortOpenHashSet queuedEdges = tasks.queuedEdgeChecksSky;
|
|
+ if (queuedEdges == null) {
|
|
+ queuedEdges = tasks.queuedEdgeChecksSky = new ShortOpenHashSet();
|
|
+ }
|
|
+ queuedEdges.addAll(sections);
|
|
+ }
|
|
+
|
|
+ tasks.schedule();
|
|
+
|
|
+ return tasks;
|
|
+ }
|
|
+
|
|
+ public ChunkTasks queueChunkBlocklightEdgeCheck(final SectionPos pos, final ShortCollection sections) {
|
|
+ final ChunkTasks tasks;
|
|
+
|
|
+ synchronized (this) {
|
|
+ tasks = this.chunkTasks.computeIfAbsent(CoordinateUtils.getChunkKey(pos), (final long keyInMap) -> {
|
|
+ return new ChunkTasks(keyInMap, LightQueue.this.manager, LightQueue.this);
|
|
+ });
|
|
+
|
|
+ ShortOpenHashSet queuedEdges = tasks.queuedEdgeChecksBlock;
|
|
+ if (queuedEdges == null) {
|
|
+ queuedEdges = tasks.queuedEdgeChecksBlock = new ShortOpenHashSet();
|
|
+ }
|
|
+ queuedEdges.addAll(sections);
|
|
+ }
|
|
+
|
|
+ tasks.schedule();
|
|
+
|
|
+ return tasks;
|
|
+ }
|
|
+
|
|
+ public void removeChunk(final ChunkPos pos) {
|
|
+ final ChunkTasks tasks;
|
|
+ synchronized (this) {
|
|
+ tasks = this.chunkTasks.remove(CoordinateUtils.getChunkKey(pos));
|
|
+ }
|
|
+ if (tasks != null && tasks.cancel()) {
|
|
+ tasks.onComplete.complete(null);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class ChunkTasks implements Runnable {
|
|
+
|
|
+ public final CompletableFuture<Void> onComplete = new CompletableFuture<>();
|
|
+ public boolean isTicketAdded;
|
|
+ public final long chunkCoordinate;
|
|
+
|
|
+ private final StarLightInterface lightEngine;
|
|
+ private final LightQueue queue;
|
|
+ private final PrioritisedExecutor.PrioritisedTask task;
|
|
+ private final Set<BlockPos> changedPositions = new HashSet<>();
|
|
+ private Boolean[] changedSectionSet;
|
|
+ private ShortOpenHashSet queuedEdgeChecksSky;
|
|
+ private ShortOpenHashSet queuedEdgeChecksBlock;
|
|
+ private List<BooleanSupplier> lightTasks;
|
|
+
|
|
+ public ChunkTasks(final long chunkCoordinate, final StarLightInterface lightEngine, final LightQueue queue) {
|
|
+ this(chunkCoordinate, lightEngine, queue, PrioritisedExecutor.Priority.NORMAL);
|
|
+ }
|
|
+
|
|
+ public ChunkTasks(final long chunkCoordinate, final StarLightInterface lightEngine, final LightQueue queue,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ this.chunkCoordinate = chunkCoordinate;
|
|
+ this.lightEngine = lightEngine;
|
|
+ this.queue = queue;
|
|
+ this.task = queue.world.chunkTaskScheduler.radiusAwareScheduler.createTask(
|
|
+ CoordinateUtils.getChunkX(chunkCoordinate), CoordinateUtils.getChunkZ(chunkCoordinate),
|
|
+ ChunkStatus.LIGHT.writeRadius, this, priority
|
|
+ );
|
|
+ }
|
|
+
|
|
+ public void schedule() {
|
|
+ this.task.queue();
|
|
+ }
|
|
+
|
|
+ public boolean cancel() {
|
|
+ return this.task.cancel();
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.Priority getPriority() {
|
|
+ return this.task.getPriority();
|
|
+ }
|
|
+
|
|
+ public void lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ this.task.lowerPriority(priority);
|
|
+ }
|
|
+
|
|
+ public void setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ this.task.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ public void raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ this.task.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ synchronized (this.queue) {
|
|
+ this.queue.chunkTasks.remove(this.chunkCoordinate);
|
|
+ }
|
|
+
|
|
+ boolean litChunk = false;
|
|
+ if (this.lightTasks != null) {
|
|
+ for (final BooleanSupplier run : this.lightTasks) {
|
|
+ if (run.getAsBoolean()) {
|
|
+ litChunk = true;
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final SkyStarLightEngine skyEngine = this.lightEngine.getSkyLightEngine();
|
|
+ final BlockStarLightEngine blockEngine = this.lightEngine.getBlockLightEngine();
|
|
+ try {
|
|
+ final long coordinate = this.chunkCoordinate;
|
|
+ final int chunkX = CoordinateUtils.getChunkX(coordinate);
|
|
+ final int chunkZ = CoordinateUtils.getChunkZ(coordinate);
|
|
+
|
|
+ final Set<BlockPos> positions = this.changedPositions;
|
|
+ final Boolean[] sectionChanges = this.changedSectionSet;
|
|
+
|
|
+ if (!litChunk) {
|
|
+ if (skyEngine != null && (!positions.isEmpty() || sectionChanges != null)) {
|
|
+ skyEngine.blocksChangedInChunk(this.lightEngine.getLightAccess(), chunkX, chunkZ, positions, sectionChanges);
|
|
+ }
|
|
+ if (blockEngine != null && (!positions.isEmpty() || sectionChanges != null)) {
|
|
+ blockEngine.blocksChangedInChunk(this.lightEngine.getLightAccess(), chunkX, chunkZ, positions, sectionChanges);
|
|
+ }
|
|
+
|
|
+ if (skyEngine != null && this.queuedEdgeChecksSky != null) {
|
|
+ skyEngine.checkChunkEdges(this.lightEngine.getLightAccess(), chunkX, chunkZ, this.queuedEdgeChecksSky);
|
|
+ }
|
|
+ if (blockEngine != null && this.queuedEdgeChecksBlock != null) {
|
|
+ blockEngine.checkChunkEdges(this.lightEngine.getLightAccess(), chunkX, chunkZ, this.queuedEdgeChecksBlock);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.onComplete.complete(null);
|
|
+ } finally {
|
|
+ this.lightEngine.releaseSkyLightEngine(skyEngine);
|
|
+ this.lightEngine.releaseBlockLightEngine(blockEngine);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/poi/PoiChunk.java b/src/main/java/io/papermc/paper/chunk/system/poi/PoiChunk.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/poi/PoiChunk.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.poi;
|
|
+
|
|
+import com.mojang.logging.LogUtils;
|
|
+import com.mojang.serialization.Codec;
|
|
+import com.mojang.serialization.DataResult;
|
|
+import io.papermc.paper.util.CoordinateUtils;
|
|
+import io.papermc.paper.util.TickThread;
|
|
+import io.papermc.paper.util.WorldUtil;
|
|
+import net.minecraft.SharedConstants;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import net.minecraft.nbt.NbtOps;
|
|
+import net.minecraft.nbt.Tag;
|
|
+import net.minecraft.resources.RegistryOps;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.entity.ai.village.poi.PoiManager;
|
|
+import net.minecraft.world.entity.ai.village.poi.PoiSection;
|
|
+import org.slf4j.Logger;
|
|
+
|
|
+import java.util.Optional;
|
|
+
|
|
+public final class PoiChunk {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ public final ServerLevel world;
|
|
+ public final int chunkX;
|
|
+ public final int chunkZ;
|
|
+ public final int minSection;
|
|
+ public final int maxSection;
|
|
+
|
|
+ protected final PoiSection[] sections;
|
|
+
|
|
+ private boolean isDirty;
|
|
+ private boolean loaded;
|
|
+
|
|
+ public PoiChunk(final ServerLevel world, final int chunkX, final int chunkZ, final int minSection, final int maxSection) {
|
|
+ this(world, chunkX, chunkZ, minSection, maxSection, new PoiSection[maxSection - minSection + 1]);
|
|
+ }
|
|
+
|
|
+ public PoiChunk(final ServerLevel world, final int chunkX, final int chunkZ, final int minSection, final int maxSection, final PoiSection[] sections) {
|
|
+ this.world = world;
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.minSection = minSection;
|
|
+ this.maxSection = maxSection;
|
|
+ this.sections = sections;
|
|
+ if (this.sections.length != (maxSection - minSection + 1)) {
|
|
+ throw new IllegalStateException("Incorrect length used, expected " + (maxSection - minSection + 1) + ", got " + this.sections.length);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void load() {
|
|
+ TickThread.ensureTickThread(this.world, this.chunkX, this.chunkZ, "Loading in poi chunk off-main");
|
|
+ if (this.loaded) {
|
|
+ return;
|
|
+ }
|
|
+ this.loaded = true;
|
|
+ this.world.chunkSource.getPoiManager().loadInPoiChunk(this);
|
|
+ }
|
|
+
|
|
+ public boolean isLoaded() {
|
|
+ return this.loaded;
|
|
+ }
|
|
+
|
|
+ public boolean isEmpty() {
|
|
+ for (final PoiSection section : this.sections) {
|
|
+ if (section != null && !section.isEmpty()) {
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public PoiSection getOrCreateSection(final int chunkY) {
|
|
+ if (chunkY >= this.minSection && chunkY <= this.maxSection) {
|
|
+ final int idx = chunkY - this.minSection;
|
|
+ final PoiSection ret = this.sections[idx];
|
|
+ if (ret != null) {
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ final PoiManager poiManager = this.world.getPoiManager();
|
|
+ final long key = CoordinateUtils.getChunkSectionKey(this.chunkX, chunkY, this.chunkZ);
|
|
+
|
|
+ return this.sections[idx] = new PoiSection(() -> {
|
|
+ poiManager.setDirty(key);
|
|
+ });
|
|
+ }
|
|
+ throw new IllegalArgumentException("chunkY is out of bounds, chunkY: " + chunkY + " outside [" + this.minSection + "," + this.maxSection + "]");
|
|
+ }
|
|
+
|
|
+ public PoiSection getSection(final int chunkY) {
|
|
+ if (chunkY >= this.minSection && chunkY <= this.maxSection) {
|
|
+ return this.sections[chunkY - this.minSection];
|
|
+ }
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ public Optional<PoiSection> getSectionForVanilla(final int chunkY) {
|
|
+ if (chunkY >= this.minSection && chunkY <= this.maxSection) {
|
|
+ final PoiSection ret = this.sections[chunkY - this.minSection];
|
|
+ return ret == null ? Optional.empty() : ret.noAllocateOptional;
|
|
+ }
|
|
+ return Optional.empty();
|
|
+ }
|
|
+
|
|
+ public boolean isDirty() {
|
|
+ return this.isDirty;
|
|
+ }
|
|
+
|
|
+ public void setDirty(final boolean dirty) {
|
|
+ this.isDirty = dirty;
|
|
+ }
|
|
+
|
|
+ // returns null if empty
|
|
+ public CompoundTag save() {
|
|
+ final RegistryOps<Tag> registryOps = RegistryOps.create(NbtOps.INSTANCE, world.getPoiManager().registryAccess);
|
|
+
|
|
+ final CompoundTag ret = new CompoundTag();
|
|
+ final CompoundTag sections = new CompoundTag();
|
|
+ ret.put("Sections", sections);
|
|
+
|
|
+ ret.putInt("DataVersion", SharedConstants.getCurrentVersion().getDataVersion().getVersion());
|
|
+
|
|
+ final ServerLevel world = this.world;
|
|
+ final PoiManager poiManager = world.getPoiManager();
|
|
+ final int chunkX = this.chunkX;
|
|
+ final int chunkZ = this.chunkZ;
|
|
+
|
|
+ for (int sectionY = this.minSection; sectionY <= this.maxSection; ++sectionY) {
|
|
+ final PoiSection chunk = this.sections[sectionY - this.minSection];
|
|
+ if (chunk == null || chunk.isEmpty()) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final long key = CoordinateUtils.getChunkSectionKey(chunkX, sectionY, chunkZ);
|
|
+ // codecs are honestly such a fucking disaster. What the fuck is this trash?
|
|
+ final Codec<PoiSection> codec = PoiSection.codec(() -> {
|
|
+ poiManager.setDirty(key);
|
|
+ });
|
|
+
|
|
+ final DataResult<Tag> serializedResult = codec.encodeStart(registryOps, chunk);
|
|
+ final int finalSectionY = sectionY;
|
|
+ final Tag serialized = serializedResult.resultOrPartial((final String description) -> {
|
|
+ LOGGER.error("Failed to serialize poi chunk for world: " + world.getWorld().getName() + ", chunk: (" + chunkX + "," + finalSectionY + "," + chunkZ + "); description: " + description);
|
|
+ }).orElse(null);
|
|
+ if (serialized == null) {
|
|
+ // failed, should be logged from the resultOrPartial
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ sections.put(Integer.toString(sectionY), serialized);
|
|
+ }
|
|
+
|
|
+ return sections.isEmpty() ? null : ret;
|
|
+ }
|
|
+
|
|
+ public static PoiChunk empty(final ServerLevel world, final int chunkX, final int chunkZ) {
|
|
+ final PoiChunk ret = new PoiChunk(world, chunkX, chunkZ, WorldUtil.getMinSection(world), WorldUtil.getMaxSection(world));
|
|
+ ret.loaded = true;
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public static PoiChunk parse(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data) {
|
|
+ final PoiChunk ret = empty(world, chunkX, chunkZ);
|
|
+
|
|
+ final RegistryOps<Tag> registryOps = RegistryOps.create(NbtOps.INSTANCE, world.getPoiManager().registryAccess);
|
|
+
|
|
+ final CompoundTag sections = data.getCompound("Sections");
|
|
+
|
|
+ if (sections.isEmpty()) {
|
|
+ // nothing to parse
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ final PoiManager poiManager = world.getPoiManager();
|
|
+
|
|
+ boolean readAnything = false;
|
|
+
|
|
+ for (int sectionY = ret.minSection; sectionY <= ret.maxSection; ++sectionY) {
|
|
+ final String key = Integer.toString(sectionY);
|
|
+ if (!sections.contains(key)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final long coordinateKey = CoordinateUtils.getChunkSectionKey(chunkX, sectionY, chunkZ);
|
|
+ // codecs are honestly such a fucking disaster. What the fuck is this trash?
|
|
+ final Codec<PoiSection> codec = PoiSection.codec(() -> {
|
|
+ poiManager.setDirty(coordinateKey);
|
|
+ });
|
|
+
|
|
+ final CompoundTag section = sections.getCompound(key);
|
|
+ final DataResult<PoiSection> deserializeResult = codec.parse(registryOps, section);
|
|
+ final int finalSectionY = sectionY;
|
|
+ final PoiSection deserialized = deserializeResult.resultOrPartial((final String description) -> {
|
|
+ LOGGER.error("Failed to deserialize poi chunk for world: " + world.getWorld().getName() + ", chunk: (" + chunkX + "," + finalSectionY + "," + chunkZ + "); description: " + description);
|
|
+ }).orElse(null);
|
|
+
|
|
+ if (deserialized == null || deserialized.isEmpty()) {
|
|
+ // completely empty, no point in storing this
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ readAnything = true;
|
|
+ ret.sections[sectionY - ret.minSection] = deserialized;
|
|
+ }
|
|
+
|
|
+ ret.loaded = !readAnything; // Set loaded to false if we read anything to ensure proper callbacks to PoiManager are made on #load
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkFullTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkFullTask.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkFullTask.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import com.mojang.logging.LogUtils;
|
|
+import io.papermc.paper.chunk.system.poi.PoiChunk;
|
|
+import net.minecraft.server.level.ChunkMap;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import net.minecraft.world.level.chunk.ImposterProtoChunk;
|
|
+import net.minecraft.world.level.chunk.LevelChunk;
|
|
+import net.minecraft.world.level.chunk.ProtoChunk;
|
|
+import org.slf4j.Logger;
|
|
+import java.lang.invoke.VarHandle;
|
|
+
|
|
+public final class ChunkFullTask extends ChunkProgressionTask implements Runnable {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ protected final NewChunkHolder chunkHolder;
|
|
+ protected final ChunkAccess fromChunk;
|
|
+ protected final PrioritisedExecutor.PrioritisedTask convertToFullTask;
|
|
+
|
|
+ public ChunkFullTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final NewChunkHolder chunkHolder, final ChunkAccess fromChunk, final PrioritisedExecutor.Priority priority) {
|
|
+ super(scheduler, world, chunkX, chunkZ);
|
|
+ this.chunkHolder = chunkHolder;
|
|
+ this.fromChunk = fromChunk;
|
|
+ this.convertToFullTask = scheduler.createChunkTask(chunkX, chunkZ, this, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public ChunkStatus getTargetStatus() {
|
|
+ return ChunkStatus.FULL;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ // See Vanilla protoChunkToFullChunk for what this function should be doing
|
|
+ final LevelChunk chunk;
|
|
+ try {
|
|
+ // moved from the load from nbt stage into here
|
|
+ final PoiChunk poiChunk = this.chunkHolder.getPoiChunk();
|
|
+ if (poiChunk == null) {
|
|
+ LOGGER.error("Expected poi chunk to be loaded with chunk for task " + this.toString());
|
|
+ } else {
|
|
+ poiChunk.load();
|
|
+ this.world.getPoiManager().checkConsistency(this.fromChunk);
|
|
+ }
|
|
+
|
|
+ if (this.fromChunk instanceof ImposterProtoChunk wrappedFull) {
|
|
+ chunk = wrappedFull.getWrapped();
|
|
+ } else {
|
|
+ final ServerLevel world = this.world;
|
|
+ final ProtoChunk protoChunk = (ProtoChunk)this.fromChunk;
|
|
+ chunk = new LevelChunk(this.world, protoChunk, (final LevelChunk unused) -> {
|
|
+ ChunkMap.postLoadProtoChunk(world, protoChunk.getEntities(), protoChunk.getPos()); // Paper - rewrite chunk system
|
|
+ });
|
|
+ }
|
|
+
|
|
+ chunk.setChunkHolder(this.scheduler.chunkHolderManager.getChunkHolder(this.chunkX, this.chunkZ)); // replaces setFullStatus
|
|
+ chunk.runPostLoad();
|
|
+ // Unlike Vanilla, we load the entity chunk here, as we load the NBT in empty status (unlike Vanilla)
|
|
+ // This brings entity addition back in line with older versions of the game
|
|
+ // Since we load the NBT in the empty status, this will never block for I/O
|
|
+ this.world.chunkTaskScheduler.chunkHolderManager.getOrCreateEntityChunk(this.chunkX, this.chunkZ, false);
|
|
+
|
|
+ // we don't need the entitiesInLevel trash, this system doesn't double run callbacks
|
|
+ chunk.setLoaded(true);
|
|
+ chunk.registerAllBlockEntitiesAfterLevelLoad();
|
|
+ chunk.registerTickContainerInLevel(this.world);
|
|
+ } catch (final Throwable throwable) {
|
|
+ this.complete(null, throwable);
|
|
+
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+ this.complete(chunk, null);
|
|
+ }
|
|
+
|
|
+ protected volatile boolean scheduled;
|
|
+ protected static final VarHandle SCHEDULED_HANDLE = ConcurrentUtil.getVarHandle(ChunkFullTask.class, "scheduled", boolean.class);
|
|
+
|
|
+ @Override
|
|
+ public boolean isScheduled() {
|
|
+ return this.scheduled;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void schedule() {
|
|
+ if ((boolean)SCHEDULED_HANDLE.getAndSet((ChunkFullTask)this, true)) {
|
|
+ throw new IllegalStateException("Cannot double call schedule()");
|
|
+ }
|
|
+ this.convertToFullTask.queue();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void cancel() {
|
|
+ if (this.convertToFullTask.cancel()) {
|
|
+ this.complete(null, null);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public PrioritisedExecutor.Priority getPriority() {
|
|
+ return this.convertToFullTask.getPriority();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.convertToFullTask.lowerPriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.convertToFullTask.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.convertToFullTask.raisePriority(priority);
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
|
|
+import ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable;
|
|
+import com.google.common.collect.ImmutableList;
|
|
+import com.google.gson.JsonArray;
|
|
+import com.google.gson.JsonObject;
|
|
+import com.mojang.logging.LogUtils;
|
|
+import io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader;
|
|
+import io.papermc.paper.chunk.system.io.RegionFileIOThread;
|
|
+import io.papermc.paper.chunk.system.poi.PoiChunk;
|
|
+import io.papermc.paper.threadedregions.TickRegions;
|
|
+import io.papermc.paper.util.CoordinateUtils;
|
|
+import io.papermc.paper.util.TickThread;
|
|
+import io.papermc.paper.world.ChunkEntitySlices;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ByteLinkedOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ByteMap;
|
|
+import it.unimi.dsi.fastutil.longs.Long2IntLinkedOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.longs.Long2IntMap;
|
|
+import it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.longs.LongArrayList;
|
|
+import it.unimi.dsi.fastutil.longs.LongIterator;
|
|
+import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import io.papermc.paper.chunk.system.ChunkSystem;
|
|
+import net.minecraft.server.MinecraftServer;
|
|
+import net.minecraft.server.level.ChunkHolder;
|
|
+import net.minecraft.server.level.ChunkLevel;
|
|
+import net.minecraft.server.level.FullChunkStatus;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.server.level.Ticket;
|
|
+import net.minecraft.server.level.TicketType;
|
|
+import net.minecraft.util.SortedArraySet;
|
|
+import net.minecraft.util.Unit;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import org.bukkit.plugin.Plugin;
|
|
+import org.slf4j.Logger;
|
|
+import java.io.IOException;
|
|
+import java.text.DecimalFormat;
|
|
+import java.util.ArrayDeque;
|
|
+import java.util.ArrayList;
|
|
+import java.util.Collection;
|
|
+import java.util.Collections;
|
|
+import java.util.Iterator;
|
|
+import java.util.List;
|
|
+import java.util.concurrent.ConcurrentHashMap;
|
|
+import java.util.concurrent.TimeUnit;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.concurrent.atomic.AtomicLong;
|
|
+import java.util.concurrent.atomic.AtomicReference;
|
|
+import java.util.concurrent.locks.LockSupport;
|
|
+import java.util.function.Predicate;
|
|
+
|
|
+public final class ChunkHolderManager {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ public static final int FULL_LOADED_TICKET_LEVEL = 33;
|
|
+ public static final int BLOCK_TICKING_TICKET_LEVEL = 32;
|
|
+ public static final int ENTITY_TICKING_TICKET_LEVEL = 31;
|
|
+ public static final int MAX_TICKET_LEVEL = ChunkLevel.MAX_LEVEL; // inclusive
|
|
+
|
|
+ private static final long NO_TIMEOUT_MARKER = Long.MIN_VALUE;
|
|
+ private static final long PROBE_MARKER = Long.MIN_VALUE + 1;
|
|
+ public final ReentrantAreaLock ticketLockArea = new ReentrantAreaLock(ChunkTaskScheduler.getChunkSystemLockShift());
|
|
+
|
|
+ private final ConcurrentHashMap<RegionFileIOThread.ChunkCoordinate, SortedArraySet<Ticket<?>>> tickets = new java.util.concurrent.ConcurrentHashMap<>();
|
|
+ private final ConcurrentHashMap<RegionFileIOThread.ChunkCoordinate, Long2IntOpenHashMap> sectionToChunkToExpireCount = new java.util.concurrent.ConcurrentHashMap<>();
|
|
+ final ChunkQueue unloadQueue;
|
|
+
|
|
+ public boolean processTicketUpdates(final int posX, final int posZ) {
|
|
+ final int ticketShift = ThreadedTicketLevelPropagator.SECTION_SHIFT;
|
|
+ final int ticketMask = (1 << ticketShift) - 1;
|
|
+ final List<ChunkProgressionTask> scheduledTasks = new ArrayList<>();
|
|
+ final List<NewChunkHolder> changedFullStatus = new ArrayList<>();
|
|
+ final boolean ret;
|
|
+ final ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(
|
|
+ ((posX >> ticketShift) - 1) << ticketShift,
|
|
+ ((posZ >> ticketShift) - 1) << ticketShift,
|
|
+ (((posX >> ticketShift) + 1) << ticketShift) | ticketMask,
|
|
+ (((posZ >> ticketShift) + 1) << ticketShift) | ticketMask
|
|
+ );
|
|
+ try {
|
|
+ ret = this.processTicketUpdatesNoLock(posX >> ticketShift, posZ >> ticketShift, scheduledTasks, changedFullStatus);
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+
|
|
+ this.addChangedStatuses(changedFullStatus);
|
|
+
|
|
+ for (int i = 0, len = scheduledTasks.size(); i < len; ++i) {
|
|
+ scheduledTasks.get(i).schedule();
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ private boolean processTicketUpdatesNoLock(final int sectionX, final int sectionZ, final List<ChunkProgressionTask> scheduledTasks,
|
|
+ final List<NewChunkHolder> changedFullStatus) {
|
|
+ return this.ticketLevelPropagator.performUpdate(
|
|
+ sectionX, sectionZ, this.taskScheduler.schedulingLockArea, scheduledTasks, changedFullStatus
|
|
+ );
|
|
+ }
|
|
+
|
|
+ private final SWMRLong2ObjectHashTable<NewChunkHolder> chunkHolders = new SWMRLong2ObjectHashTable<>(16384, 0.25f);
|
|
+ // what a disaster of a name
|
|
+ // this is a map of removal tick to a map of chunks and the number of tickets a chunk has that are to expire that tick
|
|
+ private final Long2ObjectOpenHashMap<Long2IntOpenHashMap> removeTickToChunkExpireTicketCount = new Long2ObjectOpenHashMap<>();
|
|
+ private final ServerLevel world;
|
|
+ private final ChunkTaskScheduler taskScheduler;
|
|
+ private long currentTick;
|
|
+
|
|
+ private final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = new ArrayDeque<>();
|
|
+ private final ObjectRBTreeSet<NewChunkHolder> autoSaveQueue = new ObjectRBTreeSet<>((final NewChunkHolder c1, final NewChunkHolder c2) -> {
|
|
+ if (c1 == c2) {
|
|
+ return 0;
|
|
+ }
|
|
+
|
|
+ final int saveTickCompare = Long.compare(c1.lastAutoSave, c2.lastAutoSave);
|
|
+
|
|
+ if (saveTickCompare != 0) {
|
|
+ return saveTickCompare;
|
|
+ }
|
|
+
|
|
+ final long coord1 = CoordinateUtils.getChunkKey(c1.chunkX, c1.chunkZ);
|
|
+ final long coord2 = CoordinateUtils.getChunkKey(c2.chunkX, c2.chunkZ);
|
|
+
|
|
+ if (coord1 == coord2) {
|
|
+ throw new IllegalStateException("Duplicate chunkholder in auto save queue");
|
|
+ }
|
|
+
|
|
+ return Long.compare(coord1, coord2);
|
|
+ });
|
|
+
|
|
+ public ChunkHolderManager(final ServerLevel world, final ChunkTaskScheduler taskScheduler) {
|
|
+ this.world = world;
|
|
+ this.taskScheduler = taskScheduler;
|
|
+ this.unloadQueue = new ChunkQueue(TickRegions.getRegionChunkShift());
|
|
+ }
|
|
+
|
|
+ private final AtomicLong statusUpgradeId = new AtomicLong();
|
|
+
|
|
+ long getNextStatusUpgradeId() {
|
|
+ return this.statusUpgradeId.incrementAndGet();
|
|
+ }
|
|
+
|
|
+ public List<ChunkHolder> getOldChunkHolders() {
|
|
+ final List<NewChunkHolder> holders = this.getChunkHolders();
|
|
+ final List<ChunkHolder> ret = new ArrayList<>(holders.size());
|
|
+ for (final NewChunkHolder holder : holders) {
|
|
+ ret.add(holder.vanillaChunkHolder);
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public List<NewChunkHolder> getChunkHolders() {
|
|
+ final List<NewChunkHolder> ret = new ArrayList<>(this.chunkHolders.size());
|
|
+ this.chunkHolders.forEachValue(ret::add);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public int size() {
|
|
+ return this.chunkHolders.size();
|
|
+ }
|
|
+
|
|
+ public void close(final boolean save, final boolean halt) {
|
|
+ TickThread.ensureTickThread("Closing world off-main");
|
|
+ if (halt) {
|
|
+ LOGGER.info("Waiting 60s for chunk system to halt for world '" + this.world.getWorld().getName() + "'");
|
|
+ if (!this.taskScheduler.halt(true, TimeUnit.SECONDS.toNanos(60L))) {
|
|
+ LOGGER.warn("Failed to halt world generation/loading tasks for world '" + this.world.getWorld().getName() + "'");
|
|
+ } else {
|
|
+ LOGGER.info("Halted chunk system for world '" + this.world.getWorld().getName() + "'");
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (save) {
|
|
+ this.saveAllChunks(true, true, true);
|
|
+ }
|
|
+
|
|
+ if (this.world.chunkDataControllerNew.hasTasks() || this.world.entityDataControllerNew.hasTasks() || this.world.poiDataControllerNew.hasTasks()) {
|
|
+ RegionFileIOThread.flush();
|
|
+ }
|
|
+
|
|
+ // kill regionfile cache
|
|
+ try {
|
|
+ this.world.chunkDataControllerNew.getCache().close();
|
|
+ } catch (final IOException ex) {
|
|
+ LOGGER.error("Failed to close chunk regionfile cache for world '" + this.world.getWorld().getName() + "'", ex);
|
|
+ }
|
|
+ try {
|
|
+ this.world.entityDataControllerNew.getCache().close();
|
|
+ } catch (final IOException ex) {
|
|
+ LOGGER.error("Failed to close entity regionfile cache for world '" + this.world.getWorld().getName() + "'", ex);
|
|
+ }
|
|
+ try {
|
|
+ this.world.poiDataControllerNew.getCache().close();
|
|
+ } catch (final IOException ex) {
|
|
+ LOGGER.error("Failed to close poi regionfile cache for world '" + this.world.getWorld().getName() + "'", ex);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ void ensureInAutosave(final NewChunkHolder holder) {
|
|
+ if (!this.autoSaveQueue.contains(holder)) {
|
|
+ holder.lastAutoSave = MinecraftServer.currentTick;
|
|
+ this.autoSaveQueue.add(holder);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void autoSave() {
|
|
+ final List<NewChunkHolder> reschedule = new ArrayList<>();
|
|
+ final long currentTick = MinecraftServer.currentTickLong;
|
|
+ final long maxSaveTime = currentTick - this.world.paperConfig().chunks.autoSaveInterval.value();
|
|
+ for (int autoSaved = 0; autoSaved < this.world.paperConfig().chunks.maxAutoSaveChunksPerTick && !this.autoSaveQueue.isEmpty();) {
|
|
+ final NewChunkHolder holder = this.autoSaveQueue.first();
|
|
+
|
|
+ if (holder.lastAutoSave > maxSaveTime) {
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ this.autoSaveQueue.remove(holder);
|
|
+
|
|
+ holder.lastAutoSave = currentTick;
|
|
+ if (holder.save(false, false) != null) {
|
|
+ ++autoSaved;
|
|
+ }
|
|
+
|
|
+ if (holder.getChunkStatus().isOrAfter(FullChunkStatus.FULL)) {
|
|
+ reschedule.add(holder);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ for (final NewChunkHolder holder : reschedule) {
|
|
+ if (holder.getChunkStatus().isOrAfter(FullChunkStatus.FULL)) {
|
|
+ this.autoSaveQueue.add(holder);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void saveAllChunks(final boolean flush, final boolean shutdown, final boolean logProgress) {
|
|
+ final List<NewChunkHolder> holders = this.getChunkHolders();
|
|
+
|
|
+ if (logProgress) {
|
|
+ LOGGER.info("Saving all chunkholders for world '" + this.world.getWorld().getName() + "'");
|
|
+ }
|
|
+
|
|
+ final DecimalFormat format = new DecimalFormat("#0.00");
|
|
+
|
|
+ int saved = 0;
|
|
+
|
|
+ long start = System.nanoTime();
|
|
+ long lastLog = start;
|
|
+ boolean needsFlush = false;
|
|
+ final int flushInterval = 50;
|
|
+
|
|
+ int savedChunk = 0;
|
|
+ int savedEntity = 0;
|
|
+ int savedPoi = 0;
|
|
+
|
|
+ for (int i = 0, len = holders.size(); i < len; ++i) {
|
|
+ final NewChunkHolder holder = holders.get(i);
|
|
+ try {
|
|
+ final NewChunkHolder.SaveStat saveStat = holder.save(shutdown, false);
|
|
+ if (saveStat != null) {
|
|
+ ++saved;
|
|
+ needsFlush = flush;
|
|
+ if (saveStat.savedChunk()) {
|
|
+ ++savedChunk;
|
|
+ }
|
|
+ if (saveStat.savedEntityChunk()) {
|
|
+ ++savedEntity;
|
|
+ }
|
|
+ if (saveStat.savedPoiChunk()) {
|
|
+ ++savedPoi;
|
|
+ }
|
|
+ }
|
|
+ } catch (final ThreadDeath thr) {
|
|
+ throw thr;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Failed to save chunk (" + holder.chunkX + "," + holder.chunkZ + ") in world '" + this.world.getWorld().getName() + "'", thr);
|
|
+ }
|
|
+ if (needsFlush && (saved % flushInterval) == 0) {
|
|
+ needsFlush = false;
|
|
+ RegionFileIOThread.partialFlush(flushInterval / 2);
|
|
+ }
|
|
+ if (logProgress) {
|
|
+ final long currTime = System.nanoTime();
|
|
+ if ((currTime - lastLog) > TimeUnit.SECONDS.toNanos(10L)) {
|
|
+ lastLog = currTime;
|
|
+ LOGGER.info("Saved " + saved + " chunks (" + format.format((double)(i+1)/(double)len * 100.0) + "%) in world '" + this.world.getWorld().getName() + "'");
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ if (flush) {
|
|
+ RegionFileIOThread.flush();
|
|
+ if (this.world.paperConfig().chunks.flushRegionsOnSave) {
|
|
+ try {
|
|
+ this.world.chunkSource.chunkMap.regionFileCache.flush();
|
|
+ } catch (IOException ex) {
|
|
+ LOGGER.error("Exception when flushing regions in world {}", this.world.getWorld().getName(), ex);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ if (logProgress) {
|
|
+ LOGGER.info("Saved " + savedChunk + " block chunks, " + savedEntity + " entity chunks, " + savedPoi + " poi chunks in world '" + this.world.getWorld().getName() + "' in " + format.format(1.0E-9 * (System.nanoTime() - start)) + "s");
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final ThreadedTicketLevelPropagator ticketLevelPropagator = new ThreadedTicketLevelPropagator() {
|
|
+ @Override
|
|
+ protected void processLevelUpdates(final Long2ByteLinkedOpenHashMap updates) {
|
|
+ // first the necessary chunkholders must be created, so just update the ticket levels
|
|
+ for (final Iterator<Long2ByteMap.Entry> iterator = updates.long2ByteEntrySet().fastIterator(); iterator.hasNext();) {
|
|
+ final Long2ByteMap.Entry entry = iterator.next();
|
|
+ final long key = entry.getLongKey();
|
|
+ final int newLevel = convertBetweenTicketLevels((int)entry.getByteValue());
|
|
+
|
|
+ NewChunkHolder current = ChunkHolderManager.this.chunkHolders.get(key);
|
|
+ if (current == null && newLevel > MAX_TICKET_LEVEL) {
|
|
+ // not loaded and it shouldn't be loaded!
|
|
+ iterator.remove();
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final int currentLevel = current == null ? MAX_TICKET_LEVEL + 1 : current.getCurrentTicketLevel();
|
|
+ if (currentLevel == newLevel) {
|
|
+ // nothing to do
|
|
+ iterator.remove();
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (current == null) {
|
|
+ // must create
|
|
+ current = ChunkHolderManager.this.createChunkHolder(key);
|
|
+ synchronized (ChunkHolderManager.this.chunkHolders) {
|
|
+ ChunkHolderManager.this.chunkHolders.put(key, current);
|
|
+ }
|
|
+ current.updateTicketLevel(newLevel);
|
|
+ } else {
|
|
+ current.updateTicketLevel(newLevel);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void processSchedulingUpdates(final Long2ByteLinkedOpenHashMap updates, final List<ChunkProgressionTask> scheduledTasks,
|
|
+ final List<NewChunkHolder> changedFullStatus) {
|
|
+ final List<ChunkProgressionTask> prev = CURRENT_TICKET_UPDATE_SCHEDULING.get();
|
|
+ CURRENT_TICKET_UPDATE_SCHEDULING.set(scheduledTasks);
|
|
+ try {
|
|
+ for (final LongIterator iterator = updates.keySet().iterator(); iterator.hasNext();) {
|
|
+ final long key = iterator.nextLong();
|
|
+ final NewChunkHolder current = ChunkHolderManager.this.chunkHolders.get(key);
|
|
+
|
|
+ if (current == null) {
|
|
+ throw new IllegalStateException("Expected chunk holder to be created");
|
|
+ }
|
|
+
|
|
+ current.processTicketLevelUpdate(scheduledTasks, changedFullStatus);
|
|
+ }
|
|
+ } finally {
|
|
+ CURRENT_TICKET_UPDATE_SCHEDULING.set(prev);
|
|
+ }
|
|
+ }
|
|
+ };
|
|
+ // function for converting between ticket levels and propagator levels and vice versa
|
|
+ // the problem is the ticket level propagator will propagate from a set source down to zero, whereas mojang expects
|
|
+ // levels to propagate from a set value up to a maximum value. so we need to convert the levels we put into the propagator
|
|
+ // and the levels we get out of the propagator
|
|
+
|
|
+ public static int convertBetweenTicketLevels(final int level) {
|
|
+ return ChunkLevel.MAX_LEVEL - level + 1;
|
|
+ }
|
|
+
|
|
+ public String getTicketDebugString(final long coordinate) {
|
|
+ final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(CoordinateUtils.getChunkX(coordinate), CoordinateUtils.getChunkZ(coordinate));
|
|
+ try {
|
|
+ final SortedArraySet<Ticket<?>> tickets = this.tickets.get(new RegionFileIOThread.ChunkCoordinate(coordinate));
|
|
+
|
|
+ return tickets != null ? tickets.first().toString() : "no_ticket";
|
|
+ } finally {
|
|
+ if (ticketLock != null) {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> getTicketsCopy() {
|
|
+ final Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> ret = new Long2ObjectOpenHashMap<>();
|
|
+ final Long2ObjectOpenHashMap<List<RegionFileIOThread.ChunkCoordinate>> sections = new Long2ObjectOpenHashMap();
|
|
+ final int sectionShift = ChunkTaskScheduler.getChunkSystemLockShift();
|
|
+ for (final RegionFileIOThread.ChunkCoordinate coord : this.tickets.keySet()) {
|
|
+ sections.computeIfAbsent(
|
|
+ CoordinateUtils.getChunkKey(
|
|
+ CoordinateUtils.getChunkX(coord.key) >> sectionShift,
|
|
+ CoordinateUtils.getChunkZ(coord.key) >> sectionShift
|
|
+ ),
|
|
+ (final long keyInMap) -> {
|
|
+ return new ArrayList<>();
|
|
+ }
|
|
+ ).add(coord);
|
|
+ }
|
|
+
|
|
+ for (final Iterator<Long2ObjectMap.Entry<List<RegionFileIOThread.ChunkCoordinate>>> iterator = sections.long2ObjectEntrySet().fastIterator();
|
|
+ iterator.hasNext();) {
|
|
+ final Long2ObjectMap.Entry<List<RegionFileIOThread.ChunkCoordinate>> entry = iterator.next();
|
|
+ final long sectionKey = entry.getLongKey();
|
|
+ final List<RegionFileIOThread.ChunkCoordinate> coordinates = entry.getValue();
|
|
+
|
|
+ final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(
|
|
+ CoordinateUtils.getChunkX(sectionKey) << sectionShift,
|
|
+ CoordinateUtils.getChunkZ(sectionKey) << sectionShift
|
|
+ );
|
|
+ try {
|
|
+ for (final RegionFileIOThread.ChunkCoordinate coord : coordinates) {
|
|
+ final SortedArraySet<Ticket<?>> tickets = this.tickets.get(coord);
|
|
+ if (tickets == null) {
|
|
+ // removed before we acquired lock
|
|
+ continue;
|
|
+ }
|
|
+ ret.put(coord.key, new SortedArraySet<>(tickets));
|
|
+ }
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public Collection<Plugin> getPluginChunkTickets(int x, int z) {
|
|
+ ImmutableList.Builder<Plugin> ret;
|
|
+ final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(x, z);
|
|
+ try {
|
|
+ final long coordinate = CoordinateUtils.getChunkKey(x, z);
|
|
+ final SortedArraySet<Ticket<?>> tickets = this.tickets.get(new RegionFileIOThread.ChunkCoordinate(coordinate));
|
|
+
|
|
+ if (tickets == null) {
|
|
+ return Collections.emptyList();
|
|
+ }
|
|
+
|
|
+ ret = ImmutableList.builder();
|
|
+ for (Ticket<?> ticket : tickets) {
|
|
+ if (ticket.getType() == TicketType.PLUGIN_TICKET) {
|
|
+ ret.add((Plugin)ticket.key);
|
|
+ }
|
|
+ }
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+
|
|
+ return ret.build();
|
|
+ }
|
|
+
|
|
+ protected final void updateTicketLevel(final long coordinate, final int ticketLevel) {
|
|
+ if (ticketLevel > ChunkLevel.MAX_LEVEL) {
|
|
+ this.ticketLevelPropagator.removeSource(CoordinateUtils.getChunkX(coordinate), CoordinateUtils.getChunkZ(coordinate));
|
|
+ } else {
|
|
+ this.ticketLevelPropagator.setSource(CoordinateUtils.getChunkX(coordinate), CoordinateUtils.getChunkZ(coordinate), convertBetweenTicketLevels(ticketLevel));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static int getTicketLevelAt(SortedArraySet<Ticket<?>> tickets) {
|
|
+ return !tickets.isEmpty() ? tickets.first().getTicketLevel() : MAX_TICKET_LEVEL + 1;
|
|
+ }
|
|
+
|
|
+ public <T> boolean addTicketAtLevel(final TicketType<T> type, final ChunkPos chunkPos, final int level,
|
|
+ final T identifier) {
|
|
+ return this.addTicketAtLevel(type, CoordinateUtils.getChunkKey(chunkPos), level, identifier);
|
|
+ }
|
|
+
|
|
+ public <T> boolean addTicketAtLevel(final TicketType<T> type, final int chunkX, final int chunkZ, final int level,
|
|
+ final T identifier) {
|
|
+ return this.addTicketAtLevel(type, CoordinateUtils.getChunkKey(chunkX, chunkZ), level, identifier);
|
|
+ }
|
|
+
|
|
+ private void addExpireCount(final int chunkX, final int chunkZ) {
|
|
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+
|
|
+ final int sectionShift = TickRegions.getRegionChunkShift();
|
|
+ final RegionFileIOThread.ChunkCoordinate sectionKey = new RegionFileIOThread.ChunkCoordinate(CoordinateUtils.getChunkKey(
|
|
+ chunkX >> sectionShift,
|
|
+ chunkZ >> sectionShift
|
|
+ ));
|
|
+
|
|
+ this.sectionToChunkToExpireCount.computeIfAbsent(sectionKey, (final RegionFileIOThread.ChunkCoordinate keyInMap) -> {
|
|
+ return new Long2IntOpenHashMap();
|
|
+ }).addTo(chunkKey, 1);
|
|
+ }
|
|
+
|
|
+ private void removeExpireCount(final int chunkX, final int chunkZ) {
|
|
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+
|
|
+ final int sectionShift = TickRegions.getRegionChunkShift();
|
|
+ final RegionFileIOThread.ChunkCoordinate sectionKey = new RegionFileIOThread.ChunkCoordinate(CoordinateUtils.getChunkKey(
|
|
+ chunkX >> sectionShift,
|
|
+ chunkZ >> sectionShift
|
|
+ ));
|
|
+
|
|
+ final Long2IntOpenHashMap removeCounts = this.sectionToChunkToExpireCount.get(sectionKey);
|
|
+ final int prevCount = removeCounts.addTo(chunkKey, -1);
|
|
+
|
|
+ if (prevCount == 1) {
|
|
+ removeCounts.remove(chunkKey);
|
|
+ if (removeCounts.isEmpty()) {
|
|
+ this.sectionToChunkToExpireCount.remove(sectionKey);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // supposed to return true if the ticket was added and did not replace another
|
|
+ // but, we always return false if the ticket cannot be added
|
|
+ public <T> boolean addTicketAtLevel(final TicketType<T> type, final long chunk, final int level, final T identifier) {
|
|
+ return this.addTicketAtLevel(type, chunk, level, identifier, true);
|
|
+ }
|
|
+
|
|
+ <T> boolean addTicketAtLevel(final TicketType<T> type, final long chunk, final int level, final T identifier, final boolean lock) {
|
|
+ final long removeDelay = type.timeout <= 0 ? NO_TIMEOUT_MARKER : type.timeout;
|
|
+ if (level > MAX_TICKET_LEVEL) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final int chunkX = CoordinateUtils.getChunkX(chunk);
|
|
+ final int chunkZ = CoordinateUtils.getChunkZ(chunk);
|
|
+ final RegionFileIOThread.ChunkCoordinate chunkCoord = new RegionFileIOThread.ChunkCoordinate(chunk);
|
|
+ final Ticket<T> ticket = new Ticket<>(type, level, identifier, removeDelay);
|
|
+
|
|
+ final ReentrantAreaLock.Node ticketLock = lock ? this.ticketLockArea.lock(chunkX, chunkZ) : null;
|
|
+ try {
|
|
+ final SortedArraySet<Ticket<?>> ticketsAtChunk = this.tickets.computeIfAbsent(chunkCoord, (final RegionFileIOThread.ChunkCoordinate keyInMap) -> {
|
|
+ return SortedArraySet.create(4);
|
|
+ });
|
|
+
|
|
+ final int levelBefore = getTicketLevelAt(ticketsAtChunk);
|
|
+ final Ticket<T> current = (Ticket<T>)ticketsAtChunk.replace(ticket);
|
|
+ final int levelAfter = getTicketLevelAt(ticketsAtChunk);
|
|
+
|
|
+ if (current != ticket) {
|
|
+ final long oldRemoveDelay = current.removeDelay;
|
|
+ if (removeDelay != oldRemoveDelay) {
|
|
+ if (oldRemoveDelay != NO_TIMEOUT_MARKER && removeDelay == NO_TIMEOUT_MARKER) {
|
|
+ this.removeExpireCount(chunkX, chunkZ);
|
|
+ } else if (oldRemoveDelay == NO_TIMEOUT_MARKER) {
|
|
+ // since old != new, we have that NO_TIMEOUT_MARKER != new
|
|
+ this.addExpireCount(chunkX, chunkZ);
|
|
+ }
|
|
+ }
|
|
+ } else {
|
|
+ if (removeDelay != NO_TIMEOUT_MARKER) {
|
|
+ this.addExpireCount(chunkX, chunkZ);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (levelBefore != levelAfter) {
|
|
+ this.updateTicketLevel(chunk, levelAfter);
|
|
+ }
|
|
+
|
|
+ return current == ticket;
|
|
+ } finally {
|
|
+ if (ticketLock != null) {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public <T> boolean removeTicketAtLevel(final TicketType<T> type, final ChunkPos chunkPos, final int level, final T identifier) {
|
|
+ return this.removeTicketAtLevel(type, CoordinateUtils.getChunkKey(chunkPos), level, identifier);
|
|
+ }
|
|
+
|
|
+ public <T> boolean removeTicketAtLevel(final TicketType<T> type, final int chunkX, final int chunkZ, final int level, final T identifier) {
|
|
+ return this.removeTicketAtLevel(type, CoordinateUtils.getChunkKey(chunkX, chunkZ), level, identifier);
|
|
+ }
|
|
+
|
|
+ public <T> boolean removeTicketAtLevel(final TicketType<T> type, final long chunk, final int level, final T identifier) {
|
|
+ return this.removeTicketAtLevel(type, chunk, level, identifier, true);
|
|
+ }
|
|
+
|
|
+ <T> boolean removeTicketAtLevel(final TicketType<T> type, final long chunk, final int level, final T identifier, final boolean lock) {
|
|
+ if (level > MAX_TICKET_LEVEL) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final int chunkX = CoordinateUtils.getChunkX(chunk);
|
|
+ final int chunkZ = CoordinateUtils.getChunkZ(chunk);
|
|
+ final RegionFileIOThread.ChunkCoordinate chunkCoord = new RegionFileIOThread.ChunkCoordinate(chunk);
|
|
+ final Ticket<T> probe = new Ticket<>(type, level, identifier, PROBE_MARKER);
|
|
+
|
|
+ final ReentrantAreaLock.Node ticketLock = lock ? this.ticketLockArea.lock(chunkX, chunkZ) : null;
|
|
+ try {
|
|
+ final SortedArraySet<Ticket<?>> ticketsAtChunk = this.tickets.get(chunkCoord);
|
|
+ if (ticketsAtChunk == null) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final int oldLevel = getTicketLevelAt(ticketsAtChunk);
|
|
+ final Ticket<T> ticket = (Ticket<T>)ticketsAtChunk.removeAndGet(probe);
|
|
+
|
|
+ if (ticket == null) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final int newLevel = getTicketLevelAt(ticketsAtChunk);
|
|
+ // we should not change the ticket levels while the target region may be ticking
|
|
+ if (oldLevel != newLevel) {
|
|
+ // Delay unload chunk patch originally by Aikar, updated to 1.20 by jpenilla
|
|
+ // these days, the patch is mostly useful to keep chunks ticking when players teleport
|
|
+ // so that their pets can teleport with them as well.
|
|
+ final long delayTimeout = this.world.paperConfig().chunks.delayChunkUnloadsBy.ticks();
|
|
+ final TicketType<ChunkPos> toAdd;
|
|
+ final long timeout;
|
|
+ if (type == RegionizedPlayerChunkLoader.REGION_PLAYER_TICKET && delayTimeout > 0) {
|
|
+ toAdd = TicketType.DELAY_UNLOAD;
|
|
+ timeout = delayTimeout;
|
|
+ } else {
|
|
+ toAdd = TicketType.UNKNOWN;
|
|
+ // always expect UNKNOWN to be > 1, but just in case
|
|
+ timeout = Math.max(1, toAdd.timeout);
|
|
+ }
|
|
+ final Ticket<ChunkPos> unknownTicket = new Ticket<>(toAdd, level, new ChunkPos(chunk), timeout);
|
|
+ if (ticketsAtChunk.add(unknownTicket)) {
|
|
+ this.addExpireCount(chunkX, chunkZ);
|
|
+ } else {
|
|
+ throw new IllegalStateException("Should have been able to add " + unknownTicket + " to " + ticketsAtChunk);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final long removeDelay = ticket.removeDelay;
|
|
+ if (removeDelay != NO_TIMEOUT_MARKER) {
|
|
+ this.removeExpireCount(chunkX, chunkZ);
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ } finally {
|
|
+ if (ticketLock != null) {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // atomic with respect to all add/remove/addandremove ticket calls for the given chunk
|
|
+ public <T, V> void addAndRemoveTickets(final long chunk, final TicketType<T> addType, final int addLevel, final T addIdentifier,
|
|
+ final TicketType<V> removeType, final int removeLevel, final V removeIdentifier) {
|
|
+ final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(CoordinateUtils.getChunkX(chunk), CoordinateUtils.getChunkZ(chunk));
|
|
+ try {
|
|
+ this.addTicketAtLevel(addType, chunk, addLevel, addIdentifier, false);
|
|
+ this.removeTicketAtLevel(removeType, chunk, removeLevel, removeIdentifier, false);
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // atomic with respect to all add/remove/addandremove ticket calls for the given chunk
|
|
+ public <T, V> boolean addIfRemovedTicket(final long chunk, final TicketType<T> addType, final int addLevel, final T addIdentifier,
|
|
+ final TicketType<V> removeType, final int removeLevel, final V removeIdentifier) {
|
|
+ final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(CoordinateUtils.getChunkX(chunk), CoordinateUtils.getChunkZ(chunk));
|
|
+ try {
|
|
+ if (this.removeTicketAtLevel(removeType, chunk, removeLevel, removeIdentifier, false)) {
|
|
+ this.addTicketAtLevel(addType, chunk, addLevel, addIdentifier, false);
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public <T> void removeAllTicketsFor(final TicketType<T> ticketType, final int ticketLevel, final T ticketIdentifier) {
|
|
+ if (ticketLevel > MAX_TICKET_LEVEL) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final Long2ObjectOpenHashMap<List<RegionFileIOThread.ChunkCoordinate>> sections = new Long2ObjectOpenHashMap();
|
|
+ final int sectionShift = ChunkTaskScheduler.getChunkSystemLockShift();
|
|
+ for (final RegionFileIOThread.ChunkCoordinate coord : this.tickets.keySet()) {
|
|
+ sections.computeIfAbsent(
|
|
+ CoordinateUtils.getChunkKey(
|
|
+ CoordinateUtils.getChunkX(coord.key) >> sectionShift,
|
|
+ CoordinateUtils.getChunkZ(coord.key) >> sectionShift
|
|
+ ),
|
|
+ (final long keyInMap) -> {
|
|
+ return new ArrayList<>();
|
|
+ }
|
|
+ ).add(coord);
|
|
+ }
|
|
+
|
|
+ for (final Iterator<Long2ObjectMap.Entry<List<RegionFileIOThread.ChunkCoordinate>>> iterator = sections.long2ObjectEntrySet().fastIterator();
|
|
+ iterator.hasNext();) {
|
|
+ final Long2ObjectMap.Entry<List<RegionFileIOThread.ChunkCoordinate>> entry = iterator.next();
|
|
+ final long sectionKey = entry.getLongKey();
|
|
+ final List<RegionFileIOThread.ChunkCoordinate> coordinates = entry.getValue();
|
|
+
|
|
+ final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(
|
|
+ CoordinateUtils.getChunkX(sectionKey) << sectionShift,
|
|
+ CoordinateUtils.getChunkZ(sectionKey) << sectionShift
|
|
+ );
|
|
+ try {
|
|
+ for (final RegionFileIOThread.ChunkCoordinate coord : coordinates) {
|
|
+ this.removeTicketAtLevel(ticketType, coord.key, ticketLevel, ticketIdentifier, false);
|
|
+ }
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void tick() {
|
|
+ final int sectionShift = TickRegions.getRegionChunkShift();
|
|
+
|
|
+ final Predicate<Ticket<?>> expireNow = (final Ticket<?> ticket) -> {
|
|
+ if (ticket.removeDelay == NO_TIMEOUT_MARKER) {
|
|
+ return false;
|
|
+ }
|
|
+ return --ticket.removeDelay <= 0L;
|
|
+ };
|
|
+
|
|
+ for (final Iterator<RegionFileIOThread.ChunkCoordinate> iterator = this.sectionToChunkToExpireCount.keySet().iterator(); iterator.hasNext();) {
|
|
+ final RegionFileIOThread.ChunkCoordinate section = iterator.next();
|
|
+ final long sectionKey = section.key;
|
|
+
|
|
+ if (!this.sectionToChunkToExpireCount.containsKey(section)) {
|
|
+ // removed concurrently
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(
|
|
+ CoordinateUtils.getChunkX(sectionKey) << sectionShift,
|
|
+ CoordinateUtils.getChunkZ(sectionKey) << sectionShift
|
|
+ );
|
|
+
|
|
+ try {
|
|
+ final Long2IntOpenHashMap chunkToExpireCount = this.sectionToChunkToExpireCount.get(section);
|
|
+ if (chunkToExpireCount == null) {
|
|
+ // lost to some race
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ for (final Iterator<Long2IntMap.Entry> iterator1 = chunkToExpireCount.long2IntEntrySet().fastIterator(); iterator1.hasNext();) {
|
|
+ final Long2IntMap.Entry entry = iterator1.next();
|
|
+
|
|
+ final long chunkKey = entry.getLongKey();
|
|
+ final int expireCount = entry.getIntValue();
|
|
+
|
|
+ final RegionFileIOThread.ChunkCoordinate chunk = new RegionFileIOThread.ChunkCoordinate(chunkKey);
|
|
+
|
|
+ final SortedArraySet<Ticket<?>> tickets = this.tickets.get(chunk);
|
|
+ final int levelBefore = getTicketLevelAt(tickets);
|
|
+
|
|
+ final int sizeBefore = tickets.size();
|
|
+ tickets.removeIf(expireNow);
|
|
+ final int sizeAfter = tickets.size();
|
|
+ final int levelAfter = getTicketLevelAt(tickets);
|
|
+
|
|
+ if (tickets.isEmpty()) {
|
|
+ this.tickets.remove(chunk);
|
|
+ }
|
|
+ if (levelBefore != levelAfter) {
|
|
+ this.updateTicketLevel(chunkKey, levelAfter);
|
|
+ }
|
|
+
|
|
+ final int newExpireCount = expireCount - (sizeBefore - sizeAfter);
|
|
+
|
|
+ if (newExpireCount == expireCount) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (newExpireCount != 0) {
|
|
+ entry.setValue(newExpireCount);
|
|
+ } else {
|
|
+ iterator1.remove();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (chunkToExpireCount.isEmpty()) {
|
|
+ this.sectionToChunkToExpireCount.remove(section);
|
|
+ }
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.processTicketUpdates();
|
|
+ }
|
|
+
|
|
+ public NewChunkHolder getChunkHolder(final int chunkX, final int chunkZ) {
|
|
+ return this.chunkHolders.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ }
|
|
+
|
|
+ public NewChunkHolder getChunkHolder(final long position) {
|
|
+ return this.chunkHolders.get(position);
|
|
+ }
|
|
+
|
|
+ public void raisePriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
|
|
+ final NewChunkHolder chunkHolder = this.getChunkHolder(x, z);
|
|
+ if (chunkHolder != null) {
|
|
+ chunkHolder.raisePriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void setPriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
|
|
+ final NewChunkHolder chunkHolder = this.getChunkHolder(x, z);
|
|
+ if (chunkHolder != null) {
|
|
+ chunkHolder.setPriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void lowerPriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
|
|
+ final NewChunkHolder chunkHolder = this.getChunkHolder(x, z);
|
|
+ if (chunkHolder != null) {
|
|
+ chunkHolder.lowerPriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private NewChunkHolder createChunkHolder(final long position) {
|
|
+ final NewChunkHolder ret = new NewChunkHolder(this.world, CoordinateUtils.getChunkX(position), CoordinateUtils.getChunkZ(position), this.taskScheduler);
|
|
+
|
|
+ ChunkSystem.onChunkHolderCreate(this.world, ret.vanillaChunkHolder);
|
|
+ ret.vanillaChunkHolder.onChunkAdd();
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ // because this function creates the chunk holder without a ticket, it is the caller's responsibility to ensure
|
|
+ // the chunk holder eventually unloads. this should only be used to avoid using processTicketUpdates to create chunkholders,
|
|
+ // as processTicketUpdates may call plugin logic; in every other case a ticket is appropriate
|
|
+ private NewChunkHolder getOrCreateChunkHolder(final int chunkX, final int chunkZ) {
|
|
+ return this.getOrCreateChunkHolder(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ }
|
|
+
|
|
+ private NewChunkHolder getOrCreateChunkHolder(final long position) {
|
|
+ final int chunkX = CoordinateUtils.getChunkX(position);
|
|
+ final int chunkZ = CoordinateUtils.getChunkZ(position);
|
|
+
|
|
+ if (!this.ticketLockArea.isHeldByCurrentThread(chunkX, chunkZ)) {
|
|
+ throw new IllegalStateException("Must hold ticket level update lock!");
|
|
+ }
|
|
+ if (!this.taskScheduler.schedulingLockArea.isHeldByCurrentThread(chunkX, chunkZ)) {
|
|
+ throw new IllegalStateException("Must hold scheduler lock!!");
|
|
+ }
|
|
+
|
|
+ // we could just acquire these locks, but...
|
|
+ // must own the locks because the caller needs to ensure that no unload can occur AFTER this function returns
|
|
+
|
|
+ NewChunkHolder current = this.chunkHolders.get(position);
|
|
+ if (current != null) {
|
|
+ return current;
|
|
+ }
|
|
+
|
|
+ current = this.createChunkHolder(position);
|
|
+ synchronized (this.chunkHolders) {
|
|
+ this.chunkHolders.put(position, current);
|
|
+ }
|
|
+
|
|
+ return current;
|
|
+ }
|
|
+
|
|
+ private final AtomicLong entityLoadCounter = new AtomicLong();
|
|
+
|
|
+ public ChunkEntitySlices getOrCreateEntityChunk(final int chunkX, final int chunkZ, final boolean transientChunk) {
|
|
+ TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Cannot create entity chunk off-main");
|
|
+ ChunkEntitySlices ret;
|
|
+
|
|
+ NewChunkHolder current = this.getChunkHolder(chunkX, chunkZ);
|
|
+ if (current != null && (ret = current.getEntityChunk()) != null && (transientChunk || !ret.isTransient())) {
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ final AtomicBoolean isCompleted = new AtomicBoolean();
|
|
+ final Thread waiter = Thread.currentThread();
|
|
+ final Long entityLoadId = Long.valueOf(this.entityLoadCounter.getAndIncrement());
|
|
+ NewChunkHolder.GenericDataLoadTaskCallback loadTask = null;
|
|
+ final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(chunkX, chunkZ);
|
|
+ try {
|
|
+ this.addTicketAtLevel(TicketType.ENTITY_LOAD, chunkX, chunkZ, MAX_TICKET_LEVEL, entityLoadId);
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.taskScheduler.schedulingLockArea.lock(chunkX, chunkZ);
|
|
+ try {
|
|
+ current = this.getOrCreateChunkHolder(chunkX, chunkZ);
|
|
+ if ((ret = current.getEntityChunk()) != null && (transientChunk || !ret.isTransient())) {
|
|
+ this.removeTicketAtLevel(TicketType.ENTITY_LOAD, chunkX, chunkZ, MAX_TICKET_LEVEL, entityLoadId);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ if (current.isEntityChunkNBTLoaded()) {
|
|
+ isCompleted.setPlain(true);
|
|
+ } else {
|
|
+ loadTask = current.getOrLoadEntityData((final GenericDataLoadTask.TaskResult<CompoundTag, Throwable> result) -> {
|
|
+ if (!transientChunk) {
|
|
+ isCompleted.set(true);
|
|
+ LockSupport.unpark(waiter);
|
|
+ }
|
|
+ });
|
|
+ final ChunkLoadTask.EntityDataLoadTask entityLoad = current.getEntityDataLoadTask();
|
|
+
|
|
+ if (entityLoad != null && !transientChunk) {
|
|
+ entityLoad.raisePriority(PrioritisedExecutor.Priority.BLOCKING);
|
|
+ }
|
|
+ }
|
|
+ } finally {
|
|
+ this.taskScheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+
|
|
+ if (loadTask != null) {
|
|
+ loadTask.schedule();
|
|
+ }
|
|
+
|
|
+ if (!transientChunk) {
|
|
+ // Note: no need to busy wait on the chunk queue, entity load will complete off-main
|
|
+ boolean interrupted = false;
|
|
+ while (!isCompleted.get()) {
|
|
+ interrupted |= Thread.interrupted();
|
|
+ LockSupport.park();
|
|
+ }
|
|
+
|
|
+ if (interrupted) {
|
|
+ Thread.currentThread().interrupt();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // now that the entity data is loaded, we can load it into the world
|
|
+
|
|
+ ret = current.loadInEntityChunk(transientChunk);
|
|
+
|
|
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+ this.addAndRemoveTickets(chunkKey,
|
|
+ TicketType.UNKNOWN, MAX_TICKET_LEVEL, new ChunkPos(chunkX, chunkZ),
|
|
+ TicketType.ENTITY_LOAD, MAX_TICKET_LEVEL, entityLoadId
|
|
+ );
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public PoiChunk getPoiChunkIfLoaded(final int chunkX, final int chunkZ, final boolean checkLoadInCallback) {
|
|
+ final NewChunkHolder holder = this.getChunkHolder(chunkX, chunkZ);
|
|
+ if (holder != null) {
|
|
+ final PoiChunk ret = holder.getPoiChunk();
|
|
+ return ret == null || (checkLoadInCallback && !ret.isLoaded()) ? null : ret;
|
|
+ }
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ private final AtomicLong poiLoadCounter = new AtomicLong();
|
|
+
|
|
+ public PoiChunk loadPoiChunk(final int chunkX, final int chunkZ) {
|
|
+ TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Cannot create poi chunk off-main");
|
|
+ PoiChunk ret;
|
|
+
|
|
+ NewChunkHolder current = this.getChunkHolder(chunkX, chunkZ);
|
|
+ if (current != null && (ret = current.getPoiChunk()) != null) {
|
|
+ if (!ret.isLoaded()) {
|
|
+ ret.load();
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ final AtomicReference<PoiChunk> completed = new AtomicReference<>();
|
|
+ final AtomicBoolean isCompleted = new AtomicBoolean();
|
|
+ final Thread waiter = Thread.currentThread();
|
|
+ final Long poiLoadId = Long.valueOf(this.poiLoadCounter.getAndIncrement());
|
|
+ NewChunkHolder.GenericDataLoadTaskCallback loadTask = null;
|
|
+ final ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(chunkX, chunkZ); // Folia - use area based lock to reduce contention
|
|
+ try {
|
|
+ // Folia - use area based lock to reduce contention
|
|
+ this.addTicketAtLevel(TicketType.POI_LOAD, chunkX, chunkZ, MAX_TICKET_LEVEL, poiLoadId);
|
|
+ final ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock.Node schedulingLock = this.taskScheduler.schedulingLockArea.lock(chunkX, chunkZ); // Folia - use area based lock to reduce contention
|
|
+ try {
|
|
+ current = this.getOrCreateChunkHolder(chunkX, chunkZ);
|
|
+ if (current.isPoiChunkLoaded()) {
|
|
+ this.removeTicketAtLevel(TicketType.POI_LOAD, chunkX, chunkZ, MAX_TICKET_LEVEL, poiLoadId);
|
|
+ return current.getPoiChunk();
|
|
+ }
|
|
+
|
|
+ loadTask = current.getOrLoadPoiData((final GenericDataLoadTask.TaskResult<PoiChunk, Throwable> result) -> {
|
|
+ completed.setPlain(result.left());
|
|
+ isCompleted.set(true);
|
|
+ LockSupport.unpark(waiter);
|
|
+ });
|
|
+ final ChunkLoadTask.PoiDataLoadTask poiLoad = current.getPoiDataLoadTask();
|
|
+
|
|
+ if (poiLoad != null) {
|
|
+ poiLoad.raisePriority(PrioritisedExecutor.Priority.BLOCKING);
|
|
+ }
|
|
+ } finally {
|
|
+ this.taskScheduler.schedulingLockArea.unlock(schedulingLock); // Folia - use area based lock to reduce contention
|
|
+ }
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock); // Folia - use area based lock to reduce contention
|
|
+ }
|
|
+
|
|
+ if (loadTask != null) {
|
|
+ loadTask.schedule();
|
|
+ }
|
|
+
|
|
+ // Note: no need to busy wait on the chunk queue, poi load will complete off-main
|
|
+
|
|
+ boolean interrupted = false;
|
|
+ while (!isCompleted.get()) {
|
|
+ interrupted |= Thread.interrupted();
|
|
+ LockSupport.park();
|
|
+ }
|
|
+
|
|
+ if (interrupted) {
|
|
+ Thread.currentThread().interrupt();
|
|
+ }
|
|
+
|
|
+ ret = completed.getPlain();
|
|
+
|
|
+ ret.load();
|
|
+
|
|
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+ this.addAndRemoveTickets(chunkKey,
|
|
+ TicketType.UNKNOWN, MAX_TICKET_LEVEL, new ChunkPos(chunkX, chunkZ),
|
|
+ TicketType.POI_LOAD, MAX_TICKET_LEVEL, poiLoadId
|
|
+ );
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ void addChangedStatuses(final List<NewChunkHolder> changedFullStatus) {
|
|
+ if (changedFullStatus.isEmpty()) {
|
|
+ return;
|
|
+ }
|
|
+ if (!TickThread.isTickThread()) {
|
|
+ this.taskScheduler.scheduleChunkTask(() -> {
|
|
+ final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = ChunkHolderManager.this.pendingFullLoadUpdate;
|
|
+ for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
|
|
+ pendingFullLoadUpdate.add(changedFullStatus.get(i));
|
|
+ }
|
|
+
|
|
+ ChunkHolderManager.this.processPendingFullUpdate();
|
|
+ }, PrioritisedExecutor.Priority.HIGHEST);
|
|
+ } else {
|
|
+ final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
|
|
+ for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
|
|
+ pendingFullLoadUpdate.add(changedFullStatus.get(i));
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void removeChunkHolder(final NewChunkHolder holder) {
|
|
+ holder.killed = true;
|
|
+ holder.vanillaChunkHolder.onChunkRemove();
|
|
+ this.autoSaveQueue.remove(holder);
|
|
+ ChunkSystem.onChunkHolderDelete(this.world, holder.vanillaChunkHolder);
|
|
+ synchronized (this.chunkHolders) {
|
|
+ this.chunkHolders.remove(CoordinateUtils.getChunkKey(holder.chunkX, holder.chunkZ));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // note: never call while inside the chunk system, this will absolutely break everything
|
|
+ public void processUnloads() {
|
|
+ TickThread.ensureTickThread("Cannot unload chunks off-main");
|
|
+
|
|
+ if (BLOCK_TICKET_UPDATES.get() == Boolean.TRUE) {
|
|
+ throw new IllegalStateException("Cannot unload chunks recursively");
|
|
+ }
|
|
+ final int sectionShift = this.unloadQueue.coordinateShift; // sectionShift <= lock shift
|
|
+ final List<ChunkQueue.SectionToUnload> unloadSectionsForRegion = this.unloadQueue.retrieveForAllRegions();
|
|
+ int unloadCountTentative = 0;
|
|
+ for (final ChunkQueue.SectionToUnload sectionRef : unloadSectionsForRegion) {
|
|
+ final ChunkQueue.UnloadSection section
|
|
+ = this.unloadQueue.getSectionUnsynchronized(sectionRef.sectionX(), sectionRef.sectionZ());
|
|
+
|
|
+ if (section == null) {
|
|
+ // removed concurrently
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ // technically reading the size field is unsafe, and it may be incorrect.
|
|
+ // We assume that the error here cumulatively goes away over many ticks. If it did not, then it is possible
|
|
+ // for chunks to never unload or not unload fast enough.
|
|
+ unloadCountTentative += section.chunks.size();
|
|
+ }
|
|
+
|
|
+ if (unloadCountTentative <= 0) {
|
|
+ // no work to do
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // Note: The behaviour that we process ticket updates while holding the lock has been dropped here, as it is racey behavior.
|
|
+ // But, we do need to process updates here so that any add ticket that is synchronised before this call does not go missed.
|
|
+ this.processTicketUpdates();
|
|
+
|
|
+ final int toUnloadCount = Math.max(50, (int)(unloadCountTentative * 0.05));
|
|
+ int processedCount = 0;
|
|
+
|
|
+ for (final ChunkQueue.SectionToUnload sectionRef : unloadSectionsForRegion) {
|
|
+ final List<NewChunkHolder> stage1 = new ArrayList<>();
|
|
+ final List<NewChunkHolder.UnloadState> stage2 = new ArrayList<>();
|
|
+
|
|
+ final int sectionLowerX = sectionRef.sectionX() << sectionShift;
|
|
+ final int sectionLowerZ = sectionRef.sectionZ() << sectionShift;
|
|
+
|
|
+ // stage 1: set up for stage 2 while holding critical locks
|
|
+ ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(sectionLowerX, sectionLowerZ);
|
|
+ try {
|
|
+ final ReentrantAreaLock.Node scheduleLock = this.taskScheduler.schedulingLockArea.lock(sectionLowerX, sectionLowerZ);
|
|
+ try {
|
|
+ final ChunkQueue.UnloadSection section
|
|
+ = this.unloadQueue.getSectionUnsynchronized(sectionRef.sectionX(), sectionRef.sectionZ());
|
|
+
|
|
+ if (section == null) {
|
|
+ // removed concurrently
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ // collect the holders to run stage 1 on
|
|
+ final int sectionCount = section.chunks.size();
|
|
+
|
|
+ if ((sectionCount + processedCount) <= toUnloadCount) {
|
|
+ // we can just drain the entire section
|
|
+
|
|
+ for (final LongIterator iterator = section.chunks.iterator(); iterator.hasNext();) {
|
|
+ final NewChunkHolder holder = this.chunkHolders.get(iterator.nextLong());
|
|
+ if (holder == null) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ stage1.add(holder);
|
|
+ }
|
|
+
|
|
+ // remove section
|
|
+ this.unloadQueue.removeSection(sectionRef.sectionX(), sectionRef.sectionZ());
|
|
+ } else {
|
|
+ // processedCount + len = toUnloadCount
|
|
+ // we cannot drain the entire section
|
|
+ for (int i = 0, len = toUnloadCount - processedCount; i < len; ++i) {
|
|
+ final NewChunkHolder holder = this.chunkHolders.get(section.chunks.removeFirstLong());
|
|
+ if (holder == null) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ stage1.add(holder);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // run stage 1
|
|
+ for (int i = 0, len = stage1.size(); i < len; ++i) {
|
|
+ final NewChunkHolder chunkHolder = stage1.get(i);
|
|
+ if (chunkHolder.isSafeToUnload() != null) {
|
|
+ LOGGER.error("Chunkholder " + chunkHolder + " is not safe to unload but is inside the unload queue?");
|
|
+ continue;
|
|
+ }
|
|
+ final NewChunkHolder.UnloadState state = chunkHolder.unloadStage1();
|
|
+ if (state == null) {
|
|
+ // can unload immediately
|
|
+ this.removeChunkHolder(chunkHolder);
|
|
+ continue;
|
|
+ }
|
|
+ stage2.add(state);
|
|
+ }
|
|
+ } finally {
|
|
+ this.taskScheduler.schedulingLockArea.unlock(scheduleLock);
|
|
+ }
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+
|
|
+ // stage 2: invoke expensive unload logic, designed to run without locks thanks to stage 1
|
|
+ final List<NewChunkHolder> stage3 = new ArrayList<>(stage2.size());
|
|
+
|
|
+ final Boolean before = this.blockTicketUpdates();
|
|
+ try {
|
|
+ for (int i = 0, len = stage2.size(); i < len; ++i) {
|
|
+ final NewChunkHolder.UnloadState state = stage2.get(i);
|
|
+ final NewChunkHolder holder = state.holder();
|
|
+
|
|
+ holder.unloadStage2(state);
|
|
+ stage3.add(holder);
|
|
+ }
|
|
+ } finally {
|
|
+ this.unblockTicketUpdates(before);
|
|
+ }
|
|
+
|
|
+ // stage 3: actually attempt to remove the chunk holders
|
|
+ ticketLock = this.ticketLockArea.lock(sectionLowerX, sectionLowerZ);
|
|
+ try {
|
|
+ final ReentrantAreaLock.Node scheduleLock = this.taskScheduler.schedulingLockArea.lock(sectionLowerX, sectionLowerZ);
|
|
+ try {
|
|
+ for (int i = 0, len = stage3.size(); i < len; ++i) {
|
|
+ final NewChunkHolder holder = stage3.get(i);
|
|
+
|
|
+ if (holder.unloadStage3()) {
|
|
+ this.removeChunkHolder(holder);
|
|
+ } else {
|
|
+ // add cooldown so the next unload check is not immediately next tick
|
|
+ this.addTicketAtLevel(TicketType.UNLOAD_COOLDOWN, CoordinateUtils.getChunkKey(holder.chunkX, holder.chunkZ), MAX_TICKET_LEVEL, Unit.INSTANCE, false);
|
|
+ }
|
|
+ }
|
|
+ } finally {
|
|
+ this.taskScheduler.schedulingLockArea.unlock(scheduleLock);
|
|
+ }
|
|
+ } finally {
|
|
+ this.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+
|
|
+ processedCount += stage1.size();
|
|
+
|
|
+ if (processedCount >= toUnloadCount) {
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public enum TicketOperationType {
|
|
+ ADD, REMOVE, ADD_IF_REMOVED, ADD_AND_REMOVE
|
|
+ }
|
|
+
|
|
+ public static record TicketOperation<T, V> (
|
|
+ TicketOperationType op, long chunkCoord,
|
|
+ TicketType<T> ticketType, int ticketLevel, T identifier,
|
|
+ TicketType<V> ticketType2, int ticketLevel2, V identifier2
|
|
+ ) {
|
|
+
|
|
+ private TicketOperation(TicketOperationType op, long chunkCoord,
|
|
+ TicketType<T> ticketType, int ticketLevel, T identifier) {
|
|
+ this(op, chunkCoord, ticketType, ticketLevel, identifier, null, 0, null);
|
|
+ }
|
|
+
|
|
+ public static <T> TicketOperation<T, T> addOp(final ChunkPos chunk, final TicketType<T> type, final int ticketLevel, final T identifier) {
|
|
+ return addOp(CoordinateUtils.getChunkKey(chunk), type, ticketLevel, identifier);
|
|
+ }
|
|
+
|
|
+ public static <T> TicketOperation<T, T> addOp(final int chunkX, final int chunkZ, final TicketType<T> type, final int ticketLevel, final T identifier) {
|
|
+ return addOp(CoordinateUtils.getChunkKey(chunkX, chunkZ), type, ticketLevel, identifier);
|
|
+ }
|
|
+
|
|
+ public static <T> TicketOperation<T, T> addOp(final long chunk, final TicketType<T> type, final int ticketLevel, final T identifier) {
|
|
+ return new TicketOperation<>(TicketOperationType.ADD, chunk, type, ticketLevel, identifier);
|
|
+ }
|
|
+
|
|
+ public static <T> TicketOperation<T, T> removeOp(final ChunkPos chunk, final TicketType<T> type, final int ticketLevel, final T identifier) {
|
|
+ return removeOp(CoordinateUtils.getChunkKey(chunk), type, ticketLevel, identifier);
|
|
+ }
|
|
+
|
|
+ public static <T> TicketOperation<T, T> removeOp(final int chunkX, final int chunkZ, final TicketType<T> type, final int ticketLevel, final T identifier) {
|
|
+ return removeOp(CoordinateUtils.getChunkKey(chunkX, chunkZ), type, ticketLevel, identifier);
|
|
+ }
|
|
+
|
|
+ public static <T> TicketOperation<T, T> removeOp(final long chunk, final TicketType<T> type, final int ticketLevel, final T identifier) {
|
|
+ return new TicketOperation<>(TicketOperationType.REMOVE, chunk, type, ticketLevel, identifier);
|
|
+ }
|
|
+
|
|
+ public static <T, V> TicketOperation<T, V> addIfRemovedOp(final long chunk,
|
|
+ final TicketType<T> addType, final int addLevel, final T addIdentifier,
|
|
+ final TicketType<V> removeType, final int removeLevel, final V removeIdentifier) {
|
|
+ return new TicketOperation<>(
|
|
+ TicketOperationType.ADD_IF_REMOVED, chunk, addType, addLevel, addIdentifier,
|
|
+ removeType, removeLevel, removeIdentifier
|
|
+ );
|
|
+ }
|
|
+
|
|
+ public static <T, V> TicketOperation<T, V> addAndRemove(final long chunk,
|
|
+ final TicketType<T> addType, final int addLevel, final T addIdentifier,
|
|
+ final TicketType<V> removeType, final int removeLevel, final V removeIdentifier) {
|
|
+ return new TicketOperation<>(
|
|
+ TicketOperationType.ADD_AND_REMOVE, chunk, addType, addLevel, addIdentifier,
|
|
+ removeType, removeLevel, removeIdentifier
|
|
+ );
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private boolean processTicketOp(TicketOperation operation) {
|
|
+ boolean ret = false;
|
|
+ switch (operation.op) {
|
|
+ case ADD: {
|
|
+ ret |= this.addTicketAtLevel(operation.ticketType, operation.chunkCoord, operation.ticketLevel, operation.identifier);
|
|
+ break;
|
|
+ }
|
|
+ case REMOVE: {
|
|
+ ret |= this.removeTicketAtLevel(operation.ticketType, operation.chunkCoord, operation.ticketLevel, operation.identifier);
|
|
+ break;
|
|
+ }
|
|
+ case ADD_IF_REMOVED: {
|
|
+ ret |= this.addIfRemovedTicket(
|
|
+ operation.chunkCoord,
|
|
+ operation.ticketType, operation.ticketLevel, operation.identifier,
|
|
+ operation.ticketType2, operation.ticketLevel2, operation.identifier2
|
|
+ );
|
|
+ break;
|
|
+ }
|
|
+ case ADD_AND_REMOVE: {
|
|
+ ret = true;
|
|
+ this.addAndRemoveTickets(
|
|
+ operation.chunkCoord,
|
|
+ operation.ticketType, operation.ticketLevel, operation.identifier,
|
|
+ operation.ticketType2, operation.ticketLevel2, operation.identifier2
|
|
+ );
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public void performTicketUpdates(final Collection<TicketOperation<?, ?>> operations) {
|
|
+ for (final TicketOperation<?, ?> operation : operations) {
|
|
+ this.processTicketOp(operation);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private final ThreadLocal<Boolean> BLOCK_TICKET_UPDATES = ThreadLocal.withInitial(() -> {
|
|
+ return Boolean.FALSE;
|
|
+ });
|
|
+
|
|
+ public Boolean blockTicketUpdates() {
|
|
+ final Boolean ret = BLOCK_TICKET_UPDATES.get();
|
|
+ BLOCK_TICKET_UPDATES.set(Boolean.TRUE);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public void unblockTicketUpdates(final Boolean before) {
|
|
+ BLOCK_TICKET_UPDATES.set(before);
|
|
+ }
|
|
+
|
|
+ public boolean processTicketUpdates() {
|
|
+ return this.processTicketUpdates(true, true, null);
|
|
+ }
|
|
+
|
|
+ private static final ThreadLocal<List<ChunkProgressionTask>> CURRENT_TICKET_UPDATE_SCHEDULING = new ThreadLocal<>();
|
|
+
|
|
+ static List<ChunkProgressionTask> getCurrentTicketUpdateScheduling() {
|
|
+ return CURRENT_TICKET_UPDATE_SCHEDULING.get();
|
|
+ }
|
|
+
|
|
+ private boolean processTicketUpdates(final boolean checkLocks, final boolean processFullUpdates, List<ChunkProgressionTask> scheduledTasks) {
|
|
+ TickThread.ensureTickThread("Cannot process ticket levels off-main");
|
|
+ if (BLOCK_TICKET_UPDATES.get() == Boolean.TRUE) {
|
|
+ throw new IllegalStateException("Cannot update ticket level while unloading chunks or updating entity manager");
|
|
+ }
|
|
+
|
|
+ List<NewChunkHolder> changedFullStatus = null;
|
|
+
|
|
+ final boolean isTickThread = TickThread.isTickThread();
|
|
+
|
|
+ boolean ret = false;
|
|
+ final boolean canProcessFullUpdates = processFullUpdates & isTickThread;
|
|
+ final boolean canProcessScheduling = scheduledTasks == null;
|
|
+
|
|
+ if (this.ticketLevelPropagator.hasPendingUpdates()) {
|
|
+ if (scheduledTasks == null) {
|
|
+ scheduledTasks = new ArrayList<>();
|
|
+ }
|
|
+ changedFullStatus = new ArrayList<>();
|
|
+
|
|
+ ret |= this.ticketLevelPropagator.performUpdates(
|
|
+ this.ticketLockArea, this.taskScheduler.schedulingLockArea,
|
|
+ scheduledTasks, changedFullStatus
|
|
+ );
|
|
+ }
|
|
+
|
|
+ if (changedFullStatus != null) {
|
|
+ this.addChangedStatuses(changedFullStatus);
|
|
+ }
|
|
+
|
|
+ if (canProcessScheduling && scheduledTasks != null) {
|
|
+ for (int i = 0, len = scheduledTasks.size(); i < len; ++i) {
|
|
+ scheduledTasks.get(i).schedule();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (canProcessFullUpdates) {
|
|
+ ret |= this.processPendingFullUpdate();
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ // only call on tick thread
|
|
+ protected final boolean processPendingFullUpdate() {
|
|
+ final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
|
|
+
|
|
+ boolean ret = false;
|
|
+
|
|
+ List<NewChunkHolder> changedFullStatus = new ArrayList<>();
|
|
+
|
|
+ NewChunkHolder holder;
|
|
+ while ((holder = pendingFullLoadUpdate.poll()) != null) {
|
|
+ ret |= holder.handleFullStatusChange(changedFullStatus);
|
|
+
|
|
+ if (!changedFullStatus.isEmpty()) {
|
|
+ for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
|
|
+ pendingFullLoadUpdate.add(changedFullStatus.get(i));
|
|
+ }
|
|
+ changedFullStatus.clear();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public JsonObject getDebugJsonForWatchdog() {
|
|
+ return this.getDebugJsonNoLock();
|
|
+ }
|
|
+
|
|
+ private JsonObject getDebugJsonNoLock() {
|
|
+ final JsonObject ret = new JsonObject();
|
|
+ ret.addProperty("current_tick", Long.valueOf(this.currentTick));
|
|
+
|
|
+ final JsonArray unloadQueue = new JsonArray();
|
|
+ ret.add("unload_queue", unloadQueue);
|
|
+ ret.addProperty("lock_shift", Integer.valueOf(ChunkTaskScheduler.getChunkSystemLockShift()));
|
|
+ ret.addProperty("ticket_shift", Integer.valueOf(ThreadedTicketLevelPropagator.SECTION_SHIFT));
|
|
+ ret.addProperty("region_shift", Integer.valueOf(TickRegions.getRegionChunkShift()));
|
|
+ for (final ChunkQueue.SectionToUnload section : this.unloadQueue.retrieveForAllRegions()) {
|
|
+ final JsonObject sectionJson = new JsonObject();
|
|
+ unloadQueue.add(sectionJson);
|
|
+ sectionJson.addProperty("sectionX", section.sectionX());
|
|
+ sectionJson.addProperty("sectionZ", section.sectionX());
|
|
+ sectionJson.addProperty("order", section.order());
|
|
+
|
|
+ final JsonArray coordinates = new JsonArray();
|
|
+ sectionJson.add("coordinates", coordinates);
|
|
+
|
|
+ final ChunkQueue.UnloadSection actualSection = this.unloadQueue.getSectionUnsynchronized(section.sectionX(), section.sectionZ());
|
|
+ for (final LongIterator iterator = actualSection.chunks.iterator(); iterator.hasNext();) {
|
|
+ final long coordinate = iterator.nextLong();
|
|
+
|
|
+ final JsonObject coordinateJson = new JsonObject();
|
|
+ coordinates.add(coordinateJson);
|
|
+
|
|
+ coordinateJson.addProperty("chunkX", Integer.valueOf(CoordinateUtils.getChunkX(coordinate)));
|
|
+ coordinateJson.addProperty("chunkZ", Integer.valueOf(CoordinateUtils.getChunkZ(coordinate)));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final JsonArray holders = new JsonArray();
|
|
+ ret.add("chunkholders", holders);
|
|
+
|
|
+ for (final NewChunkHolder holder : this.getChunkHolders()) {
|
|
+ holders.add(holder.getDebugJson());
|
|
+ }
|
|
+
|
|
+ // TODO
|
|
+ /*
|
|
+ final JsonArray removeTickToChunkExpireTicketCount = new JsonArray();
|
|
+ ret.add("remove_tick_to_chunk_expire_ticket_count", removeTickToChunkExpireTicketCount);
|
|
+
|
|
+ for (final Long2ObjectMap.Entry<Long2IntOpenHashMap> tickEntry : this.removeTickToChunkExpireTicketCount.long2ObjectEntrySet()) {
|
|
+ final long tick = tickEntry.getLongKey();
|
|
+ final Long2IntOpenHashMap coordinateToCount = tickEntry.getValue();
|
|
+
|
|
+ final JsonObject tickJson = new JsonObject();
|
|
+ removeTickToChunkExpireTicketCount.add(tickJson);
|
|
+
|
|
+ tickJson.addProperty("tick", Long.valueOf(tick));
|
|
+
|
|
+ final JsonArray tickEntries = new JsonArray();
|
|
+ tickJson.add("entries", tickEntries);
|
|
+
|
|
+ for (final Long2IntMap.Entry entry : coordinateToCount.long2IntEntrySet()) {
|
|
+ final long coordinate = entry.getLongKey();
|
|
+ final int count = entry.getIntValue();
|
|
+
|
|
+ final JsonObject entryJson = new JsonObject();
|
|
+ tickEntries.add(entryJson);
|
|
+
|
|
+ entryJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
|
|
+ entryJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
|
|
+ entryJson.addProperty("count", Integer.valueOf(count));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final JsonArray allTicketsJson = new JsonArray();
|
|
+ ret.add("tickets", allTicketsJson);
|
|
+
|
|
+ for (final Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> coordinateTickets : this.tickets.long2ObjectEntrySet()) {
|
|
+ final long coordinate = coordinateTickets.getLongKey();
|
|
+ final SortedArraySet<Ticket<?>> tickets = coordinateTickets.getValue();
|
|
+
|
|
+ final JsonObject coordinateJson = new JsonObject();
|
|
+ allTicketsJson.add(coordinateJson);
|
|
+
|
|
+ coordinateJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
|
|
+ coordinateJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
|
|
+
|
|
+ final JsonArray ticketsSerialized = new JsonArray();
|
|
+ coordinateJson.add("tickets", ticketsSerialized);
|
|
+
|
|
+ for (final Ticket<?> ticket : tickets) {
|
|
+ final JsonObject ticketSerialized = new JsonObject();
|
|
+ ticketsSerialized.add(ticketSerialized);
|
|
+
|
|
+ ticketSerialized.addProperty("type", ticket.getType().toString());
|
|
+ ticketSerialized.addProperty("level", Integer.valueOf(ticket.getTicketLevel()));
|
|
+ ticketSerialized.addProperty("identifier", Objects.toString(ticket.key));
|
|
+ ticketSerialized.addProperty("remove_tick", Long.valueOf(ticket.removalTick));
|
|
+ }
|
|
+ }
|
|
+ */
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public JsonObject getDebugJson() {
|
|
+ return this.getDebugJsonNoLock(); // Folia - use area based lock to reduce contention
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLightTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLightTask.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLightTask.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.starlight.common.light.StarLightEngine;
|
|
+import ca.spottedleaf.starlight.common.light.StarLightInterface;
|
|
+import io.papermc.paper.chunk.system.light.LightQueue;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import net.minecraft.world.level.chunk.ProtoChunk;
|
|
+import org.apache.logging.log4j.LogManager;
|
|
+import org.apache.logging.log4j.Logger;
|
|
+import java.util.function.BooleanSupplier;
|
|
+
|
|
+public final class ChunkLightTask extends ChunkProgressionTask {
|
|
+
|
|
+ private static final Logger LOGGER = LogManager.getLogger();
|
|
+
|
|
+ protected final ChunkAccess fromChunk;
|
|
+
|
|
+ private final LightTaskPriorityHolder priorityHolder;
|
|
+
|
|
+ public ChunkLightTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final ChunkAccess chunk, final PrioritisedExecutor.Priority priority) {
|
|
+ super(scheduler, world, chunkX, chunkZ);
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.priorityHolder = new LightTaskPriorityHolder(priority, this);
|
|
+ this.fromChunk = chunk;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean isScheduled() {
|
|
+ return this.priorityHolder.isScheduled();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public ChunkStatus getTargetStatus() {
|
|
+ return ChunkStatus.LIGHT;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void schedule() {
|
|
+ this.priorityHolder.schedule();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void cancel() {
|
|
+ this.priorityHolder.cancel();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public PrioritisedExecutor.Priority getPriority() {
|
|
+ return this.priorityHolder.getPriority();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ this.priorityHolder.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ this.priorityHolder.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ this.priorityHolder.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ private static final class LightTaskPriorityHolder extends PriorityHolder {
|
|
+
|
|
+ protected final ChunkLightTask task;
|
|
+
|
|
+ protected LightTaskPriorityHolder(final PrioritisedExecutor.Priority priority, final ChunkLightTask task) {
|
|
+ super(priority);
|
|
+ this.task = task;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void cancelScheduled() {
|
|
+ final ChunkLightTask task = this.task;
|
|
+ task.complete(null, null);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected PrioritisedExecutor.Priority getScheduledPriority() {
|
|
+ final ChunkLightTask task = this.task;
|
|
+ return task.world.getChunkSource().getLightEngine().theLightEngine.lightQueue.getPriority(task.chunkX, task.chunkZ);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void scheduleTask(final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkLightTask task = this.task;
|
|
+ final StarLightInterface starLightInterface = task.world.getChunkSource().getLightEngine().theLightEngine;
|
|
+ final LightQueue lightQueue = starLightInterface.lightQueue;
|
|
+ lightQueue.queueChunkLightTask(new ChunkPos(task.chunkX, task.chunkZ), new LightTask(starLightInterface, task), priority);
|
|
+ lightQueue.setPriority(task.chunkX, task.chunkZ, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void lowerPriorityScheduled(final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkLightTask task = this.task;
|
|
+ final StarLightInterface starLightInterface = task.world.getChunkSource().getLightEngine().theLightEngine;
|
|
+ final LightQueue lightQueue = starLightInterface.lightQueue;
|
|
+ lightQueue.lowerPriority(task.chunkX, task.chunkZ, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void setPriorityScheduled(final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkLightTask task = this.task;
|
|
+ final StarLightInterface starLightInterface = task.world.getChunkSource().getLightEngine().theLightEngine;
|
|
+ final LightQueue lightQueue = starLightInterface.lightQueue;
|
|
+ lightQueue.setPriority(task.chunkX, task.chunkZ, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void raisePriorityScheduled(final PrioritisedExecutor.Priority priority) {
|
|
+ final ChunkLightTask task = this.task;
|
|
+ final StarLightInterface starLightInterface = task.world.getChunkSource().getLightEngine().theLightEngine;
|
|
+ final LightQueue lightQueue = starLightInterface.lightQueue;
|
|
+ lightQueue.raisePriority(task.chunkX, task.chunkZ, priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class LightTask implements BooleanSupplier {
|
|
+
|
|
+ protected final StarLightInterface lightEngine;
|
|
+ protected final ChunkLightTask task;
|
|
+
|
|
+ public LightTask(final StarLightInterface lightEngine, final ChunkLightTask task) {
|
|
+ this.lightEngine = lightEngine;
|
|
+ this.task = task;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean getAsBoolean() {
|
|
+ final ChunkLightTask task = this.task;
|
|
+ // executed on light thread
|
|
+ if (!task.priorityHolder.markExecuting()) {
|
|
+ // cancelled
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ try {
|
|
+ final Boolean[] emptySections = StarLightEngine.getEmptySectionsForChunk(task.fromChunk);
|
|
+
|
|
+ if (task.fromChunk.isLightCorrect() && task.fromChunk.getStatus().isOrAfter(ChunkStatus.LIGHT)) {
|
|
+ this.lightEngine.forceLoadInChunk(task.fromChunk, emptySections);
|
|
+ this.lightEngine.checkChunkEdges(task.chunkX, task.chunkZ);
|
|
+ } else {
|
|
+ task.fromChunk.setLightCorrect(false);
|
|
+ this.lightEngine.lightChunk(task.fromChunk, emptySections);
|
|
+ task.fromChunk.setLightCorrect(true);
|
|
+ }
|
|
+ // we need to advance status
|
|
+ if (task.fromChunk instanceof ProtoChunk chunk && chunk.getStatus() == ChunkStatus.LIGHT.getParent()) {
|
|
+ chunk.setStatus(ChunkStatus.LIGHT);
|
|
+ }
|
|
+ } catch (final Throwable thr) {
|
|
+ if (!(thr instanceof ThreadDeath)) {
|
|
+ LOGGER.fatal("Failed to light chunk " + task.fromChunk.getPos().toString() + " in world '" + this.lightEngine.getWorld().getWorld().getName() + "'", thr);
|
|
+ }
|
|
+
|
|
+ task.complete(null, thr);
|
|
+
|
|
+ if (thr instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)thr;
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ task.complete(task.fromChunk, null);
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import ca.spottedleaf.dataconverter.minecraft.MCDataConverter;
|
|
+import ca.spottedleaf.dataconverter.minecraft.datatypes.MCTypeRegistry;
|
|
+import com.mojang.logging.LogUtils;
|
|
+import io.papermc.paper.chunk.system.io.RegionFileIOThread;
|
|
+import io.papermc.paper.chunk.system.poi.PoiChunk;
|
|
+import net.minecraft.SharedConstants;
|
|
+import net.minecraft.core.registries.Registries;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import net.minecraft.server.level.ChunkMap;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import net.minecraft.world.level.chunk.ProtoChunk;
|
|
+import net.minecraft.world.level.chunk.UpgradeData;
|
|
+import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
|
+import net.minecraft.world.level.chunk.storage.EntityStorage;
|
|
+import net.minecraft.world.level.levelgen.blending.BlendingData;
|
|
+import org.slf4j.Logger;
|
|
+import java.lang.invoke.VarHandle;
|
|
+import java.util.Map;
|
|
+import java.util.concurrent.atomic.AtomicInteger;
|
|
+import java.util.function.Consumer;
|
|
+
|
|
+public final class ChunkLoadTask extends ChunkProgressionTask {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ private final NewChunkHolder chunkHolder;
|
|
+ private final ChunkDataLoadTask loadTask;
|
|
+
|
|
+ private volatile boolean cancelled;
|
|
+ private NewChunkHolder.GenericDataLoadTaskCallback entityLoadTask;
|
|
+ private NewChunkHolder.GenericDataLoadTaskCallback poiLoadTask;
|
|
+ private GenericDataLoadTask.TaskResult<ChunkAccess, Throwable> loadResult;
|
|
+ private final AtomicInteger taskCountToComplete = new AtomicInteger(3); // one for poi, one for entity, and one for chunk data
|
|
+
|
|
+ protected ChunkLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final NewChunkHolder chunkHolder, final PrioritisedExecutor.Priority priority) {
|
|
+ super(scheduler, world, chunkX, chunkZ);
|
|
+ this.chunkHolder = chunkHolder;
|
|
+ this.loadTask = new ChunkDataLoadTask(scheduler, world, chunkX, chunkZ, priority);
|
|
+ this.loadTask.addCallback((final GenericDataLoadTask.TaskResult<ChunkAccess, Throwable> result) -> {
|
|
+ ChunkLoadTask.this.loadResult = result; // must be before getAndDecrement
|
|
+ ChunkLoadTask.this.tryCompleteLoad();
|
|
+ });
|
|
+ }
|
|
+
|
|
+ private void tryCompleteLoad() {
|
|
+ if (this.taskCountToComplete.decrementAndGet() == 0) {
|
|
+ final GenericDataLoadTask.TaskResult<ChunkAccess, Throwable> result = this.cancelled ? null : this.loadResult; // only after the getAndDecrement
|
|
+ ChunkLoadTask.this.complete(result == null ? null : result.left(), result == null ? null : result.right());
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public ChunkStatus getTargetStatus() {
|
|
+ return ChunkStatus.EMPTY;
|
|
+ }
|
|
+
|
|
+ private boolean scheduled;
|
|
+
|
|
+ @Override
|
|
+ public boolean isScheduled() {
|
|
+ return this.scheduled;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void schedule() {
|
|
+ final NewChunkHolder.GenericDataLoadTaskCallback entityLoadTask;
|
|
+ final NewChunkHolder.GenericDataLoadTaskCallback poiLoadTask;
|
|
+
|
|
+ final Consumer<GenericDataLoadTask.TaskResult<?, ?>> scheduleLoadTask = (final GenericDataLoadTask.TaskResult<?, ?> result) -> {
|
|
+ ChunkLoadTask.this.tryCompleteLoad();
|
|
+ };
|
|
+
|
|
+ // NOTE: it is IMPOSSIBLE for getOrLoadEntityData/getOrLoadPoiData to complete synchronously, because
|
|
+ // they must schedule a task to off main or to on main to complete
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ if (this.scheduled) {
|
|
+ throw new IllegalStateException("schedule() called twice");
|
|
+ }
|
|
+ this.scheduled = true;
|
|
+ if (this.cancelled) {
|
|
+ return;
|
|
+ }
|
|
+ if (!this.chunkHolder.isEntityChunkNBTLoaded()) {
|
|
+ entityLoadTask = this.chunkHolder.getOrLoadEntityData((Consumer)scheduleLoadTask);
|
|
+ } else {
|
|
+ entityLoadTask = null;
|
|
+ this.taskCountToComplete.getAndDecrement(); // we know the chunk load is not done here, as it is not scheduled
|
|
+ }
|
|
+
|
|
+ if (!this.chunkHolder.isPoiChunkLoaded()) {
|
|
+ poiLoadTask = this.chunkHolder.getOrLoadPoiData((Consumer)scheduleLoadTask);
|
|
+ } else {
|
|
+ poiLoadTask = null;
|
|
+ this.taskCountToComplete.getAndDecrement(); // we know the chunk load is not done here, as it is not scheduled
|
|
+ }
|
|
+
|
|
+ this.entityLoadTask = entityLoadTask;
|
|
+ this.poiLoadTask = poiLoadTask;
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+
|
|
+ if (entityLoadTask != null) {
|
|
+ entityLoadTask.schedule();
|
|
+ }
|
|
+
|
|
+ if (poiLoadTask != null) {
|
|
+ poiLoadTask.schedule();
|
|
+ }
|
|
+
|
|
+ this.loadTask.schedule(false);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void cancel() {
|
|
+ // must be before load task access, so we can synchronise with the writes to the fields
|
|
+ final boolean scheduled;
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ // must read field here, as it may be written later conucrrently -
|
|
+ // we need to know if we scheduled _before_ cancellation
|
|
+ scheduled = this.scheduled;
|
|
+ this.cancelled = true;
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+
|
|
+ /*
|
|
+ Note: The entityLoadTask/poiLoadTask do not complete when cancelled,
|
|
+ so we need to manually try to complete in those cases
|
|
+ It is also important to note that we set the cancelled field first, just in case
|
|
+ the chunk load task attempts to complete with a non-null value
|
|
+ */
|
|
+
|
|
+ if (scheduled) {
|
|
+ // since we scheduled, we need to cancel the tasks
|
|
+ if (this.entityLoadTask != null) {
|
|
+ if (this.entityLoadTask.cancel()) {
|
|
+ this.tryCompleteLoad();
|
|
+ }
|
|
+ }
|
|
+ if (this.poiLoadTask != null) {
|
|
+ if (this.poiLoadTask.cancel()) {
|
|
+ this.tryCompleteLoad();
|
|
+ }
|
|
+ }
|
|
+ } else {
|
|
+ // since nothing was scheduled, we need to decrement the task count here ourselves
|
|
+
|
|
+ // for entity load task
|
|
+ this.tryCompleteLoad();
|
|
+
|
|
+ // for poi load task
|
|
+ this.tryCompleteLoad();
|
|
+ }
|
|
+ this.loadTask.cancel();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public PrioritisedExecutor.Priority getPriority() {
|
|
+ return this.loadTask.getPriority();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ final EntityDataLoadTask entityLoad = this.chunkHolder.getEntityDataLoadTask();
|
|
+ if (entityLoad != null) {
|
|
+ entityLoad.lowerPriority(priority);
|
|
+ }
|
|
+
|
|
+ final PoiDataLoadTask poiLoad = this.chunkHolder.getPoiDataLoadTask();
|
|
+
|
|
+ if (poiLoad != null) {
|
|
+ poiLoad.lowerPriority(priority);
|
|
+ }
|
|
+
|
|
+ this.loadTask.lowerPriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ final EntityDataLoadTask entityLoad = this.chunkHolder.getEntityDataLoadTask();
|
|
+ if (entityLoad != null) {
|
|
+ entityLoad.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ final PoiDataLoadTask poiLoad = this.chunkHolder.getPoiDataLoadTask();
|
|
+
|
|
+ if (poiLoad != null) {
|
|
+ poiLoad.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ this.loadTask.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ final EntityDataLoadTask entityLoad = this.chunkHolder.getEntityDataLoadTask();
|
|
+ if (entityLoad != null) {
|
|
+ entityLoad.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ final PoiDataLoadTask poiLoad = this.chunkHolder.getPoiDataLoadTask();
|
|
+
|
|
+ if (poiLoad != null) {
|
|
+ poiLoad.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ this.loadTask.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ protected static abstract class CallbackDataLoadTask<OnMain,FinalCompletion> extends GenericDataLoadTask<OnMain,FinalCompletion> {
|
|
+
|
|
+ private TaskResult<FinalCompletion, Throwable> result;
|
|
+ private final MultiThreadedQueue<Consumer<TaskResult<FinalCompletion, Throwable>>> waiters = new MultiThreadedQueue<>();
|
|
+
|
|
+ protected volatile boolean completed;
|
|
+ protected static final VarHandle COMPLETED_HANDLE = ConcurrentUtil.getVarHandle(CallbackDataLoadTask.class, "completed", boolean.class);
|
|
+
|
|
+ protected CallbackDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
|
|
+ final int chunkZ, final RegionFileIOThread.RegionFileType type,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ super(scheduler, world, chunkX, chunkZ, type, priority);
|
|
+ }
|
|
+
|
|
+ public void addCallback(final Consumer<TaskResult<FinalCompletion, Throwable>> consumer) {
|
|
+ if (!this.waiters.add(consumer)) {
|
|
+ try {
|
|
+ consumer.accept(this.result);
|
|
+ } catch (final Throwable throwable) {
|
|
+ this.scheduler.unrecoverableChunkSystemFailure(this.chunkX, this.chunkZ, Map.of(
|
|
+ "Consumer", ChunkTaskScheduler.stringIfNull(consumer),
|
|
+ "Completed throwable", ChunkTaskScheduler.stringIfNull(this.result.right())
|
|
+ ), throwable);
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void onComplete(final TaskResult<FinalCompletion, Throwable> result) {
|
|
+ if ((boolean)COMPLETED_HANDLE.getAndSet((CallbackDataLoadTask)this, (boolean)true)) {
|
|
+ throw new IllegalStateException("Already completed");
|
|
+ }
|
|
+ this.result = result;
|
|
+ Consumer<TaskResult<FinalCompletion, Throwable>> consumer;
|
|
+ while ((consumer = this.waiters.pollOrBlockAdds()) != null) {
|
|
+ try {
|
|
+ consumer.accept(result);
|
|
+ } catch (final Throwable throwable) {
|
|
+ this.scheduler.unrecoverableChunkSystemFailure(this.chunkX, this.chunkZ, Map.of(
|
|
+ "Consumer", ChunkTaskScheduler.stringIfNull(consumer),
|
|
+ "Completed throwable", ChunkTaskScheduler.stringIfNull(result.right())
|
|
+ ), throwable);
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class ChunkDataLoadTask extends CallbackDataLoadTask<ChunkAccess, ChunkAccess> {
|
|
+ protected ChunkDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
|
|
+ final int chunkZ, final PrioritisedExecutor.Priority priority) {
|
|
+ super(scheduler, world, chunkX, chunkZ, RegionFileIOThread.RegionFileType.CHUNK_DATA, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected boolean hasOffMain() {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected boolean hasOnMain() {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ return this.scheduler.loadExecutor.createTask(run, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected TaskResult<ChunkAccess, Throwable> completeOnMainOffMain(final ChunkAccess data, final Throwable throwable) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+
|
|
+ private ProtoChunk getEmptyChunk() {
|
|
+ return new ProtoChunk(
|
|
+ new ChunkPos(this.chunkX, this.chunkZ), UpgradeData.EMPTY, this.world,
|
|
+ this.world.registryAccess().registryOrThrow(Registries.BIOME), (BlendingData)null
|
|
+ );
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected TaskResult<ChunkAccess, Throwable> runOffMain(final CompoundTag data, final Throwable throwable) {
|
|
+ if (throwable != null) {
|
|
+ LOGGER.error("Failed to load chunk data for task: " + this.toString() + ", chunk data will be lost", throwable);
|
|
+ return new TaskResult<>(this.getEmptyChunk(), null);
|
|
+ }
|
|
+
|
|
+ if (data == null) {
|
|
+ return new TaskResult<>(this.getEmptyChunk(), null);
|
|
+ }
|
|
+
|
|
+ // need to convert data, and then deserialize it
|
|
+
|
|
+ try {
|
|
+ final ChunkPos chunkPos = new ChunkPos(this.chunkX, this.chunkZ);
|
|
+ final ChunkMap chunkMap = this.world.getChunkSource().chunkMap;
|
|
+ // run converters
|
|
+ // note: upgradeChunkTag copies the data already
|
|
+ final CompoundTag converted = chunkMap.upgradeChunkTag(
|
|
+ this.world.getTypeKey(), chunkMap.overworldDataStorage, data, chunkMap.generator.getTypeNameForDataFixer(),
|
|
+ chunkPos, this.world
|
|
+ );
|
|
+ // deserialize
|
|
+ final ChunkSerializer.InProgressChunkHolder chunkHolder = ChunkSerializer.loadChunk(
|
|
+ this.world, chunkMap.getPoiManager(), chunkPos, converted, true
|
|
+ );
|
|
+
|
|
+ return new TaskResult<>(chunkHolder.protoChunk, null);
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable thr2) {
|
|
+ LOGGER.error("Failed to parse chunk data for task: " + this.toString() + ", chunk data will be lost", thr2);
|
|
+ return new TaskResult<>(this.getEmptyChunk(), null);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected TaskResult<ChunkAccess, Throwable> runOnMain(final ChunkAccess data, final Throwable throwable) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class PoiDataLoadTask extends CallbackDataLoadTask<PoiChunk, PoiChunk> {
|
|
+ public PoiDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
|
|
+ final int chunkZ, final PrioritisedExecutor.Priority priority) {
|
|
+ super(scheduler, world, chunkX, chunkZ, RegionFileIOThread.RegionFileType.POI_DATA, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected boolean hasOffMain() {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected boolean hasOnMain() {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ return this.scheduler.loadExecutor.createTask(run, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected TaskResult<PoiChunk, Throwable> completeOnMainOffMain(final PoiChunk data, final Throwable throwable) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected TaskResult<PoiChunk, Throwable> runOffMain(CompoundTag data, final Throwable throwable) {
|
|
+ if (throwable != null) {
|
|
+ LOGGER.error("Failed to load poi data for task: " + this.toString() + ", poi data will be lost", throwable);
|
|
+ return new TaskResult<>(PoiChunk.empty(this.world, this.chunkX, this.chunkZ), null);
|
|
+ }
|
|
+
|
|
+ if (data == null || data.isEmpty()) {
|
|
+ // nothing to do
|
|
+ return new TaskResult<>(PoiChunk.empty(this.world, this.chunkX, this.chunkZ), null);
|
|
+ }
|
|
+
|
|
+ try {
|
|
+ data = data.copy(); // coming from the I/O thread, so we need to copy
|
|
+ // run converters
|
|
+ final int dataVersion = !data.contains(SharedConstants.DATA_VERSION_TAG, 99) ? 1945 : data.getInt(SharedConstants.DATA_VERSION_TAG);
|
|
+ final CompoundTag converted = MCDataConverter.convertTag(
|
|
+ MCTypeRegistry.POI_CHUNK, data, dataVersion, SharedConstants.getCurrentVersion().getDataVersion().getVersion()
|
|
+ );
|
|
+
|
|
+ // now we need to parse it
|
|
+ return new TaskResult<>(PoiChunk.parse(this.world, this.chunkX, this.chunkZ, converted), null);
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable thr2) {
|
|
+ LOGGER.error("Failed to run parse poi data for task: " + this.toString() + ", poi data will be lost", thr2);
|
|
+ return new TaskResult<>(PoiChunk.empty(this.world, this.chunkX, this.chunkZ), null);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected TaskResult<PoiChunk, Throwable> runOnMain(final PoiChunk data, final Throwable throwable) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class EntityDataLoadTask extends CallbackDataLoadTask<CompoundTag, CompoundTag> {
|
|
+
|
|
+ public EntityDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
|
|
+ final int chunkZ, final PrioritisedExecutor.Priority priority) {
|
|
+ super(scheduler, world, chunkX, chunkZ, RegionFileIOThread.RegionFileType.ENTITY_DATA, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected boolean hasOffMain() {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected boolean hasOnMain() {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ return this.scheduler.loadExecutor.createTask(run, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected TaskResult<CompoundTag, Throwable> completeOnMainOffMain(final CompoundTag data, final Throwable throwable) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected TaskResult<CompoundTag, Throwable> runOffMain(final CompoundTag data, final Throwable throwable) {
|
|
+ if (throwable != null) {
|
|
+ LOGGER.error("Failed to load entity data for task: " + this.toString() + ", entity data will be lost", throwable);
|
|
+ return new TaskResult<>(null, null);
|
|
+ }
|
|
+
|
|
+ if (data == null || data.isEmpty()) {
|
|
+ // nothing to do
|
|
+ return new TaskResult<>(null, null);
|
|
+ }
|
|
+
|
|
+ try {
|
|
+ // note: data comes from the I/O thread, so we need to copy it
|
|
+ return new TaskResult<>(EntityStorage.upgradeChunkTag(data.copy()), null);
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable thr2) {
|
|
+ LOGGER.error("Failed to run converters for entity data for task: " + this.toString() + ", entity data will be lost", thr2);
|
|
+ return new TaskResult<>(null, thr2);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected TaskResult<CompoundTag, Throwable> runOnMain(final CompoundTag data, final Throwable throwable) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkProgressionTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkProgressionTask.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkProgressionTask.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import java.lang.invoke.VarHandle;
|
|
+import java.util.Map;
|
|
+import java.util.function.BiConsumer;
|
|
+
|
|
+public abstract class ChunkProgressionTask {
|
|
+
|
|
+ private final MultiThreadedQueue<BiConsumer<ChunkAccess, Throwable>> waiters = new MultiThreadedQueue<>();
|
|
+ private ChunkAccess completedChunk;
|
|
+ private Throwable completedThrowable;
|
|
+
|
|
+ protected final ChunkTaskScheduler scheduler;
|
|
+ protected final ServerLevel world;
|
|
+ protected final int chunkX;
|
|
+ protected final int chunkZ;
|
|
+
|
|
+ protected volatile boolean completed;
|
|
+ protected static final VarHandle COMPLETED_HANDLE = ConcurrentUtil.getVarHandle(ChunkProgressionTask.class, "completed", boolean.class);
|
|
+
|
|
+ protected ChunkProgressionTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX, final int chunkZ) {
|
|
+ this.scheduler = scheduler;
|
|
+ this.world = world;
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ }
|
|
+
|
|
+ // Used only for debug json
|
|
+ public abstract boolean isScheduled();
|
|
+
|
|
+ // Note: It is the responsibility of the task to set the chunk's status once it has completed
|
|
+ public abstract ChunkStatus getTargetStatus();
|
|
+
|
|
+ /* Only executed once */
|
|
+ /* Implementations must be prepared to handle cases where cancel() is called before schedule() */
|
|
+ public abstract void schedule();
|
|
+
|
|
+ /* May be called multiple times */
|
|
+ public abstract void cancel();
|
|
+
|
|
+ public abstract PrioritisedExecutor.Priority getPriority();
|
|
+
|
|
+ /* Schedule lock is always held for the priority update calls */
|
|
+
|
|
+ public abstract void lowerPriority(final PrioritisedExecutor.Priority priority);
|
|
+
|
|
+ public abstract void setPriority(final PrioritisedExecutor.Priority priority);
|
|
+
|
|
+ public abstract void raisePriority(final PrioritisedExecutor.Priority priority);
|
|
+
|
|
+ public final void onComplete(final BiConsumer<ChunkAccess, Throwable> onComplete) {
|
|
+ if (!this.waiters.add(onComplete)) {
|
|
+ try {
|
|
+ onComplete.accept(this.completedChunk, this.completedThrowable);
|
|
+ } catch (final Throwable throwable) {
|
|
+ this.scheduler.unrecoverableChunkSystemFailure(this.chunkX, this.chunkZ, Map.of(
|
|
+ "Consumer", ChunkTaskScheduler.stringIfNull(onComplete),
|
|
+ "Completed throwable", ChunkTaskScheduler.stringIfNull(this.completedThrowable)
|
|
+ ), throwable);
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void complete(final ChunkAccess chunk, final Throwable throwable) {
|
|
+ try {
|
|
+ this.complete0(chunk, throwable);
|
|
+ } catch (final Throwable thr2) {
|
|
+ this.scheduler.unrecoverableChunkSystemFailure(this.chunkX, this.chunkZ, Map.of(
|
|
+ "Completed throwable", ChunkTaskScheduler.stringIfNull(throwable)
|
|
+ ), thr2);
|
|
+ if (thr2 instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)thr2;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void complete0(final ChunkAccess chunk, final Throwable throwable) {
|
|
+ if ((boolean)COMPLETED_HANDLE.getAndSet((ChunkProgressionTask)this, (boolean)true)) {
|
|
+ throw new IllegalStateException("Already completed");
|
|
+ }
|
|
+ this.completedChunk = chunk;
|
|
+ this.completedThrowable = throwable;
|
|
+
|
|
+ BiConsumer<ChunkAccess, Throwable> consumer;
|
|
+ while ((consumer = this.waiters.pollOrBlockAdds()) != null) {
|
|
+ consumer.accept(chunk, throwable);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "ChunkProgressionTask{class: " + this.getClass().getName() + ", for world: " + this.world.getWorld().getName() +
|
|
+ ", chunk: (" + this.chunkX + "," + this.chunkZ + "), hashcode: " + System.identityHashCode(this) + ", priority: " + this.getPriority() +
|
|
+ ", status: " + this.getTargetStatus().toString() + ", scheduled: " + this.isScheduled() + "}";
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkQueue.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkQueue.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkQueue.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import it.unimi.dsi.fastutil.HashCommon;
|
|
+import it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet;
|
|
+import java.util.ArrayList;
|
|
+import java.util.List;
|
|
+import java.util.Map;
|
|
+import java.util.concurrent.ConcurrentHashMap;
|
|
+import java.util.concurrent.atomic.AtomicLong;
|
|
+
|
|
+public final class ChunkQueue {
|
|
+
|
|
+ public final int coordinateShift;
|
|
+ private final AtomicLong orderGenerator = new AtomicLong();
|
|
+ private final ConcurrentHashMap<Coordinate, UnloadSection> unloadSections = new ConcurrentHashMap<>();
|
|
+
|
|
+ /*
|
|
+ * Note: write operations do not occur in parallel for any given section.
|
|
+ * Note: coordinateShift <= region shift in order for retrieveForCurrentRegion() to function correctly
|
|
+ */
|
|
+
|
|
+ public ChunkQueue(final int coordinateShift) {
|
|
+ this.coordinateShift = coordinateShift;
|
|
+ }
|
|
+
|
|
+ public static record SectionToUnload(int sectionX, int sectionZ, Coordinate coord, long order, int count) {}
|
|
+
|
|
+ public List<SectionToUnload> retrieveForAllRegions() {
|
|
+ final List<SectionToUnload> ret = new ArrayList<>();
|
|
+
|
|
+ for (final Map.Entry<Coordinate, UnloadSection> entry : this.unloadSections.entrySet()) {
|
|
+ final Coordinate coord = entry.getKey();
|
|
+ final long key = coord.key;
|
|
+ final UnloadSection section = entry.getValue();
|
|
+ final int sectionX = Coordinate.x(key);
|
|
+ final int sectionZ = Coordinate.z(key);
|
|
+
|
|
+ ret.add(new SectionToUnload(sectionX, sectionZ, coord, section.order, section.chunks.size()));
|
|
+ }
|
|
+
|
|
+ ret.sort((final SectionToUnload s1, final SectionToUnload s2) -> {
|
|
+ return Long.compare(s1.order, s2.order);
|
|
+ });
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public UnloadSection getSectionUnsynchronized(final int sectionX, final int sectionZ) {
|
|
+ final Coordinate coordinate = new Coordinate(Coordinate.key(sectionX, sectionZ));
|
|
+ return this.unloadSections.get(coordinate);
|
|
+ }
|
|
+
|
|
+ public UnloadSection removeSection(final int sectionX, final int sectionZ) {
|
|
+ final Coordinate coordinate = new Coordinate(Coordinate.key(sectionX, sectionZ));
|
|
+ return this.unloadSections.remove(coordinate);
|
|
+ }
|
|
+
|
|
+ // write operation
|
|
+ public boolean addChunk(final int chunkX, final int chunkZ) {
|
|
+ final int shift = this.coordinateShift;
|
|
+ final int sectionX = chunkX >> shift;
|
|
+ final int sectionZ = chunkZ >> shift;
|
|
+ final Coordinate coordinate = new Coordinate(Coordinate.key(sectionX, sectionZ));
|
|
+ final long chunkKey = Coordinate.key(chunkX, chunkZ);
|
|
+
|
|
+ UnloadSection section = this.unloadSections.get(coordinate);
|
|
+ if (section == null) {
|
|
+ section = new UnloadSection(this.orderGenerator.getAndIncrement());
|
|
+ // write operations do not occur in parallel for a given section
|
|
+ this.unloadSections.put(coordinate, section);
|
|
+ }
|
|
+
|
|
+ return section.chunks.add(chunkKey);
|
|
+ }
|
|
+
|
|
+ // write operation
|
|
+ public boolean removeChunk(final int chunkX, final int chunkZ) {
|
|
+ final int shift = this.coordinateShift;
|
|
+ final int sectionX = chunkX >> shift;
|
|
+ final int sectionZ = chunkZ >> shift;
|
|
+ final Coordinate coordinate = new Coordinate(Coordinate.key(sectionX, sectionZ));
|
|
+ final long chunkKey = Coordinate.key(chunkX, chunkZ);
|
|
+
|
|
+ final UnloadSection section = this.unloadSections.get(coordinate);
|
|
+
|
|
+ if (section == null) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (!section.chunks.remove(chunkKey)) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (section.chunks.isEmpty()) {
|
|
+ this.unloadSections.remove(coordinate);
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public static final class UnloadSection {
|
|
+
|
|
+ public final long order;
|
|
+ public final LongLinkedOpenHashSet chunks = new LongLinkedOpenHashSet();
|
|
+
|
|
+ public UnloadSection(final long order) {
|
|
+ this.order = order;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class Coordinate implements Comparable<Coordinate> {
|
|
+
|
|
+ public final long key;
|
|
+
|
|
+ public Coordinate(final long key) {
|
|
+ this.key = key;
|
|
+ }
|
|
+
|
|
+ public Coordinate(final int x, final int z) {
|
|
+ this.key = key(x, z);
|
|
+ }
|
|
+
|
|
+ public static long key(final int x, final int z) {
|
|
+ return ((long)z << 32) | (x & 0xFFFFFFFFL);
|
|
+ }
|
|
+
|
|
+ public static int x(final long key) {
|
|
+ return (int)key;
|
|
+ }
|
|
+
|
|
+ public static int z(final long key) {
|
|
+ return (int)(key >>> 32);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int hashCode() {
|
|
+ return (int)HashCommon.mix(this.key);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean equals(final Object obj) {
|
|
+ if (this == obj) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (!(obj instanceof Coordinate other)) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ return this.key == other.key;
|
|
+ }
|
|
+
|
|
+ // This class is intended for HashMap/ConcurrentHashMap usage, which do treeify bin nodes if the chain
|
|
+ // is too large. So we should implement compareTo to help.
|
|
+ @Override
|
|
+ public int compareTo(final Coordinate other) {
|
|
+ return Long.compare(this.key, other.key);
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadPool;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadedTaskQueue;
|
|
+import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import com.mojang.logging.LogUtils;
|
|
+import io.papermc.paper.chunk.system.scheduling.queue.RadiusAwarePrioritisedExecutor;
|
|
+import io.papermc.paper.configuration.GlobalConfiguration;
|
|
+import io.papermc.paper.util.CoordinateUtils;
|
|
+import io.papermc.paper.util.TickThread;
|
|
+import java.util.function.BooleanSupplier;
|
|
+import net.minecraft.CrashReport;
|
|
+import net.minecraft.CrashReportCategory;
|
|
+import net.minecraft.ReportedException;
|
|
+import io.papermc.paper.util.MCUtil;
|
|
+import net.minecraft.server.MinecraftServer;
|
|
+import net.minecraft.server.level.ChunkMap;
|
|
+import net.minecraft.server.level.FullChunkStatus;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.server.level.TicketType;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import net.minecraft.world.level.chunk.LevelChunk;
|
|
+import org.bukkit.Bukkit;
|
|
+import org.slf4j.Logger;
|
|
+import java.io.File;
|
|
+import java.util.ArrayDeque;
|
|
+import java.util.ArrayList;
|
|
+import java.util.Arrays;
|
|
+import java.util.Collections;
|
|
+import java.util.List;
|
|
+import java.util.Map;
|
|
+import java.util.Objects;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.concurrent.atomic.AtomicLong;
|
|
+import java.util.function.Consumer;
|
|
+
|
|
+public final class ChunkTaskScheduler {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ static int newChunkSystemIOThreads;
|
|
+ static int newChunkSystemWorkerThreads;
|
|
+ static int newChunkSystemGenParallelism;
|
|
+ static int newChunkSystemLoadParallelism;
|
|
+
|
|
+ public static ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadPool workerThreads;
|
|
+
|
|
+ private static boolean initialised = false;
|
|
+
|
|
+ public static void init(final GlobalConfiguration.ChunkSystem config) {
|
|
+ if (initialised) {
|
|
+ return;
|
|
+ }
|
|
+ initialised = true;
|
|
+ newChunkSystemIOThreads = config.ioThreads;
|
|
+ newChunkSystemWorkerThreads = config.workerThreads;
|
|
+ if (newChunkSystemIOThreads < 0) {
|
|
+ newChunkSystemIOThreads = 1;
|
|
+ } else {
|
|
+ newChunkSystemIOThreads = Math.max(1, newChunkSystemIOThreads);
|
|
+ }
|
|
+ int defaultWorkerThreads = Runtime.getRuntime().availableProcessors() / 2;
|
|
+ if (defaultWorkerThreads <= 4) {
|
|
+ defaultWorkerThreads = defaultWorkerThreads <= 3 ? 1 : 2;
|
|
+ } else {
|
|
+ defaultWorkerThreads = defaultWorkerThreads / 2;
|
|
+ }
|
|
+ defaultWorkerThreads = Integer.getInteger("Paper.WorkerThreadCount", Integer.valueOf(defaultWorkerThreads));
|
|
+
|
|
+ if (newChunkSystemWorkerThreads < 0) {
|
|
+ newChunkSystemWorkerThreads = defaultWorkerThreads;
|
|
+ } else {
|
|
+ newChunkSystemWorkerThreads = Math.max(1, newChunkSystemWorkerThreads);
|
|
+ }
|
|
+
|
|
+ String newChunkSystemGenParallelism = config.genParallelism;
|
|
+ if (newChunkSystemGenParallelism.equalsIgnoreCase("default")) {
|
|
+ newChunkSystemGenParallelism = "true";
|
|
+ }
|
|
+ boolean useParallelGen;
|
|
+ if (newChunkSystemGenParallelism.equalsIgnoreCase("on") || newChunkSystemGenParallelism.equalsIgnoreCase("enabled")
|
|
+ || newChunkSystemGenParallelism.equalsIgnoreCase("true")) {
|
|
+ useParallelGen = true;
|
|
+ } else if (newChunkSystemGenParallelism.equalsIgnoreCase("off") || newChunkSystemGenParallelism.equalsIgnoreCase("disabled")
|
|
+ || newChunkSystemGenParallelism.equalsIgnoreCase("false")) {
|
|
+ useParallelGen = false;
|
|
+ } else {
|
|
+ throw new IllegalStateException("Invalid option for gen-parallelism: must be one of [on, off, enabled, disabled, true, false, default]");
|
|
+ }
|
|
+
|
|
+ ChunkTaskScheduler.newChunkSystemGenParallelism = useParallelGen ? newChunkSystemWorkerThreads : 1;
|
|
+ ChunkTaskScheduler.newChunkSystemLoadParallelism = newChunkSystemWorkerThreads;
|
|
+
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.init(newChunkSystemIOThreads);
|
|
+ workerThreads = new ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadPool(
|
|
+ "Paper Chunk System Worker Pool", newChunkSystemWorkerThreads,
|
|
+ (final Thread thread, final Integer id) -> {
|
|
+ thread.setPriority(Thread.NORM_PRIORITY - 2);
|
|
+ thread.setName("Tuinity Chunk System Worker #" + id.intValue());
|
|
+ thread.setUncaughtExceptionHandler(io.papermc.paper.chunk.system.scheduling.NewChunkHolder.CHUNKSYSTEM_UNCAUGHT_EXCEPTION_HANDLER);
|
|
+ }, (long)(20.0e6)); // 20ms
|
|
+
|
|
+ LOGGER.info("Chunk system is using " + newChunkSystemIOThreads + " I/O threads, " + newChunkSystemWorkerThreads + " worker threads, and gen parallelism of " + ChunkTaskScheduler.newChunkSystemGenParallelism + " threads");
|
|
+ }
|
|
+
|
|
+ public final ServerLevel world;
|
|
+ public final PrioritisedThreadPool workers;
|
|
+ public final RadiusAwarePrioritisedExecutor radiusAwareScheduler;
|
|
+ public final PrioritisedThreadPool.PrioritisedPoolExecutor parallelGenExecutor;
|
|
+ private final PrioritisedThreadPool.PrioritisedPoolExecutor radiusAwareGenExecutor;
|
|
+ public final PrioritisedThreadPool.PrioritisedPoolExecutor loadExecutor;
|
|
+
|
|
+ private final PrioritisedThreadedTaskQueue mainThreadExecutor = new PrioritisedThreadedTaskQueue();
|
|
+
|
|
+ public final ChunkHolderManager chunkHolderManager;
|
|
+
|
|
+ static {
|
|
+ ChunkStatus.EMPTY.writeRadius = 0;
|
|
+ ChunkStatus.STRUCTURE_STARTS.writeRadius = 0;
|
|
+ ChunkStatus.STRUCTURE_REFERENCES.writeRadius = 0;
|
|
+ ChunkStatus.BIOMES.writeRadius = 0;
|
|
+ ChunkStatus.NOISE.writeRadius = 0;
|
|
+ ChunkStatus.SURFACE.writeRadius = 0;
|
|
+ ChunkStatus.CARVERS.writeRadius = 0;
|
|
+ ChunkStatus.FEATURES.writeRadius = 1;
|
|
+ ChunkStatus.INITIALIZE_LIGHT.writeRadius = 0;
|
|
+ ChunkStatus.LIGHT.writeRadius = 2;
|
|
+ ChunkStatus.SPAWN.writeRadius = 0;
|
|
+ ChunkStatus.FULL.writeRadius = 0;
|
|
+
|
|
+ /*
|
|
+ It's important that the neighbour read radius is taken into account. If _any_ later status is using some chunk as
|
|
+ a neighbour, it must be also safe if that neighbour is being generated. i.e for any status later than FEATURES,
|
|
+ for a status to be parallel safe it must not read the block data from its neighbours.
|
|
+ */
|
|
+ final List<ChunkStatus> parallelCapableStatus = Arrays.asList(
|
|
+ // No-op executor.
|
|
+ ChunkStatus.EMPTY,
|
|
+
|
|
+ // This is parallel capable, as CB has fixed the concurrency issue with stronghold generations.
|
|
+ // Does not touch neighbour chunks.
|
|
+ ChunkStatus.STRUCTURE_STARTS,
|
|
+
|
|
+ // Surprisingly this is parallel capable. It is simply reading the already-created structure starts
|
|
+ // into the structure references for the chunk. So while it reads from it neighbours, its neighbours
|
|
+ // will not change, even if executed in parallel.
|
|
+ ChunkStatus.STRUCTURE_REFERENCES,
|
|
+
|
|
+ // Safe. Mojang runs it in parallel as well.
|
|
+ ChunkStatus.BIOMES,
|
|
+
|
|
+ // Safe. Mojang runs it in parallel as well.
|
|
+ ChunkStatus.NOISE,
|
|
+
|
|
+ // Parallel safe. Only touches the target chunk. Biome retrieval is now noise based, which is
|
|
+ // completely thread-safe.
|
|
+ ChunkStatus.SURFACE,
|
|
+
|
|
+ // No global state is modified in the carvers. It only touches the specified chunk. So it is parallel safe.
|
|
+ ChunkStatus.CARVERS,
|
|
+
|
|
+ // FEATURES is not parallel safe. It writes to neighbours.
|
|
+
|
|
+ // no-op executor
|
|
+ ChunkStatus.INITIALIZE_LIGHT
|
|
+
|
|
+ // LIGHT is not parallel safe. It also doesn't run on the generation executor, so no point.
|
|
+
|
|
+ // Only writes to the specified chunk. State is not read by later statuses. Parallel safe.
|
|
+ // Note: it may look unsafe because it writes to a worldgenregion, but the region size is always 0 -
|
|
+ // see the task margin.
|
|
+ // However, if the neighbouring FEATURES chunk is unloaded, but then fails to load in again (for whatever
|
|
+ // reason), then it would write to this chunk - and since this status reads blocks from itself, it's not
|
|
+ // safe to execute this in parallel.
|
|
+ // SPAWN
|
|
+
|
|
+ // FULL is executed on main.
|
|
+ );
|
|
+
|
|
+ for (final ChunkStatus status : parallelCapableStatus) {
|
|
+ status.isParallelCapable = true;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // must be >= region shift (in paper, doesn't exist) and must be >= ticket propagator section shift
|
|
+ // it must be >= region shift since the regioniser assumes ticket updates do not occur in parallel for the region sections
|
|
+ // it must be >= ticket propagator section shift so that the ticket propagator can assume that owning a position implies owning
|
|
+ // the entire section
|
|
+ // we just take the max, as we want the smallest shift that satifies these properties
|
|
+ private static final int LOCK_SHIFT = ThreadedTicketLevelPropagator.SECTION_SHIFT;
|
|
+ public static int getChunkSystemLockShift() {
|
|
+ return LOCK_SHIFT;
|
|
+ }
|
|
+
|
|
+ private static final int[] ACCESS_RADIUS_TABLE = new int[ChunkStatus.getStatusList().size()];
|
|
+ private static final int[] MAX_ACCESS_RADIUS_TABLE = new int[ACCESS_RADIUS_TABLE.length];
|
|
+ static {
|
|
+ Arrays.fill(ACCESS_RADIUS_TABLE, -1);
|
|
+ }
|
|
+
|
|
+ private static int getAccessRadius0(final ChunkStatus genStatus) {
|
|
+ if (genStatus == ChunkStatus.EMPTY) {
|
|
+ return 0;
|
|
+ }
|
|
+
|
|
+ final int radius = Math.max(genStatus.loadRange, genStatus.getRange());
|
|
+ int maxRange = radius;
|
|
+
|
|
+ for (int dist = 1; dist <= radius; ++dist) {
|
|
+ final ChunkStatus requiredNeighbourStatus = ChunkMap.getDependencyStatus(genStatus, radius);
|
|
+ final int rad = ACCESS_RADIUS_TABLE[requiredNeighbourStatus.getIndex()];
|
|
+ if (rad == -1) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+
|
|
+ maxRange = Math.max(maxRange, dist + rad);
|
|
+ }
|
|
+
|
|
+ return maxRange;
|
|
+ }
|
|
+
|
|
+ private static int maxAccessRadius;
|
|
+
|
|
+ static {
|
|
+ final List<ChunkStatus> statuses = ChunkStatus.getStatusList();
|
|
+ for (int i = 0, len = statuses.size(); i < len; ++i) {
|
|
+ ACCESS_RADIUS_TABLE[i] = getAccessRadius0(statuses.get(i));
|
|
+ }
|
|
+ int max = 0;
|
|
+ for (int i = 0, len = statuses.size(); i < len; ++i) {
|
|
+ MAX_ACCESS_RADIUS_TABLE[i] = max = Math.max(ACCESS_RADIUS_TABLE[i], max);
|
|
+ }
|
|
+ maxAccessRadius = max;
|
|
+ }
|
|
+
|
|
+ public static int getMaxAccessRadius() {
|
|
+ return maxAccessRadius;
|
|
+ }
|
|
+
|
|
+ public static int getAccessRadius(final ChunkStatus genStatus) {
|
|
+ return ACCESS_RADIUS_TABLE[genStatus.getIndex()];
|
|
+ }
|
|
+
|
|
+ public static int getAccessRadius(final FullChunkStatus status) {
|
|
+ return (status.ordinal() - 1) + getAccessRadius(ChunkStatus.FULL);
|
|
+ }
|
|
+
|
|
+ final ReentrantAreaLock schedulingLockArea = new ReentrantAreaLock(getChunkSystemLockShift());
|
|
+ // Folia end - use area based lock to reduce contention
|
|
+
|
|
+ public ChunkTaskScheduler(final ServerLevel world, final PrioritisedThreadPool workers) {
|
|
+ this.world = world;
|
|
+ this.workers = workers;
|
|
+
|
|
+ final String worldName = world.getWorld().getName();
|
|
+ this.parallelGenExecutor = workers.createExecutor("Chunk parallel generation executor for world '" + worldName + "'", Math.max(1, newChunkSystemGenParallelism));
|
|
+ this.radiusAwareGenExecutor =
|
|
+ newChunkSystemGenParallelism <= 1 ? this.parallelGenExecutor : workers.createExecutor("Chunk radius aware generator for world '" + worldName + "'", newChunkSystemGenParallelism);
|
|
+ this.loadExecutor = workers.createExecutor("Chunk load executor for world '" + worldName + "'", newChunkSystemLoadParallelism);
|
|
+ this.radiusAwareScheduler = new RadiusAwarePrioritisedExecutor(this.radiusAwareGenExecutor, Math.max(1, newChunkSystemGenParallelism));
|
|
+ this.chunkHolderManager = new ChunkHolderManager(world, this);
|
|
+ }
|
|
+
|
|
+ private final AtomicBoolean failedChunkSystem = new AtomicBoolean();
|
|
+
|
|
+ public static Object stringIfNull(final Object obj) {
|
|
+ return obj == null ? "null" : obj;
|
|
+ }
|
|
+
|
|
+ public void unrecoverableChunkSystemFailure(final int chunkX, final int chunkZ, final Map<String, Object> objectsOfInterest, final Throwable thr) {
|
|
+ final NewChunkHolder holder = this.chunkHolderManager.getChunkHolder(chunkX, chunkZ);
|
|
+ LOGGER.error("Chunk system error at chunk (" + chunkX + "," + chunkZ + "), holder: " + holder + ", exception:", new Throwable(thr));
|
|
+
|
|
+ if (this.failedChunkSystem.getAndSet(true)) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final ReportedException reportedException = thr instanceof ReportedException ? (ReportedException)thr : new ReportedException(new CrashReport("Chunk system error", thr));
|
|
+
|
|
+ CrashReportCategory crashReportCategory = reportedException.getReport().addCategory("Chunk system details");
|
|
+ crashReportCategory.setDetail("Chunk coordinate", new ChunkPos(chunkX, chunkZ).toString());
|
|
+ crashReportCategory.setDetail("ChunkHolder", Objects.toString(holder));
|
|
+ crashReportCategory.setDetail("unrecoverableChunkSystemFailure caller thread", Thread.currentThread().getName());
|
|
+
|
|
+ crashReportCategory = reportedException.getReport().addCategory("Chunk System Objects of Interest");
|
|
+ for (final Map.Entry<String, Object> entry : objectsOfInterest.entrySet()) {
|
|
+ if (entry.getValue() instanceof Throwable thrObject) {
|
|
+ crashReportCategory.setDetailError(Objects.toString(entry.getKey()), thrObject);
|
|
+ } else {
|
|
+ crashReportCategory.setDetail(Objects.toString(entry.getKey()), Objects.toString(entry.getValue()));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final Runnable crash = () -> {
|
|
+ throw new RuntimeException("Chunk system crash propagated from unrecoverableChunkSystemFailure", reportedException);
|
|
+ };
|
|
+
|
|
+ // this may not be good enough, specifically thanks to stupid ass plugins swallowing exceptions
|
|
+ this.scheduleChunkTask(chunkX, chunkZ, crash, PrioritisedExecutor.Priority.BLOCKING);
|
|
+ // so, make the main thread pick it up
|
|
+ MinecraftServer.chunkSystemCrash = new RuntimeException("Chunk system crash propagated from unrecoverableChunkSystemFailure", reportedException);
|
|
+ }
|
|
+
|
|
+ public boolean executeMainThreadTask() {
|
|
+ TickThread.ensureTickThread("Cannot execute main thread task off-main");
|
|
+ return this.mainThreadExecutor.executeTask();
|
|
+ }
|
|
+
|
|
+ public void raisePriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
|
|
+ this.chunkHolderManager.raisePriority(x, z, priority);
|
|
+ }
|
|
+
|
|
+ public void setPriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
|
|
+ this.chunkHolderManager.setPriority(x, z, priority);
|
|
+ }
|
|
+
|
|
+ public void lowerPriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
|
|
+ this.chunkHolderManager.lowerPriority(x, z, priority);
|
|
+ }
|
|
+
|
|
+ private final AtomicLong chunkLoadCounter = new AtomicLong();
|
|
+
|
|
+ public void scheduleTickingState(final int chunkX, final int chunkZ, final FullChunkStatus toStatus,
|
|
+ final boolean addTicket, final PrioritisedExecutor.Priority priority,
|
|
+ final Consumer<LevelChunk> onComplete) {
|
|
+ if (!TickThread.isTickThread()) {
|
|
+ this.scheduleChunkTask(chunkX, chunkZ, () -> {
|
|
+ ChunkTaskScheduler.this.scheduleTickingState(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
|
|
+ }, priority);
|
|
+ return;
|
|
+ }
|
|
+ final int accessRadius = getAccessRadius(toStatus);
|
|
+ if (this.chunkHolderManager.ticketLockArea.isHeldByCurrentThread(chunkX, chunkZ, accessRadius)) {
|
|
+ throw new IllegalStateException("Cannot schedule chunk load during ticket level update");
|
|
+ }
|
|
+ if (this.schedulingLockArea.isHeldByCurrentThread(chunkX, chunkZ, accessRadius)) {
|
|
+ throw new IllegalStateException("Cannot schedule chunk loading recursively");
|
|
+ }
|
|
+
|
|
+ if (toStatus == FullChunkStatus.INACCESSIBLE) {
|
|
+ throw new IllegalArgumentException("Cannot wait for INACCESSIBLE status");
|
|
+ }
|
|
+
|
|
+ final int minLevel = 33 - (toStatus.ordinal() - 1);
|
|
+ final Long chunkReference = addTicket ? Long.valueOf(this.chunkLoadCounter.getAndIncrement()) : null;
|
|
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+
|
|
+ if (addTicket) {
|
|
+ this.chunkHolderManager.addTicketAtLevel(TicketType.CHUNK_LOAD, chunkKey, minLevel, chunkReference);
|
|
+ this.chunkHolderManager.processTicketUpdates();
|
|
+ }
|
|
+
|
|
+ final Consumer<LevelChunk> loadCallback = (final LevelChunk chunk) -> {
|
|
+ try {
|
|
+ if (onComplete != null) {
|
|
+ onComplete.accept(chunk);
|
|
+ }
|
|
+ } finally {
|
|
+ if (addTicket) {
|
|
+ ChunkTaskScheduler.this.chunkHolderManager.addAndRemoveTickets(chunkKey,
|
|
+ TicketType.UNKNOWN, minLevel, new ChunkPos(chunkKey),
|
|
+ TicketType.CHUNK_LOAD, minLevel, chunkReference
|
|
+ );
|
|
+ }
|
|
+ }
|
|
+ };
|
|
+
|
|
+ final boolean scheduled;
|
|
+ final LevelChunk chunk;
|
|
+ final ReentrantAreaLock.Node ticketLock = this.chunkHolderManager.ticketLockArea.lock(chunkX, chunkZ, accessRadius);
|
|
+ try {
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.schedulingLockArea.lock(chunkX, chunkZ, accessRadius);
|
|
+ try {
|
|
+ final NewChunkHolder chunkHolder = this.chunkHolderManager.getChunkHolder(chunkKey);
|
|
+ if (chunkHolder == null || chunkHolder.getTicketLevel() > minLevel) {
|
|
+ scheduled = false;
|
|
+ chunk = null;
|
|
+ } else {
|
|
+ final FullChunkStatus currStatus = chunkHolder.getChunkStatus();
|
|
+ if (currStatus.isOrAfter(toStatus)) {
|
|
+ scheduled = false;
|
|
+ chunk = (LevelChunk)chunkHolder.getCurrentChunk();
|
|
+ } else {
|
|
+ scheduled = true;
|
|
+ chunk = null;
|
|
+
|
|
+ final int radius = toStatus.ordinal() - 1; // 0 -> BORDER, 1 -> TICKING, 2 -> ENTITY_TICKING
|
|
+ for (int dz = -radius; dz <= radius; ++dz) {
|
|
+ for (int dx = -radius; dx <= radius; ++dx) {
|
|
+ final NewChunkHolder neighbour =
|
|
+ (dx | dz) == 0 ? chunkHolder : this.chunkHolderManager.getChunkHolder(dx + chunkX, dz + chunkZ);
|
|
+ if (neighbour != null) {
|
|
+ neighbour.raisePriority(priority);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // ticket level should schedule for us
|
|
+ chunkHolder.addFullStatusConsumer(toStatus, loadCallback);
|
|
+ }
|
|
+ }
|
|
+ } finally {
|
|
+ this.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ } finally {
|
|
+ this.chunkHolderManager.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+
|
|
+ if (!scheduled) {
|
|
+ // couldn't schedule
|
|
+ try {
|
|
+ loadCallback.accept(chunk);
|
|
+ } catch (final ThreadDeath thr) {
|
|
+ throw thr;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Failed to process chunk full status callback", thr);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void scheduleChunkLoad(final int chunkX, final int chunkZ, final boolean gen, final ChunkStatus toStatus, final boolean addTicket,
|
|
+ final PrioritisedExecutor.Priority priority, final Consumer<ChunkAccess> onComplete) {
|
|
+ if (gen) {
|
|
+ this.scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
|
|
+ return;
|
|
+ }
|
|
+ this.scheduleChunkLoad(chunkX, chunkZ, ChunkStatus.EMPTY, addTicket, priority, (final ChunkAccess chunk) -> {
|
|
+ if (chunk == null) {
|
|
+ onComplete.accept(null);
|
|
+ } else {
|
|
+ if (chunk.getStatus().isOrAfter(toStatus)) {
|
|
+ this.scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
|
|
+ } else {
|
|
+ onComplete.accept(null);
|
|
+ }
|
|
+ }
|
|
+ });
|
|
+ }
|
|
+
|
|
+ // only appropriate to use with ServerLevel#syncLoadNonFull
|
|
+ public boolean beginChunkLoadForNonFullSync(final int chunkX, final int chunkZ, final ChunkStatus toStatus,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ final int accessRadius = getAccessRadius(toStatus);
|
|
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+ final int minLevel = 33 + ChunkStatus.getDistance(toStatus);
|
|
+ final List<ChunkProgressionTask> tasks = new ArrayList<>();
|
|
+ final ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock.Node ticketLock = this.chunkHolderManager.ticketLockArea.lock(chunkX, chunkZ, accessRadius); // Folia - use area based lock to reduce contention
|
|
+ try {
|
|
+ final ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock.Node schedulingLock = this.schedulingLockArea.lock(chunkX, chunkZ, accessRadius); // Folia - use area based lock to reduce contention
|
|
+ try {
|
|
+ final NewChunkHolder chunkHolder = this.chunkHolderManager.getChunkHolder(chunkKey);
|
|
+ if (chunkHolder == null || chunkHolder.getTicketLevel() > minLevel) {
|
|
+ return false;
|
|
+ } else {
|
|
+ final ChunkStatus genStatus = chunkHolder.getCurrentGenStatus();
|
|
+ if (genStatus != null && genStatus.isOrAfter(toStatus)) {
|
|
+ return true;
|
|
+ } else {
|
|
+ chunkHolder.raisePriority(priority);
|
|
+
|
|
+ if (!chunkHolder.upgradeGenTarget(toStatus)) {
|
|
+ this.schedule(chunkX, chunkZ, toStatus, chunkHolder, tasks);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ } finally {
|
|
+ this.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ } finally {
|
|
+ this.chunkHolderManager.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+
|
|
+ for (int i = 0, len = tasks.size(); i < len; ++i) {
|
|
+ tasks.get(i).schedule();
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public void scheduleChunkLoad(final int chunkX, final int chunkZ, final ChunkStatus toStatus, final boolean addTicket,
|
|
+ final PrioritisedExecutor.Priority priority, final Consumer<ChunkAccess> onComplete) {
|
|
+ if (!TickThread.isTickThread()) {
|
|
+ this.scheduleChunkTask(chunkX, chunkZ, () -> {
|
|
+ ChunkTaskScheduler.this.scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
|
|
+ }, priority);
|
|
+ return;
|
|
+ }
|
|
+ final int accessRadius = getAccessRadius(toStatus);
|
|
+ if (this.chunkHolderManager.ticketLockArea.isHeldByCurrentThread(chunkX, chunkZ, accessRadius)) {
|
|
+ throw new IllegalStateException("Cannot schedule chunk load during ticket level update");
|
|
+ }
|
|
+ if (this.schedulingLockArea.isHeldByCurrentThread(chunkX, chunkZ, accessRadius)) {
|
|
+ throw new IllegalStateException("Cannot schedule chunk loading recursively");
|
|
+ }
|
|
+
|
|
+ if (toStatus == ChunkStatus.FULL) {
|
|
+ this.scheduleTickingState(chunkX, chunkZ, FullChunkStatus.FULL, addTicket, priority, (Consumer)onComplete);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final int minLevel = 33 + ChunkStatus.getDistance(toStatus);
|
|
+ final Long chunkReference = addTicket ? Long.valueOf(this.chunkLoadCounter.getAndIncrement()) : null;
|
|
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
+
|
|
+ if (addTicket) {
|
|
+ this.chunkHolderManager.addTicketAtLevel(TicketType.CHUNK_LOAD, chunkKey, minLevel, chunkReference);
|
|
+ this.chunkHolderManager.processTicketUpdates();
|
|
+ }
|
|
+
|
|
+ final Consumer<ChunkAccess> loadCallback = (final ChunkAccess chunk) -> {
|
|
+ try {
|
|
+ if (onComplete != null) {
|
|
+ onComplete.accept(chunk);
|
|
+ }
|
|
+ } finally {
|
|
+ if (addTicket) {
|
|
+ ChunkTaskScheduler.this.chunkHolderManager.addAndRemoveTickets(chunkKey,
|
|
+ TicketType.UNKNOWN, minLevel, new ChunkPos(chunkKey),
|
|
+ TicketType.CHUNK_LOAD, minLevel, chunkReference
|
|
+ );
|
|
+ }
|
|
+ }
|
|
+ };
|
|
+
|
|
+ final List<ChunkProgressionTask> tasks = new ArrayList<>();
|
|
+
|
|
+ final boolean scheduled;
|
|
+ final ChunkAccess chunk;
|
|
+ final ReentrantAreaLock.Node ticketLock = this.chunkHolderManager.ticketLockArea.lock(chunkX, chunkZ, accessRadius);
|
|
+ try {
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.schedulingLockArea.lock(chunkX, chunkZ, accessRadius);
|
|
+ try {
|
|
+ final NewChunkHolder chunkHolder = this.chunkHolderManager.getChunkHolder(chunkKey);
|
|
+ if (chunkHolder == null || chunkHolder.getTicketLevel() > minLevel) {
|
|
+ scheduled = false;
|
|
+ chunk = null;
|
|
+ } else {
|
|
+ final ChunkStatus genStatus = chunkHolder.getCurrentGenStatus();
|
|
+ if (genStatus != null && genStatus.isOrAfter(toStatus)) {
|
|
+ scheduled = false;
|
|
+ chunk = chunkHolder.getCurrentChunk();
|
|
+ } else {
|
|
+ scheduled = true;
|
|
+ chunk = null;
|
|
+ chunkHolder.raisePriority(priority);
|
|
+
|
|
+ if (!chunkHolder.upgradeGenTarget(toStatus)) {
|
|
+ this.schedule(chunkX, chunkZ, toStatus, chunkHolder, tasks);
|
|
+ }
|
|
+ chunkHolder.addStatusConsumer(toStatus, loadCallback);
|
|
+ }
|
|
+ }
|
|
+ } finally {
|
|
+ this.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ } finally {
|
|
+ this.chunkHolderManager.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+
|
|
+ for (int i = 0, len = tasks.size(); i < len; ++i) {
|
|
+ tasks.get(i).schedule();
|
|
+ }
|
|
+
|
|
+ if (!scheduled) {
|
|
+ // couldn't schedule
|
|
+ try {
|
|
+ loadCallback.accept(chunk);
|
|
+ } catch (final ThreadDeath thr) {
|
|
+ throw thr;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Failed to process chunk status callback", thr);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private ChunkProgressionTask createTask(final int chunkX, final int chunkZ, final ChunkAccess chunk,
|
|
+ final NewChunkHolder chunkHolder, final List<ChunkAccess> neighbours,
|
|
+ final ChunkStatus toStatus, final PrioritisedExecutor.Priority initialPriority) {
|
|
+ if (toStatus == ChunkStatus.EMPTY) {
|
|
+ return new ChunkLoadTask(this, this.world, chunkX, chunkZ, chunkHolder, initialPriority);
|
|
+ }
|
|
+ if (toStatus == ChunkStatus.LIGHT) {
|
|
+ return new ChunkLightTask(this, this.world, chunkX, chunkZ, chunk, initialPriority);
|
|
+ }
|
|
+ if (toStatus == ChunkStatus.FULL) {
|
|
+ return new ChunkFullTask(this, this.world, chunkX, chunkZ, chunkHolder, chunk, initialPriority);
|
|
+ }
|
|
+
|
|
+ return new ChunkUpgradeGenericStatusTask(this, this.world, chunkX, chunkZ, chunk, neighbours, toStatus, initialPriority);
|
|
+ }
|
|
+
|
|
+ ChunkProgressionTask schedule(final int chunkX, final int chunkZ, final ChunkStatus targetStatus, final NewChunkHolder chunkHolder,
|
|
+ final List<ChunkProgressionTask> allTasks) {
|
|
+ return this.schedule(chunkX, chunkZ, targetStatus, chunkHolder, allTasks, chunkHolder.getEffectivePriority());
|
|
+ }
|
|
+
|
|
+ // rets new task scheduled for the _specified_ chunk
|
|
+ // note: this must hold the scheduling lock
|
|
+ // minPriority is only used to pass the priority through to neighbours, as priority calculation has not yet been done
|
|
+ // schedule will ignore the generation target, so it should be checked by the caller to ensure the target is not regressed!
|
|
+ private ChunkProgressionTask schedule(final int chunkX, final int chunkZ, final ChunkStatus targetStatus,
|
|
+ final NewChunkHolder chunkHolder, final List<ChunkProgressionTask> allTasks,
|
|
+ final PrioritisedExecutor.Priority minPriority) {
|
|
+ if (!this.schedulingLockArea.isHeldByCurrentThread(chunkX, chunkZ, getAccessRadius(targetStatus))) {
|
|
+ throw new IllegalStateException("Not holding scheduling lock");
|
|
+ }
|
|
+
|
|
+ if (chunkHolder.hasGenerationTask()) {
|
|
+ chunkHolder.upgradeGenTarget(targetStatus);
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ final PrioritisedExecutor.Priority requestedPriority = PrioritisedExecutor.Priority.max(minPriority, chunkHolder.getEffectivePriority());
|
|
+ final ChunkStatus currentGenStatus = chunkHolder.getCurrentGenStatus();
|
|
+ final ChunkAccess chunk = chunkHolder.getCurrentChunk();
|
|
+
|
|
+ if (currentGenStatus == null) {
|
|
+ // not yet loaded
|
|
+ final ChunkProgressionTask task = this.createTask(
|
|
+ chunkX, chunkZ, chunk, chunkHolder, Collections.emptyList(), ChunkStatus.EMPTY, requestedPriority
|
|
+ );
|
|
+
|
|
+ allTasks.add(task);
|
|
+
|
|
+ final List<NewChunkHolder> chunkHolderNeighbours = new ArrayList<>(1);
|
|
+ chunkHolderNeighbours.add(chunkHolder);
|
|
+
|
|
+ chunkHolder.setGenerationTarget(targetStatus);
|
|
+ chunkHolder.setGenerationTask(task, ChunkStatus.EMPTY, chunkHolderNeighbours);
|
|
+
|
|
+ return task;
|
|
+ }
|
|
+
|
|
+ if (currentGenStatus.isOrAfter(targetStatus)) {
|
|
+ // nothing to do
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ // we know for sure now that we want to schedule _something_, so set the target
|
|
+ chunkHolder.setGenerationTarget(targetStatus);
|
|
+
|
|
+ final ChunkStatus chunkRealStatus = chunk.getStatus();
|
|
+ final ChunkStatus toStatus = currentGenStatus.getNextStatus();
|
|
+
|
|
+ // if this chunk has already generated up to or past the specified status, then we don't
|
|
+ // need the neighbours AT ALL.
|
|
+ final int neighbourReadRadius = chunkRealStatus.isOrAfter(toStatus) ? toStatus.loadRange : toStatus.getRange();
|
|
+
|
|
+ boolean unGeneratedNeighbours = false;
|
|
+
|
|
+ // copied from MCUtil.getSpiralOutChunks
|
|
+ for (int r = 1; r <= neighbourReadRadius; r++) {
|
|
+ int x = -r;
|
|
+ int z = r;
|
|
+
|
|
+ // Iterates the edge of half of the box; then negates for other half.
|
|
+ while (x <= r && z > -r) {
|
|
+ final int radius = Math.max(Math.abs(x), Math.abs(z));
|
|
+ final ChunkStatus requiredNeighbourStatus = ChunkMap.getDependencyStatus(toStatus, radius);
|
|
+
|
|
+ unGeneratedNeighbours |= this.checkNeighbour(
|
|
+ chunkX + x, chunkZ + z, requiredNeighbourStatus, chunkHolder, allTasks, requestedPriority
|
|
+ );
|
|
+ unGeneratedNeighbours |= this.checkNeighbour(
|
|
+ chunkX - x, chunkZ - z, requiredNeighbourStatus, chunkHolder, allTasks, requestedPriority
|
|
+ );
|
|
+
|
|
+ if (x < r) {
|
|
+ x++;
|
|
+ } else {
|
|
+ z--;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (unGeneratedNeighbours) {
|
|
+ // can't schedule, but neighbour completion will schedule for us when they're ALL done
|
|
+
|
|
+ // propagate our priority to neighbours
|
|
+ chunkHolder.recalculateNeighbourPriorities();
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ // need to gather neighbours
|
|
+
|
|
+ final List<ChunkAccess> neighbours;
|
|
+ final List<NewChunkHolder> chunkHolderNeighbours;
|
|
+ if (neighbourReadRadius <= 0) {
|
|
+ neighbours = new ArrayList<>(1);
|
|
+ chunkHolderNeighbours = new ArrayList<>(1);
|
|
+ neighbours.add(chunk);
|
|
+ chunkHolderNeighbours.add(chunkHolder);
|
|
+ } else {
|
|
+ // the iteration order is _very_ important, as all generation statuses expect a certain order such that:
|
|
+ // chunkAtRelative = neighbours.get(relX + relZ * (2 * radius + 1))
|
|
+ neighbours = new ArrayList<>((2 * neighbourReadRadius + 1) * (2 * neighbourReadRadius + 1));
|
|
+ chunkHolderNeighbours = new ArrayList<>((2 * neighbourReadRadius + 1) * (2 * neighbourReadRadius + 1));
|
|
+ for (int dz = -neighbourReadRadius; dz <= neighbourReadRadius; ++dz) {
|
|
+ for (int dx = -neighbourReadRadius; dx <= neighbourReadRadius; ++dx) {
|
|
+ final NewChunkHolder holder = (dx | dz) == 0 ? chunkHolder : this.chunkHolderManager.getChunkHolder(dx + chunkX, dz + chunkZ);
|
|
+ neighbours.add(holder.getChunkForNeighbourAccess());
|
|
+ chunkHolderNeighbours.add(holder);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final ChunkProgressionTask task = this.createTask(chunkX, chunkZ, chunk, chunkHolder, neighbours, toStatus, chunkHolder.getEffectivePriority());
|
|
+ allTasks.add(task);
|
|
+
|
|
+ chunkHolder.setGenerationTask(task, toStatus, chunkHolderNeighbours);
|
|
+
|
|
+ return task;
|
|
+ }
|
|
+
|
|
+ // rets true if the neighbour is not at the required status, false otherwise
|
|
+ private boolean checkNeighbour(final int chunkX, final int chunkZ, final ChunkStatus requiredStatus, final NewChunkHolder center,
|
|
+ final List<ChunkProgressionTask> tasks, final PrioritisedExecutor.Priority minPriority) {
|
|
+ final NewChunkHolder chunkHolder = this.chunkHolderManager.getChunkHolder(chunkX, chunkZ);
|
|
+
|
|
+ if (chunkHolder == null) {
|
|
+ throw new IllegalStateException("Missing chunkholder when required");
|
|
+ }
|
|
+
|
|
+ final ChunkStatus holderStatus = chunkHolder.getCurrentGenStatus();
|
|
+ if (holderStatus != null && holderStatus.isOrAfter(requiredStatus)) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (chunkHolder.hasFailedGeneration()) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ center.addGenerationBlockingNeighbour(chunkHolder);
|
|
+ chunkHolder.addWaitingNeighbour(center, requiredStatus);
|
|
+
|
|
+ if (chunkHolder.upgradeGenTarget(requiredStatus)) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ // not at status required, so we need to schedule its generation
|
|
+ this.schedule(
|
|
+ chunkX, chunkZ, requiredStatus, chunkHolder, tasks, minPriority
|
|
+ );
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * @deprecated Chunk tasks must be tied to coordinates in the future
|
|
+ */
|
|
+ @Deprecated
|
|
+ public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final Runnable run) {
|
|
+ return this.scheduleChunkTask(run, PrioritisedExecutor.Priority.NORMAL);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * @deprecated Chunk tasks must be tied to coordinates in the future
|
|
+ */
|
|
+ @Deprecated
|
|
+ public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ return this.mainThreadExecutor.queueRunnable(run, priority);
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask createChunkTask(final int chunkX, final int chunkZ, final Runnable run) {
|
|
+ return this.createChunkTask(chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL);
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask createChunkTask(final int chunkX, final int chunkZ, final Runnable run,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ return this.mainThreadExecutor.createTask(run, priority);
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run) {
|
|
+ return this.mainThreadExecutor.queueRunnable(run);
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ return this.mainThreadExecutor.queueRunnable(run, priority);
|
|
+ }
|
|
+
|
|
+ public void executeTasksUntil(final BooleanSupplier exit) {
|
|
+ if (Bukkit.isPrimaryThread()) {
|
|
+ this.mainThreadExecutor.executeConditionally(exit);
|
|
+ } else {
|
|
+ long counter = 1L;
|
|
+ while (!exit.getAsBoolean()) {
|
|
+ counter = ConcurrentUtil.linearLongBackoff(counter, 100_000L, 5_000_000L); // 100us, 5ms
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public boolean halt(final boolean sync, final long maxWaitNS) {
|
|
+ this.radiusAwareGenExecutor.halt();
|
|
+ this.parallelGenExecutor.halt();
|
|
+ this.loadExecutor.halt();
|
|
+ final long time = System.nanoTime();
|
|
+ if (sync) {
|
|
+ for (long failures = 9L;; failures = ConcurrentUtil.linearLongBackoff(failures, 500_000L, 50_000_000L)) {
|
|
+ if (
|
|
+ !this.radiusAwareGenExecutor.isActive() &&
|
|
+ !this.parallelGenExecutor.isActive() &&
|
|
+ !this.loadExecutor.isActive()
|
|
+ ) {
|
|
+ return true;
|
|
+ }
|
|
+ if ((System.nanoTime() - time) >= maxWaitNS) {
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public static final ArrayDeque<ChunkInfo> WAITING_CHUNKS = new ArrayDeque<>(); // stack
|
|
+
|
|
+ public static final class ChunkInfo {
|
|
+
|
|
+ public final int chunkX;
|
|
+ public final int chunkZ;
|
|
+ public final ServerLevel world;
|
|
+
|
|
+ public ChunkInfo(final int chunkX, final int chunkZ, final ServerLevel world) {
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.world = world;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "[( " + this.chunkX + "," + this.chunkZ + ") in '" + this.world.getWorld().getName() + "']";
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static void pushChunkWait(final ServerLevel world, final int chunkX, final int chunkZ) {
|
|
+ synchronized (WAITING_CHUNKS) {
|
|
+ WAITING_CHUNKS.push(new ChunkInfo(chunkX, chunkZ, world));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static void popChunkWait() {
|
|
+ synchronized (WAITING_CHUNKS) {
|
|
+ WAITING_CHUNKS.pop();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static ChunkInfo[] getChunkInfos() {
|
|
+ synchronized (WAITING_CHUNKS) {
|
|
+ return WAITING_CHUNKS.toArray(new ChunkInfo[0]);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static void dumpAllChunkLoadInfo(final boolean longPrint) {
|
|
+ final ChunkInfo[] chunkInfos = getChunkInfos();
|
|
+ if (chunkInfos.length > 0) {
|
|
+ LOGGER.error("Chunk wait task info below: ");
|
|
+ for (final ChunkInfo chunkInfo : chunkInfos) {
|
|
+ final NewChunkHolder holder = chunkInfo.world.chunkTaskScheduler.chunkHolderManager.getChunkHolder(chunkInfo.chunkX, chunkInfo.chunkZ);
|
|
+ LOGGER.error("Chunk wait: " + chunkInfo);
|
|
+ LOGGER.error("Chunk holder: " + holder);
|
|
+ }
|
|
+
|
|
+ if (longPrint) {
|
|
+ final File file = new File(new File(new File("."), "debug"), "chunks-watchdog.txt");
|
|
+ LOGGER.error("Writing chunk information dump to " + file);
|
|
+ try {
|
|
+ MCUtil.dumpChunks(file, true);
|
|
+ LOGGER.error("Successfully written chunk information!");
|
|
+ } catch (final Throwable thr) {
|
|
+ MinecraftServer.LOGGER.warn("Failed to dump chunk information to file " + file.toString(), thr);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkUpgradeGenericStatusTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkUpgradeGenericStatusTask.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkUpgradeGenericStatusTask.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import com.mojang.datafixers.util.Either;
|
|
+import com.mojang.logging.LogUtils;
|
|
+import net.minecraft.server.level.ChunkHolder;
|
|
+import net.minecraft.server.level.ChunkMap;
|
|
+import net.minecraft.server.level.ServerChunkCache;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import net.minecraft.world.level.chunk.ProtoChunk;
|
|
+import org.slf4j.Logger;
|
|
+import java.lang.invoke.VarHandle;
|
|
+import java.util.List;
|
|
+import java.util.Map;
|
|
+import java.util.concurrent.CompletableFuture;
|
|
+
|
|
+public final class ChunkUpgradeGenericStatusTask extends ChunkProgressionTask implements Runnable {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ protected final ChunkAccess fromChunk;
|
|
+ protected final ChunkStatus fromStatus;
|
|
+ protected final ChunkStatus toStatus;
|
|
+ protected final List<ChunkAccess> neighbours;
|
|
+
|
|
+ protected final PrioritisedExecutor.PrioritisedTask generateTask;
|
|
+
|
|
+ public ChunkUpgradeGenericStatusTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
|
|
+ final int chunkZ, final ChunkAccess chunk, final List<ChunkAccess> neighbours,
|
|
+ final ChunkStatus toStatus, final PrioritisedExecutor.Priority priority) {
|
|
+ super(scheduler, world, chunkX, chunkZ);
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.fromChunk = chunk;
|
|
+ this.fromStatus = chunk.getStatus();
|
|
+ this.toStatus = toStatus;
|
|
+ this.neighbours = neighbours;
|
|
+ if (this.toStatus.isParallelCapable) {
|
|
+ this.generateTask = this.scheduler.parallelGenExecutor.createTask(this, priority);
|
|
+ } else {
|
|
+ this.generateTask = this.scheduler.radiusAwareScheduler.createTask(chunkX, chunkZ, this.toStatus.writeRadius, this, priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public ChunkStatus getTargetStatus() {
|
|
+ return this.toStatus;
|
|
+ }
|
|
+
|
|
+ private boolean isEmptyTask() {
|
|
+ // must use fromStatus here to avoid any race condition with run() overwriting the status
|
|
+ final boolean generation = !this.fromStatus.isOrAfter(this.toStatus);
|
|
+ return (generation && this.toStatus.isEmptyGenStatus()) || (!generation && this.toStatus.isEmptyLoadStatus());
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ final ChunkAccess chunk = this.fromChunk;
|
|
+
|
|
+ final ServerChunkCache serverChunkCache = this.world.chunkSource;
|
|
+ final ChunkMap chunkMap = serverChunkCache.chunkMap;
|
|
+
|
|
+ final CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completeFuture;
|
|
+
|
|
+ final boolean generation;
|
|
+ boolean completing = false;
|
|
+
|
|
+ // note: should optimise the case where the chunk does not need to execute the status, because
|
|
+ // schedule() calls this synchronously if it will run through that path
|
|
+
|
|
+ try {
|
|
+ generation = !chunk.getStatus().isOrAfter(this.toStatus);
|
|
+ if (generation) {
|
|
+ if (this.toStatus.isEmptyGenStatus()) {
|
|
+ if (chunk instanceof ProtoChunk) {
|
|
+ ((ProtoChunk)chunk).setStatus(this.toStatus);
|
|
+ }
|
|
+ completing = true;
|
|
+ this.complete(chunk, null);
|
|
+ return;
|
|
+ }
|
|
+ completeFuture = this.toStatus.generate(Runnable::run, this.world, chunkMap.generator, chunkMap.structureTemplateManager,
|
|
+ serverChunkCache.getLightEngine(), null, this.neighbours)
|
|
+ .whenComplete((final Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either, final Throwable throwable) -> {
|
|
+ final ChunkAccess newChunk = (either == null) ? null : either.left().orElse(null);
|
|
+ if (newChunk instanceof ProtoChunk) {
|
|
+ ((ProtoChunk)newChunk).setStatus(ChunkUpgradeGenericStatusTask.this.toStatus);
|
|
+ }
|
|
+ }
|
|
+ );
|
|
+ } else {
|
|
+ if (this.toStatus.isEmptyLoadStatus()) {
|
|
+ completing = true;
|
|
+ this.complete(chunk, null);
|
|
+ return;
|
|
+ }
|
|
+ completeFuture = this.toStatus.load(this.world, chunkMap.structureTemplateManager, serverChunkCache.getLightEngine(), null, chunk);
|
|
+ }
|
|
+ } catch (final Throwable throwable) {
|
|
+ if (!completing) {
|
|
+ this.complete(null, throwable);
|
|
+
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.scheduler.unrecoverableChunkSystemFailure(this.chunkX, this.chunkZ, Map.of(
|
|
+ "Target status", ChunkTaskScheduler.stringIfNull(this.toStatus),
|
|
+ "From status", ChunkTaskScheduler.stringIfNull(this.fromStatus),
|
|
+ "Generation task", this
|
|
+ ), throwable);
|
|
+
|
|
+ if (!(throwable instanceof ThreadDeath)) {
|
|
+ LOGGER.error("Failed to complete status for chunk: status:" + this.toStatus + ", chunk: (" + this.chunkX + "," + this.chunkZ + "), world: " + this.world.getWorld().getName(), throwable);
|
|
+ } else {
|
|
+ // ensure the chunk system can respond, then die
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (!completeFuture.isDone() && !this.toStatus.warnedAboutNoImmediateComplete.getAndSet(true)) {
|
|
+ LOGGER.warn("Future status not complete after scheduling: " + this.toStatus.toString() + ", generate: " + generation);
|
|
+ }
|
|
+
|
|
+ final Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either;
|
|
+ final ChunkAccess newChunk;
|
|
+
|
|
+ try {
|
|
+ either = completeFuture.join();
|
|
+ newChunk = (either == null) ? null : either.left().orElse(null);
|
|
+ } catch (final Throwable throwable) {
|
|
+ this.complete(null, throwable);
|
|
+ // ensure the chunk system can respond, then die
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (newChunk == null) {
|
|
+ this.complete(null, new IllegalStateException("Chunk for status: " + ChunkUpgradeGenericStatusTask.this.toStatus.toString() + ", generation: " + generation + " should not be null! Either: " + either).fillInStackTrace());
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.complete(newChunk, null);
|
|
+ }
|
|
+
|
|
+ protected volatile boolean scheduled;
|
|
+ protected static final VarHandle SCHEDULED_HANDLE = ConcurrentUtil.getVarHandle(ChunkUpgradeGenericStatusTask.class, "scheduled", boolean.class);
|
|
+
|
|
+ @Override
|
|
+ public boolean isScheduled() {
|
|
+ return this.scheduled;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void schedule() {
|
|
+ if ((boolean)SCHEDULED_HANDLE.getAndSet((ChunkUpgradeGenericStatusTask)this, true)) {
|
|
+ throw new IllegalStateException("Cannot double call schedule()");
|
|
+ }
|
|
+ if (this.isEmptyTask()) {
|
|
+ if (this.generateTask.cancel()) {
|
|
+ this.run();
|
|
+ }
|
|
+ } else {
|
|
+ this.generateTask.queue();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void cancel() {
|
|
+ if (this.generateTask.cancel()) {
|
|
+ this.complete(null, null);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public PrioritisedExecutor.Priority getPriority() {
|
|
+ return this.generateTask.getPriority();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.generateTask.lowerPriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.generateTask.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.generateTask.raisePriority(priority);
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/GenericDataLoadTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/GenericDataLoadTask.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/GenericDataLoadTask.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.completable.Completable;
|
|
+import ca.spottedleaf.concurrentutil.executor.Cancellable;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.DelayedPrioritisedTask;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import com.mojang.logging.LogUtils;
|
|
+import io.papermc.paper.chunk.system.io.RegionFileIOThread;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import org.slf4j.Logger;
|
|
+import java.lang.invoke.VarHandle;
|
|
+import java.util.Map;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.concurrent.atomic.AtomicLong;
|
|
+import java.util.function.BiConsumer;
|
|
+
|
|
+public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ protected static final CompoundTag CANCELLED_DATA = new CompoundTag();
|
|
+
|
|
+ // reference count is the upper 32 bits
|
|
+ protected final AtomicLong stageAndReferenceCount = new AtomicLong(STAGE_NOT_STARTED);
|
|
+
|
|
+ protected static final long STAGE_MASK = 0xFFFFFFFFL;
|
|
+ protected static final long STAGE_CANCELLED = 0xFFFFFFFFL;
|
|
+ protected static final long STAGE_NOT_STARTED = 0L;
|
|
+ protected static final long STAGE_LOADING = 1L;
|
|
+ protected static final long STAGE_PROCESSING = 2L;
|
|
+ protected static final long STAGE_COMPLETED = 3L;
|
|
+
|
|
+ // for loading data off disk
|
|
+ protected final LoadDataFromDiskTask loadDataFromDiskTask;
|
|
+ // processing off-main
|
|
+ protected final PrioritisedExecutor.PrioritisedTask processOffMain;
|
|
+ // processing on-main
|
|
+ protected final PrioritisedExecutor.PrioritisedTask processOnMain;
|
|
+
|
|
+ protected final ChunkTaskScheduler scheduler;
|
|
+ protected final ServerLevel world;
|
|
+ protected final int chunkX;
|
|
+ protected final int chunkZ;
|
|
+ protected final RegionFileIOThread.RegionFileType type;
|
|
+
|
|
+ public GenericDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
|
|
+ final int chunkZ, final RegionFileIOThread.RegionFileType type,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ this.scheduler = scheduler;
|
|
+ this.world = world;
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.type = type;
|
|
+
|
|
+ final ProcessOnMainTask mainTask;
|
|
+ if (this.hasOnMain()) {
|
|
+ mainTask = new ProcessOnMainTask();
|
|
+ this.processOnMain = this.createOnMain(mainTask, priority);
|
|
+ } else {
|
|
+ mainTask = null;
|
|
+ this.processOnMain = null;
|
|
+ }
|
|
+
|
|
+ final ProcessOffMainTask offMainTask;
|
|
+ if (this.hasOffMain()) {
|
|
+ offMainTask = new ProcessOffMainTask(mainTask);
|
|
+ this.processOffMain = this.createOffMain(offMainTask, priority);
|
|
+ } else {
|
|
+ offMainTask = null;
|
|
+ this.processOffMain = null;
|
|
+ }
|
|
+
|
|
+ if (this.processOffMain == null && this.processOnMain == null) {
|
|
+ throw new IllegalStateException("Illegal class implementation: " + this.getClass().getName() + ", should be able to schedule at least one task!");
|
|
+ }
|
|
+
|
|
+ this.loadDataFromDiskTask = new LoadDataFromDiskTask(world, chunkX, chunkZ, type, new DataLoadCallback(offMainTask, mainTask), priority);
|
|
+ }
|
|
+
|
|
+ public static final record TaskResult<L, R>(L left, R right) {}
|
|
+
|
|
+ protected abstract boolean hasOffMain();
|
|
+
|
|
+ protected abstract boolean hasOnMain();
|
|
+
|
|
+ protected abstract PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final PrioritisedExecutor.Priority priority);
|
|
+
|
|
+ protected abstract PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final PrioritisedExecutor.Priority priority);
|
|
+
|
|
+ protected abstract TaskResult<OnMain, Throwable> runOffMain(final CompoundTag data, final Throwable throwable);
|
|
+
|
|
+ protected abstract TaskResult<FinalCompletion, Throwable> runOnMain(final OnMain data, final Throwable throwable);
|
|
+
|
|
+ protected abstract void onComplete(final TaskResult<FinalCompletion,Throwable> result);
|
|
+
|
|
+ protected abstract TaskResult<FinalCompletion, Throwable> completeOnMainOffMain(final OnMain data, final Throwable throwable);
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "GenericDataLoadTask{class: " + this.getClass().getName() + ", world: " + this.world.getWorld().getName() +
|
|
+ ", chunk: (" + this.chunkX + "," + this.chunkZ + "), hashcode: " + System.identityHashCode(this) + ", priority: " + this.getPriority() +
|
|
+ ", type: " + this.type.toString() + "}";
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.Priority getPriority() {
|
|
+ if (this.processOnMain != null) {
|
|
+ return this.processOnMain.getPriority();
|
|
+ } else {
|
|
+ return this.processOffMain.getPriority();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ // can't lower I/O tasks, we don't know what they affect
|
|
+ if (this.processOffMain != null) {
|
|
+ this.processOffMain.lowerPriority(priority);
|
|
+ }
|
|
+ if (this.processOnMain != null) {
|
|
+ this.processOnMain.lowerPriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ // can't lower I/O tasks, we don't know what they affect
|
|
+ this.loadDataFromDiskTask.raisePriority(priority);
|
|
+ if (this.processOffMain != null) {
|
|
+ this.processOffMain.setPriority(priority);
|
|
+ }
|
|
+ if (this.processOnMain != null) {
|
|
+ this.processOnMain.setPriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ // can't lower I/O tasks, we don't know what they affect
|
|
+ this.loadDataFromDiskTask.raisePriority(priority);
|
|
+ if (this.processOffMain != null) {
|
|
+ this.processOffMain.raisePriority(priority);
|
|
+ }
|
|
+ if (this.processOnMain != null) {
|
|
+ this.processOnMain.raisePriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // returns whether scheduleNow() needs to be called
|
|
+ public boolean schedule(final boolean delay) {
|
|
+ if (this.stageAndReferenceCount.get() != STAGE_NOT_STARTED ||
|
|
+ !this.stageAndReferenceCount.compareAndSet(STAGE_NOT_STARTED, (1L << 32) | STAGE_LOADING)) {
|
|
+ // try and increment reference count
|
|
+ int failures = 0;
|
|
+ for (long curr = this.stageAndReferenceCount.get();;) {
|
|
+ if ((curr & STAGE_MASK) == STAGE_CANCELLED || (curr & STAGE_MASK) == STAGE_COMPLETED) {
|
|
+ // cancelled or completed, nothing to do here
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.stageAndReferenceCount.compareAndExchange(curr, curr + (1L << 32)))) {
|
|
+ // successful
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (!delay) {
|
|
+ this.scheduleNow();
|
|
+ return false;
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public void scheduleNow() {
|
|
+ this.loadDataFromDiskTask.schedule(); // will schedule the rest
|
|
+ }
|
|
+
|
|
+ // assumes the current stage cannot be completed
|
|
+ // returns false if cancelled, returns true if can proceed
|
|
+ private boolean advanceStage(final long expect, final long to) {
|
|
+ int failures = 0;
|
|
+ for (long curr = this.stageAndReferenceCount.get();;) {
|
|
+ if ((curr & STAGE_MASK) != expect) {
|
|
+ // must be cancelled
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final long newVal = (curr & ~STAGE_MASK) | to;
|
|
+ if (curr == (curr = this.stageAndReferenceCount.compareAndExchange(curr, newVal))) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public boolean cancel() {
|
|
+ int failures = 0;
|
|
+ for (long curr = this.stageAndReferenceCount.get();;) {
|
|
+ if ((curr & STAGE_MASK) == STAGE_COMPLETED || (curr & STAGE_MASK) == STAGE_CANCELLED) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if ((curr & STAGE_MASK) == STAGE_NOT_STARTED || (curr & ~STAGE_MASK) == (1L << 32)) {
|
|
+ // no other references, so we can cancel
|
|
+ final long newVal = STAGE_CANCELLED;
|
|
+ if (curr == (curr = this.stageAndReferenceCount.compareAndExchange(curr, newVal))) {
|
|
+ this.loadDataFromDiskTask.cancel();
|
|
+ if (this.processOffMain != null) {
|
|
+ this.processOffMain.cancel();
|
|
+ }
|
|
+ if (this.processOnMain != null) {
|
|
+ this.processOnMain.cancel();
|
|
+ }
|
|
+ this.onComplete(null);
|
|
+ return true;
|
|
+ }
|
|
+ } else {
|
|
+ if ((curr & ~STAGE_MASK) == (0L << 32)) {
|
|
+ throw new IllegalStateException("Reference count cannot be zero here");
|
|
+ }
|
|
+ // just decrease the reference count
|
|
+ final long newVal = curr - (1L << 32);
|
|
+ if (curr == (curr = this.stageAndReferenceCount.compareAndExchange(curr, newVal))) {
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final class DataLoadCallback implements BiConsumer<CompoundTag, Throwable> {
|
|
+
|
|
+ protected final ProcessOffMainTask offMainTask;
|
|
+ protected final ProcessOnMainTask onMainTask;
|
|
+
|
|
+ public DataLoadCallback(final ProcessOffMainTask offMainTask, final ProcessOnMainTask onMainTask) {
|
|
+ this.offMainTask = offMainTask;
|
|
+ this.onMainTask = onMainTask;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void accept(final CompoundTag compoundTag, final Throwable throwable) {
|
|
+ if (GenericDataLoadTask.this.stageAndReferenceCount.get() == STAGE_CANCELLED) {
|
|
+ // don't try to schedule further
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ try {
|
|
+ if (compoundTag == CANCELLED_DATA) {
|
|
+ // cancelled, except this isn't possible
|
|
+ LOGGER.error("Data callback says cancelled, but stage does not?");
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // get off of the regionfile callback ASAP, no clue what locks are held right now...
|
|
+ if (GenericDataLoadTask.this.processOffMain != null) {
|
|
+ this.offMainTask.data = compoundTag;
|
|
+ this.offMainTask.throwable = throwable;
|
|
+ GenericDataLoadTask.this.processOffMain.queue();
|
|
+ return;
|
|
+ } else {
|
|
+ // no off-main task, so go straight to main
|
|
+ this.onMainTask.data = (OnMain)compoundTag;
|
|
+ this.onMainTask.throwable = throwable;
|
|
+ GenericDataLoadTask.this.processOnMain.queue();
|
|
+ }
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable thr2) {
|
|
+ LOGGER.error("Failed I/O callback for task: " + GenericDataLoadTask.this.toString(), thr2);
|
|
+ GenericDataLoadTask.this.scheduler.unrecoverableChunkSystemFailure(
|
|
+ GenericDataLoadTask.this.chunkX, GenericDataLoadTask.this.chunkZ, Map.of(
|
|
+ "Callback throwable", ChunkTaskScheduler.stringIfNull(throwable)
|
|
+ ), thr2);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final class ProcessOffMainTask implements Runnable {
|
|
+
|
|
+ protected CompoundTag data;
|
|
+ protected Throwable throwable;
|
|
+ protected final ProcessOnMainTask schedule;
|
|
+
|
|
+ public ProcessOffMainTask(final ProcessOnMainTask schedule) {
|
|
+ this.schedule = schedule;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ if (!GenericDataLoadTask.this.advanceStage(STAGE_LOADING, this.schedule == null ? STAGE_COMPLETED : STAGE_PROCESSING)) {
|
|
+ // cancelled
|
|
+ return;
|
|
+ }
|
|
+ final TaskResult<OnMain, Throwable> newData = GenericDataLoadTask.this.runOffMain(this.data, this.throwable);
|
|
+
|
|
+ if (GenericDataLoadTask.this.stageAndReferenceCount.get() == STAGE_CANCELLED) {
|
|
+ // don't try to schedule further
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (this.schedule != null) {
|
|
+ final TaskResult<FinalCompletion, Throwable> syncComplete = GenericDataLoadTask.this.completeOnMainOffMain(newData.left, newData.right);
|
|
+
|
|
+ if (syncComplete != null) {
|
|
+ if (GenericDataLoadTask.this.advanceStage(STAGE_PROCESSING, STAGE_COMPLETED)) {
|
|
+ GenericDataLoadTask.this.onComplete(syncComplete);
|
|
+ } // else: cancelled
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.schedule.data = newData.left;
|
|
+ this.schedule.throwable = newData.right;
|
|
+
|
|
+ GenericDataLoadTask.this.processOnMain.queue();
|
|
+ } else {
|
|
+ GenericDataLoadTask.this.onComplete((TaskResult<FinalCompletion, Throwable>)newData);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final class ProcessOnMainTask implements Runnable {
|
|
+
|
|
+ protected OnMain data;
|
|
+ protected Throwable throwable;
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ if (!GenericDataLoadTask.this.advanceStage(STAGE_PROCESSING, STAGE_COMPLETED)) {
|
|
+ // cancelled
|
|
+ return;
|
|
+ }
|
|
+ final TaskResult<FinalCompletion, Throwable> result = GenericDataLoadTask.this.runOnMain(this.data, this.throwable);
|
|
+
|
|
+ GenericDataLoadTask.this.onComplete(result);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class LoadDataFromDiskTask {
|
|
+
|
|
+ protected volatile int priority;
|
|
+ protected static final VarHandle PRIORITY_HANDLE = ConcurrentUtil.getVarHandle(LoadDataFromDiskTask.class, "priority", int.class);
|
|
+
|
|
+ protected static final int PRIORITY_EXECUTED = Integer.MIN_VALUE >>> 0;
|
|
+ protected static final int PRIORITY_LOAD_SCHEDULED = Integer.MIN_VALUE >>> 1;
|
|
+ protected static final int PRIORITY_UNLOAD_SCHEDULED = Integer.MIN_VALUE >>> 2;
|
|
+
|
|
+ protected static final int PRIORITY_FLAGS = ~Character.MAX_VALUE;
|
|
+
|
|
+ protected final int getPriorityVolatile() {
|
|
+ return (int)PRIORITY_HANDLE.getVolatile((LoadDataFromDiskTask)this);
|
|
+ }
|
|
+
|
|
+ protected final int compareAndExchangePriorityVolatile(final int expect, final int update) {
|
|
+ return (int)PRIORITY_HANDLE.compareAndExchange((LoadDataFromDiskTask)this, (int)expect, (int)update);
|
|
+ }
|
|
+
|
|
+ protected final int getAndOrPriorityVolatile(final int val) {
|
|
+ return (int)PRIORITY_HANDLE.getAndBitwiseOr((LoadDataFromDiskTask)this, (int)val);
|
|
+ }
|
|
+
|
|
+ protected final void setPriorityPlain(final int val) {
|
|
+ PRIORITY_HANDLE.set((LoadDataFromDiskTask)this, (int)val);
|
|
+ }
|
|
+
|
|
+ private final ServerLevel world;
|
|
+ private final int chunkX;
|
|
+ private final int chunkZ;
|
|
+
|
|
+ private final RegionFileIOThread.RegionFileType type;
|
|
+ private Cancellable dataLoadTask;
|
|
+ private Cancellable dataUnloadCancellable;
|
|
+ private DelayedPrioritisedTask dataUnloadTask;
|
|
+
|
|
+ private final BiConsumer<CompoundTag, Throwable> onComplete;
|
|
+
|
|
+ // onComplete should be caller sensitive, it may complete synchronously with schedule() - which does
|
|
+ // hold a priority lock.
|
|
+ public LoadDataFromDiskTask(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final RegionFileIOThread.RegionFileType type,
|
|
+ final BiConsumer<CompoundTag, Throwable> onComplete,
|
|
+ final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.world = world;
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.type = type;
|
|
+ this.onComplete = onComplete;
|
|
+ this.setPriorityPlain(priority.priority);
|
|
+ }
|
|
+
|
|
+ private void complete(final CompoundTag data, final Throwable throwable) {
|
|
+ try {
|
|
+ this.onComplete.accept(data, throwable);
|
|
+ } catch (final Throwable thr2) {
|
|
+ this.world.chunkTaskScheduler.unrecoverableChunkSystemFailure(this.chunkX, this.chunkZ, Map.of(
|
|
+ "Completed throwable", ChunkTaskScheduler.stringIfNull(throwable),
|
|
+ "Regionfile type", ChunkTaskScheduler.stringIfNull(this.type)
|
|
+ ), thr2);
|
|
+ if (thr2 instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)thr2;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected boolean markExecuting() {
|
|
+ return (this.getAndOrPriorityVolatile(PRIORITY_EXECUTED) & PRIORITY_EXECUTED) == 0;
|
|
+ }
|
|
+
|
|
+ protected boolean isMarkedExecuted() {
|
|
+ return (this.getPriorityVolatile() & PRIORITY_EXECUTED) != 0;
|
|
+ }
|
|
+
|
|
+ public void lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+
|
|
+ int failures = 0;
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if ((curr & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled or executed
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((curr & PRIORITY_LOAD_SCHEDULED) != 0) {
|
|
+ RegionFileIOThread.lowerPriority(this.world, this.chunkX, this.chunkZ, this.type, priority);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((curr & PRIORITY_UNLOAD_SCHEDULED) != 0) {
|
|
+ if (this.dataUnloadTask != null) {
|
|
+ this.dataUnloadTask.lowerPriority(priority);
|
|
+ }
|
|
+ // no return - we need to propagate priority
|
|
+ }
|
|
+
|
|
+ if (!priority.isHigherPriority(curr & ~PRIORITY_FLAGS)) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority.priority | (curr & PRIORITY_FLAGS)))) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // failed, retry
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+
|
|
+ int failures = 0;
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if ((curr & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled or executed
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((curr & PRIORITY_LOAD_SCHEDULED) != 0) {
|
|
+ RegionFileIOThread.setPriority(this.world, this.chunkX, this.chunkZ, this.type, priority);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((curr & PRIORITY_UNLOAD_SCHEDULED) != 0) {
|
|
+ if (this.dataUnloadTask != null) {
|
|
+ this.dataUnloadTask.setPriority(priority);
|
|
+ }
|
|
+ // no return - we need to propagate priority
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority.priority | (curr & PRIORITY_FLAGS)))) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // failed, retry
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+
|
|
+ int failures = 0;
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if ((curr & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled or executed
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((curr & PRIORITY_LOAD_SCHEDULED) != 0) {
|
|
+ RegionFileIOThread.raisePriority(this.world, this.chunkX, this.chunkZ, this.type, priority);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((curr & PRIORITY_UNLOAD_SCHEDULED) != 0) {
|
|
+ if (this.dataUnloadTask != null) {
|
|
+ this.dataUnloadTask.raisePriority(priority);
|
|
+ }
|
|
+ // no return - we need to propagate priority
|
|
+ }
|
|
+
|
|
+ if (!priority.isLowerPriority(curr & ~PRIORITY_FLAGS)) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority.priority | (curr & PRIORITY_FLAGS)))) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // failed, retry
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void cancel() {
|
|
+ if ((this.getAndOrPriorityVolatile(PRIORITY_EXECUTED) & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled or executed already
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // OK if we miss the field read, the task cannot complete if the cancelled bit is set and
|
|
+ // the write to dataLoadTask will check for the cancelled bit
|
|
+ if (this.dataUnloadCancellable != null) {
|
|
+ this.dataUnloadCancellable.cancel();
|
|
+ }
|
|
+
|
|
+ if (this.dataLoadTask != null) {
|
|
+ this.dataLoadTask.cancel();
|
|
+ }
|
|
+
|
|
+ this.complete(CANCELLED_DATA, null);
|
|
+ }
|
|
+
|
|
+ private final AtomicBoolean scheduled = new AtomicBoolean();
|
|
+
|
|
+ public void schedule() {
|
|
+ if (this.scheduled.getAndSet(true)) {
|
|
+ throw new IllegalStateException("schedule() called twice");
|
|
+ }
|
|
+ int priority = this.getPriorityVolatile();
|
|
+
|
|
+ if ((priority & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final BiConsumer<CompoundTag, Throwable> consumer = (final CompoundTag data, final Throwable thr) -> {
|
|
+ // because cancelScheduled() cannot actually stop this task from executing in every case, we need
|
|
+ // to mark complete here to ensure we do not double complete
|
|
+ if (LoadDataFromDiskTask.this.markExecuting()) {
|
|
+ LoadDataFromDiskTask.this.complete(data, thr);
|
|
+ } // else: cancelled
|
|
+ };
|
|
+
|
|
+ final PrioritisedExecutor.Priority initialPriority = PrioritisedExecutor.Priority.getPriority(priority);
|
|
+ boolean scheduledUnload = false;
|
|
+
|
|
+ final NewChunkHolder holder = this.world.chunkTaskScheduler.chunkHolderManager.getChunkHolder(this.chunkX, this.chunkZ);
|
|
+ if (holder != null) {
|
|
+ final BiConsumer<CompoundTag, Throwable> unloadConsumer = (final CompoundTag data, final Throwable thr) -> {
|
|
+ if (data != null) {
|
|
+ consumer.accept(data, null);
|
|
+ } else {
|
|
+ // need to schedule task
|
|
+ LoadDataFromDiskTask.this.schedule(false, consumer, PrioritisedExecutor.Priority.getPriority(LoadDataFromDiskTask.this.getPriorityVolatile() & ~PRIORITY_FLAGS));
|
|
+ }
|
|
+ };
|
|
+ Cancellable unloadCancellable = null;
|
|
+ CompoundTag syncComplete = null;
|
|
+ final NewChunkHolder.UnloadTask unloadTask = holder.getUnloadTask(this.type); // can be null if no task exists
|
|
+ final Completable<CompoundTag> unloadCompletable = unloadTask == null ? null : unloadTask.completable();
|
|
+ if (unloadCompletable != null) {
|
|
+ unloadCancellable = unloadCompletable.addAsynchronousWaiter(unloadConsumer);
|
|
+ if (unloadCancellable == null) {
|
|
+ syncComplete = unloadCompletable.getResult();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (syncComplete != null) {
|
|
+ consumer.accept(syncComplete, null);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (unloadCancellable != null) {
|
|
+ scheduledUnload = true;
|
|
+ this.dataUnloadCancellable = unloadCancellable;
|
|
+ this.dataUnloadTask = unloadTask.task();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.schedule(scheduledUnload, consumer, initialPriority);
|
|
+ }
|
|
+
|
|
+ private void schedule(final boolean scheduledUnload, final BiConsumer<CompoundTag, Throwable> consumer, final PrioritisedExecutor.Priority initialPriority) {
|
|
+ int priority = this.getPriorityVolatile();
|
|
+
|
|
+ if ((priority & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (!scheduledUnload) {
|
|
+ this.dataLoadTask = RegionFileIOThread.loadDataAsync(
|
|
+ this.world, this.chunkX, this.chunkZ, this.type, consumer,
|
|
+ initialPriority.isHigherPriority(PrioritisedExecutor.Priority.NORMAL), initialPriority
|
|
+ );
|
|
+ }
|
|
+
|
|
+ int failures = 0;
|
|
+ for (;;) {
|
|
+ if (priority == (priority = this.compareAndExchangePriorityVolatile(priority, priority | (scheduledUnload ? PRIORITY_UNLOAD_SCHEDULED : PRIORITY_LOAD_SCHEDULED)))) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((priority & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled or executed
|
|
+ if (this.dataUnloadCancellable != null) {
|
|
+ this.dataUnloadCancellable.cancel();
|
|
+ }
|
|
+
|
|
+ if (this.dataLoadTask != null) {
|
|
+ this.dataLoadTask.cancel();
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (scheduledUnload) {
|
|
+ if (this.dataUnloadTask != null) {
|
|
+ this.dataUnloadTask.setPriority(PrioritisedExecutor.Priority.getPriority(priority & ~PRIORITY_FLAGS));
|
|
+ }
|
|
+ } else {
|
|
+ RegionFileIOThread.setPriority(this.world, this.chunkX, this.chunkZ, this.type, PrioritisedExecutor.Priority.getPriority(priority & ~PRIORITY_FLAGS));
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /*
|
|
+ private static final class LoadDataPriorityHolder extends PriorityHolder {
|
|
+
|
|
+ protected final LoadDataFromDiskTask task;
|
|
+
|
|
+ protected LoadDataPriorityHolder(final PrioritisedExecutor.Priority priority, final LoadDataFromDiskTask task) {
|
|
+ super(priority);
|
|
+ this.task = task;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void cancelScheduled() {
|
|
+ final Cancellable dataLoadTask = this.task.dataLoadTask;
|
|
+ if (dataLoadTask != null) {
|
|
+ // OK if we miss the field read, the task cannot complete if the cancelled bit is set and
|
|
+ // the write to dataLoadTask will check for the cancelled bit
|
|
+ this.task.dataLoadTask.cancel();
|
|
+ }
|
|
+ this.task.complete(CANCELLED_DATA, null);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected PrioritisedExecutor.Priority getScheduledPriority() {
|
|
+ final LoadDataFromDiskTask task = this.task;
|
|
+ return RegionFileIOThread.getPriority(task.world, task.chunkX, task.chunkZ, task.type);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void scheduleTask(final PrioritisedExecutor.Priority priority) {
|
|
+ final LoadDataFromDiskTask task = this.task;
|
|
+ final BiConsumer<CompoundTag, Throwable> consumer = (final CompoundTag data, final Throwable thr) -> {
|
|
+ // because cancelScheduled() cannot actually stop this task from executing in every case, we need
|
|
+ // to mark complete here to ensure we do not double complete
|
|
+ if (LoadDataPriorityHolder.this.markExecuting()) {
|
|
+ LoadDataPriorityHolder.this.task.complete(data, thr);
|
|
+ } // else: cancelled
|
|
+ };
|
|
+ task.dataLoadTask = RegionFileIOThread.loadDataAsync(
|
|
+ task.world, task.chunkX, task.chunkZ, task.type, consumer,
|
|
+ priority.isHigherPriority(PrioritisedExecutor.Priority.NORMAL), priority
|
|
+ );
|
|
+ if (this.isMarkedExecuted()) {
|
|
+ // if we are marked as completed, it could be:
|
|
+ // 1. we were cancelled
|
|
+ // 2. the consumer was completed
|
|
+ // in the 2nd case, cancel() does nothing
|
|
+ // in the 1st case, we ensure cancel() is called as it is possible for the cancelling thread
|
|
+ // to miss the field write here
|
|
+ task.dataLoadTask.cancel();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void lowerPriorityScheduled(final PrioritisedExecutor.Priority priority) {
|
|
+ final LoadDataFromDiskTask task = this.task;
|
|
+ RegionFileIOThread.lowerPriority(task.world, task.chunkX, task.chunkZ, task.type, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void setPriorityScheduled(final PrioritisedExecutor.Priority priority) {
|
|
+ final LoadDataFromDiskTask task = this.task;
|
|
+ RegionFileIOThread.setPriority(task.world, task.chunkX, task.chunkZ, task.type, priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void raisePriorityScheduled(final PrioritisedExecutor.Priority priority) {
|
|
+ final LoadDataFromDiskTask task = this.task;
|
|
+ RegionFileIOThread.raisePriority(task.world, task.chunkX, task.chunkZ, task.type, priority);
|
|
+ }
|
|
+ }
|
|
+ */
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.completable.Completable;
|
|
+import ca.spottedleaf.concurrentutil.executor.Cancellable;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.DelayedPrioritisedTask;
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import com.google.gson.JsonArray;
|
|
+import com.google.gson.JsonElement;
|
|
+import com.google.gson.JsonObject;
|
|
+import com.google.gson.JsonPrimitive;
|
|
+import com.mojang.logging.LogUtils;
|
|
+import io.papermc.paper.chunk.system.io.RegionFileIOThread;
|
|
+import io.papermc.paper.chunk.system.poi.PoiChunk;
|
|
+import io.papermc.paper.util.CoordinateUtils;
|
|
+import io.papermc.paper.util.TickThread;
|
|
+import io.papermc.paper.util.WorldUtil;
|
|
+import io.papermc.paper.world.ChunkEntitySlices;
|
|
+import it.unimi.dsi.fastutil.objects.Reference2ObjectLinkedOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
|
|
+import it.unimi.dsi.fastutil.objects.Reference2ObjectOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.objects.ReferenceLinkedOpenHashSet;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import net.minecraft.server.level.ChunkHolder;
|
|
+import net.minecraft.server.level.ChunkLevel;
|
|
+import net.minecraft.server.level.FullChunkStatus;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.server.level.TicketType;
|
|
+import net.minecraft.world.entity.Entity;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import net.minecraft.world.level.chunk.ImposterProtoChunk;
|
|
+import net.minecraft.world.level.chunk.LevelChunk;
|
|
+import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
|
+import net.minecraft.world.level.chunk.storage.EntityStorage;
|
|
+import org.slf4j.Logger;
|
|
+import java.lang.invoke.VarHandle;
|
|
+import java.util.ArrayList;
|
|
+import java.util.Iterator;
|
|
+import java.util.List;
|
|
+import java.util.Map;
|
|
+import java.util.Objects;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.function.Consumer;
|
|
+
|
|
+public final class NewChunkHolder {
|
|
+
|
|
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
|
+
|
|
+ public static final Thread.UncaughtExceptionHandler CHUNKSYSTEM_UNCAUGHT_EXCEPTION_HANDLER = new Thread.UncaughtExceptionHandler() {
|
|
+ @Override
|
|
+ public void uncaughtException(final Thread thread, final Throwable throwable) {
|
|
+ if (!(throwable instanceof ThreadDeath)) {
|
|
+ LOGGER.error("Uncaught exception in thread " + thread.getName(), throwable);
|
|
+ }
|
|
+ }
|
|
+ };
|
|
+
|
|
+ public final ServerLevel world;
|
|
+ public final int chunkX;
|
|
+ public final int chunkZ;
|
|
+
|
|
+ public final ChunkTaskScheduler scheduler;
|
|
+
|
|
+ // load/unload state
|
|
+
|
|
+ // chunk data state
|
|
+
|
|
+ private ChunkEntitySlices entityChunk;
|
|
+ // entity chunk that is loaded, but not yet deserialized
|
|
+ private CompoundTag pendingEntityChunk;
|
|
+
|
|
+ ChunkEntitySlices loadInEntityChunk(final boolean transientChunk) {
|
|
+ TickThread.ensureTickThread(this.world, this.chunkX, this.chunkZ, "Cannot sync load entity data off-main");
|
|
+ final CompoundTag entityChunk;
|
|
+ final ChunkEntitySlices ret;
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ if (this.entityChunk != null && (transientChunk || !this.entityChunk.isTransient())) {
|
|
+ return this.entityChunk;
|
|
+ }
|
|
+ final CompoundTag pendingEntityChunk = this.pendingEntityChunk;
|
|
+ if (!transientChunk && pendingEntityChunk == null) {
|
|
+ throw new IllegalStateException("Must load entity data from disk before loading in the entity chunk!");
|
|
+ }
|
|
+
|
|
+ if (this.entityChunk == null) {
|
|
+ ret = this.entityChunk = new ChunkEntitySlices(
|
|
+ this.world, this.chunkX, this.chunkZ, this.getChunkStatus(),
|
|
+ WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world)
|
|
+ );
|
|
+
|
|
+ ret.setTransient(transientChunk);
|
|
+
|
|
+ this.world.getEntityLookup().entitySectionLoad(this.chunkX, this.chunkZ, ret);
|
|
+ } else {
|
|
+ // transientChunk = false here
|
|
+ ret = this.entityChunk;
|
|
+ this.entityChunk.setTransient(false);
|
|
+ }
|
|
+
|
|
+ if (!transientChunk) {
|
|
+ this.pendingEntityChunk = null;
|
|
+ entityChunk = pendingEntityChunk == EMPTY_ENTITY_CHUNK ? null : pendingEntityChunk;
|
|
+ } else {
|
|
+ entityChunk = null;
|
|
+ }
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+
|
|
+ if (!transientChunk) {
|
|
+ if (entityChunk != null) {
|
|
+ final List<Entity> entities = EntityStorage.readEntities(this.world, entityChunk);
|
|
+
|
|
+ this.world.getEntityLookup().addEntityChunkEntities(entities, new ChunkPos(this.chunkX, this.chunkZ));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ // needed to distinguish whether the entity chunk has been read from disk but is empty or whether it has _not_
|
|
+ // been read from disk
|
|
+ private static final CompoundTag EMPTY_ENTITY_CHUNK = new CompoundTag();
|
|
+
|
|
+ private ChunkLoadTask.EntityDataLoadTask entityDataLoadTask;
|
|
+ // note: if entityDataLoadTask is cancelled, but on its completion entityDataLoadTaskWaiters.size() != 0,
|
|
+ // then the task is rescheduled
|
|
+ private List<GenericDataLoadTaskCallback> entityDataLoadTaskWaiters;
|
|
+
|
|
+ public ChunkLoadTask.EntityDataLoadTask getEntityDataLoadTask() {
|
|
+ return this.entityDataLoadTask;
|
|
+ }
|
|
+
|
|
+ // must hold schedule lock for the two below functions
|
|
+
|
|
+ // returns only if the data has been loaded from disk, DOES NOT relate to whether it has been deserialized
|
|
+ // or added into the world (or even into entityChunk)
|
|
+ public boolean isEntityChunkNBTLoaded() {
|
|
+ return (this.entityChunk != null && !this.entityChunk.isTransient()) || this.pendingEntityChunk != null;
|
|
+ }
|
|
+
|
|
+ private void completeEntityLoad(final GenericDataLoadTask.TaskResult<CompoundTag, Throwable> result) {
|
|
+ final List<GenericDataLoadTaskCallback> completeWaiters;
|
|
+ ChunkLoadTask.EntityDataLoadTask entityDataLoadTask = null;
|
|
+ boolean scheduleEntityTask = false;
|
|
+ ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ final List<GenericDataLoadTaskCallback> waiters = this.entityDataLoadTaskWaiters;
|
|
+ this.entityDataLoadTask = null;
|
|
+ if (result != null) {
|
|
+ this.entityDataLoadTaskWaiters = null;
|
|
+ this.pendingEntityChunk = result.left() == null ? EMPTY_ENTITY_CHUNK : result.left();
|
|
+ if (result.right() != null) {
|
|
+ LOGGER.error("Unhandled entity data load exception, data data will be lost: ", result.right());
|
|
+ }
|
|
+
|
|
+ for (final GenericDataLoadTaskCallback callback : waiters) {
|
|
+ callback.markCompleted();
|
|
+ }
|
|
+
|
|
+ completeWaiters = waiters;
|
|
+ } else {
|
|
+ // cancelled
|
|
+ completeWaiters = null;
|
|
+
|
|
+ // need to re-schedule?
|
|
+ if (waiters.isEmpty()) {
|
|
+ this.entityDataLoadTaskWaiters = null;
|
|
+ // no tasks to schedule _for_
|
|
+ } else {
|
|
+ entityDataLoadTask = this.entityDataLoadTask = new ChunkLoadTask.EntityDataLoadTask(
|
|
+ this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority()
|
|
+ );
|
|
+ entityDataLoadTask.addCallback(this::completeEntityLoad);
|
|
+ // need one schedule() per waiter
|
|
+ for (final GenericDataLoadTaskCallback callback : waiters) {
|
|
+ scheduleEntityTask |= entityDataLoadTask.schedule(true);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+
|
|
+ if (scheduleEntityTask) {
|
|
+ entityDataLoadTask.scheduleNow();
|
|
+ }
|
|
+
|
|
+ // avoid holding the scheduling lock while completing
|
|
+ if (completeWaiters != null) {
|
|
+ for (final GenericDataLoadTaskCallback callback : completeWaiters) {
|
|
+ callback.acceptCompleted(result);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ this.checkUnload();
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // note: it is guaranteed that the consumer cannot be called for the entirety that the schedule lock is held
|
|
+ // however, when the consumer is invoked, it will hold the schedule lock
|
|
+ public GenericDataLoadTaskCallback getOrLoadEntityData(final Consumer<GenericDataLoadTask.TaskResult<CompoundTag, Throwable>> consumer) {
|
|
+ if (this.isEntityChunkNBTLoaded()) {
|
|
+ throw new IllegalStateException("Cannot load entity data, it is already loaded");
|
|
+ }
|
|
+ // why not just acquire the lock? because the caller NEEDS to call isEntityChunkNBTLoaded before this!
|
|
+ if (!this.scheduler.schedulingLockArea.isHeldByCurrentThread(this.chunkX, this.chunkZ)) {
|
|
+ throw new IllegalStateException("Must hold scheduling lock");
|
|
+ }
|
|
+
|
|
+ final GenericDataLoadTaskCallback ret = new EntityDataLoadTaskCallback((Consumer)consumer, this);
|
|
+
|
|
+ if (this.entityDataLoadTask == null) {
|
|
+ this.entityDataLoadTask = new ChunkLoadTask.EntityDataLoadTask(
|
|
+ this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority()
|
|
+ );
|
|
+ this.entityDataLoadTask.addCallback(this::completeEntityLoad);
|
|
+ this.entityDataLoadTaskWaiters = new ArrayList<>();
|
|
+ }
|
|
+ this.entityDataLoadTaskWaiters.add(ret);
|
|
+ if (this.entityDataLoadTask.schedule(true)) {
|
|
+ ret.schedule = this.entityDataLoadTask;
|
|
+ }
|
|
+ this.checkUnload();
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ private static final class EntityDataLoadTaskCallback extends GenericDataLoadTaskCallback {
|
|
+
|
|
+ public EntityDataLoadTaskCallback(final Consumer<GenericDataLoadTask.TaskResult<?, Throwable>> consumer, final NewChunkHolder chunkHolder) {
|
|
+ super(consumer, chunkHolder);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ void internalCancel() {
|
|
+ this.chunkHolder.entityDataLoadTaskWaiters.remove(this);
|
|
+ this.chunkHolder.entityDataLoadTask.cancel();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private PoiChunk poiChunk;
|
|
+
|
|
+ private ChunkLoadTask.PoiDataLoadTask poiDataLoadTask;
|
|
+ // note: if entityDataLoadTask is cancelled, but on its completion entityDataLoadTaskWaiters.size() != 0,
|
|
+ // then the task is rescheduled
|
|
+ private List<GenericDataLoadTaskCallback> poiDataLoadTaskWaiters;
|
|
+
|
|
+ public ChunkLoadTask.PoiDataLoadTask getPoiDataLoadTask() {
|
|
+ return this.poiDataLoadTask;
|
|
+ }
|
|
+
|
|
+ // must hold schedule lock for the two below functions
|
|
+
|
|
+ public boolean isPoiChunkLoaded() {
|
|
+ return this.poiChunk != null;
|
|
+ }
|
|
+
|
|
+ private void completePoiLoad(final GenericDataLoadTask.TaskResult<PoiChunk, Throwable> result) {
|
|
+ final List<GenericDataLoadTaskCallback> completeWaiters;
|
|
+ ChunkLoadTask.PoiDataLoadTask poiDataLoadTask = null;
|
|
+ boolean schedulePoiTask = false;
|
|
+ ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ final List<GenericDataLoadTaskCallback> waiters = this.poiDataLoadTaskWaiters;
|
|
+ this.poiDataLoadTask = null;
|
|
+ if (result != null) {
|
|
+ this.poiDataLoadTaskWaiters = null;
|
|
+ this.poiChunk = result.left();
|
|
+ if (result.right() != null) {
|
|
+ LOGGER.error("Unhandled poi load exception, poi data will be lost: ", result.right());
|
|
+ }
|
|
+
|
|
+ for (final GenericDataLoadTaskCallback callback : waiters) {
|
|
+ callback.markCompleted();
|
|
+ }
|
|
+
|
|
+ completeWaiters = waiters;
|
|
+ } else {
|
|
+ // cancelled
|
|
+ completeWaiters = null;
|
|
+
|
|
+ // need to re-schedule?
|
|
+ if (waiters.isEmpty()) {
|
|
+ this.poiDataLoadTaskWaiters = null;
|
|
+ // no tasks to schedule _for_
|
|
+ } else {
|
|
+ poiDataLoadTask = this.poiDataLoadTask = new ChunkLoadTask.PoiDataLoadTask(
|
|
+ this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority()
|
|
+ );
|
|
+ poiDataLoadTask.addCallback(this::completePoiLoad);
|
|
+ // need one schedule() per waiter
|
|
+ for (final GenericDataLoadTaskCallback callback : waiters) {
|
|
+ schedulePoiTask |= poiDataLoadTask.schedule(true);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+
|
|
+ if (schedulePoiTask) {
|
|
+ poiDataLoadTask.scheduleNow();
|
|
+ }
|
|
+
|
|
+ // avoid holding the scheduling lock while completing
|
|
+ if (completeWaiters != null) {
|
|
+ for (final GenericDataLoadTaskCallback callback : completeWaiters) {
|
|
+ callback.acceptCompleted(result);
|
|
+ }
|
|
+ }
|
|
+ schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ this.checkUnload();
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // note: it is guaranteed that the consumer cannot be called for the entirety that the schedule lock is held
|
|
+ // however, when the consumer is invoked, it will hold the schedule lock
|
|
+ public GenericDataLoadTaskCallback getOrLoadPoiData(final Consumer<GenericDataLoadTask.TaskResult<PoiChunk, Throwable>> consumer) {
|
|
+ if (this.isPoiChunkLoaded()) {
|
|
+ throw new IllegalStateException("Cannot load poi data, it is already loaded");
|
|
+ }
|
|
+ // why not just acquire the lock? because the caller NEEDS to call isPoiChunkLoaded before this!
|
|
+ if (!this.scheduler.schedulingLockArea.isHeldByCurrentThread(this.chunkX, this.chunkZ)) {
|
|
+ throw new IllegalStateException("Must hold scheduling lock");
|
|
+ }
|
|
+
|
|
+ final GenericDataLoadTaskCallback ret = new PoiDataLoadTaskCallback((Consumer)consumer, this);
|
|
+
|
|
+ if (this.poiDataLoadTask == null) {
|
|
+ this.poiDataLoadTask = new ChunkLoadTask.PoiDataLoadTask(
|
|
+ this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority()
|
|
+ );
|
|
+ this.poiDataLoadTask.addCallback(this::completePoiLoad);
|
|
+ this.poiDataLoadTaskWaiters = new ArrayList<>();
|
|
+ }
|
|
+ this.poiDataLoadTaskWaiters.add(ret);
|
|
+ if (this.poiDataLoadTask.schedule(true)) {
|
|
+ ret.schedule = this.poiDataLoadTask;
|
|
+ }
|
|
+ this.checkUnload();
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ private static final class PoiDataLoadTaskCallback extends GenericDataLoadTaskCallback {
|
|
+
|
|
+ public PoiDataLoadTaskCallback(final Consumer<GenericDataLoadTask.TaskResult<?, Throwable>> consumer, final NewChunkHolder chunkHolder) {
|
|
+ super(consumer, chunkHolder);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ void internalCancel() {
|
|
+ this.chunkHolder.poiDataLoadTaskWaiters.remove(this);
|
|
+ this.chunkHolder.poiDataLoadTask.cancel();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static abstract class GenericDataLoadTaskCallback implements Cancellable {
|
|
+
|
|
+ protected final Consumer<GenericDataLoadTask.TaskResult<?, Throwable>> consumer;
|
|
+ protected final NewChunkHolder chunkHolder;
|
|
+ protected boolean completed;
|
|
+ protected GenericDataLoadTask<?, ?> schedule;
|
|
+ protected final AtomicBoolean scheduled = new AtomicBoolean();
|
|
+
|
|
+ public GenericDataLoadTaskCallback(final Consumer<GenericDataLoadTask.TaskResult<?, Throwable>> consumer,
|
|
+ final NewChunkHolder chunkHolder) {
|
|
+ this.consumer = consumer;
|
|
+ this.chunkHolder = chunkHolder;
|
|
+ }
|
|
+
|
|
+ public void schedule() {
|
|
+ if (this.scheduled.getAndSet(true)) {
|
|
+ throw new IllegalStateException("Double calling schedule()");
|
|
+ }
|
|
+ if (this.schedule != null) {
|
|
+ this.schedule.scheduleNow();
|
|
+ this.schedule = null;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ boolean isCompleted() {
|
|
+ return this.completed;
|
|
+ }
|
|
+
|
|
+ // must hold scheduling lock
|
|
+ private boolean setCompleted() {
|
|
+ if (this.completed) {
|
|
+ return false;
|
|
+ }
|
|
+ return this.completed = true;
|
|
+ }
|
|
+
|
|
+ // must hold scheduling lock
|
|
+ void markCompleted() {
|
|
+ if (this.completed) {
|
|
+ throw new IllegalStateException("May not be completed here");
|
|
+ }
|
|
+ this.completed = true;
|
|
+ }
|
|
+
|
|
+ void acceptCompleted(final GenericDataLoadTask.TaskResult<?, Throwable> result) {
|
|
+ if (result != null) {
|
|
+ if (this.completed) {
|
|
+ this.consumer.accept(result);
|
|
+ } else {
|
|
+ throw new IllegalStateException("Cannot be uncompleted at this point");
|
|
+ }
|
|
+ } else {
|
|
+ throw new NullPointerException("Result cannot be null (cancelled)");
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // holds scheduling lock
|
|
+ abstract void internalCancel();
|
|
+
|
|
+ @Override
|
|
+ public boolean cancel() {
|
|
+ final NewChunkHolder holder = this.chunkHolder; // Folia - use area based lock to reduce contention
|
|
+ final ReentrantAreaLock.Node schedulingLock = holder.scheduler.schedulingLockArea.lock(holder.chunkX, holder.chunkZ);
|
|
+ try {
|
|
+ if (!this.completed) {
|
|
+ this.completed = true;
|
|
+ this.internalCancel();
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ } finally {
|
|
+ holder.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private ChunkAccess currentChunk;
|
|
+
|
|
+ // generation status state
|
|
+
|
|
+ /**
|
|
+ * Current status the chunk has been brought up to by the chunk system. null indicates no work at all
|
|
+ */
|
|
+ private ChunkStatus currentGenStatus;
|
|
+
|
|
+ // This allows unsynchronised access to the chunk and last gen status
|
|
+ private volatile ChunkCompletion lastChunkCompletion;
|
|
+
|
|
+ public ChunkCompletion getLastChunkCompletion() {
|
|
+ return this.lastChunkCompletion;
|
|
+ }
|
|
+
|
|
+ public static final record ChunkCompletion(ChunkAccess chunk, ChunkStatus genStatus) {};
|
|
+
|
|
+ /**
|
|
+ * The target final chunk status the chunk system will bring the chunk to.
|
|
+ */
|
|
+ private ChunkStatus requestedGenStatus;
|
|
+
|
|
+ private ChunkProgressionTask generationTask;
|
|
+ private ChunkStatus generationTaskStatus;
|
|
+
|
|
+ /**
|
|
+ * contains the neighbours that this chunk generation is blocking on
|
|
+ */
|
|
+ protected final ReferenceLinkedOpenHashSet<NewChunkHolder> neighboursBlockingGenTask = new ReferenceLinkedOpenHashSet<>(4);
|
|
+
|
|
+ /**
|
|
+ * map of ChunkHolder -> Required Status for this chunk
|
|
+ */
|
|
+ protected final Reference2ObjectLinkedOpenHashMap<NewChunkHolder, ChunkStatus> neighboursWaitingForUs = new Reference2ObjectLinkedOpenHashMap<>();
|
|
+
|
|
+ public void addGenerationBlockingNeighbour(final NewChunkHolder neighbour) {
|
|
+ this.neighboursBlockingGenTask.add(neighbour);
|
|
+ }
|
|
+
|
|
+ public void addWaitingNeighbour(final NewChunkHolder neighbour, final ChunkStatus requiredStatus) {
|
|
+ final boolean wasEmpty = this.neighboursWaitingForUs.isEmpty();
|
|
+ this.neighboursWaitingForUs.put(neighbour, requiredStatus);
|
|
+ if (wasEmpty) {
|
|
+ this.checkUnload();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // priority state
|
|
+
|
|
+ // the target priority for this chunk to generate at
|
|
+ // TODO this will screw over scheduling at lower priorities to neighbours, fix
|
|
+ private PrioritisedExecutor.Priority priority = PrioritisedExecutor.Priority.NORMAL;
|
|
+ private boolean priorityLocked;
|
|
+
|
|
+ // the priority neighbouring chunks have requested this chunk generate at
|
|
+ private PrioritisedExecutor.Priority neighbourRequestedPriority = PrioritisedExecutor.Priority.IDLE;
|
|
+
|
|
+ public PrioritisedExecutor.Priority getEffectivePriority() {
|
|
+ return PrioritisedExecutor.Priority.max(this.priority, this.neighbourRequestedPriority);
|
|
+ }
|
|
+
|
|
+ protected void recalculateNeighbourRequestedPriority() {
|
|
+ if (this.neighboursWaitingForUs.isEmpty()) {
|
|
+ this.neighbourRequestedPriority = PrioritisedExecutor.Priority.IDLE;
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ PrioritisedExecutor.Priority max = PrioritisedExecutor.Priority.IDLE;
|
|
+
|
|
+ for (final NewChunkHolder holder : this.neighboursWaitingForUs.keySet()) {
|
|
+ final PrioritisedExecutor.Priority neighbourPriority = holder.getEffectivePriority();
|
|
+ if (neighbourPriority.isHigherPriority(max)) {
|
|
+ max = neighbourPriority;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final PrioritisedExecutor.Priority current = this.getEffectivePriority();
|
|
+ this.neighbourRequestedPriority = max;
|
|
+ final PrioritisedExecutor.Priority next = this.getEffectivePriority();
|
|
+
|
|
+ if (current == next) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // our effective priority has changed, so change our task
|
|
+ if (this.generationTask != null) {
|
|
+ this.generationTask.setPriority(next);
|
|
+ }
|
|
+
|
|
+ // now propagate this to our neighbours
|
|
+ this.recalculateNeighbourPriorities();
|
|
+ }
|
|
+
|
|
+ public void recalculateNeighbourPriorities() {
|
|
+ for (final NewChunkHolder holder : this.neighboursBlockingGenTask) {
|
|
+ holder.recalculateNeighbourRequestedPriority();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // must hold scheduling lock
|
|
+ public void raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (this.priority != null && this.priority.isHigherOrEqualPriority(priority)) {
|
|
+ return;
|
|
+ }
|
|
+ this.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ private void lockPriority() {
|
|
+ this.priority = PrioritisedExecutor.Priority.NORMAL;
|
|
+ this.priorityLocked = true;
|
|
+ }
|
|
+
|
|
+ // must hold scheduling lock
|
|
+ public void setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (this.priorityLocked) {
|
|
+ return;
|
|
+ }
|
|
+ final PrioritisedExecutor.Priority old = this.getEffectivePriority();
|
|
+ this.priority = priority;
|
|
+ final PrioritisedExecutor.Priority newPriority = this.getEffectivePriority();
|
|
+
|
|
+ if (old != newPriority) {
|
|
+ if (this.generationTask != null) {
|
|
+ this.generationTask.setPriority(newPriority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.recalculateNeighbourPriorities();
|
|
+ }
|
|
+
|
|
+ // must hold scheduling lock
|
|
+ public void lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (this.priority != null && this.priority.isLowerOrEqualPriority(priority)) {
|
|
+ return;
|
|
+ }
|
|
+ this.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ // error handling state
|
|
+ private ChunkStatus failedGenStatus;
|
|
+ private Throwable genTaskException;
|
|
+ private Thread genTaskFailedThread;
|
|
+
|
|
+ private boolean failedLightUpdate;
|
|
+
|
|
+ public void failedLightUpdate() {
|
|
+ this.failedLightUpdate = true;
|
|
+ }
|
|
+
|
|
+ public boolean hasFailedGeneration() {
|
|
+ return this.genTaskException != null;
|
|
+ }
|
|
+
|
|
+ // ticket level state
|
|
+ private int oldTicketLevel = ChunkLevel.MAX_LEVEL + 1;
|
|
+ private int currentTicketLevel = ChunkLevel.MAX_LEVEL + 1;
|
|
+
|
|
+ public int getTicketLevel() {
|
|
+ return this.currentTicketLevel;
|
|
+ }
|
|
+
|
|
+ public final ChunkHolder vanillaChunkHolder;
|
|
+
|
|
+ public NewChunkHolder(final ServerLevel world, final int chunkX, final int chunkZ, final ChunkTaskScheduler scheduler) {
|
|
+ this.world = world;
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.scheduler = scheduler;
|
|
+ this.vanillaChunkHolder = new ChunkHolder(new ChunkPos(chunkX, chunkZ), world, world.getLightEngine(), world.chunkSource.chunkMap, this);
|
|
+ }
|
|
+
|
|
+ protected ImposterProtoChunk wrappedChunkForNeighbour;
|
|
+
|
|
+ // holds scheduling lock
|
|
+ public ChunkAccess getChunkForNeighbourAccess() {
|
|
+ // Vanilla overrides the status futures with an imposter chunk to prevent writes to full chunks
|
|
+ // But we don't store per-status futures, so we need this hack
|
|
+ if (this.wrappedChunkForNeighbour != null) {
|
|
+ return this.wrappedChunkForNeighbour;
|
|
+ }
|
|
+ final ChunkAccess ret = this.currentChunk;
|
|
+ return ret instanceof LevelChunk fullChunk ? this.wrappedChunkForNeighbour = new ImposterProtoChunk(fullChunk, false) : ret;
|
|
+ }
|
|
+
|
|
+ public ChunkAccess getCurrentChunk() {
|
|
+ return this.currentChunk;
|
|
+ }
|
|
+
|
|
+ int getCurrentTicketLevel() {
|
|
+ return this.currentTicketLevel;
|
|
+ }
|
|
+
|
|
+ void updateTicketLevel(final int toLevel) {
|
|
+ this.currentTicketLevel = toLevel;
|
|
+ }
|
|
+
|
|
+ private int totalNeighboursUsingThisChunk = 0;
|
|
+
|
|
+ // holds schedule lock
|
|
+ public void addNeighbourUsingChunk() {
|
|
+ final int now = ++this.totalNeighboursUsingThisChunk;
|
|
+
|
|
+ if (now == 1) {
|
|
+ this.checkUnload();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // holds schedule lock
|
|
+ public void removeNeighbourUsingChunk() {
|
|
+ final int now = --this.totalNeighboursUsingThisChunk;
|
|
+
|
|
+ if (now == 0) {
|
|
+ this.checkUnload();
|
|
+ }
|
|
+
|
|
+ if (now < 0) {
|
|
+ throw new IllegalStateException("Neighbours using this chunk cannot be negative");
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // must hold scheduling lock
|
|
+ // returns string reason for why chunk should remain loaded, null otherwise
|
|
+ public final String isSafeToUnload() {
|
|
+ // is ticket level below threshold?
|
|
+ if (this.oldTicketLevel <= ChunkHolderManager.MAX_TICKET_LEVEL) {
|
|
+ return "ticket_level";
|
|
+ }
|
|
+
|
|
+ // are we being used by another chunk for generation?
|
|
+ if (this.totalNeighboursUsingThisChunk != 0) {
|
|
+ return "neighbours_generating";
|
|
+ }
|
|
+
|
|
+ // are we going to be used by another chunk for generation?
|
|
+ if (!this.neighboursWaitingForUs.isEmpty()) {
|
|
+ return "neighbours_waiting";
|
|
+ }
|
|
+
|
|
+ // chunk must be marked inaccessible (i.e unloaded to plugins)
|
|
+ if (this.getChunkStatus() != FullChunkStatus.INACCESSIBLE) {
|
|
+ return "fullchunkstatus";
|
|
+ }
|
|
+
|
|
+ // are we currently generating anything, or have requested generation?
|
|
+ if (this.generationTask != null) {
|
|
+ return "generating";
|
|
+ }
|
|
+ if (this.requestedGenStatus != null) {
|
|
+ return "requested_generation";
|
|
+ }
|
|
+
|
|
+ // entity data requested?
|
|
+ if (this.entityDataLoadTask != null) {
|
|
+ return "entity_data_requested";
|
|
+ }
|
|
+
|
|
+ // poi data requested?
|
|
+ if (this.poiDataLoadTask != null) {
|
|
+ return "poi_data_requested";
|
|
+ }
|
|
+
|
|
+ // are we pending serialization?
|
|
+ if (this.entityDataUnload != null) {
|
|
+ return "entity_serialization";
|
|
+ }
|
|
+ if (this.poiDataUnload != null) {
|
|
+ return "poi_serialization";
|
|
+ }
|
|
+ if (this.chunkDataUnload != null) {
|
|
+ return "chunk_serialization";
|
|
+ }
|
|
+
|
|
+ // Note: light tasks do not need a check, as they add a ticket.
|
|
+
|
|
+ // nothing is using this chunk, so it should be unloaded
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ /** Unloaded from chunk map */
|
|
+ boolean killed;
|
|
+
|
|
+ // must hold scheduling lock
|
|
+ private void checkUnload() {
|
|
+ if (this.killed) {
|
|
+ return;
|
|
+ }
|
|
+ if (this.isSafeToUnload() == null) {
|
|
+ // ensure in unload queue
|
|
+ this.scheduler.chunkHolderManager.unloadQueue.addChunk(this.chunkX, this.chunkZ);
|
|
+ } else {
|
|
+ // ensure not in unload queue
|
|
+ this.scheduler.chunkHolderManager.unloadQueue.removeChunk(this.chunkX, this.chunkZ);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ static final record UnloadState(NewChunkHolder holder, ChunkAccess chunk, ChunkEntitySlices entityChunk, PoiChunk poiChunk) {};
|
|
+
|
|
+ // note: these are completed with null to indicate that no write occurred
|
|
+ // they are also completed with null to indicate a null write occurred
|
|
+ private UnloadTask chunkDataUnload;
|
|
+ private UnloadTask entityDataUnload;
|
|
+ private UnloadTask poiDataUnload;
|
|
+
|
|
+ public static final record UnloadTask(Completable<CompoundTag> completable, DelayedPrioritisedTask task) {}
|
|
+
|
|
+ public UnloadTask getUnloadTask(final RegionFileIOThread.RegionFileType type) {
|
|
+ switch (type) {
|
|
+ case CHUNK_DATA:
|
|
+ return this.chunkDataUnload;
|
|
+ case ENTITY_DATA:
|
|
+ return this.entityDataUnload;
|
|
+ case POI_DATA:
|
|
+ return this.poiDataUnload;
|
|
+ default:
|
|
+ throw new IllegalStateException("Unknown regionfile type " + type);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private UnloadState unloadState;
|
|
+
|
|
+ // holds schedule lock
|
|
+ UnloadState unloadStage1() {
|
|
+ // because we hold the scheduling lock, we cannot actually unload anything
|
|
+ // so we need to null this chunk's state
|
|
+ ChunkAccess chunk = this.currentChunk;
|
|
+ ChunkEntitySlices entityChunk = this.entityChunk;
|
|
+ PoiChunk poiChunk = this.poiChunk;
|
|
+ // chunk state
|
|
+ this.currentChunk = null;
|
|
+ this.currentGenStatus = null;
|
|
+ this.wrappedChunkForNeighbour = null;
|
|
+ this.lastChunkCompletion = null;
|
|
+ // entity chunk state
|
|
+ this.entityChunk = null;
|
|
+ this.pendingEntityChunk = null;
|
|
+
|
|
+ // poi chunk state
|
|
+ this.poiChunk = null;
|
|
+
|
|
+ // priority state
|
|
+ this.priorityLocked = false;
|
|
+
|
|
+ if (chunk != null) {
|
|
+ this.chunkDataUnload = new UnloadTask(new Completable<>(), new DelayedPrioritisedTask(PrioritisedExecutor.Priority.NORMAL));
|
|
+ }
|
|
+ if (poiChunk != null) {
|
|
+ this.poiDataUnload = new UnloadTask(new Completable<>(), null);
|
|
+ }
|
|
+ if (entityChunk != null) {
|
|
+ this.entityDataUnload = new UnloadTask(new Completable<>(), null);
|
|
+ }
|
|
+
|
|
+ return this.unloadState = (chunk != null || entityChunk != null || poiChunk != null) ? new UnloadState(this, chunk, entityChunk, poiChunk) : null;
|
|
+ }
|
|
+
|
|
+ // data is null if failed or does not need to be saved
|
|
+ void completeAsyncChunkDataSave(final CompoundTag data) {
|
|
+ if (data != null) {
|
|
+ RegionFileIOThread.scheduleSave(this.world, this.chunkX, this.chunkZ, data, RegionFileIOThread.RegionFileType.CHUNK_DATA);
|
|
+ }
|
|
+ this.chunkDataUnload.completable().complete(data);
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ // can only write to these fields while holding the schedule lock
|
|
+ this.chunkDataUnload = null;
|
|
+ this.checkUnload();
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ void unloadStage2(final UnloadState state) {
|
|
+ this.unloadState = null;
|
|
+ final ChunkAccess chunk = state.chunk();
|
|
+ final ChunkEntitySlices entityChunk = state.entityChunk();
|
|
+ final PoiChunk poiChunk = state.poiChunk();
|
|
+
|
|
+ final boolean shouldLevelChunkNotSave = (chunk instanceof LevelChunk levelChunk && levelChunk.mustNotSave);
|
|
+
|
|
+ // unload chunk data
|
|
+ if (chunk != null) {
|
|
+ if (chunk instanceof LevelChunk levelChunk) {
|
|
+ levelChunk.setLoaded(false);
|
|
+ }
|
|
+
|
|
+ if (!shouldLevelChunkNotSave) {
|
|
+ this.saveChunk(chunk, true);
|
|
+ } else {
|
|
+ this.completeAsyncChunkDataSave(null);
|
|
+ }
|
|
+
|
|
+ if (chunk instanceof LevelChunk levelChunk) {
|
|
+ this.world.unload(levelChunk);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // unload entity data
|
|
+ if (entityChunk != null) {
|
|
+ this.saveEntities(entityChunk, true);
|
|
+ // yes this is a hack to pass the compound tag through...
|
|
+ final CompoundTag lastEntityUnload = this.lastEntityUnload;
|
|
+ this.lastEntityUnload = null;
|
|
+
|
|
+ if (entityChunk.unload()) {
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ entityChunk.setTransient(true);
|
|
+ this.entityChunk = entityChunk;
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ } else {
|
|
+ this.world.getEntityLookup().entitySectionUnload(this.chunkX, this.chunkZ);
|
|
+ }
|
|
+ // we need to delay the callback until after determining transience, otherwise a potential loader could
|
|
+ // set entityChunk before we do
|
|
+ this.entityDataUnload.completable().complete(lastEntityUnload);
|
|
+ }
|
|
+
|
|
+ // unload poi data
|
|
+ if (poiChunk != null) {
|
|
+ if (poiChunk.isDirty() && !shouldLevelChunkNotSave) {
|
|
+ this.savePOI(poiChunk, true);
|
|
+ } else {
|
|
+ this.poiDataUnload.completable().complete(null);
|
|
+ }
|
|
+
|
|
+ if (poiChunk.isLoaded()) {
|
|
+ this.world.getPoiManager().onUnload(CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ));
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ boolean unloadStage3() {
|
|
+ // can only write to these while holding the schedule lock, and we instantly complete them in stage2
|
|
+ this.poiDataUnload = null;
|
|
+ this.entityDataUnload = null;
|
|
+
|
|
+ // we need to check if anything has been loaded in the meantime (or if we have transient entities)
|
|
+ if (this.entityChunk != null || this.poiChunk != null || this.currentChunk != null) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ return this.isSafeToUnload() == null;
|
|
+ }
|
|
+
|
|
+ private void cancelGenTask() {
|
|
+ if (this.generationTask != null) {
|
|
+ this.generationTask.cancel();
|
|
+ } else {
|
|
+ // otherwise, we are blocking on neighbours, so remove them
|
|
+ if (!this.neighboursBlockingGenTask.isEmpty()) {
|
|
+ for (final NewChunkHolder neighbour : this.neighboursBlockingGenTask) {
|
|
+ if (neighbour.neighboursWaitingForUs.remove(this) == null) {
|
|
+ throw new IllegalStateException("Corrupt state");
|
|
+ }
|
|
+ if (neighbour.neighboursWaitingForUs.isEmpty()) {
|
|
+ neighbour.checkUnload();
|
|
+ }
|
|
+ }
|
|
+ this.neighboursBlockingGenTask.clear();
|
|
+ this.checkUnload();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // holds: ticket level update lock
|
|
+ // holds: schedule lock
|
|
+ public void processTicketLevelUpdate(final List<ChunkProgressionTask> scheduledTasks, final List<NewChunkHolder> changedLoadStatus) {
|
|
+ final int oldLevel = this.oldTicketLevel;
|
|
+ final int newLevel = this.currentTicketLevel;
|
|
+
|
|
+ if (oldLevel == newLevel) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.oldTicketLevel = newLevel;
|
|
+
|
|
+ final FullChunkStatus oldState = ChunkLevel.fullStatus(oldLevel);
|
|
+ final FullChunkStatus newState = ChunkLevel.fullStatus(newLevel);
|
|
+ final boolean oldUnloaded = oldLevel > ChunkHolderManager.MAX_TICKET_LEVEL;
|
|
+ final boolean newUnloaded = newLevel > ChunkHolderManager.MAX_TICKET_LEVEL;
|
|
+
|
|
+ final ChunkStatus maxGenerationStatusOld = ChunkLevel.generationStatus(oldLevel);
|
|
+ final ChunkStatus maxGenerationStatusNew = ChunkLevel.generationStatus(newLevel);
|
|
+
|
|
+ // check for cancellations from downgrading ticket level
|
|
+ if (this.requestedGenStatus != null && !newState.isOrAfter(FullChunkStatus.FULL) && newLevel > oldLevel) {
|
|
+ // note: cancel() may invoke onChunkGenComplete synchronously here
|
|
+ if (newUnloaded) {
|
|
+ // need to cancel all tasks
|
|
+ // note: requested status must be set to null here before cancellation, to indicate to the
|
|
+ // completion logic that we do not want rescheduling to occur
|
|
+ this.requestedGenStatus = null;
|
|
+ this.cancelGenTask();
|
|
+ } else {
|
|
+ final ChunkStatus toCancel = maxGenerationStatusNew.getNextStatus();
|
|
+ final ChunkStatus currentRequestedStatus = this.requestedGenStatus;
|
|
+
|
|
+ if (currentRequestedStatus.isOrAfter(toCancel)) {
|
|
+ // we do have to cancel something here
|
|
+ // clamp requested status to the maximum
|
|
+ if (this.currentGenStatus != null && this.currentGenStatus.isOrAfter(maxGenerationStatusNew)) {
|
|
+ // already generated to status, so we must cancel
|
|
+ this.requestedGenStatus = null;
|
|
+ this.cancelGenTask();
|
|
+ } else {
|
|
+ // not generated to status, so we may have to cancel
|
|
+ // note: gen task is always 1 status above current gen status if not null
|
|
+ this.requestedGenStatus = maxGenerationStatusNew;
|
|
+ if (this.generationTaskStatus != null && this.generationTaskStatus.isOrAfter(toCancel)) {
|
|
+ // TOOD is this even possible? i don't think so
|
|
+ throw new IllegalStateException("?????");
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (newState != oldState) {
|
|
+ if (newState.isOrAfter(oldState)) {
|
|
+ // status upgrade
|
|
+ if (!oldState.isOrAfter(FullChunkStatus.FULL) && newState.isOrAfter(FullChunkStatus.FULL)) {
|
|
+ // may need to schedule full load
|
|
+ if (this.currentGenStatus != ChunkStatus.FULL) {
|
|
+ if (this.requestedGenStatus != null) {
|
|
+ this.requestedGenStatus = ChunkStatus.FULL;
|
|
+ } else {
|
|
+ this.scheduler.schedule(
|
|
+ this.chunkX, this.chunkZ, ChunkStatus.FULL, this, scheduledTasks
|
|
+ );
|
|
+ }
|
|
+ } else {
|
|
+ // now we are fully loaded
|
|
+ this.queueBorderFullStatus(true, changedLoadStatus);
|
|
+ }
|
|
+ }
|
|
+ } else {
|
|
+ // status downgrade
|
|
+ if (!newState.isOrAfter(FullChunkStatus.ENTITY_TICKING) && oldState.isOrAfter(FullChunkStatus.ENTITY_TICKING)) {
|
|
+ this.completeFullStatusConsumers(FullChunkStatus.ENTITY_TICKING, null);
|
|
+ }
|
|
+
|
|
+ if (!newState.isOrAfter(FullChunkStatus.BLOCK_TICKING) && oldState.isOrAfter(FullChunkStatus.BLOCK_TICKING)) {
|
|
+ this.completeFullStatusConsumers(FullChunkStatus.BLOCK_TICKING, null);
|
|
+ }
|
|
+
|
|
+ if (!newState.isOrAfter(FullChunkStatus.FULL) && oldState.isOrAfter(FullChunkStatus.FULL)) {
|
|
+ this.completeFullStatusConsumers(FullChunkStatus.FULL, null);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (oldState != newState) {
|
|
+ if (this.onTicketUpdate(oldState, newState)) {
|
|
+ changedLoadStatus.add(this);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (oldUnloaded != newUnloaded) {
|
|
+ this.checkUnload();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /*
|
|
+ For full chunks, vanilla just loads chunks around it up to FEATURES, 1 radius
|
|
+
|
|
+ For ticking chunks, it updates the persistent entity manager (soon to be completely nuked by EntitySliceManager, which
|
|
+ will also need to be updated but with far less implications)
|
|
+ It also shoves the scheduled block ticks into the tick scheduler
|
|
+
|
|
+ For entity ticking chunks, updates the entity manager (see above)
|
|
+ */
|
|
+
|
|
+ static final int NEIGHBOUR_RADIUS = 2;
|
|
+ private long fullNeighbourChunksLoadedBitset;
|
|
+
|
|
+ private static int getFullNeighbourIndex(final int relativeX, final int relativeZ) {
|
|
+ // index = (relativeX + NEIGHBOUR_CACHE_RADIUS) + (relativeZ + NEIGHBOUR_CACHE_RADIUS) * (NEIGHBOUR_CACHE_RADIUS * 2 + 1)
|
|
+ // optimised variant of the above by moving some of the ops to compile time
|
|
+ return relativeX + (relativeZ * (NEIGHBOUR_RADIUS * 2 + 1)) + (NEIGHBOUR_RADIUS + NEIGHBOUR_RADIUS * ((NEIGHBOUR_RADIUS * 2 + 1)));
|
|
+ }
|
|
+ public final boolean isNeighbourFullLoaded(final int relativeX, final int relativeZ) {
|
|
+ return (this.fullNeighbourChunksLoadedBitset & (1L << getFullNeighbourIndex(relativeX, relativeZ))) != 0;
|
|
+ }
|
|
+
|
|
+ // returns true if this chunk changed full status
|
|
+ public final boolean setNeighbourFullLoaded(final int relativeX, final int relativeZ) {
|
|
+ final long before = this.fullNeighbourChunksLoadedBitset;
|
|
+ final int index = getFullNeighbourIndex(relativeX, relativeZ);
|
|
+ this.fullNeighbourChunksLoadedBitset |= (1L << index);
|
|
+ return this.onNeighbourChange(before, this.fullNeighbourChunksLoadedBitset);
|
|
+ }
|
|
+
|
|
+ // returns true if this chunk changed full status
|
|
+ public final boolean setNeighbourFullUnloaded(final int relativeX, final int relativeZ) {
|
|
+ final long before = this.fullNeighbourChunksLoadedBitset;
|
|
+ final int index = getFullNeighbourIndex(relativeX, relativeZ);
|
|
+ this.fullNeighbourChunksLoadedBitset &= ~(1L << index);
|
|
+ return this.onNeighbourChange(before, this.fullNeighbourChunksLoadedBitset);
|
|
+ }
|
|
+
|
|
+ public static boolean areNeighboursFullLoaded(final long bitset, final int radius) {
|
|
+ // index = relativeX + (relativeZ * (NEIGHBOUR_CACHE_RADIUS * 2 + 1)) + (NEIGHBOUR_CACHE_RADIUS + NEIGHBOUR_CACHE_RADIUS * ((NEIGHBOUR_CACHE_RADIUS * 2 + 1)))
|
|
+ switch (radius) {
|
|
+ case 0: {
|
|
+ return (bitset & (1L << getFullNeighbourIndex(0, 0))) != 0L;
|
|
+ }
|
|
+ case 1: {
|
|
+ long mask = 0L;
|
|
+ for (int dx = -1; dx <= 1; ++dx) {
|
|
+ for (int dz = -1; dz <= 1; ++dz) {
|
|
+ mask |= (1L << getFullNeighbourIndex(dx, dz));
|
|
+ }
|
|
+ }
|
|
+ return (bitset & mask) == mask;
|
|
+ }
|
|
+ case 2: {
|
|
+ long mask = 0L;
|
|
+ for (int dx = -2; dx <= 2; ++dx) {
|
|
+ for (int dz = -2; dz <= 2; ++dz) {
|
|
+ mask |= (1L << getFullNeighbourIndex(dx, dz));
|
|
+ }
|
|
+ }
|
|
+ return (bitset & mask) == mask;
|
|
+ }
|
|
+
|
|
+ default: {
|
|
+ throw new IllegalArgumentException("Radius not recognized: " + radius);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // upper 16 bits are pending status, lower 16 bits are current status
|
|
+ private volatile long chunkStatus;
|
|
+ private static final long PENDING_STATUS_MASK = Long.MIN_VALUE >> 31;
|
|
+ private static final FullChunkStatus[] CHUNK_STATUS_BY_ID = FullChunkStatus.values();
|
|
+ private static final VarHandle CHUNK_STATUS_HANDLE = ConcurrentUtil.getVarHandle(NewChunkHolder.class, "chunkStatus", long.class);
|
|
+
|
|
+ public static FullChunkStatus getCurrentChunkStatus(final long encoded) {
|
|
+ return CHUNK_STATUS_BY_ID[(int)encoded];
|
|
+ }
|
|
+
|
|
+ public static FullChunkStatus getPendingChunkStatus(final long encoded) {
|
|
+ return CHUNK_STATUS_BY_ID[(int)(encoded >>> 32)];
|
|
+ }
|
|
+
|
|
+ public FullChunkStatus getChunkStatus() {
|
|
+ return getCurrentChunkStatus(((long)CHUNK_STATUS_HANDLE.getVolatile((NewChunkHolder)this)));
|
|
+ }
|
|
+
|
|
+ public boolean isEntityTickingReady() {
|
|
+ return this.getChunkStatus().isOrAfter(FullChunkStatus.ENTITY_TICKING);
|
|
+ }
|
|
+
|
|
+ public boolean isTickingReady() {
|
|
+ return this.getChunkStatus().isOrAfter(FullChunkStatus.BLOCK_TICKING);
|
|
+ }
|
|
+
|
|
+ public boolean isFullChunkReady() {
|
|
+ return this.getChunkStatus().isOrAfter(FullChunkStatus.FULL);
|
|
+ }
|
|
+
|
|
+ private static FullChunkStatus getStatusForBitset(final long bitset) {
|
|
+ if (areNeighboursFullLoaded(bitset, 2)) {
|
|
+ return FullChunkStatus.ENTITY_TICKING;
|
|
+ } else if (areNeighboursFullLoaded(bitset, 1)) {
|
|
+ return FullChunkStatus.BLOCK_TICKING;
|
|
+ } else if (areNeighboursFullLoaded(bitset, 0)) {
|
|
+ return FullChunkStatus.FULL;
|
|
+ } else {
|
|
+ return FullChunkStatus.INACCESSIBLE;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // note: only while updating ticket level, so holds ticket update lock + scheduling lock
|
|
+ protected final boolean onTicketUpdate(final FullChunkStatus oldState, final FullChunkStatus newState) {
|
|
+ if (oldState == newState) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ // preserve border request after full status complete, as it does not set anything in the bitset
|
|
+ FullChunkStatus byNeighbours = getStatusForBitset(this.fullNeighbourChunksLoadedBitset);
|
|
+ if (byNeighbours == FullChunkStatus.INACCESSIBLE && newState.isOrAfter(FullChunkStatus.FULL) && this.currentGenStatus == ChunkStatus.FULL) {
|
|
+ byNeighbours = FullChunkStatus.FULL;
|
|
+ }
|
|
+
|
|
+ final FullChunkStatus toSet;
|
|
+
|
|
+ if (newState.isOrAfter(byNeighbours)) {
|
|
+ // must clamp to neighbours level, even though we have the ticket level
|
|
+ toSet = byNeighbours;
|
|
+ } else {
|
|
+ // must clamp to ticket level, even though we have the neighbours
|
|
+ toSet = newState;
|
|
+ }
|
|
+
|
|
+ long curr = (long)CHUNK_STATUS_HANDLE.getVolatile((NewChunkHolder)this);
|
|
+
|
|
+ if (curr == ((long)toSet.ordinal() | ((long)toSet.ordinal() << 32))) {
|
|
+ // nothing to do
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ int failures = 0;
|
|
+ for (;;) {
|
|
+ final long update = (curr & ~PENDING_STATUS_MASK) | ((long)toSet.ordinal() << 32);
|
|
+ if (curr == (curr = (long)CHUNK_STATUS_HANDLE.compareAndExchange((NewChunkHolder)this, curr, update))) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final boolean onNeighbourChange(final long bitsetBefore, final long bitsetAfter) {
|
|
+ FullChunkStatus oldState = getStatusForBitset(bitsetBefore);
|
|
+ FullChunkStatus newState = getStatusForBitset(bitsetAfter);
|
|
+ final FullChunkStatus currStateTicketLevel = ChunkLevel.fullStatus(this.oldTicketLevel);
|
|
+ if (oldState.isOrAfter(currStateTicketLevel)) {
|
|
+ oldState = currStateTicketLevel;
|
|
+ }
|
|
+ if (newState.isOrAfter(currStateTicketLevel)) {
|
|
+ newState = currStateTicketLevel;
|
|
+ }
|
|
+ // preserve border request after full status complete, as it does not set anything in the bitset
|
|
+ if (newState == FullChunkStatus.INACCESSIBLE && currStateTicketLevel.isOrAfter(FullChunkStatus.FULL) && this.currentGenStatus == ChunkStatus.FULL) {
|
|
+ newState = FullChunkStatus.FULL;
|
|
+ }
|
|
+
|
|
+ if (oldState == newState) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ int failures = 0;
|
|
+ for (long curr = (long)CHUNK_STATUS_HANDLE.getVolatile((NewChunkHolder)this);;) {
|
|
+ final long update = (curr & ~PENDING_STATUS_MASK) | ((long)newState.ordinal() << 32);
|
|
+ if (curr == (curr = (long)CHUNK_STATUS_HANDLE.compareAndExchange((NewChunkHolder)this, curr, update))) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private boolean queueBorderFullStatus(final boolean loaded, final List<NewChunkHolder> changedFullStatus) {
|
|
+ final FullChunkStatus toStatus = loaded ? FullChunkStatus.FULL : FullChunkStatus.INACCESSIBLE;
|
|
+
|
|
+ int failures = 0;
|
|
+ for (long curr = (long)CHUNK_STATUS_HANDLE.getVolatile((NewChunkHolder)this);;) {
|
|
+ final FullChunkStatus currPending = getPendingChunkStatus(curr);
|
|
+ if (loaded && currPending != FullChunkStatus.INACCESSIBLE) {
|
|
+ throw new IllegalStateException("Expected " + FullChunkStatus.INACCESSIBLE + " for pending, but got " + currPending);
|
|
+ }
|
|
+
|
|
+ final long update = (curr & ~PENDING_STATUS_MASK) | ((long)toStatus.ordinal() << 32);
|
|
+ if (curr == (curr = (long)CHUNK_STATUS_HANDLE.compareAndExchange((NewChunkHolder)this, curr, update))) {
|
|
+ if ((int)(update) != (int)(update >>> 32)) {
|
|
+ changedFullStatus.add(this);
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // only call on main thread, must hold ticket level and scheduling lock
|
|
+ private void onFullChunkLoadChange(final boolean loaded, final List<NewChunkHolder> changedFullStatus) {
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ, NEIGHBOUR_RADIUS);
|
|
+ try {
|
|
+ for (int dz = -NEIGHBOUR_RADIUS; dz <= NEIGHBOUR_RADIUS; ++dz) {
|
|
+ for (int dx = -NEIGHBOUR_RADIUS; dx <= NEIGHBOUR_RADIUS; ++dx) {
|
|
+ final NewChunkHolder holder = (dx | dz) == 0 ? this : this.scheduler.chunkHolderManager.getChunkHolder(dx + this.chunkX, dz + this.chunkZ);
|
|
+ if (loaded) {
|
|
+ if (holder.setNeighbourFullLoaded(-dx, -dz)) {
|
|
+ changedFullStatus.add(holder);
|
|
+ }
|
|
+ } else {
|
|
+ if (holder != null && holder.setNeighbourFullUnloaded(-dx, -dz)) {
|
|
+ changedFullStatus.add(holder);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private FullChunkStatus updateCurrentState(final FullChunkStatus to) {
|
|
+ int failures = 0;
|
|
+ for (long curr = (long)CHUNK_STATUS_HANDLE.getVolatile((NewChunkHolder)this);;) {
|
|
+ final long update = (curr & PENDING_STATUS_MASK) | (long)to.ordinal();
|
|
+ if (curr == (curr = (long)CHUNK_STATUS_HANDLE.compareAndExchange((NewChunkHolder)this, curr, update))) {
|
|
+ return getPendingChunkStatus(curr);
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void changeEntityChunkStatus(final FullChunkStatus toStatus) {
|
|
+ this.world.getEntityLookup().chunkStatusChange(this.chunkX, this.chunkZ, toStatus);
|
|
+ }
|
|
+
|
|
+ private boolean processingFullStatus = false;
|
|
+
|
|
+ // only to be called on the main thread, no locks need to be held
|
|
+ public boolean handleFullStatusChange(final List<NewChunkHolder> changedFullStatus) {
|
|
+ TickThread.ensureTickThread(this.world, this.chunkX, this.chunkZ, "Cannot update full status thread off-main");
|
|
+
|
|
+ boolean ret = false;
|
|
+
|
|
+ if (this.processingFullStatus) {
|
|
+ // we cannot process updates recursively
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ // note: use opaque reads for chunk status read since we need it to be atomic
|
|
+
|
|
+ // test if anything changed
|
|
+ long statusCheck = (long)CHUNK_STATUS_HANDLE.getOpaque((NewChunkHolder)this);
|
|
+ if ((int)statusCheck == (int)(statusCheck >>> 32)) {
|
|
+ // nothing changed
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ final ChunkTaskScheduler scheduler = this.scheduler;
|
|
+ final ChunkHolderManager holderManager = scheduler.chunkHolderManager;
|
|
+ final int ticketKeep;
|
|
+ final Long ticketId = Long.valueOf(holderManager.getNextStatusUpgradeId());
|
|
+ final ReentrantAreaLock.Node ticketLock = holderManager.ticketLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ ticketKeep = this.currentTicketLevel;
|
|
+ statusCheck = (long)CHUNK_STATUS_HANDLE.getOpaque((NewChunkHolder)this);
|
|
+ // handle race condition where ticket level and target status is updated concurrently
|
|
+ if ((int)statusCheck == (int)(statusCheck >>> 32)) {
|
|
+ // nothing changed
|
|
+ return ret;
|
|
+ }
|
|
+ holderManager.addTicketAtLevel(TicketType.STATUS_UPGRADE, CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ), ticketKeep, ticketId, false);
|
|
+ } finally {
|
|
+ holderManager.ticketLockArea.unlock(ticketLock);
|
|
+ }
|
|
+
|
|
+ this.processingFullStatus = true;
|
|
+ try {
|
|
+ for (;;) {
|
|
+ final long currStateEncoded = (long)CHUNK_STATUS_HANDLE.getOpaque((NewChunkHolder)this);
|
|
+ final FullChunkStatus currState = getCurrentChunkStatus(currStateEncoded);
|
|
+ FullChunkStatus nextState = getPendingChunkStatus(currStateEncoded);
|
|
+ if (currState == nextState) {
|
|
+ if (nextState == FullChunkStatus.INACCESSIBLE) {
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ);
|
|
+ try {
|
|
+ this.checkUnload();
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ }
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ // chunks cannot downgrade state while status is pending a change
|
|
+ final LevelChunk chunk = (LevelChunk)this.currentChunk;
|
|
+
|
|
+ // Note: we assume that only load/unload contain plugin logic
|
|
+ // plugin logic is anything stupid enough to possibly change the chunk status while it is already
|
|
+ // being changed (i.e during load it is possible it will try to set to full ticking)
|
|
+ // in order to allow this change, we also need this plugin logic to be contained strictly after all
|
|
+ // of the chunk system load callbacks are invoked
|
|
+ if (nextState.isOrAfter(currState)) {
|
|
+ // state upgrade
|
|
+ if (!currState.isOrAfter(FullChunkStatus.FULL) && nextState.isOrAfter(FullChunkStatus.FULL)) {
|
|
+ nextState = this.updateCurrentState(FullChunkStatus.FULL);
|
|
+ holderManager.ensureInAutosave(this);
|
|
+ chunk.pushChunkIntoLoadedMap();
|
|
+ this.changeEntityChunkStatus(FullChunkStatus.FULL);
|
|
+ chunk.onChunkLoad(this);
|
|
+ this.onFullChunkLoadChange(true, changedFullStatus);
|
|
+ this.completeFullStatusConsumers(FullChunkStatus.FULL, chunk);
|
|
+ }
|
|
+
|
|
+ if (!currState.isOrAfter(FullChunkStatus.BLOCK_TICKING) && nextState.isOrAfter(FullChunkStatus.BLOCK_TICKING)) {
|
|
+ nextState = this.updateCurrentState(FullChunkStatus.BLOCK_TICKING);
|
|
+ this.changeEntityChunkStatus(FullChunkStatus.BLOCK_TICKING);
|
|
+ chunk.onChunkTicking(this);
|
|
+ this.completeFullStatusConsumers(FullChunkStatus.BLOCK_TICKING, chunk);
|
|
+ }
|
|
+
|
|
+ if (!currState.isOrAfter(FullChunkStatus.ENTITY_TICKING) && nextState.isOrAfter(FullChunkStatus.ENTITY_TICKING)) {
|
|
+ nextState = this.updateCurrentState(FullChunkStatus.ENTITY_TICKING);
|
|
+ this.changeEntityChunkStatus(FullChunkStatus.ENTITY_TICKING);
|
|
+ chunk.onChunkEntityTicking(this);
|
|
+ this.completeFullStatusConsumers(FullChunkStatus.ENTITY_TICKING, chunk);
|
|
+ }
|
|
+ } else {
|
|
+ if (currState.isOrAfter(FullChunkStatus.ENTITY_TICKING) && !nextState.isOrAfter(FullChunkStatus.ENTITY_TICKING)) {
|
|
+ this.changeEntityChunkStatus(FullChunkStatus.BLOCK_TICKING);
|
|
+ chunk.onChunkNotEntityTicking(this);
|
|
+ nextState = this.updateCurrentState(FullChunkStatus.BLOCK_TICKING);
|
|
+ }
|
|
+
|
|
+ if (currState.isOrAfter(FullChunkStatus.BLOCK_TICKING) && !nextState.isOrAfter(FullChunkStatus.BLOCK_TICKING)) {
|
|
+ this.changeEntityChunkStatus(FullChunkStatus.FULL);
|
|
+ chunk.onChunkNotTicking(this);
|
|
+ nextState = this.updateCurrentState(FullChunkStatus.FULL);
|
|
+ }
|
|
+
|
|
+ if (currState.isOrAfter(FullChunkStatus.FULL) && !nextState.isOrAfter(FullChunkStatus.FULL)) {
|
|
+ this.onFullChunkLoadChange(false, changedFullStatus);
|
|
+ this.changeEntityChunkStatus(FullChunkStatus.INACCESSIBLE);
|
|
+ chunk.onChunkUnload(this);
|
|
+ nextState = this.updateCurrentState(FullChunkStatus.INACCESSIBLE);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ ret = true;
|
|
+ }
|
|
+ } finally {
|
|
+ this.processingFullStatus = false;
|
|
+ holderManager.removeTicketAtLevel(TicketType.STATUS_UPGRADE, this.chunkX, this.chunkZ, ticketKeep, ticketId);
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ // note: must hold scheduling lock
|
|
+ // rets true if the current requested gen status is not null (effectively, whether further scheduling is not needed)
|
|
+ boolean upgradeGenTarget(final ChunkStatus toStatus) {
|
|
+ if (toStatus == null) {
|
|
+ throw new NullPointerException("toStatus cannot be null");
|
|
+ }
|
|
+ if (this.requestedGenStatus == null && this.generationTask == null) {
|
|
+ return false;
|
|
+ }
|
|
+ if (this.requestedGenStatus == null || !this.requestedGenStatus.isOrAfter(toStatus)) {
|
|
+ this.requestedGenStatus = toStatus;
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public void setGenerationTarget(final ChunkStatus toStatus) {
|
|
+ this.requestedGenStatus = toStatus;
|
|
+ }
|
|
+
|
|
+ public boolean hasGenerationTask() {
|
|
+ return this.generationTask != null;
|
|
+ }
|
|
+
|
|
+ public ChunkStatus getCurrentGenStatus() {
|
|
+ return this.currentGenStatus;
|
|
+ }
|
|
+
|
|
+ public ChunkStatus getRequestedGenStatus() {
|
|
+ return this.requestedGenStatus;
|
|
+ }
|
|
+
|
|
+ private final Reference2ObjectOpenHashMap<ChunkStatus, List<Consumer<ChunkAccess>>> statusWaiters = new Reference2ObjectOpenHashMap<>();
|
|
+
|
|
+ void addStatusConsumer(final ChunkStatus status, final Consumer<ChunkAccess> consumer) {
|
|
+ this.statusWaiters.computeIfAbsent(status, (final ChunkStatus keyInMap) -> {
|
|
+ return new ArrayList<>(4);
|
|
+ }).add(consumer);
|
|
+ }
|
|
+
|
|
+ private void completeStatusConsumers(ChunkStatus status, final ChunkAccess chunk) {
|
|
+ // need to tell future statuses to complete if cancelled
|
|
+ do {
|
|
+ this.completeStatusConsumers0(status, chunk);
|
|
+ } while (chunk == null && status != (status = status.getNextStatus()));
|
|
+ }
|
|
+
|
|
+ private void completeStatusConsumers0(final ChunkStatus status, final ChunkAccess chunk) {
|
|
+ final List<Consumer<ChunkAccess>> consumers;
|
|
+ consumers = this.statusWaiters.remove(status);
|
|
+
|
|
+ if (consumers == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // must be scheduled to main, we do not trust the callback to not do anything stupid
|
|
+ this.scheduler.scheduleChunkTask(this.chunkX, this.chunkZ, () -> {
|
|
+ for (final Consumer<ChunkAccess> consumer : consumers) {
|
|
+ try {
|
|
+ consumer.accept(chunk);
|
|
+ } catch (final ThreadDeath thr) {
|
|
+ throw thr;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Failed to process chunk status callback", thr);
|
|
+ }
|
|
+ }
|
|
+ }, PrioritisedExecutor.Priority.HIGHEST);
|
|
+ }
|
|
+
|
|
+ private final Reference2ObjectOpenHashMap<FullChunkStatus, List<Consumer<LevelChunk>>> fullStatusWaiters = new Reference2ObjectOpenHashMap<>();
|
|
+
|
|
+ void addFullStatusConsumer(final FullChunkStatus status, final Consumer<LevelChunk> consumer) {
|
|
+ this.fullStatusWaiters.computeIfAbsent(status, (final FullChunkStatus keyInMap) -> {
|
|
+ return new ArrayList<>(4);
|
|
+ }).add(consumer);
|
|
+ }
|
|
+
|
|
+ private void completeFullStatusConsumers(FullChunkStatus status, final LevelChunk chunk) {
|
|
+ // need to tell future statuses to complete if cancelled
|
|
+ final FullChunkStatus max = CHUNK_STATUS_BY_ID[CHUNK_STATUS_BY_ID.length - 1];
|
|
+
|
|
+ for (;;) {
|
|
+ this.completeFullStatusConsumers0(status, chunk);
|
|
+ if (chunk != null || status == max) {
|
|
+ break;
|
|
+ }
|
|
+ status = CHUNK_STATUS_BY_ID[status.ordinal() + 1];
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void completeFullStatusConsumers0(final FullChunkStatus status, final LevelChunk chunk) {
|
|
+ final List<Consumer<LevelChunk>> consumers;
|
|
+ consumers = this.fullStatusWaiters.remove(status);
|
|
+
|
|
+ if (consumers == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // must be scheduled to main, we do not trust the callback to not do anything stupid
|
|
+ this.scheduler.scheduleChunkTask(this.chunkX, this.chunkZ, () -> {
|
|
+ for (final Consumer<LevelChunk> consumer : consumers) {
|
|
+ try {
|
|
+ consumer.accept(chunk);
|
|
+ } catch (final ThreadDeath thr) {
|
|
+ throw thr;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Failed to process chunk status callback", thr);
|
|
+ }
|
|
+ }
|
|
+ }, PrioritisedExecutor.Priority.HIGHEST);
|
|
+ }
|
|
+
|
|
+ // note: must hold scheduling lock
|
|
+ private void onChunkGenComplete(final ChunkAccess newChunk, final ChunkStatus newStatus,
|
|
+ final List<ChunkProgressionTask> scheduleList, final List<NewChunkHolder> changedLoadStatus) {
|
|
+ if (!this.neighboursBlockingGenTask.isEmpty()) {
|
|
+ throw new IllegalStateException("Cannot have neighbours blocking this gen task");
|
|
+ }
|
|
+ if (newChunk != null || (this.requestedGenStatus == null || !this.requestedGenStatus.isOrAfter(newStatus))) {
|
|
+ this.completeStatusConsumers(newStatus, newChunk);
|
|
+ }
|
|
+ // done now, clear state (must be done before scheduling new tasks)
|
|
+ this.generationTask = null;
|
|
+ this.generationTaskStatus = null;
|
|
+ if (newChunk == null) {
|
|
+ // task was cancelled
|
|
+ // should be careful as this could be called while holding the schedule lock and/or inside the
|
|
+ // ticket level update
|
|
+ // while a task may be cancelled, it is possible for it to be later re-scheduled
|
|
+ // however, because generationTask is only set to null on _completion_, the scheduler leaves
|
|
+ // the rescheduling logic to us here
|
|
+ final ChunkStatus requestedGenStatus = this.requestedGenStatus;
|
|
+ this.requestedGenStatus = null;
|
|
+ if (requestedGenStatus != null) {
|
|
+ // it looks like it has been requested, so we must reschedule
|
|
+ if (!this.neighboursWaitingForUs.isEmpty()) {
|
|
+ for (final Iterator<Reference2ObjectMap.Entry<NewChunkHolder, ChunkStatus>> iterator = this.neighboursWaitingForUs.reference2ObjectEntrySet().fastIterator(); iterator.hasNext();) {
|
|
+ final Reference2ObjectMap.Entry<NewChunkHolder, ChunkStatus> entry = iterator.next();
|
|
+
|
|
+ final NewChunkHolder chunkHolder = entry.getKey();
|
|
+ final ChunkStatus toStatus = entry.getValue();
|
|
+
|
|
+ if (!requestedGenStatus.isOrAfter(toStatus)) {
|
|
+ // if we were cancelled, we are responsible for removing the waiter
|
|
+ if (!chunkHolder.neighboursBlockingGenTask.remove(this)) {
|
|
+ throw new IllegalStateException("Corrupt state");
|
|
+ }
|
|
+ if (chunkHolder.neighboursBlockingGenTask.isEmpty()) {
|
|
+ chunkHolder.checkUnload();
|
|
+ }
|
|
+ iterator.remove();
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // note: only after generationTask -> null, generationTaskStatus -> null, and requestedGenStatus -> null
|
|
+ this.scheduler.schedule(
|
|
+ this.chunkX, this.chunkZ, requestedGenStatus, this, scheduleList
|
|
+ );
|
|
+
|
|
+ // return, can't do anything further
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (!this.neighboursWaitingForUs.isEmpty()) {
|
|
+ for (final NewChunkHolder chunkHolder : this.neighboursWaitingForUs.keySet()) {
|
|
+ if (!chunkHolder.neighboursBlockingGenTask.remove(this)) {
|
|
+ throw new IllegalStateException("Corrupt state");
|
|
+ }
|
|
+ if (chunkHolder.neighboursBlockingGenTask.isEmpty()) {
|
|
+ chunkHolder.checkUnload();
|
|
+ }
|
|
+ }
|
|
+ this.neighboursWaitingForUs.clear();
|
|
+ }
|
|
+ // reset priority, we have nothing left to generate to
|
|
+ this.setPriority(PrioritisedExecutor.Priority.NORMAL);
|
|
+ this.checkUnload();
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.currentChunk = newChunk;
|
|
+ this.currentGenStatus = newStatus;
|
|
+ this.lastChunkCompletion = new ChunkCompletion(newChunk, newStatus);
|
|
+
|
|
+ final ChunkStatus requestedGenStatus = this.requestedGenStatus;
|
|
+
|
|
+ List<NewChunkHolder> needsScheduling = null;
|
|
+ boolean recalculatePriority = false;
|
|
+ for (final Iterator<Reference2ObjectMap.Entry<NewChunkHolder, ChunkStatus>> iterator
|
|
+ = this.neighboursWaitingForUs.reference2ObjectEntrySet().fastIterator(); iterator.hasNext();) {
|
|
+ final Reference2ObjectMap.Entry<NewChunkHolder, ChunkStatus> entry = iterator.next();
|
|
+ final NewChunkHolder neighbour = entry.getKey();
|
|
+ final ChunkStatus requiredStatus = entry.getValue();
|
|
+
|
|
+ if (!newStatus.isOrAfter(requiredStatus)) {
|
|
+ if (requestedGenStatus == null || !requestedGenStatus.isOrAfter(requiredStatus)) {
|
|
+ // if we're cancelled, still need to clear this map
|
|
+ if (!neighbour.neighboursBlockingGenTask.remove(this)) {
|
|
+ throw new IllegalStateException("Neighbour is not waiting for us?");
|
|
+ }
|
|
+ if (neighbour.neighboursBlockingGenTask.isEmpty()) {
|
|
+ neighbour.checkUnload();
|
|
+ }
|
|
+
|
|
+ iterator.remove();
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ // doesn't matter what isCancelled is here, we need to schedule if we can
|
|
+
|
|
+ recalculatePriority = true;
|
|
+ if (!neighbour.neighboursBlockingGenTask.remove(this)) {
|
|
+ throw new IllegalStateException("Neighbour is not waiting for us?");
|
|
+ }
|
|
+
|
|
+ if (neighbour.neighboursBlockingGenTask.isEmpty()) {
|
|
+ if (neighbour.requestedGenStatus != null) {
|
|
+ if (needsScheduling == null) {
|
|
+ needsScheduling = new ArrayList<>();
|
|
+ }
|
|
+ needsScheduling.add(neighbour);
|
|
+ } else {
|
|
+ neighbour.checkUnload();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // remove last; access to entry will throw if removed
|
|
+ iterator.remove();
|
|
+ }
|
|
+
|
|
+ if (newStatus == ChunkStatus.FULL) {
|
|
+ this.lockPriority();
|
|
+ // must use oldTicketLevel, we hold the schedule lock but not the ticket level lock
|
|
+ // however, schedule lock needs to be held for ticket level callback, so we're fine here
|
|
+ if (ChunkLevel.fullStatus(this.oldTicketLevel).isOrAfter(FullChunkStatus.FULL)) {
|
|
+ this.queueBorderFullStatus(true, changedLoadStatus);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (recalculatePriority) {
|
|
+ this.recalculateNeighbourRequestedPriority();
|
|
+ }
|
|
+
|
|
+ if (requestedGenStatus != null && !newStatus.isOrAfter(requestedGenStatus)) {
|
|
+ this.scheduleNeighbours(needsScheduling, scheduleList);
|
|
+
|
|
+ // we need to schedule more tasks now
|
|
+ this.scheduler.schedule(
|
|
+ this.chunkX, this.chunkZ, requestedGenStatus, this, scheduleList
|
|
+ );
|
|
+ } else {
|
|
+ // we're done now
|
|
+ if (requestedGenStatus != null) {
|
|
+ this.requestedGenStatus = null;
|
|
+ }
|
|
+ // reached final stage, so stop scheduling now
|
|
+ this.setPriority(PrioritisedExecutor.Priority.NORMAL);
|
|
+ this.checkUnload();
|
|
+
|
|
+ this.scheduleNeighbours(needsScheduling, scheduleList);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void scheduleNeighbours(final List<NewChunkHolder> needsScheduling, final List<ChunkProgressionTask> scheduleList) {
|
|
+ if (needsScheduling != null) {
|
|
+ for (int i = 0, len = needsScheduling.size(); i < len; ++i) {
|
|
+ final NewChunkHolder neighbour = needsScheduling.get(i);
|
|
+
|
|
+ this.scheduler.schedule(
|
|
+ neighbour.chunkX, neighbour.chunkZ, neighbour.requestedGenStatus, neighbour, scheduleList
|
|
+ );
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void setGenerationTask(final ChunkProgressionTask generationTask, final ChunkStatus taskStatus,
|
|
+ final List<NewChunkHolder> neighbours) {
|
|
+ if (this.generationTask != null || (this.currentGenStatus != null && this.currentGenStatus.isOrAfter(taskStatus))) {
|
|
+ throw new IllegalStateException("Currently generating or provided task is trying to generate to a level we are already at!");
|
|
+ }
|
|
+ if (this.requestedGenStatus == null || !this.requestedGenStatus.isOrAfter(taskStatus)) {
|
|
+ throw new IllegalStateException("Cannot schedule generation task when not requested");
|
|
+ }
|
|
+ this.generationTask = generationTask;
|
|
+ this.generationTaskStatus = taskStatus;
|
|
+
|
|
+ for (int i = 0, len = neighbours.size(); i < len; ++i) {
|
|
+ neighbours.get(i).addNeighbourUsingChunk();
|
|
+ }
|
|
+
|
|
+ this.checkUnload();
|
|
+
|
|
+ generationTask.onComplete((final ChunkAccess access, final Throwable thr) -> {
|
|
+ if (generationTask != this.generationTask) {
|
|
+ throw new IllegalStateException(
|
|
+ "Cannot complete generation task '" + generationTask + "' because we are waiting on '" + this.generationTask + "' instead!"
|
|
+ );
|
|
+ }
|
|
+ if (thr != null) {
|
|
+ if (this.genTaskException != null) {
|
|
+ // first one is probably the TRUE problem
|
|
+ return;
|
|
+ }
|
|
+ // don't set generation task to null, so that scheduling will not attempt to create another task and it
|
|
+ // will automatically block any further scheduling usage of this chunk as it will wait forever for a failed
|
|
+ // task to complete
|
|
+ this.genTaskException = thr;
|
|
+ this.failedGenStatus = taskStatus;
|
|
+ this.genTaskFailedThread = Thread.currentThread();
|
|
+
|
|
+ this.scheduler.unrecoverableChunkSystemFailure(this.chunkX, this.chunkZ, Map.of(
|
|
+ "Generation task", ChunkTaskScheduler.stringIfNull(generationTask),
|
|
+ "Task to status", ChunkTaskScheduler.stringIfNull(taskStatus)
|
|
+ ), thr);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final boolean scheduleTasks;
|
|
+ List<ChunkProgressionTask> tasks = ChunkHolderManager.getCurrentTicketUpdateScheduling();
|
|
+ if (tasks == null) {
|
|
+ scheduleTasks = true;
|
|
+ tasks = new ArrayList<>();
|
|
+ } else {
|
|
+ scheduleTasks = false;
|
|
+ // we are currently updating ticket levels, so we already hold the schedule lock
|
|
+ // this means we have to leave the ticket level update to handle the scheduling
|
|
+ }
|
|
+ final List<NewChunkHolder> changedLoadStatus = new ArrayList<>();
|
|
+ // theoretically, we could schedule a chunk at the max radius which performs another max radius access. So we need to double the radius.
|
|
+ final ReentrantAreaLock.Node schedulingLock = this.scheduler.schedulingLockArea.lock(this.chunkX, this.chunkZ, 2 * ChunkTaskScheduler.getMaxAccessRadius());
|
|
+ try {
|
|
+ for (int i = 0, len = neighbours.size(); i < len; ++i) {
|
|
+ neighbours.get(i).removeNeighbourUsingChunk();
|
|
+ }
|
|
+ this.onChunkGenComplete(access, taskStatus, tasks, changedLoadStatus);
|
|
+ } finally {
|
|
+ this.scheduler.schedulingLockArea.unlock(schedulingLock);
|
|
+ }
|
|
+ this.scheduler.chunkHolderManager.addChangedStatuses(changedLoadStatus);
|
|
+
|
|
+ if (scheduleTasks) {
|
|
+ // can't hold the lock while scheduling, so we have to build the tasks and then schedule after
|
|
+ for (int i = 0, len = tasks.size(); i < len; ++i) {
|
|
+ tasks.get(i).schedule();
|
|
+ }
|
|
+ }
|
|
+ });
|
|
+ }
|
|
+
|
|
+ public PoiChunk getPoiChunk() {
|
|
+ return this.poiChunk;
|
|
+ }
|
|
+
|
|
+ public ChunkEntitySlices getEntityChunk() {
|
|
+ return this.entityChunk;
|
|
+ }
|
|
+
|
|
+ public long lastAutoSave;
|
|
+
|
|
+ public static final record SaveStat(boolean savedChunk, boolean savedEntityChunk, boolean savedPoiChunk) {}
|
|
+
|
|
+ public SaveStat save(final boolean shutdown, final boolean unloading) {
|
|
+ TickThread.ensureTickThread(this.world, this.chunkX, this.chunkZ, "Cannot save data off-main");
|
|
+
|
|
+ ChunkAccess chunk = this.getCurrentChunk();
|
|
+ PoiChunk poi = this.getPoiChunk();
|
|
+ ChunkEntitySlices entities = this.getEntityChunk();
|
|
+ boolean executedUnloadTask = false;
|
|
+
|
|
+ if (shutdown) {
|
|
+ // make sure that the async unloads complete
|
|
+ if (this.unloadState != null) {
|
|
+ // must have errored during unload
|
|
+ chunk = this.unloadState.chunk();
|
|
+ poi = this.unloadState.poiChunk();
|
|
+ entities = this.unloadState.entityChunk();
|
|
+ }
|
|
+ final UnloadTask chunkUnloadTask = this.chunkDataUnload;
|
|
+ final DelayedPrioritisedTask chunkDataUnloadTask = chunkUnloadTask == null ? null : chunkUnloadTask.task();
|
|
+ if (chunkDataUnloadTask != null) {
|
|
+ final PrioritisedExecutor.PrioritisedTask unloadTask = chunkDataUnloadTask.getTask();
|
|
+ if (unloadTask != null) {
|
|
+ executedUnloadTask = unloadTask.execute();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ boolean canSaveChunk = !(chunk instanceof LevelChunk levelChunk && levelChunk.mustNotSave) &&
|
|
+ (chunk != null && ((shutdown || chunk instanceof LevelChunk) && chunk.isUnsaved()));
|
|
+ boolean canSavePOI = !(chunk instanceof LevelChunk levelChunk && levelChunk.mustNotSave) && (poi != null && poi.isDirty());
|
|
+ boolean canSaveEntities = entities != null;
|
|
+
|
|
+ try (co.aikar.timings.Timing ignored = this.world.timings.chunkSave.startTiming()) { // Paper
|
|
+ if (canSaveChunk) {
|
|
+ canSaveChunk = this.saveChunk(chunk, unloading);
|
|
+ }
|
|
+ if (canSavePOI) {
|
|
+ canSavePOI = this.savePOI(poi, unloading);
|
|
+ }
|
|
+ if (canSaveEntities) {
|
|
+ // on shutdown, we need to force transient entity chunks to save
|
|
+ canSaveEntities = this.saveEntities(entities, unloading || shutdown);
|
|
+ if (unloading || shutdown) {
|
|
+ this.lastEntityUnload = null;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return executedUnloadTask | canSaveChunk | canSaveEntities | canSavePOI ? new SaveStat(executedUnloadTask || canSaveChunk, canSaveEntities, canSavePOI): null;
|
|
+ }
|
|
+
|
|
+ static final class AsyncChunkSerializeTask implements Runnable {
|
|
+
|
|
+ private final ServerLevel world;
|
|
+ private final ChunkAccess chunk;
|
|
+ private final ChunkSerializer.AsyncSaveData asyncSaveData;
|
|
+ private final NewChunkHolder toComplete;
|
|
+
|
|
+ public AsyncChunkSerializeTask(final ServerLevel world, final ChunkAccess chunk, final ChunkSerializer.AsyncSaveData asyncSaveData,
|
|
+ final NewChunkHolder toComplete) {
|
|
+ this.world = world;
|
|
+ this.chunk = chunk;
|
|
+ this.asyncSaveData = asyncSaveData;
|
|
+ this.toComplete = toComplete;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ final CompoundTag toSerialize;
|
|
+ try {
|
|
+ toSerialize = ChunkSerializer.saveChunk(this.world, this.chunk, this.asyncSaveData);
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable throwable) {
|
|
+ LOGGER.error("Failed to asynchronously save chunk " + this.chunk.getPos() + " for world '" + this.world.getWorld().getName() + "', falling back to synchronous save", throwable);
|
|
+ this.world.chunkTaskScheduler.scheduleChunkTask(this.chunk.locX, this.chunk.locZ, () -> {
|
|
+ final CompoundTag synchronousSave;
|
|
+ try {
|
|
+ synchronousSave = ChunkSerializer.saveChunk(AsyncChunkSerializeTask.this.world, AsyncChunkSerializeTask.this.chunk, AsyncChunkSerializeTask.this.asyncSaveData);
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable throwable2) {
|
|
+ LOGGER.error("Failed to synchronously save chunk " + AsyncChunkSerializeTask.this.chunk.getPos() + " for world '" + AsyncChunkSerializeTask.this.world.getWorld().getName() + "', chunk data will be lost", throwable2);
|
|
+ AsyncChunkSerializeTask.this.toComplete.completeAsyncChunkDataSave(null);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ AsyncChunkSerializeTask.this.toComplete.completeAsyncChunkDataSave(synchronousSave);
|
|
+ LOGGER.info("Successfully serialized chunk " + AsyncChunkSerializeTask.this.chunk.getPos() + " for world '" + AsyncChunkSerializeTask.this.world.getWorld().getName() + "' synchronously");
|
|
+
|
|
+ }, PrioritisedExecutor.Priority.HIGHEST);
|
|
+ return;
|
|
+ }
|
|
+ this.toComplete.completeAsyncChunkDataSave(toSerialize);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "AsyncChunkSerializeTask{" +
|
|
+ "chunk={pos=" + this.chunk.getPos() + ",world=\"" + this.world.getWorld().getName() + "\"}" +
|
|
+ "}";
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private boolean saveChunk(final ChunkAccess chunk, final boolean unloading) {
|
|
+ if (!chunk.isUnsaved()) {
|
|
+ if (unloading) {
|
|
+ this.completeAsyncChunkDataSave(null);
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+ boolean completing = false;
|
|
+ try {
|
|
+ if (unloading) {
|
|
+ try {
|
|
+ final ChunkSerializer.AsyncSaveData asyncSaveData = ChunkSerializer.getAsyncSaveData(this.world, chunk);
|
|
+
|
|
+ final PrioritisedExecutor.PrioritisedTask task = this.scheduler.loadExecutor.createTask(new AsyncChunkSerializeTask(this.world, chunk, asyncSaveData, this));
|
|
+
|
|
+ this.chunkDataUnload.task().setTask(task);
|
|
+
|
|
+ task.queue();
|
|
+
|
|
+ chunk.setUnsaved(false);
|
|
+
|
|
+ return true;
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Failed to prepare async chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "', falling back to synchronous save", thr);
|
|
+ // fall through to synchronous save
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final CompoundTag save = ChunkSerializer.saveChunk(this.world, chunk, null);
|
|
+
|
|
+ if (unloading) {
|
|
+ completing = true;
|
|
+ this.completeAsyncChunkDataSave(save);
|
|
+ LOGGER.info("Successfully serialized chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "' synchronously");
|
|
+ } else {
|
|
+ RegionFileIOThread.scheduleSave(this.world, this.chunkX, this.chunkZ, save, RegionFileIOThread.RegionFileType.CHUNK_DATA);
|
|
+ }
|
|
+ chunk.setUnsaved(false);
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Failed to save chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'");
|
|
+ if (unloading && !completing) {
|
|
+ this.completeAsyncChunkDataSave(null);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ private boolean lastEntitySaveNull;
|
|
+ private CompoundTag lastEntityUnload;
|
|
+ private boolean saveEntities(final ChunkEntitySlices entities, final boolean unloading) {
|
|
+ try {
|
|
+ CompoundTag mergeFrom = null;
|
|
+ if (entities.isTransient()) {
|
|
+ if (!unloading) {
|
|
+ // if we're a transient chunk, we cannot save until unloading because otherwise a double save will
|
|
+ // result in double adding the entities
|
|
+ return false;
|
|
+ }
|
|
+ try {
|
|
+ mergeFrom = RegionFileIOThread.loadData(this.world, this.chunkX, this.chunkZ, RegionFileIOThread.RegionFileType.ENTITY_DATA, PrioritisedExecutor.Priority.BLOCKING);
|
|
+ } catch (final Exception ex) {
|
|
+ LOGGER.error("Cannot merge transient entities for chunk (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "', data on disk will be replaced", ex);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final CompoundTag save = entities.save();
|
|
+ if (mergeFrom != null) {
|
|
+ if (save == null) {
|
|
+ // don't override the data on disk with nothing
|
|
+ return false;
|
|
+ } else {
|
|
+ EntityStorage.copyEntities(mergeFrom, save);
|
|
+ }
|
|
+ }
|
|
+ if (save == null && this.lastEntitySaveNull) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ RegionFileIOThread.scheduleSave(this.world, this.chunkX, this.chunkZ, save, RegionFileIOThread.RegionFileType.ENTITY_DATA);
|
|
+ this.lastEntitySaveNull = save == null;
|
|
+ if (unloading) {
|
|
+ this.lastEntityUnload = save;
|
|
+ }
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Failed to save entity data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'");
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ private boolean lastPoiSaveNull;
|
|
+ private boolean savePOI(final PoiChunk poi, final boolean unloading) {
|
|
+ try {
|
|
+ final CompoundTag save = poi.save();
|
|
+ poi.setDirty(false);
|
|
+ if (save == null && this.lastPoiSaveNull) {
|
|
+ if (unloading) {
|
|
+ this.poiDataUnload.completable().complete(null);
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ RegionFileIOThread.scheduleSave(this.world, this.chunkX, this.chunkZ, save, RegionFileIOThread.RegionFileType.POI_DATA);
|
|
+ this.lastPoiSaveNull = save == null;
|
|
+ if (unloading) {
|
|
+ this.poiDataUnload.completable().complete(save);
|
|
+ }
|
|
+ } catch (final ThreadDeath death) {
|
|
+ throw death;
|
|
+ } catch (final Throwable thr) {
|
|
+ LOGGER.error("Failed to save poi data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'");
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ final ChunkCompletion lastCompletion = this.lastChunkCompletion;
|
|
+ final ChunkEntitySlices entityChunk = this.entityChunk;
|
|
+ final long chunkStatus = this.chunkStatus;
|
|
+ final int fullChunkStatus = (int)chunkStatus;
|
|
+ final int pendingChunkStatus = (int)(chunkStatus >>> 32);
|
|
+ final FullChunkStatus currentFullStatus = fullChunkStatus < 0 || fullChunkStatus >= CHUNK_STATUS_BY_ID.length ? null : CHUNK_STATUS_BY_ID[fullChunkStatus];
|
|
+ final FullChunkStatus pendingFullStatus = pendingChunkStatus < 0 || pendingChunkStatus >= CHUNK_STATUS_BY_ID.length ? null : CHUNK_STATUS_BY_ID[pendingChunkStatus];
|
|
+ return "NewChunkHolder{" +
|
|
+ "world=" + this.world.getWorld().getName() +
|
|
+ ", chunkX=" + this.chunkX +
|
|
+ ", chunkZ=" + this.chunkZ +
|
|
+ ", entityChunkFromDisk=" + (entityChunk != null && !entityChunk.isTransient()) +
|
|
+ ", lastChunkCompletion={chunk_class=" + (lastCompletion == null || lastCompletion.chunk() == null ? "null" : lastCompletion.chunk().getClass().getName()) + ",status=" + (lastCompletion == null ? "null" : lastCompletion.genStatus()) + "}" +
|
|
+ ", currentGenStatus=" + this.currentGenStatus +
|
|
+ ", requestedGenStatus=" + this.requestedGenStatus +
|
|
+ ", generationTask=" + this.generationTask +
|
|
+ ", generationTaskStatus=" + this.generationTaskStatus +
|
|
+ ", priority=" + this.priority +
|
|
+ ", priorityLocked=" + this.priorityLocked +
|
|
+ ", neighbourRequestedPriority=" + this.neighbourRequestedPriority +
|
|
+ ", effective_priority=" + this.getEffectivePriority() +
|
|
+ ", oldTicketLevel=" + this.oldTicketLevel +
|
|
+ ", currentTicketLevel=" + this.currentTicketLevel +
|
|
+ ", totalNeighboursUsingThisChunk=" + this.totalNeighboursUsingThisChunk +
|
|
+ ", fullNeighbourChunksLoadedBitset=" + this.fullNeighbourChunksLoadedBitset +
|
|
+ ", chunkStatusRaw=" + chunkStatus +
|
|
+ ", currentChunkStatus=" + currentFullStatus +
|
|
+ ", pendingChunkStatus=" + pendingFullStatus +
|
|
+ ", is_unload_safe=" + this.isSafeToUnload() +
|
|
+ ", killed=" + this.killed +
|
|
+ '}';
|
|
+ }
|
|
+
|
|
+ private static JsonElement serializeCompletable(final Completable<?> completable) {
|
|
+ if (completable == null) {
|
|
+ return new JsonPrimitive("null");
|
|
+ }
|
|
+
|
|
+ final JsonObject ret = new JsonObject();
|
|
+ final boolean isCompleted = completable.isCompleted();
|
|
+ ret.addProperty("completed", Boolean.valueOf(isCompleted));
|
|
+
|
|
+ if (isCompleted) {
|
|
+ ret.addProperty("completed_exceptionally", Boolean.valueOf(completable.getThrowable() != null));
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ // holds ticket and scheduling lock
|
|
+ public JsonObject getDebugJson() {
|
|
+ final JsonObject ret = new JsonObject();
|
|
+
|
|
+ final ChunkCompletion lastCompletion = this.lastChunkCompletion;
|
|
+ final ChunkEntitySlices slices = this.entityChunk;
|
|
+ final PoiChunk poiChunk = this.poiChunk;
|
|
+
|
|
+ ret.addProperty("chunkX", Integer.valueOf(this.chunkX));
|
|
+ ret.addProperty("chunkZ", Integer.valueOf(this.chunkZ));
|
|
+ ret.addProperty("entity_chunk", slices == null ? "null" : "transient=" + slices.isTransient());
|
|
+ ret.addProperty("poi_chunk", "null=" + (poiChunk == null));
|
|
+ ret.addProperty("completed_chunk_class", lastCompletion == null ? "null" : lastCompletion.chunk().getClass().getName());
|
|
+ ret.addProperty("completed_gen_status", lastCompletion == null ? "null" : lastCompletion.genStatus().toString());
|
|
+ ret.addProperty("priority", Objects.toString(this.priority));
|
|
+ ret.addProperty("neighbour_requested_priority", Objects.toString(this.neighbourRequestedPriority));
|
|
+ ret.addProperty("generation_task", Objects.toString(this.generationTask));
|
|
+ ret.addProperty("is_safe_unload", Objects.toString(this.isSafeToUnload()));
|
|
+ ret.addProperty("old_ticket_level", Integer.valueOf(this.oldTicketLevel));
|
|
+ ret.addProperty("current_ticket_level", Integer.valueOf(this.currentTicketLevel));
|
|
+ ret.addProperty("neighbours_using_chunk", Integer.valueOf(this.totalNeighboursUsingThisChunk));
|
|
+
|
|
+ final JsonObject neighbourWaitState = new JsonObject();
|
|
+ ret.add("neighbour_state", neighbourWaitState);
|
|
+
|
|
+ final JsonArray blockingGenNeighbours = new JsonArray();
|
|
+ neighbourWaitState.add("blocking_gen_task", blockingGenNeighbours);
|
|
+ for (final NewChunkHolder blockingGenNeighbour : this.neighboursBlockingGenTask) {
|
|
+ final JsonObject neighbour = new JsonObject();
|
|
+ blockingGenNeighbours.add(neighbour);
|
|
+
|
|
+ neighbour.addProperty("chunkX", Integer.valueOf(blockingGenNeighbour.chunkX));
|
|
+ neighbour.addProperty("chunkZ", Integer.valueOf(blockingGenNeighbour.chunkZ));
|
|
+ }
|
|
+
|
|
+ final JsonArray neighboursWaitingForUs = new JsonArray();
|
|
+ neighbourWaitState.add("neighbours_waiting_on_us", neighboursWaitingForUs);
|
|
+ for (final Reference2ObjectMap.Entry<NewChunkHolder, ChunkStatus> entry : this.neighboursWaitingForUs.reference2ObjectEntrySet()) {
|
|
+ final NewChunkHolder holder = entry.getKey();
|
|
+ final ChunkStatus status = entry.getValue();
|
|
+
|
|
+ final JsonObject neighbour = new JsonObject();
|
|
+ neighboursWaitingForUs.add(neighbour);
|
|
+
|
|
+
|
|
+ neighbour.addProperty("chunkX", Integer.valueOf(holder.chunkX));
|
|
+ neighbour.addProperty("chunkZ", Integer.valueOf(holder.chunkZ));
|
|
+ neighbour.addProperty("waiting_for", Objects.toString(status));
|
|
+ }
|
|
+
|
|
+ ret.addProperty("fullchunkstatus", Objects.toString(this.getChunkStatus()));
|
|
+ ret.addProperty("fullchunkstatus_raw", Long.valueOf(this.chunkStatus));
|
|
+ ret.addProperty("generation_task", Objects.toString(this.generationTask));
|
|
+ ret.addProperty("requested_generation", Objects.toString(this.requestedGenStatus));
|
|
+ ret.addProperty("has_entity_load_task", Boolean.valueOf(this.entityDataLoadTask != null));
|
|
+ ret.addProperty("has_poi_load_task", Boolean.valueOf(this.poiDataLoadTask != null));
|
|
+
|
|
+ final UnloadTask entityDataUnload = this.entityDataUnload;
|
|
+ final UnloadTask poiDataUnload = this.poiDataUnload;
|
|
+ final UnloadTask chunkDataUnload = this.chunkDataUnload;
|
|
+
|
|
+ ret.add("entity_unload_completable", serializeCompletable(entityDataUnload == null ? null : entityDataUnload.completable()));
|
|
+ ret.add("poi_unload_completable", serializeCompletable(poiDataUnload == null ? null : poiDataUnload.completable()));
|
|
+ ret.add("chunk_unload_completable", serializeCompletable(chunkDataUnload == null ? null : chunkDataUnload.completable()));
|
|
+
|
|
+ final DelayedPrioritisedTask unloadTask = chunkDataUnload == null ? null : chunkDataUnload.task();
|
|
+ if (unloadTask == null) {
|
|
+ ret.addProperty("unload_task_priority", "null");
|
|
+ ret.addProperty("unload_task_priority_raw", "null");
|
|
+ } else {
|
|
+ ret.addProperty("unload_task_priority", Objects.toString(unloadTask.getPriority()));
|
|
+ ret.addProperty("unload_task_priority_raw", Integer.valueOf(unloadTask.getPriorityInternal()));
|
|
+ }
|
|
+
|
|
+ ret.addProperty("killed", Boolean.valueOf(this.killed));
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/PriorityHolder.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/PriorityHolder.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/PriorityHolder.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import java.lang.invoke.VarHandle;
|
|
+
|
|
+public abstract class PriorityHolder {
|
|
+
|
|
+ protected volatile int priority;
|
|
+ protected static final VarHandle PRIORITY_HANDLE = ConcurrentUtil.getVarHandle(PriorityHolder.class, "priority", int.class);
|
|
+
|
|
+ protected static final int PRIORITY_SCHEDULED = Integer.MIN_VALUE >>> 0;
|
|
+ protected static final int PRIORITY_EXECUTED = Integer.MIN_VALUE >>> 1;
|
|
+
|
|
+ protected final int getPriorityVolatile() {
|
|
+ return (int)PRIORITY_HANDLE.getVolatile((PriorityHolder)this);
|
|
+ }
|
|
+
|
|
+ protected final int compareAndExchangePriorityVolatile(final int expect, final int update) {
|
|
+ return (int)PRIORITY_HANDLE.compareAndExchange((PriorityHolder)this, (int)expect, (int)update);
|
|
+ }
|
|
+
|
|
+ protected final int getAndOrPriorityVolatile(final int val) {
|
|
+ return (int)PRIORITY_HANDLE.getAndBitwiseOr((PriorityHolder)this, (int)val);
|
|
+ }
|
|
+
|
|
+ protected final void setPriorityPlain(final int val) {
|
|
+ PRIORITY_HANDLE.set((PriorityHolder)this, (int)val);
|
|
+ }
|
|
+
|
|
+ protected PriorityHolder(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.setPriorityPlain(priority.priority);
|
|
+ }
|
|
+
|
|
+ // used only for debug json
|
|
+ public boolean isScheduled() {
|
|
+ return (this.getPriorityVolatile() & PRIORITY_SCHEDULED) != 0;
|
|
+ }
|
|
+
|
|
+ // returns false if cancelled
|
|
+ protected boolean markExecuting() {
|
|
+ return (this.getAndOrPriorityVolatile(PRIORITY_EXECUTED) & PRIORITY_EXECUTED) == 0;
|
|
+ }
|
|
+
|
|
+ protected boolean isMarkedExecuted() {
|
|
+ return (this.getPriorityVolatile() & PRIORITY_EXECUTED) != 0;
|
|
+ }
|
|
+
|
|
+ public void cancel() {
|
|
+ if ((this.getAndOrPriorityVolatile(PRIORITY_EXECUTED) & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled already
|
|
+ return;
|
|
+ }
|
|
+ this.cancelScheduled();
|
|
+ }
|
|
+
|
|
+ public void schedule() {
|
|
+ int priority = this.getPriorityVolatile();
|
|
+
|
|
+ if ((priority & PRIORITY_SCHEDULED) != 0) {
|
|
+ throw new IllegalStateException("schedule() called twice");
|
|
+ }
|
|
+
|
|
+ if ((priority & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.scheduleTask(PrioritisedExecutor.Priority.getPriority(priority));
|
|
+
|
|
+ int failures = 0;
|
|
+ for (;;) {
|
|
+ if (priority == (priority = this.compareAndExchangePriorityVolatile(priority, priority | PRIORITY_SCHEDULED))) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((priority & PRIORITY_SCHEDULED) != 0) {
|
|
+ throw new IllegalStateException("schedule() called twice");
|
|
+ }
|
|
+
|
|
+ if ((priority & PRIORITY_EXECUTED) != 0) {
|
|
+ // cancelled or executed
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.setPriorityScheduled(PrioritisedExecutor.Priority.getPriority(priority));
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public final PrioritisedExecutor.Priority getPriority() {
|
|
+ final int ret = this.getPriorityVolatile();
|
|
+ if ((ret & PRIORITY_EXECUTED) != 0) {
|
|
+ return PrioritisedExecutor.Priority.COMPLETING;
|
|
+ }
|
|
+ if ((ret & PRIORITY_SCHEDULED) != 0) {
|
|
+ return this.getScheduledPriority();
|
|
+ }
|
|
+ return PrioritisedExecutor.Priority.getPriority(ret);
|
|
+ }
|
|
+
|
|
+ public final void lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+
|
|
+ int failures = 0;
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if ((curr & PRIORITY_EXECUTED) != 0) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((curr & PRIORITY_SCHEDULED) != 0) {
|
|
+ this.lowerPriorityScheduled(priority);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (!priority.isLowerPriority(curr)) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority.priority))) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // failed, retry
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public final void setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+
|
|
+ int failures = 0;
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if ((curr & PRIORITY_EXECUTED) != 0) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((curr & PRIORITY_SCHEDULED) != 0) {
|
|
+ this.setPriorityScheduled(priority);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority.priority))) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // failed, retry
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public final void raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+
|
|
+ int failures = 0;
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if ((curr & PRIORITY_EXECUTED) != 0) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ((curr & PRIORITY_SCHEDULED) != 0) {
|
|
+ this.raisePriorityScheduled(priority);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (!priority.isHigherPriority(curr)) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority.priority))) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // failed, retry
|
|
+
|
|
+ ++failures;
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected abstract void cancelScheduled();
|
|
+
|
|
+ protected abstract PrioritisedExecutor.Priority getScheduledPriority();
|
|
+
|
|
+ protected abstract void scheduleTask(final PrioritisedExecutor.Priority priority);
|
|
+
|
|
+ protected abstract void lowerPriorityScheduled(final PrioritisedExecutor.Priority priority);
|
|
+
|
|
+ protected abstract void setPriorityScheduled(final PrioritisedExecutor.Priority priority);
|
|
+
|
|
+ protected abstract void raisePriorityScheduled(final PrioritisedExecutor.Priority priority);
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ThreadedTicketLevelPropagator.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ThreadedTicketLevelPropagator.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ThreadedTicketLevelPropagator.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
|
|
+import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
|
|
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
|
+import it.unimi.dsi.fastutil.HashCommon;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ByteLinkedOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.shorts.Short2ByteLinkedOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.shorts.Short2ByteMap;
|
|
+import it.unimi.dsi.fastutil.shorts.ShortOpenHashSet;
|
|
+import java.lang.invoke.VarHandle;
|
|
+import java.util.ArrayDeque;
|
|
+import java.util.Arrays;
|
|
+import java.util.Iterator;
|
|
+import java.util.List;
|
|
+import java.util.concurrent.ConcurrentHashMap;
|
|
+import java.util.concurrent.locks.LockSupport;
|
|
+
|
|
+public abstract class ThreadedTicketLevelPropagator {
|
|
+
|
|
+ // sections are 64 in length
|
|
+ public static final int SECTION_SHIFT = 6;
|
|
+ public static final int SECTION_SIZE = 1 << SECTION_SHIFT;
|
|
+ private static final int LEVEL_BITS = SECTION_SHIFT;
|
|
+ private static final int LEVEL_COUNT = 1 << LEVEL_BITS;
|
|
+ private static final int MIN_SOURCE_LEVEL = 1;
|
|
+ // we limit the max source to 62 because the depropagation code _must_ attempt to depropagate
|
|
+ // a 1 level to 0; and if a source was 63 then it may cross more than 2 sections in depropagation
|
|
+ private static final int MAX_SOURCE_LEVEL = 62;
|
|
+
|
|
+ private final UpdateQueue updateQueue;
|
|
+ private final ConcurrentHashMap<Coordinate, Section> sections = new ConcurrentHashMap<>();
|
|
+
|
|
+ public ThreadedTicketLevelPropagator() {
|
|
+ this.updateQueue = new UpdateQueue();
|
|
+ }
|
|
+
|
|
+ // must hold ticket lock for:
|
|
+ // (posX & ~(SECTION_SIZE - 1), posZ & ~(SECTION_SIZE - 1)) to (posX | (SECTION_SIZE - 1), posZ | (SECTION_SIZE - 1))
|
|
+ public void setSource(final int posX, final int posZ, final int to) {
|
|
+ if (to < 1 || to > MAX_SOURCE_LEVEL) {
|
|
+ throw new IllegalArgumentException("Source: " + to);
|
|
+ }
|
|
+
|
|
+ final int sectionX = posX >> SECTION_SHIFT;
|
|
+ final int sectionZ = posZ >> SECTION_SHIFT;
|
|
+
|
|
+ final Coordinate coordinate = new Coordinate(sectionX, sectionZ);
|
|
+ Section section = this.sections.get(coordinate);
|
|
+ if (section == null) {
|
|
+ if (null != this.sections.putIfAbsent(coordinate, section = new Section(sectionX, sectionZ))) {
|
|
+ throw new IllegalStateException("Race condition while creating new section");
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final int localIdx = (posX & (SECTION_SIZE - 1)) | ((posZ & (SECTION_SIZE - 1)) << SECTION_SHIFT);
|
|
+ final short sLocalIdx = (short)localIdx;
|
|
+
|
|
+ final short sourceAndLevel = section.levels[localIdx];
|
|
+ final int currentSource = (sourceAndLevel >>> 8) & 0xFF;
|
|
+
|
|
+ if (currentSource == to) {
|
|
+ // nothing to do
|
|
+ // make sure to kill the current update, if any
|
|
+ section.queuedSources.replace(sLocalIdx, (byte)to);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (section.queuedSources.put(sLocalIdx, (byte)to) == Section.NO_QUEUED_UPDATE && section.queuedSources.size() == 1) {
|
|
+ this.queueSectionUpdate(section);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // must hold ticket lock for:
|
|
+ // (posX & ~(SECTION_SIZE - 1), posZ & ~(SECTION_SIZE - 1)) to (posX | (SECTION_SIZE - 1), posZ | (SECTION_SIZE - 1))
|
|
+ public void removeSource(final int posX, final int posZ) {
|
|
+ final int sectionX = posX >> SECTION_SHIFT;
|
|
+ final int sectionZ = posZ >> SECTION_SHIFT;
|
|
+
|
|
+ final Coordinate coordinate = new Coordinate(sectionX, sectionZ);
|
|
+ final Section section = this.sections.get(coordinate);
|
|
+
|
|
+ if (section == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final int localIdx = (posX & (SECTION_SIZE - 1)) | ((posZ & (SECTION_SIZE - 1)) << SECTION_SHIFT);
|
|
+ final short sLocalIdx = (short)localIdx;
|
|
+
|
|
+ final int currentSource = (section.levels[localIdx] >>> 8) & 0xFF;
|
|
+
|
|
+ if (currentSource == 0) {
|
|
+ // we use replace here so that we do not possibly multi-queue a section for an update
|
|
+ section.queuedSources.replace(sLocalIdx, (byte)0);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (section.queuedSources.put(sLocalIdx, (byte)0) == Section.NO_QUEUED_UPDATE && section.queuedSources.size() == 1) {
|
|
+ this.queueSectionUpdate(section);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void queueSectionUpdate(final Section section) {
|
|
+ this.updateQueue.append(new UpdateQueue.UpdateQueueNode(section, null));
|
|
+ }
|
|
+
|
|
+ public boolean hasPendingUpdates() {
|
|
+ return !this.updateQueue.isEmpty();
|
|
+ }
|
|
+
|
|
+ // holds ticket lock for every chunk section represented by any position in the key set
|
|
+ // updates is modifiable and passed to processSchedulingUpdates after this call
|
|
+ protected abstract void processLevelUpdates(final Long2ByteLinkedOpenHashMap updates);
|
|
+
|
|
+ // holds ticket lock for every chunk section represented by any position in the key set
|
|
+ // holds scheduling lock in max access radius for every position held by the ticket lock
|
|
+ // updates is cleared after this call
|
|
+ protected abstract void processSchedulingUpdates(final Long2ByteLinkedOpenHashMap updates, final List<ChunkProgressionTask> scheduledTasks,
|
|
+ final List<NewChunkHolder> changedFullStatus);
|
|
+
|
|
+ // must hold ticket lock for every position in the sections in one radius around sectionX,sectionZ
|
|
+ public boolean performUpdate(final int sectionX, final int sectionZ, final ReentrantAreaLock schedulingLock,
|
|
+ final List<ChunkProgressionTask> scheduledTasks, final List<NewChunkHolder> changedFullStatus) {
|
|
+ if (!this.hasPendingUpdates()) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final Coordinate coordinate = new Coordinate(Coordinate.key(sectionX, sectionZ));
|
|
+ final Section section = this.sections.get(coordinate);
|
|
+
|
|
+ if (section == null || section.queuedSources.isEmpty()) {
|
|
+ // no section or no updates
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final Propagator propagator = Propagator.acquirePropagator();
|
|
+ final boolean ret = this.performUpdate(section, null, propagator,
|
|
+ null, schedulingLock, scheduledTasks, changedFullStatus
|
|
+ );
|
|
+ Propagator.returnPropagator(propagator);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ private boolean performUpdate(final Section section, final UpdateQueue.UpdateQueueNode node, final Propagator propagator,
|
|
+ final ReentrantAreaLock ticketLock, final ReentrantAreaLock schedulingLock,
|
|
+ final List<ChunkProgressionTask> scheduledTasks, final List<NewChunkHolder> changedFullStatus) {
|
|
+ final int sectionX = section.sectionX;
|
|
+ final int sectionZ = section.sectionZ;
|
|
+
|
|
+ final int rad1MinX = (sectionX - 1) << SECTION_SHIFT;
|
|
+ final int rad1MinZ = (sectionZ - 1) << SECTION_SHIFT;
|
|
+ final int rad1MaxX = ((sectionX + 1) << SECTION_SHIFT) | (SECTION_SIZE - 1);
|
|
+ final int rad1MaxZ = ((sectionZ + 1) << SECTION_SHIFT) | (SECTION_SIZE - 1);
|
|
+
|
|
+ // set up encode offset first as we need to queue level changes _before_
|
|
+ propagator.setupEncodeOffset(sectionX, sectionZ);
|
|
+
|
|
+ final int coordinateOffset = propagator.coordinateOffset;
|
|
+
|
|
+ final ReentrantAreaLock.Node ticketNode = ticketLock == null ? null : ticketLock.lock(rad1MinX, rad1MinZ, rad1MaxX, rad1MaxZ);
|
|
+ final boolean ret;
|
|
+ try {
|
|
+ // first, check if this update was stolen
|
|
+ if (section != this.sections.get(new Coordinate(sectionX, sectionZ))) {
|
|
+ // occurs when a stolen update deletes this section
|
|
+ // it is possible that another update is scheduled, but that one will have the correct section
|
|
+ if (node != null) {
|
|
+ this.updateQueue.remove(node);
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final int oldSourceSize = section.sources.size();
|
|
+
|
|
+ // process pending sources
|
|
+ for (final Iterator<Short2ByteMap.Entry> iterator = section.queuedSources.short2ByteEntrySet().fastIterator(); iterator.hasNext();) {
|
|
+ final Short2ByteMap.Entry entry = iterator.next();
|
|
+ final int pos = (int)entry.getShortKey();
|
|
+ final int posX = (pos & (SECTION_SIZE - 1)) | (sectionX << SECTION_SHIFT);
|
|
+ final int posZ = ((pos >> SECTION_SHIFT) & (SECTION_SIZE - 1)) | (sectionZ << SECTION_SHIFT);
|
|
+ final int newSource = (int)entry.getByteValue();
|
|
+
|
|
+ final short currentEncoded = section.levels[pos];
|
|
+ final int currLevel = currentEncoded & 0xFF;
|
|
+ final int prevSource = (currentEncoded >>> 8) & 0xFF;
|
|
+
|
|
+ if (prevSource == newSource) {
|
|
+ // nothing changed
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if ((prevSource < currLevel && newSource <= currLevel) || newSource == currLevel) {
|
|
+ // just update the source, don't need to propagate change
|
|
+ section.levels[pos] = (short)(currLevel | (newSource << 8));
|
|
+ // level is unchanged, don't add to changed positions
|
|
+ } else {
|
|
+ // set current level and current source to new source
|
|
+ section.levels[pos] = (short)(newSource | (newSource << 8));
|
|
+ // must add to updated positions in case this is final
|
|
+ propagator.updatedPositions.put(Coordinate.key(posX, posZ), (byte)newSource);
|
|
+ if (newSource != 0) {
|
|
+ // queue increase with new source level
|
|
+ propagator.appendToIncreaseQueue(
|
|
+ ((long)(posX + (posZ << Propagator.COORDINATE_BITS) + coordinateOffset) & ((1L << (Propagator.COORDINATE_BITS + Propagator.COORDINATE_BITS)) - 1)) |
|
|
+ ((newSource & (LEVEL_COUNT - 1L)) << (Propagator.COORDINATE_BITS + Propagator.COORDINATE_BITS)) |
|
|
+ (Propagator.ALL_DIRECTIONS_BITSET << (Propagator.COORDINATE_BITS + Propagator.COORDINATE_BITS + LEVEL_BITS))
|
|
+ );
|
|
+ }
|
|
+ // queue decrease with previous level
|
|
+ if (newSource < currLevel) {
|
|
+ propagator.appendToDecreaseQueue(
|
|
+ ((long)(posX + (posZ << Propagator.COORDINATE_BITS) + coordinateOffset) & ((1L << (Propagator.COORDINATE_BITS + Propagator.COORDINATE_BITS)) - 1)) |
|
|
+ ((currLevel & (LEVEL_COUNT - 1L)) << (Propagator.COORDINATE_BITS + Propagator.COORDINATE_BITS)) |
|
|
+ (Propagator.ALL_DIRECTIONS_BITSET << (Propagator.COORDINATE_BITS + Propagator.COORDINATE_BITS + LEVEL_BITS))
|
|
+ );
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (newSource == 0) {
|
|
+ // prevSource != newSource, so we are removing this source
|
|
+ section.sources.remove((short)pos);
|
|
+ } else if (prevSource == 0) {
|
|
+ // prevSource != newSource, so we are adding this source
|
|
+ section.sources.add((short)pos);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ section.queuedSources.clear();
|
|
+
|
|
+ final int newSourceSize = section.sources.size();
|
|
+
|
|
+ if (oldSourceSize == 0 && newSourceSize != 0) {
|
|
+ // need to make sure the sections in 1 radius are initialised
|
|
+ for (int dz = -1; dz <= 1; ++dz) {
|
|
+ for (int dx = -1; dx <= 1; ++dx) {
|
|
+ if ((dx | dz) == 0) {
|
|
+ continue;
|
|
+ }
|
|
+ final int offX = dx + sectionX;
|
|
+ final int offZ = dz + sectionZ;
|
|
+ final Coordinate coordinate = new Coordinate(offX, offZ);
|
|
+ final Section neighbour = this.sections.computeIfAbsent(coordinate, (final Coordinate keyInMap) -> {
|
|
+ return new Section(Coordinate.x(keyInMap.key), Coordinate.z(keyInMap.key));
|
|
+ });
|
|
+
|
|
+ // increase ref count
|
|
+ ++neighbour.oneRadNeighboursWithSources;
|
|
+ if (neighbour.oneRadNeighboursWithSources <= 0 || neighbour.oneRadNeighboursWithSources > 8) {
|
|
+ throw new IllegalStateException(Integer.toString(neighbour.oneRadNeighboursWithSources));
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (propagator.hasUpdates()) {
|
|
+ propagator.setupCaches(this, sectionX, sectionZ, 1);
|
|
+ propagator.performDecrease();
|
|
+ // don't need try-finally, as any exception will cause the propagator to not be returned
|
|
+ propagator.destroyCaches();
|
|
+ }
|
|
+
|
|
+ if (newSourceSize == 0) {
|
|
+ final boolean decrementRef = oldSourceSize != 0;
|
|
+ // check for section de-init
|
|
+ for (int dz = -1; dz <= 1; ++dz) {
|
|
+ for (int dx = -1; dx <= 1; ++dx) {
|
|
+ final int offX = dx + sectionX;
|
|
+ final int offZ = dz + sectionZ;
|
|
+ final Coordinate coordinate = new Coordinate(offX, offZ);
|
|
+ final Section neighbour = this.sections.get(coordinate);
|
|
+
|
|
+ if (neighbour == null) {
|
|
+ if (oldSourceSize == 0 && (dx | dz) != 0) {
|
|
+ // since we don't have sources, this section is allowed to null
|
|
+ continue;
|
|
+ }
|
|
+ throw new IllegalStateException("??");
|
|
+ }
|
|
+
|
|
+ if (decrementRef && (dx | dz) != 0) {
|
|
+ // decrease ref count, but only for neighbours
|
|
+ --neighbour.oneRadNeighboursWithSources;
|
|
+ }
|
|
+
|
|
+ // we need to check the current section for de-init as well
|
|
+ if (neighbour.oneRadNeighboursWithSources == 0) {
|
|
+ if (neighbour.queuedSources.isEmpty() && neighbour.sources.isEmpty()) {
|
|
+ // need to de-init
|
|
+ this.sections.remove(coordinate);
|
|
+ } // else: neighbour is queued for an update, and it will de-init itself
|
|
+ } else if (neighbour.oneRadNeighboursWithSources < 0 || neighbour.oneRadNeighboursWithSources > 8) {
|
|
+ throw new IllegalStateException(Integer.toString(neighbour.oneRadNeighboursWithSources));
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+
|
|
+ ret = !propagator.updatedPositions.isEmpty();
|
|
+
|
|
+ if (ret) {
|
|
+ this.processLevelUpdates(propagator.updatedPositions);
|
|
+
|
|
+ if (!propagator.updatedPositions.isEmpty()) {
|
|
+ // now we can actually update the ticket levels in the chunk holders
|
|
+ final int maxScheduleRadius = 2 * ChunkTaskScheduler.getMaxAccessRadius();
|
|
+
|
|
+ // allow the chunkholders to process ticket level updates without needing to acquire the schedule lock every time
|
|
+ final ReentrantAreaLock.Node schedulingNode = schedulingLock.lock(
|
|
+ rad1MinX - maxScheduleRadius, rad1MinZ - maxScheduleRadius,
|
|
+ rad1MaxX + maxScheduleRadius, rad1MaxZ + maxScheduleRadius
|
|
+ );
|
|
+ try {
|
|
+ this.processSchedulingUpdates(propagator.updatedPositions, scheduledTasks, changedFullStatus);
|
|
+ } finally {
|
|
+ schedulingLock.unlock(schedulingNode);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ propagator.updatedPositions.clear();
|
|
+ }
|
|
+ } finally {
|
|
+ if (ticketLock != null) {
|
|
+ ticketLock.unlock(ticketNode);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // finished
|
|
+ if (node != null) {
|
|
+ this.updateQueue.remove(node);
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public boolean performUpdates(final ReentrantAreaLock ticketLock, final ReentrantAreaLock schedulingLock,
|
|
+ final List<ChunkProgressionTask> scheduledTasks, final List<NewChunkHolder> changedFullStatus) {
|
|
+ if (this.updateQueue.isEmpty()) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final long maxOrder = this.updateQueue.getLastOrder();
|
|
+
|
|
+ boolean updated = false;
|
|
+ Propagator propagator = null;
|
|
+
|
|
+ for (;;) {
|
|
+ final UpdateQueue.UpdateQueueNode toUpdate = this.updateQueue.acquireNextToUpdate(maxOrder);
|
|
+ if (toUpdate == null) {
|
|
+ this.updateQueue.awaitFirst(maxOrder);
|
|
+
|
|
+ if (!this.updateQueue.hasRemainingUpdates(maxOrder)) {
|
|
+ if (propagator != null) {
|
|
+ Propagator.returnPropagator(propagator);
|
|
+ }
|
|
+ return updated;
|
|
+ }
|
|
+
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (propagator == null) {
|
|
+ propagator = Propagator.acquirePropagator();
|
|
+ }
|
|
+
|
|
+ updated |= this.performUpdate(toUpdate.section, toUpdate, propagator, ticketLock, schedulingLock, scheduledTasks, changedFullStatus);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class UpdateQueue {
|
|
+
|
|
+ private volatile UpdateQueueNode head;
|
|
+ private volatile UpdateQueueNode tail;
|
|
+ private volatile UpdateQueueNode lastUpdating;
|
|
+
|
|
+ protected static final VarHandle HEAD_HANDLE = ConcurrentUtil.getVarHandle(UpdateQueue.class, "head", UpdateQueueNode.class);
|
|
+ protected static final VarHandle TAIL_HANDLE = ConcurrentUtil.getVarHandle(UpdateQueue.class, "tail", UpdateQueueNode.class);
|
|
+ protected static final VarHandle LAST_UPDATING = ConcurrentUtil.getVarHandle(UpdateQueue.class, "lastUpdating", UpdateQueueNode.class);
|
|
+
|
|
+ /* head */
|
|
+
|
|
+ protected final void setHeadPlain(final UpdateQueueNode newHead) {
|
|
+ HEAD_HANDLE.set(this, newHead);
|
|
+ }
|
|
+
|
|
+ protected final void setHeadOpaque(final UpdateQueueNode newHead) {
|
|
+ HEAD_HANDLE.setOpaque(this, newHead);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode getHeadPlain() {
|
|
+ return (UpdateQueueNode)HEAD_HANDLE.get(this);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode getHeadOpaque() {
|
|
+ return (UpdateQueueNode)HEAD_HANDLE.getOpaque(this);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode getHeadAcquire() {
|
|
+ return (UpdateQueueNode)HEAD_HANDLE.getAcquire(this);
|
|
+ }
|
|
+
|
|
+ /* tail */
|
|
+
|
|
+ protected final void setTailPlain(final UpdateQueueNode newTail) {
|
|
+ TAIL_HANDLE.set(this, newTail);
|
|
+ }
|
|
+
|
|
+ protected final void setTailOpaque(final UpdateQueueNode newTail) {
|
|
+ TAIL_HANDLE.setOpaque(this, newTail);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode getTailPlain() {
|
|
+ return (UpdateQueueNode)TAIL_HANDLE.get(this);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode getTailOpaque() {
|
|
+ return (UpdateQueueNode)TAIL_HANDLE.getOpaque(this);
|
|
+ }
|
|
+
|
|
+ /* lastUpdating */
|
|
+
|
|
+ protected final UpdateQueueNode getLastUpdatingVolatile() {
|
|
+ return (UpdateQueueNode)LAST_UPDATING.getVolatile(this);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode compareAndExchangeLastUpdatingVolatile(final UpdateQueueNode expect, final UpdateQueueNode update) {
|
|
+ return (UpdateQueueNode)LAST_UPDATING.compareAndExchange(this, expect, update);
|
|
+ }
|
|
+
|
|
+ public UpdateQueue() {
|
|
+ final UpdateQueueNode dummy = new UpdateQueueNode(null, null);
|
|
+ dummy.order = -1L;
|
|
+ dummy.preventAdds();
|
|
+
|
|
+ this.setHeadPlain(dummy);
|
|
+ this.setTailPlain(dummy);
|
|
+ }
|
|
+
|
|
+ public boolean isEmpty() {
|
|
+ return this.peek() == null;
|
|
+ }
|
|
+
|
|
+ public boolean hasRemainingUpdates(final long maxUpdate) {
|
|
+ final UpdateQueueNode node = this.peek();
|
|
+ return node != null && node.order <= maxUpdate;
|
|
+ }
|
|
+
|
|
+ public long getLastOrder() {
|
|
+ for (UpdateQueueNode tail = this.getTailOpaque(), curr = tail;;) {
|
|
+ final UpdateQueueNode next = curr.getNextVolatile();
|
|
+ if (next == null) {
|
|
+ // try to update stale tail
|
|
+ if (this.getTailOpaque() == tail && curr != tail) {
|
|
+ this.setTailOpaque(curr);
|
|
+ }
|
|
+ return curr.order;
|
|
+ }
|
|
+ curr = next;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public UpdateQueueNode acquireNextToUpdate(final long maxOrder) {
|
|
+ int failures = 0;
|
|
+ for (UpdateQueueNode prev = this.getLastUpdatingVolatile();;) {
|
|
+ UpdateQueueNode next = prev == null ? this.peek() : prev.next;
|
|
+
|
|
+ if (next == null || next.order > maxOrder) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+
|
|
+ if (prev == (prev = this.compareAndExchangeLastUpdatingVolatile(prev, next))) {
|
|
+ return next;
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void awaitFirst(final long maxOrder) {
|
|
+ final UpdateQueueNode earliest = this.peek();
|
|
+ if (earliest == null || earliest.order > maxOrder) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final Thread currThread = Thread.currentThread();
|
|
+ // we do not use add-blocking because we use the nullability of the section to block
|
|
+ // remove() does not begin to poll from the wait queue until the section is null'd,
|
|
+ // and so provided we check the nullability before parking there is no ordering of these operations
|
|
+ // such that remove() finishes polling from the wait queue while section is not null
|
|
+ earliest.add(currThread);
|
|
+
|
|
+ // wait until completed
|
|
+ while (earliest.getSectionVolatile() != null) {
|
|
+ LockSupport.park();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public UpdateQueueNode peek() {
|
|
+ for (UpdateQueueNode head = this.getHeadOpaque(), curr = head;;) {
|
|
+ final UpdateQueueNode next = curr.getNextVolatile();
|
|
+ final Section element = curr.getSectionVolatile(); /* Likely in sync */
|
|
+
|
|
+ if (element != null) {
|
|
+ if (this.getHeadOpaque() == head && curr != head) {
|
|
+ this.setHeadOpaque(curr);
|
|
+ }
|
|
+ return curr;
|
|
+ }
|
|
+
|
|
+ if (next == null) {
|
|
+ if (this.getHeadOpaque() == head && curr != head) {
|
|
+ this.setHeadOpaque(curr);
|
|
+ }
|
|
+ return null;
|
|
+ }
|
|
+ curr = next;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void remove(final UpdateQueueNode node) {
|
|
+ // mark as removed
|
|
+ node.setSectionVolatile(null);
|
|
+
|
|
+ // use peek to advance head
|
|
+ this.peek();
|
|
+
|
|
+ // unpark any waiters / block the wait queue
|
|
+ Thread unpark;
|
|
+ while ((unpark = node.poll()) != null) {
|
|
+ LockSupport.unpark(unpark);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void append(final UpdateQueueNode node) {
|
|
+ int failures = 0;
|
|
+
|
|
+ for (UpdateQueueNode currTail = this.getTailOpaque(), curr = currTail;;) {
|
|
+ /* It has been experimentally shown that placing the read before the backoff results in significantly greater performance */
|
|
+ /* It is likely due to a cache miss caused by another write to the next field */
|
|
+ final UpdateQueueNode next = curr.getNextVolatile();
|
|
+
|
|
+ for (int i = 0; i < failures; ++i) {
|
|
+ ConcurrentUtil.backoff();
|
|
+ }
|
|
+
|
|
+ if (next == null) {
|
|
+ node.order = curr.order + 1L;
|
|
+ final UpdateQueueNode compared = curr.compareExchangeNextVolatile(null, node);
|
|
+
|
|
+ if (compared == null) {
|
|
+ /* Added */
|
|
+ /* Avoid CASing on tail more than we need to */
|
|
+ /* CAS to avoid setting an out-of-date tail */
|
|
+ if (this.getTailOpaque() == currTail) {
|
|
+ this.setTailOpaque(node);
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ ++failures;
|
|
+ curr = compared;
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (curr == currTail) {
|
|
+ /* Tail is likely not up-to-date */
|
|
+ curr = next;
|
|
+ } else {
|
|
+ /* Try to update to tail */
|
|
+ if (currTail == (currTail = this.getTailOpaque())) {
|
|
+ curr = next;
|
|
+ } else {
|
|
+ curr = currTail;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // each node also represents a set of waiters, represented by the MTQ
|
|
+ // if the queue is add-blocked, then the update is complete
|
|
+ private static final class UpdateQueueNode extends MultiThreadedQueue<Thread> {
|
|
+ private long order;
|
|
+ private Section section;
|
|
+ private volatile UpdateQueueNode next;
|
|
+
|
|
+ protected static final VarHandle SECTION_HANDLE = ConcurrentUtil.getVarHandle(UpdateQueueNode.class, "section", Section.class);
|
|
+ protected static final VarHandle NEXT_HANDLE = ConcurrentUtil.getVarHandle(UpdateQueueNode.class, "next", UpdateQueueNode.class);
|
|
+
|
|
+ public UpdateQueueNode(final Section section, final UpdateQueueNode next) {
|
|
+ SECTION_HANDLE.set(this, section);
|
|
+ NEXT_HANDLE.set(this, next);
|
|
+ }
|
|
+
|
|
+ /* section */
|
|
+
|
|
+ protected final Section getSectionPlain() {
|
|
+ return (Section)SECTION_HANDLE.get(this);
|
|
+ }
|
|
+
|
|
+ protected final Section getSectionVolatile() {
|
|
+ return (Section)SECTION_HANDLE.getVolatile(this);
|
|
+ }
|
|
+
|
|
+ protected final void setSectionPlain(final Section update) {
|
|
+ SECTION_HANDLE.set(this, update);
|
|
+ }
|
|
+
|
|
+ protected final void setSectionOpaque(final Section update) {
|
|
+ SECTION_HANDLE.setOpaque(this, update);
|
|
+ }
|
|
+
|
|
+ protected final void setSectionVolatile(final Section update) {
|
|
+ SECTION_HANDLE.setVolatile(this, update);
|
|
+ }
|
|
+
|
|
+ protected final Section getAndSetSectionVolatile(final Section update) {
|
|
+ return (Section)SECTION_HANDLE.getAndSet(this, update);
|
|
+ }
|
|
+
|
|
+ protected final Section compareExchangeSectionVolatile(final Section expect, final Section update) {
|
|
+ return (Section)SECTION_HANDLE.compareAndExchange(this, expect, update);
|
|
+ }
|
|
+
|
|
+ /* next */
|
|
+
|
|
+ protected final UpdateQueueNode getNextPlain() {
|
|
+ return (UpdateQueueNode)NEXT_HANDLE.get(this);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode getNextOpaque() {
|
|
+ return (UpdateQueueNode)NEXT_HANDLE.getOpaque(this);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode getNextAcquire() {
|
|
+ return (UpdateQueueNode)NEXT_HANDLE.getAcquire(this);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode getNextVolatile() {
|
|
+ return (UpdateQueueNode)NEXT_HANDLE.getVolatile(this);
|
|
+ }
|
|
+
|
|
+ protected final void setNextPlain(final UpdateQueueNode next) {
|
|
+ NEXT_HANDLE.set(this, next);
|
|
+ }
|
|
+
|
|
+ protected final void setNextVolatile(final UpdateQueueNode next) {
|
|
+ NEXT_HANDLE.setVolatile(this, next);
|
|
+ }
|
|
+
|
|
+ protected final UpdateQueueNode compareExchangeNextVolatile(final UpdateQueueNode expect, final UpdateQueueNode set) {
|
|
+ return (UpdateQueueNode)NEXT_HANDLE.compareAndExchange(this, expect, set);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class Section {
|
|
+
|
|
+ // upper 8 bits: sources, lower 8 bits: level
|
|
+ // if we REALLY wanted to get crazy, we could make the increase propagator use MethodHandles#byteArrayViewVarHandle
|
|
+ // to read and write the lower 8 bits of this array directly rather than reading, updating the bits, then writing back.
|
|
+ private final short[] levels = new short[SECTION_SIZE * SECTION_SIZE];
|
|
+ // set of local positions that represent sources
|
|
+ private final ShortOpenHashSet sources = new ShortOpenHashSet();
|
|
+ // map of local index to new source level
|
|
+ // the source level _cannot_ be updated in the backing storage immediately since the update
|
|
+ private static final byte NO_QUEUED_UPDATE = (byte)-1;
|
|
+ private final Short2ByteLinkedOpenHashMap queuedSources = new Short2ByteLinkedOpenHashMap();
|
|
+ {
|
|
+ this.queuedSources.defaultReturnValue(NO_QUEUED_UPDATE);
|
|
+ }
|
|
+ private int oneRadNeighboursWithSources = 0;
|
|
+
|
|
+ public final int sectionX;
|
|
+ public final int sectionZ;
|
|
+
|
|
+ public Section(final int sectionX, final int sectionZ) {
|
|
+ this.sectionX = sectionX;
|
|
+ this.sectionZ = sectionZ;
|
|
+ }
|
|
+
|
|
+ public boolean isZero() {
|
|
+ for (final short val : this.levels) {
|
|
+ if (val != 0) {
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ final StringBuilder ret = new StringBuilder();
|
|
+
|
|
+ for (int x = 0; x < SECTION_SIZE; ++x) {
|
|
+ ret.append("levels x=").append(x).append("\n");
|
|
+ for (int z = 0; z < SECTION_SIZE; ++z) {
|
|
+ final short v = this.levels[x | (z << SECTION_SHIFT)];
|
|
+ ret.append(v & 0xFF).append(".");
|
|
+ }
|
|
+ ret.append("\n");
|
|
+ ret.append("sources x=").append(x).append("\n");
|
|
+ for (int z = 0; z < SECTION_SIZE; ++z) {
|
|
+ final short v = this.levels[x | (z << SECTION_SHIFT)];
|
|
+ ret.append((v >>> 8) & 0xFF).append(".");
|
|
+ }
|
|
+ ret.append("\n\n");
|
|
+ }
|
|
+
|
|
+ return ret.toString();
|
|
+ }
|
|
+ }
|
|
+
|
|
+
|
|
+ private static final class Propagator {
|
|
+
|
|
+ private static final ArrayDeque<Propagator> CACHED_PROPAGATORS = new ArrayDeque<>();
|
|
+ private static final int MAX_PROPAGATORS = Runtime.getRuntime().availableProcessors() * 2;
|
|
+
|
|
+ private static Propagator acquirePropagator() {
|
|
+ synchronized (CACHED_PROPAGATORS) {
|
|
+ final Propagator ret = CACHED_PROPAGATORS.pollFirst();
|
|
+ if (ret != null) {
|
|
+ return ret;
|
|
+ }
|
|
+ }
|
|
+ return new Propagator();
|
|
+ }
|
|
+
|
|
+ private static void returnPropagator(final Propagator propagator) {
|
|
+ synchronized (CACHED_PROPAGATORS) {
|
|
+ if (CACHED_PROPAGATORS.size() < MAX_PROPAGATORS) {
|
|
+ CACHED_PROPAGATORS.add(propagator);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final int SECTION_RADIUS = 2;
|
|
+ private static final int SECTION_CACHE_WIDTH = 2 * SECTION_RADIUS + 1;
|
|
+ // minimum number of bits to represent [0, SECTION_SIZE * SECTION_CACHE_WIDTH)
|
|
+ private static final int COORDINATE_BITS = 9;
|
|
+ private static final int COORDINATE_SIZE = 1 << COORDINATE_BITS;
|
|
+ static {
|
|
+ if ((SECTION_SIZE * SECTION_CACHE_WIDTH) > (1 << COORDINATE_BITS)) {
|
|
+ throw new IllegalStateException("Adjust COORDINATE_BITS");
|
|
+ }
|
|
+ }
|
|
+ // index = x + (z * SECTION_CACHE_WIDTH)
|
|
+ // (this requires x >= 0 and z >= 0)
|
|
+ private final Section[] sections = new Section[SECTION_CACHE_WIDTH * SECTION_CACHE_WIDTH];
|
|
+
|
|
+ private int encodeOffsetX;
|
|
+ private int encodeOffsetZ;
|
|
+
|
|
+ private int coordinateOffset;
|
|
+
|
|
+ private int encodeSectionOffsetX;
|
|
+ private int encodeSectionOffsetZ;
|
|
+
|
|
+ private int sectionIndexOffset;
|
|
+
|
|
+ public final boolean hasUpdates() {
|
|
+ return this.decreaseQueueInitialLength != 0 || this.increaseQueueInitialLength != 0;
|
|
+ }
|
|
+
|
|
+ protected final void setupEncodeOffset(final int centerSectionX, final int centerSectionZ) {
|
|
+ final int maxCoordinate = (SECTION_RADIUS * SECTION_SIZE - 1);
|
|
+ // must have that encoded >= 0
|
|
+ // coordinates can range from [-maxCoordinate + centerSection*SECTION_SIZE, maxCoordinate + centerSection*SECTION_SIZE]
|
|
+ // we want a range of [0, maxCoordinate*2]
|
|
+ // so, 0 = -maxCoordinate + centerSection*SECTION_SIZE + offset
|
|
+ this.encodeOffsetX = maxCoordinate - (centerSectionX << SECTION_SHIFT);
|
|
+ this.encodeOffsetZ = maxCoordinate - (centerSectionZ << SECTION_SHIFT);
|
|
+
|
|
+ // encoded coordinates range from [0, SECTION_SIZE * SECTION_CACHE_WIDTH)
|
|
+ // coordinate index = (x + encodeOffsetX) + ((z + encodeOffsetZ) << COORDINATE_BITS)
|
|
+ this.coordinateOffset = this.encodeOffsetX + (this.encodeOffsetZ << COORDINATE_BITS);
|
|
+
|
|
+ // need encoded values to be >= 0
|
|
+ // so, 0 = (-SECTION_RADIUS + centerSectionX) + encodeOffset
|
|
+ this.encodeSectionOffsetX = SECTION_RADIUS - centerSectionX;
|
|
+ this.encodeSectionOffsetZ = SECTION_RADIUS - centerSectionZ;
|
|
+
|
|
+ // section index = (secX + encodeSectionOffsetX) + ((secZ + encodeSectionOffsetZ) * SECTION_CACHE_WIDTH)
|
|
+ this.sectionIndexOffset = this.encodeSectionOffsetX + (this.encodeSectionOffsetZ * SECTION_CACHE_WIDTH);
|
|
+ }
|
|
+
|
|
+ // must hold ticket lock for (centerSectionX,centerSectionZ) in radius rad
|
|
+ // must call setupEncodeOffset
|
|
+ protected final void setupCaches(final ThreadedTicketLevelPropagator propagator,
|
|
+ final int centerSectionX, final int centerSectionZ,
|
|
+ final int rad) {
|
|
+ for (int dz = -rad; dz <= rad; ++dz) {
|
|
+ for (int dx = -rad; dx <= rad; ++dx) {
|
|
+ final int sectionX = centerSectionX + dx;
|
|
+ final int sectionZ = centerSectionZ + dz;
|
|
+ final Coordinate coordinate = new Coordinate(sectionX, sectionZ);
|
|
+ final Section section = propagator.sections.get(coordinate);
|
|
+
|
|
+ if (section == null) {
|
|
+ throw new IllegalStateException("Section at " + coordinate + " should not be null");
|
|
+ }
|
|
+
|
|
+ this.setSectionInCache(sectionX, sectionZ, section);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void setSectionInCache(final int sectionX, final int sectionZ, final Section section) {
|
|
+ this.sections[sectionX + SECTION_CACHE_WIDTH*sectionZ + this.sectionIndexOffset] = section;
|
|
+ }
|
|
+
|
|
+ protected final Section getSection(final int sectionX, final int sectionZ) {
|
|
+ return this.sections[sectionX + SECTION_CACHE_WIDTH*sectionZ + this.sectionIndexOffset];
|
|
+ }
|
|
+
|
|
+ protected final int getLevel(final int posX, final int posZ) {
|
|
+ final Section section = this.sections[(posX >> SECTION_SHIFT) + SECTION_CACHE_WIDTH*(posZ >> SECTION_SHIFT) + this.sectionIndexOffset];
|
|
+ if (section != null) {
|
|
+ return (int)section.levels[(posX & (SECTION_SIZE - 1)) | ((posZ & (SECTION_SIZE - 1)) << SECTION_SHIFT)] & 0xFF;
|
|
+ }
|
|
+
|
|
+ return 0;
|
|
+ }
|
|
+
|
|
+ protected final void setLevel(final int posX, final int posZ, final int to) {
|
|
+ final Section section = this.sections[(posX >> SECTION_SHIFT) + SECTION_CACHE_WIDTH*(posZ >> SECTION_SHIFT) + this.sectionIndexOffset];
|
|
+ if (section != null) {
|
|
+ final int index = (posX & (SECTION_SIZE - 1)) | ((posZ & (SECTION_SIZE - 1)) << SECTION_SHIFT);
|
|
+ final short level = section.levels[index];
|
|
+ section.levels[index] = (short)((level & ~0xFF) | (to & 0xFF));
|
|
+ this.updatedPositions.put(Coordinate.key(posX, posZ), (byte)to);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void destroyCaches() {
|
|
+ Arrays.fill(this.sections, null);
|
|
+ }
|
|
+
|
|
+ // contains:
|
|
+ // lower (COORDINATE_BITS(9) + COORDINATE_BITS(9) = 18) bits encoded position: (x | (z << COORDINATE_BITS))
|
|
+ // next LEVEL_BITS (6) bits: propagated level [0, 63]
|
|
+ // propagation directions bitset (16 bits):
|
|
+ protected static final long ALL_DIRECTIONS_BITSET = (
|
|
+ // z = -1
|
|
+ (1L << ((1 - 1) | ((1 - 1) << 2))) |
|
|
+ (1L << ((1 + 0) | ((1 - 1) << 2))) |
|
|
+ (1L << ((1 + 1) | ((1 - 1) << 2))) |
|
|
+
|
|
+ // z = 0
|
|
+ (1L << ((1 - 1) | ((1 + 0) << 2))) |
|
|
+ //(1L << ((1 + 0) | ((1 + 0) << 2))) | // exclude (0,0)
|
|
+ (1L << ((1 + 1) | ((1 + 0) << 2))) |
|
|
+
|
|
+ // z = 1
|
|
+ (1L << ((1 - 1) | ((1 + 1) << 2))) |
|
|
+ (1L << ((1 + 0) | ((1 + 1) << 2))) |
|
|
+ (1L << ((1 + 1) | ((1 + 1) << 2)))
|
|
+ );
|
|
+
|
|
+ private void ex(int bitset) {
|
|
+ for (int i = 0, len = Integer.bitCount(bitset); i < len; ++i) {
|
|
+ final int set = Integer.numberOfTrailingZeros(bitset);
|
|
+ final int tailingBit = (-bitset) & bitset;
|
|
+ // XOR to remove the trailing bit
|
|
+ bitset ^= tailingBit;
|
|
+
|
|
+ // the encoded value set is (x_val) | (z_val << 2), totaling 4 bits
|
|
+ // thus, the bitset is 16 bits wide where each one represents a direction to propagate and the
|
|
+ // index of the set bit is the encoded value
|
|
+ // the encoded coordinate has 3 valid states:
|
|
+ // 0b00 (0) -> -1
|
|
+ // 0b01 (1) -> 0
|
|
+ // 0b10 (2) -> 1
|
|
+ // the decode operation then is val - 1, and the encode operation is val + 1
|
|
+ final int xOff = (set & 3) - 1;
|
|
+ final int zOff = ((set >>> 2) & 3) - 1;
|
|
+ System.out.println("Encoded: (" + xOff + "," + zOff + ")");
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void ch(long bs, int shift) {
|
|
+ int bitset = (int)(bs >>> shift);
|
|
+ for (int i = 0, len = Integer.bitCount(bitset); i < len; ++i) {
|
|
+ final int set = Integer.numberOfTrailingZeros(bitset);
|
|
+ final int tailingBit = (-bitset) & bitset;
|
|
+ // XOR to remove the trailing bit
|
|
+ bitset ^= tailingBit;
|
|
+
|
|
+ // the encoded value set is (x_val) | (z_val << 2), totaling 4 bits
|
|
+ // thus, the bitset is 16 bits wide where each one represents a direction to propagate and the
|
|
+ // index of the set bit is the encoded value
|
|
+ // the encoded coordinate has 3 valid states:
|
|
+ // 0b00 (0) -> -1
|
|
+ // 0b01 (1) -> 0
|
|
+ // 0b10 (2) -> 1
|
|
+ // the decode operation then is val - 1, and the encode operation is val + 1
|
|
+ final int xOff = (set & 3) - 1;
|
|
+ final int zOff = ((set >>> 2) & 3) - 1;
|
|
+ if (Math.abs(xOff) > 1 || Math.abs(zOff) > 1 || (xOff | zOff) == 0) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // whether the increase propagator needs to write the propagated level to the position, used to avoid cascading
|
|
+ // updates for sources
|
|
+ protected static final long FLAG_WRITE_LEVEL = Long.MIN_VALUE >>> 1;
|
|
+ // whether the propagation needs to check if its current level is equal to the expected level
|
|
+ // used only in increase propagation
|
|
+ protected static final long FLAG_RECHECK_LEVEL = Long.MIN_VALUE >>> 0;
|
|
+
|
|
+ protected long[] increaseQueue = new long[SECTION_SIZE * SECTION_SIZE * 2];
|
|
+ protected int increaseQueueInitialLength;
|
|
+ protected long[] decreaseQueue = new long[SECTION_SIZE * SECTION_SIZE * 2];
|
|
+ protected int decreaseQueueInitialLength;
|
|
+
|
|
+ protected final Long2ByteLinkedOpenHashMap updatedPositions = new Long2ByteLinkedOpenHashMap();
|
|
+
|
|
+ protected final long[] resizeIncreaseQueue() {
|
|
+ return this.increaseQueue = Arrays.copyOf(this.increaseQueue, this.increaseQueue.length * 2);
|
|
+ }
|
|
+
|
|
+ protected final long[] resizeDecreaseQueue() {
|
|
+ return this.decreaseQueue = Arrays.copyOf(this.decreaseQueue, this.decreaseQueue.length * 2);
|
|
+ }
|
|
+
|
|
+ protected final void appendToIncreaseQueue(final long value) {
|
|
+ final int idx = this.increaseQueueInitialLength++;
|
|
+ long[] queue = this.increaseQueue;
|
|
+ if (idx >= queue.length) {
|
|
+ queue = this.resizeIncreaseQueue();
|
|
+ queue[idx] = value;
|
|
+ return;
|
|
+ } else {
|
|
+ queue[idx] = value;
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void appendToDecreaseQueue(final long value) {
|
|
+ final int idx = this.decreaseQueueInitialLength++;
|
|
+ long[] queue = this.decreaseQueue;
|
|
+ if (idx >= queue.length) {
|
|
+ queue = this.resizeDecreaseQueue();
|
|
+ queue[idx] = value;
|
|
+ return;
|
|
+ } else {
|
|
+ queue[idx] = value;
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void performIncrease() {
|
|
+ long[] queue = this.increaseQueue;
|
|
+ int queueReadIndex = 0;
|
|
+ int queueLength = this.increaseQueueInitialLength;
|
|
+ this.increaseQueueInitialLength = 0;
|
|
+ final int decodeOffsetX = -this.encodeOffsetX;
|
|
+ final int decodeOffsetZ = -this.encodeOffsetZ;
|
|
+ final int encodeOffset = this.coordinateOffset;
|
|
+ final int sectionOffset = this.sectionIndexOffset;
|
|
+
|
|
+ final Long2ByteLinkedOpenHashMap updatedPositions = this.updatedPositions;
|
|
+
|
|
+ while (queueReadIndex < queueLength) {
|
|
+ final long queueValue = queue[queueReadIndex++];
|
|
+
|
|
+ final int posX = ((int)queueValue & (COORDINATE_SIZE - 1)) + decodeOffsetX;
|
|
+ final int posZ = (((int)queueValue >>> COORDINATE_BITS) & (COORDINATE_SIZE - 1)) + decodeOffsetZ;
|
|
+ final int propagatedLevel = ((int)queueValue >>> (COORDINATE_BITS + COORDINATE_BITS)) & (LEVEL_COUNT - 1);
|
|
+ // note: the above code requires coordinate bits * 2 < 32
|
|
+ // bitset is 16 bits
|
|
+ int propagateDirectionBitset = (int)(queueValue >>> (COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)) & ((1 << 16) - 1);
|
|
+
|
|
+ if ((queueValue & FLAG_RECHECK_LEVEL) != 0L) {
|
|
+ if (this.getLevel(posX, posZ) != propagatedLevel) {
|
|
+ // not at the level we expect, so something changed.
|
|
+ continue;
|
|
+ }
|
|
+ } else if ((queueValue & FLAG_WRITE_LEVEL) != 0L) {
|
|
+ // these are used to restore sources after a propagation decrease
|
|
+ this.setLevel(posX, posZ, propagatedLevel);
|
|
+ }
|
|
+
|
|
+ // this bitset represents the values that we have not propagated to
|
|
+ // this bitset lets us determine what directions the neighbours we set should propagate to, in most cases
|
|
+ // significantly reducing the total number of ops
|
|
+ // since we propagate in a 1 radius, we need a 2 radius bitset to hold all possible values we would possibly need
|
|
+ // but if we use only 5x5 bits, then we need to use div/mod to retrieve coordinates from the bitset, so instead
|
|
+ // we use an 8x8 bitset and luckily that can be fit into only one long value (64 bits)
|
|
+ // to make things easy, we use positions [0, 4] in the bitset, with current position being 2
|
|
+ // index = x | (z << 3)
|
|
+
|
|
+ // to start, we eliminate everything 1 radius from the current position as the previous propagator
|
|
+ // must guarantee that either we propagate everything in 1 radius or we partially propagate for 1 radius
|
|
+ // but the rest not propagated are already handled
|
|
+ long currentPropagation = ~(
|
|
+ // z = -1
|
|
+ (1L << ((2 - 1) | ((2 - 1) << 3))) |
|
|
+ (1L << ((2 + 0) | ((2 - 1) << 3))) |
|
|
+ (1L << ((2 + 1) | ((2 - 1) << 3))) |
|
|
+
|
|
+ // z = 0
|
|
+ (1L << ((2 - 1) | ((2 + 0) << 3))) |
|
|
+ (1L << ((2 + 0) | ((2 + 0) << 3))) |
|
|
+ (1L << ((2 + 1) | ((2 + 0) << 3))) |
|
|
+
|
|
+ // z = 1
|
|
+ (1L << ((2 - 1) | ((2 + 1) << 3))) |
|
|
+ (1L << ((2 + 0) | ((2 + 1) << 3))) |
|
|
+ (1L << ((2 + 1) | ((2 + 1) << 3)))
|
|
+ );
|
|
+
|
|
+ final int toPropagate = propagatedLevel - 1;
|
|
+
|
|
+ // we could use while (propagateDirectionBitset != 0), but it's not a predictable branch. By counting
|
|
+ // the bits, the cpu loop predictor should perfectly predict the loop.
|
|
+ for (int l = 0, len = Integer.bitCount(propagateDirectionBitset); l < len; ++l) {
|
|
+ final int set = Integer.numberOfTrailingZeros(propagateDirectionBitset);
|
|
+ final int tailingBit = (-propagateDirectionBitset) & propagateDirectionBitset;
|
|
+ propagateDirectionBitset ^= tailingBit;
|
|
+
|
|
+ // pDecode is from [0, 2], and 1 must be subtracted to fully decode the offset
|
|
+ // it has been split to save some cycles via parallelism
|
|
+ final int pDecodeX = (set & 3);
|
|
+ final int pDecodeZ = ((set >>> 2) & 3);
|
|
+
|
|
+ // re-ordered -1 on the position decode into pos - 1 to occur in parallel with determining pDecodeX
|
|
+ final int offX = (posX - 1) + pDecodeX;
|
|
+ final int offZ = (posZ - 1) + pDecodeZ;
|
|
+
|
|
+ final int sectionIndex = (offX >> SECTION_SHIFT) + ((offZ >> SECTION_SHIFT) * SECTION_CACHE_WIDTH) + sectionOffset;
|
|
+ final int localIndex = (offX & (SECTION_SIZE - 1)) | ((offZ & (SECTION_SIZE - 1)) << SECTION_SHIFT);
|
|
+
|
|
+ // to retrieve a set of bits from a long value: (n_bitmask << (nstartidx)) & bitset
|
|
+ // bitset idx = x | (z << 3)
|
|
+
|
|
+ // read three bits, so we need 7L
|
|
+ // note that generally: off - pos = (pos - 1) + pDecode - pos = pDecode - 1
|
|
+ // nstartidx1 = x rel -1 for z rel -1
|
|
+ // = (offX - posX - 1 + 2) | ((offZ - posZ - 1 + 2) << 3)
|
|
+ // = (pDecodeX - 1 - 1 + 2) | ((pDecodeZ - 1 - 1 + 2) << 3)
|
|
+ // = pDecodeX | (pDecodeZ << 3) = start
|
|
+ final int start = pDecodeX | (pDecodeZ << 3);
|
|
+ final long bitsetLine1 = currentPropagation & (7L << (start));
|
|
+
|
|
+ // nstartidx2 = x rel -1 for z rel 0 = line after line1, so we can just add 8 (row length of bitset)
|
|
+ final long bitsetLine2 = currentPropagation & (7L << (start + 8));
|
|
+
|
|
+ // nstartidx2 = x rel -1 for z rel 0 = line after line2, so we can just add 8 (row length of bitset)
|
|
+ final long bitsetLine3 = currentPropagation & (7L << (start + (8 + 8)));
|
|
+
|
|
+ // remove ("take") lines from bitset
|
|
+ currentPropagation ^= (bitsetLine1 | bitsetLine2 | bitsetLine3);
|
|
+
|
|
+ // now try to propagate
|
|
+ final Section section = this.sections[sectionIndex];
|
|
+
|
|
+ // lower 8 bits are current level, next upper 7 bits are source level, next 1 bit is updated source flag
|
|
+ final short currentStoredLevel = section.levels[localIndex];
|
|
+ final int currentLevel = currentStoredLevel & 0xFF;
|
|
+
|
|
+ if (currentLevel >= toPropagate) {
|
|
+ continue; // already at the level we want
|
|
+ }
|
|
+
|
|
+ // update level
|
|
+ section.levels[localIndex] = (short)((currentStoredLevel & ~0xFF) | (toPropagate & 0xFF));
|
|
+ updatedPositions.putAndMoveToLast(Coordinate.key(offX, offZ), (byte)toPropagate);
|
|
+
|
|
+ // queue next
|
|
+ if (toPropagate > 1) {
|
|
+ // now combine into one bitset to pass to child
|
|
+ // the child bitset is 4x4, so we just shift each line by 4
|
|
+ // add the propagation bitset offset to each line to make it easy to OR it into the propagation queue value
|
|
+ final long childPropagation =
|
|
+ ((bitsetLine1 >>> (start)) << (COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)) | // z = -1
|
|
+ ((bitsetLine2 >>> (start + 8)) << (4 + COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)) | // z = 0
|
|
+ ((bitsetLine3 >>> (start + (8 + 8))) << (4 + 4 + COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)); // z = 1
|
|
+
|
|
+ // don't queue update if toPropagate cannot propagate anything to neighbours
|
|
+ // (for increase, propagating 0 to neighbours is useless)
|
|
+ if (queueLength >= queue.length) {
|
|
+ queue = this.resizeIncreaseQueue();
|
|
+ }
|
|
+ queue[queueLength++] =
|
|
+ ((long)(offX + (offZ << COORDINATE_BITS) + encodeOffset) & ((1L << (COORDINATE_BITS + COORDINATE_BITS)) - 1)) |
|
|
+ ((toPropagate & (LEVEL_COUNT - 1L)) << (COORDINATE_BITS + COORDINATE_BITS)) |
|
|
+ childPropagation; //(ALL_DIRECTIONS_BITSET << (COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS));
|
|
+ continue;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void performDecrease() {
|
|
+ long[] queue = this.decreaseQueue;
|
|
+ long[] increaseQueue = this.increaseQueue;
|
|
+ int queueReadIndex = 0;
|
|
+ int queueLength = this.decreaseQueueInitialLength;
|
|
+ this.decreaseQueueInitialLength = 0;
|
|
+ int increaseQueueLength = this.increaseQueueInitialLength;
|
|
+ final int decodeOffsetX = -this.encodeOffsetX;
|
|
+ final int decodeOffsetZ = -this.encodeOffsetZ;
|
|
+ final int encodeOffset = this.coordinateOffset;
|
|
+ final int sectionOffset = this.sectionIndexOffset;
|
|
+
|
|
+ final Long2ByteLinkedOpenHashMap updatedPositions = this.updatedPositions;
|
|
+
|
|
+ while (queueReadIndex < queueLength) {
|
|
+ final long queueValue = queue[queueReadIndex++];
|
|
+
|
|
+ final int posX = ((int)queueValue & (COORDINATE_SIZE - 1)) + decodeOffsetX;
|
|
+ final int posZ = (((int)queueValue >>> COORDINATE_BITS) & (COORDINATE_SIZE - 1)) + decodeOffsetZ;
|
|
+ final int propagatedLevel = ((int)queueValue >>> (COORDINATE_BITS + COORDINATE_BITS)) & (LEVEL_COUNT - 1);
|
|
+ // note: the above code requires coordinate bits * 2 < 32
|
|
+ // bitset is 16 bits
|
|
+ int propagateDirectionBitset = (int)(queueValue >>> (COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)) & ((1 << 16) - 1);
|
|
+
|
|
+ // this bitset represents the values that we have not propagated to
|
|
+ // this bitset lets us determine what directions the neighbours we set should propagate to, in most cases
|
|
+ // significantly reducing the total number of ops
|
|
+ // since we propagate in a 1 radius, we need a 2 radius bitset to hold all possible values we would possibly need
|
|
+ // but if we use only 5x5 bits, then we need to use div/mod to retrieve coordinates from the bitset, so instead
|
|
+ // we use an 8x8 bitset and luckily that can be fit into only one long value (64 bits)
|
|
+ // to make things easy, we use positions [0, 4] in the bitset, with current position being 2
|
|
+ // index = x | (z << 3)
|
|
+
|
|
+ // to start, we eliminate everything 1 radius from the current position as the previous propagator
|
|
+ // must guarantee that either we propagate everything in 1 radius or we partially propagate for 1 radius
|
|
+ // but the rest not propagated are already handled
|
|
+ long currentPropagation = ~(
|
|
+ // z = -1
|
|
+ (1L << ((2 - 1) | ((2 - 1) << 3))) |
|
|
+ (1L << ((2 + 0) | ((2 - 1) << 3))) |
|
|
+ (1L << ((2 + 1) | ((2 - 1) << 3))) |
|
|
+
|
|
+ // z = 0
|
|
+ (1L << ((2 - 1) | ((2 + 0) << 3))) |
|
|
+ (1L << ((2 + 0) | ((2 + 0) << 3))) |
|
|
+ (1L << ((2 + 1) | ((2 + 0) << 3))) |
|
|
+
|
|
+ // z = 1
|
|
+ (1L << ((2 - 1) | ((2 + 1) << 3))) |
|
|
+ (1L << ((2 + 0) | ((2 + 1) << 3))) |
|
|
+ (1L << ((2 + 1) | ((2 + 1) << 3)))
|
|
+ );
|
|
+
|
|
+ final int toPropagate = propagatedLevel - 1;
|
|
+
|
|
+ // we could use while (propagateDirectionBitset != 0), but it's not a predictable branch. By counting
|
|
+ // the bits, the cpu loop predictor should perfectly predict the loop.
|
|
+ for (int l = 0, len = Integer.bitCount(propagateDirectionBitset); l < len; ++l) {
|
|
+ final int set = Integer.numberOfTrailingZeros(propagateDirectionBitset);
|
|
+ final int tailingBit = (-propagateDirectionBitset) & propagateDirectionBitset;
|
|
+ propagateDirectionBitset ^= tailingBit;
|
|
+
|
|
+
|
|
+ // pDecode is from [0, 2], and 1 must be subtracted to fully decode the offset
|
|
+ // it has been split to save some cycles via parallelism
|
|
+ final int pDecodeX = (set & 3);
|
|
+ final int pDecodeZ = ((set >>> 2) & 3);
|
|
+
|
|
+ // re-ordered -1 on the position decode into pos - 1 to occur in parallel with determining pDecodeX
|
|
+ final int offX = (posX - 1) + pDecodeX;
|
|
+ final int offZ = (posZ - 1) + pDecodeZ;
|
|
+
|
|
+ final int sectionIndex = (offX >> SECTION_SHIFT) + ((offZ >> SECTION_SHIFT) * SECTION_CACHE_WIDTH) + sectionOffset;
|
|
+ final int localIndex = (offX & (SECTION_SIZE - 1)) | ((offZ & (SECTION_SIZE - 1)) << SECTION_SHIFT);
|
|
+
|
|
+ // to retrieve a set of bits from a long value: (n_bitmask << (nstartidx)) & bitset
|
|
+ // bitset idx = x | (z << 3)
|
|
+
|
|
+ // read three bits, so we need 7L
|
|
+ // note that generally: off - pos = (pos - 1) + pDecode - pos = pDecode - 1
|
|
+ // nstartidx1 = x rel -1 for z rel -1
|
|
+ // = (offX - posX - 1 + 2) | ((offZ - posZ - 1 + 2) << 3)
|
|
+ // = (pDecodeX - 1 - 1 + 2) | ((pDecodeZ - 1 - 1 + 2) << 3)
|
|
+ // = pDecodeX | (pDecodeZ << 3) = start
|
|
+ final int start = pDecodeX | (pDecodeZ << 3);
|
|
+ final long bitsetLine1 = currentPropagation & (7L << (start));
|
|
+
|
|
+ // nstartidx2 = x rel -1 for z rel 0 = line after line1, so we can just add 8 (row length of bitset)
|
|
+ final long bitsetLine2 = currentPropagation & (7L << (start + 8));
|
|
+
|
|
+ // nstartidx2 = x rel -1 for z rel 0 = line after line2, so we can just add 8 (row length of bitset)
|
|
+ final long bitsetLine3 = currentPropagation & (7L << (start + (8 + 8)));
|
|
+
|
|
+ // now try to propagate
|
|
+ final Section section = this.sections[sectionIndex];
|
|
+
|
|
+ // lower 8 bits are current level, next upper 7 bits are source level, next 1 bit is updated source flag
|
|
+ final short currentStoredLevel = section.levels[localIndex];
|
|
+ final int currentLevel = currentStoredLevel & 0xFF;
|
|
+ final int sourceLevel = (currentStoredLevel >>> 8) & 0xFF;
|
|
+
|
|
+ if (currentLevel == 0) {
|
|
+ continue; // already at the level we want
|
|
+ }
|
|
+
|
|
+ if (currentLevel > toPropagate) {
|
|
+ // it looks like another source propagated here, so re-propagate it
|
|
+ if (increaseQueueLength >= increaseQueue.length) {
|
|
+ increaseQueue = this.resizeIncreaseQueue();
|
|
+ }
|
|
+ increaseQueue[increaseQueueLength++] =
|
|
+ ((long)(offX + (offZ << COORDINATE_BITS) + encodeOffset) & ((1L << (COORDINATE_BITS + COORDINATE_BITS)) - 1)) |
|
|
+ ((currentLevel & (LEVEL_COUNT - 1L)) << (COORDINATE_BITS + COORDINATE_BITS)) |
|
|
+ (FLAG_RECHECK_LEVEL | (ALL_DIRECTIONS_BITSET << (COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)));
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ // remove ("take") lines from bitset
|
|
+ // can't do this during decrease, TODO WHY?
|
|
+ //currentPropagation ^= (bitsetLine1 | bitsetLine2 | bitsetLine3);
|
|
+
|
|
+ // update level
|
|
+ section.levels[localIndex] = (short)((currentStoredLevel & ~0xFF));
|
|
+ updatedPositions.putAndMoveToLast(Coordinate.key(offX, offZ), (byte)0);
|
|
+
|
|
+ if (sourceLevel != 0) {
|
|
+ // re-propagate source
|
|
+ // note: do not set recheck level, or else the propagation will fail
|
|
+ if (increaseQueueLength >= increaseQueue.length) {
|
|
+ increaseQueue = this.resizeIncreaseQueue();
|
|
+ }
|
|
+ increaseQueue[increaseQueueLength++] =
|
|
+ ((long)(offX + (offZ << COORDINATE_BITS) + encodeOffset) & ((1L << (COORDINATE_BITS + COORDINATE_BITS)) - 1)) |
|
|
+ ((sourceLevel & (LEVEL_COUNT - 1L)) << (COORDINATE_BITS + COORDINATE_BITS)) |
|
|
+ (FLAG_WRITE_LEVEL | (ALL_DIRECTIONS_BITSET << (COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)));
|
|
+ }
|
|
+
|
|
+ // queue next
|
|
+ // note: targetLevel > 0 here, since toPropagate >= currentLevel and currentLevel > 0
|
|
+ // now combine into one bitset to pass to child
|
|
+ // the child bitset is 4x4, so we just shift each line by 4
|
|
+ // add the propagation bitset offset to each line to make it easy to OR it into the propagation queue value
|
|
+ final long childPropagation =
|
|
+ ((bitsetLine1 >>> (start)) << (COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)) | // z = -1
|
|
+ ((bitsetLine2 >>> (start + 8)) << (4 + COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)) | // z = 0
|
|
+ ((bitsetLine3 >>> (start + (8 + 8))) << (4 + 4 + COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)); // z = 1
|
|
+
|
|
+ // don't queue update if toPropagate cannot propagate anything to neighbours
|
|
+ // (for increase, propagating 0 to neighbours is useless)
|
|
+ if (queueLength >= queue.length) {
|
|
+ queue = this.resizeDecreaseQueue();
|
|
+ }
|
|
+ queue[queueLength++] =
|
|
+ ((long)(offX + (offZ << COORDINATE_BITS) + encodeOffset) & ((1L << (COORDINATE_BITS + COORDINATE_BITS)) - 1)) |
|
|
+ ((toPropagate & (LEVEL_COUNT - 1L)) << (COORDINATE_BITS + COORDINATE_BITS)) |
|
|
+ (ALL_DIRECTIONS_BITSET << (COORDINATE_BITS + COORDINATE_BITS + LEVEL_BITS)); //childPropagation;
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // propagate sources we clobbered
|
|
+ this.increaseQueueInitialLength = increaseQueueLength;
|
|
+ this.performIncrease();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class Coordinate implements Comparable<Coordinate> {
|
|
+
|
|
+ public final long key;
|
|
+
|
|
+ public Coordinate(final long key) {
|
|
+ this.key = key;
|
|
+ }
|
|
+
|
|
+ public Coordinate(final int x, final int z) {
|
|
+ this.key = key(x, z);
|
|
+ }
|
|
+
|
|
+ public static long key(final int x, final int z) {
|
|
+ return ((long)z << 32) | (x & 0xFFFFFFFFL);
|
|
+ }
|
|
+
|
|
+ public static int x(final long key) {
|
|
+ return (int)key;
|
|
+ }
|
|
+
|
|
+ public static int z(final long key) {
|
|
+ return (int)(key >>> 32);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int hashCode() {
|
|
+ return (int)HashCommon.mix(this.key);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean equals(final Object obj) {
|
|
+ if (this == obj) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (!(obj instanceof Coordinate other)) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ return this.key == other.key;
|
|
+ }
|
|
+
|
|
+ // This class is intended for HashMap/ConcurrentHashMap usage, which do treeify bin nodes if the chain
|
|
+ // is too large. So we should implement compareTo to help.
|
|
+ @Override
|
|
+ public int compareTo(final Coordinate other) {
|
|
+ return Long.compare(this.key, other.key);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "[" + x(this.key) + "," + z(this.key) + "]";
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /*
|
|
+ private static final java.util.Random random = new java.util.Random(4L);
|
|
+ private static final List<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.SingleUserAreaMap<Void>> walkers =
|
|
+ new java.util.ArrayList<>();
|
|
+ static final int PLAYERS = 0;
|
|
+ static final int RAD_BLOCKS = 10000;
|
|
+ static final int RAD = RAD_BLOCKS >> 4;
|
|
+ static final int RAD_BIG_BLOCKS = 100_000;
|
|
+ static final int RAD_BIG = RAD_BIG_BLOCKS >> 4;
|
|
+ static final int VD = 4;
|
|
+ static final int BIG_PLAYERS = 50;
|
|
+ static final double WALK_CHANCE = 0.10;
|
|
+ static final double TP_CHANCE = 0.01;
|
|
+ static final int TP_BACK_PLAYERS = 200;
|
|
+ static final double TP_BACK_CHANCE = 0.25;
|
|
+ static final double TP_STEAL_CHANCE = 0.25;
|
|
+ private static final List<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.SingleUserAreaMap<Void>> tpBack =
|
|
+ new java.util.ArrayList<>();
|
|
+
|
|
+ public static void main(final String[] args) {
|
|
+ final ReentrantAreaLock ticketLock = new ReentrantAreaLock(SECTION_SHIFT);
|
|
+ final ReentrantAreaLock schedulingLock = new ReentrantAreaLock(SECTION_SHIFT);
|
|
+ final Long2ByteLinkedOpenHashMap levelMap = new Long2ByteLinkedOpenHashMap();
|
|
+ final Long2ByteLinkedOpenHashMap refMap = new Long2ByteLinkedOpenHashMap();
|
|
+ final io.papermc.paper.util.misc.Delayed8WayDistancePropagator2D ref = new io.papermc.paper.util.misc.Delayed8WayDistancePropagator2D((final long coordinate, final byte oldLevel, final byte newLevel) -> {
|
|
+ if (newLevel == 0) {
|
|
+ refMap.remove(coordinate);
|
|
+ } else {
|
|
+ refMap.put(coordinate, newLevel);
|
|
+ }
|
|
+ });
|
|
+ final ThreadedTicketLevelPropagator propagator = new ThreadedTicketLevelPropagator() {
|
|
+ @Override
|
|
+ protected void processLevelUpdates(Long2ByteLinkedOpenHashMap updates) {
|
|
+ for (final long key : updates.keySet()) {
|
|
+ final byte val = updates.get(key);
|
|
+ if (val == 0) {
|
|
+ levelMap.remove(key);
|
|
+ } else {
|
|
+ levelMap.put(key, val);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void processSchedulingUpdates(Long2ByteLinkedOpenHashMap updates, List<ChunkProgressionTask> scheduledTasks, List<NewChunkHolder> changedFullStatus) {}
|
|
+ };
|
|
+
|
|
+ for (;;) {
|
|
+ if (walkers.isEmpty() && tpBack.isEmpty()) {
|
|
+ for (int i = 0; i < PLAYERS; ++i) {
|
|
+ int rad = i < BIG_PLAYERS ? RAD_BIG : RAD;
|
|
+ int posX = random.nextInt(-rad, rad + 1);
|
|
+ int posZ = random.nextInt(-rad, rad + 1);
|
|
+
|
|
+ io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.SingleUserAreaMap<Void> map = new io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.SingleUserAreaMap<>(null) {
|
|
+ @Override
|
|
+ protected void addCallback(Void parameter, int chunkX, int chunkZ) {
|
|
+ int src = 45 - 31 + 1;
|
|
+ ref.setSource(chunkX, chunkZ, src);
|
|
+ propagator.setSource(chunkX, chunkZ, src);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void removeCallback(Void parameter, int chunkX, int chunkZ) {
|
|
+ ref.removeSource(chunkX, chunkZ);
|
|
+ propagator.removeSource(chunkX, chunkZ);
|
|
+ }
|
|
+ };
|
|
+
|
|
+ map.add(posX, posZ, VD);
|
|
+
|
|
+ walkers.add(map);
|
|
+ }
|
|
+ for (int i = 0; i < TP_BACK_PLAYERS; ++i) {
|
|
+ int rad = RAD_BIG;
|
|
+ int posX = random.nextInt(-rad, rad + 1);
|
|
+ int posZ = random.nextInt(-rad, rad + 1);
|
|
+
|
|
+ io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.SingleUserAreaMap<Void> map = new io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.SingleUserAreaMap<>(null) {
|
|
+ @Override
|
|
+ protected void addCallback(Void parameter, int chunkX, int chunkZ) {
|
|
+ int src = 45 - 31 + 1;
|
|
+ ref.setSource(chunkX, chunkZ, src);
|
|
+ propagator.setSource(chunkX, chunkZ, src);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void removeCallback(Void parameter, int chunkX, int chunkZ) {
|
|
+ ref.removeSource(chunkX, chunkZ);
|
|
+ propagator.removeSource(chunkX, chunkZ);
|
|
+ }
|
|
+ };
|
|
+
|
|
+ map.add(posX, posZ, random.nextInt(1, 63));
|
|
+
|
|
+ tpBack.add(map);
|
|
+ }
|
|
+ } else {
|
|
+ for (int i = 0; i < PLAYERS; ++i) {
|
|
+ if (random.nextDouble() > WALK_CHANCE) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.SingleUserAreaMap<Void> map = walkers.get(i);
|
|
+
|
|
+ int updateX = random.nextInt(-1, 2);
|
|
+ int updateZ = random.nextInt(-1, 2);
|
|
+
|
|
+ map.update(map.lastChunkX + updateX, map.lastChunkZ + updateZ, VD);
|
|
+ }
|
|
+
|
|
+ for (int i = 0; i < PLAYERS; ++i) {
|
|
+ if (random.nextDouble() > TP_CHANCE) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ int rad = i < BIG_PLAYERS ? RAD_BIG : RAD;
|
|
+ int posX = random.nextInt(-rad, rad + 1);
|
|
+ int posZ = random.nextInt(-rad, rad + 1);
|
|
+
|
|
+ io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.SingleUserAreaMap<Void> map = walkers.get(i);
|
|
+
|
|
+ map.update(posX, posZ, VD);
|
|
+ }
|
|
+
|
|
+ for (int i = 0; i < TP_BACK_PLAYERS; ++i) {
|
|
+ if (random.nextDouble() > TP_BACK_CHANCE) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.SingleUserAreaMap<Void> map = tpBack.get(i);
|
|
+
|
|
+ map.update(-map.lastChunkX, -map.lastChunkZ, random.nextInt(1, 63));
|
|
+
|
|
+ if (random.nextDouble() > TP_STEAL_CHANCE) {
|
|
+ propagator.performUpdate(
|
|
+ map.lastChunkX >> SECTION_SHIFT, map.lastChunkZ >> SECTION_SHIFT, schedulingLock, null, null
|
|
+ );
|
|
+ propagator.performUpdate(
|
|
+ (-map.lastChunkX >> SECTION_SHIFT), (-map.lastChunkZ >> SECTION_SHIFT), schedulingLock, null, null
|
|
+ );
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ ref.propagateUpdates();
|
|
+ propagator.performUpdates(ticketLock, schedulingLock, null, null);
|
|
+
|
|
+ if (!refMap.equals(levelMap)) {
|
|
+ throw new IllegalStateException("Error!");
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ */
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/queue/RadiusAwarePrioritisedExecutor.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/queue/RadiusAwarePrioritisedExecutor.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/queue/RadiusAwarePrioritisedExecutor.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.chunk.system.scheduling.queue;
|
|
+
|
|
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
|
+import io.papermc.paper.util.CoordinateUtils;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
|
|
+import java.util.ArrayList;
|
|
+import java.util.Comparator;
|
|
+import java.util.List;
|
|
+import java.util.PriorityQueue;
|
|
+
|
|
+public class RadiusAwarePrioritisedExecutor {
|
|
+
|
|
+ private static final Comparator<DependencyNode> DEPENDENCY_NODE_COMPARATOR = (final DependencyNode t1, final DependencyNode t2) -> {
|
|
+ return Long.compare(t1.id, t2.id);
|
|
+ };
|
|
+
|
|
+ private final DependencyTree[] queues = new DependencyTree[PrioritisedExecutor.Priority.TOTAL_SCHEDULABLE_PRIORITIES];
|
|
+ private static final int NO_TASKS_QUEUED = -1;
|
|
+ private int selectedQueue = NO_TASKS_QUEUED;
|
|
+ private boolean canQueueTasks = true;
|
|
+
|
|
+ public RadiusAwarePrioritisedExecutor(final PrioritisedExecutor executor, final int maxToSchedule) {
|
|
+ for (int i = 0; i < this.queues.length; ++i) {
|
|
+ this.queues[i] = new DependencyTree(this, executor, maxToSchedule, i);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private boolean canQueueTasks() {
|
|
+ return this.canQueueTasks;
|
|
+ }
|
|
+
|
|
+ private List<PrioritisedExecutor.PrioritisedTask> treeFinished() {
|
|
+ this.canQueueTasks = true;
|
|
+ for (int priority = 0; priority < this.queues.length; ++priority) {
|
|
+ final DependencyTree queue = this.queues[priority];
|
|
+ if (queue.hasWaitingTasks()) {
|
|
+ final List<PrioritisedExecutor.PrioritisedTask> ret = queue.tryPushTasks();
|
|
+
|
|
+ if (ret == null || ret.isEmpty()) {
|
|
+ // this happens when the tasks in the wait queue were purged
|
|
+ // in this case, the queue was actually empty, we just had to purge it
|
|
+ // if we set the selected queue without scheduling any tasks, the queue will never be unselected
|
|
+ // as that requires a scheduled task completing...
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ this.selectedQueue = priority;
|
|
+ return ret;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.selectedQueue = NO_TASKS_QUEUED;
|
|
+
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ private List<PrioritisedExecutor.PrioritisedTask> queue(final Task task, final PrioritisedExecutor.Priority priority) {
|
|
+ final int priorityId = priority.priority;
|
|
+ final DependencyTree queue = this.queues[priorityId];
|
|
+
|
|
+ final DependencyNode node = new DependencyNode(task, queue);
|
|
+
|
|
+ if (task.dependencyNode != null) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ task.dependencyNode = node;
|
|
+
|
|
+ queue.pushNode(node);
|
|
+
|
|
+ if (this.selectedQueue == NO_TASKS_QUEUED) {
|
|
+ this.canQueueTasks = true;
|
|
+ this.selectedQueue = priorityId;
|
|
+ return queue.tryPushTasks();
|
|
+ }
|
|
+
|
|
+ if (!this.canQueueTasks) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ if (PrioritisedExecutor.Priority.isHigherPriority(priorityId, this.selectedQueue)) {
|
|
+ // prevent the lower priority tree from queueing more tasks
|
|
+ this.canQueueTasks = false;
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ // priorityId != selectedQueue: lower priority, don't care - treeFinished will pick it up
|
|
+ return priorityId == this.selectedQueue ? queue.tryPushTasks() : null;
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask createTask(final int chunkX, final int chunkZ, final int radius,
|
|
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ if (radius < 0) {
|
|
+ throw new IllegalArgumentException("Radius must be > 0: " + radius);
|
|
+ }
|
|
+ return new Task(this, chunkX, chunkZ, radius, run, priority);
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask createTask(final int chunkX, final int chunkZ, final int radius,
|
|
+ final Runnable run) {
|
|
+ return this.createTask(chunkX, chunkZ, radius, run, PrioritisedExecutor.Priority.NORMAL);
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask queueTask(final int chunkX, final int chunkZ, final int radius,
|
|
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ final PrioritisedExecutor.PrioritisedTask ret = this.createTask(chunkX, chunkZ, radius, run, priority);
|
|
+
|
|
+ ret.queue();
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask queueTask(final int chunkX, final int chunkZ, final int radius,
|
|
+ final Runnable run) {
|
|
+ final PrioritisedExecutor.PrioritisedTask ret = this.createTask(chunkX, chunkZ, radius, run);
|
|
+
|
|
+ ret.queue();
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask createInfiniteRadiusTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ return new Task(this, 0, 0, -1, run, priority);
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask createInfiniteRadiusTask(final Runnable run) {
|
|
+ return this.createInfiniteRadiusTask(run, PrioritisedExecutor.Priority.NORMAL);
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask queueInfiniteRadiusTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ final PrioritisedExecutor.PrioritisedTask ret = this.createInfiniteRadiusTask(run, priority);
|
|
+
|
|
+ ret.queue();
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask queueInfiniteRadiusTask(final Runnable run) {
|
|
+ final PrioritisedExecutor.PrioritisedTask ret = this.createInfiniteRadiusTask(run, PrioritisedExecutor.Priority.NORMAL);
|
|
+
|
|
+ ret.queue();
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ // all accesses must be synchronised by the radius aware object
|
|
+ private static final class DependencyTree {
|
|
+
|
|
+ private final RadiusAwarePrioritisedExecutor scheduler;
|
|
+ private final PrioritisedExecutor executor;
|
|
+ private final int maxToSchedule;
|
|
+ private final int treeIndex;
|
|
+
|
|
+ private int currentlyExecuting;
|
|
+ private long idGenerator;
|
|
+
|
|
+ private final PriorityQueue<DependencyNode> awaiting = new PriorityQueue<>(DEPENDENCY_NODE_COMPARATOR);
|
|
+
|
|
+ private final PriorityQueue<DependencyNode> infiniteRadius = new PriorityQueue<>(DEPENDENCY_NODE_COMPARATOR);
|
|
+ private boolean isInfiniteRadiusScheduled;
|
|
+
|
|
+ private final Long2ReferenceOpenHashMap<DependencyNode> nodeByPosition = new Long2ReferenceOpenHashMap<>();
|
|
+
|
|
+ public DependencyTree(final RadiusAwarePrioritisedExecutor scheduler, final PrioritisedExecutor executor,
|
|
+ final int maxToSchedule, final int treeIndex) {
|
|
+ this.scheduler = scheduler;
|
|
+ this.executor = executor;
|
|
+ this.maxToSchedule = maxToSchedule;
|
|
+ this.treeIndex = treeIndex;
|
|
+ }
|
|
+
|
|
+ public boolean hasWaitingTasks() {
|
|
+ return !this.awaiting.isEmpty() || !this.infiniteRadius.isEmpty();
|
|
+ }
|
|
+
|
|
+ private long nextId() {
|
|
+ return this.idGenerator++;
|
|
+ }
|
|
+
|
|
+ private boolean isExecutingAnyTasks() {
|
|
+ return this.currentlyExecuting != 0;
|
|
+ }
|
|
+
|
|
+ private void pushNode(final DependencyNode node) {
|
|
+ if (!node.task.isFiniteRadius()) {
|
|
+ this.infiniteRadius.add(node);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // set up dependency for node
|
|
+ final Task task = node.task;
|
|
+
|
|
+ final int centerX = task.chunkX;
|
|
+ final int centerZ = task.chunkZ;
|
|
+ final int radius = task.radius;
|
|
+
|
|
+ final int minX = centerX - radius;
|
|
+ final int maxX = centerX + radius;
|
|
+
|
|
+ final int minZ = centerZ - radius;
|
|
+ final int maxZ = centerZ + radius;
|
|
+
|
|
+ ReferenceOpenHashSet<DependencyNode> parents = null;
|
|
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
|
|
+ for (int currX = minX; currX <= maxX; ++currX) {
|
|
+ final DependencyNode dependency = this.nodeByPosition.put(CoordinateUtils.getChunkKey(currX, currZ), node);
|
|
+ if (dependency != null) {
|
|
+ if (parents == null) {
|
|
+ parents = new ReferenceOpenHashSet<>();
|
|
+ }
|
|
+ if (parents.add(dependency)) {
|
|
+ // added a dependency, so we need to add as a child to the dependency
|
|
+ if (dependency.children == null) {
|
|
+ dependency.children = new ArrayList<>();
|
|
+ }
|
|
+ dependency.children.add(node);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (parents == null) {
|
|
+ // no dependencies, add straight to awaiting
|
|
+ this.awaiting.add(node);
|
|
+ } else {
|
|
+ node.parents = parents.size();
|
|
+ // we will be added to awaiting once we have no parents
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // called only when a node is returned after being executed
|
|
+ private List<PrioritisedExecutor.PrioritisedTask> returnNode(final DependencyNode node) {
|
|
+ final Task task = node.task;
|
|
+
|
|
+ // now that the task is completed, we can push its children to the awaiting queue
|
|
+ this.pushChildren(node);
|
|
+
|
|
+ if (task.isFiniteRadius()) {
|
|
+ // remove from dependency map
|
|
+ this.removeNodeFromMap(node);
|
|
+ } else {
|
|
+ // mark as no longer executing infinite radius
|
|
+ if (!this.isInfiniteRadiusScheduled) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ this.isInfiniteRadiusScheduled = false;
|
|
+ }
|
|
+
|
|
+ // decrement executing count, we are done executing this task
|
|
+ --this.currentlyExecuting;
|
|
+
|
|
+ if (this.currentlyExecuting == 0) {
|
|
+ return this.scheduler.treeFinished();
|
|
+ }
|
|
+
|
|
+ return this.scheduler.canQueueTasks() ? this.tryPushTasks() : null;
|
|
+ }
|
|
+
|
|
+ private List<PrioritisedExecutor.PrioritisedTask> tryPushTasks() {
|
|
+ // tasks are not queued, but only created here - we do hold the lock for the map
|
|
+ List<PrioritisedExecutor.PrioritisedTask> ret = null;
|
|
+ PrioritisedExecutor.PrioritisedTask pushedTask;
|
|
+ while ((pushedTask = this.tryPushTask()) != null) {
|
|
+ if (ret == null) {
|
|
+ ret = new ArrayList<>();
|
|
+ }
|
|
+ ret.add(pushedTask);
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ private void removeNodeFromMap(final DependencyNode node) {
|
|
+ final Task task = node.task;
|
|
+
|
|
+ final int centerX = task.chunkX;
|
|
+ final int centerZ = task.chunkZ;
|
|
+ final int radius = task.radius;
|
|
+
|
|
+ final int minX = centerX - radius;
|
|
+ final int maxX = centerX + radius;
|
|
+
|
|
+ final int minZ = centerZ - radius;
|
|
+ final int maxZ = centerZ + radius;
|
|
+
|
|
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
|
|
+ for (int currX = minX; currX <= maxX; ++currX) {
|
|
+ this.nodeByPosition.remove(CoordinateUtils.getChunkKey(currX, currZ), node);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void pushChildren(final DependencyNode node) {
|
|
+ // add all the children that we can into awaiting
|
|
+ final List<DependencyNode> children = node.children;
|
|
+ if (children != null) {
|
|
+ for (int i = 0, len = children.size(); i < len; ++i) {
|
|
+ final DependencyNode child = children.get(i);
|
|
+ int newParents = --child.parents;
|
|
+ if (newParents == 0) {
|
|
+ // no more dependents, we can push to awaiting
|
|
+ // even if the child is purged, we need to push it so that its children will be pushed
|
|
+ this.awaiting.add(child);
|
|
+ } else if (newParents < 0) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private DependencyNode pollAwaiting() {
|
|
+ final DependencyNode ret = this.awaiting.poll();
|
|
+ if (ret == null) {
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ if (ret.parents != 0) {
|
|
+ throw new IllegalStateException();
|
|
+ }
|
|
+
|
|
+ if (ret.purged) {
|
|
+ // need to manually remove from state here
|
|
+ this.pushChildren(ret);
|
|
+ this.removeNodeFromMap(ret);
|
|
+ } // else: delay children push until the task has finished
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ private DependencyNode pollInfinite() {
|
|
+ return this.infiniteRadius.poll();
|
|
+ }
|
|
+
|
|
+ public PrioritisedExecutor.PrioritisedTask tryPushTask() {
|
|
+ if (this.currentlyExecuting >= this.maxToSchedule || this.isInfiniteRadiusScheduled) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ DependencyNode firstInfinite;
|
|
+ while ((firstInfinite = this.infiniteRadius.peek()) != null && firstInfinite.purged) {
|
|
+ this.pollInfinite();
|
|
+ }
|
|
+
|
|
+ DependencyNode firstAwaiting;
|
|
+ while ((firstAwaiting = this.awaiting.peek()) != null && firstAwaiting.purged) {
|
|
+ this.pollAwaiting();
|
|
+ }
|
|
+
|
|
+ if (firstInfinite == null && firstAwaiting == null) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ // firstAwaiting compared to firstInfinite
|
|
+ final int compare;
|
|
+
|
|
+ if (firstAwaiting == null) {
|
|
+ // we choose first infinite, or infinite < awaiting
|
|
+ compare = 1;
|
|
+ } else if (firstInfinite == null) {
|
|
+ // we choose first awaiting, or awaiting < infinite
|
|
+ compare = -1;
|
|
+ } else {
|
|
+ compare = DEPENDENCY_NODE_COMPARATOR.compare(firstAwaiting, firstInfinite);
|
|
+ }
|
|
+
|
|
+ if (compare >= 0) {
|
|
+ if (this.currentlyExecuting != 0) {
|
|
+ // don't queue infinite task while other tasks are executing in parallel
|
|
+ return null;
|
|
+ }
|
|
+ ++this.currentlyExecuting;
|
|
+ this.pollInfinite();
|
|
+ this.isInfiniteRadiusScheduled = true;
|
|
+ return firstInfinite.task.pushTask(this.executor);
|
|
+ } else {
|
|
+ ++this.currentlyExecuting;
|
|
+ this.pollAwaiting();
|
|
+ return firstAwaiting.task.pushTask(this.executor);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class DependencyNode {
|
|
+
|
|
+ private final Task task;
|
|
+ private final DependencyTree tree;
|
|
+
|
|
+ // dependency tree fields
|
|
+ // (must hold lock on the scheduler to use)
|
|
+ // null is the same as empty, we just use it so that we don't allocate the set unless we need to
|
|
+ private List<DependencyNode> children;
|
|
+ // 0 indicates that this task is considered "awaiting"
|
|
+ private int parents;
|
|
+ // false -> scheduled and not cancelled
|
|
+ // true -> scheduled but cancelled
|
|
+ private boolean purged;
|
|
+ private final long id;
|
|
+
|
|
+ public DependencyNode(final Task task, final DependencyTree tree) {
|
|
+ this.task = task;
|
|
+ this.id = tree.nextId();
|
|
+ this.tree = tree;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class Task implements PrioritisedExecutor.PrioritisedTask, Runnable {
|
|
+
|
|
+ // task specific fields
|
|
+ private final RadiusAwarePrioritisedExecutor scheduler;
|
|
+ private final int chunkX;
|
|
+ private final int chunkZ;
|
|
+ private final int radius;
|
|
+ private Runnable run;
|
|
+ private PrioritisedExecutor.Priority priority;
|
|
+
|
|
+ private DependencyNode dependencyNode;
|
|
+ private PrioritisedExecutor.PrioritisedTask queuedTask;
|
|
+
|
|
+ private Task(final RadiusAwarePrioritisedExecutor scheduler, final int chunkX, final int chunkZ, final int radius,
|
|
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
|
|
+ this.scheduler = scheduler;
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.radius = radius;
|
|
+ this.run = run;
|
|
+ this.priority = priority;
|
|
+ }
|
|
+
|
|
+ private boolean isFiniteRadius() {
|
|
+ return this.radius >= 0;
|
|
+ }
|
|
+
|
|
+ private PrioritisedExecutor.PrioritisedTask pushTask(final PrioritisedExecutor executor) {
|
|
+ return this.queuedTask = executor.createTask(this, this.priority);
|
|
+ }
|
|
+
|
|
+ private void executeTask() {
|
|
+ final Runnable run = this.run;
|
|
+ this.run = null;
|
|
+ run.run();
|
|
+ }
|
|
+
|
|
+ private static void scheduleTasks(final List<PrioritisedExecutor.PrioritisedTask> toSchedule) {
|
|
+ if (toSchedule != null) {
|
|
+ for (int i = 0, len = toSchedule.size(); i < len; ++i) {
|
|
+ toSchedule.get(i).queue();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void returnNode() {
|
|
+ final List<PrioritisedExecutor.PrioritisedTask> toSchedule;
|
|
+ synchronized (this.scheduler) {
|
|
+ final DependencyNode node = this.dependencyNode;
|
|
+ this.dependencyNode = null;
|
|
+ toSchedule = node.tree.returnNode(node);
|
|
+ }
|
|
+
|
|
+ scheduleTasks(toSchedule);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ final Runnable run = this.run;
|
|
+ this.run = null;
|
|
+ try {
|
|
+ run.run();
|
|
+ } finally {
|
|
+ this.returnNode();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean queue() {
|
|
+ final List<PrioritisedExecutor.PrioritisedTask> toSchedule;
|
|
+ synchronized (this.scheduler) {
|
|
+ if (this.queuedTask != null || this.dependencyNode != null || this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ toSchedule = this.scheduler.queue(this, this.priority);
|
|
+ }
|
|
+
|
|
+ scheduleTasks(toSchedule);
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean cancel() {
|
|
+ final PrioritisedExecutor.PrioritisedTask task;
|
|
+ synchronized (this.scheduler) {
|
|
+ if ((task = this.queuedTask) == null) {
|
|
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ this.priority = PrioritisedExecutor.Priority.COMPLETING;
|
|
+ if (this.dependencyNode != null) {
|
|
+ this.dependencyNode.purged = true;
|
|
+ this.dependencyNode = null;
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (task.cancel()) {
|
|
+ // must manually return the node
|
|
+ this.run = null;
|
|
+ this.returnNode();
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean execute() {
|
|
+ final PrioritisedExecutor.PrioritisedTask task;
|
|
+ synchronized (this.scheduler) {
|
|
+ if ((task = this.queuedTask) == null) {
|
|
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ this.priority = PrioritisedExecutor.Priority.COMPLETING;
|
|
+ if (this.dependencyNode != null) {
|
|
+ this.dependencyNode.purged = true;
|
|
+ this.dependencyNode = null;
|
|
+ }
|
|
+ // fall through to execution logic
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (task != null) {
|
|
+ // will run the return node logic automatically
|
|
+ return task.execute();
|
|
+ } else {
|
|
+ // don't run node removal/insertion logic, we aren't actually removed from the dependency tree
|
|
+ this.executeTask();
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public PrioritisedExecutor.Priority getPriority() {
|
|
+ final PrioritisedExecutor.PrioritisedTask task;
|
|
+ synchronized (this.scheduler) {
|
|
+ if ((task = this.queuedTask) == null) {
|
|
+ return this.priority;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return task.getPriority();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean setPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+
|
|
+ final PrioritisedExecutor.PrioritisedTask task;
|
|
+ List<PrioritisedExecutor.PrioritisedTask> toSchedule = null;
|
|
+ synchronized (this.scheduler) {
|
|
+ if ((task = this.queuedTask) == null) {
|
|
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (this.priority == priority) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ this.priority = priority;
|
|
+ if (this.dependencyNode != null) {
|
|
+ // need to re-insert node
|
|
+ this.dependencyNode.purged = true;
|
|
+ this.dependencyNode = null;
|
|
+ toSchedule = this.scheduler.queue(this, priority);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (task != null) {
|
|
+ return task.setPriority(priority);
|
|
+ }
|
|
+
|
|
+ scheduleTasks(toSchedule);
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean raisePriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+
|
|
+ final PrioritisedExecutor.PrioritisedTask task;
|
|
+ List<PrioritisedExecutor.PrioritisedTask> toSchedule = null;
|
|
+ synchronized (this.scheduler) {
|
|
+ if ((task = this.queuedTask) == null) {
|
|
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (this.priority.isHigherOrEqualPriority(priority)) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ this.priority = priority;
|
|
+ if (this.dependencyNode != null) {
|
|
+ // need to re-insert node
|
|
+ this.dependencyNode.purged = true;
|
|
+ this.dependencyNode = null;
|
|
+ toSchedule = this.scheduler.queue(this, priority);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (task != null) {
|
|
+ return task.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ scheduleTasks(toSchedule);
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean lowerPriority(final PrioritisedExecutor.Priority priority) {
|
|
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+
|
|
+ final PrioritisedExecutor.PrioritisedTask task;
|
|
+ List<PrioritisedExecutor.PrioritisedTask> toSchedule = null;
|
|
+ synchronized (this.scheduler) {
|
|
+ if ((task = this.queuedTask) == null) {
|
|
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (this.priority.isLowerOrEqualPriority(priority)) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ this.priority = priority;
|
|
+ if (this.dependencyNode != null) {
|
|
+ // need to re-insert node
|
|
+ this.dependencyNode.purged = true;
|
|
+ this.dependencyNode = null;
|
|
+ toSchedule = this.scheduler.queue(this, priority);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (task != null) {
|
|
+ return task.lowerPriority(priority);
|
|
+ }
|
|
+
|
|
+ scheduleTasks(toSchedule);
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/command/PaperCommand.java b/src/main/java/io/papermc/paper/command/PaperCommand.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/io/papermc/paper/command/PaperCommand.java
|
|
+++ b/src/main/java/io/papermc/paper/command/PaperCommand.java
|
|
@@ -0,0 +0,0 @@ public final class PaperCommand extends Command {
|
|
commands.put(Set.of("version"), new VersionCommand());
|
|
commands.put(Set.of("dumpplugins"), new DumpPluginsCommand());
|
|
commands.put(Set.of("fixlight"), new FixLightCommand());
|
|
+ commands.put(Set.of("debug", "chunkinfo", "holderinfo"), new ChunkDebugCommand());
|
|
|
|
return commands.entrySet().stream()
|
|
.flatMap(entry -> entry.getKey().stream().map(s -> Map.entry(s, entry.getValue())))
|
|
diff --git a/src/main/java/io/papermc/paper/command/subcommands/ChunkDebugCommand.java b/src/main/java/io/papermc/paper/command/subcommands/ChunkDebugCommand.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/command/subcommands/ChunkDebugCommand.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.command.subcommands;
|
|
+
|
|
+import io.papermc.paper.command.CommandUtil;
|
|
+import io.papermc.paper.command.PaperSubcommand;
|
|
+import java.io.File;
|
|
+import java.time.LocalDateTime;
|
|
+import java.time.format.DateTimeFormatter;
|
|
+import java.util.ArrayList;
|
|
+import java.util.Collections;
|
|
+import java.util.List;
|
|
+import java.util.Locale;
|
|
+import io.papermc.paper.util.MCUtil;
|
|
+import net.minecraft.server.MinecraftServer;
|
|
+import net.minecraft.server.level.ChunkHolder;
|
|
+import net.minecraft.server.level.FullChunkStatus;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ImposterProtoChunk;
|
|
+import net.minecraft.world.level.chunk.LevelChunk;
|
|
+import net.minecraft.world.level.chunk.ProtoChunk;
|
|
+import org.bukkit.Bukkit;
|
|
+import org.bukkit.command.CommandSender;
|
|
+import org.bukkit.craftbukkit.CraftWorld;
|
|
+import org.checkerframework.checker.nullness.qual.NonNull;
|
|
+import org.checkerframework.checker.nullness.qual.Nullable;
|
|
+import org.checkerframework.framework.qual.DefaultQualifier;
|
|
+
|
|
+import static net.kyori.adventure.text.Component.text;
|
|
+import static net.kyori.adventure.text.format.NamedTextColor.BLUE;
|
|
+import static net.kyori.adventure.text.format.NamedTextColor.DARK_AQUA;
|
|
+import static net.kyori.adventure.text.format.NamedTextColor.GREEN;
|
|
+import static net.kyori.adventure.text.format.NamedTextColor.RED;
|
|
+
|
|
+@DefaultQualifier(NonNull.class)
|
|
+public final class ChunkDebugCommand implements PaperSubcommand {
|
|
+ @Override
|
|
+ public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
|
|
+ switch (subCommand) {
|
|
+ case "debug" -> this.doDebug(sender, args);
|
|
+ case "chunkinfo" -> this.doChunkInfo(sender, args);
|
|
+ case "holderinfo" -> this.doHolderInfo(sender, args);
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public List<String> tabComplete(final CommandSender sender, final String subCommand, final String[] args) {
|
|
+ switch (subCommand) {
|
|
+ case "debug" -> {
|
|
+ if (args.length == 1) {
|
|
+ return CommandUtil.getListMatchingLast(sender, args, "help", "chunks");
|
|
+ }
|
|
+ }
|
|
+ case "holderinfo" -> {
|
|
+ List<String> worldNames = new ArrayList<>();
|
|
+ worldNames.add("*");
|
|
+ for (org.bukkit.World world : Bukkit.getWorlds()) {
|
|
+ worldNames.add(world.getName());
|
|
+ }
|
|
+ if (args.length == 1) {
|
|
+ return CommandUtil.getListMatchingLast(sender, args, worldNames);
|
|
+ }
|
|
+ }
|
|
+ case "chunkinfo" -> {
|
|
+ List<String> worldNames = new ArrayList<>();
|
|
+ worldNames.add("*");
|
|
+ for (org.bukkit.World world : Bukkit.getWorlds()) {
|
|
+ worldNames.add(world.getName());
|
|
+ }
|
|
+ if (args.length == 1) {
|
|
+ return CommandUtil.getListMatchingLast(sender, args, worldNames);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ return Collections.emptyList();
|
|
+ }
|
|
+
|
|
+ private void doChunkInfo(final CommandSender sender, final String[] args) {
|
|
+ List<org.bukkit.World> worlds;
|
|
+ if (args.length < 1 || args[0].equals("*")) {
|
|
+ worlds = Bukkit.getWorlds();
|
|
+ } else {
|
|
+ worlds = new ArrayList<>(args.length);
|
|
+ for (final String arg : args) {
|
|
+ org.bukkit.@Nullable World world = Bukkit.getWorld(arg);
|
|
+ if (world == null) {
|
|
+ sender.sendMessage(text("World '" + arg + "' is invalid", RED));
|
|
+ return;
|
|
+ }
|
|
+ worlds.add(world);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ int accumulatedTotal = 0;
|
|
+ int accumulatedInactive = 0;
|
|
+ int accumulatedBorder = 0;
|
|
+ int accumulatedTicking = 0;
|
|
+ int accumulatedEntityTicking = 0;
|
|
+
|
|
+ for (final org.bukkit.World bukkitWorld : worlds) {
|
|
+ final ServerLevel world = ((CraftWorld) bukkitWorld).getHandle();
|
|
+
|
|
+ int total = 0;
|
|
+ int inactive = 0;
|
|
+ int full = 0;
|
|
+ int blockTicking = 0;
|
|
+ int entityTicking = 0;
|
|
+
|
|
+ for (final ChunkHolder chunk : io.papermc.paper.chunk.system.ChunkSystem.getVisibleChunkHolders(world)) {
|
|
+ if (chunk.getFullChunkNowUnchecked() == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ ++total;
|
|
+
|
|
+ FullChunkStatus state = chunk.getFullStatus();
|
|
+
|
|
+ switch (state) {
|
|
+ case INACCESSIBLE -> ++inactive;
|
|
+ case FULL -> ++full;
|
|
+ case BLOCK_TICKING -> ++blockTicking;
|
|
+ case ENTITY_TICKING -> ++entityTicking;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ accumulatedTotal += total;
|
|
+ accumulatedInactive += inactive;
|
|
+ accumulatedBorder += full;
|
|
+ accumulatedTicking += blockTicking;
|
|
+ accumulatedEntityTicking += entityTicking;
|
|
+
|
|
+ sender.sendMessage(text().append(text("Chunks in ", BLUE), text(bukkitWorld.getName(), GREEN), text(":")));
|
|
+ sender.sendMessage(text().color(DARK_AQUA).append(
|
|
+ text("Total: ", BLUE), text(total),
|
|
+ text(" Inactive: ", BLUE), text(inactive),
|
|
+ text(" Full: ", BLUE), text(full),
|
|
+ text(" Block Ticking: ", BLUE), text(blockTicking),
|
|
+ text(" Entity Ticking: ", BLUE), text(entityTicking)
|
|
+ ));
|
|
+ }
|
|
+ if (worlds.size() > 1) {
|
|
+ sender.sendMessage(text().append(text("Chunks in ", BLUE), text("all listed worlds", GREEN), text(":", DARK_AQUA)));
|
|
+ sender.sendMessage(text().color(DARK_AQUA).append(
|
|
+ text("Total: ", BLUE), text(accumulatedTotal),
|
|
+ text(" Inactive: ", BLUE), text(accumulatedInactive),
|
|
+ text(" Full: ", BLUE), text(accumulatedBorder),
|
|
+ text(" Block Ticking: ", BLUE), text(accumulatedTicking),
|
|
+ text(" Entity Ticking: ", BLUE), text(accumulatedEntityTicking)
|
|
+ ));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void doHolderInfo(final CommandSender sender, final String[] args) {
|
|
+ List<org.bukkit.World> worlds;
|
|
+ if (args.length < 1 || args[0].equals("*")) {
|
|
+ worlds = Bukkit.getWorlds();
|
|
+ } else {
|
|
+ worlds = new ArrayList<>(args.length);
|
|
+ for (final String arg : args) {
|
|
+ org.bukkit.@Nullable World world = Bukkit.getWorld(arg);
|
|
+ if (world == null) {
|
|
+ sender.sendMessage(text("World '" + arg + "' is invalid", RED));
|
|
+ return;
|
|
+ }
|
|
+ worlds.add(world);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ int accumulatedTotal = 0;
|
|
+ int accumulatedCanUnload = 0;
|
|
+ int accumulatedNull = 0;
|
|
+ int accumulatedReadOnly = 0;
|
|
+ int accumulatedProtoChunk = 0;
|
|
+ int accumulatedFullChunk = 0;
|
|
+
|
|
+ for (final org.bukkit.World bukkitWorld : worlds) {
|
|
+ final ServerLevel world = ((CraftWorld) bukkitWorld).getHandle();
|
|
+
|
|
+ int total = 0;
|
|
+ int canUnload = 0;
|
|
+ int nullChunks = 0;
|
|
+ int readOnly = 0;
|
|
+ int protoChunk = 0;
|
|
+ int fullChunk = 0;
|
|
+
|
|
+ for (final ChunkHolder chunk : world.chunkTaskScheduler.chunkHolderManager.getOldChunkHolders()) { // Paper - change updating chunks map
|
|
+ final ChunkAccess lastChunk = chunk.getAvailableChunkNow();
|
|
+
|
|
+ ++total;
|
|
+
|
|
+ if (lastChunk == null) {
|
|
+ ++nullChunks;
|
|
+ } else if (lastChunk instanceof ImposterProtoChunk) {
|
|
+ ++readOnly;
|
|
+ } else if (lastChunk instanceof ProtoChunk) {
|
|
+ ++protoChunk;
|
|
+ } else if (lastChunk instanceof LevelChunk) {
|
|
+ ++fullChunk;
|
|
+ }
|
|
+
|
|
+ if (chunk.newChunkHolder.isSafeToUnload() == null) {
|
|
+ ++canUnload;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ accumulatedTotal += total;
|
|
+ accumulatedCanUnload += canUnload;
|
|
+ accumulatedNull += nullChunks;
|
|
+ accumulatedReadOnly += readOnly;
|
|
+ accumulatedProtoChunk += protoChunk;
|
|
+ accumulatedFullChunk += fullChunk;
|
|
+
|
|
+ sender.sendMessage(text().append(text("Chunks in ", BLUE), text(bukkitWorld.getName(), GREEN), text(":")));
|
|
+ sender.sendMessage(text().color(DARK_AQUA).append(
|
|
+ text("Total: ", BLUE), text(total),
|
|
+ text(" Unloadable: ", BLUE), text(canUnload),
|
|
+ text(" Null: ", BLUE), text(nullChunks),
|
|
+ text(" ReadOnly: ", BLUE), text(readOnly),
|
|
+ text(" Proto: ", BLUE), text(protoChunk),
|
|
+ text(" Full: ", BLUE), text(fullChunk)
|
|
+ ));
|
|
+ }
|
|
+ if (worlds.size() > 1) {
|
|
+ sender.sendMessage(text().append(text("Chunks in ", BLUE), text("all listed worlds", GREEN), text(":", DARK_AQUA)));
|
|
+ sender.sendMessage(text().color(DARK_AQUA).append(
|
|
+ text("Total: ", BLUE), text(accumulatedTotal),
|
|
+ text(" Unloadable: ", BLUE), text(accumulatedCanUnload),
|
|
+ text(" Null: ", BLUE), text(accumulatedNull),
|
|
+ text(" ReadOnly: ", BLUE), text(accumulatedReadOnly),
|
|
+ text(" Proto: ", BLUE), text(accumulatedProtoChunk),
|
|
+ text(" Full: ", BLUE), text(accumulatedFullChunk)
|
|
+ ));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void doDebug(final CommandSender sender, final String[] args) {
|
|
+ if (args.length < 1) {
|
|
+ sender.sendMessage(text("Use /paper debug [chunks] help for more information on a specific command", RED));
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final String debugType = args[0].toLowerCase(Locale.ENGLISH);
|
|
+ switch (debugType) {
|
|
+ case "chunks" -> {
|
|
+ if (args.length >= 2 && args[1].toLowerCase(Locale.ENGLISH).equals("help")) {
|
|
+ sender.sendMessage(text("Use /paper debug chunks [world] to dump loaded chunk information to a file", RED));
|
|
+ break;
|
|
+ }
|
|
+ File file = new File(new File(new File("."), "debug"),
|
|
+ "chunks-" + DateTimeFormatter.ofPattern("yyyy-MM-dd_HH.mm.ss").format(LocalDateTime.now()) + ".txt");
|
|
+ sender.sendMessage(text("Writing chunk information dump to " + file, GREEN));
|
|
+ try {
|
|
+ MCUtil.dumpChunks(file, false);
|
|
+ sender.sendMessage(text("Successfully written chunk information!", GREEN));
|
|
+ } catch (Throwable thr) {
|
|
+ MinecraftServer.LOGGER.warn("Failed to dump chunk information to file " + file.toString(), thr);
|
|
+ sender.sendMessage(text("Failed to dump chunk information, see console", RED));
|
|
+ }
|
|
+ }
|
|
+ // "help" & default
|
|
+ default -> sender.sendMessage(text("Use /paper debug [chunks] help for more information on a specific command", RED));
|
|
+ }
|
|
+ }
|
|
+
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
|
|
+++ b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
|
|
@@ -0,0 +0,0 @@ public class GlobalConfiguration extends ConfigurationPart {
|
|
public static GlobalConfiguration get() {
|
|
return instance;
|
|
}
|
|
+
|
|
+ public ChunkLoadingBasic chunkLoadingBasic;
|
|
+
|
|
+ public class ChunkLoadingBasic extends ConfigurationPart {
|
|
+ @Comment("The maximum rate in chunks per second that the server will send to any individual player. Set to -1 to disable this limit.")
|
|
+ public double playerMaxChunkSendRate = 75.0;
|
|
+
|
|
+ @Comment(
|
|
+ "The maximum rate at which chunks will load for any individual player. " +
|
|
+ "Note that this setting also affects chunk generations, since a chunk load is always first issued to test if a" +
|
|
+ "chunk is already generated. Set to -1 to disable this limit."
|
|
+ )
|
|
+ public double playerMaxChunkLoadRate = 100.0;
|
|
+
|
|
+ @Comment("The maximum rate at which chunks will generate for any individual player. Set to -1 to disable this limit.")
|
|
+ public double playerMaxChunkGenerateRate = -1.0;
|
|
+ }
|
|
+
|
|
+ public ChunkLoadingAdvanced chunkLoadingAdvanced;
|
|
+
|
|
+ public class ChunkLoadingAdvanced extends ConfigurationPart {
|
|
+ @Comment(
|
|
+ "Set to true if the server will match the chunk send radius that clients have configured" +
|
|
+ "in their view distance settings if the client is less-than the server's send distance."
|
|
+ )
|
|
+ public boolean autoConfigSendDistance = true;
|
|
+
|
|
+ @Comment(
|
|
+ "Specifies the maximum amount of concurrent chunk loads that an individual player can have." +
|
|
+ "Set to 0 to let the server configure it automatically per player, or set it to -1 to disable the limit."
|
|
+ )
|
|
+ public int playerMaxConcurrentChunkLoads = 0;
|
|
+
|
|
+ @Comment(
|
|
+ "Specifies the maximum amount of concurrent chunk generations that an individual player can have." +
|
|
+ "Set to 0 to let the server configure it automatically per player, or set it to -1 to disable the limit."
|
|
+ )
|
|
+ public int playerMaxConcurrentChunkGenerates = 0;
|
|
+ }
|
|
static void set(GlobalConfiguration instance) {
|
|
GlobalConfiguration.instance = instance;
|
|
}
|
|
@@ -0,0 +0,0 @@ public class GlobalConfiguration extends ConfigurationPart {
|
|
public int incomingPacketThreshold = 300;
|
|
}
|
|
|
|
- public ChunkLoading chunkLoading;
|
|
-
|
|
- public class ChunkLoading extends ConfigurationPart {
|
|
- public int minLoadRadius = 2;
|
|
- public int maxConcurrentSends = 2;
|
|
- public boolean autoconfigSendDistance = true;
|
|
- public double targetPlayerChunkSendRate = 100.0;
|
|
- public double globalMaxChunkSendRate = -1.0;
|
|
- public boolean enableFrustumPriority = false;
|
|
- public double globalMaxChunkLoadRate = -1.0;
|
|
- public double playerMaxConcurrentLoads = 20.0;
|
|
- public double globalMaxConcurrentLoads = 500.0;
|
|
- public double playerMaxChunkLoadRate = -1.0;
|
|
- }
|
|
-
|
|
public UnsupportedSettings unsupportedSettings;
|
|
|
|
public class UnsupportedSettings extends ConfigurationPart {
|
|
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickRegions.java b/src/main/java/io/papermc/paper/threadedregions/TickRegions.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/threadedregions/TickRegions.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.threadedregions;
|
|
+
|
|
+// placeholder class for Folia
|
|
+public class TickRegions {
|
|
+
|
|
+ public static int getRegionChunkShift() {
|
|
+ return 4;
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/util/IntervalledCounter.java b/src/main/java/io/papermc/paper/util/IntervalledCounter.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/io/papermc/paper/util/IntervalledCounter.java
|
|
+++ b/src/main/java/io/papermc/paper/util/IntervalledCounter.java
|
|
@@ -0,0 +0,0 @@ package io.papermc.paper.util;
|
|
|
|
public final class IntervalledCounter {
|
|
|
|
+ private static final int INITIAL_SIZE = 8;
|
|
+
|
|
protected long[] times;
|
|
protected long[] counts;
|
|
protected final long interval;
|
|
@@ -0,0 +0,0 @@ public final class IntervalledCounter {
|
|
protected int tail; // exclusive
|
|
|
|
public IntervalledCounter(final long interval) {
|
|
- this.times = new long[8];
|
|
- this.counts = new long[8];
|
|
+ this.times = new long[INITIAL_SIZE];
|
|
+ this.counts = new long[INITIAL_SIZE];
|
|
this.interval = interval;
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public final class IntervalledCounter {
|
|
this.tail = nextTail;
|
|
}
|
|
|
|
- public void updateAndAdd(final int count) {
|
|
+ public void updateAndAdd(final long count) {
|
|
final long currTime = System.nanoTime();
|
|
this.updateCurrentTime(currTime);
|
|
this.addTime(currTime, count);
|
|
}
|
|
|
|
- public void updateAndAdd(final int count, final long currTime) {
|
|
+ public void updateAndAdd(final long count, final long currTime) {
|
|
this.updateCurrentTime(currTime);
|
|
this.addTime(currTime, count);
|
|
}
|
|
@@ -0,0 +0,0 @@ public final class IntervalledCounter {
|
|
this.tail = size;
|
|
|
|
if (tail >= head) {
|
|
+ // sequentially ordered from [head, tail)
|
|
System.arraycopy(oldElements, head, newElements, 0, size);
|
|
System.arraycopy(oldCounts, head, newCounts, 0, size);
|
|
} else {
|
|
+ // ordered from [head, length)
|
|
+ // then followed by [0, tail)
|
|
+
|
|
System.arraycopy(oldElements, head, newElements, 0, oldElements.length - head);
|
|
System.arraycopy(oldElements, 0, newElements, oldElements.length - head, tail);
|
|
|
|
@@ -0,0 +0,0 @@ public final class IntervalledCounter {
|
|
|
|
// returns in units per second
|
|
public double getRate() {
|
|
- return this.size() / (this.interval * 1.0e-9);
|
|
+ return (double)this.sum / ((double)this.interval * 1.0E-9);
|
|
+ }
|
|
+
|
|
+ public long getInterval() {
|
|
+ return this.interval;
|
|
}
|
|
|
|
- public long size() {
|
|
+ public long getSum() {
|
|
return this.sum;
|
|
}
|
|
+
|
|
+ public int totalDataPoints() {
|
|
+ return this.tail >= this.head ? (this.tail - this.head) : (this.tail + (this.counts.length - this.head));
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/io/papermc/paper/util/MCUtil.java b/src/main/java/io/papermc/paper/util/MCUtil.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/io/papermc/paper/util/MCUtil.java
|
|
+++ b/src/main/java/io/papermc/paper/util/MCUtil.java
|
|
@@ -0,0 +0,0 @@ import com.google.common.util.concurrent.ThreadFactoryBuilder;
|
|
import io.papermc.paper.math.BlockPosition;
|
|
import io.papermc.paper.math.FinePosition;
|
|
import io.papermc.paper.math.Position;
|
|
+import com.google.gson.JsonArray;
|
|
+import com.google.gson.JsonObject;
|
|
+import com.google.gson.internal.Streams;
|
|
+import com.google.gson.stream.JsonWriter;
|
|
+import com.mojang.datafixers.util.Either;
|
|
import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet;
|
|
import java.lang.ref.Cleaner;
|
|
+import it.unimi.dsi.fastutil.objects.ReferenceArrayList;
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.Direction;
|
|
import net.minecraft.core.Vec3i;
|
|
import net.minecraft.server.MinecraftServer;
|
|
+import net.minecraft.server.level.ChunkHolder;
|
|
+import net.minecraft.server.level.ChunkMap;
|
|
+import net.minecraft.server.level.DistanceManager;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.server.level.ServerPlayer;
|
|
+import net.minecraft.server.level.Ticket;
|
|
import net.minecraft.world.entity.Entity;
|
|
import net.minecraft.world.level.ChunkPos;
|
|
import net.minecraft.world.level.ClipContext;
|
|
import net.minecraft.world.level.Level;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
import net.minecraft.world.phys.Vec3;
|
|
import org.apache.commons.lang.exception.ExceptionUtils;
|
|
import org.bukkit.Location;
|
|
@@ -0,0 +0,0 @@ import org.spigotmc.AsyncCatcher;
|
|
|
|
import javax.annotation.Nonnull;
|
|
import javax.annotation.Nullable;
|
|
+import java.io.*;
|
|
+import java.nio.charset.StandardCharsets;
|
|
import java.util.List;
|
|
import java.util.Queue;
|
|
+import java.util.Set;
|
|
import java.util.concurrent.CompletableFuture;
|
|
import java.util.concurrent.ExecutionException;
|
|
import java.util.concurrent.LinkedBlockingQueue;
|
|
@@ -0,0 +0,0 @@ public final class MCUtil {
|
|
}
|
|
}
|
|
|
|
+ public static ChunkStatus getChunkStatus(ChunkHolder chunk) {
|
|
+ return chunk.getChunkHolderStatus();
|
|
+ }
|
|
+
|
|
+ public static void dumpChunks(File file, boolean watchdog) throws IOException {
|
|
+ file.getParentFile().mkdirs();
|
|
+ file.createNewFile();
|
|
+ ReferenceArrayList<org.bukkit.World> worlds = new ReferenceArrayList<>(org.bukkit.Bukkit.getWorlds());
|
|
+ ReferenceArrayList<org.bukkit.World> loadedWorlds = new ReferenceArrayList<>(worlds);
|
|
+ JsonObject data = new JsonObject();
|
|
+
|
|
+ data.addProperty("server-version", org.bukkit.Bukkit.getVersion());
|
|
+ data.addProperty("data-version", 1);
|
|
+
|
|
+ {
|
|
+ JsonArray players = new JsonArray();
|
|
+ data.add("all-players", players);
|
|
+ List<ServerPlayer> playerList = MinecraftServer.getServer().getPlayerList().players;
|
|
+ for (ServerPlayer player : playerList) {
|
|
+ JsonObject playerData = new JsonObject();
|
|
+ players.add(playerData);
|
|
+
|
|
+ Level playerWorld = player.level();
|
|
+ org.bukkit.World craftWorld = playerWorld.getWorld();
|
|
+ Entity.RemovalReason removalReason = player.getRemovalReason();
|
|
+
|
|
+ playerData.addProperty("name", player.getScoreboardName());
|
|
+ playerData.addProperty("x", player.getX());
|
|
+ playerData.addProperty("y", player.getY());
|
|
+ playerData.addProperty("z", player.getZ());
|
|
+ playerData.addProperty("world", playerWorld == null ? "null world" : craftWorld.getName());
|
|
+ playerData.addProperty("removalReason", removalReason == null ? "null" : removalReason.name());
|
|
+
|
|
+ if (!worlds.contains(craftWorld)) {
|
|
+ worlds.add(craftWorld);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ JsonArray chunkWaitInformation = new JsonArray();
|
|
+ data.add("chunk-wait-infos", chunkWaitInformation);
|
|
+
|
|
+ for (io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.ChunkInfo chunkInfo : io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.getChunkInfos()) {
|
|
+ chunkWaitInformation.add(chunkInfo.toString());
|
|
+ }
|
|
+
|
|
+ JsonArray worldsData = new JsonArray();
|
|
+
|
|
+ for (org.bukkit.World bukkitWorld : worlds) {
|
|
+ JsonObject worldData = new JsonObject();
|
|
+
|
|
+ ServerLevel world = ((org.bukkit.craftbukkit.CraftWorld)bukkitWorld).getHandle();
|
|
+ List<ServerPlayer> players = world.players();
|
|
+
|
|
+ worldData.addProperty("is-loaded", loadedWorlds.contains(bukkitWorld));
|
|
+ worldData.addProperty("name", world.getWorld().getName());
|
|
+ worldData.addProperty("view-distance", world.getWorld().getViewDistance()); // Paper - replace chunk loader system
|
|
+ worldData.addProperty("tick-view-distance", world.getWorld().getSimulationDistance()); // Paper - replace chunk loader system
|
|
+ worldData.addProperty("keep-spawn-loaded", world.keepSpawnInMemory);
|
|
+ worldData.addProperty("keep-spawn-loaded-range", world.paperConfig().spawn.keepSpawnLoadedRange * 16);
|
|
+
|
|
+ JsonArray playersData = new JsonArray();
|
|
+
|
|
+ for (ServerPlayer player : players) {
|
|
+ JsonObject playerData = new JsonObject();
|
|
+
|
|
+ playerData.addProperty("name", player.getScoreboardName());
|
|
+ playerData.addProperty("x", player.getX());
|
|
+ playerData.addProperty("y", player.getY());
|
|
+ playerData.addProperty("z", player.getZ());
|
|
+
|
|
+ playersData.add(playerData);
|
|
+ }
|
|
+
|
|
+ worldData.add("players", playersData);
|
|
+ worldData.add("chunk-data", watchdog ? world.chunkTaskScheduler.chunkHolderManager.getDebugJsonForWatchdog() : world.chunkTaskScheduler.chunkHolderManager.getDebugJson());
|
|
+ worldsData.add(worldData);
|
|
+ }
|
|
+
|
|
+ data.add("worlds", worldsData);
|
|
+
|
|
+ StringWriter stringWriter = new StringWriter();
|
|
+ JsonWriter jsonWriter = new JsonWriter(stringWriter);
|
|
+ jsonWriter.setIndent(" ");
|
|
+ jsonWriter.setLenient(false);
|
|
+ Streams.write(data, jsonWriter);
|
|
+
|
|
+ String fileData = stringWriter.toString();
|
|
+
|
|
+ try (PrintStream out = new PrintStream(new FileOutputStream(file), false, StandardCharsets.UTF_8)) {
|
|
+ out.print(fileData);
|
|
+ }
|
|
+ }
|
|
+
|
|
public static int getTicketLevelFor(net.minecraft.world.level.chunk.ChunkStatus status) {
|
|
return net.minecraft.server.level.ChunkMap.MAX_VIEW_DISTANCE + net.minecraft.world.level.chunk.ChunkStatus.getDistance(status);
|
|
}
|
|
diff --git a/src/main/java/io/papermc/paper/util/TickThread.java b/src/main/java/io/papermc/paper/util/TickThread.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/io/papermc/paper/util/TickThread.java
|
|
+++ b/src/main/java/io/papermc/paper/util/TickThread.java
|
|
@@ -0,0 +0,0 @@
|
|
package io.papermc.paper.util;
|
|
|
|
+import net.minecraft.core.BlockPos;
|
|
import net.minecraft.server.MinecraftServer;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.server.level.ServerPlayer;
|
|
+import net.minecraft.server.network.ServerGamePacketListenerImpl;
|
|
+import net.minecraft.util.Mth;
|
|
import net.minecraft.world.entity.Entity;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.Level;
|
|
+import net.minecraft.world.phys.AABB;
|
|
+import net.minecraft.world.phys.Vec3;
|
|
import org.bukkit.Bukkit;
|
|
import java.util.concurrent.atomic.AtomicInteger;
|
|
|
|
-public final class TickThread extends Thread {
|
|
+public class TickThread extends Thread {
|
|
|
|
public static final boolean STRICT_THREAD_CHECKS = Boolean.getBoolean("paper.strict-thread-checks");
|
|
|
|
@@ -0,0 +0,0 @@ public final class TickThread extends Thread {
|
|
}
|
|
}
|
|
|
|
+ /**
|
|
+ * @deprecated
|
|
+ */
|
|
+ @Deprecated
|
|
public static void softEnsureTickThread(final String reason) {
|
|
if (!STRICT_THREAD_CHECKS) {
|
|
return;
|
|
@@ -0,0 +0,0 @@ public final class TickThread extends Thread {
|
|
ensureTickThread(reason);
|
|
}
|
|
|
|
+ /**
|
|
+ * @deprecated
|
|
+ */
|
|
+ @Deprecated
|
|
public static void ensureTickThread(final String reason) {
|
|
if (!isTickThread()) {
|
|
MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
|
|
@@ -0,0 +0,0 @@ public final class TickThread extends Thread {
|
|
}
|
|
}
|
|
|
|
+ public static void ensureTickThread(final ServerLevel world, final BlockPos pos, final String reason) {
|
|
+ if (!isTickThreadFor(world, pos)) {
|
|
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
|
|
+ throw new IllegalStateException(reason);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static void ensureTickThread(final ServerLevel world, final ChunkPos pos, final String reason) {
|
|
+ if (!isTickThreadFor(world, pos)) {
|
|
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
|
|
+ throw new IllegalStateException(reason);
|
|
+ }
|
|
+ }
|
|
+
|
|
public static void ensureTickThread(final ServerLevel world, final int chunkX, final int chunkZ, final String reason) {
|
|
if (!isTickThreadFor(world, chunkX, chunkZ)) {
|
|
MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
|
|
@@ -0,0 +0,0 @@ public final class TickThread extends Thread {
|
|
}
|
|
}
|
|
|
|
+ public static void ensureTickThread(final ServerLevel world, final AABB aabb, final String reason) {
|
|
+ if (!isTickThreadFor(world, aabb)) {
|
|
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
|
|
+ throw new IllegalStateException(reason);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static void ensureTickThread(final ServerLevel world, final double blockX, final double blockZ, final String reason) {
|
|
+ if (!isTickThreadFor(world, blockX, blockZ)) {
|
|
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
|
|
+ throw new IllegalStateException(reason);
|
|
+ }
|
|
+ }
|
|
+
|
|
public final int id; /* We don't override getId as the spec requires that it be unique (with respect to all other threads) */
|
|
|
|
private static final AtomicInteger ID_GENERATOR = new AtomicInteger();
|
|
@@ -0,0 +0,0 @@ public final class TickThread extends Thread {
|
|
}
|
|
|
|
public static boolean isTickThread() {
|
|
- return Bukkit.isPrimaryThread();
|
|
+ return Thread.currentThread() instanceof TickThread;
|
|
+ }
|
|
+
|
|
+ public static boolean isShutdownThread() {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ public static boolean isTickThreadFor(final ServerLevel world, final BlockPos pos) {
|
|
+ return isTickThread();
|
|
+ }
|
|
+
|
|
+ public static boolean isTickThreadFor(final ServerLevel world, final ChunkPos pos) {
|
|
+ return isTickThread();
|
|
+ }
|
|
+
|
|
+ public static boolean isTickThreadFor(final ServerLevel world, final Vec3 pos) {
|
|
+ return isTickThread();
|
|
}
|
|
|
|
public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ) {
|
|
- return Bukkit.isPrimaryThread();
|
|
+ return isTickThread();
|
|
+ }
|
|
+
|
|
+ public static boolean isTickThreadFor(final ServerLevel world, final AABB aabb) {
|
|
+ return isTickThread();
|
|
+ }
|
|
+
|
|
+ public static boolean isTickThreadFor(final ServerLevel world, final double blockX, final double blockZ) {
|
|
+ return isTickThread();
|
|
+ }
|
|
+
|
|
+ public static boolean isTickThreadFor(final ServerLevel world, final Vec3 position, final Vec3 deltaMovement, final int buffer) {
|
|
+ return isTickThread();
|
|
+ }
|
|
+
|
|
+ public static boolean isTickThreadFor(final ServerLevel world, final int fromChunkX, final int fromChunkZ, final int toChunkX, final int toChunkZ) {
|
|
+ return isTickThread();
|
|
+ }
|
|
+
|
|
+ public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ, final int radius) {
|
|
+ return isTickThread();
|
|
}
|
|
|
|
public static boolean isTickThreadFor(final Entity entity) {
|
|
- return Bukkit.isPrimaryThread();
|
|
+ return isTickThread();
|
|
}
|
|
}
|
|
diff --git a/src/main/java/io/papermc/paper/world/ChunkEntitySlices.java b/src/main/java/io/papermc/paper/world/ChunkEntitySlices.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/world/ChunkEntitySlices.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.world;
|
|
+
|
|
+import com.destroystokyo.paper.util.maplist.EntityList;
|
|
+import io.papermc.paper.chunk.system.entity.EntityLookup;
|
|
+import io.papermc.paper.util.TickThread;
|
|
+import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
|
|
+import it.unimi.dsi.fastutil.objects.Reference2ObjectOpenHashMap;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import net.minecraft.server.level.ChunkHolder;
|
|
+import net.minecraft.server.level.FullChunkStatus;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.util.Mth;
|
|
+import net.minecraft.world.entity.Entity;
|
|
+import net.minecraft.world.entity.EntityType;
|
|
+import net.minecraft.world.entity.boss.EnderDragonPart;
|
|
+import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.chunk.storage.EntityStorage;
|
|
+import net.minecraft.world.level.entity.Visibility;
|
|
+import net.minecraft.world.phys.AABB;
|
|
+import org.bukkit.craftbukkit.event.CraftEventFactory;
|
|
+import java.util.ArrayList;
|
|
+import java.util.Arrays;
|
|
+import java.util.Iterator;
|
|
+import java.util.List;
|
|
+import java.util.function.Predicate;
|
|
+
|
|
+public final class ChunkEntitySlices {
|
|
+
|
|
+ protected final int minSection;
|
|
+ protected final int maxSection;
|
|
+ public final int chunkX;
|
|
+ public final int chunkZ;
|
|
+ protected final ServerLevel world;
|
|
+
|
|
+ protected final EntityCollectionBySection allEntities;
|
|
+ protected final EntityCollectionBySection hardCollidingEntities;
|
|
+ protected final Reference2ObjectOpenHashMap<Class<? extends Entity>, EntityCollectionBySection> entitiesByClass;
|
|
+ protected final EntityList entities = new EntityList();
|
|
+
|
|
+ public FullChunkStatus status;
|
|
+
|
|
+ protected boolean isTransient;
|
|
+
|
|
+ public boolean isTransient() {
|
|
+ return this.isTransient;
|
|
+ }
|
|
+
|
|
+ public void setTransient(final boolean value) {
|
|
+ this.isTransient = value;
|
|
+ }
|
|
+
|
|
+ // TODO implement container search optimisations
|
|
+
|
|
+ public ChunkEntitySlices(final ServerLevel world, final int chunkX, final int chunkZ, final FullChunkStatus status,
|
|
+ final int minSection, final int maxSection) { // inclusive, inclusive
|
|
+ this.minSection = minSection;
|
|
+ this.maxSection = maxSection;
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.world = world;
|
|
+
|
|
+ this.allEntities = new EntityCollectionBySection(this);
|
|
+ this.hardCollidingEntities = new EntityCollectionBySection(this);
|
|
+ this.entitiesByClass = new Reference2ObjectOpenHashMap<>();
|
|
+
|
|
+ this.status = status;
|
|
+ }
|
|
+
|
|
+ // Paper start - optimise CraftChunk#getEntities
|
|
+ public org.bukkit.entity.Entity[] getChunkEntities() {
|
|
+ List<org.bukkit.entity.Entity> ret = new java.util.ArrayList<>();
|
|
+ final Entity[] entities = this.entities.getRawData();
|
|
+ for (int i = 0, size = Math.min(entities.length, this.entities.size()); i < size; ++i) {
|
|
+ final Entity entity = entities[i];
|
|
+ if (entity == null) {
|
|
+ continue;
|
|
+ }
|
|
+ final org.bukkit.entity.Entity bukkit = entity.getBukkitEntity();
|
|
+ if (bukkit != null && bukkit.isValid()) {
|
|
+ ret.add(bukkit);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return ret.toArray(new org.bukkit.entity.Entity[0]);
|
|
+ }
|
|
+
|
|
+ public CompoundTag save() {
|
|
+ final int len = this.entities.size();
|
|
+ if (len == 0) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ final Entity[] rawData = this.entities.getRawData();
|
|
+ final List<Entity> collectedEntities = new ArrayList<>(len);
|
|
+ for (int i = 0; i < len; ++i) {
|
|
+ final Entity entity = rawData[i];
|
|
+ if (entity.shouldBeSaved()) {
|
|
+ collectedEntities.add(entity);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (collectedEntities.isEmpty()) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ return EntityStorage.saveEntityChunk(collectedEntities, new ChunkPos(this.chunkX, this.chunkZ), this.world);
|
|
+ }
|
|
+
|
|
+ // returns true if this chunk has transient entities remaining
|
|
+ public boolean unload() {
|
|
+ final int len = this.entities.size();
|
|
+ final Entity[] collectedEntities = Arrays.copyOf(this.entities.getRawData(), len);
|
|
+
|
|
+ for (int i = 0; i < len; ++i) {
|
|
+ final Entity entity = collectedEntities[i];
|
|
+ if (entity.isRemoved()) {
|
|
+ // removed by us below
|
|
+ continue;
|
|
+ }
|
|
+ if (entity.shouldBeSaved()) {
|
|
+ entity.setRemoved(Entity.RemovalReason.UNLOADED_TO_CHUNK);
|
|
+ if (entity.isVehicle()) {
|
|
+ // we cannot assume that these entities are contained within this chunk, because entities can
|
|
+ // desync - so we need to remove them all
|
|
+ for (final Entity passenger : entity.getIndirectPassengers()) {
|
|
+ passenger.setRemoved(Entity.RemovalReason.UNLOADED_TO_CHUNK);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return this.entities.size() != 0;
|
|
+ }
|
|
+
|
|
+ private List<Entity> getAllEntities() {
|
|
+ final int len = this.entities.size();
|
|
+ if (len == 0) {
|
|
+ return new ArrayList<>();
|
|
+ }
|
|
+
|
|
+ final Entity[] rawData = this.entities.getRawData();
|
|
+ final List<Entity> collectedEntities = new ArrayList<>(len);
|
|
+ for (int i = 0; i < len; ++i) {
|
|
+ collectedEntities.add(rawData[i]);
|
|
+ }
|
|
+
|
|
+ return collectedEntities;
|
|
+ }
|
|
+
|
|
+ public void callEntitiesLoadEvent() {
|
|
+ CraftEventFactory.callEntitiesLoadEvent(this.world, new ChunkPos(this.chunkX, this.chunkZ), this.getAllEntities());
|
|
+ }
|
|
+
|
|
+ public void callEntitiesUnloadEvent() {
|
|
+ CraftEventFactory.callEntitiesUnloadEvent(this.world, new ChunkPos(this.chunkX, this.chunkZ), this.getAllEntities());
|
|
+ }
|
|
+ // Paper end - optimise CraftChunk#getEntities
|
|
+
|
|
+ public boolean isEmpty() {
|
|
+ return this.entities.size() == 0;
|
|
+ }
|
|
+
|
|
+ public void mergeInto(final ChunkEntitySlices slices) {
|
|
+ final Entity[] entities = this.entities.getRawData();
|
|
+ for (int i = 0, size = Math.min(entities.length, this.entities.size()); i < size; ++i) {
|
|
+ final Entity entity = entities[i];
|
|
+ slices.addEntity(entity, entity.sectionY);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private boolean preventStatusUpdates;
|
|
+ public boolean startPreventingStatusUpdates() {
|
|
+ final boolean ret = this.preventStatusUpdates;
|
|
+ this.preventStatusUpdates = true;
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public boolean isPreventingStatusUpdates() {
|
|
+ return this.preventStatusUpdates;
|
|
+ }
|
|
+
|
|
+ public void stopPreventingStatusUpdates(final boolean prev) {
|
|
+ this.preventStatusUpdates = prev;
|
|
+ }
|
|
+
|
|
+ public void updateStatus(final FullChunkStatus status, final EntityLookup lookup) {
|
|
+ this.status = status;
|
|
+
|
|
+ final Entity[] entities = this.entities.getRawData();
|
|
+
|
|
+ for (int i = 0, size = this.entities.size(); i < size; ++i) {
|
|
+ final Entity entity = entities[i];
|
|
+
|
|
+ final Visibility oldVisibility = EntityLookup.getEntityStatus(entity);
|
|
+ entity.chunkStatus = status;
|
|
+ final Visibility newVisibility = EntityLookup.getEntityStatus(entity);
|
|
+
|
|
+ lookup.entityStatusChange(entity, this, oldVisibility, newVisibility, false, false, false);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public boolean addEntity(final Entity entity, final int chunkSection) {
|
|
+ if (!this.entities.add(entity)) {
|
|
+ return false;
|
|
+ }
|
|
+ entity.chunkStatus = this.status;
|
|
+ final int sectionIndex = chunkSection - this.minSection;
|
|
+
|
|
+ this.allEntities.addEntity(entity, sectionIndex);
|
|
+
|
|
+ if (entity.hardCollides()) {
|
|
+ this.hardCollidingEntities.addEntity(entity, sectionIndex);
|
|
+ }
|
|
+
|
|
+ for (final Iterator<Reference2ObjectMap.Entry<Class<? extends Entity>, EntityCollectionBySection>> iterator =
|
|
+ this.entitiesByClass.reference2ObjectEntrySet().fastIterator(); iterator.hasNext();) {
|
|
+ final Reference2ObjectMap.Entry<Class<? extends Entity>, EntityCollectionBySection> entry = iterator.next();
|
|
+
|
|
+ if (entry.getKey().isInstance(entity)) {
|
|
+ entry.getValue().addEntity(entity, sectionIndex);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public boolean removeEntity(final Entity entity, final int chunkSection) {
|
|
+ if (!this.entities.remove(entity)) {
|
|
+ return false;
|
|
+ }
|
|
+ entity.chunkStatus = null;
|
|
+ final int sectionIndex = chunkSection - this.minSection;
|
|
+
|
|
+ this.allEntities.removeEntity(entity, sectionIndex);
|
|
+
|
|
+ if (entity.hardCollides()) {
|
|
+ this.hardCollidingEntities.removeEntity(entity, sectionIndex);
|
|
+ }
|
|
+
|
|
+ for (final Iterator<Reference2ObjectMap.Entry<Class<? extends Entity>, EntityCollectionBySection>> iterator =
|
|
+ this.entitiesByClass.reference2ObjectEntrySet().fastIterator(); iterator.hasNext();) {
|
|
+ final Reference2ObjectMap.Entry<Class<? extends Entity>, EntityCollectionBySection> entry = iterator.next();
|
|
+
|
|
+ if (entry.getKey().isInstance(entity)) {
|
|
+ entry.getValue().removeEntity(entity, sectionIndex);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public void getHardCollidingEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
|
|
+ this.hardCollidingEntities.getEntities(except, box, into, predicate);
|
|
+ }
|
|
+
|
|
+ public void getEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
|
|
+ this.allEntities.getEntitiesWithEnderDragonParts(except, box, into, predicate);
|
|
+ }
|
|
+
|
|
+ public void getEntitiesWithoutDragonParts(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
|
|
+ this.allEntities.getEntities(except, box, into, predicate);
|
|
+ }
|
|
+
|
|
+ public <T extends Entity> void getEntities(final EntityType<?> type, final AABB box, final List<? super T> into,
|
|
+ final Predicate<? super T> predicate) {
|
|
+ this.allEntities.getEntities(type, box, (List)into, (Predicate)predicate);
|
|
+ }
|
|
+
|
|
+ protected EntityCollectionBySection initClass(final Class<? extends Entity> clazz) {
|
|
+ final EntityCollectionBySection ret = new EntityCollectionBySection(this);
|
|
+
|
|
+ for (int sectionIndex = 0; sectionIndex < this.allEntities.entitiesBySection.length; ++sectionIndex) {
|
|
+ final BasicEntityList<Entity> sectionEntities = this.allEntities.entitiesBySection[sectionIndex];
|
|
+ if (sectionEntities == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final Entity[] storage = sectionEntities.storage;
|
|
+
|
|
+ for (int i = 0, len = Math.min(storage.length, sectionEntities.size()); i < len; ++i) {
|
|
+ final Entity entity = storage[i];
|
|
+
|
|
+ if (clazz.isInstance(entity)) {
|
|
+ ret.addEntity(entity, sectionIndex);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public <T extends Entity> void getEntities(final Class<? extends T> clazz, final Entity except, final AABB box, final List<? super T> into,
|
|
+ final Predicate<? super T> predicate) {
|
|
+ EntityCollectionBySection collection = this.entitiesByClass.get(clazz);
|
|
+ if (collection != null) {
|
|
+ collection.getEntitiesWithEnderDragonParts(except, clazz, box, (List)into, (Predicate)predicate);
|
|
+ } else {
|
|
+ this.entitiesByClass.putIfAbsent(clazz, collection = this.initClass(clazz));
|
|
+ collection.getEntitiesWithEnderDragonParts(except, clazz, box, (List)into, (Predicate)predicate);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected static final class BasicEntityList<E extends Entity> {
|
|
+
|
|
+ protected static final Entity[] EMPTY = new Entity[0];
|
|
+ protected static final int DEFAULT_CAPACITY = 4;
|
|
+
|
|
+ protected E[] storage;
|
|
+ protected int size;
|
|
+
|
|
+ public BasicEntityList() {
|
|
+ this(0);
|
|
+ }
|
|
+
|
|
+ public BasicEntityList(final int cap) {
|
|
+ this.storage = (E[])(cap <= 0 ? EMPTY : new Entity[cap]);
|
|
+ }
|
|
+
|
|
+ public boolean isEmpty() {
|
|
+ return this.size == 0;
|
|
+ }
|
|
+
|
|
+ public int size() {
|
|
+ return this.size;
|
|
+ }
|
|
+
|
|
+ private void resize() {
|
|
+ if (this.storage == EMPTY) {
|
|
+ this.storage = (E[])new Entity[DEFAULT_CAPACITY];
|
|
+ } else {
|
|
+ this.storage = Arrays.copyOf(this.storage, this.storage.length * 2);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void add(final E entity) {
|
|
+ final int idx = this.size++;
|
|
+ if (idx >= this.storage.length) {
|
|
+ this.resize();
|
|
+ this.storage[idx] = entity;
|
|
+ } else {
|
|
+ this.storage[idx] = entity;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public int indexOf(final E entity) {
|
|
+ final E[] storage = this.storage;
|
|
+
|
|
+ for (int i = 0, len = Math.min(this.storage.length, this.size); i < len; ++i) {
|
|
+ if (storage[i] == entity) {
|
|
+ return i;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return -1;
|
|
+ }
|
|
+
|
|
+ public boolean remove(final E entity) {
|
|
+ final int idx = this.indexOf(entity);
|
|
+ if (idx == -1) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ final int size = --this.size;
|
|
+ final E[] storage = this.storage;
|
|
+ if (idx != size) {
|
|
+ System.arraycopy(storage, idx + 1, storage, idx, size - idx);
|
|
+ }
|
|
+
|
|
+ storage[size] = null;
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ public boolean has(final E entity) {
|
|
+ return this.indexOf(entity) != -1;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected static final class EntityCollectionBySection {
|
|
+
|
|
+ protected final ChunkEntitySlices manager;
|
|
+ protected final long[] nonEmptyBitset;
|
|
+ protected final BasicEntityList<Entity>[] entitiesBySection;
|
|
+ protected int count;
|
|
+
|
|
+ public EntityCollectionBySection(final ChunkEntitySlices manager) {
|
|
+ this.manager = manager;
|
|
+
|
|
+ final int sectionCount = manager.maxSection - manager.minSection + 1;
|
|
+
|
|
+ this.nonEmptyBitset = new long[(sectionCount + (Long.SIZE - 1)) >>> 6]; // (sectionCount + (Long.SIZE - 1)) / Long.SIZE
|
|
+ this.entitiesBySection = new BasicEntityList[sectionCount];
|
|
+ }
|
|
+
|
|
+ public void addEntity(final Entity entity, final int sectionIndex) {
|
|
+ BasicEntityList<Entity> list = this.entitiesBySection[sectionIndex];
|
|
+
|
|
+ if (list != null && list.has(entity)) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (list == null) {
|
|
+ this.entitiesBySection[sectionIndex] = list = new BasicEntityList<>();
|
|
+ this.nonEmptyBitset[sectionIndex >>> 6] |= (1L << (sectionIndex & (Long.SIZE - 1)));
|
|
+ }
|
|
+
|
|
+ list.add(entity);
|
|
+ ++this.count;
|
|
+ }
|
|
+
|
|
+ public void removeEntity(final Entity entity, final int sectionIndex) {
|
|
+ final BasicEntityList<Entity> list = this.entitiesBySection[sectionIndex];
|
|
+
|
|
+ if (list == null || !list.remove(entity)) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ --this.count;
|
|
+
|
|
+ if (list.isEmpty()) {
|
|
+ this.entitiesBySection[sectionIndex] = null;
|
|
+ this.nonEmptyBitset[sectionIndex >>> 6] ^= (1L << (sectionIndex & (Long.SIZE - 1)));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void getEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
|
|
+ if (this.count == 0) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final int minSection = this.manager.minSection;
|
|
+ final int maxSection = this.manager.maxSection;
|
|
+
|
|
+ final int min = Mth.clamp(Mth.floor(box.minY - 2.0) >> 4, minSection, maxSection);
|
|
+ final int max = Mth.clamp(Mth.floor(box.maxY + 2.0) >> 4, minSection, maxSection);
|
|
+
|
|
+ final BasicEntityList<Entity>[] entitiesBySection = this.entitiesBySection;
|
|
+
|
|
+ for (int section = min; section <= max; ++section) {
|
|
+ final BasicEntityList<Entity> list = entitiesBySection[section - minSection];
|
|
+
|
|
+ if (list == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final Entity[] storage = list.storage;
|
|
+
|
|
+ for (int i = 0, len = Math.min(storage.length, list.size()); i < len; ++i) {
|
|
+ final Entity entity = storage[i];
|
|
+
|
|
+ if (entity == null || entity == except || !entity.getBoundingBox().intersects(box)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (predicate != null && !predicate.test(entity)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ into.add(entity);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void getEntitiesWithEnderDragonParts(final Entity except, final AABB box, final List<Entity> into,
|
|
+ final Predicate<? super Entity> predicate) {
|
|
+ if (this.count == 0) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final int minSection = this.manager.minSection;
|
|
+ final int maxSection = this.manager.maxSection;
|
|
+
|
|
+ final int min = Mth.clamp(Mth.floor(box.minY - 2.0) >> 4, minSection, maxSection);
|
|
+ final int max = Mth.clamp(Mth.floor(box.maxY + 2.0) >> 4, minSection, maxSection);
|
|
+
|
|
+ final BasicEntityList<Entity>[] entitiesBySection = this.entitiesBySection;
|
|
+
|
|
+ for (int section = min; section <= max; ++section) {
|
|
+ final BasicEntityList<Entity> list = entitiesBySection[section - minSection];
|
|
+
|
|
+ if (list == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final Entity[] storage = list.storage;
|
|
+
|
|
+ for (int i = 0, len = Math.min(storage.length, list.size()); i < len; ++i) {
|
|
+ final Entity entity = storage[i];
|
|
+
|
|
+ if (entity == null || entity == except || !entity.getBoundingBox().intersects(box)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (predicate == null || predicate.test(entity)) {
|
|
+ into.add(entity);
|
|
+ } // else: continue to test the ender dragon parts
|
|
+
|
|
+ if (entity instanceof EnderDragon) {
|
|
+ for (final EnderDragonPart part : ((EnderDragon)entity).subEntities) {
|
|
+ if (part == except || !part.getBoundingBox().intersects(box)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (predicate != null && !predicate.test(part)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ into.add(part);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void getEntitiesWithEnderDragonParts(final Entity except, final Class<?> clazz, final AABB box, final List<Entity> into,
|
|
+ final Predicate<? super Entity> predicate) {
|
|
+ if (this.count == 0) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final int minSection = this.manager.minSection;
|
|
+ final int maxSection = this.manager.maxSection;
|
|
+
|
|
+ final int min = Mth.clamp(Mth.floor(box.minY - 2.0) >> 4, minSection, maxSection);
|
|
+ final int max = Mth.clamp(Mth.floor(box.maxY + 2.0) >> 4, minSection, maxSection);
|
|
+
|
|
+ final BasicEntityList<Entity>[] entitiesBySection = this.entitiesBySection;
|
|
+
|
|
+ for (int section = min; section <= max; ++section) {
|
|
+ final BasicEntityList<Entity> list = entitiesBySection[section - minSection];
|
|
+
|
|
+ if (list == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final Entity[] storage = list.storage;
|
|
+
|
|
+ for (int i = 0, len = Math.min(storage.length, list.size()); i < len; ++i) {
|
|
+ final Entity entity = storage[i];
|
|
+
|
|
+ if (entity == null || entity == except || !entity.getBoundingBox().intersects(box)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (predicate == null || predicate.test(entity)) {
|
|
+ into.add(entity);
|
|
+ } // else: continue to test the ender dragon parts
|
|
+
|
|
+ if (entity instanceof EnderDragon) {
|
|
+ for (final EnderDragonPart part : ((EnderDragon)entity).subEntities) {
|
|
+ if (part == except || !part.getBoundingBox().intersects(box) || !clazz.isInstance(part)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (predicate != null && !predicate.test(part)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ into.add(part);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public <T extends Entity> void getEntities(final EntityType<?> type, final AABB box, final List<? super T> into,
|
|
+ final Predicate<? super T> predicate) {
|
|
+ if (this.count == 0) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final int minSection = this.manager.minSection;
|
|
+ final int maxSection = this.manager.maxSection;
|
|
+
|
|
+ final int min = Mth.clamp(Mth.floor(box.minY - 2.0) >> 4, minSection, maxSection);
|
|
+ final int max = Mth.clamp(Mth.floor(box.maxY + 2.0) >> 4, minSection, maxSection);
|
|
+
|
|
+ final BasicEntityList<Entity>[] entitiesBySection = this.entitiesBySection;
|
|
+
|
|
+ for (int section = min; section <= max; ++section) {
|
|
+ final BasicEntityList<Entity> list = entitiesBySection[section - minSection];
|
|
+
|
|
+ if (list == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ final Entity[] storage = list.storage;
|
|
+
|
|
+ for (int i = 0, len = Math.min(storage.length, list.size()); i < len; ++i) {
|
|
+ final Entity entity = storage[i];
|
|
+
|
|
+ if (entity == null || (type != null && entity.getType() != type) || !entity.getBoundingBox().intersects(box)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (predicate != null && !predicate.test((T)entity)) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ into.add((T)entity);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/net/minecraft/network/protocol/game/ServerboundCommandSuggestionPacket.java b/src/main/java/net/minecraft/network/protocol/game/ServerboundCommandSuggestionPacket.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/network/protocol/game/ServerboundCommandSuggestionPacket.java
|
|
+++ b/src/main/java/net/minecraft/network/protocol/game/ServerboundCommandSuggestionPacket.java
|
|
@@ -0,0 +0,0 @@ public class ServerboundCommandSuggestionPacket implements Packet<ServerGamePack
|
|
|
|
public ServerboundCommandSuggestionPacket(FriendlyByteBuf buf) {
|
|
this.id = buf.readVarInt();
|
|
- this.command = buf.readUtf(32500);
|
|
+ this.command = buf.readUtf(2048);
|
|
}
|
|
|
|
@Override
|
|
diff --git a/src/main/java/net/minecraft/server/Main.java b/src/main/java/net/minecraft/server/Main.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/Main.java
|
|
+++ b/src/main/java/net/minecraft/server/Main.java
|
|
@@ -0,0 +0,0 @@ public class Main {
|
|
|
|
convertable_conversionsession.saveDataTag(iregistrycustom_dimension, savedata);
|
|
*/
|
|
+ Class.forName(net.minecraft.world.entity.npc.VillagerTrades.class.getName());// Paper - load this sync so it won't fail later async
|
|
final DedicatedServer dedicatedserver = (DedicatedServer) MinecraftServer.spin((thread) -> {
|
|
DedicatedServer dedicatedserver1 = new DedicatedServer(optionset, worldLoader.get(), thread, convertable_conversionsession, resourcepackrepository, worldstem, dedicatedserversettings, DataFixers.getDataFixer(), services, LoggerChunkProgressListener::new);
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
|
|
public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
|
|
AtomicReference<S> atomicreference = new AtomicReference();
|
|
- Thread thread = new Thread(() -> {
|
|
+ Thread thread = new io.papermc.paper.util.TickThread(() -> { // Paper - rewrite chunk system
|
|
((MinecraftServer) atomicreference.get()).runServer();
|
|
}, "Server thread");
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
this.forceDifficulty();
|
|
for (ServerLevel worldserver : this.getAllLevels()) {
|
|
this.prepareLevels(worldserver.getChunkSource().chunkMap.progressListener, worldserver);
|
|
- worldserver.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API
|
|
+ //worldserver.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API // Paper - rewrite chunk system, not required to "tick" anything
|
|
this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(worldserver.getWorld()));
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
public abstract boolean shouldRconBroadcast();
|
|
|
|
public boolean saveAllChunks(boolean suppressLogs, boolean flush, boolean force) {
|
|
+ // Paper start - rewrite chunk system - add close param
|
|
+ // This allows us to avoid double saving chunks by closing instead of saving then closing
|
|
+ return this.saveAllChunks(suppressLogs, flush, force, false);
|
|
+ }
|
|
+ public boolean saveAllChunks(boolean suppressLogs, boolean flush, boolean force, boolean close) {
|
|
+ // Paper end - rewrite chunk system - add close param
|
|
boolean flag3 = false;
|
|
|
|
for (Iterator iterator = this.getAllLevels().iterator(); iterator.hasNext(); flag3 = true) {
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
if (!suppressLogs) {
|
|
MinecraftServer.LOGGER.info("Saving chunks for level '{}'/{}", worldserver, worldserver.dimension().location());
|
|
}
|
|
-
|
|
- worldserver.save((ProgressListener) null, flush, worldserver.noSave && !force);
|
|
+ // Paper start - rewrite chunk system
|
|
+ worldserver.save((ProgressListener) null, flush, worldserver.noSave && !force, close);
|
|
+ if (flush) {
|
|
+ MinecraftServer.LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", worldserver.getChunkSource().chunkMap.getStorageName());
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
// CraftBukkit start - moved to WorldServer.save
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
while (iterator1.hasNext()) {
|
|
ServerLevel worldserver2 = (ServerLevel) iterator1.next();
|
|
|
|
- MinecraftServer.LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", worldserver2.getChunkSource().chunkMap.getStorageName());
|
|
+ //MinecraftServer.LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", worldserver2.getChunkSource().chunkMap.getStorageName()); // Paper - move up
|
|
}
|
|
|
|
MinecraftServer.LOGGER.info("ThreadedAnvilChunkStorage: All dimensions are saved");
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
}
|
|
}
|
|
|
|
- while (this.levels.values().stream().anyMatch((worldserver1) -> {
|
|
- return worldserver1.getChunkSource().chunkMap.hasWork();
|
|
- })) {
|
|
- this.nextTickTimeNanos = Util.getNanos() + TimeUtil.NANOSECONDS_PER_MILLISECOND;
|
|
- iterator = this.getAllLevels().iterator();
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- worldserver = (ServerLevel) iterator.next();
|
|
- worldserver.getChunkSource().removeTicketsOnClosing();
|
|
- worldserver.getChunkSource().tick(() -> {
|
|
- return true;
|
|
- }, false);
|
|
- }
|
|
-
|
|
- this.waitUntilNextTick();
|
|
- }
|
|
-
|
|
- this.saveAllChunks(false, true, false);
|
|
- iterator = this.getAllLevels().iterator();
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- worldserver = (ServerLevel) iterator.next();
|
|
- if (worldserver != null) {
|
|
- try {
|
|
- worldserver.close();
|
|
- } catch (IOException ioexception) {
|
|
- MinecraftServer.LOGGER.error("Exception closing the level", ioexception);
|
|
- }
|
|
- }
|
|
- }
|
|
+ this.saveAllChunks(false, true, false, true); // Paper - rewrite chunk system - move closing into here
|
|
|
|
this.isSaving = false;
|
|
this.resources.close();
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
this.getProfileCache().save();
|
|
}
|
|
// Spigot end
|
|
-
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.close(true); // Paper // Paper - rewrite chunk system
|
|
}
|
|
|
|
public String getLocalIp() {
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
}
|
|
// Spigot End
|
|
|
|
+ public static volatile RuntimeException chunkSystemCrash; // Paper - rewrite chunk system
|
|
+
|
|
protected void runServer() {
|
|
try {
|
|
if (!this.initServer()) {
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
Arrays.fill( this.recentTps, 20 );
|
|
long tickSection = Util.getMillis(), tickCount = 1;
|
|
while (this.running) {
|
|
+ // Paper start - rewrite chunk system
|
|
+ // guarantee that nothing can stop the server from halting if it can at least still tick
|
|
+ if (this.chunkSystemCrash != null) {
|
|
+ throw this.chunkSystemCrash;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
long i;
|
|
|
|
if (!this.isPaused() && this.tickRateManager.isSprinting() && this.tickRateManager.checkShouldSprintThisTick()) {
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
}
|
|
|
|
private boolean haveTime() {
|
|
+ // Paper start
|
|
+ if (this.forceTicks) {
|
|
+ return true;
|
|
+ }
|
|
+ // Paper end
|
|
// CraftBukkit start
|
|
if (isOversleep) return canOversleep();// Paper - because of our changes, this logic is broken
|
|
return this.forceTicks || this.runningTask() || Util.getNanos() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTimeNanos : this.nextTickTimeNanos);
|
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
// CraftBukkit start
|
|
@Override
|
|
public boolean isSameThread() {
|
|
- return super.isSameThread() || this.isStopped(); // CraftBukkit - MC-142590
|
|
+ return io.papermc.paper.util.TickThread.isTickThread(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public boolean isDebugging() {
|
|
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
|
|
return this.getProperties().allowNether;
|
|
}
|
|
|
|
+ static final java.util.concurrent.atomic.AtomicInteger ASYNC_DEBUG_CHUNKS_COUNT = new java.util.concurrent.atomic.AtomicInteger(); // Paper - rewrite chunk system
|
|
+
|
|
public void handleConsoleInput(String command, CommandSourceStack commandSource) {
|
|
+ // Paper start - rewrite chunk system
|
|
+ if (command.equalsIgnoreCase("paper debug chunks --async")) {
|
|
+ LOGGER.info("Scheduling async debug chunks");
|
|
+ Runnable run = () -> {
|
|
+ LOGGER.info("Async debug chunks executing");
|
|
+ io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.dumpAllChunkLoadInfo(false);
|
|
+ CommandSender sender = MinecraftServer.getServer().console;
|
|
+ java.io.File file = new java.io.File(new java.io.File(new java.io.File("."), "debug"),
|
|
+ "chunks-" + java.time.format.DateTimeFormatter.ofPattern("yyyy-MM-dd_HH.mm.ss").format(java.time.LocalDateTime.now()) + ".txt");
|
|
+ sender.sendMessage(net.kyori.adventure.text.Component.text("Writing chunk information dump to " + file, net.kyori.adventure.text.format.NamedTextColor.GREEN));
|
|
+ try {
|
|
+ io.papermc.paper.util.MCUtil.dumpChunks(file, true);
|
|
+ sender.sendMessage(net.kyori.adventure.text.Component.text("Successfully written chunk information!", net.kyori.adventure.text.format.NamedTextColor.GREEN));
|
|
+ } catch (Throwable thr) {
|
|
+ MinecraftServer.LOGGER.warn("Failed to dump chunk information to file " + file.toString(), thr);
|
|
+ sender.sendMessage(net.kyori.adventure.text.Component.text("Failed to dump chunk information, see console", net.kyori.adventure.text.format.NamedTextColor.RED));
|
|
+ }
|
|
+ };
|
|
+ Thread t = new Thread(run);
|
|
+ t.setName("Async debug thread #" + ASYNC_DEBUG_CHUNKS_COUNT.getAndIncrement());
|
|
+ t.setDaemon(true);
|
|
+ t.start();
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
this.consoleInput.add(new ConsoleInput(command, commandSource));
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
|
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
|
private static final Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> NOT_DONE_YET = Either.right(ChunkHolder.ChunkLoadingFailure.UNLOADED);
|
|
private static final CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> UNLOADED_LEVEL_CHUNK_FUTURE = CompletableFuture.completedFuture(ChunkHolder.UNLOADED_LEVEL_CHUNK);
|
|
private static final List<ChunkStatus> CHUNK_STATUSES = ChunkStatus.getStatusList();
|
|
- private final AtomicReferenceArray<CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>>> futures;
|
|
+ // Paper - rewrite chunk system
|
|
private final LevelHeightAccessor levelHeightAccessor;
|
|
- private volatile CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> fullChunkFuture; private int fullChunkCreateCount; private volatile boolean isFullChunkReady; // Paper - cache chunk ticking stage
|
|
- private volatile CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> tickingChunkFuture; private volatile boolean isTickingReady; // Paper - cache chunk ticking stage
|
|
- private volatile CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> entityTickingChunkFuture; private volatile boolean isEntityTickingReady; // Paper - cache chunk ticking stage
|
|
- public CompletableFuture<ChunkAccess> chunkToSave; // Paper - public
|
|
+ // Paper - rewrite chunk system
|
|
@Nullable
|
|
private final DebugBuffer<ChunkHolder.ChunkSaveDebug> chunkToSaveHistory;
|
|
- public int oldTicketLevel;
|
|
- private int ticketLevel;
|
|
- private int queueLevel;
|
|
+ // Paper - rewrite chunk system
|
|
public final ChunkPos pos;
|
|
private boolean hasChangedSections;
|
|
private final ShortSet[] changedBlocksPerSection;
|
|
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
|
private final LevelLightEngine lightEngine;
|
|
private final ChunkHolder.LevelChangeListener onLevelChange;
|
|
public final ChunkHolder.PlayerProvider playerProvider;
|
|
- private boolean wasAccessibleSinceLastSave;
|
|
- private CompletableFuture<Void> pendingFullStateConfirmation;
|
|
- private CompletableFuture<?> sendSync;
|
|
+ // Paper - rewrite chunk system
|
|
|
|
private final ChunkMap chunkMap; // Paper
|
|
+ // Paper start - no-tick view distance
|
|
+ public final LevelChunk getSendingChunk() {
|
|
+ // it's important that we use getChunkAtIfLoadedImmediately to mirror the chunk sending logic used
|
|
+ // in Chunk's neighbour callback
|
|
+ LevelChunk ret = this.chunkMap.level.getChunkSource().getChunkAtIfLoadedImmediately(this.pos.x, this.pos.z);
|
|
+ if (ret != null && ret.areNeighboursLoaded(1)) {
|
|
+ return ret;
|
|
+ }
|
|
+ return null;
|
|
+ }
|
|
+ // Paper end - no-tick view distance
|
|
|
|
// Paper start
|
|
public void onChunkAdd() {
|
|
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
|
}
|
|
// Paper end
|
|
|
|
- public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
|
|
- this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
|
|
- this.fullChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
|
|
- this.tickingChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
|
|
- this.entityTickingChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
|
|
- this.chunkToSave = CompletableFuture.completedFuture(null); // CraftBukkit - decompile error
|
|
+ public final io.papermc.paper.chunk.system.scheduling.NewChunkHolder newChunkHolder; // Paper - rewrite chunk system
|
|
+
|
|
+ // Paper start - replace player chunk loader
|
|
+ private final com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> playersSentChunkTo = new com.destroystokyo.paper.util.maplist.ReferenceList<>();
|
|
+
|
|
+ public void addPlayer(ServerPlayer player) {
|
|
+ if (!this.playersSentChunkTo.add(player)) {
|
|
+ throw new IllegalStateException("Already sent chunk " + this.pos + " in world '" + this.chunkMap.level.getWorld().getName() + "' to player " + player);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void removePlayer(ServerPlayer player) {
|
|
+ if (!this.playersSentChunkTo.remove(player)) {
|
|
+ throw new IllegalStateException("Have not sent chunk " + this.pos + " in world '" + this.chunkMap.level.getWorld().getName() + "' to player " + player);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public boolean hasChunkBeenSent() {
|
|
+ return this.playersSentChunkTo.size() != 0;
|
|
+ }
|
|
+
|
|
+ public boolean hasBeenSent(ServerPlayer to) {
|
|
+ return this.playersSentChunkTo.contains(to);
|
|
+ }
|
|
+ // Paper end - replace player chunk loader
|
|
+ public ChunkHolder(ChunkPos pos, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.PlayerProvider playersWatchingChunkProvider, io.papermc.paper.chunk.system.scheduling.NewChunkHolder newChunkHolder) { // Paper - rewrite chunk system
|
|
+ this.newChunkHolder = newChunkHolder; // Paper - rewrite chunk system
|
|
this.chunkToSaveHistory = null;
|
|
this.blockChangedLightSectionFilter = new BitSet();
|
|
this.skyChangedLightSectionFilter = new BitSet();
|
|
- this.pendingFullStateConfirmation = CompletableFuture.completedFuture(null); // CraftBukkit - decompile error
|
|
- this.sendSync = CompletableFuture.completedFuture(null); // CraftBukkit - decompile error
|
|
+ // Paper - rewrite chunk system
|
|
this.pos = pos;
|
|
this.levelHeightAccessor = world;
|
|
this.lightEngine = lightingProvider;
|
|
- this.onLevelChange = levelUpdateListener;
|
|
+ this.onLevelChange = null; // Paper - rewrite chunk system
|
|
this.playerProvider = playersWatchingChunkProvider;
|
|
- this.oldTicketLevel = ChunkLevel.MAX_LEVEL + 1;
|
|
- this.ticketLevel = this.oldTicketLevel;
|
|
- this.queueLevel = this.oldTicketLevel;
|
|
- this.setTicketLevel(level);
|
|
+ // Paper - rewrite chunk system
|
|
this.changedBlocksPerSection = new ShortSet[world.getSectionsCount()];
|
|
this.chunkMap = (ChunkMap)playersWatchingChunkProvider; // Paper
|
|
}
|
|
|
|
// Paper start
|
|
public @Nullable ChunkAccess getAvailableChunkNow() {
|
|
- // TODO can we just getStatusFuture(EMPTY)?
|
|
- for (ChunkStatus curr = ChunkStatus.FULL, next = curr.getParent(); curr != next; curr = next, next = next.getParent()) {
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> future = this.getFutureIfPresentUnchecked(curr);
|
|
- Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either = future.getNow(null);
|
|
- if (either == null || either.left().isEmpty()) {
|
|
- continue;
|
|
- }
|
|
- return either.left().get();
|
|
- }
|
|
- return null;
|
|
+ return this.newChunkHolder.getCurrentChunk(); // Paper - rewrite chunk system
|
|
}
|
|
// Paper end
|
|
// CraftBukkit start
|
|
public LevelChunk getFullChunkNow() {
|
|
- // Note: We use the oldTicketLevel for isLoaded checks.
|
|
- if (!ChunkLevel.fullStatus(this.oldTicketLevel).isOrAfter(FullChunkStatus.FULL)) return null;
|
|
- return this.getFullChunkNowUnchecked();
|
|
+ // Paper start - rewrite chunk system
|
|
+ ChunkAccess chunk = this.getAvailableChunkNow();
|
|
+ if (!this.isFullChunkReady() || !(chunk instanceof LevelChunk)) return null; // instanceof to avoid a race condition on off-main threads
|
|
+ return (LevelChunk)chunk;
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
public LevelChunk getFullChunkNowUnchecked() {
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> statusFuture = this.getFutureIfPresentUnchecked(ChunkStatus.FULL);
|
|
- Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either = (Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>) statusFuture.getNow(null);
|
|
- return (either == null) ? null : (LevelChunk) either.left().orElse(null);
|
|
+ // Paper start - rewrite chunk system
|
|
+ ChunkAccess chunk = this.getAvailableChunkNow();
|
|
+ return chunk instanceof LevelChunk ? (LevelChunk)chunk : null;
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
// CraftBukkit end
|
|
|
|
public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getFutureIfPresentUnchecked(ChunkStatus leastStatus) {
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = (CompletableFuture) this.futures.get(leastStatus.getIndex());
|
|
-
|
|
- return completablefuture == null ? ChunkHolder.UNLOADED_CHUNK_FUTURE : completablefuture;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getFutureIfPresent(ChunkStatus leastStatus) {
|
|
- return ChunkLevel.generationStatus(this.ticketLevel).isOrAfter(leastStatus) ? this.getFutureIfPresentUnchecked(leastStatus) : ChunkHolder.UNLOADED_CHUNK_FUTURE;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public final CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> getTickingChunkFuture() { // Paper - final for inline
|
|
- return this.tickingChunkFuture;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public final CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> getEntityTickingChunkFuture() { // Paper - final for inline
|
|
- return this.entityTickingChunkFuture;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public final CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> getFullChunkFuture() { // Paper - final for inline
|
|
- return this.fullChunkFuture;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Nullable
|
|
public final LevelChunk getTickingChunk() { // Paper - final for inline
|
|
- CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getTickingChunkFuture();
|
|
- Either<LevelChunk, ChunkHolder.ChunkLoadingFailure> either = (Either) completablefuture.getNow(null); // CraftBukkit - decompile error
|
|
-
|
|
- return either == null ? null : (LevelChunk) either.left().orElse(null); // CraftBukkit - decompile error
|
|
+ // Paper start - rewrite chunk system
|
|
+ if (!this.isTickingReady()) {
|
|
+ return null;
|
|
+ }
|
|
+ return (LevelChunk)this.getAvailableChunkNow();
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
public CompletableFuture<?> getChunkSendSyncFuture() {
|
|
- return this.sendSync;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Nullable
|
|
public LevelChunk getChunkToSend() {
|
|
- return !this.sendSync.isDone() ? null : this.getTickingChunk();
|
|
+ return this.getSendingChunk(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Nullable
|
|
public final LevelChunk getFullChunk() { // Paper - final for inline
|
|
- CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getFullChunkFuture();
|
|
- Either<LevelChunk, ChunkHolder.ChunkLoadingFailure> either = (Either) completablefuture.getNow(null); // CraftBukkit - decompile error
|
|
-
|
|
- return either == null ? null : (LevelChunk) either.left().orElse(null); // CraftBukkit - decompile error
|
|
+ // Paper start - rewrite chunk system
|
|
+ if (!this.isFullChunkReady()) {
|
|
+ return null;
|
|
+ }
|
|
+ return (LevelChunk)this.getAvailableChunkNow();
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
@Nullable
|
|
public ChunkStatus getLastAvailableStatus() {
|
|
- for (int i = ChunkHolder.CHUNK_STATUSES.size() - 1; i >= 0; --i) {
|
|
- ChunkStatus chunkstatus = (ChunkStatus) ChunkHolder.CHUNK_STATUSES.get(i);
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getFutureIfPresentUnchecked(chunkstatus);
|
|
-
|
|
- if (((Either) completablefuture.getNow(ChunkHolder.UNLOADED_CHUNK)).left().isPresent()) {
|
|
- return chunkstatus;
|
|
- }
|
|
- }
|
|
-
|
|
- return null;
|
|
+ return this.newChunkHolder.getCurrentGenStatus(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
// Paper start
|
|
public ChunkStatus getChunkHolderStatus() {
|
|
- for (ChunkStatus curr = ChunkStatus.FULL, next = curr.getParent(); curr != next; curr = next, next = next.getParent()) {
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> future = this.getFutureIfPresentUnchecked(curr);
|
|
- Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either = future.getNow(null);
|
|
- if (either == null || !either.left().isPresent()) {
|
|
- continue;
|
|
- }
|
|
- return curr;
|
|
- }
|
|
-
|
|
- return null;
|
|
+ return this.newChunkHolder.getCurrentGenStatus(); // Paper - rewrite chunk system
|
|
}
|
|
// Paper end
|
|
|
|
@Nullable
|
|
public ChunkAccess getLastAvailable() {
|
|
- for (int i = ChunkHolder.CHUNK_STATUSES.size() - 1; i >= 0; --i) {
|
|
- ChunkStatus chunkstatus = (ChunkStatus) ChunkHolder.CHUNK_STATUSES.get(i);
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getFutureIfPresentUnchecked(chunkstatus);
|
|
-
|
|
- if (!completablefuture.isCompletedExceptionally()) {
|
|
- Optional<ChunkAccess> optional = ((Either) completablefuture.getNow(ChunkHolder.UNLOADED_CHUNK)).left();
|
|
-
|
|
- if (optional.isPresent()) {
|
|
- return (ChunkAccess) optional.get();
|
|
- }
|
|
- }
|
|
- }
|
|
-
|
|
- return null;
|
|
+ return this.newChunkHolder.getCurrentChunk(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
- public final CompletableFuture<ChunkAccess> getChunkToSave() { // Paper - final for inline
|
|
- return this.chunkToSave;
|
|
- }
|
|
+ // Paper - rewrite chunk system
|
|
|
|
public void blockChanged(BlockPos pos) {
|
|
- LevelChunk chunk = this.getTickingChunk();
|
|
+ // Paper start - replace player chunk loader
|
|
+ if (this.playersSentChunkTo.size() == 0) {
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - replace player chunk loader
|
|
+ LevelChunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
|
|
|
|
if (chunk != null) {
|
|
int i = this.levelHeightAccessor.getSectionIndex(pos.getY());
|
|
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
|
}
|
|
|
|
public void sectionLightChanged(LightLayer lightType, int y) {
|
|
- Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either = (Either) this.getFutureIfPresent(ChunkStatus.INITIALIZE_LIGHT).getNow(null); // CraftBukkit - decompile error
|
|
+ // Paper start - no-tick view distance
|
|
|
|
- if (either != null) {
|
|
- ChunkAccess ichunkaccess = (ChunkAccess) either.left().orElse(null); // CraftBukkit - decompile error
|
|
+ if (true) {
|
|
+ ChunkAccess ichunkaccess = this.getAvailableChunkNow();
|
|
|
|
if (ichunkaccess != null) {
|
|
ichunkaccess.setUnsaved(true);
|
|
- LevelChunk chunk = this.getTickingChunk();
|
|
+ LevelChunk chunk = this.getSendingChunk();
|
|
+ // Paper end - no-tick view distance
|
|
|
|
- if (chunk != null) {
|
|
+ if (this.playersSentChunkTo.size() != 0 && chunk != null) { // Paper - replace player chunk loader
|
|
int j = this.lightEngine.getMinLightSection();
|
|
int k = this.lightEngine.getMaxLightSection();
|
|
|
|
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
|
List list;
|
|
|
|
if (!this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty()) {
|
|
- list = this.playerProvider.getPlayers(this.pos, true);
|
|
+ list = this.getPlayers(true); // Paper - rewrite chunk system
|
|
if (!list.isEmpty()) {
|
|
ClientboundLightUpdatePacket packetplayoutlightupdate = new ClientboundLightUpdatePacket(chunk.getPos(), this.lightEngine, this.skyChangedLightSectionFilter, this.blockChangedLightSectionFilter);
|
|
|
|
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
|
}
|
|
|
|
if (this.hasChangedSections) {
|
|
- list = this.playerProvider.getPlayers(this.pos, false);
|
|
+ list = this.getPlayers(false); // Paper - rewrite chunk system
|
|
|
|
for (int i = 0; i < this.changedBlocksPerSection.length; ++i) {
|
|
ShortSet shortset = this.changedBlocksPerSection[i];
|
|
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
|
|
|
}
|
|
|
|
- private void broadcast(List<ServerPlayer> players, Packet<?> packet) {
|
|
- players.forEach((entityplayer) -> {
|
|
- entityplayer.connection.send(packet);
|
|
- });
|
|
- }
|
|
-
|
|
- public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getOrScheduleFuture(ChunkStatus targetStatus, ChunkMap chunkStorage) {
|
|
- int i = targetStatus.getIndex();
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = (CompletableFuture) this.futures.get(i);
|
|
-
|
|
- if (completablefuture != null) {
|
|
- Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either = (Either) completablefuture.getNow(ChunkHolder.NOT_DONE_YET);
|
|
-
|
|
- if (either == null) {
|
|
- String s = "value in future for status: " + targetStatus + " was incorrectly set to null at chunk: " + this.pos;
|
|
-
|
|
- throw chunkStorage.debugFuturesAndCreateReportedException(new IllegalStateException("null value previously set for chunk status"), s);
|
|
- }
|
|
-
|
|
- if (either == ChunkHolder.NOT_DONE_YET || either.right().isEmpty()) {
|
|
- return completablefuture;
|
|
+ // Paper start - rewrite chunk system
|
|
+ public List<ServerPlayer> getPlayers(boolean onlyOnWatchDistanceEdge){
|
|
+ List<ServerPlayer> ret = new java.util.ArrayList<>();
|
|
+ for (int i = 0, len = this.playersSentChunkTo.size(); i < len; ++i) {
|
|
+ ServerPlayer player = this.playersSentChunkTo.getUnchecked(i);
|
|
+ if (onlyOnWatchDistanceEdge && !this.chunkMap.level.playerChunkLoader.isChunkSent(player, this.pos.x, this.pos.z, onlyOnWatchDistanceEdge)) {
|
|
+ continue;
|
|
}
|
|
+ ret.add(player);
|
|
}
|
|
|
|
- if (ChunkLevel.generationStatus(this.ticketLevel).isOrAfter(targetStatus)) {
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture1 = chunkStorage.schedule(this, targetStatus);
|
|
-
|
|
- this.updateChunkToSave(completablefuture1, "schedule " + targetStatus);
|
|
- this.futures.set(i, completablefuture1);
|
|
- return completablefuture1;
|
|
- } else {
|
|
- return completablefuture == null ? ChunkHolder.UNLOADED_CHUNK_FUTURE : completablefuture;
|
|
- }
|
|
+ return ret;
|
|
}
|
|
|
|
- protected void addSaveDependency(String thenDesc, CompletableFuture<?> then) {
|
|
- if (this.chunkToSaveHistory != null) {
|
|
- this.chunkToSaveHistory.push(new ChunkHolder.ChunkSaveDebug(Thread.currentThread(), then, thenDesc));
|
|
- }
|
|
-
|
|
- this.chunkToSave = this.chunkToSave.thenCombine(then, (ichunkaccess, object) -> {
|
|
- return ichunkaccess;
|
|
- });
|
|
+ public void broadcast(Packet<?> packet, boolean onlyOnWatchDistanceEdge) {
|
|
+ this.broadcast(this.getPlayers(onlyOnWatchDistanceEdge), packet);
|
|
}
|
|
+ // Paper end - rewrite chunk system
|
|
|
|
- private void updateChunkToSave(CompletableFuture<? extends Either<? extends ChunkAccess, ChunkHolder.ChunkLoadingFailure>> then, String thenDesc) {
|
|
- if (this.chunkToSaveHistory != null) {
|
|
- this.chunkToSaveHistory.push(new ChunkHolder.ChunkSaveDebug(Thread.currentThread(), then, thenDesc));
|
|
- }
|
|
-
|
|
- this.chunkToSave = this.chunkToSave.thenCombine(then, (ichunkaccess, either) -> {
|
|
- return (ChunkAccess) either.map((ichunkaccess1) -> {
|
|
- return ichunkaccess1;
|
|
- }, (playerchunk_failure) -> {
|
|
- return ichunkaccess;
|
|
- });
|
|
+ private void broadcast(List<ServerPlayer> players, Packet<?> packet) {
|
|
+ players.forEach((entityplayer) -> {
|
|
+ entityplayer.connection.send(packet);
|
|
});
|
|
}
|
|
|
|
- public void addSendDependency(CompletableFuture<?> postProcessingFuture) {
|
|
- if (this.sendSync.isDone()) {
|
|
- this.sendSync = postProcessingFuture;
|
|
- } else {
|
|
- this.sendSync = this.sendSync.thenCombine(postProcessingFuture, (object, object1) -> {
|
|
- return null;
|
|
- });
|
|
- }
|
|
-
|
|
- }
|
|
+ // Paper - rewrite chunk system
|
|
|
|
public FullChunkStatus getFullStatus() {
|
|
- return ChunkLevel.fullStatus(this.ticketLevel);
|
|
+ return this.newChunkHolder.getChunkStatus(); // Paper - rewrite chunk system) {
|
|
}
|
|
|
|
public final ChunkPos getPos() { // Paper - final for inline
|
|
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
|
}
|
|
|
|
public final int getTicketLevel() { // Paper - final for inline
|
|
- return this.ticketLevel;
|
|
- }
|
|
-
|
|
- public int getQueueLevel() {
|
|
- return this.queueLevel;
|
|
- }
|
|
-
|
|
- private void setQueueLevel(int level) {
|
|
- this.queueLevel = level;
|
|
- }
|
|
-
|
|
- public void setTicketLevel(int level) {
|
|
- this.ticketLevel = level;
|
|
- }
|
|
-
|
|
- private void scheduleFullChunkPromotion(ChunkMap playerchunkmap, CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> completablefuture, Executor executor, FullChunkStatus fullchunkstatus) {
|
|
- this.pendingFullStateConfirmation.cancel(false);
|
|
- CompletableFuture<Void> completablefuture1 = new CompletableFuture();
|
|
-
|
|
- completablefuture1.thenRunAsync(() -> {
|
|
- playerchunkmap.onFullChunkStatusChange(this.pos, fullchunkstatus);
|
|
- }, executor);
|
|
- this.pendingFullStateConfirmation = completablefuture1;
|
|
- completablefuture.thenAccept((either) -> {
|
|
- either.ifLeft((chunk) -> {
|
|
- completablefuture1.complete(null); // CraftBukkit - decompile error
|
|
- });
|
|
- });
|
|
- }
|
|
-
|
|
- private void demoteFullChunk(ChunkMap playerchunkmap, FullChunkStatus fullchunkstatus) {
|
|
- this.pendingFullStateConfirmation.cancel(false);
|
|
- playerchunkmap.onFullChunkStatusChange(this.pos, fullchunkstatus);
|
|
- }
|
|
-
|
|
- protected void updateFutures(ChunkMap chunkStorage, Executor executor) {
|
|
- ChunkStatus chunkstatus = ChunkLevel.generationStatus(this.oldTicketLevel);
|
|
- ChunkStatus chunkstatus1 = ChunkLevel.generationStatus(this.ticketLevel);
|
|
- boolean flag = ChunkLevel.isLoaded(this.oldTicketLevel);
|
|
- boolean flag1 = ChunkLevel.isLoaded(this.ticketLevel);
|
|
- FullChunkStatus fullchunkstatus = ChunkLevel.fullStatus(this.oldTicketLevel);
|
|
- FullChunkStatus fullchunkstatus1 = ChunkLevel.fullStatus(this.ticketLevel);
|
|
- // CraftBukkit start
|
|
- // ChunkUnloadEvent: Called before the chunk is unloaded: isChunkLoaded is still true and chunk can still be modified by plugins.
|
|
- if (fullchunkstatus.isOrAfter(FullChunkStatus.FULL) && !fullchunkstatus1.isOrAfter(FullChunkStatus.FULL)) {
|
|
- this.getFutureIfPresentUnchecked(ChunkStatus.FULL).thenAccept((either) -> {
|
|
- LevelChunk chunk = (LevelChunk)either.left().orElse(null);
|
|
- if (chunk != null) {
|
|
- chunkStorage.callbackExecutor.execute(() -> {
|
|
- // Minecraft will apply the chunks tick lists to the world once the chunk got loaded, and then store the tick
|
|
- // lists again inside the chunk once the chunk becomes inaccessible and set the chunk's needsSaving flag.
|
|
- // These actions may however happen deferred, so we manually set the needsSaving flag already here.
|
|
- chunk.setUnsaved(true);
|
|
- chunk.unloadCallback();
|
|
- });
|
|
- }
|
|
- }).exceptionally((throwable) -> {
|
|
- // ensure exceptions are printed, by default this is not the case
|
|
- MinecraftServer.LOGGER.error("Failed to schedule unload callback for chunk " + ChunkHolder.this.pos, throwable);
|
|
- return null;
|
|
- });
|
|
-
|
|
- // Run callback right away if the future was already done
|
|
- chunkStorage.callbackExecutor.run();
|
|
- }
|
|
- // CraftBukkit end
|
|
-
|
|
- if (flag) {
|
|
- Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either = Either.right(new ChunkHolder.ChunkLoadingFailure() {
|
|
- public String toString() {
|
|
- return "Unloaded ticket level " + ChunkHolder.this.pos;
|
|
- }
|
|
- });
|
|
-
|
|
- for (int i = flag1 ? chunkstatus1.getIndex() + 1 : 0; i <= chunkstatus.getIndex(); ++i) {
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = (CompletableFuture) this.futures.get(i);
|
|
-
|
|
- if (completablefuture == null) {
|
|
- this.futures.set(i, CompletableFuture.completedFuture(either));
|
|
- }
|
|
- }
|
|
- }
|
|
-
|
|
- boolean flag2 = fullchunkstatus.isOrAfter(FullChunkStatus.FULL);
|
|
- boolean flag3 = fullchunkstatus1.isOrAfter(FullChunkStatus.FULL);
|
|
-
|
|
- this.wasAccessibleSinceLastSave |= flag3;
|
|
- if (!flag2 && flag3) {
|
|
- int expectCreateCount = ++this.fullChunkCreateCount; // Paper
|
|
- this.fullChunkFuture = chunkStorage.prepareAccessibleChunk(this);
|
|
- this.scheduleFullChunkPromotion(chunkStorage, this.fullChunkFuture, executor, FullChunkStatus.FULL);
|
|
- // Paper start - cache ticking ready status
|
|
- this.fullChunkFuture.thenAccept(either -> {
|
|
- final Optional<LevelChunk> left = either.left();
|
|
- if (left.isPresent() && ChunkHolder.this.fullChunkCreateCount == expectCreateCount) {
|
|
- LevelChunk fullChunk = either.left().get();
|
|
- ChunkHolder.this.isFullChunkReady = true;
|
|
- io.papermc.paper.chunk.system.ChunkSystem.onChunkBorder(fullChunk, this);
|
|
- }
|
|
- });
|
|
- this.updateChunkToSave(this.fullChunkFuture, "full");
|
|
- }
|
|
-
|
|
- if (flag2 && !flag3) {
|
|
- // Paper start
|
|
- if (this.isFullChunkReady) {
|
|
- io.papermc.paper.chunk.system.ChunkSystem.onChunkNotBorder(this.fullChunkFuture.join().left().get(), this); // Paper
|
|
- }
|
|
- // Paper end
|
|
- this.fullChunkFuture.complete(ChunkHolder.UNLOADED_LEVEL_CHUNK);
|
|
- this.fullChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
|
|
- ++this.fullChunkCreateCount; // Paper - cache ticking ready status
|
|
- this.isFullChunkReady = false; // Paper - cache ticking ready status
|
|
- }
|
|
-
|
|
- boolean flag4 = fullchunkstatus.isOrAfter(FullChunkStatus.BLOCK_TICKING);
|
|
- boolean flag5 = fullchunkstatus1.isOrAfter(FullChunkStatus.BLOCK_TICKING);
|
|
-
|
|
- if (!flag4 && flag5) {
|
|
- this.tickingChunkFuture = chunkStorage.prepareTickingChunk(this);
|
|
- this.scheduleFullChunkPromotion(chunkStorage, this.tickingChunkFuture, executor, FullChunkStatus.BLOCK_TICKING);
|
|
- // Paper start - cache ticking ready status
|
|
- this.tickingChunkFuture.thenAccept(either -> {
|
|
- either.ifLeft(chunk -> {
|
|
- // note: Here is a very good place to add callbacks to logic waiting on this.
|
|
- ChunkHolder.this.isTickingReady = true;
|
|
- io.papermc.paper.chunk.system.ChunkSystem.onChunkTicking(chunk, this);
|
|
- });
|
|
- });
|
|
- // Paper end
|
|
- this.updateChunkToSave(this.tickingChunkFuture, "ticking");
|
|
- }
|
|
-
|
|
- if (flag4 && !flag5) {
|
|
- // Paper start
|
|
- if (this.isTickingReady) {
|
|
- io.papermc.paper.chunk.system.ChunkSystem.onChunkNotTicking(this.tickingChunkFuture.join().left().get(), this); // Paper
|
|
- }
|
|
- // Paper end
|
|
- this.tickingChunkFuture.complete(ChunkHolder.UNLOADED_LEVEL_CHUNK); this.isTickingReady = false; // Paper - cache chunk ticking stage
|
|
- this.tickingChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
|
|
- }
|
|
-
|
|
- boolean flag6 = fullchunkstatus.isOrAfter(FullChunkStatus.ENTITY_TICKING);
|
|
- boolean flag7 = fullchunkstatus1.isOrAfter(FullChunkStatus.ENTITY_TICKING);
|
|
-
|
|
- if (!flag6 && flag7) {
|
|
- if (this.entityTickingChunkFuture != ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE) {
|
|
- throw (IllegalStateException) Util.pauseInIde(new IllegalStateException());
|
|
- }
|
|
-
|
|
- this.entityTickingChunkFuture = chunkStorage.prepareEntityTickingChunk(this);
|
|
- this.scheduleFullChunkPromotion(chunkStorage, this.entityTickingChunkFuture, executor, FullChunkStatus.ENTITY_TICKING);
|
|
- // Paper start - cache ticking ready status
|
|
- this.entityTickingChunkFuture.thenAccept(either -> {
|
|
- either.ifLeft(chunk -> {
|
|
- ChunkHolder.this.isEntityTickingReady = true;
|
|
- io.papermc.paper.chunk.system.ChunkSystem.onChunkEntityTicking(chunk, this);
|
|
- });
|
|
- });
|
|
- // Paper end
|
|
- this.updateChunkToSave(this.entityTickingChunkFuture, "entity ticking");
|
|
- }
|
|
-
|
|
- if (flag6 && !flag7) {
|
|
- // Paper start
|
|
- if (this.isEntityTickingReady) {
|
|
- io.papermc.paper.chunk.system.ChunkSystem.onChunkNotEntityTicking(this.entityTickingChunkFuture.join().left().get(), this);
|
|
- }
|
|
- // Paper end
|
|
- this.entityTickingChunkFuture.complete(ChunkHolder.UNLOADED_LEVEL_CHUNK); this.isEntityTickingReady = false; // Paper - cache chunk ticking stage
|
|
- this.entityTickingChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
|
|
- }
|
|
-
|
|
- if (!fullchunkstatus1.isOrAfter(fullchunkstatus)) {
|
|
- this.demoteFullChunk(chunkStorage, fullchunkstatus1);
|
|
- }
|
|
-
|
|
- this.onLevelChange.onLevelChange(this.pos, this::getQueueLevel, this.ticketLevel, this::setQueueLevel);
|
|
- this.oldTicketLevel = this.ticketLevel;
|
|
- // CraftBukkit start
|
|
- // ChunkLoadEvent: Called after the chunk is loaded: isChunkLoaded returns true and chunk is ready to be modified by plugins.
|
|
- if (!fullchunkstatus.isOrAfter(FullChunkStatus.FULL) && fullchunkstatus1.isOrAfter(FullChunkStatus.FULL)) {
|
|
- this.getFutureIfPresentUnchecked(ChunkStatus.FULL).thenAccept((either) -> {
|
|
- LevelChunk chunk = (LevelChunk)either.left().orElse(null);
|
|
- if (chunk != null) {
|
|
- chunkStorage.callbackExecutor.execute(() -> {
|
|
- chunk.loadCallback();
|
|
- });
|
|
- }
|
|
- }).exceptionally((throwable) -> {
|
|
- // ensure exceptions are printed, by default this is not the case
|
|
- MinecraftServer.LOGGER.error("Failed to schedule load callback for chunk " + ChunkHolder.this.pos, throwable);
|
|
- return null;
|
|
- });
|
|
-
|
|
- // Run callback right away if the future was already done
|
|
- chunkStorage.callbackExecutor.run();
|
|
- }
|
|
- // CraftBukkit end
|
|
- }
|
|
-
|
|
- public boolean wasAccessibleSinceLastSave() {
|
|
- return this.wasAccessibleSinceLastSave;
|
|
+ return this.newChunkHolder.getTicketLevel(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
- public void refreshAccessibility() {
|
|
- this.wasAccessibleSinceLastSave = ChunkLevel.fullStatus(this.ticketLevel).isOrAfter(FullChunkStatus.FULL);
|
|
- }
|
|
+ // Paper - rewrite chunk system
|
|
|
|
public void replaceProtoChunk(ImposterProtoChunk chunk) {
|
|
- for (int i = 0; i < this.futures.length(); ++i) {
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = (CompletableFuture) this.futures.get(i);
|
|
-
|
|
- if (completablefuture != null) {
|
|
- Optional<ChunkAccess> optional = ((Either) completablefuture.getNow(ChunkHolder.UNLOADED_CHUNK)).left();
|
|
-
|
|
- if (!optional.isEmpty() && optional.get() instanceof ProtoChunk) {
|
|
- this.futures.set(i, CompletableFuture.completedFuture(Either.left(chunk)));
|
|
- }
|
|
- }
|
|
- }
|
|
-
|
|
- this.updateChunkToSave(CompletableFuture.completedFuture(Either.left(chunk.getWrapped())), "replaceProto");
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public List<Pair<ChunkStatus, CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>>>> getAllFutures() {
|
|
- List<Pair<ChunkStatus, CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>>>> list = new ArrayList();
|
|
-
|
|
- for (int i = 0; i < ChunkHolder.CHUNK_STATUSES.size(); ++i) {
|
|
- list.add(Pair.of((ChunkStatus) ChunkHolder.CHUNK_STATUSES.get(i), (CompletableFuture) this.futures.get(i)));
|
|
- }
|
|
-
|
|
- return list;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@FunctionalInterface
|
|
@@ -0,0 +0,0 @@ public class ChunkHolder {
|
|
|
|
// Paper start
|
|
public final boolean isEntityTickingReady() {
|
|
- return this.isEntityTickingReady;
|
|
+ return this.newChunkHolder.isEntityTickingReady(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public final boolean isTickingReady() {
|
|
- return this.isTickingReady;
|
|
+ return this.newChunkHolder.isTickingReady(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public final boolean isFullChunkReady() {
|
|
- return this.isFullChunkReady;
|
|
+ return this.newChunkHolder.isFullChunkReady(); // Paper - rewrite chunk system
|
|
}
|
|
// Paper end
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
public static final int MIN_VIEW_DISTANCE = 2;
|
|
public static final int MAX_VIEW_DISTANCE = 32;
|
|
public static final int FORCED_TICKET_LEVEL = ChunkLevel.byStatus(FullChunkStatus.ENTITY_TICKING);
|
|
- public final Long2ObjectLinkedOpenHashMap<ChunkHolder> updatingChunkMap = new Long2ObjectLinkedOpenHashMap();
|
|
- public volatile Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunkMap;
|
|
- private final Long2ObjectLinkedOpenHashMap<ChunkHolder> pendingUnloads;
|
|
- private final LongSet entitiesInLevel;
|
|
+ // Paper - rewrite chunk system
|
|
public final ServerLevel level;
|
|
private final ThreadedLevelLightEngine lightEngine;
|
|
public final BlockableEventLoop<Runnable> mainThreadExecutor; // Paper - public
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
private final ChunkGeneratorStructureState chunkGeneratorState;
|
|
public final Supplier<DimensionDataStorage> overworldDataStorage;
|
|
private final PoiManager poiManager;
|
|
- public final LongSet toDrop;
|
|
+ // Paper - rewrite chunk system
|
|
private boolean modified;
|
|
- private final ChunkTaskPriorityQueueSorter queueSorter;
|
|
- private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> worldgenMailbox;
|
|
- private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mainThreadMailbox;
|
|
+ // Paper - rewrite chunk system
|
|
public final ChunkProgressListener progressListener;
|
|
private final ChunkStatusUpdateListener chunkStatusListener;
|
|
public final ChunkMap.ChunkDistanceManager distanceManager;
|
|
private final AtomicInteger tickingGenerated;
|
|
- private final StructureTemplateManager structureTemplateManager;
|
|
+ public final StructureTemplateManager structureTemplateManager; // Paper - rewrite chunk system
|
|
private final String storageName;
|
|
private final PlayerMap playerMap;
|
|
public final Int2ObjectMap<ChunkMap.TrackedEntity> entityMap;
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
private final Queue<Runnable> unloadQueue;
|
|
private int serverViewDistance;
|
|
|
|
- // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
|
|
- public final CallbackExecutor callbackExecutor = new CallbackExecutor();
|
|
- public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
|
|
-
|
|
- private final java.util.Queue<Runnable> queue = new java.util.ArrayDeque<>();
|
|
-
|
|
- @Override
|
|
- public void execute(Runnable runnable) {
|
|
- this.queue.add(runnable);
|
|
- }
|
|
-
|
|
- @Override
|
|
- public void run() {
|
|
- Runnable task;
|
|
- while ((task = this.queue.poll()) != null) {
|
|
- task.run();
|
|
- }
|
|
- }
|
|
- };
|
|
- // CraftBukkit end
|
|
+ // Paper - rewrite chunk system
|
|
|
|
// Paper start - distance maps
|
|
private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>();
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
int chunkZ = io.papermc.paper.util.MCUtil.getChunkCoordinate(player.getZ());
|
|
// Note: players need to be explicitly added to distance maps before they can be updated
|
|
this.nearbyPlayers.addPlayer(player);
|
|
+ this.level.playerChunkLoader.addPlayer(player); // Paper - replace chunk loader
|
|
}
|
|
|
|
void removePlayerFromDistanceMaps(ServerPlayer player) {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
int chunkZ = io.papermc.paper.util.MCUtil.getChunkCoordinate(player.getZ());
|
|
// Note: players need to be explicitly added to distance maps before they can be updated
|
|
this.nearbyPlayers.removePlayer(player);
|
|
+ this.level.playerChunkLoader.removePlayer(player); // Paper - replace chunk loader
|
|
}
|
|
|
|
void updateMaps(ServerPlayer player) {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
int chunkZ = io.papermc.paper.util.MCUtil.getChunkCoordinate(player.getZ());
|
|
// Note: players need to be explicitly added to distance maps before they can be updated
|
|
this.nearbyPlayers.tickPlayer(player);
|
|
+ this.level.playerChunkLoader.updatePlayer(player); // Paper - replace chunk loader
|
|
}
|
|
// Paper end
|
|
// Paper start
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
public final ChunkHolder getUnloadingChunkHolder(int chunkX, int chunkZ) {
|
|
- return this.pendingUnloads.get(io.papermc.paper.util.CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
+ return null; // Paper - rewrite chunk system
|
|
}
|
|
public final io.papermc.paper.util.player.NearbyPlayers nearbyPlayers;
|
|
// Paper end
|
|
|
|
public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
|
|
super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
|
|
- this.visibleChunkMap = this.updatingChunkMap.clone();
|
|
- this.pendingUnloads = new Long2ObjectLinkedOpenHashMap();
|
|
- this.entitiesInLevel = new LongOpenHashSet();
|
|
- this.toDrop = new LongOpenHashSet();
|
|
+ // Paper - rewrite chunk system
|
|
this.tickingGenerated = new AtomicInteger();
|
|
this.playerMap = new PlayerMap();
|
|
this.entityMap = new Int2ObjectOpenHashMap();
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
|
|
this.chunkGeneratorState = chunkGenerator.createState(iregistrycustom.lookupOrThrow(Registries.STRUCTURE_SET), this.randomState, j, world.spigotConfig); // Spigot
|
|
this.mainThreadExecutor = mainThreadExecutor;
|
|
- ProcessorMailbox<Runnable> threadedmailbox = ProcessorMailbox.create(executor, "worldgen");
|
|
+ // Paper - rewrite chunk system
|
|
|
|
Objects.requireNonNull(mainThreadExecutor);
|
|
- ProcessorHandle<Runnable> mailbox = ProcessorHandle.of("main", mainThreadExecutor::tell);
|
|
+ // Paper - rewrite chunk system
|
|
|
|
this.progressListener = worldGenerationProgressListener;
|
|
this.chunkStatusListener = chunkStatusChangeListener;
|
|
- ProcessorMailbox<Runnable> threadedmailbox1 = ProcessorMailbox.create(executor, "light");
|
|
+ // Paper - rewrite chunk system
|
|
|
|
- this.queueSorter = new ChunkTaskPriorityQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE);
|
|
- this.worldgenMailbox = this.queueSorter.getProcessor(threadedmailbox, false);
|
|
- this.mainThreadMailbox = this.queueSorter.getProcessor(mailbox, false);
|
|
- this.lightEngine = new ThreadedLevelLightEngine(chunkProvider, this, this.level.dimensionType().hasSkyLight(), threadedmailbox1, this.queueSorter.getProcessor(threadedmailbox1, false));
|
|
+ // Paper - rewrite chunk system
|
|
+ this.lightEngine = new ThreadedLevelLightEngine(chunkProvider, this, this.level.dimensionType().hasSkyLight(), null, null); // Paper - rewrite chunk system
|
|
this.distanceManager = new ChunkMap.ChunkDistanceManager(executor, mainThreadExecutor);
|
|
this.overworldDataStorage = persistentStateManagerFactory;
|
|
this.poiManager = new PoiManager(path.resolve("poi"), dataFixer, dsync, iregistrycustom, world);
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
boolean isChunkTracked(ServerPlayer player, int chunkX, int chunkZ) {
|
|
- return player.getChunkTrackingView().contains(chunkX, chunkZ) && !player.connection.chunkSender.isPending(ChunkPos.asLong(chunkX, chunkZ));
|
|
+ // Paper start - rewrite player chunk loader
|
|
+ return this.level.playerChunkLoader.isChunkSent(player, chunkX, chunkZ);
|
|
+ // Paper end - rewrite player chunk loader
|
|
}
|
|
|
|
private boolean isChunkOnTrackedBorder(ServerPlayer player, int chunkX, int chunkZ) {
|
|
- if (!this.isChunkTracked(player, chunkX, chunkZ)) {
|
|
- return false;
|
|
- } else {
|
|
- for (int k = -1; k <= 1; ++k) {
|
|
- for (int l = -1; l <= 1; ++l) {
|
|
- if ((k != 0 || l != 0) && !this.isChunkTracked(player, chunkX + k, chunkZ + l)) {
|
|
- return true;
|
|
- }
|
|
- }
|
|
- }
|
|
-
|
|
- return false;
|
|
- }
|
|
+ // Paper start - rewrite player chunk loader
|
|
+ return this.level.playerChunkLoader.isChunkSent(player, chunkX, chunkZ, true);
|
|
+ // Paper end - rewrite player chunk loader
|
|
}
|
|
|
|
protected ThreadedLevelLightEngine getLightEngine() {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
|
|
@Nullable
|
|
protected ChunkHolder getUpdatingChunkIfPresent(long pos) {
|
|
- return (ChunkHolder) this.updatingChunkMap.get(pos);
|
|
+ // Paper start - rewrite chunk system
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder holder = this.level.chunkTaskScheduler.chunkHolderManager.getChunkHolder(pos);
|
|
+ return holder == null ? null : holder.vanillaChunkHolder;
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
@Nullable
|
|
public ChunkHolder getVisibleChunkIfPresent(long pos) {
|
|
- return (ChunkHolder) this.visibleChunkMap.get(pos);
|
|
+ // Paper start - rewrite chunk system
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder holder = this.level.chunkTaskScheduler.chunkHolderManager.getChunkHolder(pos);
|
|
+ return holder == null ? null : holder.vanillaChunkHolder;
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
protected IntSupplier getChunkQueueLevel(long pos) {
|
|
- return () -> {
|
|
- ChunkHolder playerchunk = this.getVisibleChunkIfPresent(pos);
|
|
-
|
|
- return playerchunk == null ? ChunkTaskPriorityQueue.PRIORITY_LEVEL_COUNT - 1 : Math.min(playerchunk.getQueueLevel(), ChunkTaskPriorityQueue.PRIORITY_LEVEL_COUNT - 1);
|
|
- };
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public String getChunkDebugData(ChunkPos chunkPos) {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
|
|
// Paper start
|
|
public final int getEffectiveViewDistance() {
|
|
- // TODO this needs to be checked on update
|
|
- // Mojang currently sets it to +1 of the configured view distance. So subtract one to get the one we really want.
|
|
- //TODO check if +0 is correct now
|
|
- return this.viewDistance;
|
|
+ return this.serverViewDistance;
|
|
}
|
|
// Paper end
|
|
|
|
private CompletableFuture<Either<List<ChunkAccess>, ChunkHolder.ChunkLoadingFailure>> getChunkRangeFuture(ChunkHolder centerChunk, int margin, IntFunction<ChunkStatus> distanceToStatus) {
|
|
- if (margin == 0) {
|
|
- ChunkStatus chunkstatus = (ChunkStatus) distanceToStatus.apply(0);
|
|
-
|
|
- return centerChunk.getOrScheduleFuture(chunkstatus, this).thenApply((either) -> {
|
|
- return either.mapLeft(List::of);
|
|
- });
|
|
- } else {
|
|
- List<CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>>> list = new ArrayList();
|
|
- List<ChunkHolder> list1 = new ArrayList();
|
|
- ChunkPos chunkcoordintpair = centerChunk.getPos();
|
|
- int j = chunkcoordintpair.x;
|
|
- int k = chunkcoordintpair.z;
|
|
-
|
|
- for (int l = -margin; l <= margin; ++l) {
|
|
- for (int i1 = -margin; i1 <= margin; ++i1) {
|
|
- int j1 = Math.max(Math.abs(i1), Math.abs(l));
|
|
- final ChunkPos chunkcoordintpair1 = new ChunkPos(j + i1, k + l);
|
|
- long k1 = chunkcoordintpair1.toLong();
|
|
- ChunkHolder playerchunk1 = this.getUpdatingChunkIfPresent(k1);
|
|
-
|
|
- if (playerchunk1 == null) {
|
|
- return CompletableFuture.completedFuture(Either.right(new ChunkHolder.ChunkLoadingFailure() {
|
|
- public String toString() {
|
|
- return "Unloaded " + chunkcoordintpair1;
|
|
- }
|
|
- }));
|
|
- }
|
|
-
|
|
- ChunkStatus chunkstatus1 = (ChunkStatus) distanceToStatus.apply(j1);
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = playerchunk1.getOrScheduleFuture(chunkstatus1, this);
|
|
-
|
|
- list1.add(playerchunk1);
|
|
- list.add(completablefuture);
|
|
- }
|
|
- }
|
|
-
|
|
- CompletableFuture<List<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>>> completablefuture1 = Util.sequence(list);
|
|
- CompletableFuture<Either<List<ChunkAccess>, ChunkHolder.ChunkLoadingFailure>> completablefuture2 = completablefuture1.thenApply((list2) -> {
|
|
- List<ChunkAccess> list3 = Lists.newArrayList();
|
|
- // CraftBukkit start - decompile error
|
|
- int cnt = 0;
|
|
-
|
|
- for (Iterator iterator = list2.iterator(); iterator.hasNext(); ++cnt) {
|
|
- final int l1 = cnt;
|
|
- // CraftBukkit end
|
|
- final Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either = (Either) iterator.next();
|
|
-
|
|
- if (either == null) {
|
|
- throw this.debugFuturesAndCreateReportedException(new IllegalStateException("At least one of the chunk futures were null"), "n/a");
|
|
- }
|
|
-
|
|
- Optional<ChunkAccess> optional = either.left();
|
|
-
|
|
- if (optional.isEmpty()) {
|
|
- return Either.right(new ChunkHolder.ChunkLoadingFailure() {
|
|
- public String toString() {
|
|
- ChunkPos chunkcoordintpair2 = new ChunkPos(j + l1 % (margin * 2 + 1), k + l1 / (margin * 2 + 1));
|
|
-
|
|
- return "Unloaded " + chunkcoordintpair2 + " " + either.right().get();
|
|
- }
|
|
- });
|
|
- }
|
|
-
|
|
- list3.add((ChunkAccess) optional.get());
|
|
- }
|
|
-
|
|
- return Either.left(list3);
|
|
- });
|
|
- Iterator iterator = list1.iterator();
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- ChunkHolder playerchunk2 = (ChunkHolder) iterator.next();
|
|
-
|
|
- playerchunk2.addSaveDependency("getChunkRangeFuture " + chunkcoordintpair + " " + margin, completablefuture2);
|
|
- }
|
|
-
|
|
- return completablefuture2;
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public ReportedException debugFuturesAndCreateReportedException(IllegalStateException exception, String details) {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
public CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> prepareEntityTickingChunk(ChunkHolder chunk) {
|
|
- return this.getChunkRangeFuture(chunk, 2, (i) -> {
|
|
- return ChunkStatus.FULL;
|
|
- }).thenApplyAsync((either) -> {
|
|
- return either.mapLeft((list) -> {
|
|
- return (LevelChunk) list.get(list.size() / 2);
|
|
- });
|
|
- }, this.mainThreadExecutor);
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Nullable
|
|
ChunkHolder updateChunkScheduling(long pos, int level, @Nullable ChunkHolder holder, int k) {
|
|
- if (!ChunkLevel.isLoaded(k) && !ChunkLevel.isLoaded(level)) {
|
|
- return holder;
|
|
- } else {
|
|
- if (holder != null) {
|
|
- holder.setTicketLevel(level);
|
|
- }
|
|
-
|
|
- if (holder != null) {
|
|
- if (!ChunkLevel.isLoaded(level)) {
|
|
- this.toDrop.add(pos);
|
|
- } else {
|
|
- this.toDrop.remove(pos);
|
|
- }
|
|
- }
|
|
-
|
|
- if (ChunkLevel.isLoaded(level) && holder == null) {
|
|
- holder = (ChunkHolder) this.pendingUnloads.remove(pos);
|
|
- if (holder != null) {
|
|
- holder.setTicketLevel(level);
|
|
- } else {
|
|
- holder = new ChunkHolder(new ChunkPos(pos), level, this.level, this.lightEngine, this.queueSorter, this);
|
|
- // Paper start
|
|
- io.papermc.paper.chunk.system.ChunkSystem.onChunkHolderCreate(this.level, holder);
|
|
- // Paper end
|
|
- }
|
|
-
|
|
- // Paper start
|
|
- holder.onChunkAdd();
|
|
- // Paper end
|
|
- this.updatingChunkMap.put(pos, holder);
|
|
- this.modified = true;
|
|
- }
|
|
-
|
|
- return holder;
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
public void close() throws IOException {
|
|
- try {
|
|
- this.queueSorter.close();
|
|
- this.poiManager.close();
|
|
- } finally {
|
|
- super.close();
|
|
- }
|
|
+ throw new UnsupportedOperationException("Use ServerChunkCache#close"); // Paper - rewrite chunk system
|
|
+ }
|
|
|
|
+ // Paper start - rewrite chunk system
|
|
+ protected void saveIncrementally() {
|
|
+ this.level.chunkTaskScheduler.chunkHolderManager.autoSave(); // Paper - rewrite chunk system
|
|
}
|
|
+ // Paper end - - rewrite chunk system
|
|
|
|
protected void saveAllChunks(boolean flush) {
|
|
- if (flush) {
|
|
- List<ChunkHolder> list = io.papermc.paper.chunk.system.ChunkSystem.getVisibleChunkHolders(this.level).stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).toList(); // Paper
|
|
- MutableBoolean mutableboolean = new MutableBoolean();
|
|
-
|
|
- do {
|
|
- mutableboolean.setFalse();
|
|
- list.stream().map((playerchunk) -> {
|
|
- CompletableFuture completablefuture;
|
|
-
|
|
- do {
|
|
- completablefuture = playerchunk.getChunkToSave();
|
|
- BlockableEventLoop iasynctaskhandler = this.mainThreadExecutor;
|
|
-
|
|
- Objects.requireNonNull(completablefuture);
|
|
- iasynctaskhandler.managedBlock(completablefuture::isDone);
|
|
- } while (completablefuture != playerchunk.getChunkToSave());
|
|
-
|
|
- return (ChunkAccess) completablefuture.join();
|
|
- }).filter((ichunkaccess) -> {
|
|
- return ichunkaccess instanceof ImposterProtoChunk || ichunkaccess instanceof LevelChunk;
|
|
- }).filter(this::save).forEach((ichunkaccess) -> {
|
|
- mutableboolean.setTrue();
|
|
- });
|
|
- } while (mutableboolean.isTrue());
|
|
-
|
|
- this.processUnloads(() -> {
|
|
- return true;
|
|
- });
|
|
- this.flushWorker();
|
|
- } else {
|
|
- io.papermc.paper.chunk.system.ChunkSystem.getVisibleChunkHolders(this.level).forEach(this::saveChunkIfNeeded);
|
|
- }
|
|
-
|
|
+ this.level.chunkTaskScheduler.chunkHolderManager.saveAllChunks(flush, false, false); // Paper - rewrite chunk system
|
|
}
|
|
|
|
protected void tick(BooleanSupplier shouldKeepTicking) {
|
|
ProfilerFiller gameprofilerfiller = this.level.getProfiler();
|
|
|
|
+ try (Timing ignored = this.level.timings.poiUnload.startTiming()) { // Paper
|
|
gameprofilerfiller.push("poi");
|
|
this.poiManager.tick(shouldKeepTicking);
|
|
+ } // Paper
|
|
gameprofilerfiller.popPush("chunk_unload");
|
|
if (!this.level.noSave()) {
|
|
+ try (Timing ignored = this.level.timings.chunkUnload.startTiming()) { // Paper
|
|
this.processUnloads(shouldKeepTicking);
|
|
+ } // Paper
|
|
}
|
|
|
|
gameprofilerfiller.pop();
|
|
}
|
|
|
|
public boolean hasWork() {
|
|
- return this.lightEngine.hasLightWork() || !this.pendingUnloads.isEmpty() || io.papermc.paper.chunk.system.ChunkSystem.hasAnyChunkHolders(this.level) || this.poiManager.hasWork() || !this.toDrop.isEmpty() || !this.unloadQueue.isEmpty() || this.queueSorter.hasWork() || this.distanceManager.hasTickets(); // Paper
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private void processUnloads(BooleanSupplier shouldKeepTicking) {
|
|
- LongIterator longiterator = this.toDrop.iterator();
|
|
-
|
|
- for (int i = 0; longiterator.hasNext() && (shouldKeepTicking.getAsBoolean() || i < 200 || this.toDrop.size() > 2000); longiterator.remove()) {
|
|
- long j = longiterator.nextLong();
|
|
- ChunkHolder playerchunk = (ChunkHolder) this.updatingChunkMap.remove(j);
|
|
-
|
|
- if (playerchunk != null) {
|
|
- playerchunk.onChunkRemove(); // Paper
|
|
- this.pendingUnloads.put(j, playerchunk);
|
|
- this.modified = true;
|
|
- ++i;
|
|
- this.scheduleUnload(j, playerchunk);
|
|
- }
|
|
- }
|
|
-
|
|
- int k = Math.max(0, this.unloadQueue.size() - 2000);
|
|
-
|
|
- Runnable runnable;
|
|
-
|
|
- while ((shouldKeepTicking.getAsBoolean() || k > 0) && (runnable = (Runnable) this.unloadQueue.poll()) != null) {
|
|
- --k;
|
|
- runnable.run();
|
|
- }
|
|
-
|
|
- int l = 0;
|
|
- Iterator objectiterator = io.papermc.paper.chunk.system.ChunkSystem.getVisibleChunkHolders(this.level).iterator(); // Paper
|
|
-
|
|
- while (l < 20 && shouldKeepTicking.getAsBoolean() && objectiterator.hasNext()) {
|
|
- if (this.saveChunkIfNeeded((ChunkHolder) objectiterator.next())) {
|
|
- ++l;
|
|
- }
|
|
- }
|
|
+ this.level.chunkTaskScheduler.chunkHolderManager.processUnloads(); // Paper - rewrite chunk system
|
|
|
|
}
|
|
|
|
private void scheduleUnload(long pos, ChunkHolder holder) {
|
|
- CompletableFuture<ChunkAccess> completablefuture = holder.getChunkToSave();
|
|
- Consumer<ChunkAccess> consumer = (ichunkaccess) -> { // CraftBukkit - decompile error
|
|
- CompletableFuture<ChunkAccess> completablefuture1 = holder.getChunkToSave();
|
|
-
|
|
- if (completablefuture1 != completablefuture) {
|
|
- this.scheduleUnload(pos, holder);
|
|
- } else {
|
|
- // Paper start
|
|
- boolean removed;
|
|
- if ((removed = this.pendingUnloads.remove(pos, holder)) && ichunkaccess != null) {
|
|
- io.papermc.paper.chunk.system.ChunkSystem.onChunkHolderDelete(this.level, holder);
|
|
- // Paper end
|
|
- if (ichunkaccess instanceof LevelChunk) {
|
|
- ((LevelChunk) ichunkaccess).setLoaded(false);
|
|
- }
|
|
-
|
|
- this.save(ichunkaccess);
|
|
- if (this.entitiesInLevel.remove(pos) && ichunkaccess instanceof LevelChunk) {
|
|
- LevelChunk chunk = (LevelChunk) ichunkaccess;
|
|
-
|
|
- this.level.unload(chunk);
|
|
- }
|
|
-
|
|
- this.lightEngine.updateChunkStatus(ichunkaccess.getPos());
|
|
- this.lightEngine.tryScheduleUpdate();
|
|
- this.progressListener.onStatusChange(ichunkaccess.getPos(), (ChunkStatus) null);
|
|
- this.chunkSaveCooldowns.remove(ichunkaccess.getPos().toLong());
|
|
- } else if (removed) { // Paper start
|
|
- io.papermc.paper.chunk.system.ChunkSystem.onChunkHolderDelete(this.level, holder);
|
|
- } // Paper end
|
|
-
|
|
- }
|
|
- };
|
|
- Queue queue = this.unloadQueue;
|
|
-
|
|
- Objects.requireNonNull(this.unloadQueue);
|
|
- completablefuture.thenAcceptAsync(consumer, queue::add).whenComplete((ovoid, throwable) -> {
|
|
- if (throwable != null) {
|
|
- ChunkMap.LOGGER.error("Failed to save chunk {}", holder.getPos(), throwable);
|
|
- }
|
|
-
|
|
- });
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
protected boolean promoteChunkMap() {
|
|
- if (!this.modified) {
|
|
- return false;
|
|
- } else {
|
|
- this.visibleChunkMap = this.updatingChunkMap.clone();
|
|
- this.modified = false;
|
|
- return true;
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> schedule(ChunkHolder holder, ChunkStatus requiredStatus) {
|
|
- ChunkPos chunkcoordintpair = holder.getPos();
|
|
-
|
|
- if (requiredStatus == ChunkStatus.EMPTY) {
|
|
- return this.scheduleChunkLoad(chunkcoordintpair);
|
|
- } else {
|
|
- if (requiredStatus == ChunkStatus.LIGHT) {
|
|
- this.distanceManager.addTicket(TicketType.LIGHT, chunkcoordintpair, ChunkLevel.byStatus(ChunkStatus.LIGHT), chunkcoordintpair);
|
|
- }
|
|
-
|
|
- if (!requiredStatus.hasLoadDependencies()) {
|
|
- Optional<ChunkAccess> optional = ((Either) holder.getOrScheduleFuture(requiredStatus.getParent(), this).getNow(ChunkHolder.UNLOADED_CHUNK)).left();
|
|
-
|
|
- if (optional.isPresent() && ((ChunkAccess) optional.get()).getStatus().isOrAfter(requiredStatus)) {
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = requiredStatus.load(this.level, this.structureTemplateManager, this.lightEngine, (ichunkaccess) -> {
|
|
- return this.protoChunkToFullChunk(holder);
|
|
- }, (ChunkAccess) optional.get());
|
|
-
|
|
- this.progressListener.onStatusChange(chunkcoordintpair, requiredStatus);
|
|
- return completablefuture;
|
|
- }
|
|
- }
|
|
-
|
|
- return this.scheduleChunkGeneration(holder, requiredStatus);
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> scheduleChunkLoad(ChunkPos pos) {
|
|
- return this.readChunk(pos).thenApply((optional) -> {
|
|
- return optional.filter((nbttagcompound) -> {
|
|
- boolean flag = ChunkMap.isChunkDataValid(nbttagcompound);
|
|
-
|
|
- if (!flag) {
|
|
- ChunkMap.LOGGER.error("Chunk file at {} is missing level data, skipping", pos);
|
|
- }
|
|
-
|
|
- return flag;
|
|
- });
|
|
- }).thenApplyAsync((optional) -> {
|
|
- this.level.getProfiler().incrementCounter("chunkLoad");
|
|
- if (optional.isPresent()) {
|
|
- ProtoChunk protochunk = ChunkSerializer.read(this.level, this.poiManager, pos, (CompoundTag) optional.get());
|
|
-
|
|
- this.markPosition(pos, protochunk.getStatus().getChunkType());
|
|
- return Either.<ChunkAccess, ChunkHolder.ChunkLoadingFailure>left(protochunk); // CraftBukkit - decompile error
|
|
- } else {
|
|
- return Either.<ChunkAccess, ChunkHolder.ChunkLoadingFailure>left(this.createEmptyChunk(pos)); // CraftBukkit - decompile error
|
|
- }
|
|
- }, this.mainThreadExecutor).exceptionallyAsync((throwable) -> {
|
|
- return this.handleChunkLoadFailure(throwable, pos);
|
|
- }, this.mainThreadExecutor);
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
- private static boolean isChunkDataValid(CompoundTag nbt) {
|
|
+ public static boolean isChunkDataValid(CompoundTag nbt) { // Paper - async chunk loading
|
|
return nbt.contains("Status", 8);
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> scheduleChunkGeneration(ChunkHolder holder, ChunkStatus requiredStatus) {
|
|
- ChunkPos chunkcoordintpair = holder.getPos();
|
|
- CompletableFuture<Either<List<ChunkAccess>, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getChunkRangeFuture(holder, requiredStatus.getRange(), (i) -> {
|
|
- return this.getDependencyStatus(requiredStatus, i);
|
|
- });
|
|
-
|
|
- this.level.getProfiler().incrementCounter(() -> {
|
|
- return "chunkGenerate " + requiredStatus;
|
|
- });
|
|
- Executor executor = (runnable) -> {
|
|
- this.worldgenMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable));
|
|
- };
|
|
-
|
|
- return completablefuture.thenComposeAsync((either) -> {
|
|
- return (CompletionStage) either.map((list) -> {
|
|
- try {
|
|
- ChunkAccess ichunkaccess = (ChunkAccess) list.get(list.size() / 2);
|
|
- CompletableFuture completablefuture1;
|
|
-
|
|
- if (ichunkaccess.getStatus().isOrAfter(requiredStatus)) {
|
|
- completablefuture1 = requiredStatus.load(this.level, this.structureTemplateManager, this.lightEngine, (ichunkaccess1) -> {
|
|
- return this.protoChunkToFullChunk(holder);
|
|
- }, ichunkaccess);
|
|
- } else {
|
|
- completablefuture1 = requiredStatus.generate(executor, this.level, this.generator, this.structureTemplateManager, this.lightEngine, (ichunkaccess1) -> {
|
|
- return this.protoChunkToFullChunk(holder);
|
|
- }, list);
|
|
- }
|
|
-
|
|
- this.progressListener.onStatusChange(chunkcoordintpair, requiredStatus);
|
|
- return completablefuture1;
|
|
- } catch (Exception exception) {
|
|
- exception.getStackTrace();
|
|
- CrashReport crashreport = CrashReport.forThrowable(exception, "Exception generating new chunk");
|
|
- CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Chunk to be generated");
|
|
-
|
|
- crashreportsystemdetails.setDetail("Location", (Object) String.format(Locale.ROOT, "%d,%d", chunkcoordintpair.x, chunkcoordintpair.z));
|
|
- crashreportsystemdetails.setDetail("Position hash", (Object) ChunkPos.asLong(chunkcoordintpair.x, chunkcoordintpair.z));
|
|
- crashreportsystemdetails.setDetail("Generator", (Object) this.generator);
|
|
- this.mainThreadExecutor.execute(() -> {
|
|
- throw new ReportedException(crashreport);
|
|
- });
|
|
- throw new ReportedException(crashreport);
|
|
- }
|
|
- }, (playerchunk_failure) -> {
|
|
- this.releaseLightTicket(chunkcoordintpair);
|
|
- return CompletableFuture.completedFuture(Either.right(playerchunk_failure));
|
|
- });
|
|
- }, executor);
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
protected void releaseLightTicket(ChunkPos pos) {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}));
|
|
}
|
|
|
|
- private ChunkStatus getDependencyStatus(ChunkStatus centerChunkTargetStatus, int distance) {
|
|
+ public static ChunkStatus getDependencyStatus(ChunkStatus centerChunkTargetStatus, int distance) { // Paper -> public, static
|
|
ChunkStatus chunkstatus1;
|
|
|
|
if (distance == 0) {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
return chunkstatus1;
|
|
}
|
|
|
|
- private static void postLoadProtoChunk(ServerLevel world, List<CompoundTag> nbt) {
|
|
+ public static void postLoadProtoChunk(ServerLevel world, List<CompoundTag> nbt, ChunkPos position) { // Paper - public and add chunk position parameter
|
|
if (!nbt.isEmpty()) {
|
|
// CraftBukkit start - these are spawned serialized (DefinedStructure) and we don't call an add event below at the moment due to ordering complexities
|
|
world.addWorldGenChunkEntities(EntityType.loadEntitiesRecursive(nbt, world).filter((entity) -> {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
needsRemoval = true;
|
|
}
|
|
return !needsRemoval;
|
|
- }));
|
|
+ }), position); // Paper - rewrite chunk system
|
|
// CraftBukkit end
|
|
}
|
|
|
|
}
|
|
|
|
private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> protoChunkToFullChunk(ChunkHolder chunkHolder) {
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = chunkHolder.getFutureIfPresentUnchecked(ChunkStatus.FULL.getParent());
|
|
-
|
|
- return completablefuture.thenApplyAsync((either) -> {
|
|
- ChunkStatus chunkstatus = ChunkLevel.generationStatus(chunkHolder.getTicketLevel());
|
|
-
|
|
- return !chunkstatus.isOrAfter(ChunkStatus.FULL) ? ChunkHolder.UNLOADED_CHUNK : either.mapLeft((ichunkaccess) -> {
|
|
- try (Timing ignored = level.timings.chunkPostLoad.startTimingIfSync()) { // Paper
|
|
- ChunkPos chunkcoordintpair = chunkHolder.getPos();
|
|
- ProtoChunk protochunk = (ProtoChunk) ichunkaccess;
|
|
- LevelChunk chunk;
|
|
-
|
|
- if (protochunk instanceof ImposterProtoChunk) {
|
|
- chunk = ((ImposterProtoChunk) protochunk).getWrapped();
|
|
- } else {
|
|
- chunk = new LevelChunk(this.level, protochunk, (chunk1) -> {
|
|
- ChunkMap.postLoadProtoChunk(this.level, protochunk.getEntities());
|
|
- });
|
|
- chunkHolder.replaceProtoChunk(new ImposterProtoChunk(chunk, false));
|
|
- }
|
|
-
|
|
- chunk.setFullStatus(() -> {
|
|
- return ChunkLevel.fullStatus(chunkHolder.getTicketLevel());
|
|
- });
|
|
- chunk.runPostLoad();
|
|
- if (this.entitiesInLevel.add(chunkcoordintpair.toLong())) {
|
|
- chunk.setLoaded(true);
|
|
- chunk.registerAllBlockEntitiesAfterLevelLoad();
|
|
- chunk.registerTickContainerInLevel(this.level);
|
|
- }
|
|
-
|
|
- return chunk;
|
|
- } // Paper
|
|
- });
|
|
- }, (runnable) -> {
|
|
- ProcessorHandle mailbox = this.mainThreadMailbox;
|
|
- long i = chunkHolder.getPos().toLong();
|
|
-
|
|
- Objects.requireNonNull(chunkHolder);
|
|
- mailbox.tell(ChunkTaskPriorityQueueSorter.message(runnable, i, chunkHolder::getTicketLevel));
|
|
- });
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> prepareTickingChunk(ChunkHolder holder) {
|
|
- CompletableFuture<Either<List<ChunkAccess>, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getChunkRangeFuture(holder, 1, (i) -> {
|
|
- return ChunkStatus.FULL;
|
|
- });
|
|
- CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> completablefuture1 = completablefuture.thenApplyAsync((either) -> {
|
|
- return either.mapLeft((list) -> {
|
|
- return (LevelChunk) list.get(list.size() / 2);
|
|
- });
|
|
- }, (runnable) -> {
|
|
- this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable));
|
|
- }).thenApplyAsync((either) -> {
|
|
- return either.ifLeft((chunk) -> {
|
|
- chunk.postProcessGeneration();
|
|
- this.level.startTickingChunk(chunk);
|
|
- CompletableFuture<?> completablefuture2 = holder.getChunkSendSyncFuture();
|
|
-
|
|
- if (completablefuture2.isDone()) {
|
|
- this.onChunkReadyToSend(chunk);
|
|
- } else {
|
|
- completablefuture2.thenAcceptAsync((object) -> {
|
|
- this.onChunkReadyToSend(chunk);
|
|
- }, this.mainThreadExecutor);
|
|
- }
|
|
-
|
|
- });
|
|
- }, this.mainThreadExecutor);
|
|
-
|
|
- completablefuture1.handle((either, throwable) -> {
|
|
- this.tickingGenerated.getAndIncrement();
|
|
- return null;
|
|
- });
|
|
- return completablefuture1;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private void onChunkReadyToSend(LevelChunk chunk) {
|
|
- ChunkPos chunkcoordintpair = chunk.getPos();
|
|
- Iterator iterator = this.playerMap.getAllPlayers().iterator();
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- ServerPlayer entityplayer = (ServerPlayer) iterator.next();
|
|
-
|
|
- if (entityplayer.getChunkTrackingView().contains(chunkcoordintpair)) {
|
|
- ChunkMap.markChunkPendingToSend(entityplayer, chunk);
|
|
- }
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite player chunk loader
|
|
|
|
}
|
|
|
|
public CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> prepareAccessibleChunk(ChunkHolder holder) {
|
|
- return this.getChunkRangeFuture(holder, 1, ChunkStatus::getStatusAroundFullChunk).thenApplyAsync((either) -> {
|
|
- return either.mapLeft((list) -> {
|
|
- return (LevelChunk) list.get(list.size() / 2);
|
|
- });
|
|
- }, (runnable) -> {
|
|
- this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable));
|
|
- });
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public int getTickingGenerated() {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
private boolean saveChunkIfNeeded(ChunkHolder chunkHolder) {
|
|
- if (!chunkHolder.wasAccessibleSinceLastSave()) {
|
|
- return false;
|
|
- } else {
|
|
- ChunkAccess ichunkaccess = (ChunkAccess) chunkHolder.getChunkToSave().getNow(null); // CraftBukkit - decompile error
|
|
-
|
|
- if (!(ichunkaccess instanceof ImposterProtoChunk) && !(ichunkaccess instanceof LevelChunk)) {
|
|
- return false;
|
|
- } else {
|
|
- long i = ichunkaccess.getPos().toLong();
|
|
- long j = this.chunkSaveCooldowns.getOrDefault(i, -1L);
|
|
- long k = System.currentTimeMillis();
|
|
-
|
|
- if (k < j) {
|
|
- return false;
|
|
- } else {
|
|
- boolean flag = this.save(ichunkaccess);
|
|
-
|
|
- chunkHolder.refreshAccessibility();
|
|
- if (flag) {
|
|
- this.chunkSaveCooldowns.put(i, k + 10000L);
|
|
- }
|
|
-
|
|
- return flag;
|
|
- }
|
|
- }
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public boolean save(ChunkAccess chunk) {
|
|
- this.poiManager.flush(chunk.getPos());
|
|
- if (!chunk.isUnsaved()) {
|
|
- return false;
|
|
- } else {
|
|
- chunk.setUnsaved(false);
|
|
- ChunkPos chunkcoordintpair = chunk.getPos();
|
|
-
|
|
- try {
|
|
- ChunkStatus chunkstatus = chunk.getStatus();
|
|
-
|
|
- if (chunkstatus.getChunkType() != ChunkStatus.ChunkType.LEVELCHUNK) {
|
|
- if (this.isExistingChunkFull(chunkcoordintpair)) {
|
|
- return false;
|
|
- }
|
|
-
|
|
- if (chunkstatus == ChunkStatus.EMPTY && chunk.getAllStarts().values().stream().noneMatch(StructureStart::isValid)) {
|
|
- return false;
|
|
- }
|
|
- }
|
|
-
|
|
- this.level.getProfiler().incrementCounter("chunkSave");
|
|
- CompoundTag nbttagcompound = ChunkSerializer.write(this.level, chunk);
|
|
-
|
|
- this.write(chunkcoordintpair, nbttagcompound);
|
|
- this.markPosition(chunkcoordintpair, chunkstatus.getChunkType());
|
|
- return true;
|
|
- } catch (Exception exception) {
|
|
- ChunkMap.LOGGER.error("Failed to save chunk {},{}", new Object[]{chunkcoordintpair.x, chunkcoordintpair.z, exception});
|
|
- return false;
|
|
- }
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private boolean isExistingChunkFull(ChunkPos pos) {
|
|
- byte b0 = this.chunkTypeCache.get(pos.toLong());
|
|
-
|
|
- if (b0 != 0) {
|
|
- return b0 == 1;
|
|
- } else {
|
|
- CompoundTag nbttagcompound;
|
|
-
|
|
- try {
|
|
- nbttagcompound = (CompoundTag) ((Optional) this.readChunk(pos).join()).orElse((Object) null);
|
|
- if (nbttagcompound == null) {
|
|
- this.markPositionReplaceable(pos);
|
|
- return false;
|
|
- }
|
|
- } catch (Exception exception) {
|
|
- ChunkMap.LOGGER.error("Failed to read chunk {}", pos, exception);
|
|
- this.markPositionReplaceable(pos);
|
|
- return false;
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
+ }
|
|
|
|
- ChunkStatus.ChunkType chunkstatus_type = ChunkSerializer.getChunkTypeFromTag(nbttagcompound);
|
|
+ // Paper start - replace player loader system
|
|
+ public void setTickViewDistance(int distance) {
|
|
+ this.level.playerChunkLoader.setTickDistance(distance);
|
|
+ }
|
|
|
|
- return this.markPosition(pos, chunkstatus_type) == 1;
|
|
- }
|
|
+ public void setSendViewDistance(int distance) {
|
|
+ this.level.playerChunkLoader.setSendDistance(distance);
|
|
}
|
|
+ // Paper end - replace player loader system
|
|
|
|
- protected void setServerViewDistance(int watchDistance) {
|
|
+ public void setServerViewDistance(int watchDistance) { // Paper - replace player loader system
|
|
int j = Mth.clamp(watchDistance, 2, 32);
|
|
|
|
if (j != this.serverViewDistance) {
|
|
this.serverViewDistance = j;
|
|
- this.distanceManager.updatePlayerTickets(this.serverViewDistance);
|
|
- Iterator iterator = this.playerMap.getAllPlayers().iterator();
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- ServerPlayer entityplayer = (ServerPlayer) iterator.next();
|
|
-
|
|
- this.updateChunkTracking(entityplayer);
|
|
- }
|
|
+ this.level.playerChunkLoader.setLoadDistance(this.serverViewDistance + 1); // Paper - replace player loader system
|
|
}
|
|
|
|
}
|
|
|
|
int getPlayerViewDistance(ServerPlayer player) {
|
|
- return Mth.clamp(player.requestedViewDistance(), 2, this.serverViewDistance);
|
|
+ return io.papermc.paper.chunk.system.ChunkSystem.getSendViewDistance(player); // Paper - per player view distance
|
|
}
|
|
|
|
private void markChunkPendingToSend(ServerPlayer player, ChunkPos pos) {
|
|
- LevelChunk chunk = this.getChunkToSend(pos.toLong());
|
|
-
|
|
- if (chunk != null) {
|
|
- ChunkMap.markChunkPendingToSend(player, chunk);
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - per player view distance
|
|
|
|
}
|
|
|
|
private static void markChunkPendingToSend(ServerPlayer player, LevelChunk chunk) {
|
|
- player.connection.chunkSender.markChunkPendingToSend(chunk);
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite player chunk loader
|
|
}
|
|
|
|
private static void dropChunk(ServerPlayer player, ChunkPos pos) {
|
|
- player.connection.chunkSender.dropChunk(player, pos);
|
|
+ // Paper - rewrite player chunk loader
|
|
}
|
|
|
|
@Nullable
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
void dumpChunks(Writer writer) throws IOException {
|
|
- CsvOutput csvwriter = CsvOutput.builder().addColumn("x").addColumn("z").addColumn("level").addColumn("in_memory").addColumn("status").addColumn("full_status").addColumn("accessible_ready").addColumn("ticking_ready").addColumn("entity_ticking_ready").addColumn("ticket").addColumn("spawning").addColumn("block_entity_count").addColumn("ticking_ticket").addColumn("ticking_level").addColumn("block_ticks").addColumn("fluid_ticks").build(writer);
|
|
- TickingTracker tickingtracker = this.distanceManager.tickingTracker();
|
|
- Iterator<ChunkHolder> objectbidirectionaliterator = io.papermc.paper.chunk.system.ChunkSystem.getVisibleChunkHolders(this.level).iterator(); // Paper
|
|
-
|
|
- while (objectbidirectionaliterator.hasNext()) {
|
|
- ChunkHolder playerchunk = objectbidirectionaliterator.next(); // Paper
|
|
- long i = playerchunk.pos.toLong(); // Paper
|
|
- ChunkPos chunkcoordintpair = new ChunkPos(i);
|
|
- // Paper
|
|
- Optional<ChunkAccess> optional = Optional.ofNullable(playerchunk.getLastAvailable());
|
|
- Optional<LevelChunk> optional1 = optional.flatMap((ichunkaccess) -> {
|
|
- return ichunkaccess instanceof LevelChunk ? Optional.of((LevelChunk) ichunkaccess) : Optional.empty();
|
|
- });
|
|
-
|
|
- // CraftBukkit - decompile error
|
|
- csvwriter.writeRow(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(ChunkAccess::getStatus).orElse(null), optional1.map(LevelChunk::getFullStatus).orElse(null), ChunkMap.printFuture(playerchunk.getFullChunkFuture()), ChunkMap.printFuture(playerchunk.getTickingChunkFuture()), ChunkMap.printFuture(playerchunk.getEntityTickingChunkFuture()), this.distanceManager.getTicketDebugString(i), this.anyPlayerCloseEnoughForSpawning(chunkcoordintpair), optional1.map((chunk) -> {
|
|
- return chunk.getBlockEntities().size();
|
|
- }).orElse(0), tickingtracker.getTicketDebugString(i), tickingtracker.getLevel(i), optional1.map((chunk) -> {
|
|
- return chunk.getBlockTicks().count();
|
|
- }).orElse(0), optional1.map((chunk) -> {
|
|
- return chunk.getFluidTicks().count();
|
|
- }).orElse(0));
|
|
- }
|
|
-
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private static String printFuture(CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> future) {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
}
|
|
|
|
+ // Paper start - Asynchronous chunk io
|
|
+ @Nullable
|
|
+ @Override
|
|
+ public CompoundTag readSync(ChunkPos chunkcoordintpair) throws IOException {
|
|
+ // Paper start - rewrite chunk system
|
|
+ if (!io.papermc.paper.chunk.system.io.RegionFileIOThread.isRegionFileThread()) {
|
|
+ return io.papermc.paper.chunk.system.io.RegionFileIOThread.loadData(
|
|
+ this.level, chunkcoordintpair.x, chunkcoordintpair.z, io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.CHUNK_DATA,
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.getIOBlockingPriorityForCurrentThread()
|
|
+ );
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+ return super.readSync(chunkcoordintpair);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void write(ChunkPos chunkcoordintpair, CompoundTag nbttagcompound) throws IOException {
|
|
+ // Paper start - rewrite chunk system
|
|
+ if (!io.papermc.paper.chunk.system.io.RegionFileIOThread.isRegionFileThread()) {
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.scheduleSave(
|
|
+ this.level, chunkcoordintpair.x, chunkcoordintpair.z, nbttagcompound,
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.CHUNK_DATA);
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+ super.write(chunkcoordintpair, nbttagcompound);
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
private CompletableFuture<Optional<CompoundTag>> readChunk(ChunkPos chunkPos) {
|
|
return this.read(chunkPos).thenApplyAsync((optional) -> {
|
|
return optional.map((nbttagcompound) -> this.upgradeChunkTag(nbttagcompound, chunkPos)); // CraftBukkit
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
this.distanceManager.addPlayer(SectionPos.of((EntityAccess) player), player);
|
|
}
|
|
|
|
- player.setChunkTrackingView(ChunkTrackingView.EMPTY);
|
|
- this.updateChunkTracking(player);
|
|
+ // Paper - handled by player chunk loader
|
|
this.addPlayerToDistanceMaps(player); // Paper - distance maps
|
|
} else {
|
|
SectionPos sectionposition = player.getLastSectionPos();
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
this.removePlayerFromDistanceMaps(player); // Paper - distance maps
|
|
- this.applyChunkTrackingView(player, ChunkTrackingView.EMPTY);
|
|
+ // Paper - handled by player chunk loader
|
|
}
|
|
|
|
}
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
this.playerMap.unIgnorePlayer(player);
|
|
}
|
|
|
|
- this.updateChunkTracking(player);
|
|
+ // Paper - replaced by PlayerChunkLoader
|
|
}
|
|
|
|
this.updateMaps(player); // Paper - distance maps
|
|
}
|
|
|
|
private void updateChunkTracking(ServerPlayer player) {
|
|
- ChunkPos chunkcoordintpair = player.chunkPosition();
|
|
- int i = this.getPlayerViewDistance(player);
|
|
- ChunkTrackingView chunktrackingview = player.getChunkTrackingView();
|
|
-
|
|
- if (chunktrackingview instanceof ChunkTrackingView.Positioned) {
|
|
- ChunkTrackingView.Positioned chunktrackingview_a = (ChunkTrackingView.Positioned) chunktrackingview;
|
|
-
|
|
- if (chunktrackingview_a.center().equals(chunkcoordintpair) && chunktrackingview_a.viewDistance() == i) {
|
|
- return;
|
|
- }
|
|
- }
|
|
-
|
|
- this.applyChunkTrackingView(player, ChunkTrackingView.of(chunkcoordintpair, i));
|
|
+ throw new UnsupportedOperationException(); // Paper - replaced by PlayerChunkLoader
|
|
}
|
|
|
|
private void applyChunkTrackingView(ServerPlayer player, ChunkTrackingView chunkFilter) {
|
|
- if (player.level() == this.level) {
|
|
- ChunkTrackingView chunktrackingview1 = player.getChunkTrackingView();
|
|
-
|
|
- if (chunkFilter instanceof ChunkTrackingView.Positioned) {
|
|
- label15:
|
|
- {
|
|
- ChunkTrackingView.Positioned chunktrackingview_a = (ChunkTrackingView.Positioned) chunkFilter;
|
|
-
|
|
- if (chunktrackingview1 instanceof ChunkTrackingView.Positioned) {
|
|
- ChunkTrackingView.Positioned chunktrackingview_a1 = (ChunkTrackingView.Positioned) chunktrackingview1;
|
|
-
|
|
- if (chunktrackingview_a1.center().equals(chunktrackingview_a.center())) {
|
|
- break label15;
|
|
- }
|
|
- }
|
|
-
|
|
- player.connection.send(new ClientboundSetChunkCacheCenterPacket(chunktrackingview_a.center().x, chunktrackingview_a.center().z));
|
|
- }
|
|
- }
|
|
-
|
|
- ChunkTrackingView.difference(chunktrackingview1, chunkFilter, (chunkcoordintpair) -> {
|
|
- this.markChunkPendingToSend(player, chunkcoordintpair);
|
|
- }, (chunkcoordintpair) -> {
|
|
- ChunkMap.dropChunk(player, chunkcoordintpair);
|
|
- });
|
|
- player.setChunkTrackingView(chunkFilter);
|
|
- }
|
|
+ throw new UnsupportedOperationException(); // Paper - replaced by PlayerChunkLoader
|
|
}
|
|
|
|
@Override
|
|
public List<ServerPlayer> getPlayers(ChunkPos chunkPos, boolean onlyOnWatchDistanceEdge) {
|
|
- Set<ServerPlayer> set = this.playerMap.getAllPlayers();
|
|
- Builder<ServerPlayer> builder = ImmutableList.builder();
|
|
- Iterator iterator = set.iterator();
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- ServerPlayer entityplayer = (ServerPlayer) iterator.next();
|
|
-
|
|
- if (onlyOnWatchDistanceEdge && this.isChunkOnTrackedBorder(entityplayer, chunkPos.x, chunkPos.z) || !onlyOnWatchDistanceEdge && this.isChunkTracked(entityplayer, chunkPos.x, chunkPos.z)) {
|
|
- builder.add(entityplayer);
|
|
- }
|
|
+ // Paper start - per player view distance
|
|
+ ChunkHolder holder = this.getVisibleChunkIfPresent(chunkPos.toLong());
|
|
+ if (holder == null) {
|
|
+ return new java.util.ArrayList<>();
|
|
+ } else {
|
|
+ return holder.getPlayers(onlyOnWatchDistanceEdge);
|
|
}
|
|
-
|
|
- return builder.build();
|
|
+ // Paper end - per player view distance
|
|
}
|
|
|
|
public void addEntity(Entity entity) {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
protected void tick() {
|
|
- Iterator iterator = this.playerMap.getAllPlayers().iterator();
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- ServerPlayer entityplayer = (ServerPlayer) iterator.next();
|
|
-
|
|
- this.updateChunkTracking(entityplayer);
|
|
- }
|
|
+ // Paper - replaced by PlayerChunkLoader
|
|
|
|
List<ServerPlayer> list = Lists.newArrayList();
|
|
List<ServerPlayer> list1 = this.level.players();
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
public void waitForLightBeforeSending(ChunkPos centerPos, int radius) {
|
|
- int j = radius + 1;
|
|
-
|
|
- ChunkPos.rangeClosed(centerPos, j).forEach((chunkcoordintpair1) -> {
|
|
- ChunkHolder playerchunk = this.getVisibleChunkIfPresent(chunkcoordintpair1.toLong());
|
|
-
|
|
- if (playerchunk != null) {
|
|
- playerchunk.addSendDependency(this.lightEngine.waitForPendingTasks(chunkcoordintpair1.x, chunkcoordintpair1.z));
|
|
- }
|
|
-
|
|
- });
|
|
+ // Paper - rewrite player chunk loader
|
|
}
|
|
|
|
private class ChunkDistanceManager extends DistanceManager {
|
|
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
|
|
@Override
|
|
protected boolean isChunkToRemove(long pos) {
|
|
- return ChunkMap.this.toDrop.contains(pos);
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Nullable
|
|
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
|
|
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
|
|
@@ -0,0 +0,0 @@ import org.slf4j.Logger;
|
|
|
|
public abstract class DistanceManager {
|
|
|
|
+ // Paper start - rewrite chunk system
|
|
+ public io.papermc.paper.chunk.system.scheduling.ChunkHolderManager getChunkHolderManager() {
|
|
+ return this.chunkMap.level.chunkTaskScheduler.chunkHolderManager;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
static final Logger LOGGER = LogUtils.getLogger();
|
|
static final int PLAYER_TICKET_LEVEL = ChunkLevel.byStatus(FullChunkStatus.ENTITY_TICKING);
|
|
private static final int INITIAL_TICKET_LIST_CAPACITY = 4;
|
|
final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
|
|
- public final Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> tickets = new Long2ObjectOpenHashMap();
|
|
- private final DistanceManager.ChunkTicketTracker ticketTracker = new DistanceManager.ChunkTicketTracker();
|
|
+ // Paper - rewrite chunk system
|
|
private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8);
|
|
- private final TickingTracker tickingTicketsTracker = new TickingTracker();
|
|
- private final DistanceManager.PlayerTicketTracker playerTicketManager = new DistanceManager.PlayerTicketTracker(32);
|
|
- final Set<ChunkHolder> chunksToUpdateFutures = Sets.newHashSet();
|
|
- final ChunkTaskPriorityQueueSorter ticketThrottler;
|
|
- final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> ticketThrottlerInput;
|
|
- final ProcessorHandle<ChunkTaskPriorityQueueSorter.Release> ticketThrottlerReleaser;
|
|
- final LongSet ticketsToRelease = new LongOpenHashSet();
|
|
- final Executor mainThreadExecutor;
|
|
- private long ticketTickCounter;
|
|
- private int simulationDistance = 10;
|
|
+ // Paper - rewrite chunk system
|
|
private final ChunkMap chunkMap; // Paper
|
|
|
|
protected DistanceManager(Executor workerExecutor, Executor mainThreadExecutor, ChunkMap chunkMap) {
|
|
- Objects.requireNonNull(mainThreadExecutor);
|
|
- ProcessorHandle<Runnable> mailbox = ProcessorHandle.of("player ticket throttler", mainThreadExecutor::execute);
|
|
- ChunkTaskPriorityQueueSorter chunktaskqueuesorter = new ChunkTaskPriorityQueueSorter(ImmutableList.of(mailbox), workerExecutor, 4);
|
|
-
|
|
- this.ticketThrottler = chunktaskqueuesorter;
|
|
- this.ticketThrottlerInput = chunktaskqueuesorter.getProcessor(mailbox, true);
|
|
- this.ticketThrottlerReleaser = chunktaskqueuesorter.getReleaseProcessor(mailbox);
|
|
- this.mainThreadExecutor = mainThreadExecutor;
|
|
+ // Paper - rewrite chunk system
|
|
this.chunkMap = chunkMap; // Paper
|
|
}
|
|
|
|
protected void purgeStaleTickets() {
|
|
- ++this.ticketTickCounter;
|
|
- ObjectIterator objectiterator = this.tickets.long2ObjectEntrySet().fastIterator();
|
|
-
|
|
- while (objectiterator.hasNext()) {
|
|
- Entry<SortedArraySet<Ticket<?>>> entry = (Entry) objectiterator.next();
|
|
- Iterator<Ticket<?>> iterator = ((SortedArraySet) entry.getValue()).iterator();
|
|
- boolean flag = false;
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- Ticket<?> ticket = (Ticket) iterator.next();
|
|
-
|
|
- if (ticket.timedOut(this.ticketTickCounter)) {
|
|
- iterator.remove();
|
|
- flag = true;
|
|
- this.tickingTicketsTracker.removeTicket(entry.getLongKey(), ticket);
|
|
- }
|
|
- }
|
|
-
|
|
- if (flag) {
|
|
- this.ticketTracker.update(entry.getLongKey(), DistanceManager.getTicketLevelAt((SortedArraySet) entry.getValue()), false);
|
|
- }
|
|
-
|
|
- if (((SortedArraySet) entry.getValue()).isEmpty()) {
|
|
- objectiterator.remove();
|
|
- }
|
|
- }
|
|
-
|
|
+ this.getChunkHolderManager().tick(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private static int getTicketLevelAt(SortedArraySet<Ticket<?>> tickets) {
|
|
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
|
|
protected abstract ChunkHolder updateChunkScheduling(long pos, int level, @Nullable ChunkHolder holder, int k);
|
|
|
|
public boolean runAllUpdates(ChunkMap chunkStorage) {
|
|
- this.naturalSpawnChunkCounter.runAllUpdates();
|
|
- this.tickingTicketsTracker.runAllUpdates();
|
|
- this.playerTicketManager.runAllUpdates();
|
|
- int i = Integer.MAX_VALUE - this.ticketTracker.runDistanceUpdates(Integer.MAX_VALUE);
|
|
- boolean flag = i != 0;
|
|
-
|
|
- if (flag) {
|
|
- ;
|
|
- }
|
|
-
|
|
- if (!this.chunksToUpdateFutures.isEmpty()) {
|
|
- // CraftBukkit start
|
|
- // Iterate pending chunk updates with protection against concurrent modification exceptions
|
|
- java.util.Iterator<ChunkHolder> iter = this.chunksToUpdateFutures.iterator();
|
|
- int expectedSize = this.chunksToUpdateFutures.size();
|
|
- do {
|
|
- ChunkHolder playerchunk = iter.next();
|
|
- iter.remove();
|
|
- expectedSize--;
|
|
-
|
|
- playerchunk.updateFutures(chunkStorage, this.mainThreadExecutor);
|
|
-
|
|
- // Reset iterator if set was modified using add()
|
|
- if (this.chunksToUpdateFutures.size() != expectedSize) {
|
|
- expectedSize = this.chunksToUpdateFutures.size();
|
|
- iter = this.chunksToUpdateFutures.iterator();
|
|
- }
|
|
- } while (iter.hasNext());
|
|
- // CraftBukkit end
|
|
-
|
|
- return true;
|
|
- } else {
|
|
- if (!this.ticketsToRelease.isEmpty()) {
|
|
- LongIterator longiterator = this.ticketsToRelease.iterator();
|
|
-
|
|
- while (longiterator.hasNext()) {
|
|
- long j = longiterator.nextLong();
|
|
-
|
|
- if (this.getTickets(j).stream().anyMatch((ticket) -> {
|
|
- return ticket.getType() == TicketType.PLAYER;
|
|
- })) {
|
|
- ChunkHolder playerchunk = chunkStorage.getUpdatingChunkIfPresent(j);
|
|
-
|
|
- if (playerchunk == null) {
|
|
- throw new IllegalStateException();
|
|
- }
|
|
-
|
|
- CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> completablefuture = playerchunk.getEntityTickingChunkFuture();
|
|
-
|
|
- completablefuture.thenAccept((either) -> {
|
|
- this.mainThreadExecutor.execute(() -> {
|
|
- this.ticketThrottlerReleaser.tell(ChunkTaskPriorityQueueSorter.release(() -> {
|
|
- }, j, false));
|
|
- });
|
|
- });
|
|
- }
|
|
- }
|
|
-
|
|
- this.ticketsToRelease.clear();
|
|
- }
|
|
-
|
|
- return flag;
|
|
- }
|
|
+ return this.getChunkHolderManager().processTicketUpdates(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
boolean addTicket(long i, Ticket<?> ticket) { // CraftBukkit - void -> boolean
|
|
- SortedArraySet<Ticket<?>> arraysetsorted = this.getTickets(i);
|
|
- int j = DistanceManager.getTicketLevelAt(arraysetsorted);
|
|
- Ticket<?> ticket1 = (Ticket) arraysetsorted.addOrGet(ticket);
|
|
-
|
|
- ticket1.setCreatedTick(this.ticketTickCounter);
|
|
- if (ticket.getTicketLevel() < j) {
|
|
- this.ticketTracker.update(i, ticket.getTicketLevel(), true);
|
|
- }
|
|
-
|
|
- return ticket == ticket1; // CraftBukkit
|
|
+ org.spigotmc.AsyncCatcher.catchOp("ChunkMapDistance::addTicket"); // Paper
|
|
+ return this.getChunkHolderManager().addTicketAtLevel((TicketType)ticket.getType(), i, ticket.getTicketLevel(), ticket.key); // Paper - rewrite chunk system
|
|
}
|
|
|
|
boolean removeTicket(long i, Ticket<?> ticket) { // CraftBukkit - void -> boolean
|
|
- SortedArraySet<Ticket<?>> arraysetsorted = this.getTickets(i);
|
|
-
|
|
- boolean removed = false; // CraftBukkit
|
|
- if (arraysetsorted.remove(ticket)) {
|
|
- removed = true; // CraftBukkit
|
|
- }
|
|
-
|
|
- if (arraysetsorted.isEmpty()) {
|
|
- this.tickets.remove(i);
|
|
- }
|
|
-
|
|
- this.ticketTracker.update(i, DistanceManager.getTicketLevelAt(arraysetsorted), false);
|
|
- return removed; // CraftBukkit
|
|
+ org.spigotmc.AsyncCatcher.catchOp("ChunkMapDistance::removeTicket"); // Paper
|
|
+ return this.getChunkHolderManager().removeTicketAtLevel((TicketType)ticket.getType(), i, ticket.getTicketLevel(), ticket.key); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public <T> void addTicket(TicketType<T> type, ChunkPos pos, int level, T argument) {
|
|
- this.addTicket(pos.toLong(), new Ticket<>(type, level, argument));
|
|
+ this.getChunkHolderManager().addTicketAtLevel(type, pos, level, argument); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public <T> void removeTicket(TicketType<T> type, ChunkPos pos, int level, T argument) {
|
|
- Ticket<T> ticket = new Ticket<>(type, level, argument);
|
|
-
|
|
- this.removeTicket(pos.toLong(), ticket);
|
|
+ this.getChunkHolderManager().removeTicketAtLevel(type, pos, level, argument); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public <T> void addRegionTicket(TicketType<T> type, ChunkPos pos, int radius, T argument) {
|
|
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
|
|
}
|
|
|
|
public <T> boolean addRegionTicketAtDistance(TicketType<T> tickettype, ChunkPos chunkcoordintpair, int i, T t0) {
|
|
- // CraftBukkit end
|
|
- Ticket<T> ticket = new Ticket<>(tickettype, ChunkLevel.byStatus(FullChunkStatus.FULL) - i, t0);
|
|
- long j = chunkcoordintpair.toLong();
|
|
-
|
|
- boolean added = this.addTicket(j, ticket); // CraftBukkit
|
|
- this.tickingTicketsTracker.addTicket(j, ticket);
|
|
- return added; // CraftBukkit
|
|
+ return this.getChunkHolderManager().addTicketAtLevel(tickettype, chunkcoordintpair, ChunkLevel.byStatus(FullChunkStatus.FULL) - i, t0); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public <T> void removeRegionTicket(TicketType<T> type, ChunkPos pos, int radius, T argument) {
|
|
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
|
|
}
|
|
|
|
public <T> boolean removeRegionTicketAtDistance(TicketType<T> tickettype, ChunkPos chunkcoordintpair, int i, T t0) {
|
|
- // CraftBukkit end
|
|
- Ticket<T> ticket = new Ticket<>(tickettype, ChunkLevel.byStatus(FullChunkStatus.FULL) - i, t0);
|
|
- long j = chunkcoordintpair.toLong();
|
|
-
|
|
- boolean removed = this.removeTicket(j, ticket); // CraftBukkit
|
|
- this.tickingTicketsTracker.removeTicket(j, ticket);
|
|
- return removed; // CraftBukkit
|
|
+ return this.getChunkHolderManager().removeTicketAtLevel(tickettype, chunkcoordintpair, ChunkLevel.byStatus(FullChunkStatus.FULL) - i, t0); // Paper - rewrite chunk system
|
|
}
|
|
|
|
- private SortedArraySet<Ticket<?>> getTickets(long position) {
|
|
- return (SortedArraySet) this.tickets.computeIfAbsent(position, (j) -> {
|
|
- return SortedArraySet.create(4);
|
|
- });
|
|
- }
|
|
+ // Paper - rewrite chunk system
|
|
|
|
protected void updateChunkForced(ChunkPos pos, boolean forced) {
|
|
- Ticket<ChunkPos> ticket = new Ticket<>(TicketType.FORCED, ChunkMap.FORCED_TICKET_LEVEL, pos);
|
|
+ Ticket<ChunkPos> ticket = new Ticket<>(TicketType.FORCED, ChunkMap.FORCED_TICKET_LEVEL, pos, 0L); // Paper - rewrite chunk system
|
|
long i = pos.toLong();
|
|
|
|
if (forced) {
|
|
this.addTicket(i, ticket);
|
|
- this.tickingTicketsTracker.addTicket(i, ticket);
|
|
+ //this.tickingTicketsTracker.addTicket(i, ticket); // Paper - no longer used
|
|
} else {
|
|
this.removeTicket(i, ticket);
|
|
- this.tickingTicketsTracker.removeTicket(i, ticket);
|
|
+ //this.tickingTicketsTracker.removeTicket(i, ticket); // Paper - no longer used
|
|
}
|
|
|
|
}
|
|
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
|
|
ChunkPos chunkcoordintpair = pos.chunk();
|
|
long i = chunkcoordintpair.toLong();
|
|
|
|
- ((ObjectSet) this.playersPerChunk.computeIfAbsent(i, (j) -> {
|
|
- return new ObjectOpenHashSet();
|
|
- })).add(player);
|
|
+ // Paper - no longer used
|
|
this.naturalSpawnChunkCounter.update(i, 0, true);
|
|
- this.playerTicketManager.update(i, 0, true);
|
|
- this.tickingTicketsTracker.addTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair);
|
|
+ //this.playerTicketManager.update(i, 0, true); // Paper - no longer used
|
|
+ //this.tickingTicketsTracker.addTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
|
|
}
|
|
|
|
public void removePlayer(SectionPos pos, ServerPlayer player) {
|
|
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
|
|
if (objectset.isEmpty()) {
|
|
this.playersPerChunk.remove(i);
|
|
this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false);
|
|
- this.playerTicketManager.update(i, Integer.MAX_VALUE, false);
|
|
- this.tickingTicketsTracker.removeTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair);
|
|
+ //this.playerTicketManager.update(i, Integer.MAX_VALUE, false); // Paper - no longer used
|
|
+ //this.tickingTicketsTracker.removeTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
|
|
}
|
|
|
|
}
|
|
|
|
- private int getPlayerTicketLevel() {
|
|
- return Math.max(0, ChunkLevel.byStatus(FullChunkStatus.ENTITY_TICKING) - this.simulationDistance);
|
|
- }
|
|
+ // Paper - rewrite chunk system
|
|
|
|
public boolean inEntityTickingRange(long chunkPos) {
|
|
- return ChunkLevel.isEntityTicking(this.tickingTicketsTracker.getLevel(chunkPos));
|
|
+ // Paper start - replace player chunk loader system
|
|
+ ChunkHolder holder = this.chunkMap.getVisibleChunkIfPresent(chunkPos);
|
|
+ return holder != null && holder.isEntityTickingReady();
|
|
+ // Paper end - replace player chunk loader system
|
|
}
|
|
|
|
public boolean inBlockTickingRange(long chunkPos) {
|
|
- return ChunkLevel.isBlockTicking(this.tickingTicketsTracker.getLevel(chunkPos));
|
|
+ // Paper start - replace player chunk loader system
|
|
+ ChunkHolder holder = this.chunkMap.getVisibleChunkIfPresent(chunkPos);
|
|
+ return holder != null && holder.isTickingReady();
|
|
+ // Paper end - replace player chunk loader system
|
|
}
|
|
|
|
protected String getTicketDebugString(long pos) {
|
|
- SortedArraySet<Ticket<?>> arraysetsorted = (SortedArraySet) this.tickets.get(pos);
|
|
-
|
|
- return arraysetsorted != null && !arraysetsorted.isEmpty() ? ((Ticket) arraysetsorted.first()).toString() : "no_ticket";
|
|
+ return this.getChunkHolderManager().getTicketDebugString(pos); // Paper - rewrite chunk system
|
|
}
|
|
|
|
protected void updatePlayerTickets(int viewDistance) {
|
|
- this.playerTicketManager.updateViewDistance(viewDistance);
|
|
+ this.chunkMap.setServerViewDistance(viewDistance);// Paper - route to player chunk manager
|
|
}
|
|
|
|
// Paper start
|
|
public int getSimulationDistance() {
|
|
- return this.simulationDistance;
|
|
+ return this.chunkMap.level.playerChunkLoader.getAPITickDistance();
|
|
}
|
|
// Paper end
|
|
|
|
public void updateSimulationDistance(int simulationDistance) {
|
|
- if (simulationDistance != this.simulationDistance) {
|
|
- this.simulationDistance = simulationDistance;
|
|
- this.tickingTicketsTracker.replacePlayerTicketsLevel(this.getPlayerTicketLevel());
|
|
- }
|
|
-
|
|
+ this.chunkMap.level.playerChunkLoader.setTickDistance(simulationDistance); // Paper - route to player chunk manager
|
|
}
|
|
|
|
public int getNaturalSpawnChunkCount() {
|
|
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
|
|
}
|
|
|
|
public String getDebugStatus() {
|
|
- return this.ticketThrottler.getDebugStatus();
|
|
+ return "No DistanceManager stats available"; // Paper - rewrite chunk system
|
|
}
|
|
|
|
- private void dumpTickets(String path) {
|
|
- try {
|
|
- FileOutputStream fileoutputstream = new FileOutputStream(new File(path));
|
|
-
|
|
- try {
|
|
- ObjectIterator objectiterator = this.tickets.long2ObjectEntrySet().iterator();
|
|
-
|
|
- while (objectiterator.hasNext()) {
|
|
- Entry<SortedArraySet<Ticket<?>>> entry = (Entry) objectiterator.next();
|
|
- ChunkPos chunkcoordintpair = new ChunkPos(entry.getLongKey());
|
|
- Iterator iterator = ((SortedArraySet) entry.getValue()).iterator();
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- Ticket<?> ticket = (Ticket) iterator.next();
|
|
-
|
|
- fileoutputstream.write((chunkcoordintpair.x + "\t" + chunkcoordintpair.z + "\t" + ticket.getType() + "\t" + ticket.getTicketLevel() + "\t\n").getBytes(StandardCharsets.UTF_8));
|
|
- }
|
|
- }
|
|
- } catch (Throwable throwable) {
|
|
- try {
|
|
- fileoutputstream.close();
|
|
- } catch (Throwable throwable1) {
|
|
- throwable.addSuppressed(throwable1);
|
|
- }
|
|
+ // Paper - rewrite chunk system
|
|
|
|
- throw throwable;
|
|
- }
|
|
-
|
|
- fileoutputstream.close();
|
|
- } catch (IOException ioexception) {
|
|
- DistanceManager.LOGGER.error("Failed to dump tickets to {}", path, ioexception);
|
|
- }
|
|
-
|
|
- }
|
|
-
|
|
- @VisibleForTesting
|
|
- TickingTracker tickingTracker() {
|
|
- return this.tickingTicketsTracker;
|
|
- }
|
|
+ // Paper - replace player chunk loader
|
|
|
|
public void removeTicketsOnClosing() {
|
|
- ImmutableSet<TicketType<?>> immutableset = ImmutableSet.of(TicketType.UNKNOWN, TicketType.POST_TELEPORT, TicketType.LIGHT, TicketType.FUTURE_AWAIT, TicketType.CHUNK_RELIGHT, ca.spottedleaf.starlight.common.light.StarLightInterface.CHUNK_WORK_TICKET); // Paper - add additional tickets to preserve
|
|
- ObjectIterator objectiterator = this.tickets.long2ObjectEntrySet().fastIterator();
|
|
-
|
|
- while (objectiterator.hasNext()) {
|
|
- Entry<SortedArraySet<Ticket<?>>> entry = (Entry) objectiterator.next();
|
|
- Iterator<Ticket<?>> iterator = ((SortedArraySet) entry.getValue()).iterator();
|
|
- boolean flag = false;
|
|
-
|
|
- while (iterator.hasNext()) {
|
|
- Ticket<?> ticket = (Ticket) iterator.next();
|
|
-
|
|
- if (!immutableset.contains(ticket.getType())) {
|
|
- iterator.remove();
|
|
- flag = true;
|
|
- this.tickingTicketsTracker.removeTicket(entry.getLongKey(), ticket);
|
|
- }
|
|
- }
|
|
-
|
|
- if (flag) {
|
|
- this.ticketTracker.update(entry.getLongKey(), DistanceManager.getTicketLevelAt((SortedArraySet) entry.getValue()), false);
|
|
- }
|
|
-
|
|
- if (((SortedArraySet) entry.getValue()).isEmpty()) {
|
|
- objectiterator.remove();
|
|
- }
|
|
- }
|
|
-
|
|
+ // Paper - rewrite chunk system - this stupid hack ain't needed anymore
|
|
}
|
|
|
|
public boolean hasTickets() {
|
|
- return !this.tickets.isEmpty();
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
// CraftBukkit start
|
|
public <T> void removeAllTicketsFor(TicketType<T> ticketType, int ticketLevel, T ticketIdentifier) {
|
|
- Ticket<T> target = new Ticket<>(ticketType, ticketLevel, ticketIdentifier);
|
|
-
|
|
- for (java.util.Iterator<Entry<SortedArraySet<Ticket<?>>>> iterator = this.tickets.long2ObjectEntrySet().fastIterator(); iterator.hasNext();) {
|
|
- Entry<SortedArraySet<Ticket<?>>> entry = iterator.next();
|
|
- SortedArraySet<Ticket<?>> tickets = entry.getValue();
|
|
- if (tickets.remove(target)) {
|
|
- // copied from removeTicket
|
|
- this.ticketTracker.update(entry.getLongKey(), DistanceManager.getTicketLevelAt(tickets), false);
|
|
-
|
|
- // can't use entry after it's removed
|
|
- if (tickets.isEmpty()) {
|
|
- iterator.remove();
|
|
- }
|
|
- }
|
|
- }
|
|
+ this.getChunkHolderManager().removeAllTicketsFor(ticketType, ticketLevel, ticketIdentifier); // Paper - rewrite chunk system
|
|
}
|
|
// CraftBukkit end
|
|
|
|
+ /* Paper - rewrite chunk system
|
|
private class ChunkTicketTracker extends ChunkTracker {
|
|
|
|
private static final int MAX_LEVEL = ChunkLevel.MAX_LEVEL + 1;
|
|
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
|
|
return this.runUpdates(distance);
|
|
}
|
|
}
|
|
+ */ // Paper - rewrite chunk system
|
|
|
|
private class FixedPlayerDistanceChunkTracker extends ChunkTracker {
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
|
|
}
|
|
}
|
|
|
|
+ /* Paper - rewrite chunk system
|
|
private class PlayerTicketTracker extends DistanceManager.FixedPlayerDistanceChunkTracker {
|
|
|
|
private int viewDistance = 0;
|
|
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
|
|
return distance <= this.viewDistance;
|
|
}
|
|
}
|
|
+ */ // Paper - rewrite chunk system
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
return (LevelChunk)this.getChunk(x, z, ChunkStatus.FULL, true);
|
|
}
|
|
|
|
- long chunkFutureAwaitCounter; // Paper - private -> package private
|
|
-
|
|
- public void getEntityTickingChunkAsync(int x, int z, java.util.function.Consumer<LevelChunk> onLoad) {
|
|
- io.papermc.paper.chunk.system.ChunkSystem.scheduleTickingState(
|
|
- this.level, x, z, FullChunkStatus.ENTITY_TICKING, true,
|
|
- ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL, onLoad
|
|
- );
|
|
- }
|
|
-
|
|
- public void getTickingChunkAsync(int x, int z, java.util.function.Consumer<LevelChunk> onLoad) {
|
|
- io.papermc.paper.chunk.system.ChunkSystem.scheduleTickingState(
|
|
- this.level, x, z, FullChunkStatus.BLOCK_TICKING, true,
|
|
- ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL, onLoad
|
|
- );
|
|
- }
|
|
-
|
|
- public void getFullChunkAsync(int x, int z, java.util.function.Consumer<LevelChunk> onLoad) {
|
|
- io.papermc.paper.chunk.system.ChunkSystem.scheduleTickingState(
|
|
- this.level, x, z, FullChunkStatus.FULL, true,
|
|
- ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL, onLoad
|
|
- );
|
|
- }
|
|
-
|
|
- void chunkLoadAccept(int chunkX, int chunkZ, ChunkAccess chunk, java.util.function.Consumer<ChunkAccess> consumer) {
|
|
- try {
|
|
- consumer.accept(chunk);
|
|
- } catch (Throwable throwable) {
|
|
- if (throwable instanceof ThreadDeath) {
|
|
- throw (ThreadDeath)throwable;
|
|
- }
|
|
- LOGGER.error("Load callback for chunk " + chunkX + "," + chunkZ + " in world '" + this.level.getWorld().getName() + "' threw an exception", throwable);
|
|
- }
|
|
- }
|
|
-
|
|
- void getChunkAtAsynchronously(int chunkX, int chunkZ, int ticketLevel,
|
|
- java.util.function.Consumer<ChunkAccess> consumer) {
|
|
- if (ticketLevel <= 33) {
|
|
- this.getFullChunkAsync(chunkX, chunkZ, (java.util.function.Consumer)consumer);
|
|
- return;
|
|
- }
|
|
-
|
|
- io.papermc.paper.chunk.system.ChunkSystem.scheduleChunkLoad(
|
|
- this.level, chunkX, chunkZ, ChunkHolder.getStatus(ticketLevel), true,
|
|
- ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL, consumer
|
|
- );
|
|
- }
|
|
-
|
|
-
|
|
- public final void getChunkAtAsynchronously(int chunkX, int chunkZ, ChunkStatus status, boolean gen, boolean allowSubTicketLevel, java.util.function.Consumer<ChunkAccess> onLoad) {
|
|
- // try to fire sync
|
|
- int chunkStatusTicketLevel = 33 + ChunkStatus.getDistance(status);
|
|
- ChunkHolder playerChunk = this.chunkMap.getUpdatingChunkIfPresent(io.papermc.paper.util.CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
|
- if (playerChunk != null) {
|
|
- ChunkStatus holderStatus = playerChunk.getChunkHolderStatus();
|
|
- ChunkAccess immediate = playerChunk.getAvailableChunkNow();
|
|
- if (immediate != null) {
|
|
- if (allowSubTicketLevel ? immediate.getStatus().isOrAfter(status) : (playerChunk.getTicketLevel() <= chunkStatusTicketLevel && holderStatus != null && holderStatus.isOrAfter(status))) {
|
|
- this.chunkLoadAccept(chunkX, chunkZ, immediate, onLoad);
|
|
- return;
|
|
- } else {
|
|
- if (gen || (!allowSubTicketLevel && immediate.getStatus().isOrAfter(status))) {
|
|
- this.getChunkAtAsynchronously(chunkX, chunkZ, chunkStatusTicketLevel, onLoad);
|
|
- return;
|
|
- } else {
|
|
- this.chunkLoadAccept(chunkX, chunkZ, null, onLoad);
|
|
- return;
|
|
- }
|
|
- }
|
|
- }
|
|
- }
|
|
-
|
|
- // need to fire async
|
|
-
|
|
- if (gen && !allowSubTicketLevel) {
|
|
- this.getChunkAtAsynchronously(chunkX, chunkZ, chunkStatusTicketLevel, onLoad);
|
|
- return;
|
|
- }
|
|
-
|
|
- this.getChunkAtAsynchronously(chunkX, chunkZ, io.papermc.paper.util.MCUtil.getTicketLevelFor(ChunkStatus.EMPTY), (ChunkAccess chunk) -> {
|
|
- if (chunk == null) {
|
|
- throw new IllegalStateException("Chunk cannot be null");
|
|
- }
|
|
-
|
|
- if (!chunk.getStatus().isOrAfter(status)) {
|
|
- if (gen) {
|
|
- this.getChunkAtAsynchronously(chunkX, chunkZ, chunkStatusTicketLevel, onLoad);
|
|
- return;
|
|
- } else {
|
|
- ServerChunkCache.this.chunkLoadAccept(chunkX, chunkZ, null, onLoad);
|
|
- return;
|
|
- }
|
|
- } else {
|
|
- if (allowSubTicketLevel) {
|
|
- ServerChunkCache.this.chunkLoadAccept(chunkX, chunkZ, chunk, onLoad);
|
|
- return;
|
|
- } else {
|
|
- this.getChunkAtAsynchronously(chunkX, chunkZ, chunkStatusTicketLevel, onLoad);
|
|
- return;
|
|
- }
|
|
- }
|
|
- });
|
|
- }
|
|
+ final java.util.concurrent.atomic.AtomicLong chunkFutureAwaitCounter = new java.util.concurrent.atomic.AtomicLong(); // Paper - private -> package private
|
|
// Paper end
|
|
|
|
// Paper start
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
return holder.getLastAvailable();
|
|
}
|
|
|
|
- // this will try to avoid chunk neighbours for lighting
|
|
- public final ChunkAccess getFullStatusChunkAt(int chunkX, int chunkZ) {
|
|
- LevelChunk ifLoaded = this.getChunkAtIfLoadedImmediately(chunkX, chunkZ);
|
|
- if (ifLoaded != null) {
|
|
- return ifLoaded;
|
|
- }
|
|
-
|
|
- ChunkAccess empty = this.getChunk(chunkX, chunkZ, ChunkStatus.EMPTY, true);
|
|
- if (empty != null && empty.getStatus().isOrAfter(ChunkStatus.FULL)) {
|
|
- return empty;
|
|
- }
|
|
- return this.getChunk(chunkX, chunkZ, ChunkStatus.FULL, true);
|
|
- }
|
|
-
|
|
- public final ChunkAccess getFullStatusChunkAtIfLoaded(int chunkX, int chunkZ) {
|
|
- LevelChunk ifLoaded = this.getChunkAtIfLoadedImmediately(chunkX, chunkZ);
|
|
- if (ifLoaded != null) {
|
|
- return ifLoaded;
|
|
- }
|
|
-
|
|
- ChunkAccess ret = this.getChunkAtImmediately(chunkX, chunkZ);
|
|
- if (ret != null && ret.getStatus().isOrAfter(ChunkStatus.FULL)) {
|
|
- return ret;
|
|
- } else {
|
|
- return null;
|
|
- }
|
|
- }
|
|
-
|
|
public <T> void addTicketAtLevel(TicketType<T> ticketType, ChunkPos chunkPos, int ticketLevel, T identifier) {
|
|
this.distanceManager.addTicket(ticketType, chunkPos, ticketLevel, identifier);
|
|
}
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
public LevelChunk getChunkAtIfLoadedImmediately(int x, int z) {
|
|
long k = ChunkPos.asLong(x, z);
|
|
|
|
- if (Thread.currentThread() == this.mainThread) {
|
|
+ if (io.papermc.paper.util.TickThread.isTickThread()) { // Paper - rewrite chunk system
|
|
return this.getChunkAtIfLoadedMainThread(x, z);
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
@Nullable
|
|
@Override
|
|
public ChunkAccess getChunk(int x, int z, ChunkStatus leastStatus, boolean create) {
|
|
- if (Thread.currentThread() != this.mainThread) {
|
|
+ final int x1 = x; final int z1 = z; // Paper - conflict on variable change
|
|
+ if (!io.papermc.paper.util.TickThread.isTickThread()) { // Paper - rewrite chunk system
|
|
return (ChunkAccess) CompletableFuture.supplyAsync(() -> {
|
|
return this.getChunk(x, z, leastStatus, create);
|
|
}, this.mainThreadProcessor).join();
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
|
|
ChunkAccess ichunkaccess;
|
|
|
|
- for (int l = 0; l < 4; ++l) {
|
|
- if (k == this.lastChunkPos[l] && leastStatus == this.lastChunkStatus[l]) {
|
|
- ichunkaccess = this.lastChunk[l];
|
|
- if (ichunkaccess != null) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime
|
|
- return ichunkaccess;
|
|
- }
|
|
- }
|
|
- }
|
|
+ // Paper - rewrite chunk system - there are no correct callbacks to remove items from cache in the new chunk system
|
|
|
|
gameprofilerfiller.incrementCounter("getChunkCacheMiss");
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getChunkFutureMainThread(x, z, leastStatus, create);
|
|
+ CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getChunkFutureMainThread(x, z, leastStatus, create, true); // Paper
|
|
ServerChunkCache.MainThreadExecutor chunkproviderserver_b = this.mainThreadProcessor;
|
|
|
|
Objects.requireNonNull(completablefuture);
|
|
if (!completablefuture.isDone()) { // Paper
|
|
+ // Paper start - async chunk io/loading
|
|
+ io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.pushChunkWait(this.level, x1, z1); // Paper - rewrite chunk system
|
|
+ // Paper end
|
|
this.level.timings.syncChunkLoad.startTiming(); // Paper
|
|
chunkproviderserver_b.managedBlock(completablefuture::isDone);
|
|
+ io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.popChunkWait(); // Paper - async chunk debug // Paper - rewrite chunk system
|
|
this.level.timings.syncChunkLoad.stopTiming(); // Paper
|
|
} // Paper
|
|
ichunkaccess = (ChunkAccess) ((Either) completablefuture.join()).map((ichunkaccess1) -> {
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
@Nullable
|
|
@Override
|
|
public LevelChunk getChunkNow(int chunkX, int chunkZ) {
|
|
- if (Thread.currentThread() != this.mainThread) {
|
|
+ if (!io.papermc.paper.util.TickThread.isTickThread()) { // Paper - rewrite chunk system
|
|
return null;
|
|
} else {
|
|
this.level.getProfiler().incrementCounter("getChunkNow");
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
}
|
|
|
|
public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getChunkFuture(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
|
|
- boolean flag1 = Thread.currentThread() == this.mainThread;
|
|
+ boolean flag1 = io.papermc.paper.util.TickThread.isTickThread(); // Paper - rewrite chunk system
|
|
CompletableFuture completablefuture;
|
|
|
|
if (flag1) {
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
}
|
|
|
|
private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getChunkFutureMainThread(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
|
|
- ChunkPos chunkcoordintpair = new ChunkPos(chunkX, chunkZ);
|
|
- long k = chunkcoordintpair.toLong();
|
|
- int l = ChunkLevel.byStatus(leastStatus);
|
|
- ChunkHolder playerchunk = this.getVisibleChunkIfPresent(k);
|
|
+ // Paper start - add isUrgent - old sig left in place for dirty nms plugins
|
|
+ return getChunkFutureMainThread(chunkX, chunkZ, leastStatus, create, false);
|
|
+ }
|
|
+ private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getChunkFutureMainThread(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create, boolean isUrgent) {
|
|
+ // Paper start - rewrite chunk system
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread(this.level, chunkX, chunkZ, "Scheduling chunk load off-main");
|
|
+ int minLevel = ChunkLevel.byStatus(leastStatus);
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder = this.level.chunkTaskScheduler.chunkHolderManager.getChunkHolder(chunkX, chunkZ);
|
|
|
|
- // CraftBukkit start - don't add new ticket for currently unloading chunk
|
|
- boolean currentlyUnloading = false;
|
|
- if (playerchunk != null) {
|
|
- FullChunkStatus oldChunkState = ChunkLevel.fullStatus(playerchunk.oldTicketLevel);
|
|
- FullChunkStatus currentChunkState = ChunkLevel.fullStatus(playerchunk.getTicketLevel());
|
|
- currentlyUnloading = (oldChunkState.isOrAfter(FullChunkStatus.FULL) && !currentChunkState.isOrAfter(FullChunkStatus.FULL));
|
|
+ boolean needsFullScheduling = leastStatus == ChunkStatus.FULL && (chunkHolder == null || !chunkHolder.getChunkStatus().isOrAfter(FullChunkStatus.FULL));
|
|
+
|
|
+ if ((chunkHolder == null || chunkHolder.getTicketLevel() > minLevel || needsFullScheduling) && !create) {
|
|
+ return ChunkHolder.UNLOADED_CHUNK_FUTURE;
|
|
}
|
|
- if (create && !currentlyUnloading) {
|
|
- // CraftBukkit end
|
|
- this.distanceManager.addTicket(TicketType.UNKNOWN, chunkcoordintpair, l, chunkcoordintpair);
|
|
- if (this.chunkAbsent(playerchunk, l)) {
|
|
- ProfilerFiller gameprofilerfiller = this.level.getProfiler();
|
|
-
|
|
- gameprofilerfiller.push("chunkLoad");
|
|
- this.runDistanceManagerUpdates();
|
|
- playerchunk = this.getVisibleChunkIfPresent(k);
|
|
- gameprofilerfiller.pop();
|
|
- if (this.chunkAbsent(playerchunk, l)) {
|
|
- throw (IllegalStateException) Util.pauseInIde(new IllegalStateException("No chunk holder after ticket has been added"));
|
|
+
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder.ChunkCompletion chunkCompletion = chunkHolder == null ? null : chunkHolder.getLastChunkCompletion();
|
|
+ if (needsFullScheduling || chunkCompletion == null || !chunkCompletion.genStatus().isOrAfter(leastStatus)) {
|
|
+ // schedule
|
|
+ CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> ret = new CompletableFuture<>();
|
|
+ Consumer<ChunkAccess> complete = (ChunkAccess chunk) -> {
|
|
+ if (chunk == null) {
|
|
+ ret.complete(Either.right(ChunkHolder.ChunkLoadingFailure.UNLOADED));
|
|
+ } else {
|
|
+ ret.complete(Either.left(chunk));
|
|
}
|
|
- }
|
|
- }
|
|
+ };
|
|
|
|
- return this.chunkAbsent(playerchunk, l) ? ChunkHolder.UNLOADED_CHUNK_FUTURE : playerchunk.getOrScheduleFuture(leastStatus, this.chunkMap);
|
|
- }
|
|
+ this.level.chunkTaskScheduler.scheduleChunkLoad(
|
|
+ chunkX, chunkZ, leastStatus, true,
|
|
+ isUrgent ? ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.BLOCKING : ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
|
|
+ complete
|
|
+ );
|
|
|
|
- private boolean chunkAbsent(@Nullable ChunkHolder holder, int maxLevel) {
|
|
- return holder == null || holder.oldTicketLevel > maxLevel; // CraftBukkit using oldTicketLevel for isLoaded checks
|
|
+ return ret;
|
|
+ } else {
|
|
+ // can return now
|
|
+ return CompletableFuture.completedFuture(Either.left(chunkCompletion.chunk()));
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
+ // Paper - rewrite chunk system
|
|
+
|
|
@Override
|
|
public boolean hasChunk(int x, int z) {
|
|
- ChunkHolder playerchunk = this.getVisibleChunkIfPresent((new ChunkPos(x, z)).toLong());
|
|
- int k = ChunkLevel.byStatus(ChunkStatus.FULL);
|
|
-
|
|
- return !this.chunkAbsent(playerchunk, k);
|
|
+ return this.getChunkAtIfLoadedImmediately(x, z) != null; // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Nullable
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
if (playerchunk == null) {
|
|
return null;
|
|
} else {
|
|
- int l = ServerChunkCache.CHUNK_STATUSES.size() - 1;
|
|
-
|
|
- while (true) {
|
|
- ChunkStatus chunkstatus = (ChunkStatus) ServerChunkCache.CHUNK_STATUSES.get(l);
|
|
- Optional<ChunkAccess> optional = ((Either) playerchunk.getFutureIfPresentUnchecked(chunkstatus).getNow(ChunkHolder.UNLOADED_CHUNK)).left();
|
|
-
|
|
- if (optional.isPresent()) {
|
|
- return (LightChunk) optional.get();
|
|
- }
|
|
-
|
|
- if (chunkstatus == ChunkStatus.INITIALIZE_LIGHT.getParent()) {
|
|
- return null;
|
|
- }
|
|
-
|
|
- --l;
|
|
+ // Paper start - rewrite chunk system
|
|
+ ChunkStatus status = playerchunk.getChunkHolderStatus();
|
|
+ if (status != null && !status.isOrAfter(ChunkStatus.LIGHT.getParent())) {
|
|
+ return null;
|
|
}
|
|
+ return playerchunk.getAvailableChunkNow();
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
}
|
|
|
|
boolean runDistanceManagerUpdates() {
|
|
- boolean flag = this.distanceManager.runAllUpdates(this.chunkMap);
|
|
- boolean flag1 = this.chunkMap.promoteChunkMap();
|
|
-
|
|
- if (!flag && !flag1) {
|
|
- return false;
|
|
- } else {
|
|
- this.clearCache();
|
|
- return true;
|
|
- }
|
|
+ return this.level.chunkTaskScheduler.chunkHolderManager.processTicketUpdates(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
// Paper start
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
// Paper end
|
|
|
|
public boolean isPositionTicking(long pos) {
|
|
- ChunkHolder playerchunk = this.getVisibleChunkIfPresent(pos);
|
|
-
|
|
- if (playerchunk == null) {
|
|
- return false;
|
|
- } else if (!this.level.shouldTickBlocksAt(pos)) {
|
|
- return false;
|
|
- } else {
|
|
- Either<LevelChunk, ChunkHolder.ChunkLoadingFailure> either = (Either) playerchunk.getTickingChunkFuture().getNow(null); // CraftBukkit - decompile error
|
|
-
|
|
- return either != null && either.left().isPresent();
|
|
- }
|
|
+ // Paper start - replace player chunk loader system
|
|
+ ChunkHolder holder = this.chunkMap.getVisibleChunkIfPresent(pos);
|
|
+ return holder != null && holder.isTickingReady();
|
|
+ // Paper end - replace player chunk loader system
|
|
}
|
|
|
|
public void save(boolean flush) {
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
this.close(true);
|
|
}
|
|
|
|
- public void close(boolean save) throws IOException {
|
|
- if (save) {
|
|
- this.save(true);
|
|
- }
|
|
- // CraftBukkit end
|
|
- this.lightEngine.close();
|
|
- this.chunkMap.close();
|
|
+ public void close(boolean save) { // Paper - rewrite chunk system
|
|
+ this.level.chunkTaskScheduler.chunkHolderManager.close(save, true); // Paper - rewrite chunk system
|
|
}
|
|
|
|
// CraftBukkit start - modelled on below
|
|
public void purgeUnload() {
|
|
+ if (true) return; // Paper - tickets will be removed later, this behavior isn't really well accounted for by the chunk system
|
|
this.level.getProfiler().push("purge");
|
|
this.distanceManager.purgeStaleTickets();
|
|
this.runDistanceManagerUpdates();
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
this.level.getProfiler().popPush("chunks");
|
|
if (tickChunks) {
|
|
this.level.timings.chunks.startTiming(); // Paper - timings
|
|
+ this.chunkMap.level.playerChunkLoader.tick(); // Paper - replace player chunk loader - this is mostly required to account for view distance changes
|
|
this.tickChunks();
|
|
this.level.timings.chunks.stopTiming(); // Paper - timings
|
|
this.chunkMap.tick();
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
ChunkHolder playerchunk = this.getVisibleChunkIfPresent(pos);
|
|
|
|
if (playerchunk != null) {
|
|
- ((Either) playerchunk.getFullChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK)).left().ifPresent(chunkConsumer);
|
|
+ // Paper start - rewrite chunk system
|
|
+ LevelChunk chunk = playerchunk.getFullChunk();
|
|
+ if (chunk != null) {
|
|
+ chunkConsumer.accept(chunk);
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
}
|
|
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
|
@Override
|
|
// CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
|
|
public boolean pollTask() {
|
|
- try {
|
|
if (ServerChunkCache.this.runDistanceManagerUpdates()) {
|
|
return true;
|
|
- } else {
|
|
- ServerChunkCache.this.lightEngine.tryScheduleUpdate();
|
|
- return super.pollTask();
|
|
}
|
|
- } finally {
|
|
- ServerChunkCache.this.chunkMap.callbackExecutor.run();
|
|
- }
|
|
- // CraftBukkit end
|
|
+ return super.pollTask() | ServerChunkCache.this.level.chunkTaskScheduler.executeMainThreadTask(); // Paper - rewrite chunk system
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
private final MinecraftServer server;
|
|
public final PrimaryLevelData serverLevelData; // CraftBukkit - type
|
|
final EntityTickList entityTickList;
|
|
- public final PersistentEntitySectionManager<Entity> entityManager;
|
|
+ //public final PersistentEntitySectionManager<Entity> entityManager; // Paper - rewrite chunk system
|
|
private final GameEventDispatcher gameEventDispatcher;
|
|
public boolean noSave;
|
|
private final SleepStatus sleepStatus;
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
return true;
|
|
}
|
|
|
|
- public final void loadChunksForMoveAsync(AABB axisalignedbb, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
|
|
- java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
|
|
- if (Thread.currentThread() != this.thread) {
|
|
- this.getChunkSource().mainThreadProcessor.execute(() -> {
|
|
- this.loadChunksForMoveAsync(axisalignedbb, priority, onLoad);
|
|
- });
|
|
- return;
|
|
- }
|
|
+ public final void loadChunksAsync(BlockPos pos, int radiusBlocks,
|
|
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
|
|
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
|
|
+ loadChunksAsync(
|
|
+ (pos.getX() - radiusBlocks) >> 4,
|
|
+ (pos.getX() + radiusBlocks) >> 4,
|
|
+ (pos.getZ() - radiusBlocks) >> 4,
|
|
+ (pos.getZ() + radiusBlocks) >> 4,
|
|
+ priority, onLoad
|
|
+ );
|
|
+ }
|
|
+
|
|
+ public final void loadChunksAsync(BlockPos pos, int radiusBlocks,
|
|
+ net.minecraft.world.level.chunk.ChunkStatus chunkStatus,
|
|
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
|
|
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
|
|
+ loadChunksAsync(
|
|
+ (pos.getX() - radiusBlocks) >> 4,
|
|
+ (pos.getX() + radiusBlocks) >> 4,
|
|
+ (pos.getZ() - radiusBlocks) >> 4,
|
|
+ (pos.getZ() + radiusBlocks) >> 4,
|
|
+ chunkStatus, priority, onLoad
|
|
+ );
|
|
+ }
|
|
+
|
|
+ public final void loadChunksAsync(int minChunkX, int maxChunkX, int minChunkZ, int maxChunkZ,
|
|
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
|
|
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
|
|
+ this.loadChunksAsync(minChunkX, maxChunkX, minChunkZ, maxChunkZ, net.minecraft.world.level.chunk.ChunkStatus.FULL, priority, onLoad);
|
|
+ }
|
|
+
|
|
+ public final void loadChunksAsync(int minChunkX, int maxChunkX, int minChunkZ, int maxChunkZ,
|
|
+ net.minecraft.world.level.chunk.ChunkStatus chunkStatus,
|
|
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
|
|
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
|
|
List<net.minecraft.world.level.chunk.ChunkAccess> ret = new java.util.ArrayList<>();
|
|
- IntArrayList ticketLevels = new IntArrayList();
|
|
-
|
|
- int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
|
|
- int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
|
|
-
|
|
- int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
|
|
- int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
|
|
-
|
|
- int minChunkX = minBlockX >> 4;
|
|
- int maxChunkX = maxBlockX >> 4;
|
|
-
|
|
- int minChunkZ = minBlockZ >> 4;
|
|
- int maxChunkZ = maxBlockZ >> 4;
|
|
|
|
ServerChunkCache chunkProvider = this.getChunkSource();
|
|
|
|
int requiredChunks = (maxChunkX - minChunkX + 1) * (maxChunkZ - minChunkZ + 1);
|
|
- int[] loadedChunks = new int[1];
|
|
+ java.util.concurrent.atomic.AtomicInteger loadedChunks = new java.util.concurrent.atomic.AtomicInteger();
|
|
|
|
- Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter++);
|
|
+ Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter.getAndIncrement());
|
|
+
|
|
+ int ticketLevel = 33 + net.minecraft.world.level.chunk.ChunkStatus.getDistance(chunkStatus);
|
|
|
|
java.util.function.Consumer<net.minecraft.world.level.chunk.ChunkAccess> consumer = (net.minecraft.world.level.chunk.ChunkAccess chunk) -> {
|
|
if (chunk != null) {
|
|
- int ticketLevel = Math.max(33, chunkProvider.chunkMap.getUpdatingChunkIfPresent(chunk.getPos().toLong()).getTicketLevel());
|
|
+ synchronized (ret) { // Folia - region threading - make callback thread-safe TODO rebase
|
|
ret.add(chunk);
|
|
- ticketLevels.add(ticketLevel);
|
|
+ } // Folia - region threading - make callback thread-safe TODO rebase
|
|
chunkProvider.addTicketAtLevel(TicketType.FUTURE_AWAIT, chunk.getPos(), ticketLevel, holderIdentifier);
|
|
}
|
|
- if (++loadedChunks[0] == requiredChunks) {
|
|
+ if (loadedChunks.incrementAndGet() == requiredChunks) {
|
|
try {
|
|
onLoad.accept(java.util.Collections.unmodifiableList(ret));
|
|
} finally {
|
|
for (int i = 0, len = ret.size(); i < len; ++i) {
|
|
ChunkPos chunkPos = ret.get(i).getPos();
|
|
- int ticketLevel = ticketLevels.getInt(i);
|
|
|
|
chunkProvider.addTicketAtLevel(TicketType.UNKNOWN, chunkPos, ticketLevel, chunkPos);
|
|
chunkProvider.removeTicketAtLevel(TicketType.FUTURE_AWAIT, chunkPos, ticketLevel, holderIdentifier);
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
for (int cx = minChunkX; cx <= maxChunkX; ++cx) {
|
|
for (int cz = minChunkZ; cz <= maxChunkZ; ++cz) {
|
|
io.papermc.paper.chunk.system.ChunkSystem.scheduleChunkLoad(
|
|
- this, cx, cz, net.minecraft.world.level.chunk.ChunkStatus.FULL, true, priority, consumer
|
|
+ this, cx, cz, chunkStatus, true, priority, consumer
|
|
+ );
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public final void loadChunksForMoveAsync(AABB axisalignedbb, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
|
|
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
|
|
+
|
|
+ int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
|
|
+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
|
|
+
|
|
+ int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
|
|
+ int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
|
|
+
|
|
+ int minChunkX = minBlockX >> 4;
|
|
+ int maxChunkX = maxBlockX >> 4;
|
|
+
|
|
+ int minChunkZ = minBlockZ >> 4;
|
|
+ int maxChunkZ = maxBlockZ >> 4;
|
|
+
|
|
+ this.loadChunksAsync(minChunkX, maxChunkX, minChunkZ, maxChunkZ, priority, onLoad);
|
|
+ }
|
|
+
|
|
+ // Paper start - rewrite chunk system
|
|
+ public final io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler chunkTaskScheduler;
|
|
+ public final io.papermc.paper.chunk.system.io.RegionFileIOThread.ChunkDataController chunkDataControllerNew
|
|
+ = new io.papermc.paper.chunk.system.io.RegionFileIOThread.ChunkDataController(io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.CHUNK_DATA) {
|
|
+
|
|
+ @Override
|
|
+ public net.minecraft.world.level.chunk.storage.RegionFileStorage getCache() {
|
|
+ return ServerLevel.this.getChunkSource().chunkMap.regionFileCache;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void writeData(int chunkX, int chunkZ, net.minecraft.nbt.CompoundTag compound) throws IOException {
|
|
+ ServerLevel.this.getChunkSource().chunkMap.write(new ChunkPos(chunkX, chunkZ), compound);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public net.minecraft.nbt.CompoundTag readData(int chunkX, int chunkZ) throws IOException {
|
|
+ return ServerLevel.this.getChunkSource().chunkMap.readSync(new ChunkPos(chunkX, chunkZ));
|
|
+ }
|
|
+ };
|
|
+ public final io.papermc.paper.chunk.system.io.RegionFileIOThread.ChunkDataController poiDataControllerNew
|
|
+ = new io.papermc.paper.chunk.system.io.RegionFileIOThread.ChunkDataController(io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.POI_DATA) {
|
|
+
|
|
+ @Override
|
|
+ public net.minecraft.world.level.chunk.storage.RegionFileStorage getCache() {
|
|
+ return ServerLevel.this.getChunkSource().chunkMap.getPoiManager();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void writeData(int chunkX, int chunkZ, net.minecraft.nbt.CompoundTag compound) throws IOException {
|
|
+ ServerLevel.this.getChunkSource().chunkMap.getPoiManager().write(new ChunkPos(chunkX, chunkZ), compound);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public net.minecraft.nbt.CompoundTag readData(int chunkX, int chunkZ) throws IOException {
|
|
+ return ServerLevel.this.getChunkSource().chunkMap.getPoiManager().read(new ChunkPos(chunkX, chunkZ));
|
|
+ }
|
|
+ };
|
|
+ public final io.papermc.paper.chunk.system.io.RegionFileIOThread.ChunkDataController entityDataControllerNew
|
|
+ = new io.papermc.paper.chunk.system.io.RegionFileIOThread.ChunkDataController(io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.ENTITY_DATA) {
|
|
+
|
|
+ @Override
|
|
+ public net.minecraft.world.level.chunk.storage.RegionFileStorage getCache() {
|
|
+ return ServerLevel.this.entityStorage;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void writeData(int chunkX, int chunkZ, net.minecraft.nbt.CompoundTag compound) throws IOException {
|
|
+ ServerLevel.this.writeEntityChunk(chunkX, chunkZ, compound);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public net.minecraft.nbt.CompoundTag readData(int chunkX, int chunkZ) throws IOException {
|
|
+ return ServerLevel.this.readEntityChunk(chunkX, chunkZ);
|
|
+ }
|
|
+ };
|
|
+ private final EntityRegionFileStorage entityStorage;
|
|
+
|
|
+ private static final class EntityRegionFileStorage extends net.minecraft.world.level.chunk.storage.RegionFileStorage {
|
|
+
|
|
+ public EntityRegionFileStorage(Path directory, boolean dsync) {
|
|
+ super(directory, dsync);
|
|
+ }
|
|
+
|
|
+ protected void write(ChunkPos pos, net.minecraft.nbt.CompoundTag nbt) throws IOException {
|
|
+ ChunkPos nbtPos = nbt == null ? null : EntityStorage.readChunkPos(nbt);
|
|
+ if (nbtPos != null && !pos.equals(nbtPos)) {
|
|
+ throw new IllegalArgumentException(
|
|
+ "Entity chunk coordinate and serialized data do not have matching coordinates, trying to serialize coordinate " + pos.toString()
|
|
+ + " but compound says coordinate is " + nbtPos + " for world: " + this
|
|
);
|
|
}
|
|
+ super.write(pos, nbt);
|
|
}
|
|
}
|
|
- // Paper end
|
|
+
|
|
+ private void writeEntityChunk(int chunkX, int chunkZ, net.minecraft.nbt.CompoundTag compound) throws IOException {
|
|
+ if (!io.papermc.paper.chunk.system.io.RegionFileIOThread.isRegionFileThread()) {
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.scheduleSave(
|
|
+ this, chunkX, chunkZ, compound,
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.ENTITY_DATA);
|
|
+ return;
|
|
+ }
|
|
+ this.entityStorage.write(new ChunkPos(chunkX, chunkZ), compound);
|
|
+ }
|
|
+
|
|
+ private net.minecraft.nbt.CompoundTag readEntityChunk(int chunkX, int chunkZ) throws IOException {
|
|
+ if (!io.papermc.paper.chunk.system.io.RegionFileIOThread.isRegionFileThread()) {
|
|
+ return io.papermc.paper.chunk.system.io.RegionFileIOThread.loadData(
|
|
+ this, chunkX, chunkZ, io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.ENTITY_DATA,
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.getIOBlockingPriorityForCurrentThread()
|
|
+ );
|
|
+ }
|
|
+ return this.entityStorage.read(new ChunkPos(chunkX, chunkZ));
|
|
+ }
|
|
+
|
|
+ private final io.papermc.paper.chunk.system.entity.EntityLookup entityLookup;
|
|
+ public final io.papermc.paper.chunk.system.entity.EntityLookup getEntityLookup() {
|
|
+ return this.entityLookup;
|
|
+ }
|
|
+
|
|
+ private final java.util.concurrent.atomic.AtomicLong nonFullSyncLoadIdGenerator = new java.util.concurrent.atomic.AtomicLong();
|
|
+
|
|
+ private ChunkAccess getIfAboveStatus(int chunkX, int chunkZ, net.minecraft.world.level.chunk.ChunkStatus status) {
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder loaded =
|
|
+ this.chunkTaskScheduler.chunkHolderManager.getChunkHolder(chunkX, chunkZ);
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder.ChunkCompletion loadedCompletion;
|
|
+ if (loaded != null && (loadedCompletion = loaded.getLastChunkCompletion()) != null && loadedCompletion.genStatus().isOrAfter(status)) {
|
|
+ return loadedCompletion.chunk();
|
|
+ }
|
|
+
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public ChunkAccess syncLoadNonFull(int chunkX, int chunkZ, net.minecraft.world.level.chunk.ChunkStatus status) {
|
|
+ if (status == null || status.isOrAfter(net.minecraft.world.level.chunk.ChunkStatus.FULL)) {
|
|
+ throw new IllegalArgumentException("Status: " + status.toString());
|
|
+ }
|
|
+ ChunkAccess loaded = this.getIfAboveStatus(chunkX, chunkZ, status);
|
|
+ if (loaded != null) {
|
|
+ return loaded;
|
|
+ }
|
|
+
|
|
+ Long ticketId = Long.valueOf(this.nonFullSyncLoadIdGenerator.getAndIncrement());
|
|
+ int ticketLevel = 33 + net.minecraft.world.level.chunk.ChunkStatus.getDistance(status);
|
|
+ this.chunkTaskScheduler.chunkHolderManager.addTicketAtLevel(
|
|
+ TicketType.NON_FULL_SYNC_LOAD, chunkX, chunkZ, ticketLevel, ticketId
|
|
+ );
|
|
+ this.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
|
|
+
|
|
+ this.chunkTaskScheduler.beginChunkLoadForNonFullSync(chunkX, chunkZ, status, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.BLOCKING);
|
|
+
|
|
+ // we could do a simple spinwait here, since we do not need to process tasks while performing this load
|
|
+ // but we process tasks only because it's a better use of the time spent
|
|
+ this.chunkSource.mainThreadProcessor.managedBlock(() -> {
|
|
+ return ServerLevel.this.getIfAboveStatus(chunkX, chunkZ, status) != null;
|
|
+ });
|
|
+
|
|
+ loaded = ServerLevel.this.getIfAboveStatus(chunkX, chunkZ, status);
|
|
+ if (loaded == null) {
|
|
+ throw new IllegalStateException("Expected chunk to be loaded for status " + status);
|
|
+ }
|
|
+
|
|
+ this.chunkTaskScheduler.chunkHolderManager.removeTicketAtLevel(
|
|
+ TicketType.NON_FULL_SYNC_LOAD, chunkX, chunkZ, ticketLevel, ticketId
|
|
+ );
|
|
+
|
|
+ return loaded;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
+ public final io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader playerChunkLoader = new io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader(this);
|
|
+ private final java.util.concurrent.atomic.AtomicReference<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances> viewDistances = new java.util.concurrent.atomic.AtomicReference<>(new io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances(-1, -1, -1));
|
|
+
|
|
+ public io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances getViewDistances() {
|
|
+ return this.viewDistances.get();
|
|
+ }
|
|
+
|
|
+ private void updateViewDistance(final java.util.function.Function<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances, io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances> update) {
|
|
+ for (io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances curr = this.viewDistances.get();;) {
|
|
+ if (this.viewDistances.compareAndSet(curr, update.apply(curr))) {
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void setTickViewDistance(final int distance) {
|
|
+ if ((distance < io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE || distance > io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE)) {
|
|
+ throw new IllegalArgumentException("Tick view distance must be a number between " + io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE + " and " + (io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE) + ", got: " + distance);
|
|
+ }
|
|
+ this.updateViewDistance((input) -> {
|
|
+ return input.setTickViewDistance(distance);
|
|
+ });
|
|
+ }
|
|
+
|
|
+ public void setLoadViewDistance(final int distance) {
|
|
+ if (distance != -1 && (distance < io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE || distance > io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE + 1)) {
|
|
+ throw new IllegalArgumentException("Load view distance must be a number between " + io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE + " and " + (io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE + 1) + " or -1, got: " + distance);
|
|
+ }
|
|
+ this.updateViewDistance((input) -> {
|
|
+ return input.setLoadViewDistance(distance);
|
|
+ });
|
|
+ }
|
|
+
|
|
+ public void setSendViewDistance(final int distance) {
|
|
+ if (distance != -1 && (distance < io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE || distance > io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE + 1)) {
|
|
+ throw new IllegalArgumentException("Send view distance must be a number between " + io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE + " and " + (io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE + 1) + " or -1, got: " + distance);
|
|
+ }
|
|
+ this.updateViewDistance((input) -> {
|
|
+ return input.setSendViewDistance(distance);
|
|
+ });
|
|
+ }
|
|
|
|
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
|
|
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
// CraftBukkit end
|
|
boolean flag2 = minecraftserver.forceSynchronousWrites();
|
|
DataFixer datafixer = minecraftserver.getFixerUpper();
|
|
- EntityPersistentStorage<Entity> entitypersistentstorage = new EntityStorage(this, convertable_conversionsession.getDimensionPath(resourcekey).resolve("entities"), datafixer, flag2, minecraftserver);
|
|
+ this.entityStorage = new EntityRegionFileStorage(convertable_conversionsession.getDimensionPath(resourcekey).resolve("entities"), flag2); // Paper - rewrite chunk system //EntityPersistentStorage<Entity> entitypersistentstorage = new EntityStorage(this, convertable_conversionsession.getDimensionPath(resourcekey).resolve("entities"), datafixer, flag2, minecraftserver);
|
|
|
|
- this.entityManager = new PersistentEntitySectionManager<>(Entity.class, new ServerLevel.EntityCallbacks(), entitypersistentstorage);
|
|
+ // this.entityManager = new PersistentEntitySectionManager<>(Entity.class, new ServerLevel.EntityCallbacks(), entitypersistentstorage, this.entitySliceManager); // Paper // Paper - rewrite chunk system
|
|
StructureTemplateManager structuretemplatemanager = minecraftserver.getStructureManager();
|
|
int j = this.spigotConfig.viewDistance; // Spigot
|
|
int k = this.spigotConfig.simulationDistance; // Spigot
|
|
- PersistentEntitySectionManager persistententitysectionmanager = this.entityManager;
|
|
+ //PersistentEntitySectionManager persistententitysectionmanager = this.entityManager; // Paper - rewrite chunk system
|
|
|
|
- Objects.requireNonNull(this.entityManager);
|
|
- this.chunkSource = new ServerChunkCache(this, convertable_conversionsession, datafixer, structuretemplatemanager, executor, chunkgenerator, j, k, flag2, worldloadlistener, persistententitysectionmanager::updateChunkStatus, () -> {
|
|
+ //Objects.requireNonNull(this.entityManager); // Paper - rewrite chunk system
|
|
+ this.chunkSource = new ServerChunkCache(this, convertable_conversionsession, datafixer, structuretemplatemanager, executor, chunkgenerator, j, k, flag2, worldloadlistener, null, () -> { // Paper - rewrite chunk system
|
|
return minecraftserver.overworld().getDataStorage();
|
|
});
|
|
this.chunkSource.getGeneratorState().ensureStructuresGenerated();
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
return (RandomSequences) this.getDataStorage().computeIfAbsent(RandomSequences.factory(l), "random_sequences");
|
|
});
|
|
this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
|
|
+
|
|
+ this.chunkTaskScheduler = new io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler(this, io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.workerThreads); // Paper - rewrite chunk system
|
|
+ this.entityLookup = new io.papermc.paper.chunk.system.entity.EntityLookup(this, new EntityCallbacks()); // Paper - rewrite chunk system
|
|
}
|
|
|
|
/** @deprecated */
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
gameprofilerfiller.push("checkDespawn");
|
|
entity.checkDespawn();
|
|
gameprofilerfiller.pop();
|
|
- if (this.chunkSource.chunkMap.getDistanceManager().inEntityTickingRange(entity.chunkPosition().toLong())) {
|
|
+ if (true || this.chunkSource.chunkMap.getDistanceManager().inEntityTickingRange(entity.chunkPosition().toLong())) { // Paper - now always true if in the ticking list
|
|
Entity entity1 = entity.getVehicle();
|
|
|
|
if (entity1 != null) {
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
|
|
gameprofilerfiller.push("entityManagement");
|
|
- this.entityManager.tick();
|
|
+ //this.entityManager.tick(); // Paper - rewrite chunk system
|
|
gameprofilerfiller.pop();
|
|
}
|
|
|
|
@Override
|
|
public boolean shouldTickBlocksAt(long chunkPos) {
|
|
- return this.chunkSource.chunkMap.getDistanceManager().inBlockTickingRange(chunkPos);
|
|
+ // Paper start - replace player chunk loader system
|
|
+ ChunkHolder holder = this.chunkSource.chunkMap.getVisibleChunkIfPresent(chunkPos);
|
|
+ return holder != null && holder.isTickingReady();
|
|
+ // Paper end - replace player chunk loader system
|
|
}
|
|
|
|
protected void tickTime() {
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
|
|
public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
|
|
+ // Paper start - rewrite chunk system - add close param
|
|
+ this.save(progressListener, flush, savingDisabled, false);
|
|
+ }
|
|
+ public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled, boolean close) {
|
|
+ // Paper end - rewrite chunk system - add close param
|
|
ServerChunkCache chunkproviderserver = this.getChunkSource();
|
|
|
|
if (!savingDisabled) {
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
|
|
timings.worldSaveChunks.startTiming(); // Paper
|
|
- chunkproviderserver.save(flush);
|
|
+ if (!close) chunkproviderserver.save(flush); // Paper - rewrite chunk system
|
|
+ if (close) chunkproviderserver.close(true); // Paper - rewrite chunk system
|
|
timings.worldSaveChunks.stopTiming(); // Paper
|
|
}// Paper
|
|
- if (flush) {
|
|
- this.entityManager.saveAll();
|
|
- } else {
|
|
- this.entityManager.autoSave();
|
|
- }
|
|
+ // Paper - rewrite chunk system - entity saving moved into ChunkHolder
|
|
|
|
- }
|
|
+ } else if (close) { chunkproviderserver.close(false); } // Paper - rewrite chunk system
|
|
|
|
// CraftBukkit start - moved from MinecraftServer.saveChunks
|
|
ServerLevel worldserver1 = this;
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
this.removePlayerImmediately((ServerPlayer) entity, Entity.RemovalReason.DISCARDED);
|
|
}
|
|
|
|
- this.entityManager.addNewEntity(player);
|
|
+ this.entityLookup.addNewEntity(player); // Paper - rewite chunk system
|
|
}
|
|
|
|
// CraftBukkit start
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
// CraftBukkit end
|
|
|
|
- return this.entityManager.addNewEntity(entity);
|
|
+ return this.entityLookup.addNewEntity(entity); // Paper - rewrite chunk system
|
|
}
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
public boolean tryAddFreshEntityWithPassengers(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
|
|
// CraftBukkit end
|
|
Stream<UUID> stream = entity.getSelfAndPassengers().map(Entity::getUUID); // CraftBukkit - decompile error
|
|
- PersistentEntitySectionManager persistententitysectionmanager = this.entityManager;
|
|
+ //PersistentEntitySectionManager persistententitysectionmanager = this.entityManager; // Paper - rewrite chunk system
|
|
|
|
- Objects.requireNonNull(this.entityManager);
|
|
- if (stream.anyMatch(persistententitysectionmanager::isLoaded)) {
|
|
+ //Objects.requireNonNull(this.entityManager); // Paper - rewrite chunk system
|
|
+ if (stream.anyMatch(this.entityLookup::hasEntity)) { // Paper - rewrite chunk system
|
|
return false;
|
|
} else {
|
|
this.addFreshEntityWithPassengers(entity, reason); // CraftBukkit
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
}
|
|
|
|
- bufferedwriter.write(String.format(Locale.ROOT, "entities: %s\n", this.entityManager.gatherStats()));
|
|
+ bufferedwriter.write(String.format(Locale.ROOT, "entities: %s\n", this.entityLookup.getDebugInfo())); // Paper - rewrite chunk system
|
|
bufferedwriter.write(String.format(Locale.ROOT, "block_entity_tickers: %d\n", this.blockEntityTickers.size()));
|
|
bufferedwriter.write(String.format(Locale.ROOT, "block_ticks: %d\n", this.getBlockTicks().count()));
|
|
bufferedwriter.write(String.format(Locale.ROOT, "fluid_ticks: %d\n", this.getFluidTicks().count()));
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
BufferedWriter bufferedwriter2 = Files.newBufferedWriter(path1);
|
|
|
|
try {
|
|
- playerchunkmap.dumpChunks(bufferedwriter2);
|
|
+ //playerchunkmap.dumpChunks(bufferedwriter2); // Paper - rewrite chunk system
|
|
} catch (Throwable throwable4) {
|
|
if (bufferedwriter2 != null) {
|
|
try {
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
BufferedWriter bufferedwriter3 = Files.newBufferedWriter(path2);
|
|
|
|
try {
|
|
- this.entityManager.dumpSections(bufferedwriter3);
|
|
+ //this.entityManager.dumpSections(bufferedwriter3); // Paper - rewrite chunk system
|
|
} catch (Throwable throwable6) {
|
|
if (bufferedwriter3 != null) {
|
|
try {
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
|
|
@VisibleForTesting
|
|
public String getWatchdogStats() {
|
|
- return String.format(Locale.ROOT, "players: %s, entities: %s [%s], block_entities: %d [%s], block_ticks: %d, fluid_ticks: %d, chunk_source: %s", this.players.size(), this.entityManager.gatherStats(), ServerLevel.getTypeCount(this.entityManager.getEntityGetter().getAll(), (entity) -> {
|
|
+ return String.format(Locale.ROOT, "players: %s, entities: %s [%s], block_entities: %d [%s], block_ticks: %d, fluid_ticks: %d, chunk_source: %s", this.players.size(), this.entityLookup.getDebugInfo(), ServerLevel.getTypeCount(this.entityLookup.getAll(), (entity) -> { // Paper - rewrite chunk system
|
|
return BuiltInRegistries.ENTITY_TYPE.getKey(entity.getType()).toString();
|
|
}), this.blockEntityTickers.size(), ServerLevel.getTypeCount(this.blockEntityTickers, TickingBlockEntity::getType), this.getBlockTicks().count(), this.getFluidTicks().count(), this.gatherChunkSourceStats());
|
|
}
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
@Override
|
|
public LevelEntityGetter<Entity> getEntities() {
|
|
org.spigotmc.AsyncCatcher.catchOp("Chunk getEntities call"); // Spigot
|
|
- return this.entityManager.getEntityGetter();
|
|
+ return this.entityLookup; // Paper - rewrite chunk system
|
|
}
|
|
|
|
- public void addLegacyChunkEntities(Stream<Entity> entities) {
|
|
- this.entityManager.addLegacyChunkEntities(entities);
|
|
+ public void addLegacyChunkEntities(Stream<Entity> entities, ChunkPos forChunk) { // Paper - rewrite chunk system
|
|
+ this.entityLookup.addLegacyChunkEntities(entities.toList(), forChunk); // Paper - rewrite chunk system
|
|
}
|
|
|
|
- public void addWorldGenChunkEntities(Stream<Entity> entities) {
|
|
- this.entityManager.addWorldGenChunkEntities(entities);
|
|
+ public void addWorldGenChunkEntities(Stream<Entity> entities, ChunkPos forChunk) { // Paper - rewrite chunk system
|
|
+ this.entityLookup.addWorldGenChunkEntities(entities.toList(), forChunk); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public void startTickingChunk(LevelChunk chunk) {
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
@Override
|
|
public void close() throws IOException {
|
|
super.close();
|
|
- this.entityManager.close();
|
|
+ //this.entityManager.close(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
public String gatherChunkSourceStats() {
|
|
String s = this.chunkSource.gatherStats();
|
|
|
|
- return "Chunks[S] W: " + s + " E: " + this.entityManager.gatherStats();
|
|
+ return "Chunks[S] W: " + s + " E: " + this.entityLookup.getDebugInfo(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public boolean areEntitiesLoaded(long chunkPos) {
|
|
- return this.entityManager.areEntitiesLoaded(chunkPos);
|
|
+ // Paper start - rewrite chunk system
|
|
+ return this.getChunkIfLoadedImmediately(ChunkPos.getX(chunkPos), ChunkPos.getZ(chunkPos)) != null;
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
private boolean isPositionTickingWithEntitiesLoaded(long chunkPos) {
|
|
- return this.areEntitiesLoaded(chunkPos) && this.chunkSource.isPositionTicking(chunkPos);
|
|
+ // Paper start - optimize is ticking ready type functions
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder = this.chunkTaskScheduler.chunkHolderManager.getChunkHolder(chunkPos);
|
|
+ // isTicking implies the chunk is loaded, and the chunk is loaded now implies the entities are loaded
|
|
+ return chunkHolder != null && chunkHolder.isTickingReady();
|
|
+ // Paper end
|
|
}
|
|
|
|
public boolean isPositionEntityTicking(BlockPos pos) {
|
|
- return this.entityManager.canPositionTick(pos) && this.chunkSource.chunkMap.getDistanceManager().inEntityTickingRange(ChunkPos.asLong(pos));
|
|
+ // Paper start - rewrite chunk system
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder = this.chunkTaskScheduler.chunkHolderManager.getChunkHolder(io.papermc.paper.util.CoordinateUtils.getChunkKey(pos));
|
|
+ return chunkHolder != null && chunkHolder.isEntityTickingReady();
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
public boolean isNaturalSpawningAllowed(BlockPos pos) {
|
|
- return this.entityManager.canPositionTick(pos);
|
|
+ // Paper start - rewrite chunk system
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder = this.chunkTaskScheduler.chunkHolderManager.getChunkHolder(io.papermc.paper.util.CoordinateUtils.getChunkKey(pos));
|
|
+ return chunkHolder != null && chunkHolder.isEntityTickingReady();
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
public boolean isNaturalSpawningAllowed(ChunkPos pos) {
|
|
- return this.entityManager.canPositionTick(pos);
|
|
+ // Paper start - rewrite chunk system
|
|
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder = this.chunkTaskScheduler.chunkHolderManager.getChunkHolder(io.papermc.paper.util.CoordinateUtils.getChunkKey(pos));
|
|
+ return chunkHolder != null && chunkHolder.isEntityTickingReady();
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
CrashReportCategory crashreportsystemdetails = super.fillReportDetails(report);
|
|
|
|
crashreportsystemdetails.setDetail("Loaded entity count", () -> {
|
|
- return String.valueOf(this.entityManager.count());
|
|
+ return String.valueOf(this.entityLookup.getAllCopy().length); // Paper
|
|
});
|
|
return crashreportsystemdetails;
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
|
|
public boolean isRealPlayer; // Paper
|
|
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
|
|
|
|
+ // Paper start - replace player chunk loader
|
|
+ private final java.util.concurrent.atomic.AtomicReference<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances> viewDistances = new java.util.concurrent.atomic.AtomicReference<>(new io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances(-1, -1, -1));
|
|
+ public io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.PlayerChunkLoaderData chunkLoader;
|
|
+
|
|
+ public io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances getViewDistances() {
|
|
+ return this.viewDistances.get();
|
|
+ }
|
|
+
|
|
+ private void updateViewDistance(final java.util.function.Function<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances, io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances> update) {
|
|
+ for (io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances curr = this.viewDistances.get();;) {
|
|
+ if (this.viewDistances.compareAndSet(curr, update.apply(curr))) {
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void setTickViewDistance(final int distance) {
|
|
+ if ((distance < io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE || distance > io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE)) {
|
|
+ throw new IllegalArgumentException("Tick view distance must be a number between " + io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE + " and " + (io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE) + ", got: " + distance);
|
|
+ }
|
|
+ this.updateViewDistance((input) -> {
|
|
+ return input.setTickViewDistance(distance);
|
|
+ });
|
|
+ }
|
|
+
|
|
+ public void setLoadViewDistance(final int distance) {
|
|
+ if (distance != -1 && (distance < io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE || distance > io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE + 1)) {
|
|
+ throw new IllegalArgumentException("Load view distance must be a number between " + io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE + " and " + (io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE + 1) + " or -1, got: " + distance);
|
|
+ }
|
|
+ this.updateViewDistance((input) -> {
|
|
+ return input.setLoadViewDistance(distance);
|
|
+ });
|
|
+ }
|
|
+
|
|
+ public void setSendViewDistance(final int distance) {
|
|
+ if (distance != -1 && (distance < io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE || distance > io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE + 1)) {
|
|
+ throw new IllegalArgumentException("Send view distance must be a number between " + io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MIN_VIEW_DISTANCE + " and " + (io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.MAX_VIEW_DISTANCE + 1) + " or -1, got: " + distance);
|
|
+ }
|
|
+ this.updateViewDistance((input) -> {
|
|
+ return input.setSendViewDistance(distance);
|
|
+ });
|
|
+ }
|
|
+ // Paper end - replace player chunk loader
|
|
+
|
|
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ClientInformation clientOptions) {
|
|
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
|
|
this.chatVisibility = ChatVisiblity.FULL;
|
|
diff --git a/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java b/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
|
|
@@ -0,0 +0,0 @@ import net.minecraft.world.level.chunk.ChunkStatus;
|
|
public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCloseable {
|
|
public static final int DEFAULT_BATCH_SIZE = 1000;
|
|
private static final Logger LOGGER = LogUtils.getLogger();
|
|
- private final ProcessorMailbox<Runnable> taskMailbox;
|
|
- private final ObjectList<Pair<ThreadedLevelLightEngine.TaskType, Runnable>> lightTasks = new ObjectArrayList<>();
|
|
+ // Paper - rewrite chunk system
|
|
private final ChunkMap chunkMap;
|
|
- private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> sorterMailbox;
|
|
- private final int taskPerBatch = 1000;
|
|
- private final AtomicBoolean scheduled = new AtomicBoolean();
|
|
+ // Paper - rewrite chunk system
|
|
|
|
// Paper start - replace light engine impl
|
|
- protected final ca.spottedleaf.starlight.common.light.StarLightInterface theLightEngine;
|
|
+ public final ca.spottedleaf.starlight.common.light.StarLightInterface theLightEngine;
|
|
public final boolean hasBlockLight;
|
|
public final boolean hasSkyLight;
|
|
// Paper end - replace light engine impl
|
|
@@ -0,0 +0,0 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
|
|
public ThreadedLevelLightEngine(LightChunkGetter chunkProvider, ChunkMap chunkStorage, boolean hasBlockLight, ProcessorMailbox<Runnable> processor, ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> executor) {
|
|
super(chunkProvider, false, false); // Paper - destroy vanilla light engine state
|
|
this.chunkMap = chunkStorage;
|
|
- this.sorterMailbox = executor;
|
|
- this.taskMailbox = processor;
|
|
+ // Paper - rewrite chunk system
|
|
// Paper start - replace light engine impl
|
|
this.hasBlockLight = true;
|
|
this.hasSkyLight = hasBlockLight; // Nice variable name.
|
|
@@ -0,0 +0,0 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
|
|
++totalChunks;
|
|
}
|
|
|
|
- this.taskMailbox.tell(() -> {
|
|
+ this.chunkMap.level.chunkTaskScheduler.radiusAwareScheduler.queueInfiniteRadiusTask(() -> { // Paper - rewrite chunk system
|
|
this.theLightEngine.relightChunks(chunks, (ChunkPos chunkPos) -> {
|
|
chunkLightCallback.accept(chunkPos);
|
|
((java.util.concurrent.Executor)((ServerLevel)this.theLightEngine.getWorld()).getChunkSource().mainThreadProcessor).execute(() -> {
|
|
@@ -0,0 +0,0 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
|
|
private final Long2IntOpenHashMap chunksBeingWorkedOn = new Long2IntOpenHashMap();
|
|
|
|
private void queueTaskForSection(final int chunkX, final int chunkY, final int chunkZ,
|
|
- final Supplier<ca.spottedleaf.starlight.common.light.StarLightInterface.LightQueue.ChunkTasks> runnable) {
|
|
+ final Supplier<io.papermc.paper.chunk.system.light.LightQueue.ChunkTasks> runnable) { // Paper - rewrite chunk system
|
|
final ServerLevel world = (ServerLevel)this.theLightEngine.getWorld();
|
|
|
|
final ChunkAccess center = this.theLightEngine.getAnyChunkNow(chunkX, chunkZ);
|
|
@@ -0,0 +0,0 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
|
|
|
|
final long key = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
|
|
|
- final ca.spottedleaf.starlight.common.light.StarLightInterface.LightQueue.ChunkTasks updateFuture = runnable.get();
|
|
+ final io.papermc.paper.chunk.system.light.LightQueue.ChunkTasks updateFuture = runnable.get(); // Paper - rewrite chunk system
|
|
|
|
if (updateFuture == null) {
|
|
// not scheduled
|
|
@@ -0,0 +0,0 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
|
|
}
|
|
|
|
private void addTask(int x, int z, ThreadedLevelLightEngine.TaskType stage, Runnable task) {
|
|
- this.addTask(x, z, this.chunkMap.getChunkQueueLevel(ChunkPos.asLong(x, z)), stage, task);
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private void addTask(int x, int z, IntSupplier completedLevelSupplier, ThreadedLevelLightEngine.TaskType stage, Runnable task) {
|
|
- this.sorterMailbox.tell(ChunkTaskPriorityQueueSorter.message(() -> {
|
|
- this.lightTasks.add(Pair.of(stage, task));
|
|
- if (this.lightTasks.size() >= 1000) {
|
|
- this.runUpdate();
|
|
- }
|
|
-
|
|
- }, ChunkPos.asLong(x, z), completedLevelSupplier));
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
@@ -0,0 +0,0 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
|
|
}
|
|
|
|
public CompletableFuture<ChunkAccess> lightChunk(ChunkAccess chunk, boolean excludeBlocks) {
|
|
- // Paper start - replace light engine impl
|
|
- if (true) {
|
|
- boolean lit = excludeBlocks;
|
|
- final ChunkPos chunkPos = chunk.getPos();
|
|
-
|
|
- return CompletableFuture.supplyAsync(() -> {
|
|
- final Boolean[] emptySections = StarLightEngine.getEmptySectionsForChunk(chunk);
|
|
- if (!lit) {
|
|
- chunk.setLightCorrect(false);
|
|
- this.theLightEngine.lightChunk(chunk, emptySections);
|
|
- chunk.setLightCorrect(true);
|
|
- } else {
|
|
- this.theLightEngine.forceLoadInChunk(chunk, emptySections);
|
|
- // can't really force the chunk to be edged checked, as we need neighbouring chunks - but we don't have
|
|
- // them, so if it's not loaded then i guess we can't do edge checks. later loads of the chunk should
|
|
- // catch what we miss here.
|
|
- this.theLightEngine.checkChunkEdges(chunkPos.x, chunkPos.z);
|
|
- }
|
|
-
|
|
- this.chunkMap.releaseLightTicket(chunkPos);
|
|
- return chunk;
|
|
- }, (runnable) -> {
|
|
- this.theLightEngine.scheduleChunkLight(chunkPos, runnable);
|
|
- this.tryScheduleUpdate();
|
|
- }).whenComplete((final ChunkAccess c, final Throwable throwable) -> {
|
|
- if (throwable != null) {
|
|
- LOGGER.error("Failed to light chunk " + chunkPos, throwable);
|
|
- }
|
|
- });
|
|
- }
|
|
- // Paper end - replace light engine impl
|
|
- ChunkPos chunkPos = chunk.getPos();
|
|
- chunk.setLightCorrect(false);
|
|
- this.addTask(chunkPos.x, chunkPos.z, ThreadedLevelLightEngine.TaskType.PRE_UPDATE, Util.name(() -> {
|
|
- if (!excludeBlocks) {
|
|
- super.propagateLightSources(chunkPos);
|
|
- }
|
|
-
|
|
- }, () -> {
|
|
- return "lightChunk " + chunkPos + " " + excludeBlocks;
|
|
- }));
|
|
- return CompletableFuture.supplyAsync(() -> {
|
|
- chunk.setLightCorrect(true);
|
|
- this.chunkMap.releaseLightTicket(chunkPos);
|
|
- return chunk;
|
|
- }, (task) -> {
|
|
- this.addTask(chunkPos.x, chunkPos.z, ThreadedLevelLightEngine.TaskType.POST_UPDATE, task);
|
|
- });
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public void tryScheduleUpdate() {
|
|
- if (this.hasLightWork() && this.scheduled.compareAndSet(false, true)) { // Paper // Paper - rewrite light engine
|
|
- this.taskMailbox.tell(() -> {
|
|
- this.runUpdate();
|
|
- this.scheduled.set(false);
|
|
- });
|
|
- }
|
|
-
|
|
+ // Paper - rewrite chunk system
|
|
}
|
|
|
|
private void runUpdate() {
|
|
- int i = Math.min(this.lightTasks.size(), 1000);
|
|
- ObjectListIterator<Pair<ThreadedLevelLightEngine.TaskType, Runnable>> objectListIterator = this.lightTasks.iterator();
|
|
-
|
|
- int j;
|
|
- for(j = 0; objectListIterator.hasNext() && j < i; ++j) {
|
|
- Pair<ThreadedLevelLightEngine.TaskType, Runnable> pair = objectListIterator.next();
|
|
- if (pair.getFirst() == ThreadedLevelLightEngine.TaskType.PRE_UPDATE) {
|
|
- pair.getSecond().run();
|
|
- }
|
|
- }
|
|
-
|
|
- objectListIterator.back(j);
|
|
- this.theLightEngine.propagateChanges(); // Paper - rewrite light engine
|
|
-
|
|
- for(int var5 = 0; objectListIterator.hasNext() && var5 < i; ++var5) {
|
|
- Pair<ThreadedLevelLightEngine.TaskType, Runnable> pair2 = objectListIterator.next();
|
|
- if (pair2.getFirst() == ThreadedLevelLightEngine.TaskType.POST_UPDATE) {
|
|
- pair2.getSecond().run();
|
|
- }
|
|
-
|
|
- objectListIterator.remove();
|
|
- }
|
|
-
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public CompletableFuture<?> waitForPendingTasks(int x, int z) {
|
|
diff --git a/src/main/java/net/minecraft/server/level/Ticket.java b/src/main/java/net/minecraft/server/level/Ticket.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/Ticket.java
|
|
+++ b/src/main/java/net/minecraft/server/level/Ticket.java
|
|
@@ -0,0 +0,0 @@ public final class Ticket<T> implements Comparable<Ticket<?>> {
|
|
private final TicketType<T> type;
|
|
private final int ticketLevel;
|
|
public final T key;
|
|
- private long createdTick;
|
|
+ // Paper start - rewrite chunk system
|
|
+ public long removeDelay;
|
|
|
|
- protected Ticket(TicketType<T> type, int level, T argument) {
|
|
+ public Ticket(TicketType<T> type, int level, T argument, long removeDelay) {
|
|
+ this.removeDelay = removeDelay;
|
|
+ // Paper end - rewrite chunk system
|
|
this.type = type;
|
|
this.ticketLevel = level;
|
|
this.key = argument;
|
|
@@ -0,0 +0,0 @@ public final class Ticket<T> implements Comparable<Ticket<?>> {
|
|
|
|
@Override
|
|
public String toString() {
|
|
- return "Ticket[" + this.type + " " + this.ticketLevel + " (" + this.key + ")] at " + this.createdTick;
|
|
+ return "Ticket[" + this.type + " " + this.ticketLevel + " (" + this.key + ")] to die in " + this.removeDelay; // Paper - rewrite chunk system
|
|
}
|
|
|
|
public TicketType<T> getType() {
|
|
@@ -0,0 +0,0 @@ public final class Ticket<T> implements Comparable<Ticket<?>> {
|
|
}
|
|
|
|
protected void setCreatedTick(long tickCreated) {
|
|
- this.createdTick = tickCreated;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
protected boolean timedOut(long currentTick) {
|
|
- long l = this.type.timeout();
|
|
- return l != 0L && currentTick - this.createdTick > l;
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/TicketType.java
|
|
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
|
|
@@ -0,0 +0,0 @@ import net.minecraft.world.level.ChunkPos;
|
|
|
|
public class TicketType<T> {
|
|
public static final TicketType<Long> FUTURE_AWAIT = create("future_await", Long::compareTo); // Paper
|
|
+ public static final TicketType<Long> ASYNC_LOAD = create("async_load", Long::compareTo); // Paper
|
|
|
|
private final String name;
|
|
private final Comparator<T> comparator;
|
|
@@ -0,0 +0,0 @@ public class TicketType<T> {
|
|
public static final TicketType<Unit> PLUGIN = TicketType.create("plugin", (a, b) -> 0); // CraftBukkit
|
|
public static final TicketType<org.bukkit.plugin.Plugin> PLUGIN_TICKET = TicketType.create("plugin_ticket", (plugin1, plugin2) -> plugin1.getClass().getName().compareTo(plugin2.getClass().getName())); // CraftBukkit
|
|
public static final TicketType<Long> CHUNK_RELIGHT = create("light_update", Long::compareTo); // Paper - ensure chunks stay loaded for lighting
|
|
+ // Paper start - rewrite chunk system
|
|
+ public static final TicketType<Long> CHUNK_LOAD = create("chunk_load", Long::compareTo);
|
|
+ public static final TicketType<Long> STATUS_UPGRADE = create("status_upgrade", Long::compareTo);
|
|
+ public static final TicketType<Long> ENTITY_LOAD = create("entity_load", Long::compareTo);
|
|
+ public static final TicketType<Long> POI_LOAD = create("poi_load", Long::compareTo);
|
|
+ public static final TicketType<Unit> UNLOAD_COOLDOWN = create("unload_cooldown", (u1, u2) -> 0, 5 * 20);
|
|
+ public static final TicketType<Long> NON_FULL_SYNC_LOAD = create("non_full_sync_load", Long::compareTo);
|
|
+ public static final TicketType<ChunkPos> DELAY_UNLOAD = create("delay_unload", Comparator.comparingLong(ChunkPos::toLong), 1);
|
|
+ // Paper end - rewrite chunk system
|
|
|
|
public static <T> TicketType<T> create(String name, Comparator<T> argumentComparator) {
|
|
return new TicketType<>(name, argumentComparator, 0L);
|
|
diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java
|
|
+++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
|
|
@@ -0,0 +0,0 @@ public class WorldGenRegion implements WorldGenLevel {
|
|
public long nextSubTickCount() {
|
|
return this.subTickCount.getAndIncrement();
|
|
}
|
|
+
|
|
+ // Paper start
|
|
+ // No-op, this class doesn't provide entity access
|
|
+ @Override
|
|
+ public List<Entity> getHardCollidingEntities(Entity except, AABB box, Predicate<? super Entity> predicate) {
|
|
+ return Collections.emptyList();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void getEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into) {}
|
|
+
|
|
+ @Override
|
|
+ public void getHardCollidingEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into) {}
|
|
+
|
|
+ @Override
|
|
+ public <T> void getEntitiesByClass(Class<? extends T> clazz, Entity except, AABB box, List<? super T> into, Predicate<? super T> predicate) {}
|
|
+ // Paper end
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/network/PlayerChunkSender.java b/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
|
|
+++ b/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
|
|
@@ -0,0 +0,0 @@ public class PlayerChunkSender {
|
|
this.pendingChunks.add(chunk.getPos().toLong());
|
|
}
|
|
|
|
+ // Paper start - rewrite player chunk loader
|
|
+ public static void dropChunkStatic(ServerPlayer player, ChunkPos pos) {
|
|
+ player.serverLevel().chunkSource.chunkMap.getVisibleChunkIfPresent(pos.toLong()).removePlayer(player);
|
|
+ player.connection.send(new ClientboundForgetLevelChunkPacket(pos));
|
|
+ }
|
|
+ // Paper end - rewrite player chunk loader
|
|
+
|
|
public void dropChunk(ServerPlayer player, ChunkPos pos) {
|
|
if (!this.pendingChunks.remove(pos.toLong()) && player.isAlive()) {
|
|
- player.connection.send(new ClientboundForgetLevelChunkPacket(pos));
|
|
+ dropChunkStatic(player, pos); // Paper - rewrite player chunk loader - move into own method
|
|
}
|
|
|
|
}
|
|
|
|
public void sendNextChunks(ServerPlayer player) {
|
|
+ if (true) return; // Paper - rewrite player chunk loader
|
|
if (this.unacknowledgedBatches < this.maxUnacknowledgedBatches) {
|
|
float f = Math.max(1.0F, this.desiredChunksPerTick);
|
|
this.batchQuota = Math.min(this.batchQuota + this.desiredChunksPerTick, f);
|
|
@@ -0,0 +0,0 @@ public class PlayerChunkSender {
|
|
}
|
|
}
|
|
|
|
- private static void sendChunk(ServerGamePacketListenerImpl handler, ServerLevel world, LevelChunk chunk) {
|
|
+ public static void sendChunk(ServerGamePacketListenerImpl handler, ServerLevel world, LevelChunk chunk) { // Paper - rewrite chunk loader - public
|
|
+ handler.player.serverLevel().chunkSource.chunkMap.getVisibleChunkIfPresent(chunk.getPos().toLong()).addPlayer(handler.player);
|
|
handler.send(new ClientboundLevelChunkWithLightPacket(chunk, world.getLightEngine(), (BitSet)null, (BitSet)null));
|
|
ChunkPos chunkPos = chunk.getPos();
|
|
DebugPackets.sendPoiPacketsForChunk(world, chunkPos);
|
|
@@ -0,0 +0,0 @@ public class PlayerChunkSender {
|
|
}
|
|
|
|
public void onChunkBatchReceivedByClient(float desiredBatchSize) {
|
|
+ if (true) return; // Paper - rewrite player chunk loader
|
|
--this.unacknowledgedBatches;
|
|
this.desiredChunksPerTick = Double.isNaN((double)desiredBatchSize) ? 0.01F : Mth.clamp(desiredBatchSize, 0.01F, 64.0F);
|
|
if (this.unacknowledgedBatches == 0) {
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
|
this.disconnect(Component.translatable("disconnect.spam"));
|
|
return;
|
|
}
|
|
+ // Paper start
|
|
+ String str = packet.getCommand(); int index = -1;
|
|
+ if (str.length() > 64 && ((index = str.indexOf(' ')) == -1 || index >= 64)) {
|
|
+ server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]))); // Paper
|
|
+ return;
|
|
+ }
|
|
+ // Paper end
|
|
// CraftBukkit end
|
|
StringReader stringreader = new StringReader(packet.getCommand());
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
|
boolean flag2 = gamerules.getBoolean(GameRules.RULE_LIMITED_CRAFTING);
|
|
|
|
// Spigot - view distance
|
|
- playerconnection.send(new ClientboundLoginPacket(player.getId(), worlddata.isHardcore(), this.server.levelKeys(), this.getMaxPlayers(), worldserver1.spigotConfig.viewDistance, worldserver1.spigotConfig.simulationDistance, flag1, !flag, flag2, player.createCommonSpawnInfo(worldserver1)));
|
|
+ playerconnection.send(new ClientboundLoginPacket(player.getId(), worlddata.isHardcore(), this.server.levelKeys(), this.getMaxPlayers(), worldserver1.getWorld().getSendViewDistance(), worldserver1.getWorld().getSimulationDistance(), flag1, !flag, flag2, player.createCommonSpawnInfo(worldserver1))); // Paper - replace old player chunk management
|
|
player.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
|
|
playerconnection.send(new ClientboundChangeDifficultyPacket(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
|
|
playerconnection.send(new ClientboundPlayerAbilitiesPacket(player.getAbilities()));
|
|
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
|
LevelData worlddata = worldserver2.getLevelData();
|
|
|
|
entityplayer1.connection.send(new ClientboundRespawnPacket(entityplayer1.createCommonSpawnInfo(worldserver2), (byte) i));
|
|
- entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.spigotConfig.viewDistance)); // Spigot
|
|
- entityplayer1.connection.send(new ClientboundSetSimulationDistancePacket(worldserver1.spigotConfig.simulationDistance)); // Spigot
|
|
+ entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.getWorld().getSendViewDistance())); // Spigot // Paper - replace old player chunk management
|
|
+ entityplayer1.connection.send(new ClientboundSetSimulationDistancePacket(worldserver1.getWorld().getSimulationDistance())); // Spigot // Paper - replace old player chunk management
|
|
entityplayer1.connection.teleport(CraftLocation.toBukkit(entityplayer1.position(), worldserver2.getWorld(), entityplayer1.getYRot(), entityplayer1.getXRot())); // CraftBukkit
|
|
entityplayer1.connection.send(new ClientboundSetDefaultSpawnPositionPacket(worldserver1.getSharedSpawnPos(), worldserver1.getSharedSpawnAngle()));
|
|
entityplayer1.connection.send(new ClientboundChangeDifficultyPacket(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
|
|
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
|
|
|
public void setViewDistance(int viewDistance) {
|
|
this.viewDistance = viewDistance;
|
|
- this.broadcastAll(new ClientboundSetChunkCacheRadiusPacket(viewDistance));
|
|
+ //this.broadcastAll(new ClientboundSetChunkCacheRadiusPacket(viewDistance)); // Paper - move into setViewDistance
|
|
Iterator iterator = this.server.getAllLevels().iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
|
|
|
public void setSimulationDistance(int simulationDistance) {
|
|
this.simulationDistance = simulationDistance;
|
|
- this.broadcastAll(new ClientboundSetSimulationDistancePacket(simulationDistance));
|
|
+ //this.broadcastAll(new ClientboundSetSimulationDistancePacket(simulationDistance)); // Paper - handled by playerchunkloader
|
|
Iterator iterator = this.server.getAllLevels().iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
diff --git a/src/main/java/net/minecraft/util/SortedArraySet.java b/src/main/java/net/minecraft/util/SortedArraySet.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/util/SortedArraySet.java
|
|
+++ b/src/main/java/net/minecraft/util/SortedArraySet.java
|
|
@@ -0,0 +0,0 @@ public class SortedArraySet<T> extends AbstractSet<T> {
|
|
T[] contents;
|
|
int size;
|
|
|
|
+ // Paper start - rewrite chunk system
|
|
+ public SortedArraySet(final SortedArraySet<T> other) {
|
|
+ this.comparator = other.comparator;
|
|
+ this.size = other.size;
|
|
+ this.contents = Arrays.copyOf(other.contents, this.size);
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
private SortedArraySet(int initialCapacity, Comparator<T> comparator) {
|
|
this.comparator = comparator;
|
|
if (initialCapacity < 0) {
|
|
@@ -0,0 +0,0 @@ public class SortedArraySet<T> extends AbstractSet<T> {
|
|
this.contents = (T[])castRawArray(new Object[initialCapacity]);
|
|
}
|
|
}
|
|
+ // Paper start - optimise removeIf
|
|
+ @Override
|
|
+ public boolean removeIf(java.util.function.Predicate<? super T> filter) {
|
|
+ // prev. impl used an iterator, which could be n^2 and creates garbage
|
|
+ int i = 0, len = this.size;
|
|
+ T[] backingArray = this.contents;
|
|
+
|
|
+ for (;;) {
|
|
+ if (i >= len) {
|
|
+ return false;
|
|
+ }
|
|
+ if (!filter.test(backingArray[i])) {
|
|
+ ++i;
|
|
+ continue;
|
|
+ }
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ // we only want to write back to backingArray if we really need to
|
|
+
|
|
+ int lastIndex = i; // this is where new elements are shifted to
|
|
+
|
|
+ for (; i < len; ++i) {
|
|
+ T curr = backingArray[i];
|
|
+ if (!filter.test(curr)) { // if test throws we're screwed
|
|
+ backingArray[lastIndex++] = curr;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // cleanup end
|
|
+ Arrays.fill(backingArray, lastIndex, len, null);
|
|
+ this.size = lastIndex;
|
|
+ return true;
|
|
+ }
|
|
+ // Paper end - optimise removeIf
|
|
|
|
public static <T extends Comparable<T>> SortedArraySet<T> create() {
|
|
return create(10);
|
|
@@ -0,0 +0,0 @@ public class SortedArraySet<T> extends AbstractSet<T> {
|
|
}
|
|
}
|
|
|
|
+ // Paper start - rewrite chunk system
|
|
+ public T replace(T object) {
|
|
+ int i = this.findIndex(object);
|
|
+ if (i >= 0) {
|
|
+ T old = this.contents[i];
|
|
+ this.contents[i] = object;
|
|
+ return old;
|
|
+ } else {
|
|
+ this.addInternal(object, getInsertionPosition(i));
|
|
+ return object;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public T removeAndGet(T object) {
|
|
+ int i = this.findIndex(object);
|
|
+ if (i >= 0) {
|
|
+ final T ret = this.contents[i];
|
|
+ this.removeInternal(i);
|
|
+ return ret;
|
|
+ } else {
|
|
+ return null;
|
|
+ }
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
@Override
|
|
public boolean remove(Object object) {
|
|
int i = this.findIndex((T)object);
|
|
diff --git a/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java b/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java
|
|
+++ b/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java
|
|
@@ -0,0 +0,0 @@ public class WorldUpgrader {
|
|
}
|
|
|
|
WorldUpgrader.LOGGER.error("Error upgrading chunk {}", chunkcoordintpair, throwable);
|
|
+ // Paper start
|
|
+ } catch (IOException e) {
|
|
+ WorldUpgrader.LOGGER.error("Error upgrading chunk {}", chunkcoordintpair, e);
|
|
}
|
|
+ // Paper end
|
|
|
|
if (flag1) {
|
|
++this.converted;
|
|
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/Entity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
|
|
}
|
|
// Paper end
|
|
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Overriding this field will cause memory leaks.
|
|
+ */
|
|
+ private final boolean hardCollides;
|
|
+
|
|
+ private static final java.util.Map<Class<? extends Entity>, Boolean> cachedOverrides = java.util.Collections.synchronizedMap(new java.util.WeakHashMap<>());
|
|
+ {
|
|
+ /* // Goodbye, broken on reobf...
|
|
+ Boolean hardCollides = cachedOverrides.get(this.getClass());
|
|
+ if (hardCollides == null) {
|
|
+ try {
|
|
+ java.lang.reflect.Method getHardCollisionBoxEntityMethod = Entity.class.getMethod("canCollideWith", Entity.class);
|
|
+ java.lang.reflect.Method hasHardCollisionBoxMethod = Entity.class.getMethod("canBeCollidedWith");
|
|
+ if (!this.getClass().getMethod(hasHardCollisionBoxMethod.getName(), hasHardCollisionBoxMethod.getParameterTypes()).equals(hasHardCollisionBoxMethod)
|
|
+ || !this.getClass().getMethod(getHardCollisionBoxEntityMethod.getName(), getHardCollisionBoxEntityMethod.getParameterTypes()).equals(getHardCollisionBoxEntityMethod)) {
|
|
+ hardCollides = Boolean.TRUE;
|
|
+ } else {
|
|
+ hardCollides = Boolean.FALSE;
|
|
+ }
|
|
+ cachedOverrides.put(this.getClass(), hardCollides);
|
|
+ }
|
|
+ catch (ThreadDeath thr) { throw thr; }
|
|
+ catch (Throwable thr) {
|
|
+ // shouldn't happen, just explode
|
|
+ throw new RuntimeException(thr);
|
|
+ }
|
|
+ } */
|
|
+ this.hardCollides = this instanceof Boat
|
|
+ || this instanceof net.minecraft.world.entity.monster.Shulker
|
|
+ || this instanceof net.minecraft.world.entity.vehicle.AbstractMinecart
|
|
+ || this.shouldHardCollide();
|
|
+ }
|
|
+
|
|
+ // plugins can override
|
|
+ protected boolean shouldHardCollide() {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ public final boolean hardCollides() {
|
|
+ return this.hardCollides;
|
|
+ }
|
|
+
|
|
+ public net.minecraft.server.level.FullChunkStatus chunkStatus;
|
|
+
|
|
+ public int sectionX = Integer.MIN_VALUE;
|
|
+ public int sectionY = Integer.MIN_VALUE;
|
|
+ public int sectionZ = Integer.MIN_VALUE;
|
|
+
|
|
+ public boolean updatingSectionStatus = false;
|
|
+ // Paper end
|
|
+
|
|
public Entity(EntityType<?> type, Level world) {
|
|
this.id = Entity.ENTITY_COUNTER.incrementAndGet();
|
|
this.passengers = ImmutableList.of();
|
|
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
|
|
return InteractionResult.PASS;
|
|
}
|
|
|
|
- public boolean canCollideWith(Entity other) {
|
|
+ public boolean canCollideWith(Entity other) { // Paper - diff on change, hard colliding entities override this - TODO CHECK ON UPDATE - AbstractMinecart/Boat override
|
|
return other.canBeCollidedWith() && !this.isPassengerOfSameVehicle(other);
|
|
}
|
|
|
|
- public boolean canBeCollidedWith() {
|
|
+ public boolean canBeCollidedWith() { // Paper - diff on change, hard colliding entities override this TODO CHECK ON UPDATE - Boat/Shulker override
|
|
return false;
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
|
|
}).count();
|
|
}
|
|
|
|
+ // Paper start - rewrite chunk system
|
|
+ public boolean hasAnyPlayerPassengers() {
|
|
+ // copied from below
|
|
+ if (this.passengers.isEmpty()) { return false; }
|
|
+ return this.getIndirectPassengersStream().anyMatch((entity) -> {
|
|
+ return entity instanceof Player;
|
|
+ });
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
public boolean hasExactlyOnePlayerPassenger() {
|
|
return this.countPlayerPassengers() == 1;
|
|
}
|
|
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
|
|
}
|
|
|
|
public final void setPosRaw(double x, double y, double z) {
|
|
+ // Paper start - rewrite chunk system
|
|
+ if (this.updatingSectionStatus) {
|
|
+ LOGGER.error("Refusing to update position for entity " + this + " to position " + new Vec3(x, y, z) + " since it is processing a section status update", new Throwable());
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
if (this.position.x != x || this.position.y != y || this.position.z != z) {
|
|
this.position = new Vec3(x, y, z);
|
|
int i = Mth.floor(x);
|
|
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
|
|
|
|
@Override
|
|
public final void setRemoved(Entity.RemovalReason reason) {
|
|
+ // Paper start - rewrite chunk system
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot remove entity off-main");
|
|
+ if (!((ServerLevel)this.level).getEntityLookup().canRemoveEntity(this)) {
|
|
+ LOGGER.warn("Entity " + this + " is currently prevented from being removed from the world since it is processing section status updates", new Throwable());
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
if (this.removalReason == null) {
|
|
this.removalReason = reason;
|
|
}
|
|
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
|
|
this.stopRiding();
|
|
}
|
|
|
|
- this.getPassengers().forEach(Entity::stopRiding);
|
|
+ if (reason != RemovalReason.UNLOADED_TO_CHUNK) this.getPassengers().forEach(Entity::stopRiding); // Paper - chunk system - don't adjust passenger state when unloading, it's just not safe (and messes with our logic in entity chunk unload)
|
|
this.levelCallback.onRemove(reason);
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
|
|
|
|
@Override
|
|
public boolean shouldBeSaved() {
|
|
- return this.removalReason != null && !this.removalReason.shouldSave() ? false : (this.isPassenger() ? false : !this.isVehicle() || !this.hasExactlyOnePlayerPassenger());
|
|
+ return this.removalReason != null && !this.removalReason.shouldSave() ? false : (this.isPassenger() ? false : !this.isVehicle() || !this.hasAnyPlayerPassengers()); // Paper - rewrite chunk system - it should check if the entity has ANY player passengers
|
|
}
|
|
|
|
@Override
|
|
diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
|
|
@@ -0,0 +0,0 @@ import net.minecraft.world.level.chunk.storage.SectionStorage;
|
|
public class PoiManager extends SectionStorage<PoiSection> {
|
|
public static final int MAX_VILLAGE_DISTANCE = 6;
|
|
public static final int VILLAGE_SECTION_SIZE = 1;
|
|
- private final PoiManager.DistanceTracker distanceTracker;
|
|
- private final LongSet loadedChunks = new LongOpenHashSet();
|
|
+ // Paper start - rewrite chunk system
|
|
+ // the vanilla tracker needs to be replaced because it does not support level removes
|
|
+ public final net.minecraft.server.level.ServerLevel world;
|
|
+ private final io.papermc.paper.util.misc.Delayed26WayDistancePropagator3D villageDistanceTracker = new io.papermc.paper.util.misc.Delayed26WayDistancePropagator3D();
|
|
+ static final int POI_DATA_SOURCE = 7;
|
|
+ public static int convertBetweenLevels(final int level) {
|
|
+ return POI_DATA_SOURCE - level;
|
|
+ }
|
|
+
|
|
+ protected void updateDistanceTracking(long section) {
|
|
+ if (this.isVillageCenter(section)) {
|
|
+ this.villageDistanceTracker.setSource(section, POI_DATA_SOURCE);
|
|
+ } else {
|
|
+ this.villageDistanceTracker.removeSource(section);
|
|
+ }
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
|
|
public PoiManager(Path path, DataFixer dataFixer, boolean dsync, RegistryAccess registryManager, LevelHeightAccessor world) {
|
|
super(path, PoiSection::codec, PoiSection::new, dataFixer, DataFixTypes.POI_CHUNK, dsync, registryManager, world);
|
|
- this.distanceTracker = new PoiManager.DistanceTracker();
|
|
+ this.world = (net.minecraft.server.level.ServerLevel)world; // Paper - rewrite chunk system
|
|
}
|
|
|
|
public void add(BlockPos pos, Holder<PoiType> type) {
|
|
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
|
|
}
|
|
|
|
public int sectionsToVillage(SectionPos pos) {
|
|
- this.distanceTracker.runAllUpdates();
|
|
- return this.distanceTracker.getLevel(pos.asLong());
|
|
+ this.villageDistanceTracker.propagateUpdates(); // Paper - replace distance tracking util
|
|
+ return convertBetweenLevels(this.villageDistanceTracker.getLevel(io.papermc.paper.util.CoordinateUtils.getChunkSectionKey(pos))); // Paper - replace distance tracking util
|
|
}
|
|
|
|
boolean isVillageCenter(long pos) {
|
|
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
|
|
|
|
@Override
|
|
public void tick(BooleanSupplier shouldKeepTicking) {
|
|
- super.tick(shouldKeepTicking);
|
|
- this.distanceTracker.runAllUpdates();
|
|
+ this.villageDistanceTracker.propagateUpdates(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
- protected void setDirty(long pos) {
|
|
- super.setDirty(pos);
|
|
- this.distanceTracker.update(pos, this.distanceTracker.getLevelFromSource(pos), false);
|
|
+ public void setDirty(long pos) {
|
|
+ // Paper start - rewrite chunk system
|
|
+ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkSectionX(pos);
|
|
+ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkSectionZ(pos);
|
|
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager manager = this.world.chunkTaskScheduler.chunkHolderManager;
|
|
+ io.papermc.paper.chunk.system.poi.PoiChunk chunk = manager.getPoiChunkIfLoaded(chunkX, chunkZ, false);
|
|
+ if (chunk != null) {
|
|
+ chunk.setDirty(true);
|
|
+ }
|
|
+ this.updateDistanceTracking(pos);
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
protected void onSectionLoad(long pos) {
|
|
- this.distanceTracker.update(pos, this.distanceTracker.getLevelFromSource(pos), false);
|
|
+ this.updateDistanceTracking(pos); // Paper - move to new distance tracking util
|
|
+ }
|
|
+
|
|
+ // Paper start - rewrite chunk system
|
|
+ @Override
|
|
+ public Optional<PoiSection> get(long pos) {
|
|
+ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkSectionX(pos);
|
|
+ int chunkY = io.papermc.paper.util.CoordinateUtils.getChunkSectionY(pos);
|
|
+ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkSectionZ(pos);
|
|
+
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Accessing poi chunk off-main");
|
|
+
|
|
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager manager = this.world.chunkTaskScheduler.chunkHolderManager;
|
|
+ io.papermc.paper.chunk.system.poi.PoiChunk ret = manager.getPoiChunkIfLoaded(chunkX, chunkZ, true);
|
|
+
|
|
+ return ret == null ? Optional.empty() : ret.getSectionForVanilla(chunkY);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public Optional<PoiSection> getOrLoad(long pos) {
|
|
+ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkSectionX(pos);
|
|
+ int chunkY = io.papermc.paper.util.CoordinateUtils.getChunkSectionY(pos);
|
|
+ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkSectionZ(pos);
|
|
+
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Accessing poi chunk off-main");
|
|
+
|
|
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager manager = this.world.chunkTaskScheduler.chunkHolderManager;
|
|
+
|
|
+ if (chunkY >= io.papermc.paper.util.WorldUtil.getMinSection(this.world) &&
|
|
+ chunkY <= io.papermc.paper.util.WorldUtil.getMaxSection(this.world)) {
|
|
+ io.papermc.paper.chunk.system.poi.PoiChunk ret = manager.getPoiChunkIfLoaded(chunkX, chunkZ, true);
|
|
+ if (ret != null) {
|
|
+ return ret.getSectionForVanilla(chunkY);
|
|
+ } else {
|
|
+ return manager.loadPoiChunk(chunkX, chunkZ).getSectionForVanilla(chunkY);
|
|
+ }
|
|
+ }
|
|
+ // retain vanilla behavior: do not load section if out of bounds!
|
|
+ return Optional.empty();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected PoiSection getOrCreate(long pos) {
|
|
+ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkSectionX(pos);
|
|
+ int chunkY = io.papermc.paper.util.CoordinateUtils.getChunkSectionY(pos);
|
|
+ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkSectionZ(pos);
|
|
+
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Accessing poi chunk off-main");
|
|
+
|
|
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager manager = this.world.chunkTaskScheduler.chunkHolderManager;
|
|
+
|
|
+ io.papermc.paper.chunk.system.poi.PoiChunk ret = manager.getPoiChunkIfLoaded(chunkX, chunkZ, true);
|
|
+ if (ret != null) {
|
|
+ return ret.getOrCreateSection(chunkY);
|
|
+ } else {
|
|
+ return manager.loadPoiChunk(chunkX, chunkZ).getOrCreateSection(chunkY);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void onUnload(long coordinate) { // Paper - rewrite chunk system
|
|
+ int chunkX = io.papermc.paper.util.MCUtil.getCoordinateX(coordinate);
|
|
+ int chunkZ = io.papermc.paper.util.MCUtil.getCoordinateZ(coordinate);
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Unloading poi chunk off-main");
|
|
+ for (int section = this.levelHeightAccessor.getMinSection(); section < this.levelHeightAccessor.getMaxSection(); ++section) {
|
|
+ long sectionPos = SectionPos.asLong(chunkX, section, chunkZ);
|
|
+ this.updateDistanceTracking(sectionPos);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void loadInPoiChunk(io.papermc.paper.chunk.system.poi.PoiChunk poiChunk) {
|
|
+ int chunkX = poiChunk.chunkX;
|
|
+ int chunkZ = poiChunk.chunkZ;
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Loading poi chunk off-main");
|
|
+ for (int sectionY = this.levelHeightAccessor.getMinSection(); sectionY < this.levelHeightAccessor.getMaxSection(); ++sectionY) {
|
|
+ PoiSection section = poiChunk.getSection(sectionY);
|
|
+ if (section != null && !section.isEmpty()) {
|
|
+ this.onSectionLoad(SectionPos.asLong(chunkX, sectionY, chunkZ));
|
|
+ }
|
|
+ }
|
|
}
|
|
|
|
+ public void checkConsistency(net.minecraft.world.level.chunk.ChunkAccess chunk) {
|
|
+ int chunkX = chunk.getPos().x;
|
|
+ int chunkZ = chunk.getPos().z;
|
|
+ int minY = io.papermc.paper.util.WorldUtil.getMinSection(chunk);
|
|
+ int maxY = io.papermc.paper.util.WorldUtil.getMaxSection(chunk);
|
|
+ LevelChunkSection[] sections = chunk.getSections();
|
|
+ for (int section = minY; section <= maxY; ++section) {
|
|
+ this.checkConsistencyWithBlocks(SectionPos.of(chunkX, section, chunkZ), sections[section - minY]);
|
|
+ }
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
public void checkConsistencyWithBlocks(SectionPos sectionPos, LevelChunkSection chunkSection) {
|
|
Util.ifElse(this.getOrLoad(sectionPos.asLong()), (poiSet) -> {
|
|
poiSet.refresh((populator) -> {
|
|
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
|
|
}).map((pair) -> {
|
|
return pair.getFirst().chunk();
|
|
}).filter((chunkPos) -> {
|
|
- return this.loadedChunks.add(chunkPos.toLong());
|
|
+ return true; // Paper - rewrite chunk system
|
|
}).forEach((chunkPos) -> {
|
|
world.getChunk(chunkPos.x, chunkPos.z, ChunkStatus.EMPTY);
|
|
});
|
|
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
|
|
|
|
@Override
|
|
protected int getLevelFromSource(long id) {
|
|
- return PoiManager.this.isVillageCenter(id) ? 0 : 7;
|
|
+ return PoiManager.this.isVillageCenter(id) ? 0 : 7; // Paper - rewrite chunk system - diff on change, this specifies the source level to use for distance tracking
|
|
}
|
|
|
|
@Override
|
|
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
|
|
}
|
|
}
|
|
|
|
+ // Paper start - Asynchronous chunk io
|
|
+ @javax.annotation.Nullable
|
|
+ @Override
|
|
+ public net.minecraft.nbt.CompoundTag read(ChunkPos chunkcoordintpair) throws java.io.IOException {
|
|
+ // Paper start - rewrite chunk system
|
|
+ if (!io.papermc.paper.chunk.system.io.RegionFileIOThread.isRegionFileThread()) {
|
|
+ return io.papermc.paper.chunk.system.io.RegionFileIOThread.loadData(
|
|
+ this.world, chunkcoordintpair.x, chunkcoordintpair.z, io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.POI_DATA,
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.getIOBlockingPriorityForCurrentThread()
|
|
+ );
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+ return super.read(chunkcoordintpair);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void write(ChunkPos chunkcoordintpair, net.minecraft.nbt.CompoundTag nbttagcompound) throws java.io.IOException {
|
|
+ // Paper start - rewrite chunk system
|
|
+ if (!io.papermc.paper.chunk.system.io.RegionFileIOThread.isRegionFileThread()) {
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.scheduleSave(
|
|
+ this.world, chunkcoordintpair.x, chunkcoordintpair.z, nbttagcompound,
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.RegionFileType.POI_DATA);
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+ super.write(chunkcoordintpair, nbttagcompound);
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static enum Occupancy {
|
|
HAS_SPACE(PoiRecord::hasSpace),
|
|
IS_OCCUPIED(PoiRecord::isOccupied),
|
|
diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
|
|
@@ -0,0 +0,0 @@ public class PoiSection {
|
|
private final Map<Holder<PoiType>, Set<PoiRecord>> byType = Maps.newHashMap();
|
|
private final Runnable setDirty;
|
|
private boolean isValid;
|
|
+ public final Optional<PoiSection> noAllocateOptional = Optional.of(this); // Paper - rewrite chunk system
|
|
|
|
public static Codec<PoiSection> codec(Runnable updateListener) {
|
|
return RecordCodecBuilder.<PoiSection>create((instance) -> {
|
|
@@ -0,0 +0,0 @@ public class PoiSection {
|
|
this(updateListener, true, ImmutableList.of());
|
|
}
|
|
|
|
+ // Paper start - isEmpty
|
|
+ public boolean isEmpty() {
|
|
+ return this.isValid && this.records.isEmpty() && this.byType.isEmpty();
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
private PoiSection(Runnable updateListener, boolean valid, List<PoiRecord> pois) {
|
|
this.setDirty = updateListener;
|
|
this.isValid = valid;
|
|
diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
|
|
+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
|
|
@@ -0,0 +0,0 @@ import net.minecraft.world.phys.shapes.Shapes;
|
|
import net.minecraft.world.phys.shapes.VoxelShape;
|
|
|
|
public interface EntityGetter {
|
|
+
|
|
+ // Paper start
|
|
+ List<Entity> getHardCollidingEntities(Entity except, AABB box, Predicate<? super Entity> predicate);
|
|
+
|
|
+ void getEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into);
|
|
+
|
|
+ void getHardCollidingEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into);
|
|
+
|
|
+ <T> void getEntitiesByClass(Class<? extends T> clazz, Entity except, final AABB box, List<? super T> into,
|
|
+ Predicate<? super T> predicate);
|
|
+ // Paper end
|
|
+
|
|
List<Entity> getEntities(@Nullable Entity except, AABB box, Predicate<? super Entity> predicate);
|
|
|
|
<T extends Entity> List<T> getEntities(EntityTypeTest<Entity, T> filter, AABB box, Predicate<? super T> predicate);
|
|
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Level.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
|
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
|
|
if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getFullStatus() != null && chunk.getFullStatus().isOrAfter(FullChunkStatus.BLOCK_TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement
|
|
this.sendBlockUpdated(blockposition, iblockdata1, iblockdata, i);
|
|
+ // Paper start - per player view distance - allow block updates for non-ticking chunks in player view distance
|
|
+ // if copied from above
|
|
+ } else if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0)) { // Paper - replace old player chunk management
|
|
+ ((ServerLevel)this).getChunkSource().blockChanged(blockposition);
|
|
+ // Paper end - per player view distance
|
|
}
|
|
|
|
if ((i & 1) != 0) {
|
|
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
return this.capturedTileEntities.get(blockposition);
|
|
}
|
|
// CraftBukkit end
|
|
- return this.isOutsideBuildHeight(blockposition) ? null : (!this.isClientSide && Thread.currentThread() != this.thread ? null : this.getChunkAt(blockposition).getBlockEntity(blockposition, LevelChunk.EntityCreationType.IMMEDIATE));
|
|
+ return this.isOutsideBuildHeight(blockposition) ? null : (!this.isClientSide && !io.papermc.paper.util.TickThread.isTickThread() ? null : this.getChunkAt(blockposition).getBlockEntity(blockposition, LevelChunk.EntityCreationType.IMMEDIATE)); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public void setBlockEntity(BlockEntity blockEntity) {
|
|
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
public List<Entity> getEntities(@Nullable Entity except, AABB box, Predicate<? super Entity> predicate) {
|
|
this.getProfiler().incrementCounter("getEntities");
|
|
List<Entity> list = Lists.newArrayList();
|
|
-
|
|
- this.getEntities().get(box, (entity1) -> {
|
|
- if (entity1 != except && predicate.test(entity1)) {
|
|
- list.add(entity1);
|
|
- }
|
|
-
|
|
- if (entity1 instanceof EnderDragon) {
|
|
- EnderDragonPart[] aentitycomplexpart = ((EnderDragon) entity1).getSubEntities();
|
|
- int i = aentitycomplexpart.length;
|
|
-
|
|
- for (int j = 0; j < i; ++j) {
|
|
- EnderDragonPart entitycomplexpart = aentitycomplexpart[j];
|
|
-
|
|
- if (entity1 != except && predicate.test(entitycomplexpart)) {
|
|
- list.add(entitycomplexpart);
|
|
- }
|
|
- }
|
|
- }
|
|
-
|
|
- });
|
|
+ ((ServerLevel)this).getEntityLookup().getEntities(except, box, list, predicate); // Paper - optimise this call
|
|
return list;
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
|
|
public <T extends Entity> void getEntities(EntityTypeTest<Entity, T> filter, AABB box, Predicate<? super T> predicate, List<? super T> result, int limit) {
|
|
this.getProfiler().incrementCounter("getEntities");
|
|
- this.getEntities().get(filter, box, (entity) -> {
|
|
- if (predicate.test(entity)) {
|
|
- result.add(entity);
|
|
- if (result.size() >= limit) {
|
|
- return AbortableIterationConsumer.Continuation.ABORT;
|
|
- }
|
|
- }
|
|
-
|
|
- if (entity instanceof EnderDragon) {
|
|
- EnderDragon entityenderdragon = (EnderDragon) entity;
|
|
- EnderDragonPart[] aentitycomplexpart = entityenderdragon.getSubEntities();
|
|
- int j = aentitycomplexpart.length;
|
|
-
|
|
- for (int k = 0; k < j; ++k) {
|
|
- EnderDragonPart entitycomplexpart = aentitycomplexpart[k];
|
|
- T t0 = filter.tryCast(entitycomplexpart); // CraftBukkit - decompile error
|
|
-
|
|
- if (t0 != null && predicate.test(t0)) {
|
|
- result.add(t0);
|
|
- if (result.size() >= limit) {
|
|
- return AbortableIterationConsumer.Continuation.ABORT;
|
|
- }
|
|
- }
|
|
- }
|
|
+ // Paper start - optimise this call
|
|
+ //TODO use limit
|
|
+ if (filter instanceof net.minecraft.world.entity.EntityType entityTypeTest) {
|
|
+ ((ServerLevel) this).getEntityLookup().getEntities(entityTypeTest, box, result, predicate);
|
|
+ } else {
|
|
+ Predicate<? super T> test = (obj) -> {
|
|
+ return filter.tryCast(obj) != null;
|
|
+ };
|
|
+ predicate = predicate == null ? test : test.and((Predicate) predicate);
|
|
+ Class base;
|
|
+ if (filter == null || (base = filter.getBaseClass()) == null || base == Entity.class) {
|
|
+ ((ServerLevel) this).getEntityLookup().getEntities((Entity) null, box, (List) result, (Predicate)predicate);
|
|
+ } else {
|
|
+ ((ServerLevel) this).getEntityLookup().getEntities(base, null, box, (List) result, (Predicate)predicate); // Paper - optimise this call
|
|
}
|
|
-
|
|
- return AbortableIterationConsumer.Continuation.CONTINUE;
|
|
- });
|
|
+ }
|
|
+ // Paper end - optimise this call
|
|
}
|
|
|
|
@Nullable
|
|
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
|
|
private ExplosionInteraction() {}
|
|
}
|
|
+ // Paper start
|
|
+ //protected final io.papermc.paper.world.EntitySliceManager entitySliceManager; // Paper - rewrite chunk system
|
|
+
|
|
+ public org.bukkit.entity.Entity[] getChunkEntities(int chunkX, int chunkZ) {
|
|
+ io.papermc.paper.world.ChunkEntitySlices slices = ((ServerLevel)this).getEntityLookup().getChunk(chunkX, chunkZ);
|
|
+ if (slices == null) {
|
|
+ return new org.bukkit.entity.Entity[0];
|
|
+ }
|
|
+ return slices.getChunkEntities();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public List<Entity> getHardCollidingEntities(Entity except, AABB box, Predicate<? super Entity> predicate) {
|
|
+ List<Entity> ret = new java.util.ArrayList<>();
|
|
+ ((ServerLevel)this).getEntityLookup().getHardCollidingEntities(except, box, ret, predicate);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void getEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into) {
|
|
+ ((ServerLevel)this).getEntityLookup().getEntities(except, box, into, predicate);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void getHardCollidingEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into) {
|
|
+ ((ServerLevel)this).getEntityLookup().getHardCollidingEntities(except, box, into, predicate);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> void getEntitiesByClass(Class<? extends T> clazz, Entity except, final AABB box, List<? super T> into,
|
|
+ Predicate<? super T> predicate) {
|
|
+ ((ServerLevel)this).getEntityLookup().getEntities((Class)clazz, except, box, (List)into, (Predicate)predicate);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T extends Entity> List<T> getEntitiesOfClass(Class<T> entityClass, AABB box, Predicate<? super T> predicate) {
|
|
+ List<T> ret = new java.util.ArrayList<>();
|
|
+ ((ServerLevel)this).getEntityLookup().getEntities(entityClass, null, box, ret, predicate);
|
|
+ return ret;
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/LevelReader.java b/src/main/java/net/minecraft/world/level/LevelReader.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/LevelReader.java
|
|
+++ b/src/main/java/net/minecraft/world/level/LevelReader.java
|
|
@@ -0,0 +0,0 @@ public interface LevelReader extends BlockAndTintGetter, CollisionGetter, Signal
|
|
@Nullable
|
|
ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create);
|
|
|
|
+ // Paper start - rewrite chunk system
|
|
+ default ChunkAccess syncLoadNonFull(int chunkX, int chunkZ, ChunkStatus status) {
|
|
+ if (status == null || status.isOrAfter(ChunkStatus.FULL)) {
|
|
+ throw new IllegalArgumentException("Status: " + status.toString());
|
|
+ }
|
|
+ return this.getChunk(chunkX, chunkZ, status, true);
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
@Nullable ChunkAccess getChunkIfLoadedImmediately(int x, int z); // Paper - ifLoaded api (we need this since current impl blocks if the chunk is loading)
|
|
@Nullable default ChunkAccess getChunkIfLoadedImmediately(BlockPos pos) { return this.getChunkIfLoadedImmediately(pos.getX() >> 4, pos.getZ() >> 4);}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
|
|
@@ -0,0 +0,0 @@ public abstract class ChunkGenerator {
|
|
return CompletableFuture.supplyAsync(Util.wrapThreadWithTaskName("init_biomes", () -> {
|
|
chunk.fillBiomesFromNoise(this.biomeSource, noiseConfig.sampler());
|
|
return chunk;
|
|
- }), Util.backgroundExecutor());
|
|
+ }), executor); // Paper - run with supplied executor
|
|
}
|
|
|
|
public abstract void applyCarvers(WorldGenRegion chunkRegion, long seed, RandomState noiseConfig, BiomeManager biomeAccess, StructureManager structureAccessor, ChunkAccess chunk, GenerationStep.Carving carverStep);
|
|
@@ -0,0 +0,0 @@ public abstract class ChunkGenerator {
|
|
return Pair.of(placement.getLocatePos(pos), holder);
|
|
}
|
|
|
|
- ChunkAccess ichunkaccess = world.getChunk(pos.x, pos.z, ChunkStatus.STRUCTURE_STARTS);
|
|
+ ChunkAccess ichunkaccess = world.syncLoadNonFull(pos.x, pos.z, ChunkStatus.STRUCTURE_STARTS); // Paper - rewrite chunk system
|
|
|
|
structurestart = structureAccessor.getStartForStructure(SectionPos.bottomOf(ichunkaccess), (Structure) holder.value(), ichunkaccess);
|
|
} while (structurestart == null);
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkStatus.java b/src/main/java/net/minecraft/world/level/chunk/ChunkStatus.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkStatus.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkStatus.java
|
|
@@ -0,0 +0,0 @@ import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemp
|
|
|
|
public class ChunkStatus {
|
|
|
|
+ // Paper start - rewrite chunk system
|
|
+ public boolean isParallelCapable; // Paper
|
|
+ public int writeRadius = -1;
|
|
+ public int loadRange = 0;
|
|
+
|
|
+ protected static final java.util.List<ChunkStatus> statuses = new java.util.ArrayList<>();
|
|
+
|
|
+ private ChunkStatus nextStatus;
|
|
+
|
|
+ public final ChunkStatus getNextStatus() {
|
|
+ return this.nextStatus;
|
|
+ }
|
|
+
|
|
+ public final boolean isEmptyLoadStatus() {
|
|
+ return this.loadingTask == PASSTHROUGH_LOAD_TASK;
|
|
+ }
|
|
+
|
|
+ public final boolean isEmptyGenStatus() {
|
|
+ return this == ChunkStatus.EMPTY;
|
|
+ }
|
|
+
|
|
+ public final java.util.concurrent.atomic.AtomicBoolean warnedAboutNoImmediateComplete = new java.util.concurrent.atomic.AtomicBoolean();
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
public static final int MAX_STRUCTURE_DISTANCE = 8;
|
|
private static final EnumSet<Heightmap.Types> PRE_FEATURES = EnumSet.of(Heightmap.Types.OCEAN_FLOOR_WG, Heightmap.Types.WORLD_SURFACE_WG);
|
|
public static final EnumSet<Heightmap.Types> POST_FEATURES = EnumSet.of(Heightmap.Types.OCEAN_FLOOR, Heightmap.Types.WORLD_SURFACE, Heightmap.Types.MOTION_BLOCKING, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES);
|
|
@@ -0,0 +0,0 @@ public class ChunkStatus {
|
|
((ProtoChunk) chunk).setLightEngine(lightingProvider);
|
|
boolean flag = ChunkStatus.isLighted(chunk);
|
|
|
|
- return lightingProvider.initializeLight(chunk, flag).thenApply(Either::left);
|
|
+ return CompletableFuture.completedFuture(Either.left(chunk)); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private static CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> lightChunk(ThreadedLevelLightEngine lightingProvider, ChunkAccess chunk) {
|
|
boolean flag = ChunkStatus.isLighted(chunk);
|
|
|
|
- return lightingProvider.lightChunk(chunk, flag).thenApply(Either::left);
|
|
+ return CompletableFuture.completedFuture(Either.left(chunk)); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private static ChunkStatus registerSimple(String id, @Nullable ChunkStatus previous, int taskMargin, EnumSet<Heightmap.Types> heightMapTypes, ChunkStatus.ChunkType chunkType, ChunkStatus.SimpleGenerationTask task) {
|
|
@@ -0,0 +0,0 @@ public class ChunkStatus {
|
|
this.chunkType = chunkType;
|
|
this.heightmapsAfter = heightMapTypes;
|
|
this.index = previous == null ? 0 : previous.getIndex() + 1;
|
|
+ // Paper start
|
|
+ this.nextStatus = this;
|
|
+ if (statuses.size() > 0) {
|
|
+ statuses.get(statuses.size() - 1).nextStatus = this;
|
|
+ }
|
|
+ statuses.add(this);
|
|
+ // Paper end
|
|
}
|
|
|
|
public int getIndex() {
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
private final Int2ObjectMap<GameEventListenerRegistry> gameEventListenerRegistrySections;
|
|
private final LevelChunkTicks<Block> blockTicks;
|
|
private final LevelChunkTicks<Fluid> fluidTicks;
|
|
+ public volatile FullChunkStatus chunkStatus = FullChunkStatus.INACCESSIBLE; // Paper - rewrite chunk system
|
|
|
|
public LevelChunk(Level world, ChunkPos pos) {
|
|
this(world, pos, UpgradeData.EMPTY, new LevelChunkTicks<>(), new LevelChunkTicks<>(), 0L, (LevelChunkSection[]) null, (LevelChunk.PostLoadProcessor) null, (BlendingData) null);
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
|
|
}
|
|
|
|
- // CraftBukkit start
|
|
- public void loadCallback() {
|
|
- // Paper start - neighbour cache
|
|
+ // Paper start - new load callbacks
|
|
+ private io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder;
|
|
+ public io.papermc.paper.chunk.system.scheduling.NewChunkHolder getChunkHolder() {
|
|
+ return this.chunkHolder;
|
|
+ }
|
|
+
|
|
+ public void setChunkHolder(io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder) {
|
|
+ if (chunkHolder == null) {
|
|
+ throw new NullPointerException("Chunkholder cannot be null");
|
|
+ }
|
|
+ if (this.chunkHolder != null) {
|
|
+ throw new IllegalStateException("Already have chunkholder: " + this.chunkHolder + ", cannot replace with " + chunkHolder);
|
|
+ }
|
|
+ this.chunkHolder = chunkHolder;
|
|
+ this.playerChunk = chunkHolder.vanillaChunkHolder;
|
|
+ }
|
|
+
|
|
+ /* Note: We skip the light neighbour chunk loading done for the vanilla full chunk */
|
|
+ /* Starlight does not need these chunks for lighting purposes because of edge checks */
|
|
+ public void pushChunkIntoLoadedMap() {
|
|
int chunkX = this.chunkPos.x;
|
|
int chunkZ = this.chunkPos.z;
|
|
net.minecraft.server.level.ServerChunkCache chunkProvider = this.level.getChunkSource();
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
}
|
|
}
|
|
this.setNeighbourLoaded(0, 0, this);
|
|
+ this.level.getChunkSource().addLoadedChunk(this);
|
|
+ }
|
|
+
|
|
+ public void onChunkLoad(io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder) {
|
|
+ // figure out how this should interface with:
|
|
+ // the entity chunk load event // -> moved to the FULL status
|
|
+ // the chunk load event // -> stays here
|
|
+ // any entity add to world events // -> in FULL status
|
|
+ this.loadCallback();
|
|
+ io.papermc.paper.chunk.system.ChunkSystem.onChunkBorder(this, chunkHolder.vanillaChunkHolder);
|
|
+ }
|
|
+
|
|
+ public void onChunkUnload(io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder) {
|
|
+ // figure out how this should interface with:
|
|
+ // the entity chunk load event // -> moved to chunk unload to disk (not written yet)
|
|
+ // the chunk load event // -> stays here
|
|
+ // any entity add to world events // -> goes into the unload logic, it will completely explode
|
|
+ // etc later
|
|
+ this.unloadCallback();
|
|
+ io.papermc.paper.chunk.system.ChunkSystem.onChunkNotBorder(this, chunkHolder.vanillaChunkHolder);
|
|
+ }
|
|
+
|
|
+ public void onChunkTicking(io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder) {
|
|
+ this.postProcessGeneration();
|
|
+ this.level.startTickingChunk(this);
|
|
+ io.papermc.paper.chunk.system.ChunkSystem.onChunkTicking(this, chunkHolder.vanillaChunkHolder);
|
|
+ }
|
|
+
|
|
+ public void onChunkNotTicking(io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder) {
|
|
+ io.papermc.paper.chunk.system.ChunkSystem.onChunkNotTicking(this, chunkHolder.vanillaChunkHolder);
|
|
+ }
|
|
+
|
|
+ public void onChunkEntityTicking(io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder) {
|
|
+ io.papermc.paper.chunk.system.ChunkSystem.onChunkEntityTicking(this, chunkHolder.vanillaChunkHolder);
|
|
+ }
|
|
+
|
|
+ public void onChunkNotEntityTicking(io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder) {
|
|
+ io.papermc.paper.chunk.system.ChunkSystem.onChunkNotEntityTicking(this, chunkHolder.vanillaChunkHolder);
|
|
+ }
|
|
+ // Paper end - new load callbacks
|
|
+
|
|
+ // CraftBukkit start
|
|
+ public void loadCallback() {
|
|
+ if (this.loadedTicketLevel) { LOGGER.error("Double calling chunk load!", new Throwable()); } // Paper
|
|
+ // Paper - rewrite chunk system - move into separate callback
|
|
this.loadedTicketLevel = true;
|
|
- // Paper end - neighbour cache
|
|
+ // Paper - rewrite chunk system - move into separate callback
|
|
org.bukkit.Server server = this.level.getCraftServer();
|
|
- this.level.getChunkSource().addLoadedChunk(this); // Paper
|
|
+ // Paper - rewrite chunk system - move into separate callback
|
|
if (server != null) {
|
|
/*
|
|
* If it's a new world, the first few chunks are generated inside
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
*/
|
|
org.bukkit.Chunk bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this);
|
|
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(bukkitChunk, this.needsDecoration));
|
|
+ this.chunkHolder.getEntityChunk().callEntitiesLoadEvent(); // Paper - rewrite chunk system
|
|
|
|
if (this.needsDecoration) {
|
|
try (co.aikar.timings.Timing ignored = this.level.timings.chunkLoadPopulate.startTiming()) { // Paper
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
}
|
|
|
|
public void unloadCallback() {
|
|
+ if (!this.loadedTicketLevel) { LOGGER.error("Double calling chunk unload!", new Throwable()); } // Paper
|
|
org.bukkit.Server server = this.level.getCraftServer();
|
|
+ this.chunkHolder.getEntityChunk().callEntitiesUnloadEvent(); // Paper - rewrite chunk system
|
|
org.bukkit.Chunk bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this);
|
|
- org.bukkit.event.world.ChunkUnloadEvent unloadEvent = new org.bukkit.event.world.ChunkUnloadEvent(bukkitChunk, this.isUnsaved());
|
|
+ org.bukkit.event.world.ChunkUnloadEvent unloadEvent = new org.bukkit.event.world.ChunkUnloadEvent(bukkitChunk, true); // Paper - rewrite chunk system - force save to true so that mustNotSave is correctly set below
|
|
server.getPluginManager().callEvent(unloadEvent);
|
|
// note: saving can be prevented, but not forced if no saving is actually required
|
|
this.mustNotSave = !unloadEvent.isSaveChunk();
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
// Paper end
|
|
}
|
|
|
|
+ // Paper start - add dirty system to tick lists
|
|
+ @Override
|
|
+ public void setUnsaved(boolean needsSaving) {
|
|
+ if (!needsSaving) {
|
|
+ this.blockTicks.clearDirty();
|
|
+ this.fluidTicks.clearDirty();
|
|
+ }
|
|
+ super.setUnsaved(needsSaving);
|
|
+ }
|
|
+ // Paper end - add dirty system to tick lists
|
|
+
|
|
@Override
|
|
public boolean isUnsaved() {
|
|
- return super.isUnsaved() && !this.mustNotSave;
|
|
+ // Paper start - add dirty system to tick lists
|
|
+ long gameTime = this.level.getLevelData().getGameTime();
|
|
+ if (this.blockTicks.isDirty(gameTime) || this.fluidTicks.isDirty(gameTime)) {
|
|
+ return true;
|
|
+ }
|
|
+ // Paper end - add dirty system to tick lists
|
|
+ return super.isUnsaved(); // Paper - rewrite chunk system - do NOT clobber the dirty flag
|
|
}
|
|
// CraftBukkit end
|
|
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
return this.blockEntities;
|
|
}
|
|
|
|
+ public boolean isPostProcessingDone; // Paper - replace chunk loader system
|
|
public void postProcessGeneration() {
|
|
+ try { // Paper - replace chunk loader system
|
|
ChunkPos chunkcoordintpair = this.getPos();
|
|
|
|
for (int i = 0; i < this.postProcessing.length; ++i) {
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
BlockState iblockdata1 = Block.updateFromNeighbourShapes(iblockdata, this.level, blockposition);
|
|
|
|
this.level.setBlock(blockposition, iblockdata1, 20);
|
|
+ if (iblockdata1 != iblockdata) this.level.chunkSource.blockChanged(blockposition); // Paper - replace player chunk loader - notify since we send before processing full updates
|
|
}
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
|
|
this.pendingBlockEntities.clear();
|
|
this.upgradeData.upgrade(this);
|
|
+ } finally { // Paper start - replace chunk loader system
|
|
+ this.isPostProcessingDone = true;
|
|
+ }
|
|
+ // Paper end - replace chunk loader system
|
|
}
|
|
|
|
@Nullable
|
|
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
|
|
}
|
|
|
|
public FullChunkStatus getFullStatus() {
|
|
- return this.fullStatus == null ? FullChunkStatus.FULL : (FullChunkStatus) this.fullStatus.get();
|
|
+ return this.chunkHolder == null ? FullChunkStatus.INACCESSIBLE : this.chunkHolder.getChunkStatus(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public void setFullStatus(Supplier<FullChunkStatus> levelTypeProvider) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
|
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
|
|
|
public ChunkSerializer() {}
|
|
|
|
+ // Paper start
|
|
+ public static final class InProgressChunkHolder {
|
|
+
|
|
+ public final ProtoChunk protoChunk;
|
|
+
|
|
+ public CompoundTag poiData;
|
|
+
|
|
+ public InProgressChunkHolder(final ProtoChunk protoChunk) {
|
|
+ this.protoChunk = protoChunk;
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static ProtoChunk read(ServerLevel world, PoiManager poiStorage, ChunkPos chunkPos, CompoundTag nbt) {
|
|
+ // Paper start - add variant for async calls
|
|
+ InProgressChunkHolder holder = loadChunk(world, poiStorage, chunkPos, nbt, true);
|
|
+ return holder.protoChunk;
|
|
+ }
|
|
+
|
|
+ public static InProgressChunkHolder loadChunk(ServerLevel world, PoiManager poiStorage, ChunkPos chunkPos, CompoundTag nbt, boolean distinguish) {
|
|
+ // Paper end
|
|
ChunkPos chunkcoordintpair1 = new ChunkPos(nbt.getInt("xPos"), nbt.getInt("zPos"));
|
|
|
|
if (!Objects.equals(chunkPos, chunkcoordintpair1)) {
|
|
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
|
achunksection[k] = chunksection;
|
|
SectionPos sectionposition = SectionPos.of(chunkPos, b0);
|
|
|
|
- poiStorage.checkConsistencyWithBlocks(sectionposition, chunksection);
|
|
+ // Paper - rewrite chunk system - moved to final load stage
|
|
}
|
|
|
|
boolean flag3 = nbttagcompound1.contains("BlockLight", 7);
|
|
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
|
}
|
|
|
|
if (chunkstatus_type == ChunkStatus.ChunkType.LEVELCHUNK) {
|
|
- return new ImposterProtoChunk((LevelChunk) object1, false);
|
|
+ return new InProgressChunkHolder(new ImposterProtoChunk((LevelChunk) object1, false)); // Paper - Async chunk loading
|
|
} else {
|
|
ProtoChunk protochunk1 = (ProtoChunk) object1;
|
|
|
|
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
|
protochunk1.setCarvingMask(worldgenstage_features, new CarvingMask(nbttagcompound5.getLongArray(s1), ((ChunkAccess) object1).getMinBuildHeight()));
|
|
}
|
|
|
|
- return protochunk1;
|
|
+ return new InProgressChunkHolder(protochunk1); // Paper - Async chunk loading
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // Paper start - async chunk save for unload
|
|
+ public record AsyncSaveData(
|
|
+ Tag blockTickList, // non-null if we had to go to the server's tick list
|
|
+ Tag fluidTickList, // non-null if we had to go to the server's tick list
|
|
+ ListTag blockEntities,
|
|
+ long worldTime
|
|
+ ) {}
|
|
+
|
|
+ // must be called sync
|
|
+ public static AsyncSaveData getAsyncSaveData(ServerLevel world, ChunkAccess chunk) {
|
|
+ org.spigotmc.AsyncCatcher.catchOp("preparation of chunk data for async save");
|
|
+
|
|
+ final CompoundTag tickLists = new CompoundTag();
|
|
+ ChunkSerializer.saveTicks(world, tickLists, chunk.getTicksForSerialization());
|
|
+
|
|
+ ListTag blockEntitiesSerialized = new ListTag();
|
|
+ for (final BlockPos blockPos : chunk.getBlockEntitiesPos()) {
|
|
+ final CompoundTag blockEntityNbt = chunk.getBlockEntityNbtForSaving(blockPos);
|
|
+ if (blockEntityNbt != null) {
|
|
+ blockEntitiesSerialized.add(blockEntityNbt);
|
|
+ }
|
|
}
|
|
+
|
|
+ return new AsyncSaveData(
|
|
+ tickLists.get(BLOCK_TICKS_TAG),
|
|
+ tickLists.get(FLUID_TICKS_TAG),
|
|
+ blockEntitiesSerialized,
|
|
+ world.getGameTime()
|
|
+ );
|
|
}
|
|
+ // Paper end
|
|
|
|
private static void logErrors(ChunkPos chunkPos, int y, String message) {
|
|
ChunkSerializer.LOGGER.error("Recoverable errors when loading section [" + chunkPos.x + ", " + y + ", " + chunkPos.z + "]: " + message);
|
|
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
|
// CraftBukkit end
|
|
|
|
public static CompoundTag write(ServerLevel world, ChunkAccess chunk) {
|
|
+ // Paper start
|
|
+ return saveChunk(world, chunk, null);
|
|
+ }
|
|
+ public static CompoundTag saveChunk(ServerLevel world, ChunkAccess chunk, @org.checkerframework.checker.nullness.qual.Nullable AsyncSaveData asyncsavedata) {
|
|
+ // Paper end
|
|
// Paper start - rewrite light impl
|
|
final int minSection = io.papermc.paper.util.WorldUtil.getMinLightSection(world);
|
|
final int maxSection = io.papermc.paper.util.WorldUtil.getMaxLightSection(world);
|
|
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
|
nbttagcompound.putInt("xPos", chunkcoordintpair.x);
|
|
nbttagcompound.putInt("yPos", chunk.getMinSection());
|
|
nbttagcompound.putInt("zPos", chunkcoordintpair.z);
|
|
- nbttagcompound.putLong("LastUpdate", world.getGameTime());
|
|
+ nbttagcompound.putLong("LastUpdate", asyncsavedata != null ? asyncsavedata.worldTime : world.getGameTime()); // Paper - async chunk unloading
|
|
nbttagcompound.putLong("InhabitedTime", chunk.getInhabitedTime());
|
|
nbttagcompound.putString("Status", BuiltInRegistries.CHUNK_STATUS.getKey(chunk.getStatus()).toString());
|
|
BlendingData blendingdata = chunk.getBlendingData();
|
|
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
|
nbttagcompound.putBoolean("isLightOn", false); // Paper - set to false but still store, this allows us to detect --eraseCache (as eraseCache _removes_)
|
|
}
|
|
|
|
- ListTag nbttaglist1 = new ListTag();
|
|
- Iterator iterator = chunk.getBlockEntitiesPos().iterator();
|
|
+ // Paper start
|
|
+ ListTag nbttaglist1;
|
|
+ Iterator<BlockPos> iterator;
|
|
+ if (asyncsavedata != null) {
|
|
+ nbttaglist1 = asyncsavedata.blockEntities;
|
|
+ iterator = java.util.Collections.emptyIterator();
|
|
+ } else {
|
|
+ nbttaglist1 = new ListTag();
|
|
+ iterator = chunk.getBlockEntitiesPos().iterator();
|
|
+ }
|
|
+ // Paper end
|
|
|
|
CompoundTag nbttagcompound2;
|
|
|
|
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
|
nbttagcompound.put("CarvingMasks", nbttagcompound2);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ if (asyncsavedata != null) {
|
|
+ nbttagcompound.put(BLOCK_TICKS_TAG, asyncsavedata.blockTickList);
|
|
+ nbttagcompound.put(FLUID_TICKS_TAG, asyncsavedata.fluidTickList);
|
|
+ } else {
|
|
ChunkSerializer.saveTicks(world, nbttagcompound, chunk.getTicksForSerialization());
|
|
+ }
|
|
+ // Paper end
|
|
nbttagcompound.put("PostProcessing", ChunkSerializer.packOffsets(chunk.getPostProcessing()));
|
|
CompoundTag nbttagcompound3 = new CompoundTag();
|
|
Iterator iterator1 = chunk.getHeightmaps().iterator();
|
|
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
|
|
|
return nbttaglist == null && nbttaglist1 == null ? null : (chunk) -> {
|
|
if (nbttaglist != null) {
|
|
- world.addLegacyChunkEntities(EntityType.loadEntitiesRecursive(nbttaglist, world));
|
|
+ world.addLegacyChunkEntities(EntityType.loadEntitiesRecursive(nbttaglist, world), chunk.getPos()); // Paper - rewrite chunk system
|
|
}
|
|
|
|
if (nbttaglist1 != null) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
|
|
@@ -0,0 +0,0 @@ import net.minecraft.world.level.storage.DimensionDataStorage;
|
|
public class ChunkStorage implements AutoCloseable {
|
|
|
|
public static final int LAST_MONOLYTH_STRUCTURE_DATA_VERSION = 1493;
|
|
- private final IOWorker worker;
|
|
+ // Paper - nuke IO worker
|
|
protected final DataFixer fixerUpper;
|
|
@Nullable
|
|
private volatile LegacyStructureDataHandler legacyStructureHandler;
|
|
+ // Paper start - async chunk loading
|
|
+ private final Object persistentDataLock = new Object(); // Paper
|
|
+ public final RegionFileStorage regionFileCache;
|
|
+ // Paper end - async chunk loading
|
|
|
|
public ChunkStorage(Path directory, DataFixer dataFixer, boolean dsync) {
|
|
this.fixerUpper = dataFixer;
|
|
- this.worker = new IOWorker(directory, dsync, "chunk");
|
|
+ // Paper start - async chunk io
|
|
+ // remove IO worker
|
|
+ this.regionFileCache = new RegionFileStorage(directory, dsync); // Paper - nuke IOWorker
|
|
+ // Paper end - async chunk io
|
|
}
|
|
|
|
public boolean isOldChunkAround(ChunkPos chunkPos, int checkRadius) {
|
|
- return this.worker.isOldChunkAround(chunkPos, checkRadius);
|
|
+ return true; // Paper - (for now, old unoptimised behavior) TODO implement later? the chunk status that blender uses SHOULD already have this radius loaded, no need to go back for it...
|
|
}
|
|
|
|
// CraftBukkit start
|
|
private boolean check(ServerChunkCache cps, int x, int z) {
|
|
ChunkPos pos = new ChunkPos(x, z);
|
|
if (cps != null) {
|
|
- com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread");
|
|
- if (cps.hasChunk(x, z)) {
|
|
+ //com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread"); // Paper - this function is now MT-Safe
|
|
+ if (cps.getChunkAtIfCachedImmediately(x, z) != null) { // Paper - isLoaded is a ticket level check, not a chunk loaded check!
|
|
return true;
|
|
}
|
|
}
|
|
@@ -0,0 +0,0 @@ public class ChunkStorage implements AutoCloseable {
|
|
|
|
public CompoundTag upgradeChunkTag(ResourceKey<LevelStem> resourcekey, Supplier<DimensionDataStorage> supplier, CompoundTag nbttagcompound, Optional<ResourceKey<Codec<? extends ChunkGenerator>>> optional, ChunkPos pos, @Nullable LevelAccessor generatoraccess) {
|
|
// CraftBukkit end
|
|
+ nbttagcompound = nbttagcompound.copy(); // Paper - defensive copy, another thread might modify this
|
|
int i = ChunkStorage.getVersion(nbttagcompound);
|
|
|
|
// CraftBukkit start
|
|
@@ -0,0 +0,0 @@ public class ChunkStorage implements AutoCloseable {
|
|
if (i < 1493) {
|
|
ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convertTag(ca.spottedleaf.dataconverter.minecraft.datatypes.MCTypeRegistry.CHUNK, nbttagcompound, i, 1493); // Paper - replace chunk converter
|
|
if (nbttagcompound.getCompound("Level").getBoolean("hasLegacyStructureData")) {
|
|
+ synchronized (this.persistentDataLock) { // Paper - Async chunk loading
|
|
LegacyStructureDataHandler persistentstructurelegacy = this.getLegacyStructureHandler(resourcekey, supplier);
|
|
|
|
nbttagcompound = persistentstructurelegacy.updateFromLegacy(nbttagcompound);
|
|
+ } // Paper - Async chunk loading
|
|
}
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class ChunkStorage implements AutoCloseable {
|
|
LegacyStructureDataHandler persistentstructurelegacy = this.legacyStructureHandler;
|
|
|
|
if (persistentstructurelegacy == null) {
|
|
- synchronized (this) {
|
|
+ synchronized (this.persistentDataLock) { // Paper - async chunk loading
|
|
persistentstructurelegacy = this.legacyStructureHandler;
|
|
if (persistentstructurelegacy == null) {
|
|
this.legacyStructureHandler = persistentstructurelegacy = LegacyStructureDataHandler.getLegacyStructureHandler(worldKey, (DimensionDataStorage) stateManagerGetter.get());
|
|
@@ -0,0 +0,0 @@ public class ChunkStorage implements AutoCloseable {
|
|
}
|
|
|
|
public CompletableFuture<Optional<CompoundTag>> read(ChunkPos chunkPos) {
|
|
- return this.worker.loadAsync(chunkPos);
|
|
+ // Paper start - async chunk io
|
|
+ try {
|
|
+ return CompletableFuture.completedFuture(Optional.ofNullable(this.readSync(chunkPos)));
|
|
+ } catch (Throwable thr) {
|
|
+ return CompletableFuture.failedFuture(thr);
|
|
+ }
|
|
+ }
|
|
+ @Nullable
|
|
+ public CompoundTag readSync(ChunkPos chunkPos) throws IOException {
|
|
+ return this.regionFileCache.read(chunkPos);
|
|
}
|
|
+ // Paper end - async chunk io
|
|
|
|
- public void write(ChunkPos chunkPos, CompoundTag nbt) {
|
|
- this.worker.store(chunkPos, nbt);
|
|
+ // Paper start - async chunk io
|
|
+ public void write(ChunkPos chunkPos, CompoundTag nbt) throws IOException {
|
|
+ this.regionFileCache.write(chunkPos, nbt);
|
|
+ // Paper end - Async chunk loading
|
|
if (this.legacyStructureHandler != null) {
|
|
+ synchronized (this.persistentDataLock) { // Paper - Async chunk loading
|
|
this.legacyStructureHandler.removeIndex(chunkPos.toLong());
|
|
+ } // Paper - Async chunk loading
|
|
}
|
|
|
|
}
|
|
|
|
public void flushWorker() {
|
|
- this.worker.synchronize(true).join();
|
|
+ io.papermc.paper.chunk.system.io.RegionFileIOThread.flush(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
public void close() throws IOException {
|
|
- this.worker.close();
|
|
+ this.regionFileCache.close(); // Paper - nuke IO worker
|
|
}
|
|
|
|
public ChunkScanAccess chunkScanner() {
|
|
- return this.worker;
|
|
+ // Paper start - nuke IO worker
|
|
+ return ((chunkPos, streamTagVisitor) -> {
|
|
+ try {
|
|
+ this.regionFileCache.scanChunk(chunkPos, streamTagVisitor);
|
|
+ return java.util.concurrent.CompletableFuture.completedFuture(null);
|
|
+ } catch (IOException e) {
|
|
+ throw new RuntimeException(e);
|
|
+ }
|
|
+ });
|
|
+ // Paper end
|
|
}
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
|
|
@@ -0,0 +0,0 @@ public class EntityStorage implements EntityPersistentStorage<Entity> {
|
|
private static final String ENTITIES_TAG = "Entities";
|
|
private static final String POSITION_TAG = "Position";
|
|
public final ServerLevel level;
|
|
- private final IOWorker worker;
|
|
+ // Paper - rewrite chunk system
|
|
private final LongSet emptyChunks = new LongOpenHashSet();
|
|
- public final ProcessorMailbox<Runnable> entityDeserializerQueue;
|
|
+ // Paper - rewrite chunk system
|
|
protected final DataFixer fixerUpper;
|
|
|
|
public EntityStorage(ServerLevel world, Path path, DataFixer dataFixer, boolean dsync, Executor executor) {
|
|
this.level = world;
|
|
this.fixerUpper = dataFixer;
|
|
- this.entityDeserializerQueue = ProcessorMailbox.create(executor, "entity-deserializer");
|
|
- this.worker = new IOWorker(path, dsync, "entities");
|
|
+ // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
public CompletableFuture<ChunkEntities<Entity>> loadEntities(ChunkPos pos) {
|
|
- return this.emptyChunks.contains(pos.toLong()) ? CompletableFuture.completedFuture(emptyChunk(pos)) : this.worker.loadAsync(pos).thenApplyAsync((nbt) -> {
|
|
- if (nbt.isEmpty()) {
|
|
- this.emptyChunks.add(pos.toLong());
|
|
- return emptyChunk(pos);
|
|
- } else {
|
|
- try {
|
|
- ChunkPos chunkPos2 = readChunkPos(nbt.get());
|
|
- if (!Objects.equals(pos, chunkPos2)) {
|
|
- LOGGER.error("Chunk file at {} is in the wrong location. (Expected {}, got {})", pos, pos, chunkPos2);
|
|
- }
|
|
- } catch (Exception var6) {
|
|
- LOGGER.warn("Failed to parse chunk {} position info", pos, var6);
|
|
- }
|
|
-
|
|
- CompoundTag compoundTag = this.upgradeChunkTag(nbt.get());
|
|
- ListTag listTag = compoundTag.getList("Entities", 10);
|
|
- List<Entity> list = EntityType.loadEntitiesRecursive(listTag, this.level).collect(ImmutableList.toImmutableList());
|
|
- return new ChunkEntities<>(pos, list);
|
|
- }
|
|
- }, this.entityDeserializerQueue::tell);
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system - copy out read logic into readEntities
|
|
+ }
|
|
+
|
|
+ // Paper start - rewrite chunk system
|
|
+ public static List<Entity> readEntities(ServerLevel level, CompoundTag compoundTag) {
|
|
+ ListTag listTag = compoundTag.getList("Entities", 10);
|
|
+ List<Entity> list = EntityType.loadEntitiesRecursive(listTag, level).collect(ImmutableList.toImmutableList());
|
|
+ return list;
|
|
}
|
|
+ // Paper end - rewrite chunk system
|
|
|
|
- private static ChunkPos readChunkPos(CompoundTag chunkNbt) {
|
|
+ public static ChunkPos readChunkPos(CompoundTag chunkNbt) { // Paper - public
|
|
int[] is = chunkNbt.getIntArray("Position");
|
|
return new ChunkPos(is[0], is[1]);
|
|
}
|
|
@@ -0,0 +0,0 @@ public class EntityStorage implements EntityPersistentStorage<Entity> {
|
|
|
|
@Override
|
|
public void storeEntities(ChunkEntities<Entity> dataList) {
|
|
+ // Paper start - rewrite chunk system
|
|
+ if (true) {
|
|
+ throw new UnsupportedOperationException();
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
ChunkPos chunkPos = dataList.getPos();
|
|
if (dataList.isEmpty()) {
|
|
if (this.emptyChunks.add(chunkPos.toLong())) {
|
|
- this.worker.store(chunkPos, (CompoundTag)null);
|
|
+ // Paper - rewrite chunk system
|
|
}
|
|
|
|
} else {
|
|
- ListTag listTag = new ListTag();
|
|
- dataList.getEntities().forEach((entity) -> {
|
|
- CompoundTag compoundTag = new CompoundTag();
|
|
- if (entity.save(compoundTag)) {
|
|
- listTag.add(compoundTag);
|
|
- }
|
|
-
|
|
- });
|
|
- CompoundTag compoundTag = NbtUtils.addCurrentDataVersion(new CompoundTag());
|
|
- compoundTag.put("Entities", listTag);
|
|
- writeChunkPos(compoundTag, chunkPos);
|
|
- this.worker.store(chunkPos, compoundTag).exceptionally((ex) -> {
|
|
- LOGGER.error("Failed to store chunk {}", chunkPos, ex);
|
|
- return null;
|
|
- });
|
|
+ // Paper - move into saveEntityChunk0
|
|
this.emptyChunks.remove(chunkPos.toLong());
|
|
}
|
|
}
|
|
|
|
+ // Paper start - rewrite chunk system
|
|
+ public static void copyEntities(final CompoundTag from, final CompoundTag into) {
|
|
+ if (from == null) {
|
|
+ return;
|
|
+ }
|
|
+ final ListTag entitiesFrom = from.getList("Entities", net.minecraft.nbt.Tag.TAG_COMPOUND);
|
|
+ if (entitiesFrom == null || entitiesFrom.isEmpty()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final ListTag entitiesInto = into.getList("Entities", net.minecraft.nbt.Tag.TAG_COMPOUND);
|
|
+ into.put("Entities", entitiesInto); // this is in case into doesn't have any entities
|
|
+ entitiesInto.addAll(0, entitiesFrom.copy()); // need to copy, this is coming from the save thread
|
|
+ }
|
|
+
|
|
+ public static CompoundTag saveEntityChunk(List<Entity> entities, ChunkPos chunkPos, ServerLevel level) {
|
|
+ return saveEntityChunk0(entities, chunkPos, level, false);
|
|
+ }
|
|
+ private static CompoundTag saveEntityChunk0(List<Entity> entities, ChunkPos chunkPos, ServerLevel level, boolean force) {
|
|
+ if (!force && entities.isEmpty()) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ ListTag listTag = new ListTag();
|
|
+ entities.forEach((entity) -> { // diff here: use entities parameter
|
|
+ CompoundTag compoundTag = new CompoundTag();
|
|
+ if (entity.save(compoundTag)) {
|
|
+ listTag.add(compoundTag);
|
|
+ }
|
|
+
|
|
+ });
|
|
+ CompoundTag compoundTag = NbtUtils.addCurrentDataVersion(new CompoundTag());
|
|
+ compoundTag.put("Entities", listTag);
|
|
+ writeChunkPos(compoundTag, chunkPos);
|
|
+ // Paper - remove worker usage
|
|
+
|
|
+ return !force && listTag.isEmpty() ? null : compoundTag;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+
|
|
@Override
|
|
public void flush(boolean sync) {
|
|
- this.worker.synchronize(sync).join();
|
|
- this.entityDeserializerQueue.runAll();
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
- private CompoundTag upgradeChunkTag(CompoundTag chunkNbt) {
|
|
+ public static CompoundTag upgradeChunkTag(CompoundTag chunkNbt) { // Paper - public and static
|
|
int i = NbtUtils.getDataVersion(chunkNbt, -1);
|
|
return ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convertTag(ca.spottedleaf.dataconverter.minecraft.datatypes.MCTypeRegistry.ENTITY_CHUNK, chunkNbt, i, net.minecraft.SharedConstants.getCurrentVersion().getDataVersion().getVersion()); // Paper - route to new converter system
|
|
}
|
|
|
|
@Override
|
|
public void close() throws IOException {
|
|
- this.worker.close();
|
|
+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
|
|
}
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
|
|
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
|
|
private final IntBuffer timestamps;
|
|
@VisibleForTesting
|
|
protected final RegionBitmap usedSectors;
|
|
+ public final java.util.concurrent.locks.ReentrantLock fileLock = new java.util.concurrent.locks.ReentrantLock(); // Paper
|
|
|
|
public RegionFile(Path file, Path directory, boolean dsync) throws IOException {
|
|
this(file, directory, RegionFileVersion.VERSION_DEFLATE, dsync);
|
|
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
|
|
return (byteCount + 4096 - 1) / 4096;
|
|
}
|
|
|
|
- public boolean doesChunkExist(ChunkPos pos) {
|
|
+ public synchronized boolean doesChunkExist(ChunkPos pos) { // Paper - synchronized
|
|
int i = this.getOffset(pos);
|
|
|
|
if (i == 0) {
|
|
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
|
|
}
|
|
|
|
public void close() throws IOException {
|
|
+ // Paper start - Prevent regionfiles from being closed during use
|
|
+ this.fileLock.lock();
|
|
+ synchronized (this) {
|
|
+ try {
|
|
+ // Paper end
|
|
try {
|
|
this.padToFullSector();
|
|
} finally {
|
|
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
|
|
this.file.close();
|
|
}
|
|
}
|
|
+ } finally { // Paper start - Prevent regionfiles from being closed during use
|
|
+ this.fileLock.unlock();
|
|
+ }
|
|
+ } // Paper end
|
|
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
|
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
|
|
private final Path folder;
|
|
private final boolean sync;
|
|
|
|
- RegionFileStorage(Path directory, boolean dsync) {
|
|
+ // Paper start - cache regionfile does not exist state
|
|
+ static final int MAX_NON_EXISTING_CACHE = 1024 * 64;
|
|
+ private final it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet nonExistingRegionFiles = new it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet();
|
|
+ private synchronized boolean doesRegionFilePossiblyExist(long position) {
|
|
+ if (this.nonExistingRegionFiles.contains(position)) {
|
|
+ this.nonExistingRegionFiles.addAndMoveToFirst(position);
|
|
+ return false;
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ private synchronized void createRegionFile(long position) {
|
|
+ this.nonExistingRegionFiles.remove(position);
|
|
+ }
|
|
+
|
|
+ private synchronized void markNonExisting(long position) {
|
|
+ if (this.nonExistingRegionFiles.addAndMoveToFirst(position)) {
|
|
+ while (this.nonExistingRegionFiles.size() >= MAX_NON_EXISTING_CACHE) {
|
|
+ this.nonExistingRegionFiles.removeLastLong();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public synchronized boolean doesRegionFileNotExistNoIO(ChunkPos pos) {
|
|
+ long key = ChunkPos.asLong(pos.getRegionX(), pos.getRegionZ());
|
|
+ return !this.doesRegionFilePossiblyExist(key);
|
|
+ }
|
|
+ // Paper end - cache regionfile does not exist state
|
|
+
|
|
+ protected RegionFileStorage(Path directory, boolean dsync) { // Paper - protected constructor
|
|
this.folder = directory;
|
|
this.sync = dsync;
|
|
}
|
|
|
|
- private RegionFile getRegionFile(ChunkPos chunkcoordintpair, boolean existingOnly) throws IOException { // CraftBukkit
|
|
- long i = ChunkPos.asLong(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ());
|
|
+ // Paper start
|
|
+ public synchronized RegionFile getRegionFileIfLoaded(ChunkPos chunkcoordintpair) {
|
|
+ return this.regionCache.getAndMoveToFirst(ChunkPos.asLong(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ()));
|
|
+ }
|
|
+
|
|
+ public synchronized boolean chunkExists(ChunkPos pos) throws IOException {
|
|
+ RegionFile regionfile = getRegionFile(pos, true);
|
|
+
|
|
+ return regionfile != null ? regionfile.hasChunk(pos) : false;
|
|
+ }
|
|
+
|
|
+ public synchronized RegionFile getRegionFile(ChunkPos chunkcoordintpair, boolean existingOnly) throws IOException { // CraftBukkit
|
|
+ return this.getRegionFile(chunkcoordintpair, existingOnly, false);
|
|
+ }
|
|
+ public synchronized RegionFile getRegionFile(ChunkPos chunkcoordintpair, boolean existingOnly, boolean lock) throws IOException {
|
|
+ // Paper end
|
|
+ long i = ChunkPos.asLong(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ()); final long regionPos = i; // Paper - OBFHELPER
|
|
RegionFile regionfile = (RegionFile) this.regionCache.getAndMoveToFirst(i);
|
|
|
|
if (regionfile != null) {
|
|
+ // Paper start
|
|
+ if (lock) {
|
|
+ // must be in this synchronized block
|
|
+ regionfile.fileLock.lock();
|
|
+ }
|
|
+ // Paper end
|
|
return regionfile;
|
|
} else {
|
|
+ // Paper start - cache regionfile does not exist state
|
|
+ if (existingOnly && !this.doesRegionFilePossiblyExist(regionPos)) {
|
|
+ return null;
|
|
+ }
|
|
+ // Paper end - cache regionfile does not exist state
|
|
if (this.regionCache.size() >= 256) {
|
|
((RegionFile) this.regionCache.removeLast()).close();
|
|
}
|
|
|
|
- FileUtil.createDirectoriesSafe(this.folder);
|
|
+ // Paper - only create directory if not existing only - moved down
|
|
Path path = this.folder;
|
|
int j = chunkcoordintpair.getRegionX();
|
|
Path path1 = path.resolve("r." + j + "." + chunkcoordintpair.getRegionZ() + ".mca");
|
|
- if (existingOnly && !java.nio.file.Files.exists(path1)) return null; // CraftBukkit
|
|
+ if (existingOnly && !java.nio.file.Files.exists(path1)) { // Paper start - cache regionfile does not exist state
|
|
+ this.markNonExisting(regionPos);
|
|
+ return null; // CraftBukkit
|
|
+ } else {
|
|
+ this.createRegionFile(regionPos);
|
|
+ }
|
|
+ // Paper end - cache regionfile does not exist state
|
|
+ FileUtil.createDirectoriesSafe(this.folder); // Paper - only create directory if not existing only - moved from above
|
|
RegionFile regionfile1 = new RegionFile(path1, this.folder, this.sync);
|
|
|
|
this.regionCache.putAndMoveToFirst(i, regionfile1);
|
|
+ // Paper start
|
|
+ if (lock) {
|
|
+ // must be in this synchronized block
|
|
+ regionfile1.fileLock.lock();
|
|
+ }
|
|
+ // Paper end
|
|
return regionfile1;
|
|
}
|
|
}
|
|
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
|
|
@Nullable
|
|
public CompoundTag read(ChunkPos pos) throws IOException {
|
|
// CraftBukkit start - SPIGOT-5680: There's no good reason to preemptively create files on read, save that for writing
|
|
- RegionFile regionfile = this.getRegionFile(pos, true);
|
|
+ RegionFile regionfile = this.getRegionFile(pos, true, true); // Paper
|
|
if (regionfile == null) {
|
|
return null;
|
|
}
|
|
// CraftBukkit end
|
|
+ try { // Paper
|
|
DataInputStream datainputstream = regionfile.getChunkDataInputStream(pos);
|
|
|
|
CompoundTag nbttagcompound;
|
|
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
|
|
}
|
|
|
|
return nbttagcompound;
|
|
+ } finally { // Paper start
|
|
+ regionfile.fileLock.unlock();
|
|
+ } // Paper end
|
|
}
|
|
|
|
public void scanChunk(ChunkPos chunkPos, StreamTagVisitor scanner) throws IOException {
|
|
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
|
|
}
|
|
|
|
protected void write(ChunkPos pos, @Nullable CompoundTag nbt) throws IOException {
|
|
- RegionFile regionfile = this.getRegionFile(pos, false); // CraftBukkit
|
|
+ RegionFile regionfile = this.getRegionFile(pos, nbt == null, true); // CraftBukkit // Paper // Paper start - rewrite chunk system
|
|
+ if (nbt == null && regionfile == null) {
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
+ try { // Paper
|
|
|
|
if (nbt == null) {
|
|
regionfile.clear(pos);
|
|
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
|
|
}
|
|
}
|
|
|
|
+ } finally { // Paper start
|
|
+ regionfile.fileLock.unlock();
|
|
+ } // Paper end
|
|
}
|
|
|
|
- public void close() throws IOException {
|
|
+ public synchronized void close() throws IOException { // Paper -> synchronized
|
|
ExceptionCollector<IOException> exceptionsuppressor = new ExceptionCollector<>();
|
|
ObjectIterator objectiterator = this.regionCache.values().iterator();
|
|
|
|
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
|
|
exceptionsuppressor.throwIfPresent();
|
|
}
|
|
|
|
- public void flush() throws IOException {
|
|
+ public synchronized void flush() throws IOException { // Paper - synchronize
|
|
ObjectIterator objectiterator = this.regionCache.values().iterator();
|
|
|
|
while (objectiterator.hasNext()) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
|
|
@@ -0,0 +0,0 @@ import net.minecraft.world.level.ChunkPos;
|
|
import net.minecraft.world.level.LevelHeightAccessor;
|
|
import org.slf4j.Logger;
|
|
|
|
-public class SectionStorage<R> implements AutoCloseable {
|
|
+public class SectionStorage<R> extends RegionFileStorage implements AutoCloseable { // Paper - nuke IOWorker
|
|
private static final Logger LOGGER = LogUtils.getLogger();
|
|
private static final String SECTIONS_TAG = "Sections";
|
|
- private final IOWorker worker;
|
|
+ // Paper - remove mojang I/O thread
|
|
private final Long2ObjectMap<Optional<R>> storage = new Long2ObjectOpenHashMap<>();
|
|
private final LongLinkedOpenHashSet dirty = new LongLinkedOpenHashSet();
|
|
private final Function<Runnable, Codec<R>> codec;
|
|
private final Function<Runnable, R> factory;
|
|
private final DataFixer fixerUpper;
|
|
private final DataFixTypes type;
|
|
- private final RegistryAccess registryAccess;
|
|
+ public final RegistryAccess registryAccess; // Paper - rewrite chunk system
|
|
protected final LevelHeightAccessor levelHeightAccessor;
|
|
|
|
public SectionStorage(Path path, Function<Runnable, Codec<R>> codecFactory, Function<Runnable, R> factory, DataFixer dataFixer, DataFixTypes dataFixTypes, boolean dsync, RegistryAccess dynamicRegistryManager, LevelHeightAccessor world) {
|
|
+ super(path, dsync); // Paper - remove mojang I/O thread
|
|
this.codec = codecFactory;
|
|
this.factory = factory;
|
|
this.fixerUpper = dataFixer;
|
|
this.type = dataFixTypes;
|
|
this.registryAccess = dynamicRegistryManager;
|
|
this.levelHeightAccessor = world;
|
|
- this.worker = new IOWorker(path, dsync, path.getFileName().toString());
|
|
+ // Paper - remove mojang I/O thread
|
|
}
|
|
|
|
protected void tick(BooleanSupplier shouldKeepTicking) {
|
|
@@ -0,0 +0,0 @@ public class SectionStorage<R> implements AutoCloseable {
|
|
}
|
|
|
|
private void readColumn(ChunkPos pos) {
|
|
- Optional<CompoundTag> optional = this.tryRead(pos).join();
|
|
- RegistryOps<Tag> registryOps = RegistryOps.create(NbtOps.INSTANCE, this.registryAccess);
|
|
- this.readColumn(pos, registryOps, optional.orElse((CompoundTag)null));
|
|
+ throw new IllegalStateException("Only chunk system can load in state, offending class:" + this.getClass().getName()); // Paper - rewrite chunk system
|
|
}
|
|
|
|
private CompletableFuture<Optional<CompoundTag>> tryRead(ChunkPos pos) {
|
|
- return this.worker.loadAsync(pos).exceptionally((throwable) -> {
|
|
- if (throwable instanceof IOException iOException) {
|
|
- LOGGER.error("Error reading chunk {} data from disk", pos, iOException);
|
|
- return Optional.empty();
|
|
- } else {
|
|
- throw new CompletionException(throwable);
|
|
- }
|
|
- });
|
|
+ // Paper start - rewrite chunk system
|
|
+ try {
|
|
+ return CompletableFuture.completedFuture(Optional.ofNullable(this.read(pos)));
|
|
+ } catch (Throwable thr) {
|
|
+ return CompletableFuture.failedFuture(thr);
|
|
+ }
|
|
+ // Paper end - rewrite chunk system
|
|
}
|
|
|
|
private <T> void readColumn(ChunkPos pos, DynamicOps<T> ops, @Nullable T data) {
|
|
+ if (true) throw new IllegalStateException("Only chunk system can load in state, offending class:" + this.getClass().getName()); // Paper - rewrite chunk system
|
|
if (data == null) {
|
|
for(int i = this.levelHeightAccessor.getMinSection(); i < this.levelHeightAccessor.getMaxSection(); ++i) {
|
|
this.storage.put(getKey(pos, i), Optional.empty());
|
|
@@ -0,0 +0,0 @@ public class SectionStorage<R> implements AutoCloseable {
|
|
Dynamic<Tag> dynamic = this.writeColumn(pos, registryOps);
|
|
Tag tag = dynamic.getValue();
|
|
if (tag instanceof CompoundTag) {
|
|
- this.worker.store(pos, (CompoundTag)tag);
|
|
+ try { this.write(pos, (CompoundTag)tag); } catch (IOException ioexception) { SectionStorage.LOGGER.error("Error writing data to disk", ioexception); } // Paper - nuke IOWorker
|
|
} else {
|
|
LOGGER.error("Expected compound tag, got {}", (Object)tag);
|
|
}
|
|
@@ -0,0 +0,0 @@ public class SectionStorage<R> implements AutoCloseable {
|
|
}
|
|
|
|
private static int getVersion(Dynamic<?> dynamic) {
|
|
- return dynamic.get("DataVersion").asInt(1945);
|
|
+ return dynamic.get("DataVersion").asInt(1945); // Paper - diff on change, constant used in ChunkLoadTask
|
|
}
|
|
|
|
public void flush(ChunkPos pos) {
|
|
@@ -0,0 +0,0 @@ public class SectionStorage<R> implements AutoCloseable {
|
|
|
|
@Override
|
|
public void close() throws IOException {
|
|
- this.worker.close();
|
|
+ //this.worker.close(); // Paper - nuke I/O worker - don't call the worker
|
|
+ super.close(); // Paper - nuke I/O worker - call super.close method which is responsible for closing used files.
|
|
}
|
|
+
|
|
+ // Paper - rewrite chunk system
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/entity/EntityTickList.java b/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
|
|
+++ b/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
|
|
@@ -0,0 +0,0 @@ import javax.annotation.Nullable;
|
|
import net.minecraft.world.entity.Entity;
|
|
|
|
public class EntityTickList {
|
|
- private Int2ObjectMap<Entity> active = new Int2ObjectLinkedOpenHashMap<>();
|
|
- private Int2ObjectMap<Entity> passive = new Int2ObjectLinkedOpenHashMap<>();
|
|
- @Nullable
|
|
- private Int2ObjectMap<Entity> iterated;
|
|
+ private final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Entity> entities = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(true); // Paper - rewrite this, always keep this updated - why would we EVER tick an entity that's not ticking?
|
|
|
|
private void ensureActiveIsNotIterated() {
|
|
- if (this.iterated == this.active) {
|
|
- this.passive.clear();
|
|
-
|
|
- for(Int2ObjectMap.Entry<Entity> entry : Int2ObjectMaps.fastIterable(this.active)) {
|
|
- this.passive.put(entry.getIntKey(), entry.getValue());
|
|
- }
|
|
-
|
|
- Int2ObjectMap<Entity> int2ObjectMap = this.active;
|
|
- this.active = this.passive;
|
|
- this.passive = int2ObjectMap;
|
|
- }
|
|
+ // Paper - replace with better logic, do not delay removals
|
|
|
|
}
|
|
|
|
public void add(Entity entity) {
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread("Asynchronous entity ticklist addition"); // Paper
|
|
this.ensureActiveIsNotIterated();
|
|
- this.active.put(entity.getId(), entity);
|
|
+ this.entities.add(entity); // Paper - replace with better logic, do not delay removals/additions
|
|
}
|
|
|
|
public void remove(Entity entity) {
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread("Asynchronous entity ticklist removal"); // Paper
|
|
this.ensureActiveIsNotIterated();
|
|
- this.active.remove(entity.getId());
|
|
+ this.entities.remove(entity); // Paper - replace with better logic, do not delay removals/additions
|
|
}
|
|
|
|
public boolean contains(Entity entity) {
|
|
- return this.active.containsKey(entity.getId());
|
|
+ return this.entities.contains(entity); // Paper - replace with better logic, do not delay removals/additions
|
|
}
|
|
|
|
public void forEach(Consumer<Entity> action) {
|
|
- if (this.iterated != null) {
|
|
- throw new UnsupportedOperationException("Only one concurrent iteration supported");
|
|
- } else {
|
|
- this.iterated = this.active;
|
|
-
|
|
- try {
|
|
- for(Entity entity : this.active.values()) {
|
|
- action.accept(entity);
|
|
- }
|
|
- } finally {
|
|
- this.iterated = null;
|
|
+ io.papermc.paper.util.TickThread.ensureTickThread("Asynchronous entity ticklist iteration"); // Paper
|
|
+ // Paper start - replace with better logic, do not delay removals/additions
|
|
+ // To ensure nothing weird happens with dimension travelling, do not iterate over new entries...
|
|
+ // (by dfl iterator() is configured to not iterate over new entries)
|
|
+ io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator<Entity> iterator = this.entities.iterator();
|
|
+ try {
|
|
+ while (iterator.hasNext()) {
|
|
+ action.accept(iterator.next());
|
|
}
|
|
-
|
|
+ } finally {
|
|
+ iterator.finishedIterating();
|
|
}
|
|
+ // Paper end - replace with better logic, do not delay removals/additions
|
|
}
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
|
|
+++ b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
|
|
@@ -0,0 +0,0 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
|
|
return CompletableFuture.supplyAsync(Util.wrapThreadWithTaskName("init_biomes", () -> {
|
|
this.doCreateBiomes(blender, noiseConfig, structureAccessor, chunk);
|
|
return chunk;
|
|
- }), Util.backgroundExecutor());
|
|
+ }), executor); // Paper - run with supplied executor
|
|
}
|
|
|
|
private void doCreateBiomes(Blender blender, RandomState noiseConfig, StructureManager structureAccessor, ChunkAccess chunk) {
|
|
@@ -0,0 +0,0 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
|
|
|
|
return CompletableFuture.supplyAsync(Util.wrapThreadWithTaskName("wgen_fill_noise", () -> {
|
|
return this.doFill(blender, structureAccessor, noiseConfig, chunk, j, k);
|
|
- }), Util.backgroundExecutor()).whenCompleteAsync((ichunkaccess1, throwable) -> {
|
|
+ }), executor).whenCompleteAsync((ichunkaccess1, throwable) -> { // Paper - run with supplied executor
|
|
Iterator iterator = set.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
|
|
+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
|
|
@@ -0,0 +0,0 @@ public class StructureCheck {
|
|
private final BiomeSource biomeSource;
|
|
private final long seed;
|
|
private final DataFixer fixerUpper;
|
|
- private final Long2ObjectMap<Object2IntMap<Structure>> loadedChunks = new Long2ObjectOpenHashMap<>();
|
|
- private final Map<Structure, Long2BooleanMap> featureChecks = new HashMap<>();
|
|
+ // Paper start - rewrite chunk system - synchronise this class
|
|
+ // additionally, make sure to purge entries from the maps so it does not leak memory
|
|
+ private static final int CHUNK_TOTAL_LIMIT = 50 * (2 * 100 + 1) * (2 * 100 + 1); // cache 50 structure lookups
|
|
+ private static final int PER_FEATURE_CHECK_LIMIT = 50 * (2 * 100 + 1) * (2 * 100 + 1); // cache 50 structure lookups
|
|
+
|
|
+ private final SynchronisedLong2ObjectMap<Object2IntMap<Structure>> loadedChunksSafe = new SynchronisedLong2ObjectMap<>(CHUNK_TOTAL_LIMIT);
|
|
+ private final java.util.concurrent.ConcurrentHashMap<Structure, SynchronisedLong2BooleanMap> featureChecksSafe = new java.util.concurrent.ConcurrentHashMap<>();
|
|
+
|
|
+ private static final class SynchronisedLong2ObjectMap<V> {
|
|
+ private final it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<V> map = new it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<>();
|
|
+ private final int limit;
|
|
+
|
|
+ public SynchronisedLong2ObjectMap(final int limit) {
|
|
+ this.limit = limit;
|
|
+ }
|
|
+
|
|
+ // must hold lock on map
|
|
+ private void purgeEntries() {
|
|
+ while (this.map.size() > this.limit) {
|
|
+ this.map.removeLast();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public V get(final long key) {
|
|
+ synchronized (this.map) {
|
|
+ return this.map.getAndMoveToFirst(key);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public V put(final long key, final V value) {
|
|
+ synchronized (this.map) {
|
|
+ final V ret = this.map.putAndMoveToFirst(key, value);
|
|
+ this.purgeEntries();
|
|
+ return ret;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public V compute(final long key, final java.util.function.BiFunction<? super Long, ? super V, ? extends V> remappingFunction) {
|
|
+ synchronized (this.map) {
|
|
+ // first, compute the value - if one is added, it will be at the last entry
|
|
+ this.map.compute(key, remappingFunction);
|
|
+ // move the entry to first, just in case it was added at last
|
|
+ final V ret = this.map.getAndMoveToFirst(key);
|
|
+ // now purge the last entries
|
|
+ this.purgeEntries();
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static final class SynchronisedLong2BooleanMap {
|
|
+ private final it.unimi.dsi.fastutil.longs.Long2BooleanLinkedOpenHashMap map = new it.unimi.dsi.fastutil.longs.Long2BooleanLinkedOpenHashMap();
|
|
+ private final int limit;
|
|
+
|
|
+ public SynchronisedLong2BooleanMap(final int limit) {
|
|
+ this.limit = limit;
|
|
+ }
|
|
+
|
|
+ // must hold lock on map
|
|
+ private void purgeEntries() {
|
|
+ while (this.map.size() > this.limit) {
|
|
+ this.map.removeLastBoolean();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public boolean remove(final long key) {
|
|
+ synchronized (this.map) {
|
|
+ return this.map.remove(key);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // note:
|
|
+ public boolean getOrCompute(final long key, final it.unimi.dsi.fastutil.longs.Long2BooleanFunction ifAbsent) {
|
|
+ synchronized (this.map) {
|
|
+ if (this.map.containsKey(key)) {
|
|
+ return this.map.getAndMoveToFirst(key);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ final boolean put = ifAbsent.get(key);
|
|
+
|
|
+ synchronized (this.map) {
|
|
+ if (this.map.containsKey(key)) {
|
|
+ return this.map.getAndMoveToFirst(key);
|
|
+ }
|
|
+ this.map.putAndMoveToFirst(key, put);
|
|
+
|
|
+ this.purgeEntries();
|
|
+
|
|
+ return put;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Paper end - rewrite chunk system - synchronise this class
|
|
|
|
public StructureCheck(ChunkScanAccess chunkIoWorker, RegistryAccess registryManager, StructureTemplateManager structureTemplateManager, ResourceKey<net.minecraft.world.level.dimension.LevelStem> worldKey, ChunkGenerator chunkGenerator, RandomState noiseConfig, LevelHeightAccessor world, BiomeSource biomeSource, long seed, DataFixer dataFixer) { // Paper - fix missing CB diff
|
|
this.storageAccess = chunkIoWorker;
|
|
@@ -0,0 +0,0 @@ public class StructureCheck {
|
|
|
|
public StructureCheckResult checkStart(ChunkPos pos, Structure type, boolean skipReferencedStructures) {
|
|
long l = pos.toLong();
|
|
- Object2IntMap<Structure> object2IntMap = this.loadedChunks.get(l);
|
|
+ Object2IntMap<Structure> object2IntMap = this.loadedChunksSafe.get(l); // Paper - rewrite chunk system - synchronise this class
|
|
if (object2IntMap != null) {
|
|
return this.checkStructureInfo(object2IntMap, type, skipReferencedStructures);
|
|
} else {
|
|
@@ -0,0 +0,0 @@ public class StructureCheck {
|
|
if (structureCheckResult != null) {
|
|
return structureCheckResult;
|
|
} else {
|
|
- boolean bl = this.featureChecks.computeIfAbsent(type, (structure2) -> {
|
|
- return new Long2BooleanOpenHashMap();
|
|
- }).computeIfAbsent(l, (chunkPos) -> {
|
|
+ boolean bl = this.featureChecksSafe.computeIfAbsent(type, (structure2) -> { // Paper - rewrite chunk system - synchronise this class
|
|
+ return new SynchronisedLong2BooleanMap(PER_FEATURE_CHECK_LIMIT); // Paper - rewrite chunk system - synchronise this class
|
|
+ }).getOrCompute(l, (chunkPos) -> { // Paper - rewrite chunk system - synchronise this class
|
|
return this.canCreateStructure(pos, type);
|
|
});
|
|
return !bl ? StructureCheckResult.START_NOT_PRESENT : StructureCheckResult.CHUNK_LOAD_NEEDED;
|
|
@@ -0,0 +0,0 @@ public class StructureCheck {
|
|
}
|
|
|
|
private void storeFullResults(long pos, Object2IntMap<Structure> referencesByStructure) {
|
|
- this.loadedChunks.put(pos, deduplicateEmptyMap(referencesByStructure));
|
|
- this.featureChecks.values().forEach((generationPossibilityByChunkPos) -> {
|
|
- generationPossibilityByChunkPos.remove(pos);
|
|
- });
|
|
+ // Paper start - rewrite chunk system - synchronise this class
|
|
+ this.loadedChunksSafe.put(pos, deduplicateEmptyMap(referencesByStructure));
|
|
+ // once we insert into loadedChunks, we don't really need to be very careful about removing everything
|
|
+ // from this map, as everything that checks this map uses loadedChunks first
|
|
+ // so, one way or another it's a race condition that doesn't matter
|
|
+ for (SynchronisedLong2BooleanMap value : this.featureChecksSafe.values()) {
|
|
+ value.remove(pos);
|
|
+ }
|
|
+ // Paper end - rewrite chunk system - synchronise this class
|
|
}
|
|
|
|
public void incrementReference(ChunkPos pos, Structure structure) {
|
|
- this.loadedChunks.compute(pos.toLong(), (posx, referencesByStructure) -> {
|
|
- if (referencesByStructure == null || referencesByStructure.isEmpty()) {
|
|
+ this.loadedChunksSafe.compute(pos.toLong(), (posx, referencesByStructure) -> { // Paper start - rewrite chunk system - synchronise this class
|
|
+ // make this COW so that we do not mutate state that may be currently in use
|
|
+ if (referencesByStructure == null) {
|
|
referencesByStructure = new Object2IntOpenHashMap<>();
|
|
+ } else {
|
|
+ referencesByStructure = referencesByStructure instanceof Object2IntOpenHashMap<Structure> fastClone ? fastClone.clone() : new Object2IntOpenHashMap<>(referencesByStructure);
|
|
}
|
|
+ // Paper end - rewrite chunk system - synchronise this class
|
|
|
|
referencesByStructure.computeInt(structure, (feature, references) -> {
|
|
return references == null ? 1 : references + 1;
|
|
diff --git a/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java b/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java
|
|
+++ b/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java
|
|
@@ -0,0 +0,0 @@ public class LevelChunkTicks<T> implements SerializableTickContainer<T>, TickCon
|
|
@Nullable
|
|
private BiConsumer<LevelChunkTicks<T>, ScheduledTick<T>> onTickAdded;
|
|
|
|
+ // Paper start - add dirty flag
|
|
+ private boolean dirty;
|
|
+ private long lastSaved = Long.MIN_VALUE;
|
|
+
|
|
+ public boolean isDirty(final long tick) {
|
|
+ return this.dirty || (!this.tickQueue.isEmpty() && tick != this.lastSaved);
|
|
+ }
|
|
+
|
|
+ public void clearDirty() {
|
|
+ this.dirty = false;
|
|
+ }
|
|
+ // Paper end - add dirty flag
|
|
+
|
|
public LevelChunkTicks() {
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class LevelChunkTicks<T> implements SerializableTickContainer<T>, TickCon
|
|
public ScheduledTick<T> poll() {
|
|
ScheduledTick<T> scheduledTick = this.tickQueue.poll();
|
|
if (scheduledTick != null) {
|
|
+ this.dirty = true; // Paper - add dirty flag
|
|
this.ticksPerPosition.remove(scheduledTick);
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class LevelChunkTicks<T> implements SerializableTickContainer<T>, TickCon
|
|
@Override
|
|
public void schedule(ScheduledTick<T> orderedTick) {
|
|
if (this.ticksPerPosition.add(orderedTick)) {
|
|
+ this.dirty = true; // Paper - add dirty flag
|
|
this.scheduleUnchecked(orderedTick);
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class LevelChunkTicks<T> implements SerializableTickContainer<T>, TickCon
|
|
while(iterator.hasNext()) {
|
|
ScheduledTick<T> scheduledTick = iterator.next();
|
|
if (predicate.test(scheduledTick)) {
|
|
- iterator.remove();
|
|
+ iterator.remove(); this.dirty = true; // Paper - add dirty flag
|
|
this.ticksPerPosition.remove(scheduledTick);
|
|
}
|
|
}
|
|
@@ -0,0 +0,0 @@ public class LevelChunkTicks<T> implements SerializableTickContainer<T>, TickCon
|
|
|
|
@Override
|
|
public ListTag save(long l, Function<T, String> function) {
|
|
+ this.lastSaved = l; // Paper - add dirty system to level ticks
|
|
ListTag listTag = new ListTag();
|
|
if (this.pendingTicks != null) {
|
|
for(SavedTick<T> savedTick : this.pendingTicks) {
|
|
@@ -0,0 +0,0 @@ public class LevelChunkTicks<T> implements SerializableTickContainer<T>, TickCon
|
|
|
|
public void unpack(long time) {
|
|
if (this.pendingTicks != null) {
|
|
+ // Paper start - add dirty system to level chunk ticks
|
|
+ if (this.tickQueue.isEmpty()) {
|
|
+ this.lastSaved = time;
|
|
+ }
|
|
+ // Paper end - add dirty system to level chunk ticks
|
|
int i = -this.pendingTicks.size();
|
|
|
|
for(SavedTick<T> savedTick : this.pendingTicks) {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
|
|
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
|
|
|
|
@Override
|
|
public boolean isEntitiesLoaded() {
|
|
- return this.getCraftWorld().getHandle().entityManager.areEntitiesLoaded(ChunkPos.asLong(this.x, this.z));
|
|
+ return this.getCraftWorld().getHandle().areEntitiesLoaded(io.papermc.paper.util.CoordinateUtils.getChunkKey(this.x, this.z)); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
|
|
this.getWorld().getChunkAt(this.x, this.z); // Transient load for this tick
|
|
}
|
|
|
|
- PersistentEntitySectionManager<net.minecraft.world.entity.Entity> entityManager = this.getCraftWorld().getHandle().entityManager;
|
|
- long pair = ChunkPos.asLong(this.x, this.z);
|
|
-
|
|
- if (entityManager.areEntitiesLoaded(pair)) {
|
|
- return entityManager.getEntities(new ChunkPos(this.x, this.z)).stream()
|
|
- .map(net.minecraft.world.entity.Entity::getBukkitEntity)
|
|
- .filter(Objects::nonNull).toArray(Entity[]::new);
|
|
- }
|
|
-
|
|
- entityManager.ensureChunkQueuedForLoad(pair); // Start entity loading
|
|
-
|
|
- // SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
|
|
- ProcessorMailbox<Runnable> mailbox = ((EntityStorage) entityManager.permanentStorage).entityDeserializerQueue;
|
|
- BooleanSupplier supplier = () -> {
|
|
- // only execute inbox if our entities are not present
|
|
- if (entityManager.areEntitiesLoaded(pair)) {
|
|
- return true;
|
|
- }
|
|
-
|
|
- if (!entityManager.isPending(pair)) {
|
|
- // Our entities got unloaded, this should normally not happen.
|
|
- entityManager.ensureChunkQueuedForLoad(pair); // Re-start entity loading
|
|
- }
|
|
-
|
|
- // tick loading inbox, which loads the created entities to the world
|
|
- // (if present)
|
|
- entityManager.tick();
|
|
- // check if our entities are loaded
|
|
- return entityManager.areEntitiesLoaded(pair);
|
|
- };
|
|
-
|
|
- // now we wait until the entities are loaded,
|
|
- // the converting from NBT to entity object is done on the main Thread which is why we wait
|
|
- while (!supplier.getAsBoolean()) {
|
|
- if (mailbox.size() != 0) {
|
|
- mailbox.run();
|
|
- } else {
|
|
- Thread.yield();
|
|
- LockSupport.parkNanos("waiting for entity loading", 100000L);
|
|
- }
|
|
- }
|
|
-
|
|
- return entityManager.getEntities(new ChunkPos(this.x, this.z)).stream()
|
|
- .map(net.minecraft.world.entity.Entity::getBukkitEntity)
|
|
- .filter(Objects::nonNull).toArray(Entity[]::new);
|
|
+ return this.getCraftWorld().getHandle().getChunkEntities(this.x, this.z); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
|
|
this.console.addLevel(internal);
|
|
|
|
this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal);
|
|
- internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API
|
|
+ //internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API // Paper - rewrite chunk system
|
|
|
|
this.pluginManager.callEvent(new WorldLoadEvent(internal.getWorld()));
|
|
return internal.getWorld();
|
|
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
|
|
}
|
|
|
|
handle.getChunkSource().close(save);
|
|
- handle.entityManager.close(save); // SPIGOT-6722: close entityManager
|
|
+ // handle.entityManager.close(save); // SPIGOT-6722: close entityManager // Paper - rewrite chunk system
|
|
handle.convertable.close();
|
|
} catch (Exception ex) {
|
|
this.getLogger().log(Level.SEVERE, null, ex);
|
|
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
|
|
|
|
@Override
|
|
public boolean isPrimaryThread() {
|
|
- return Thread.currentThread().equals(this.console.serverThread) || this.console.hasStopped() || !org.spigotmc.AsyncCatcher.enabled; // All bets are off if we have shut down (e.g. due to watchdog)
|
|
+ return io.papermc.paper.util.TickThread.isTickThread(); // Paper - rewrite chunk system
|
|
}
|
|
|
|
// Paper start - Adventure
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
ChunkHolder playerChunk = this.world.getChunkSource().chunkMap.getVisibleChunkIfPresent(ChunkPos.asLong(x, z));
|
|
if (playerChunk == null) return false;
|
|
|
|
- playerChunk.getTickingChunkFuture().thenAccept(either -> {
|
|
- either.left().ifPresent(chunk -> {
|
|
+ // Paper start - rewrite player chunk loader
|
|
+ net.minecraft.world.level.chunk.LevelChunk chunk = playerChunk.getSendingChunk();
|
|
+ if (chunk == null) {
|
|
+ return false;
|
|
+ }
|
|
+ // Paper end - rewrite player chunk loader
|
|
List<ServerPlayer> playersInRange = playerChunk.playerProvider.getPlayers(playerChunk.getPos(), false);
|
|
- if (playersInRange.isEmpty()) return;
|
|
+ if (playersInRange.isEmpty()) return true; // Paper - rewrite player chunk loader
|
|
|
|
ClientboundLevelChunkWithLightPacket refreshPacket = new ClientboundLevelChunkWithLightPacket(chunk, this.world.getLightEngine(), null, null);
|
|
for (ServerPlayer player : playersInRange) {
|
|
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
|
|
player.connection.send(refreshPacket);
|
|
}
|
|
- });
|
|
- });
|
|
+ // Paper - rewrite player chunk loader
|
|
|
|
return true;
|
|
}
|
|
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
@Override
|
|
public Collection<Plugin> getPluginChunkTickets(int x, int z) {
|
|
DistanceManager chunkDistanceManager = this.world.getChunkSource().chunkMap.distanceManager;
|
|
- SortedArraySet<Ticket<?>> tickets = chunkDistanceManager.tickets.get(ChunkPos.asLong(x, z));
|
|
-
|
|
- if (tickets == null) {
|
|
- return Collections.emptyList();
|
|
- }
|
|
-
|
|
- ImmutableList.Builder<Plugin> ret = ImmutableList.builder();
|
|
- for (Ticket<?> ticket : tickets) {
|
|
- if (ticket.getType() == TicketType.PLUGIN_TICKET) {
|
|
- ret.add((Plugin) ticket.key);
|
|
- }
|
|
- }
|
|
-
|
|
- return ret.build();
|
|
+ return chunkDistanceManager.getChunkHolderManager().getPluginChunkTickets(x, z); // Paper - rewrite chunk system
|
|
}
|
|
|
|
@Override
|
|
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
Map<Plugin, ImmutableList.Builder<Chunk>> ret = new HashMap<>();
|
|
DistanceManager chunkDistanceManager = this.world.getChunkSource().chunkMap.distanceManager;
|
|
|
|
- for (Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> chunkTickets : chunkDistanceManager.tickets.long2ObjectEntrySet()) {
|
|
+ for (Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> chunkTickets : chunkDistanceManager.getChunkHolderManager().getTicketsCopy().long2ObjectEntrySet()) { // Paper - rewrite chunk system
|
|
long chunkKey = chunkTickets.getLongKey();
|
|
SortedArraySet<Ticket<?>> tickets = chunkTickets.getValue();
|
|
|
|
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
// Spigot start
|
|
@Override
|
|
public int getViewDistance() {
|
|
- return this.world.spigotConfig.viewDistance;
|
|
+ return this.getHandle().playerChunkLoader.getAPIViewDistance(); // Paper - replace player chunk loader
|
|
}
|
|
|
|
@Override
|
|
public int getSimulationDistance() {
|
|
- return this.world.spigotConfig.simulationDistance;
|
|
+ return this.getHandle().playerChunkLoader.getAPITickDistance(); // Paper - replace player chunk loader
|
|
}
|
|
// Spigot end
|
|
+ // Paper start - view distance api
|
|
+ @Override
|
|
+ public void setViewDistance(int viewDistance) {
|
|
+ if (viewDistance < 2 || viewDistance > 32) {
|
|
+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
|
|
+ }
|
|
+ net.minecraft.server.level.ChunkMap chunkMap = getHandle().getChunkSource().chunkMap;
|
|
+ chunkMap.setServerViewDistance(viewDistance);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setSimulationDistance(int simulationDistance) {
|
|
+ if (simulationDistance < 2 || simulationDistance > 32) {
|
|
+ throw new IllegalArgumentException("Simulation distance " + simulationDistance + " is out of range of [2, 32]");
|
|
+ }
|
|
+ net.minecraft.server.level.ChunkMap chunkMap = getHandle().getChunkSource().chunkMap;
|
|
+ chunkMap.setTickViewDistance(simulationDistance);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int getNoTickViewDistance() {
|
|
+ return this.getViewDistance();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setNoTickViewDistance(int viewDistance) {
|
|
+ this.setViewDistance(viewDistance);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int getSendViewDistance() {
|
|
+ return this.getHandle().playerChunkLoader.getAPISendViewDistance(); // Paper - replace player chunk loader
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setSendViewDistance(int viewDistance) {
|
|
+ this.getHandle().chunkSource.chunkMap.setSendViewDistance(viewDistance); // Paper - replace player chunk loader
|
|
+ }
|
|
+ // Paper end - view distance api
|
|
|
|
// Spigot start
|
|
private final org.bukkit.World.Spigot spigot = new org.bukkit.World.Spigot()
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
this.firstPlayed = System.currentTimeMillis();
|
|
}
|
|
|
|
+ // Paper start - implement view distances
|
|
+ @Override
|
|
+ public int getViewDistance() {
|
|
+ return io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.getAPIViewDistance(this);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setViewDistance(int viewDistance) {
|
|
+ this.getHandle().setLoadViewDistance(viewDistance < 0 ? viewDistance : viewDistance + 1);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int getSimulationDistance() {
|
|
+ return io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.getAPITickViewDistance(this);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setSimulationDistance(int simulationDistance) {
|
|
+ this.getHandle().setTickViewDistance(simulationDistance);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int getNoTickViewDistance() {
|
|
+ return this.getViewDistance();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setNoTickViewDistance(int viewDistance) {
|
|
+ this.setViewDistance(viewDistance);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int getSendViewDistance() {
|
|
+ return io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.getAPISendViewDistance(this);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setSendViewDistance(int viewDistance) {
|
|
+ this.getHandle().setSendViewDistance(viewDistance);
|
|
+ }
|
|
+ // Paper end - implement view distances
|
|
+
|
|
public GameProfile getProfile() {
|
|
return this.getHandle().getGameProfile();
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CustomChunkGenerator.java b/src/main/java/org/bukkit/craftbukkit/generator/CustomChunkGenerator.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/generator/CustomChunkGenerator.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/generator/CustomChunkGenerator.java
|
|
@@ -0,0 +0,0 @@ public class CustomChunkGenerator extends InternalChunkGenerator {
|
|
return ichunkaccess1;
|
|
};
|
|
|
|
- return future == null ? CompletableFuture.supplyAsync(() -> function.apply(chunk), net.minecraft.Util.backgroundExecutor()) : future.thenApply(function);
|
|
+ return future == null ? CompletableFuture.supplyAsync(() -> function.apply(chunk), executor) : future.thenApply(function); // Paper - run with supplied executor
|
|
}
|
|
|
|
@Override
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/util/DelegatedGeneratorAccess.java b/src/main/java/org/bukkit/craftbukkit/util/DelegatedGeneratorAccess.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/util/DelegatedGeneratorAccess.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/util/DelegatedGeneratorAccess.java
|
|
@@ -0,0 +0,0 @@ public abstract class DelegatedGeneratorAccess implements WorldGenLevel {
|
|
@Nullable
|
|
@Override
|
|
public BlockState getBlockStateIfLoaded(final BlockPos blockposition) {
|
|
- return null;
|
|
+ return this.handle.getBlockStateIfLoaded(blockposition);
|
|
}
|
|
|
|
@Nullable
|
|
@Override
|
|
public FluidState getFluidIfLoaded(final BlockPos blockposition) {
|
|
- return null;
|
|
+ return this.handle.getFluidIfLoaded(blockposition);
|
|
}
|
|
|
|
@Nullable
|
|
@Override
|
|
public ChunkAccess getChunkIfLoadedImmediately(final int x, final int z) {
|
|
- return null;
|
|
+ return this.handle.getChunkIfLoadedImmediately(x, z);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void getHardCollidingEntities(final Entity except, final AABB box, final Predicate<? super Entity> predicate, final List<Entity> into) {
|
|
+ this.handle.getHardCollidingEntities(except, box, predicate, into);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public List<Entity> getHardCollidingEntities(final Entity except, final AABB box, final Predicate<? super Entity> predicate) {
|
|
+ return this.handle.getHardCollidingEntities(except, box, predicate);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void getEntities(final Entity except, final AABB box, final Predicate<? super Entity> predicate, final List<Entity> into) {
|
|
+ this.handle.getEntities(except, box, predicate, into);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> void getEntitiesByClass(final Class<? extends T> clazz, final Entity except, final AABB box, final List<? super T> into, final Predicate<? super T> predicate) {
|
|
+ this.handle.getEntitiesByClass(clazz, except, box, into, predicate);
|
|
}
|
|
// Paper end
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java b/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
|
|
@@ -0,0 +0,0 @@ public class DummyGeneratorAccess implements WorldGenLevel {
|
|
public boolean destroyBlock(BlockPos pos, boolean drop, Entity breakingEntity, int maxUpdateDepth) {
|
|
return false; // SPIGOT-6515
|
|
}
|
|
+
|
|
+ // Paper start
|
|
+ @Override
|
|
+ public List<Entity> getHardCollidingEntities(Entity except, AABB box, Predicate<? super Entity> predicate) {
|
|
+ return java.util.Collections.emptyList();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void getEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into) {}
|
|
+
|
|
+ @Override
|
|
+ public void getHardCollidingEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into) {}
|
|
+
|
|
+ @Override
|
|
+ public <T> void getEntitiesByClass(Class<? extends T> clazz, Entity except, AABB box, List<? super T> into, Predicate<? super T> predicate) {}
|
|
+ // Paper end
|
|
}
|
|
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/spigotmc/ActivationRange.java
|
|
+++ b/src/main/java/org/spigotmc/ActivationRange.java
|
|
@@ -0,0 +0,0 @@ public class ActivationRange
|
|
ActivationType.ANIMAL.boundingBox = player.getBoundingBox().inflate( animalActivationRange, 256, animalActivationRange );
|
|
ActivationType.MONSTER.boundingBox = player.getBoundingBox().inflate( monsterActivationRange, 256, monsterActivationRange );
|
|
|
|
- world.getEntities().get(ActivationRange.maxBB, ActivationRange::activateEntity);
|
|
+ // Paper start
|
|
+ java.util.List<Entity> entities = world.getEntities((Entity)null, ActivationRange.maxBB, null);
|
|
+ for (int i = 0; i < entities.size(); i++) {
|
|
+ Entity entity = entities.get(i);
|
|
+ ActivationRange.activateEntity(entity);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
MinecraftTimings.entityActivationCheckTimer.stopTiming();
|
|
}
|
|
diff --git a/src/main/java/org/spigotmc/AsyncCatcher.java b/src/main/java/org/spigotmc/AsyncCatcher.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/spigotmc/AsyncCatcher.java
|
|
+++ b/src/main/java/org/spigotmc/AsyncCatcher.java
|
|
@@ -0,0 +0,0 @@ public class AsyncCatcher
|
|
|
|
public static void catchOp(String reason)
|
|
{
|
|
- if ( (AsyncCatcher.enabled || io.papermc.paper.util.TickThread.STRICT_THREAD_CHECKS) && Thread.currentThread() != MinecraftServer.getServer().serverThread ) // Paper
|
|
+ if ( !io.papermc.paper.util.TickThread.isTickThread() ) // Paper // Paper - rewrite chunk system
|
|
{
|
|
throw new IllegalStateException( "Asynchronous " + reason + "!" );
|
|
}
|
|
diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/spigotmc/WatchdogThread.java
|
|
+++ b/src/main/java/org/spigotmc/WatchdogThread.java
|
|
@@ -0,0 +0,0 @@ import java.util.logging.Logger;
|
|
import net.minecraft.server.MinecraftServer;
|
|
import org.bukkit.Bukkit;
|
|
|
|
-public class WatchdogThread extends Thread
|
|
+public final class WatchdogThread extends io.papermc.paper.util.TickThread // Paper - rewrite chunk system
|
|
{
|
|
|
|
private static WatchdogThread instance;
|
|
@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
|
|
//
|
|
log.log( Level.SEVERE, "------------------------------" );
|
|
log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to Spigot!):" );
|
|
+ io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.dumpAllChunkLoadInfo(isLongTimeout); // Paper // Paper - rewrite chunk system
|
|
WatchdogThread.dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( MinecraftServer.getServer().serverThread.getId(), Integer.MAX_VALUE ), log );
|
|
log.log( Level.SEVERE, "------------------------------" );
|
|
//
|