mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-25 16:50:17 +01:00
9907cedecb
Bump Adventure to 4.6.0 fixes #5216 fixes #5261 fixes #5287
33 lines
1.3 KiB
Diff
33 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: JRoy <joshroy126@gmail.com>
|
|
Date: Sun, 10 May 2020 23:06:41 -0400
|
|
Subject: [PATCH] Potential bed API
|
|
|
|
Adds a new method to fetch the location of a player's bed without generating any sync loads.
|
|
|
|
getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
|
|
index 3418133d07250a7fd50caad8d97924b86fb30bad..b09d12390d5f77330ac84452e0fee63a169bd01f 100644
|
|
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
|
|
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
|
|
@@ -240,6 +240,19 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
|
|
*/
|
|
public int getSleepTicks();
|
|
|
|
+
|
|
+ // Paper start - Potential bed api
|
|
+ /**
|
|
+ * Gets the Location of the player's bed, null if they have not slept
|
|
+ * in one. This method will not attempt to validate if the current bed
|
|
+ * is still valid.
|
|
+ *
|
|
+ * @return Bed Location if has slept in one, otherwise null.
|
|
+ */
|
|
+ @Nullable
|
|
+ public Location getPotentialBedLocation();
|
|
+ // Paper end
|
|
+
|
|
/**
|
|
* Attempts to make the entity sleep at the given location.
|
|
* <br>
|