mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 15:30:19 +01:00
19 lines
1.3 KiB
Diff
19 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Beech Horn <beechhorn@gmail.com>
|
|
Date: Fri, 14 Feb 2020 19:39:59 +0000
|
|
Subject: [PATCH] Skip distance map update when spawning disabled.
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
index f7e684e550ac531a978113c6f5861fd912d3cfd1..15add2a57891b3e0d18392198f5b0ba139e53f4c 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
@@ -825,7 +825,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
int l = this.chunkMapDistance.b();
|
|
// Paper start - per player mob spawning
|
|
SpawnerCreature.d spawnercreature_d; // moved down
|
|
- if (this.playerChunkMap.playerMobDistanceMap != null) {
|
|
+ if ((this.allowAnimals || this.allowMonsters) && this.playerChunkMap.playerMobDistanceMap != null) { // don't update when animals and monsters are disabled
|
|
// update distance map
|
|
this.world.timings.playerMobDistanceMapUpdate.startTiming();
|
|
this.playerChunkMap.playerMobDistanceMap.update(this.world.players, this.playerChunkMap.viewDistance);
|