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2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
45 lines
2.1 KiB
Diff
45 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 31 Mar 2022 05:18:28 -0700
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Subject: [PATCH] Guard against invalid entity positions
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Anything not finite should be blocked and logged
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index a4134d1c6e6ab73c00842bf1c22fd2a2756499e9..4deb28538dafced0241c3f8031668b5cc6f24c8d 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -4427,11 +4427,33 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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return this.getZ((2.0D * this.random.nextDouble() - 1.0D) * widthScale);
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}
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+ // Paper start - block invalid positions
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+ public static boolean checkPosition(Entity entity, double newX, double newY, double newZ) {
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+ if (Double.isFinite(newX) && Double.isFinite(newY) && Double.isFinite(newZ)) {
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+ return true;
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+ }
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+
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+ String entityInfo = null;
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+ try {
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+ entityInfo = entity.toString();
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+ } catch (Exception ex) {
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+ entityInfo = "[Entity info unavailable] ";
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+ }
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+ LOGGER.error("New entity position is invalid! Tried to set invalid position (" + newX + "," + newY + "," + newZ + ") for entity " + entity.getClass().getName() + " located at " + entity.position + ", entity info: " + entityInfo, new Throwable());
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+ return false;
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+ }
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+ // Paper end - block invalid positions
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+
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public final void setPosRaw(double x, double y, double z) {
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// Paper start
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this.setPosRaw(x, y, z, false);
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}
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public final void setPosRaw(double x, double y, double z, boolean forceBoundingBoxUpdate) {
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+ // Paper start - block invalid positions
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+ if (!checkPosition(this, x, y, z)) {
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+ return;
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+ }
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+ // Paper end - block invalid positions
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// Paper end
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// Paper start - rewrite chunk system
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if (this.updatingSectionStatus) {
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