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4af62f6d1d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2d009e64 Update SnakeYAML javadoc link b4fd213c Switch Player#updateInventory deprecation for internal API annotation CraftBukkit Changes: f3b2b2210 SPIGOT-7376: Exception with getBlockData when hasBlockData is false 725545630 SPIGOT-7375: Fix crash breeding certain entities b9873b0d4 Update Brigadier version with fix 68b320562 SPIGOT-7266: Found typo in CraftBukkit package 98b4d2ff8 SPIGOT-7372, SPIGOT-7373: Signs can't be edited, issues with SignChangeEvent 5f7bd4d78 SPIGOT-7371: Sign does not open edit text on placement b4cf99d24 SPIGOT-7371: Fix editing signs with API a2b6c2744 PR-1200: Implement open sign by side a345bb940 SPIGOT-7368: Downgrade SpecialSource version Spigot Changes: 723951c3 Rebuild patches b655c57d Drop old collision API deprecated since 1.9.4 55b0fed4 Rebuild patches
40 lines
2.7 KiB
Diff
40 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 1 May 2023 18:31:26 -0700
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Subject: [PATCH] Break redstone on top of trap doors early
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This logic hooks into the neighbour update which should be invoked
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as a result of redstone powering the trap door.
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diff --git a/src/main/java/net/minecraft/world/level/block/TrapDoorBlock.java b/src/main/java/net/minecraft/world/level/block/TrapDoorBlock.java
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index aa3fdadd1cc2200adb6e0cf523c38833dc01b71b..b9e3c9cd709d42bced85436720ccc7b9c7e49552 100644
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--- a/src/main/java/net/minecraft/world/level/block/TrapDoorBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/TrapDoorBlock.java
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@@ -124,7 +124,26 @@ public class TrapDoorBlock extends HorizontalDirectionalBlock implements SimpleW
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flag1 = eventRedstone.getNewCurrent() > 0;
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}
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// CraftBukkit end
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- if ((Boolean) state.getValue(TrapDoorBlock.OPEN) != flag1) {
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+ boolean open = (Boolean) state.getValue(TrapDoorBlock.OPEN) != flag1; // Paper - break redstone on trapdoors early
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+ // Paper start - break redstone on trapdoors early
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+ // note: this must run before any state for this block/its neighborus are written to the world
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+ // we allow the redstone event to fire so that plugins can block
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+ if (flag1 && open) { // if we are now powered and it caused the trap door to open
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+ // in this case, first check for the redstone on top first
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+ BlockPos abovePos = pos.above();
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+ BlockState above = world.getBlockState(abovePos);
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+ if (above.getBlock() instanceof RedStoneWireBlock) {
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+ world.setBlock(abovePos, Blocks.AIR.defaultBlockState(), Block.UPDATE_CLIENTS | Block.UPDATE_NEIGHBORS);
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+ Block.popResource(world, abovePos, new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Items.REDSTONE));
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+ // now check that this didn't change our state
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+ if (world.getBlockState(pos) != state) {
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+ // our state was changed, so we cannot propagate this update
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+ return;
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+ }
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+ }
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+ }
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+ // Paper end - break redstone on trapdoors early
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+ if (open) { // Paper - break redstone on trapdoors early
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state = (BlockState) state.setValue(TrapDoorBlock.OPEN, flag1);
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this.playSound((Player) null, world, pos, flag1);
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}
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