PaperMC/paper-server/patches/unapplied/net/minecraft/server/level/ServerLevel.java.patch
2024-12-12 12:30:31 +01:00

1261 lines
68 KiB
Diff

--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -58,7 +58,6 @@
import net.minecraft.network.protocol.game.ClientboundDamageEventPacket;
import net.minecraft.network.protocol.game.ClientboundEntityEventPacket;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
-import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
import net.minecraft.network.protocol.game.ClientboundLevelParticlesPacket;
import net.minecraft.network.protocol.game.ClientboundSetDefaultSpawnPositionPacket;
@@ -124,6 +123,7 @@
import net.minecraft.world.level.StructureManager;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
+import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SnowLayerBlock;
@@ -149,7 +149,9 @@
import net.minecraft.world.level.gameevent.DynamicGameEventListener;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.gameevent.GameEventDispatcher;
+import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.Heightmap;
+import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.StructureCheck;
@@ -165,7 +167,7 @@
import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
import net.minecraft.world.level.storage.DimensionDataStorage;
import net.minecraft.world.level.storage.LevelStorageSource;
-import net.minecraft.world.level.storage.ServerLevelData;
+import net.minecraft.world.level.storage.PrimaryLevelData;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.BooleanOp;
@@ -173,6 +175,16 @@
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.ticks.LevelTicks;
import org.slf4j.Logger;
+import org.bukkit.Bukkit;
+import org.bukkit.WeatherType;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.craftbukkit.generator.CustomWorldChunkManager;
+import org.bukkit.craftbukkit.util.WorldUUID;
+import org.bukkit.event.entity.CreatureSpawnEvent;
+import org.bukkit.event.server.MapInitializeEvent;
+import org.bukkit.event.weather.LightningStrikeEvent;
+import org.bukkit.event.world.TimeSkipEvent;
+// CraftBukkit end
public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLevel {
@@ -187,7 +199,7 @@
final List<ServerPlayer> players = Lists.newArrayList();
public final ServerChunkCache chunkSource;
private final MinecraftServer server;
- public final ServerLevelData serverLevelData;
+ public final PrimaryLevelData serverLevelData; // CraftBukkit - type
private int lastSpawnChunkRadius;
final EntityTickList entityTickList = new EntityTickList();
public final PersistentEntitySectionManager<Entity> entityManager;
@@ -214,54 +226,204 @@
private final boolean tickTime;
private final RandomSequences randomSequences;
- public ServerLevel(MinecraftServer server, Executor workerExecutor, LevelStorageSource.LevelStorageAccess session, ServerLevelData properties, ResourceKey<Level> worldKey, LevelStem dimensionOptions, ChunkProgressListener worldGenerationProgressListener, boolean debugWorld, long seed, List<CustomSpawner> spawners, boolean shouldTickTime, @Nullable RandomSequences randomSequencesState) {
- super(properties, worldKey, server.registryAccess(), dimensionOptions.type(), false, debugWorld, seed, server.getMaxChainedNeighborUpdates());
- this.tickTime = shouldTickTime;
- this.server = server;
- this.customSpawners = spawners;
- this.serverLevelData = properties;
- ChunkGenerator chunkgenerator = dimensionOptions.generator();
- boolean flag2 = server.forceSynchronousWrites();
- DataFixer datafixer = server.getFixerUpper();
- EntityPersistentStorage<Entity> entitypersistentstorage = new EntityStorage(new SimpleRegionStorage(new RegionStorageInfo(session.getLevelId(), worldKey, "entities"), session.getDimensionPath(worldKey).resolve("entities"), datafixer, flag2, DataFixTypes.ENTITY_CHUNK), this, server);
+ // CraftBukkit start
+ public final LevelStorageSource.LevelStorageAccess convertable;
+ public final UUID uuid;
+ public boolean hasPhysicsEvent = true; // Paper - BlockPhysicsEvent
+ public boolean hasEntityMoveEvent; // Paper - Add EntityMoveEvent
+
+ public LevelChunk getChunkIfLoaded(int x, int z) {
+ return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper - Use getChunkIfLoadedImmediately
+ }
+
+ @Override
+ public ResourceKey<LevelStem> getTypeKey() {
+ return this.convertable.dimensionType;
+ }
+
+ // Paper start
+ public final boolean areChunksLoadedForMove(AABB axisalignedbb) {
+ // copied code from collision methods, so that we can guarantee that they wont load chunks (we don't override
+ // ICollisionAccess methods for VoxelShapes)
+ // be more strict too, add a block (dumb plugins in move events?)
+ int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
+
+ int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
+ int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
+
+ int minChunkX = minBlockX >> 4;
+ int maxChunkX = maxBlockX >> 4;
+
+ int minChunkZ = minBlockZ >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ ServerChunkCache chunkProvider = this.getChunkSource();
+
+ for (int cx = minChunkX; cx <= maxChunkX; ++cx) {
+ for (int cz = minChunkZ; cz <= maxChunkZ; ++cz) {
+ if (chunkProvider.getChunkAtIfLoadedImmediately(cx, cz) == null) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ public final void loadChunksForMoveAsync(AABB axisalignedbb, ca.spottedleaf.concurrentutil.util.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ if (Thread.currentThread() != this.thread) {
+ this.getChunkSource().mainThreadProcessor.execute(() -> {
+ this.loadChunksForMoveAsync(axisalignedbb, priority, onLoad);
+ });
+ return;
+ }
+ int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
+ int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
+
+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
+ int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
+
+ int minChunkX = minBlockX >> 4;
+ int minChunkZ = minBlockZ >> 4;
+
+ int maxChunkX = maxBlockX >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ this.loadChunks(minChunkX, minChunkZ, maxChunkX, maxChunkZ, priority, onLoad);
+ }
+
+ public final void loadChunks(int minChunkX, int minChunkZ, int maxChunkX, int maxChunkZ,
+ ca.spottedleaf.concurrentutil.util.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ List<net.minecraft.world.level.chunk.ChunkAccess> ret = new java.util.ArrayList<>();
+ it.unimi.dsi.fastutil.ints.IntArrayList ticketLevels = new it.unimi.dsi.fastutil.ints.IntArrayList();
+ ServerChunkCache chunkProvider = this.getChunkSource();
+ int requiredChunks = (maxChunkX - minChunkX + 1) * (maxChunkZ - minChunkZ + 1);
+ int[] loadedChunks = new int[1];
+
+ Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter++);
+
+ java.util.function.Consumer<net.minecraft.world.level.chunk.ChunkAccess> consumer = (net.minecraft.world.level.chunk.ChunkAccess chunk) -> {
+ if (chunk != null) {
+ int ticketLevel = Math.max(33, chunkProvider.chunkMap.getUpdatingChunkIfPresent(chunk.getPos().toLong()).getTicketLevel());
+ ret.add(chunk);
+ ticketLevels.add(ticketLevel);
+ chunkProvider.addTicketAtLevel(TicketType.FUTURE_AWAIT, chunk.getPos(), ticketLevel, holderIdentifier);
+ }
+ if (++loadedChunks[0] == requiredChunks) {
+ try {
+ onLoad.accept(java.util.Collections.unmodifiableList(ret));
+ } finally {
+ for (int i = 0, len = ret.size(); i < len; ++i) {
+ ChunkPos chunkPos = ret.get(i).getPos();
+ int ticketLevel = ticketLevels.getInt(i);
+
+ chunkProvider.addTicketAtLevel(TicketType.UNKNOWN, chunkPos, ticketLevel, chunkPos);
+ chunkProvider.removeTicketAtLevel(TicketType.FUTURE_AWAIT, chunkPos, ticketLevel, holderIdentifier);
+ }
+ }
+ }
+ };
+
+ for (int cx = minChunkX; cx <= maxChunkX; ++cx) {
+ for (int cz = minChunkZ; cz <= maxChunkZ; ++cz) {
+ ca.spottedleaf.moonrise.common.util.ChunkSystem.scheduleChunkLoad(
+ this, cx, cz, net.minecraft.world.level.chunk.status.ChunkStatus.FULL, true, priority, consumer
+ );
+ }
+ }
+ }
+ // Paper end
+
+ // Paper start - optimise getPlayerByUUID
+ @Nullable
+ @Override
+ public Player getPlayerByUUID(UUID uuid) {
+ final Player player = this.getServer().getPlayerList().getPlayer(uuid);
+ return player != null && player.level() == this ? player : null;
+ }
+ // Paper end - optimise getPlayerByUUID
+
+ // Add env and gen to constructor, IWorldDataServer -> WorldDataServer
+ public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
+ super(iworlddataserver, resourcekey, minecraftserver.registryAccess(), worlddimension.type(), false, flag, i, minecraftserver.getMaxChainedNeighborUpdates(), gen, biomeProvider, env, spigotConfig -> minecraftserver.paperConfigurations.createWorldConfig(io.papermc.paper.configuration.PaperConfigurations.createWorldContextMap(convertable_conversionsession.levelDirectory.path(), iworlddataserver.getLevelName(), resourcekey.location(), spigotConfig, minecraftserver.registryAccess(), iworlddataserver.getGameRules()))); // Paper - create paper world configs
+ this.pvpMode = minecraftserver.isPvpAllowed();
+ this.convertable = convertable_conversionsession;
+ this.uuid = WorldUUID.getUUID(convertable_conversionsession.levelDirectory.path().toFile());
+ // CraftBukkit end
+ this.tickTime = flag1;
+ this.server = minecraftserver;
+ this.customSpawners = list;
+ this.serverLevelData = iworlddataserver;
+ ChunkGenerator chunkgenerator = worlddimension.generator();
+ // CraftBukkit start
+ this.serverLevelData.setWorld(this);
+
+ if (biomeProvider != null) {
+ BiomeSource worldChunkManager = new CustomWorldChunkManager(this.getWorld(), biomeProvider, this.server.registryAccess().lookupOrThrow(Registries.BIOME), chunkgenerator.getBiomeSource()); // Paper - add vanillaBiomeProvider
+ if (chunkgenerator instanceof NoiseBasedChunkGenerator cga) {
+ chunkgenerator = new NoiseBasedChunkGenerator(worldChunkManager, cga.settings);
+ } else if (chunkgenerator instanceof FlatLevelSource cpf) {
+ chunkgenerator = new FlatLevelSource(cpf.settings(), worldChunkManager);
+ }
+ }
+
+ if (gen != null) {
+ chunkgenerator = new org.bukkit.craftbukkit.generator.CustomChunkGenerator(this, chunkgenerator, gen);
+ }
+ // CraftBukkit end
+ boolean flag2 = minecraftserver.forceSynchronousWrites();
+ DataFixer datafixer = minecraftserver.getFixerUpper();
+ EntityPersistentStorage<Entity> entitypersistentstorage = new EntityStorage(new SimpleRegionStorage(new RegionStorageInfo(convertable_conversionsession.getLevelId(), resourcekey, "entities"), convertable_conversionsession.getDimensionPath(resourcekey).resolve("entities"), datafixer, flag2, DataFixTypes.ENTITY_CHUNK), this, minecraftserver);
+
this.entityManager = new PersistentEntitySectionManager<>(Entity.class, new ServerLevel.EntityCallbacks(), entitypersistentstorage);
- StructureTemplateManager structuretemplatemanager = server.getStructureManager();
- int j = server.getPlayerList().getViewDistance();
- int k = server.getPlayerList().getSimulationDistance();
+ StructureTemplateManager structuretemplatemanager = minecraftserver.getStructureManager();
+ int j = this.spigotConfig.viewDistance; // Spigot
+ int k = this.spigotConfig.simulationDistance; // Spigot
PersistentEntitySectionManager persistententitysectionmanager = this.entityManager;
Objects.requireNonNull(this.entityManager);
- this.chunkSource = new ServerChunkCache(this, session, datafixer, structuretemplatemanager, workerExecutor, chunkgenerator, j, k, flag2, worldGenerationProgressListener, persistententitysectionmanager::updateChunkStatus, () -> {
- return server.overworld().getDataStorage();
+ this.chunkSource = new ServerChunkCache(this, convertable_conversionsession, datafixer, structuretemplatemanager, executor, chunkgenerator, j, k, flag2, worldloadlistener, persistententitysectionmanager::updateChunkStatus, () -> {
+ return minecraftserver.overworld().getDataStorage();
});
this.chunkSource.getGeneratorState().ensureStructuresGenerated();
this.portalForcer = new PortalForcer(this);
this.updateSkyBrightness();
this.prepareWeather();
- this.getWorldBorder().setAbsoluteMaxSize(server.getAbsoluteMaxWorldSize());
+ this.getWorldBorder().setAbsoluteMaxSize(minecraftserver.getAbsoluteMaxWorldSize());
this.raids = (Raids) this.getDataStorage().computeIfAbsent(Raids.factory(this), Raids.getFileId(this.dimensionTypeRegistration()));
- if (!server.isSingleplayer()) {
- properties.setGameType(server.getDefaultGameType());
+ if (!minecraftserver.isSingleplayer()) {
+ iworlddataserver.setGameType(minecraftserver.getDefaultGameType());
}
- long l = server.getWorldData().worldGenOptions().seed();
+ long l = minecraftserver.getWorldData().worldGenOptions().seed();
- this.structureCheck = new StructureCheck(this.chunkSource.chunkScanner(), this.registryAccess(), server.getStructureManager(), worldKey, chunkgenerator, this.chunkSource.randomState(), this, chunkgenerator.getBiomeSource(), l, datafixer);
- this.structureManager = new StructureManager(this, server.getWorldData().worldGenOptions(), this.structureCheck);
- if (this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) {
- this.dragonFight = new EndDragonFight(this, l, server.getWorldData().endDragonFightData());
+ this.structureCheck = new StructureCheck(this.chunkSource.chunkScanner(), this.registryAccess(), minecraftserver.getStructureManager(), this.getTypeKey(), chunkgenerator, this.chunkSource.randomState(), this, chunkgenerator.getBiomeSource(), l, datafixer); // Paper - Fix missing CB diff
+ this.structureManager = new StructureManager(this, this.serverLevelData.worldGenOptions(), this.structureCheck); // CraftBukkit
+ if ((this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) || env == org.bukkit.World.Environment.THE_END) { // CraftBukkit - Allow to create EnderDragonBattle in default and custom END
+ this.dragonFight = new EndDragonFight(this, this.serverLevelData.worldGenOptions().seed(), this.serverLevelData.endDragonFightData()); // CraftBukkit
} else {
this.dragonFight = null;
}
this.sleepStatus = new SleepStatus();
this.gameEventDispatcher = new GameEventDispatcher(this);
- this.randomSequences = (RandomSequences) Objects.requireNonNullElseGet(randomSequencesState, () -> {
+ this.randomSequences = (RandomSequences) Objects.requireNonNullElseGet(randomsequences, () -> {
return (RandomSequences) this.getDataStorage().computeIfAbsent(RandomSequences.factory(l), "random_sequences");
});
+ this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
}
+ // Paper start
+ @Override
+ public boolean hasChunk(int chunkX, int chunkZ) {
+ return this.getChunkSource().getChunkAtIfLoadedImmediately(chunkX, chunkZ) != null;
+ }
+ // Paper end
+
/** @deprecated */
@Deprecated
@VisibleForTesting
@@ -273,8 +435,8 @@
this.serverLevelData.setClearWeatherTime(clearDuration);
this.serverLevelData.setRainTime(rainDuration);
this.serverLevelData.setThunderTime(rainDuration);
- this.serverLevelData.setRaining(raining);
- this.serverLevelData.setThundering(thundering);
+ this.serverLevelData.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.COMMAND); // Paper - Add cause to Weather/ThunderChangeEvents
+ this.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.COMMAND); // Paper - Add cause to Weather/ThunderChangeEvents
}
@Override
@@ -305,12 +467,20 @@
long j;
if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
+ // CraftBukkit start
+ j = this.levelData.getDayTime() + 24000L;
+ TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
- j = this.levelData.getDayTime() + 24000L;
- this.setDayTime(j - j % 24000L);
+ this.getCraftServer().getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
+ this.setDayTime(this.getDayTime() + event.getSkipAmount());
+ }
}
- this.wakeUpAllPlayers();
+ if (!event.isCancelled()) {
+ this.wakeUpAllPlayers();
+ }
+ // CraftBukkit end
if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) {
this.resetWeatherCycle();
}
@@ -325,9 +495,9 @@
if (!this.isDebug() && flag) {
j = this.getGameTime();
gameprofilerfiller.push("blockTicks");
- this.blockTicks.tick(j, 65536, this::tickBlock);
+ this.blockTicks.tick(j, paperConfig().environment.maxBlockTicks, this::tickBlock); // Paper - configurable max block ticks
gameprofilerfiller.popPush("fluidTicks");
- this.fluidTicks.tick(j, 65536, this::tickFluid);
+ this.fluidTicks.tick(j, paperConfig().environment.maxFluidTicks, this::tickFluid); // Paper - configurable max fluid ticks
gameprofilerfiller.pop();
}
@@ -345,7 +515,7 @@
this.handlingTick = false;
gameprofilerfiller.pop();
- boolean flag1 = !this.players.isEmpty() || !this.getForcedChunks().isEmpty();
+ boolean flag1 = !paperConfig().unsupportedSettings.disableWorldTickingWhenEmpty || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players // Paper - restore this
if (flag1) {
this.resetEmptyTime();
@@ -359,6 +529,7 @@
gameprofilerfiller.pop();
}
+ org.spigotmc.ActivationRange.activateEntities(this); // Spigot
this.entityTickList.forEach((entity) -> {
if (!entity.isRemoved()) {
if (!tickratemanager.isEntityFrozen(entity)) {
@@ -429,7 +600,7 @@
private void wakeUpAllPlayers() {
this.sleepStatus.removeAllSleepers();
- ((List) this.players.stream().filter(LivingEntity::isSleeping).collect(Collectors.toList())).forEach((entityplayer) -> {
+ (this.players.stream().filter(LivingEntity::isSleeping).collect(Collectors.toList())).forEach((entityplayer) -> { // CraftBukkit - decompile error
entityplayer.stopSleepInBed(false, false);
});
}
@@ -442,12 +613,12 @@
ProfilerFiller gameprofilerfiller = Profiler.get();
gameprofilerfiller.push("thunder");
- if (flag && this.isThundering() && this.random.nextInt(100000) == 0) {
+ if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - Option to disable thunder
BlockPos blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
if (this.isRainingAt(blockposition)) {
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
- boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * 0.01D && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD);
+ boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper - Configurable spawn chances for skeleton horses
if (flag1) {
SkeletonHorse entityhorseskeleton = (SkeletonHorse) EntityType.SKELETON_HORSE.create(this, EntitySpawnReason.EVENT);
@@ -456,7 +627,7 @@
entityhorseskeleton.setTrap(true);
entityhorseskeleton.setAge(0);
entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
- this.addFreshEntity(entityhorseskeleton);
+ this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
}
}
@@ -465,18 +636,20 @@
if (entitylightning != null) {
entitylightning.moveTo(Vec3.atBottomCenterOf(blockposition));
entitylightning.setVisualOnly(flag1);
- this.addFreshEntity(entitylightning);
+ this.strikeLightning(entitylightning, org.bukkit.event.weather.LightningStrikeEvent.Cause.WEATHER); // CraftBukkit
}
}
}
gameprofilerfiller.popPush("iceandsnow");
+ if (!this.paperConfig().environment.disableIceAndSnow) { // Paper - Option to disable ice and snow
for (int l = 0; l < randomTickSpeed; ++l) {
if (this.random.nextInt(48) == 0) {
this.tickPrecipitation(this.getBlockRandomPos(j, 0, k, 15));
}
}
+ } // Paper - Option to disable ice and snow
gameprofilerfiller.popPush("tickBlocks");
if (randomTickSpeed > 0) {
@@ -521,7 +694,7 @@
Biome biomebase = (Biome) this.getBiome(blockposition1).value();
if (biomebase.shouldFreeze(this, blockposition2)) {
- this.setBlockAndUpdate(blockposition2, Blocks.ICE.defaultBlockState());
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
}
if (this.isRaining()) {
@@ -537,10 +710,10 @@
BlockState iblockdata1 = (BlockState) iblockdata.setValue(SnowLayerBlock.LAYERS, j + 1);
Block.pushEntitiesUp(iblockdata, iblockdata1, this, blockposition1);
- this.setBlockAndUpdate(blockposition1, iblockdata1);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, iblockdata1, null); // CraftBukkit
}
} else {
- this.setBlockAndUpdate(blockposition1, Blocks.SNOW.defaultBlockState());
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
}
}
@@ -568,6 +741,11 @@
}
protected BlockPos findLightningTargetAround(BlockPos pos) {
+ // Paper start - Add methods to find targets for lightning strikes
+ return this.findLightningTargetAround(pos, false);
+ }
+ public BlockPos findLightningTargetAround(BlockPos pos, boolean returnNullWhenNoTarget) {
+ // Paper end - Add methods to find targets for lightning strikes
BlockPos blockposition1 = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, pos);
Optional<BlockPos> optional = this.findLightningRod(blockposition1);
@@ -576,12 +754,13 @@
} else {
AABB axisalignedbb = AABB.encapsulatingFullBlocks(blockposition1, blockposition1.atY(this.getMaxY() + 1)).inflate(3.0D);
List<LivingEntity> list = this.getEntitiesOfClass(LivingEntity.class, axisalignedbb, (entityliving) -> {
- return entityliving != null && entityliving.isAlive() && this.canSeeSky(entityliving.blockPosition());
+ return entityliving != null && entityliving.isAlive() && this.canSeeSky(entityliving.blockPosition()) && !entityliving.isSpectator(); // Paper - Fix lightning being able to hit spectators (MC-262422)
});
if (!list.isEmpty()) {
return ((LivingEntity) list.get(this.random.nextInt(list.size()))).blockPosition();
} else {
+ if (returnNullWhenNoTarget) return null; // Paper - Add methods to find targets for lightning strikes
if (blockposition1.getY() == this.getMinY() - 1) {
blockposition1 = blockposition1.above(2);
}
@@ -679,8 +858,8 @@
this.serverLevelData.setThunderTime(j);
this.serverLevelData.setRainTime(k);
this.serverLevelData.setClearWeatherTime(i);
- this.serverLevelData.setThundering(flag1);
- this.serverLevelData.setRaining(flag2);
+ this.serverLevelData.setThundering(flag1, org.bukkit.event.weather.ThunderChangeEvent.Cause.NATURAL); // Paper - Add cause to Weather/ThunderChangeEvents
+ this.serverLevelData.setRaining(flag2, org.bukkit.event.weather.WeatherChangeEvent.Cause.NATURAL); // Paper - Add cause to Weather/ThunderChangeEvents
}
this.oThunderLevel = this.thunderLevel;
@@ -701,33 +880,67 @@
this.rainLevel = Mth.clamp(this.rainLevel, 0.0F, 1.0F);
}
+ /* CraftBukkit start
if (this.oRainLevel != this.rainLevel) {
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.RAIN_LEVEL_CHANGE, this.rainLevel), this.dimension());
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.RAIN_LEVEL_CHANGE, this.rainLevel), this.dimension());
}
if (this.oThunderLevel != this.thunderLevel) {
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE, this.thunderLevel), this.dimension());
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.THUNDER_LEVEL_CHANGE, this.thunderLevel), this.dimension());
}
if (flag != this.isRaining()) {
if (flag) {
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.STOP_RAINING, 0.0F));
- } else {
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.START_RAINING, 0.0F));
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.STOP_RAINING, 0.0F));
+ } else {
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.START_RAINING, 0.0F));
}
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.RAIN_LEVEL_CHANGE, this.rainLevel));
- this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE, this.thunderLevel));
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.RAIN_LEVEL_CHANGE, this.rainLevel));
+ this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.THUNDER_LEVEL_CHANGE, this.thunderLevel));
}
+ // */
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).tickWeather();
+ }
+ }
+ if (flag != this.isRaining()) {
+ // Only send weather packets to those affected
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false);
+ }
+ }
+ }
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel);
+ }
+ }
+ // CraftBukkit end
+
}
@VisibleForTesting
public void resetWeatherCycle() {
- this.serverLevelData.setRainTime(0);
- this.serverLevelData.setRaining(false);
- this.serverLevelData.setThunderTime(0);
- this.serverLevelData.setThundering(false);
+ // CraftBukkit start
+ this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isRaining()) {
+ this.serverLevelData.setRainTime(0);
+ }
+ // CraftBukkit end
+ this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
+ // CraftBukkit start
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isThundering()) {
+ this.serverLevelData.setThunderTime(0);
+ }
+ // CraftBukkit end
}
public void resetEmptyTime() {
@@ -754,6 +967,13 @@
}
public void tickNonPassenger(Entity entity) {
+ // Spigot start
+ if (!org.spigotmc.ActivationRange.checkIfActive(entity)) {
+ entity.tickCount++;
+ entity.inactiveTick();
+ return;
+ }
+ // Spigot end
entity.setOldPosAndRot();
ProfilerFiller gameprofilerfiller = Profiler.get();
@@ -763,6 +983,7 @@
});
gameprofilerfiller.incrementCounter("tickNonPassenger");
entity.tick();
+ entity.postTick(); // CraftBukkit
gameprofilerfiller.pop();
Iterator iterator = entity.getPassengers().iterator();
@@ -786,6 +1007,7 @@
});
gameprofilerfiller.incrementCounter("tickPassenger");
passenger.rideTick();
+ passenger.postTick(); // CraftBukkit
gameprofilerfiller.pop();
Iterator iterator = passenger.getPassengers().iterator();
@@ -810,6 +1032,7 @@
ServerChunkCache chunkproviderserver = this.getChunkSource();
if (!savingDisabled) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(this.getWorld())); // CraftBukkit
if (progressListener != null) {
progressListener.progressStartNoAbort(Component.translatable("menu.savingLevel"));
}
@@ -827,11 +1050,19 @@
}
}
+
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ ServerLevel worldserver1 = this;
+
+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ // CraftBukkit end
}
private void saveLevelData(boolean flush) {
if (this.dragonFight != null) {
- this.server.getWorldData().setEndDragonFightData(this.dragonFight.saveData());
+ this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
}
DimensionDataStorage worldpersistentdata = this.getChunkSource().getDataStorage();
@@ -903,18 +1134,40 @@
@Override
public boolean addFreshEntity(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addFreshEntity(entity, CreatureSpawnEvent.SpawnReason.DEFAULT);
}
+ @Override
+ public boolean addFreshEntity(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
+ }
+
public boolean addWithUUID(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addWithUUID(entity, CreatureSpawnEvent.SpawnReason.DEFAULT);
+ }
+
+ public boolean addWithUUID(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
}
public void addDuringTeleport(Entity entity) {
+ // CraftBukkit start
+ // SPIGOT-6415: Don't call spawn event for entities which travel trough worlds,
+ // since it is only an implementation detail, that a new entity is created when
+ // they are traveling between worlds.
+ this.addDuringTeleport(entity, null);
+ }
+
+ public void addDuringTeleport(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ // CraftBukkit end
if (entity instanceof ServerPlayer entityplayer) {
this.addPlayer(entityplayer);
} else {
- this.addEntity(entity);
+ this.addEntity(entity, reason); // CraftBukkit
}
}
@@ -939,41 +1192,116 @@
this.entityManager.addNewEntity(player);
}
- private boolean addEntity(Entity entity) {
+ // CraftBukkit start
+ private boolean addEntity(Entity entity, CreatureSpawnEvent.SpawnReason spawnReason) {
+ org.spigotmc.AsyncCatcher.catchOp("entity add"); // Spigot
+ entity.generation = false; // Paper - Don't fire sync event during generation; Reset flag if it was added during a ServerLevel generation process
+ // Paper start - extra debug info
+ if (entity.valid) {
+ MinecraftServer.LOGGER.error("Attempted Double World add on {}", entity, new Throwable());
+ return true;
+ }
+ // Paper end - extra debug info
+ if (entity.spawnReason == null) entity.spawnReason = spawnReason; // Paper - Entity#getEntitySpawnReason
if (entity.isRemoved()) {
- ServerLevel.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityType.getKey(entity.getType()));
+ // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
return false;
} else {
+ if (entity instanceof net.minecraft.world.entity.item.ItemEntity itemEntity && itemEntity.getItem().isEmpty()) return false; // Paper - Prevent empty items from being added
+ // Paper start - capture all item additions to the world
+ if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
+ captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
+ return true;
+ }
+ // Paper end - capture all item additions to the world
+ // SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world.
+ if (spawnReason != null && !CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
+ return false;
+ }
+ // CraftBukkit end
+
return this.entityManager.addNewEntity(entity);
}
}
public boolean tryAddFreshEntityWithPassengers(Entity entity) {
- Stream stream = entity.getSelfAndPassengers().map(Entity::getUUID);
+ // CraftBukkit start
+ return this.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
+ }
+
+ public boolean tryAddFreshEntityWithPassengers(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
+ // CraftBukkit end
+ Stream<UUID> stream = entity.getSelfAndPassengers().map(Entity::getUUID); // CraftBukkit - decompile error
PersistentEntitySectionManager persistententitysectionmanager = this.entityManager;
Objects.requireNonNull(this.entityManager);
if (stream.anyMatch(persistententitysectionmanager::isLoaded)) {
return false;
} else {
- this.addFreshEntityWithPassengers(entity);
+ this.addFreshEntityWithPassengers(entity, reason); // CraftBukkit
return true;
}
}
public void unload(LevelChunk chunk) {
+ // Spigot Start
+ for (net.minecraft.world.level.block.entity.BlockEntity tileentity : chunk.getBlockEntities().values()) {
+ if (tileentity instanceof net.minecraft.world.Container) {
+ // Paper start - this area looks like it can load chunks, change the behavior
+ // chests for example can apply physics to the world
+ // so instead we just change the active container and call the event
+ for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((net.minecraft.world.Container) tileentity).getViewers())) {
+ ((org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper - Inventory close reason
+ }
+ // Paper end - this area looks like it can load chunks, change the behavior
+ }
+ }
+ // Spigot End
chunk.clearAllBlockEntities();
chunk.unregisterTickContainerFromLevel(this);
}
public void removePlayerImmediately(ServerPlayer player, Entity.RemovalReason reason) {
- player.remove(reason);
+ player.remove(reason, null); // CraftBukkit - add Bukkit remove cause
}
+ // CraftBukkit start
+ public boolean strikeLightning(Entity entitylightning) {
+ return this.strikeLightning(entitylightning, LightningStrikeEvent.Cause.UNKNOWN);
+ }
+
+ public boolean strikeLightning(Entity entitylightning, LightningStrikeEvent.Cause cause) {
+ LightningStrikeEvent lightning = CraftEventFactory.callLightningStrikeEvent((org.bukkit.entity.LightningStrike) entitylightning.getBukkitEntity(), cause);
+
+ if (lightning.isCancelled()) {
+ return false;
+ }
+
+ return this.addFreshEntity(entitylightning);
+ }
+ // CraftBukkit end
+
@Override
public void destroyBlockProgress(int entityId, BlockPos pos, int progress) {
Iterator iterator = this.server.getPlayerList().getPlayers().iterator();
+ // CraftBukkit start
+ Player entityhuman = null;
+ Entity entity = this.getEntity(entityId);
+ if (entity instanceof Player) entityhuman = (Player) entity;
+ // CraftBukkit end
+
+ // Paper start - Add BlockBreakProgressUpdateEvent
+ // If a plugin is using this method to send destroy packets for a client-side only entity id, no block progress occurred on the server.
+ // Hence, do not call the event.
+ if (entity != null) {
+ float progressFloat = Mth.clamp(progress, 0, 10) / 10.0f;
+ org.bukkit.craftbukkit.block.CraftBlock bukkitBlock = org.bukkit.craftbukkit.block.CraftBlock.at(this, pos);
+ new io.papermc.paper.event.block.BlockBreakProgressUpdateEvent(bukkitBlock, progressFloat, entity.getBukkitEntity())
+ .callEvent();
+ }
+ // Paper end - Add BlockBreakProgressUpdateEvent
+
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -982,6 +1310,12 @@
double d1 = (double) pos.getY() - entityplayer.getY();
double d2 = (double) pos.getZ() - entityplayer.getZ();
+ // CraftBukkit start
+ if (entityhuman != null && !entityplayer.getBukkitEntity().canSee(entityhuman.getBukkitEntity())) {
+ continue;
+ }
+ // CraftBukkit end
+
if (d0 * d0 + d1 * d1 + d2 * d2 < 1024.0D) {
entityplayer.connection.send(new ClientboundBlockDestructionPacket(entityId, pos, progress));
}
@@ -1030,7 +1364,7 @@
@Override
public void levelEvent(@Nullable Player player, int eventId, BlockPos pos, int data) {
- this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false));
+ this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false)); // Paper - diff on change (the 64.0 distance is used as defaults for sound ranges in spigot config for ender dragon, end portal and wither)
}
public int getLogicalHeight() {
@@ -1039,6 +1373,11 @@
@Override
public void gameEvent(Holder<GameEvent> event, Vec3 emitterPos, GameEvent.Context emitter) {
+ // Paper start - Prevent GameEvents being fired from unloaded chunks
+ if (this.getChunkIfLoadedImmediately((Mth.floor(emitterPos.x) >> 4), (Mth.floor(emitterPos.z) >> 4)) == null) {
+ return;
+ }
+ // Paper end - Prevent GameEvents being fired from unloaded chunks
this.gameEventDispatcher.post(event, emitterPos, emitter);
}
@@ -1052,6 +1391,7 @@
this.getChunkSource().blockChanged(pos);
this.pathTypesByPosCache.invalidate(pos);
+ if (this.paperConfig().misc.updatePathfindingOnBlockUpdate) { // Paper - option to disable pathfinding updates
VoxelShape voxelshape = oldState.getCollisionShape(this, pos);
VoxelShape voxelshape1 = newState.getCollisionShape(this, pos);
@@ -1060,7 +1400,18 @@
Iterator iterator = this.navigatingMobs.iterator();
while (iterator.hasNext()) {
- Mob entityinsentient = (Mob) iterator.next();
+ // CraftBukkit start - fix SPIGOT-6362
+ Mob entityinsentient;
+ try {
+ entityinsentient = (Mob) iterator.next();
+ } catch (java.util.ConcurrentModificationException ex) {
+ // This can happen because the pathfinder update below may trigger a chunk load, which in turn may cause more navigators to register
+ // In this case we just run the update again across all the iterators as the chunk will then be loaded
+ // As this is a relative edge case it is much faster than copying navigators (on either read or write)
+ this.sendBlockUpdated(pos, oldState, newState, flags);
+ return;
+ }
+ // CraftBukkit end
PathNavigation navigationabstract = entityinsentient.getNavigation();
if (navigationabstract.shouldRecomputePath(pos)) {
@@ -1082,15 +1433,18 @@
}
}
+ } // Paper - option to disable pathfinding updates
}
@Override
public void updateNeighborsAt(BlockPos pos, Block block) {
+ if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
this.updateNeighborsAt(pos, block, ExperimentalRedstoneUtils.initialOrientation(this, (Direction) null, (Direction) null));
}
@Override
public void updateNeighborsAt(BlockPos pos, Block sourceBlock, @Nullable Orientation orientation) {
+ if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
this.neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, (Direction) null, orientation);
}
@@ -1126,9 +1480,20 @@
@Override
public void explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions smallParticle, ParticleOptions largeParticle, Holder<SoundEvent> soundEvent) {
+ // CraftBukkit start
+ this.explode0(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, smallParticle, largeParticle, soundEvent);
+ }
+
+ public ServerExplosion explode0(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.ExplosionInteraction world_a, ParticleOptions particleparam, ParticleOptions particleparam1, Holder<SoundEvent> holder) {
+ // Paper start - Allow explosions to damage source
+ return this.explode0(entity, damagesource, explosiondamagecalculator, d0, d1, d2, f, flag, world_a, particleparam, particleparam1, holder, null);
+ }
+ public ServerExplosion explode0(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.ExplosionInteraction world_a, ParticleOptions particleparam, ParticleOptions particleparam1, Holder<SoundEvent> holder, java.util.function.Consumer<ServerExplosion> configurator) {
+ // Paper end - Allow explosions to damage source
+ // CraftBukkit end
Explosion.BlockInteraction explosion_effect;
- switch (explosionSourceType) {
+ switch (world_a) {
case NONE:
explosion_effect = Explosion.BlockInteraction.KEEP;
break;
@@ -1144,16 +1509,27 @@
case TRIGGER:
explosion_effect = Explosion.BlockInteraction.TRIGGER_BLOCK;
break;
+ // CraftBukkit start - handle custom explosion type
+ case STANDARD:
+ explosion_effect = Explosion.BlockInteraction.DESTROY;
+ break;
+ // CraftBukkit end
default:
throw new MatchException((String) null, (Throwable) null);
}
Explosion.BlockInteraction explosion_effect1 = explosion_effect;
- Vec3 vec3d = new Vec3(x, y, z);
- ServerExplosion serverexplosion = new ServerExplosion(this, entity, damageSource, behavior, vec3d, power, createFire, explosion_effect1);
+ Vec3 vec3d = new Vec3(d0, d1, d2);
+ ServerExplosion serverexplosion = new ServerExplosion(this, entity, damagesource, explosiondamagecalculator, vec3d, f, flag, explosion_effect1);
+ if (configurator != null) configurator.accept(serverexplosion);// Paper - Allow explosions to damage source
serverexplosion.explode();
- ParticleOptions particleparam2 = serverexplosion.isSmall() ? smallParticle : largeParticle;
+ // CraftBukkit start
+ if (serverexplosion.wasCanceled) {
+ return serverexplosion;
+ }
+ // CraftBukkit end
+ ParticleOptions particleparam2 = serverexplosion.isSmall() ? particleparam : particleparam1;
Iterator iterator = this.players.iterator();
while (iterator.hasNext()) {
@@ -1162,10 +1538,11 @@
if (entityplayer.distanceToSqr(vec3d) < 4096.0D) {
Optional<Vec3> optional = Optional.ofNullable((Vec3) serverexplosion.getHitPlayers().get(entityplayer));
- entityplayer.connection.send(new ClientboundExplodePacket(vec3d, optional, particleparam2, soundEvent));
+ entityplayer.connection.send(new ClientboundExplodePacket(vec3d, optional, particleparam2, holder));
}
}
+ return serverexplosion; // CraftBukkit
}
private Explosion.BlockInteraction getDestroyType(GameRules.Key<GameRules.BooleanValue> decayRule) {
@@ -1226,17 +1603,29 @@
}
public <T extends ParticleOptions> int sendParticles(T parameters, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double speed) {
- return this.sendParticles(parameters, false, false, x, y, z, count, offsetX, offsetY, offsetZ, speed);
+ return this.sendParticlesSource(null, parameters, false, false, x, y, z, count, offsetX, offsetY, offsetZ, speed); // CraftBukkit - visibility api support
}
public <T extends ParticleOptions> int sendParticles(T parameters, boolean force, boolean important, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double speed) {
- ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(parameters, force, important, x, y, z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) speed, count);
- int j = 0;
+ return this.sendParticlesSource(null, parameters, force, important, x, y, z, count, offsetX, offsetY, offsetZ, speed); // CraftBukkit - visibility api support
+ }
- for (int k = 0; k < this.players.size(); ++k) {
- ServerPlayer entityplayer = (ServerPlayer) this.players.get(k);
+ // CraftBukkit start - visibility api support
+ public <T extends ParticleOptions> int sendParticlesSource(ServerPlayer sender, T t0, boolean flag, boolean flag1, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
+ // Paper start - Particle API
+ return this.sendParticlesSource(this.players, sender, t0, flag, flag1, d0, d1, d2, i, d3, d4, d5, d6);
+ }
+ public <T extends ParticleOptions> int sendParticlesSource(List<ServerPlayer> receivers, @Nullable ServerPlayer sender, T t0, boolean flag, boolean flag1, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
+ // Paper end - Particle API
+ // CraftBukkit end
+ ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, flag, flag1, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
+ int j = 0;
- if (this.sendParticles(entityplayer, force, x, y, z, packetplayoutworldparticles)) {
+ for (Player entityhuman : receivers) { // Paper - Particle API
+ ServerPlayer entityplayer = (ServerPlayer) entityhuman; // Paper - Particle API
+ if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
+
+ if (this.sendParticles(entityplayer, flag, d0, d1, d2, packetplayoutworldparticles)) {
++j;
}
}
@@ -1292,7 +1681,7 @@
@Nullable
public BlockPos findNearestMapStructure(TagKey<Structure> structureTag, BlockPos pos, int radius, boolean skipReferencedStructures) {
- if (!this.server.getWorldData().worldGenOptions().generateStructures()) {
+ if (!this.serverLevelData.worldGenOptions().generateStructures()) { // CraftBukkit
return null;
} else {
Optional<HolderSet.Named<Structure>> optional = this.registryAccess().lookupOrThrow(Registries.STRUCTURE).get(structureTag);
@@ -1334,11 +1723,38 @@
@Nullable
@Override
public MapItemSavedData getMapData(MapId id) {
- return (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), id.key());
+ // Paper start - Call missing map initialize event and set id
+ final DimensionDataStorage storage = this.getServer().overworld().getDataStorage();
+
+ final Optional<net.minecraft.world.level.saveddata.SavedData> cacheEntry = storage.cache.get(id.key());
+ if (cacheEntry == null) { // Cache did not contain, try to load and may init
+ final MapItemSavedData worldmap = storage.get(MapItemSavedData.factory(), id.key()); // get populates the cache
+ if (worldmap != null) { // map was read, init it and return
+ worldmap.id = id;
+ new MapInitializeEvent(worldmap.mapView).callEvent();
+ return worldmap;
+ }
+
+ return null; // Map does not exist, reading failed.
+ }
+
+ // Cache entry exists, update it with the id ref and return.
+ if (cacheEntry.orElse(null) instanceof final MapItemSavedData mapItemSavedData) {
+ mapItemSavedData.id = id;
+ return mapItemSavedData;
+ }
+
+ return null;
+ // Paper end - Call missing map initialize event and set id
}
@Override
public void setMapData(MapId id, MapItemSavedData state) {
+ // CraftBukkit start
+ state.id = id;
+ MapInitializeEvent event = new MapInitializeEvent(state.mapView);
+ Bukkit.getServer().getPluginManager().callEvent(event);
+ // CraftBukkit end
this.getServer().overworld().getDataStorage().set(id.key(), state);
}
@@ -1352,18 +1768,28 @@
float f1 = this.levelData.getSpawnAngle();
if (!blockposition1.equals(pos) || f1 != angle) {
+ org.bukkit.Location prevSpawnLoc = this.getWorld().getSpawnLocation(); // Paper - Call SpawnChangeEvent
this.levelData.setSpawn(pos, angle);
+ new org.bukkit.event.world.SpawnChangeEvent(this.getWorld(), prevSpawnLoc).callEvent(); // Paper - Call SpawnChangeEvent
this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
}
if (this.lastSpawnChunkRadius > 1) {
- this.getChunkSource().removeRegionTicket(TicketType.START, new ChunkPos(blockposition1), this.lastSpawnChunkRadius, Unit.INSTANCE);
+ // Paper start - allow disabling gamerule limits
+ for (ChunkPos chunkPos : io.papermc.paper.util.MCUtil.getSpiralOutChunks(blockposition1, this.lastSpawnChunkRadius - 2)) {
+ this.getChunkSource().removeTicketAtLevel(TicketType.START, chunkPos, net.minecraft.server.level.ChunkLevel.ENTITY_TICKING_LEVEL, Unit.INSTANCE);
+ }
+ // Paper end - allow disabling gamerule limits
}
int i = this.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS) + 1;
if (i > 1) {
- this.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(pos), i, Unit.INSTANCE);
+ // Paper start - allow disabling gamerule limits
+ for (ChunkPos chunkPos : io.papermc.paper.util.MCUtil.getSpiralOutChunks(pos, i - 2)) {
+ this.getChunkSource().addTicketAtLevel(TicketType.START, chunkPos, net.minecraft.server.level.ChunkLevel.ENTITY_TICKING_LEVEL, Unit.INSTANCE);
+ }
+ // Paper end - allow disabling gamerule limits
}
this.lastSpawnChunkRadius = i;
@@ -1419,6 +1845,11 @@
});
optional1.ifPresent((holder) -> {
this.getServer().execute(() -> {
+ // Paper start - Remove stale POIs
+ if (optional.isEmpty() && this.getPoiManager().exists(blockposition1, poiType -> true)) {
+ this.getPoiManager().remove(blockposition1);
+ }
+ // Paper end - Remove stale POIs
this.getPoiManager().add(blockposition1, holder);
DebugPackets.sendPoiAddedPacket(this, blockposition1);
});
@@ -1649,6 +2080,11 @@
@Override
public void blockUpdated(BlockPos pos, Block block) {
if (!this.isDebug()) {
+ // CraftBukkit start
+ if (this.populating) {
+ return;
+ }
+ // CraftBukkit end
this.updateNeighborsAt(pos, block);
}
@@ -1668,12 +2104,12 @@
}
public boolean isFlat() {
- return this.server.getWorldData().isFlatWorld();
+ return this.serverLevelData.isFlatWorld(); // CraftBukkit
}
@Override
public long getSeed() {
- return this.server.getWorldData().worldGenOptions().seed();
+ return this.serverLevelData.worldGenOptions().seed(); // CraftBukkit
}
@Nullable
@@ -1696,7 +2132,7 @@
private static <T> String getTypeCount(Iterable<T> items, Function<T, String> classifier) {
try {
Object2IntOpenHashMap<String> object2intopenhashmap = new Object2IntOpenHashMap();
- Iterator iterator = items.iterator();
+ Iterator<T> iterator = items.iterator(); // CraftBukkit - decompile error
while (iterator.hasNext()) {
T t0 = iterator.next();
@@ -1705,7 +2141,7 @@
object2intopenhashmap.addTo(s, 1);
}
- return (String) object2intopenhashmap.object2IntEntrySet().stream().sorted(Comparator.comparing(Entry::getIntValue).reversed()).limit(5L).map((entry) -> {
+ return (String) object2intopenhashmap.object2IntEntrySet().stream().sorted(Comparator.comparing(Entry<String>::getIntValue).reversed()).limit(5L).map((entry) -> { // CraftBukkit - decompile error
String s1 = (String) entry.getKey();
return s1 + ":" + entry.getIntValue();
@@ -1717,6 +2153,7 @@
@Override
public LevelEntityGetter<Entity> getEntities() {
+ org.spigotmc.AsyncCatcher.catchOp("Chunk getEntities call"); // Spigot
return this.entityManager.getEntityGetter();
}
@@ -1800,7 +2237,28 @@
public GameRules getGameRules() {
return this.serverLevelData.getGameRules();
+ }
+
+ // Paper start - respect global sound events gamerule
+ public List<net.minecraft.server.level.ServerPlayer> getPlayersForGlobalSoundGamerule() {
+ return this.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) ? ((ServerLevel) this).getServer().getPlayerList().players : ((ServerLevel) this).players();
+ }
+
+ public double getGlobalSoundRangeSquared(java.util.function.Function<org.spigotmc.SpigotWorldConfig, Integer> rangeFunction) {
+ final double range = rangeFunction.apply(this.spigotConfig);
+ return range <= 0 ? 64.0 * 64.0 : range * range; // 64 is taken from default in ServerLevel#levelEvent
+ }
+ // Paper end - respect global sound events gamerule
+ // Paper start - notify observers even if grow failed
+ public void checkCapturedTreeStateForObserverNotify(final BlockPos pos, final org.bukkit.craftbukkit.block.CraftBlockState craftBlockState) {
+ // notify observers if the block state is the same and the Y level equals the original y level (for mega trees)
+ // blocks at the same Y level with the same state can be assumed to be saplings which trigger observers regardless of if the
+ // tree grew or not
+ if (craftBlockState.getPosition().getY() == pos.getY() && this.getBlockState(craftBlockState.getPosition()) == craftBlockState.getHandle()) {
+ this.notifyAndUpdatePhysics(craftBlockState.getPosition(), null, craftBlockState.getHandle(), craftBlockState.getHandle(), craftBlockState.getHandle(), craftBlockState.getFlag(), 512);
+ }
}
+ // Paper end - notify observers even if grow failed
@Override
public CrashReportCategory fillReportDetails(CrashReport report) {
@@ -1828,22 +2286,30 @@
}
public void onTickingStart(Entity entity) {
+ if (entity instanceof net.minecraft.world.entity.Marker && !paperConfig().entities.markers.tick) return; // Paper - Configurable marker ticking
ServerLevel.this.entityTickList.add(entity);
}
public void onTickingEnd(Entity entity) {
ServerLevel.this.entityTickList.remove(entity);
+ // Paper start - Reset pearls when they stop being ticked
+ if (ServerLevel.this.paperConfig().fixes.disableUnloadedChunkEnderpearlExploit && ServerLevel.this.paperConfig().misc.legacyEnderPearlBehavior && entity instanceof net.minecraft.world.entity.projectile.ThrownEnderpearl pearl) {
+ pearl.cachedOwner = null;
+ pearl.ownerUUID = null;
+ }
+ // Paper end - Reset pearls when they stop being ticked
}
public void onTrackingStart(Entity entity) {
- ServerLevel.this.getChunkSource().addEntity(entity);
+ org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
+ // ServerLevel.this.getChunkSource().addEntity(entity); // Paper - ignore and warn about illegal addEntity calls instead of crashing server; moved down below valid=true
if (entity instanceof ServerPlayer entityplayer) {
ServerLevel.this.players.add(entityplayer);
ServerLevel.this.updateSleepingPlayerList();
}
if (entity instanceof Mob entityinsentient) {
- if (ServerLevel.this.isUpdatingNavigations) {
+ if (false && ServerLevel.this.isUpdatingNavigations) { // Paper - Remove unnecessary onTrackingStart during navigation warning
String s = "onTrackingStart called during navigation iteration";
Util.logAndPauseIfInIde("onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration"));
@@ -1864,9 +2330,58 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
+ entity.inWorld = true; // CraftBukkit - Mark entity as in world
+ entity.valid = true; // CraftBukkit
+ ServerLevel.this.getChunkSource().addEntity(entity); // Paper - ignore and warn about illegal addEntity calls instead of crashing server
+ // Paper start - Entity origin API
+ if (entity.getOriginVector() == null) {
+ entity.setOrigin(entity.getBukkitEntity().getLocation());
+ }
+ // Default to current world if unknown, gross assumption but entities rarely change world
+ if (entity.getOriginWorld() == null) {
+ entity.setOrigin(entity.getOriginVector().toLocation(getWorld()));
+ }
+ // Paper end - Entity origin API
+ new com.destroystokyo.paper.event.entity.EntityAddToWorldEvent(entity.getBukkitEntity(), ServerLevel.this.getWorld()).callEvent(); // Paper - fire while valid
}
public void onTrackingEnd(Entity entity) {
+ org.spigotmc.AsyncCatcher.catchOp("entity unregister"); // Spigot
+ // Spigot start
+ if ( entity instanceof Player )
+ {
+ com.google.common.collect.Streams.stream( ServerLevel.this.getServer().getAllLevels() ).map( ServerLevel::getDataStorage ).forEach( (worldData) ->
+ {
+ for (Object o : worldData.cache.values() )
+ {
+ if ( o instanceof MapItemSavedData )
+ {
+ MapItemSavedData map = (MapItemSavedData) o;
+ map.carriedByPlayers.remove( (Player) entity );
+ for ( Iterator<MapItemSavedData.HoldingPlayer> iter = (Iterator<MapItemSavedData.HoldingPlayer>) map.carriedBy.iterator(); iter.hasNext(); )
+ {
+ if ( iter.next().player == entity )
+ {
+ iter.remove();
+ }
+ }
+ }
+ }
+ } );
+ }
+ // Spigot end
+ // Spigot Start
+ if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder && (!(entity instanceof ServerPlayer) || entity.getRemovalReason() != Entity.RemovalReason.KILLED)) { // SPIGOT-6876: closeInventory clears death message
+ // Paper start - Fix merchant inventory not closing on entity removal
+ if (entity.getBukkitEntity() instanceof org.bukkit.inventory.Merchant merchant && merchant.getTrader() != null) {
+ merchant.getTrader().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED);
+ }
+ // Paper end - Fix merchant inventory not closing on entity removal
+ for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((org.bukkit.inventory.InventoryHolder) entity.getBukkitEntity()).getInventory().getViewers())) {
+ h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper - Inventory close reason
+ }
+ }
+ // Spigot End
ServerLevel.this.getChunkSource().removeEntity(entity);
if (entity instanceof ServerPlayer entityplayer) {
ServerLevel.this.players.remove(entityplayer);
@@ -1874,7 +2389,7 @@
}
if (entity instanceof Mob entityinsentient) {
- if (ServerLevel.this.isUpdatingNavigations) {
+ if (false && ServerLevel.this.isUpdatingNavigations) { // Paper - Remove unnecessary onTrackingStart during navigation warning
String s = "onTrackingStart called during navigation iteration";
Util.logAndPauseIfInIde("onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration"));
@@ -1895,10 +2410,27 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::remove);
+ // CraftBukkit start
+ entity.valid = false;
+ if (!(entity instanceof ServerPlayer)) {
+ for (ServerPlayer player : ServerLevel.this.server.getPlayerList().players) { // Paper - call onEntityRemove for all online players
+ player.getBukkitEntity().onEntityRemove(entity);
+ }
+ }
+ // CraftBukkit end
+ new com.destroystokyo.paper.event.entity.EntityRemoveFromWorldEvent(entity.getBukkitEntity(), ServerLevel.this.getWorld()).callEvent(); // Paper - fire while valid
}
public void onSectionChange(Entity entity) {
entity.updateDynamicGameEventListener(DynamicGameEventListener::move);
}
}
+
+ // Paper start - check global player list where appropriate
+ @Override
+ @Nullable
+ public Player getGlobalPlayerByUUID(UUID uuid) {
+ return this.server.getPlayerList().getPlayer(uuid);
+ }
+ // Paper end - check global player list where appropriate
}