PaperMC/patches/api/Fix-upstream-javadocs.patch
Bjarne Koll 7c03ce11ef Updated Upstream (Bukkit/CraftBukkit) (#11626)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
36b11391 Fix copy pasting in UseCooldownComponent

CraftBukkit Changes:
a71a7e1f5 SPIGOT-7957: Fix setTarget method for Breeze
5bc0a094b SPIGOT-7955: Failure teleporting players between worlds using Player#teleport() when player has attribute modifiers
2e09c7a36 SPIGOT-7953: Item cooldown must be greater than 0
8ef9079fa Increase outdated build delay
2024-11-17 16:52:44 +01:00

1869 lines
90 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Sat, 10 Jun 2017 16:59:40 -0500
Subject: [PATCH] Fix upstream javadocs
diff --git a/src/main/java/org/bukkit/BanList.java b/src/main/java/org/bukkit/BanList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/BanList.java
+++ b/src/main/java/org/bukkit/BanList.java
@@ -0,0 +0,0 @@ public interface BanList<T> {
/**
* Gets a {@link BanEntry} by target.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported and this method will return
+ * null when trying to request them. The replacement is bans by UUID.
*
* @param target entry parameter to search for
* @return the corresponding entry, or null if none found
@@ -0,0 +0,0 @@ public interface BanList<T> {
/**
* Adds a ban to this list. If a previous ban exists, this will
* update the previous entry.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported and this method will return
+ * null when trying to request them. The replacement is bans by UUID.
*
* @param target the target of the ban
* @param reason reason for the ban, null indicates implementation default
@@ -0,0 +0,0 @@ public interface BanList<T> {
/**
* Gets if a {@link BanEntry} exists for the target, indicating an active
* ban status.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported.
+ * The replacement is bans by UUID.
*
* @param target the target to find
* @return true if a {@link BanEntry} exists for the target, indicating an
@@ -0,0 +0,0 @@ public interface BanList<T> {
/**
* Removes the specified target from this list, therefore indicating a
* "not banned" status.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported.
+ * The replacement is bans by UUID.
*
* @param target the target to remove from this list
*/
diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Bukkit.java
+++ b/src/main/java/org/bukkit/Bukkit.java
@@ -0,0 +0,0 @@ public final class Bukkit {
/**
* Gets every player that has ever played on this server.
+ * <p>
+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
*
* @return an array containing all previous players
*/
@@ -0,0 +0,0 @@ public final class Bukkit {
* server will pause most functions after this time if there are no players
* online.
* <p>
- * A value of less than 0 will disable the setting
+ * A value of less than 1 will disable the setting
*
* @param seconds the pause threshold in seconds
*/
diff --git a/src/main/java/org/bukkit/ChunkSnapshot.java b/src/main/java/org/bukkit/ChunkSnapshot.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/ChunkSnapshot.java
+++ b/src/main/java/org/bukkit/ChunkSnapshot.java
@@ -0,0 +0,0 @@ public interface ChunkSnapshot {
* Get raw biome temperature at given coordinates
*
* @param x X-coordinate (0-15)
- * @param y Y-coordinate (0-15)
+ * @param y Y-coordinate (world minHeight (inclusive) - world maxHeight (exclusive))
* @param z Z-coordinate (0-15)
* @return temperature at given coordinate
*/
diff --git a/src/main/java/org/bukkit/HeightMap.java b/src/main/java/org/bukkit/HeightMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/HeightMap.java
+++ b/src/main/java/org/bukkit/HeightMap.java
@@ -0,0 +0,0 @@ public enum HeightMap {
*/
MOTION_BLOCKING,
/**
- * The highest block that blocks motion or contains a fluid or is in the
- * {@link Tag#LEAVES}.
+ * The highest block that blocks motion or contains a fluid, excluding leaves.
*/
MOTION_BLOCKING_NO_LEAVES,
/**
diff --git a/src/main/java/org/bukkit/Particle.java b/src/main/java/org/bukkit/Particle.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Particle.java
+++ b/src/main/java/org/bukkit/Particle.java
@@ -0,0 +0,0 @@ public enum Particle implements Keyed {
}
/**
- * Options which can be applied to redstone dust particles - a particle
+ * Options which can be applied to dust particles - a particle
* color and size.
*/
public static class DustOptions {
diff --git a/src/main/java/org/bukkit/RegionAccessor.java b/src/main/java/org/bukkit/RegionAccessor.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/RegionAccessor.java
+++ b/src/main/java/org/bukkit/RegionAccessor.java
@@ -0,0 +0,0 @@ public interface RegionAccessor {
* Creates a tree at the given {@link Location}
*
* @param location Location to spawn the tree
- * @param random Random to use to generated the tree
+ * @param random Random to use to generate the tree
* @param type Type of the tree to create
* @return true if the tree was created successfully, otherwise false
*/
@@ -0,0 +0,0 @@ public interface RegionAccessor {
* The provided consumer gets called for every block which gets changed
* as a result of the tree generation. When the consumer gets called no
* modifications to the world are done yet. Which means, that calling
- * {@link #getBlockState(Location)} in the consumer while return the state
+ * {@link #getBlockState(Location)} in the consumer will return the state
* of the block before the generation.
* <p>
* Modifications done to the {@link BlockState} in the consumer are respected,
* which means that it is not necessary to call {@link BlockState#update()}
*
* @param location Location to spawn the tree
- * @param random Random to use to generated the tree
+ * @param random Random to use to generate the tree
* @param type Type of the tree to create
* @param stateConsumer The consumer which should get called for every block which gets changed
* @return true if the tree was created successfully, otherwise false
@@ -0,0 +0,0 @@ public interface RegionAccessor {
* If it returns {@code false} the block won't get set in the world.
*
* @param location Location to spawn the tree
- * @param random Random to use to generated the tree
+ * @param random Random to use to generate the tree
* @param type Type of the tree to create
* @param statePredicate The predicate which should get used to test if a block should be set or not.
* @return true if the tree was created successfully, otherwise false
diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Server.java
+++ b/src/main/java/org/bukkit/Server.java
@@ -0,0 +0,0 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
* </ul>
* <p>
* <b>Note:</b> If set to 0, {@link SpawnCategory} mobs spawning will be disabled.
- * <p>
- * Minecraft default: 1.
- * <br>
- * <b>Note: </b> the {@link SpawnCategory#MISC} are not consider.
*
* @param spawnCategory the category of spawn
* @return the default ticks per {@link SpawnCategory} mobs spawn value
+ * @throws IllegalArgumentException if the category is {@link SpawnCategory#MISC}
*/
public int getTicksPerSpawns(@NotNull SpawnCategory spawnCategory);
@@ -0,0 +0,0 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
/**
* Gets every player that has ever played on this server.
+ * <p>
+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
*
* @return an array containing all previous players
*/
@@ -0,0 +0,0 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
* Sets the pause when empty threshold seconds. To save resources, the
* pause most functions after this time if there are no players online.
* <p>
- * A value of less than 0 will disable the setting
+ * A value of less than 1 will disable the setting
*
* @param seconds the pause threshold in seconds
*/
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
/**
* Find the closest nearby structure of a given {@link StructureType}.
* Finding unexplored structures can, and will, block if the world is
- * looking in chunks that gave not generated yet. This can lead to the world
+ * looking in chunks that have not generated yet. This can lead to the world
* temporarily freezing while locating an unexplored structure.
* <p>
* The {@code radius} is not a rigid square radius. Each structure may alter
@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
/**
* Find the closest nearby structure of a given {@link StructureType}.
* Finding unexplored structures can, and will, block if the world is
- * looking in chunks that gave not generated yet. This can lead to the world
+ * looking in chunks that have not generated yet. This can lead to the world
* temporarily freezing while locating an unexplored structure.
* <p>
* The {@code radius} is not a rigid square radius. Each structure may alter
@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
/**
* Find the closest nearby structure of a given {@link Structure}. Finding
* unexplored structures can, and will, block if the world is looking in
- * chunks that gave not generated yet. This can lead to the world
+ * chunks that have not generated yet. This can lead to the world
* temporarily freezing while locating an unexplored structure.
* <p>
* The {@code radius} is not a rigid square radius. Each structure may alter
diff --git a/src/main/java/org/bukkit/attribute/AttributeModifier.java b/src/main/java/org/bukkit/attribute/AttributeModifier.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/attribute/AttributeModifier.java
+++ b/src/main/java/org/bukkit/attribute/AttributeModifier.java
@@ -0,0 +0,0 @@ public class AttributeModifier implements ConfigurationSerializable, Keyed {
}
/**
- * Get the {@link EquipmentSlot} this AttributeModifier is active on,
- * or null if this modifier is applicable for any slot.
+ * Get the {@link EquipmentSlotGroup} this AttributeModifier is active on.
*
* @return the slot
*/
diff --git a/src/main/java/org/bukkit/block/Bed.java b/src/main/java/org/bukkit/block/Bed.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/Bed.java
+++ b/src/main/java/org/bukkit/block/Bed.java
@@ -0,0 +0,0 @@ import org.bukkit.material.Colorable;
/**
* Represents a captured state of a bed.
- * @deprecated does not provide useful information beyond the material itself
*/
-@Deprecated
-public interface Bed extends TileState, Colorable { }
+// Paper start
+// @Deprecated
+public interface Bed extends TileState, Colorable {
+
+ @Override
+ @org.jetbrains.annotations.NotNull org.bukkit.DyeColor getColor();
+
+ /**
+ * <b>Unsupported</b>
+ *
+ * @throws UnsupportedOperationException not supported, set the block type
+ */
+ @Override
+ @org.jetbrains.annotations.Contract("_ -> fail")
+ @Deprecated(forRemoval = true)
+ void setColor(@org.bukkit.UndefinedNullability("not supported") org.bukkit.DyeColor color);
+// Paper end
+}
diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/Block.java
+++ b/src/main/java/org/bukkit/block/Block.java
@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable {
* Gets the temperature of this block.
* <p>
* If the raw biome temperature without adjusting for height effects is
- * required then please use {@link World#getTemperature(int, int)}.
+ * required then please use {@link World#getTemperature(int, int, int)}.
*
* @return Temperature of this block
*/
@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable {
boolean applyBoneMeal(@NotNull BlockFace face);
/**
- * Returns a list of items which would drop by destroying this block
+ * Returns a list of items which could drop by destroying this block.
+ * <p>
+ * The items are not guaranteed to be consistent across multiple calls to this
+ * method as this just uses the block type's loot table.
*
* @return a list of dropped items for this type of block
*/
@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable {
Collection<ItemStack> getDrops();
/**
- * Returns a list of items which would drop by destroying this block with
- * a specific tool
+ * Returns a list of items which could drop by destroying this block with
+ * a specific tool.
+ * <p>
+ * The items are not guaranteed to be consistent across multiple calls to this
+ * method as this just uses the block type's loot table.
*
* @param tool The tool or item in hand used for digging
* @return a list of dropped items for this type of block
@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable {
Collection<ItemStack> getDrops(@Nullable ItemStack tool);
/**
- * Returns a list of items which would drop by the entity destroying this
- * block with a specific tool
+ * Returns a list of items which could drop by the entity destroying this
+ * block with a specific tool.
+ * <p>
+ * The items are not guaranteed to be consistent across multiple calls to this
+ * method as this just uses the block type's loot table.
*
* @param tool The tool or item in hand used for digging
* @param entity the entity destroying the block
diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/BlockData.java
+++ b/src/main/java/org/bukkit/block/data/BlockData.java
@@ -0,0 +0,0 @@ public interface BlockData extends Cloneable {
* {@link Material#REDSTONE_WIRE} -> {@link Material#REDSTONE}
* {@link Material#CARROTS} -> {@link Material#CARROT}
* </pre>
- * @return placement material
+ * @return placement material or {@link Material#AIR} if it doesn't have one
*/
@NotNull
Material getPlacementMaterial();
diff --git a/src/main/java/org/bukkit/block/data/FaceAttachable.java b/src/main/java/org/bukkit/block/data/FaceAttachable.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/FaceAttachable.java
+++ b/src/main/java/org/bukkit/block/data/FaceAttachable.java
@@ -0,0 +0,0 @@ public interface FaceAttachable extends BlockData {
*/
WALL,
/**
- * The switch is mounted to the ceiling and pointing dowanrds.
+ * The switch is mounted to the ceiling and pointing downwards.
*/
CEILING;
}
diff --git a/src/main/java/org/bukkit/block/data/type/CommandBlock.java b/src/main/java/org/bukkit/block/data/type/CommandBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/type/CommandBlock.java
+++ b/src/main/java/org/bukkit/block/data/type/CommandBlock.java
@@ -0,0 +0,0 @@ import org.bukkit.block.data.Directional;
/**
* 'conditional' denotes whether this command block is conditional or not, i.e.
- * will only execute if the preceeding command block also executed successfully.
+ * will only execute if the preceding command block also executed successfully.
*/
public interface CommandBlock extends Directional {
diff --git a/src/main/java/org/bukkit/block/data/type/Gate.java b/src/main/java/org/bukkit/block/data/type/Gate.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/type/Gate.java
+++ b/src/main/java/org/bukkit/block/data/type/Gate.java
@@ -0,0 +0,0 @@ import org.bukkit.block.data.Openable;
import org.bukkit.block.data.Powerable;
/**
- * 'in_wall" indicates if the fence gate is attached to a wall, and if true the
+ * 'in_wall' indicates if the fence gate is attached to a wall, and if true the
* texture is lowered by a small amount to blend in better.
*/
public interface Gate extends Directional, Openable, Powerable {
diff --git a/src/main/java/org/bukkit/block/data/type/Switch.java b/src/main/java/org/bukkit/block/data/type/Switch.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/block/data/type/Switch.java
+++ b/src/main/java/org/bukkit/block/data/type/Switch.java
@@ -0,0 +0,0 @@ public interface Switch extends Directional, FaceAttachable, Powerable {
* Sets the value of the 'face' property.
*
* @param face the new 'face' value
- * @deprecated use {@link #getAttachedFace()}
+ * @deprecated use {@link #setAttachedFace(AttachedFace)}
*/
@Deprecated
void setFace(@NotNull Face face);
@@ -0,0 +0,0 @@ public interface Switch extends Directional, FaceAttachable, Powerable {
*/
WALL,
/**
- * The switch is mounted to the ceiling and pointing dowanrds.
+ * The switch is mounted to the ceiling and pointing downwards.
*/
CEILING;
}
diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/ArmorStand.java
+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
@@ -0,0 +0,0 @@ public interface ArmorStand extends LivingEntity {
* @param move {@code true} if this armour stand can move, {@code false} otherwise
*/
void setCanMove(boolean move);
+
+ @Override
+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
// Paper end
}
diff --git a/src/main/java/org/bukkit/entity/Arrow.java b/src/main/java/org/bukkit/entity/Arrow.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Arrow.java
+++ b/src/main/java/org/bukkit/entity/Arrow.java
@@ -0,0 +0,0 @@ public interface Arrow extends AbstractArrow {
* Removes a custom potion effect from this arrow.
*
* @param type the potion effect type to remove
- * @return true if the an effect was removed as a result of this call
+ * @return true if the effect was removed as a result of this call
* @throws IllegalArgumentException if this operation would leave the Arrow
* in a state with no Custom Effects and PotionType.UNCRAFTABLE
*/
diff --git a/src/main/java/org/bukkit/entity/EnderDragon.java b/src/main/java/org/bukkit/entity/EnderDragon.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/EnderDragon.java
+++ b/src/main/java/org/bukkit/entity/EnderDragon.java
@@ -0,0 +0,0 @@ public interface EnderDragon extends ComplexLivingEntity, Boss, Mob, Enemy {
*/
FLY_TO_PORTAL,
/**
- * The dragon will land on on the portal. If the dragon is not near
+ * The dragon will land on the portal. If the dragon is not near
* the portal, it will fly to it before mounting.
*/
LAND_ON_PORTAL,
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -0,0 +0,0 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
public List<org.bukkit.entity.Entity> getNearbyEntities(double x, double y, double z);
/**
- * Returns a unique id for this entity
+ * Returns the network protocol ID for this entity. This is
+ * not to be used as an identifier for the entity except in
+ * network-related operations. Use {@link #getUniqueId()} as
+ * an entity identifier instead.
*
- * @return Entity id
+ * @return the network protocol ID
+ * @see #getUniqueId()
*/
public int getEntityId();
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
*/
public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder {
+ // Paper start
+ @Override
+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
+ // Paper end
+
/**
* Returns the name of this player
*
diff --git a/src/main/java/org/bukkit/entity/ItemFrame.java b/src/main/java/org/bukkit/entity/ItemFrame.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/ItemFrame.java
+++ b/src/main/java/org/bukkit/entity/ItemFrame.java
@@ -0,0 +0,0 @@ public interface ItemFrame extends Hanging {
public void setRotation(@NotNull Rotation rotation) throws IllegalArgumentException;
/**
- * Returns whether the item frame is be visible or not.
+ * Returns whether the item frame is visible or not.
*
* @return whether the item frame is visible or not
*/
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
/**
* Sets the leash on this entity to be held by the supplied entity.
* <p>
- * This method has no effect on EnderDragons, Withers, Players, or Bats.
+ * This method has no effect on players.
* Non-living entities excluding leashes will not persist as leash
* holders.
*
diff --git a/src/main/java/org/bukkit/entity/Mob.java b/src/main/java/org/bukkit/entity/Mob.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Mob.java
+++ b/src/main/java/org/bukkit/entity/Mob.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
*/
public interface Mob extends LivingEntity, Lootable {
+ // Paper start
+ @Override
+ org.bukkit.inventory.@org.jetbrains.annotations.NotNull EntityEquipment getEquipment();
+ // Paper end
/**
* Instructs this Mob to set the specified LivingEntity as its target.
* <p>
diff --git a/src/main/java/org/bukkit/entity/PigZombie.java b/src/main/java/org/bukkit/entity/PigZombie.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/PigZombie.java
+++ b/src/main/java/org/bukkit/entity/PigZombie.java
@@ -0,0 +0,0 @@ public interface PigZombie extends Zombie {
/**
* <b>Not applicable to this entity</b>
- *
- * @return UnsuppotedOperationException
*/
@Override
public int getConversionTime();
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Saves the players current location, health, inventory, motion, and
- * other information into the uuid.dat file, in the &lt;main
- * world&gt;/playerdata folder.
+ * other information into the &lt;uuid&gt;.dat file, in the
+ * &lt;level-name&gt;/playerdata/ folder.
*/
public void saveData();
/**
* Loads the players current location, health, inventory, motion, and
- * other information from the uuid.dat file, in the &lt;main
- * world&gt;/playerdata folder.
+ * other information from the &lt;uuid&gt;.dat file, in the
+ * &lt;level-name&gt;/playerdata/ folder.
* <p>
* Note: This will overwrite the players current inventory, health,
* motion, etc, with the state from the saved dat file.
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Plays an effect to just this player.
*
- * @param <T> the data based based on the type of the effect
+ * @param <T> the data based on the type of the effect
* @param loc the location to play the effect at
* @param effect the {@link Effect}
* @param data a data bit needed for some effects
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*
* Use supplied alternative character to the section symbol to represent legacy color codes.
*
- * @param alternateChar Alternate symbol such as '&'
+ * @param alternateChar Alternate symbol such as '&amp;'
* @param message The message to send
* @deprecated use {@link #sendActionBar(net.kyori.adventure.text.Component)}
*/
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Allows this player to see a player that was previously hidden. If
- * another another plugin had hidden the player too, then the player will
+ * another plugin had hidden the player too, then the player will
* remain hidden until the other plugin calls this method too.
*
* @param plugin Plugin that wants to show the player
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Allows this player to see an entity that was previously hidden. If
- * another another plugin had hidden the entity too, then the entity will
+ * another plugin had hidden the entity too, then the entity will
* remain hidden until the other plugin calls this method too.
*
* @param plugin Plugin that wants to show the entity
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
- * <li>There is no concept of resetting texture packs back to default
- * within Minecraft, so players will have to relog to do so or you
- * have to send an empty pack.
* <li>The request is send with "null" as the hash. This might result
* in newer versions not loading the pack correctly.
* </ul>
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
- * <li>There is no concept of resetting resource packs back to default
- * within Minecraft, so players will have to relog to do so or you
- * have to send an empty pack.
* <li>The request is send with empty string as the hash. This might result
* in newer versions not loading the pack correctly.
* </ul>
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
- * <li>There is no concept of resetting resource packs back to default
- * within Minecraft, so players will have to relog to do so or you
- * have to send an empty pack.
* <li>The request is sent with empty string as the hash when the hash is
* not provided. This might result in newer versions not loading the
* pack correctly.
diff --git a/src/main/java/org/bukkit/entity/Slime.java b/src/main/java/org/bukkit/entity/Slime.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Slime.java
+++ b/src/main/java/org/bukkit/entity/Slime.java
@@ -0,0 +0,0 @@ public interface Slime extends Mob, Enemy {
public int getSize();
/**
+ * Setting the size of the slime (regardless of previous size)
+ * will set the following attributes:
+ * <ul>
+ * <li>{@link org.bukkit.attribute.Attribute#MAX_HEALTH}</li>
+ * <li>{@link org.bukkit.attribute.Attribute#MOVEMENT_SPEED}</li>
+ * <li>{@link org.bukkit.attribute.Attribute#ATTACK_DAMAGE}</li>
+ * </ul>
+ * to their per-size defaults and heal the
+ * slime to its max health (assuming it's alive).
+ *
* @param sz The new size of the slime.
*/
public void setSize(int sz);
diff --git a/src/main/java/org/bukkit/entity/Sniffer.java b/src/main/java/org/bukkit/entity/Sniffer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Sniffer.java
+++ b/src/main/java/org/bukkit/entity/Sniffer.java
@@ -0,0 +0,0 @@ public interface Sniffer extends Animals {
/**
* Gets the locations explored by the sniffer.
- * <br>
- * <b>Note:</b> the returned locations use sniffer's current world.
*
* @return a collection of locations
*/
@@ -0,0 +0,0 @@ public interface Sniffer extends Animals {
/**
* Remove a location of the explored locations.
- * <br>
- * <b>Note:</b> the location must be in the sniffer's current world for this
- * method to have any effect.
*
* @param location the location to remove
* @see #getExploredLocations()
diff --git a/src/main/java/org/bukkit/entity/Villager.java b/src/main/java/org/bukkit/entity/Villager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Villager.java
+++ b/src/main/java/org/bukkit/entity/Villager.java
@@ -0,0 +0,0 @@ public interface Villager extends AbstractVillager {
*/
Profession NITWIT = getProfession("nitwit");
/**
- * Sheperd profession. Wears a brown robe. Shepherds primarily trade for
+ * Shepherd profession. Wears a brown robe. Shepherds primarily trade for
* wool items, and shears.
*/
Profession SHEPHERD = getProfession("shepherd");
diff --git a/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java b/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called if a block broken by a player drops an item.
+ * Called after a block is broken by a player and potential drops are computed, even if said blocks loot table
+ * does not define any drops at the point the event is constructed.
*
* If the block break is cancelled, this event won't be called.
*
- * If isDropItems in BlockBreakEvent is set to false, this event won't be
+ * If isDropItems in {@link org.bukkit.event.block.BlockBreakEvent} is set to false, this event won't be
* called.
*
+ * If a block is broken and isDropItems is set to true, this event will be called even if the block does
+ * not drop any items, for example glass broken by hand. In this case, #getItems() will be empty.
+ *
* This event will also be called if the player breaks a multi block structure,
- * for example a torch on top of a stone. Both items will have an event call.
+ * for example a torch on top of a stone. Both items will be included in the #getItems() list.
*
* The Block is already broken as this event is called, so #getBlock() will be
* AIR in most cases. Use #getBlockState() for more Information about the broken
diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
* Note that due to the nature of explosions, {@link #getBlock()} will always be
* an air block. {@link #getExplodedBlockState()} should be used to get
* information about the block state that exploded.
+ * <p>
+ * The event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
+ * is disabled as no block interaction will occur.
*/
public class BlockExplodeEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java b/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java
@@ -0,0 +0,0 @@ public class BlockPistonRetractEvent extends BlockPistonEvent {
/**
* Get an immutable list of the blocks which will be moved by the
- * extending.
+ * retracting.
*
* @return Immutable list of the moved blocks.
*/
diff --git a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
@@ -0,0 +0,0 @@ public class BlockPlaceEvent extends BlockEvent implements Cancellable {
/**
* Gets the value whether the player would be allowed to build here.
- * Defaults to spawn if the server was going to stop them (such as, the
+ * Defaults to false if the server was going to stop them (such as, the
* player is in Spawn). Note that this is an entirely different check
* than BLOCK_CANBUILD, as this refers to a player, not universe-physics
* rule like cactus on dirt.
diff --git a/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java b/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
+++ b/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
@@ -0,0 +0,0 @@ public class PrepareItemEnchantEvent extends InventoryEvent implements Cancellab
/**
* Get a list of available {@link EnchantmentOffer} for the player. You can
* modify the values to change the available offers for the player. An offer
- * may be null, if there isn't a enchantment offer at a specific slot. There
+ * may be null, if there isn't an enchantment offer at a specific slot. There
* are 3 slots in the enchantment table available to modify.
*
* @return list of available enchantment offers
diff --git a/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java b/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
+++ b/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a lingering potion applies it's effects. Happens
+ * Called when a lingering potion applies its effects. Happens
* once every 5 ticks
*/
public class AreaEffectCloudApplyEvent extends EntityEvent implements Cancellable {
diff --git a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
+++ b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
@@ -0,0 +0,0 @@ public class CreatureSpawnEvent extends EntitySpawnEvent {
*/
DROWNED,
/**
- * When an cow is spawned by shearing a mushroom cow
+ * When a cow is spawned by shearing a mushroom cow
*/
SHEARED,
/**
- * When eg an effect cloud is spawned as a result of a creeper exploding
+ * When an entity is spawned as a result of an explosion. Like an area effect cloud from
+ * a creeper or a dragon fireball.
*/
EXPLOSION,
/**
diff --git a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
/**
* Called when an entity is damaged by a block
+ * <p>
+ * For explosions, the Block returned by {@link #getDamager()} has
+ * already been cleared. See {@link #getDamagerBlockState()} for a snapshot
+ * of the block if it has already been changed.
*/
public class EntityDamageByBlockEvent extends EntityDamageEvent {
private final Block damager;
@@ -0,0 +0,0 @@ public class EntityDamageByBlockEvent extends EntityDamageEvent {
/**
* Returns the captured BlockState of the block that damaged the player.
+ * <p>
+ * This block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
+ * will be false.
*
* @return the block state
*/
diff --git a/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java b/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when an entity explodes
+ * Called when an entity explodes interacting with blocks. The
+ * event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
+ * is disabled as no block interaction will occur.
*/
public class EntityExplodeEvent extends EntityEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java b/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Thrown when a entity picks an item up from the ground
+ * Thrown when an entity picks an item up from the ground
*/
public class EntityPickupItemEvent extends EntityEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java b/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
- * Triggered when a entity is created in the world by a player "placing" an item
+ * Triggered when an entity is created in the world by a player "placing" an item
* on a block.
* <br>
* Note that this event is currently only fired for four specific placements:
diff --git a/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
@@ -0,0 +0,0 @@ public class EntityPotionEffectEvent extends EntityEvent implements Cancellable
public enum Action {
/**
- * When the potion effect is added because the entity didn't have it's
+ * When the potion effect is added because the entity didn't have its
* type.
*/
ADDED,
@@ -0,0 +0,0 @@ public class EntityPotionEffectEvent extends EntityEvent implements Cancellable
*/
SPIDER_SPAWN,
/**
- * When the entity gets effects from a totem item saving it's life.
+ * When the entity gets effects from a totem item saving its life.
*/
TOTEM,
/**
diff --git a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
@@ -0,0 +0,0 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
*/
SATIATED,
/**
- * When a player regains health from eating consumables
+ * When an animal regains health from eating consumables
*/
EATING,
/**
diff --git a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
@@ -0,0 +0,0 @@ public class EntityTargetEvent extends EntityEvent implements Cancellable {
FOLLOW_LEADER,
/**
* When another entity tempts this entity by having a desired item such
- * as wheat in it's hand.
+ * as wheat in its hand.
*/
TEMPT,
/**
diff --git a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
+++ b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
/**
* Stores all data related to the bartering interaction with a piglin.
*
- * This event can be triggered by a piglin picking up an item that's on its
- * bartering list.
+ * Called when a piglin completes a barter.
*/
public class PiglinBarterEvent extends EntityEvent implements Cancellable {
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
- * Called when an ItemStack is successfully burned as fuel in a furnace.
+ * Called when an ItemStack is successfully burned as fuel in a furnace-like block such as a
+ * {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker}, or
+ * {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceBurnEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.material.MaterialData;
import org.jetbrains.annotations.NotNull;
/**
- * This event is called when a player takes items out of the furnace
+ * This event is called when a player takes items out of a furnace-like block such as a
+ * {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker}, or
+ * {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceExtractEvent extends BlockExpEvent {
private final Player player;
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
- * Called when an ItemStack is successfully smelted in a furnace.
+ * Called when an ItemStack is successfully smelted in a furnace-like block
+ * such as a {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker},
+ * or {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceSmeltEvent extends BlockCookEvent {
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a Furnace starts smelting.
+ * Called when any of the furnace-like blocks start smelting.
+ * <p>
+ * Furnace-like blocks are {@link org.bukkit.block.Furnace},
+ * {@link org.bukkit.block.Smoker}, and {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceStartSmeltEvent extends InventoryBlockStartEvent {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
/**
* This event is called when a player clicks in an inventory.
* <p>
+ * In case of a drag action within an inventory, InventoryClickEvent is never called.
+ * Instead, {@link InventoryDragEvent} is called at the end of the drag.
+ * <p>
* Because InventoryClickEvent occurs within a modification of the Inventory,
* not all Inventory related methods are safe to use.
* <p>
- * The following should never be invoked by an EventHandler for
- * InventoryClickEvent using the HumanEntity or InventoryView associated with
- * this event:
+ * Methods that change the view a player is looking at should never be invoked
+ * by an EventHandler for InventoryClickEvent using the HumanEntity or
+ * InventoryView associated with this event.
+ * Examples of these include:
* <ul>
* <li>{@link HumanEntity#closeInventory()}
* <li>{@link HumanEntity#openInventory(Inventory)}
@@ -0,0 +0,0 @@ public class InventoryClickEvent extends InventoryInteractEvent {
/**
* Gets the ItemStack currently in the clicked slot.
*
- * @return the item in the clicked
+ * @return the item in the clicked slot
*/
@Nullable
public ItemStack getCurrentItem() {
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
/**
- * Represents a player related inventory event
+ * This event is called when a player closes an inventory.
+ * <p>
+ * Because InventoryCloseEvent occurs within a modification of the Inventory,
+ * not all Inventory related methods are safe to use.
+ * <p>
+ * Methods that change the view a player is looking at should never be invoked
+ * by an EventHandler for InventoryCloseEvent using the HumanEntity or
+ * InventoryView associated with this event.
+ * Examples of these include:
+ * <ul>
+ * <li>{@link HumanEntity#closeInventory()}
+ * <li>{@link HumanEntity#openInventory(org.bukkit.inventory.Inventory)}
+ * <li>{@link HumanEntity#openWorkbench(org.bukkit.Location, boolean)}
+ * <li>{@link HumanEntity#openEnchanting(org.bukkit.Location, boolean)}
+ * <li>{@link InventoryView#close()}
+ * </ul>
+ * To invoke one of these methods, schedule a task using
+ * {@link org.bukkit.scheduler.BukkitScheduler#runTask(org.bukkit.plugin.Plugin, Runnable)}, which will run the task
+ * on the next tick. Also be aware that this is not an exhaustive list, and
+ * other methods could potentially create issues as well.
*/
public class InventoryCloseEvent extends InventoryEvent {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
/**
- * Represents a player related inventory event
+ * Called when a player opens an inventory
*/
public class InventoryOpenEvent extends InventoryEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java b/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
@@ -0,0 +0,0 @@ public class PrepareAnvilEvent extends PrepareInventoryResultEvent {
return (AnvilInventory) super.getInventory();
}
+ /**
+ * {@inheritDoc}
+ *
+ * <p>
+ * Note: by default custom recipes in anvil are disabled
+ * you should define a repair cost on the anvil inventory
+ * greater or equals to zero in order to allow that.
+ *
+ * @param result result item
+ */
+ public void setResult(@Nullable ItemStack result) {
+ super.setResult(result);
+ }
+
@NotNull
@Override
public AnvilView getView() {
diff --git a/src/main/java/org/bukkit/event/player/PlayerCommandPreprocessEvent.java b/src/main/java/org/bukkit/event/player/PlayerCommandPreprocessEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/player/PlayerCommandPreprocessEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerCommandPreprocessEvent.java
@@ -0,0 +0,0 @@ public class PlayerCommandPreprocessEvent extends PlayerEvent implements Cancell
*
* @param player New player which this event will execute as
* @throws IllegalArgumentException if the player provided is null
+ * @deprecated Only works for sign commands; use {@link Player#performCommand(String)}, including those cases
*/
+ @Deprecated(forRemoval = true)
public void setPlayer(@NotNull final Player player) throws IllegalArgumentException {
Preconditions.checkArgument(player != null, "Player cannot be null");
this.player = player;
@@ -0,0 +0,0 @@ public class PlayerCommandPreprocessEvent extends PlayerEvent implements Cancell
* unmodifiable set.
*
* @return All Players who will see this chat message
- * @deprecated This method is provided for backward compatibility with no
- * guarantee to the effect of viewing or modifying the set.
+ * @deprecated This is simply the online players. Modifications have no effect
*/
@NotNull
- @Deprecated
+ @Deprecated(forRemoval = true)
public Set<Player> getRecipients() {
return recipients;
}
diff --git a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a player takes action on a resource pack request sent via
- * {@link Player#setResourcePack(java.lang.String)}.
+ * Called when a player takes action on a resource pack request.
+ * @see Player#setResourcePack(String, String)
+ * @see Player#setResourcePack(String, String, boolean)
*/
public class PlayerResourcePackStatusEvent extends PlayerEvent {
diff --git a/src/main/java/org/bukkit/generator/ChunkGenerator.java b/src/main/java/org/bukkit/generator/ChunkGenerator.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/generator/ChunkGenerator.java
+++ b/src/main/java/org/bukkit/generator/ChunkGenerator.java
@@ -0,0 +0,0 @@ public abstract class ChunkGenerator {
* Get the biome at x, y, z within chunk being generated
*
* @param x the x location in the chunk from 0-15 inclusive
- * @param y the y location in the chunk from minimum (inclusive) -
+ * @param y the y location in the chunk from minHeight (inclusive) -
* maxHeight (exclusive)
* @param z the z location in the chunk from 0-15 inclusive
* @return Biome value
diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
@@ -0,0 +0,0 @@ public interface EntityEquipment {
public ItemStack getItem(@NotNull EquipmentSlot slot);
/**
- * Gets a copy of the item the entity is currently holding
+ * Gets the item the entity is currently holding
* in their main hand.
*
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getItemInMainHand(); // will return a mirror
+ * } else {
+ * equipment.getItemInMainHand(); // will return a copy
+ * }
+ * }</pre>
+ *
* @return the currently held item
*/
@NotNull
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setItemInMainHand(@Nullable ItemStack item, boolean silent);
/**
- * Gets a copy of the item the entity is currently holding
+ * Gets the item the entity is currently holding
* in their off hand.
*
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getItemInOffHand(); // will return a mirror
+ * } else {
+ * equipment.getItemInOffHand(); // will return a copy
+ * }
+ * }</pre>
+ *
* @return the currently held item
*/
@NotNull
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setItemInOffHand(@Nullable ItemStack item, boolean silent);
/**
- * Gets a copy of the item the entity is currently holding
+ * Gets the item the entity is currently holding
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getItemInHand(); // will return a mirror
+ * } else {
+ * equipment.getItemInHand(); // will return a copy
+ * }
+ * }</pre>
*
* @return the currently held item
* @see #getItemInMainHand()
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setItemInHand(@Nullable ItemStack stack);
/**
- * Gets a copy of the helmet currently being worn by the entity
+ * Gets the helmet currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getHelmet(); // will return a mirror
+ * } else {
+ * equipment.getHelmet(); // will return a copy
+ * }
+ * }</pre>
*
* @return The helmet being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getHelmet();
/**
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setHelmet(@Nullable ItemStack helmet, boolean silent);
/**
- * Gets a copy of the chest plate currently being worn by the entity
+ * Gets the chest plate currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getChestplate(); // will return a mirror
+ * } else {
+ * equipment.getChestplate(); // will return a copy
+ * }
+ * }</pre>
*
* @return The chest plate being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getChestplate();
/**
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setChestplate(@Nullable ItemStack chestplate, boolean silent);
/**
- * Gets a copy of the leggings currently being worn by the entity
+ * Gets the leggings currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getLeggings(); // will return a mirror
+ * } else {
+ * equipment.getLeggings(); // will return a copy
+ * }
+ * }</pre>
*
* @return The leggings being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getLeggings();
/**
@@ -0,0 +0,0 @@ public interface EntityEquipment {
void setLeggings(@Nullable ItemStack leggings, boolean silent);
/**
- * Gets a copy of the boots currently being worn by the entity
+ * Gets the boots currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getBoots(); // will return a mirror
+ * } else {
+ * equipment.getBoots(); // will return a copy
+ * }
+ * }</pre>
*
* @return The boots being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getBoots();
/**
@@ -0,0 +0,0 @@ public interface EntityEquipment {
/**
* Gets all ItemStacks from the armor slots.
*
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getArmorContents(); // will return an array of mirror
+ * } else {
+ * equipment.getArmorContents(); // will return an array of copies
+ * }
+ * }</pre>
+ *
* @return all the ItemStacks from the armor slots. Individual items can be
* null and are returned in a fixed order starting from the boots and going
* up to the helmet
*/
- @NotNull
- ItemStack[] getArmorContents();
+ @org.bukkit.UndefinedNullability("not null elements for entities, nullable elements for players") ItemStack @NotNull [] getArmorContents(); // Paper
/**
* Sets the entities armor to the provided array of ItemStacks
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop killed by anything
* </ul>
*
* @return chance of the currently held item being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance the chance of the main hand item being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return chance of the off hand item being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance the chance of off hand item being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the helmet being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance of the helmet being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the chest plate being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance of the chest plate being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the leggings being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance chance of the leggings being dropped
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the boots being dropped (1 for non-{@link Mob})
@@ -0,0 +0,0 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance of the boots being dropped
diff --git a/src/main/java/org/bukkit/inventory/ItemFlag.java b/src/main/java/org/bukkit/inventory/ItemFlag.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/ItemFlag.java
+++ b/src/main/java/org/bukkit/inventory/ItemFlag.java
@@ -0,0 +0,0 @@ public enum ItemFlag {
*/
HIDE_DYE,
/**
- * Setting to show/hide armor trim from leather armor.
+ * Setting to show/hide armor trim from armor.
*/
HIDE_ARMOR_TRIM;
}
diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
public void setBoots(@Nullable ItemStack boots);
/**
- * Gets a copy of the item the player is currently holding
+ * Gets the item the player is currently holding
* in their main hand.
*
* @return the currently held item
@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
void setItemInMainHand(@Nullable ItemStack item);
/**
- * Gets a copy of the item the player is currently holding
+ * Gets the item the player is currently holding
* in their off hand.
*
* @return the currently held item
@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
void setItemInOffHand(@Nullable ItemStack item);
/**
- * Gets a copy of the item the player is currently holding
+ * Gets the item the player is currently holding
*
* @return the currently held item
* @see #getItemInMainHand()
diff --git a/src/main/java/org/bukkit/inventory/ShapedRecipe.java b/src/main/java/org/bukkit/inventory/ShapedRecipe.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/ShapedRecipe.java
+++ b/src/main/java/org/bukkit/inventory/ShapedRecipe.java
@@ -0,0 +0,0 @@ public class ShapedRecipe extends CraftingRecipe {
* @param result The item you want the recipe to create.
* @see ShapedRecipe#shape(String...)
* @see ShapedRecipe#setIngredient(char, Material)
- * @see ShapedRecipe#setIngredient(char, Material, int)
- * @see ShapedRecipe#setIngredient(char, MaterialData)
* @see ShapedRecipe#setIngredient(char, RecipeChoice)
* @deprecated Recipes must have keys. Use {@link #ShapedRecipe(NamespacedKey, ItemStack)}
* instead.
@@ -0,0 +0,0 @@ public class ShapedRecipe extends CraftingRecipe {
* @exception IllegalArgumentException if the {@code result} is an empty item (AIR)
* @see ShapedRecipe#shape(String...)
* @see ShapedRecipe#setIngredient(char, Material)
- * @see ShapedRecipe#setIngredient(char, Material, int)
- * @see ShapedRecipe#setIngredient(char, MaterialData)
* @see ShapedRecipe#setIngredient(char, RecipeChoice)
*/
public ShapedRecipe(@NotNull NamespacedKey key, @NotNull ItemStack result) {
diff --git a/src/main/java/org/bukkit/inventory/ShapelessRecipe.java b/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
+++ b/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
@@ -0,0 +0,0 @@ public class ShapelessRecipe extends CraftingRecipe {
* @param result The item you want the recipe to create.
* @exception IllegalArgumentException if the {@code result} is an empty item (AIR)
* @see ShapelessRecipe#addIngredient(Material)
- * @see ShapelessRecipe#addIngredient(MaterialData)
- * @see ShapelessRecipe#addIngredient(Material,int)
* @see ShapelessRecipe#addIngredient(int,Material)
- * @see ShapelessRecipe#addIngredient(int,MaterialData)
- * @see ShapelessRecipe#addIngredient(int,Material,int)
+ * @see ShapelessRecipe#addIngredient(RecipeChoice)
*/
public ShapelessRecipe(@NotNull NamespacedKey key, @NotNull ItemStack result) {
super(key, checkResult(result));
@@ -0,0 +0,0 @@ public class ShapelessRecipe extends CraftingRecipe {
/**
* Removes multiple instances of an ingredient from the list. If there are
- * less instances then specified, all will be removed. Only removes exact
+ * fewer instances than specified, all will be removed. Only removes exact
* matches, with a data value of 0.
*
* @param count The number of copies to remove.
diff --git a/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java b/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
+++ b/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
@@ -0,0 +0,0 @@ public class StonecuttingRecipe implements Recipe, Keyed {
}
/**
- * Create a cooking recipe to craft the specified ItemStack.
+ * Create a Stonecutting recipe to craft the specified ItemStack.
*
* @param key The unique recipe key
* @param result The item you want the recipe to create.
@@ -0,0 +0,0 @@ public class StonecuttingRecipe implements Recipe, Keyed {
}
/**
- * Sets the input of this cooking recipe.
+ * Sets the input of this Stonecutting recipe.
*
* @param input The input material.
* @return The changed recipe, so you can chain calls.
@@ -0,0 +0,0 @@ public class StonecuttingRecipe implements Recipe, Keyed {
}
/**
- * Sets the input of this cooking recipe.
+ * Sets the input of this Stonecutting recipe.
*
* @param input The input choice.
* @return The changed recipe, so you can chain calls.
diff --git a/src/main/java/org/bukkit/inventory/meta/BlockStateMeta.java b/src/main/java/org/bukkit/inventory/meta/BlockStateMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/BlockStateMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/BlockStateMeta.java
@@ -0,0 +0,0 @@ public interface BlockStateMeta extends ItemMeta {
* @param blockState the block state to attach to the block.
* @throws IllegalArgumentException if the blockState is null
* or invalid for this item.
+ *
+ * @apiNote As of 1.20.5 the block state carries a copy of the item's data deviations.
+ * As such, setting the block state via this method will reset secondary deviations of the item meta.
+ * This can manifest in the addition to an existing lore failing or a change of a previously added display name.
+ * It is hence recommended to first mutate the block state, set it back, and then mutate the item meta.
*/
void setBlockState(@NotNull BlockState blockState);
}
diff --git a/src/main/java/org/bukkit/inventory/meta/CrossbowMeta.java b/src/main/java/org/bukkit/inventory/meta/CrossbowMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/CrossbowMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/CrossbowMeta.java
@@ -0,0 +0,0 @@ public interface CrossbowMeta extends ItemMeta {
* Removes all projectiles when given null.
*
* @param projectiles the projectiles to set
- * @throws IllegalArgumentException if one of the projectiles is not an
- * arrow or firework rocket
+ * @throws IllegalArgumentException if one of the projectiles is empty
*/
void setChargedProjectiles(@Nullable List<ItemStack> projectiles);
@@ -0,0 +0,0 @@ public interface CrossbowMeta extends ItemMeta {
* Adds a charged projectile to this item.
*
* @param item projectile
- * @throws IllegalArgumentException if the projectile is not an arrow or
- * firework rocket
+ * @throws IllegalArgumentException if the projectile is empty
*/
void addChargedProjectile(@NotNull ItemStack item);
}
diff --git a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
@@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
* The returned component is a snapshot of its current state and does not
* reflect a live view of what is on an item. After changing any value on
* this component, it must be set with
- * {@link #setJukeboxPlayable(org.bukkit.inventory.meta.components.JukeboxComponent)}
+ * {@link #setJukeboxPlayable(org.bukkit.inventory.meta.components.JukeboxPlayableComponent)}
* to apply the changes.
*
* @return component
@@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
JukeboxPlayableComponent getJukeboxPlayable();
/**
- * Sets the item tool.
+ * Sets the jukebox playable component.
*
* @param jukeboxPlayable new component
*/
@@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
/**
* Return an immutable copy of all {@link Attribute}s and their
* {@link AttributeModifier}s for a given {@link EquipmentSlot}.<br>
- * Any {@link AttributeModifier} that does have have a given
+ * Any {@link AttributeModifier} that does have a given
* {@link EquipmentSlot} will be returned. This is because
* AttributeModifiers without a slot are active in any slot.<br>
* If there are no attributes set for the given slot, an empty map
diff --git a/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java b/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
/**
* Represents leather armor ({@link Material#LEATHER_BOOTS}, {@link
- * Material#LEATHER_CHESTPLATE}, {@link Material#LEATHER_HELMET}, or {@link
- * Material#LEATHER_LEGGINGS}) that can be colored.
+ * Material#LEATHER_LEGGINGS}, {@link Material#LEATHER_CHESTPLATE}, {@link
+ * Material#LEATHER_HELMET}, {@link Material#LEATHER_HORSE_ARMOR} or {@link
+ * Material#WOLF_ARMOR}) that can be colored.
*/
public interface LeatherArmorMeta extends ItemMeta {
@@ -0,0 +0,0 @@ public interface LeatherArmorMeta extends ItemMeta {
* be {@link ItemFactory#getDefaultLeatherColor()}.
*
* @return the color of the armor, never null
+ * @apiNote The method yielding {@link ItemFactory#getDefaultLeatherColor()} is incorrect
+ * for {@link Material#WOLF_ARMOR} as its default color differs. Generally, it is recommended to check
+ * {@link #isDyed()} to determine if this leather armor is dyed than to compare this color to the default.
*/
@NotNull
Color getColor();
@@ -0,0 +0,0 @@ public interface LeatherArmorMeta extends ItemMeta {
/**
* Sets the color of the armor.
*
- * @param color the color to set. Setting it to null is equivalent to
- * setting it to {@link ItemFactory#getDefaultLeatherColor()}.
+ * @param color the color to set.
*/
void setColor(@Nullable Color color);
diff --git a/src/main/java/org/bukkit/inventory/meta/OminousBottleMeta.java b/src/main/java/org/bukkit/inventory/meta/OminousBottleMeta.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/OminousBottleMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/OminousBottleMeta.java
@@ -0,0 +0,0 @@ package org.bukkit.inventory.meta;
import org.jetbrains.annotations.NotNull;
/**
- * Represents a map that can be scalable.
+ * Represents an ominous bottle with an amplifier of the bad omen effect.
*/
public interface OminousBottleMeta extends ItemMeta {
diff --git a/src/main/java/org/bukkit/inventory/meta/components/UseCooldownComponent.java b/src/main/java/org/bukkit/inventory/meta/components/UseCooldownComponent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/meta/components/UseCooldownComponent.java
+++ b/src/main/java/org/bukkit/inventory/meta/components/UseCooldownComponent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.Nullable;
/**
- * Represents a component which determines the cooldown applied to use of this
- * item.
+ * Represents a component which determines the cooldown applied when using this item before it is available for use again.
*/
@ApiStatus.Experimental
public interface UseCooldownComponent extends ConfigurationSerializable {
@@ -0,0 +0,0 @@ public interface UseCooldownComponent extends ConfigurationSerializable {
/**
* Sets the custom cooldown group to be used for similar items.
*
- * @param song the cooldown group
+ * @param group the cooldown group
*/
- void setCooldownGroup(@Nullable NamespacedKey song);
+ void setCooldownGroup(@Nullable NamespacedKey group);
}
diff --git a/src/main/java/org/bukkit/plugin/Plugin.java b/src/main/java/org/bukkit/plugin/Plugin.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/Plugin.java
+++ b/src/main/java/org/bukkit/plugin/Plugin.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
*/
public interface Plugin extends TabExecutor {
/**
- * Returns the folder that the plugin data's files are located in. The
+ * Returns the folder that the plugin data files are located in. The
* folder may not yet exist.
*
* @return The folder
@@ -0,0 +0,0 @@ public interface Plugin extends TabExecutor {
public File getDataFolder();
/**
- * Returns the plugin.yaml file containing the details for this plugin
+ * Returns the plugin.yml file containing the details for this plugin
*
- * @return Contents of the plugin.yaml file
+ * @return Contents of the plugin.yml file
* @deprecated May be inaccurate due to different plugin implementations.
* @see Plugin#getPluginMeta()
*/
diff --git a/src/main/java/org/bukkit/plugin/java/JavaPlugin.java b/src/main/java/org/bukkit/plugin/java/JavaPlugin.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/java/JavaPlugin.java
+++ b/src/main/java/org/bukkit/plugin/java/JavaPlugin.java
@@ -0,0 +0,0 @@ public abstract class JavaPlugin extends PluginBase {
}
/**
- * Returns the folder that the plugin data's files are located in. The
+ * Returns the folder that the plugin data files are located in. The
* folder may not yet exist.
*
* @return The folder.
@@ -0,0 +0,0 @@ public abstract class JavaPlugin extends PluginBase {
}
/**
- * Returns the plugin.yaml file containing the details for this plugin
+ * Returns the plugin.yml file containing the details for this plugin
*
- * @return Contents of the plugin.yaml file
+ * @return Contents of the plugin.yml file
* @deprecated No longer applicable to all types of plugins
*/
@NotNull
diff --git a/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java b/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java
+++ b/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java
@@ -0,0 +0,0 @@ public interface PluginMessageRecipient {
/**
* Gets a set containing all the Plugin Channels that this client is
- * listening on.
+ * listening on. Does not contain the BungeeCord channel due to its
+ * special status.
*
* @return Set containing all the channels that this client may accept.
*/
diff --git a/src/main/java/org/bukkit/projectiles/ProjectileSource.java b/src/main/java/org/bukkit/projectiles/ProjectileSource.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/projectiles/ProjectileSource.java
+++ b/src/main/java/org/bukkit/projectiles/ProjectileSource.java
@@ -0,0 +0,0 @@ public interface ProjectileSource {
/**
* Launches a {@link Projectile} from the ProjectileSource.
+ * <p>
+ * The family of launchProjectile methods only promise the ability to launch projectile types
+ * that the {@link ProjectileSource} is capable of firing in vanilla.
+ * Any other types of projectiles *may* be implemented but are not part of the method contract.
*
* @param <T> a projectile subclass
* @param projectile class of the projectile to launch
@@ -0,0 +0,0 @@ public interface ProjectileSource {
/**
* Launches a {@link Projectile} from the ProjectileSource with an
* initial velocity.
+ * <p>
+ * The family of launchProjectile methods only promise the ability to launch projectile types
+ * that the {@link ProjectileSource} is capable of firing in vanilla.
+ * Any other types of projectiles *may* be implemented but are not part of the method contract.
*
* @param <T> a projectile subclass
* @param projectile class of the projectile to launch
diff --git a/src/main/java/org/bukkit/scoreboard/Objective.java b/src/main/java/org/bukkit/scoreboard/Objective.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/scoreboard/Objective.java
+++ b/src/main/java/org/bukkit/scoreboard/Objective.java
@@ -0,0 +0,0 @@ public interface Objective {
*
* @return true if scores are modifiable
* @throws IllegalStateException if this objective has been unregistered
- * @see Criterias#HEALTH
+ * @see Criteria#HEALTH
*/
boolean isModifiable();
diff --git a/src/main/java/org/bukkit/scoreboard/Team.java b/src/main/java/org/bukkit/scoreboard/Team.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/scoreboard/Team.java
+++ b/src/main/java/org/bukkit/scoreboard/Team.java
@@ -0,0 +0,0 @@ public interface Team extends net.kyori.adventure.audience.ForwardingAudience {
* Gets the Set of entries on the team
*
* @return entries on the team
- * @throws IllegalStateException if this entries has been unregistered
+ * @throws IllegalStateException if this team has been unregistered
*/
@NotNull
Set<String> getEntries();
diff --git a/src/main/java/org/bukkit/util/BoundingBox.java b/src/main/java/org/bukkit/util/BoundingBox.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/util/BoundingBox.java
+++ b/src/main/java/org/bukkit/util/BoundingBox.java
@@ -0,0 +0,0 @@ public class BoundingBox implements Cloneable, ConfigurationSerializable {
* <p>
* Negative values will shrink the bounding box in the corresponding
* direction. Shrinking will be limited to the point where the affected
- * opposite faces would meet if the they shrank at uniform speeds.
+ * opposite faces would meet if they shrank at uniform speeds.
*
* @param negativeX the amount of expansion in the negative x direction
* @param negativeY the amount of expansion in the negative y direction
diff --git a/src/main/java/org/bukkit/util/CachedServerIcon.java b/src/main/java/org/bukkit/util/CachedServerIcon.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/util/CachedServerIcon.java
+++ b/src/main/java/org/bukkit/util/CachedServerIcon.java
@@ -0,0 +0,0 @@ import org.bukkit.event.server.ServerListPingEvent;
import org.jetbrains.annotations.Nullable;
/**
- * This is a cached version of a server-icon. It's internal representation
+ * This is a cached version of a server-icon. Its internal representation
* and implementation is undefined.
*
* @see Server#getServerIcon()