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c18eaf9bee
Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
265 lines
15 KiB
Diff
265 lines
15 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 5 Sep 2021 12:15:59 -0400
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Subject: [PATCH] More Teleport API
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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return true; // CraftBukkit - Return event status
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}
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- PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause);
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+ // Paper start - Teleport API
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+ final Set<io.papermc.paper.entity.TeleportFlag.Relative> relativeFlags = java.util.EnumSet.noneOf(io.papermc.paper.entity.TeleportFlag.Relative.class);
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+ for (final Relative relativeArgument : set) {
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+ final io.papermc.paper.entity.TeleportFlag.Relative flag = org.bukkit.craftbukkit.entity.CraftPlayer.deltaRelativeToAPI(relativeArgument);
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+ if (flag != null) relativeFlags.add(flag);
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+ }
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+ PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause, java.util.Set.copyOf(relativeFlags));
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+ // Paper end - Teleport API
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this.cserver.getPluginManager().callEvent(event);
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if (event.isCancelled() || !to.equals(event.getTo())) {
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- set = Collections.emptySet(); // Can't relative teleport
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+ // set = Collections.emptySet(); // Can't relative teleport // Paper - Teleport API; Now you can!
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to = event.isCancelled() ? event.getFrom() : event.getTo();
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positionmoverotation = new PositionMoveRotation(CraftLocation.toVec3D(to), Vec3.ZERO, to.getYaw(), to.getPitch());
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -0,0 +0,0 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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@Override
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public boolean teleport(Location location, TeleportCause cause) {
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+ // Paper start - Teleport passenger API
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+ return teleport(location, cause, new io.papermc.paper.entity.TeleportFlag[0]);
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, TeleportCause cause, io.papermc.paper.entity.TeleportFlag... flags) {
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+ // Paper end
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Preconditions.checkArgument(location != null, "location cannot be null");
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location.checkFinite();
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+ // Paper start - Teleport passenger API
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+ Set<io.papermc.paper.entity.TeleportFlag> flagSet = Set.of(flags);
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+ boolean dismount = !flagSet.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_VEHICLE);
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+ boolean ignorePassengers = flagSet.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_PASSENGERS);
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+ // Don't allow teleporting between worlds while keeping passengers
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+ if (flagSet.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_PASSENGERS) && this.entity.isVehicle() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+
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+ // Don't allow to teleport between worlds if remaining on vehicle
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+ if (!dismount && this.entity.isPassenger() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+ // Paper end
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- if (this.entity.isVehicle() || this.entity.isRemoved()) {
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+ if ((!ignorePassengers && this.entity.isVehicle()) || this.entity.isRemoved()) { // Paper - Teleport passenger API
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return false;
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}
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// If this entity is riding another entity, we must dismount before teleporting.
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- this.entity.stopRiding();
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+ if (dismount) this.entity.stopRiding(); // Paper - Teleport passenger API
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// Let the server handle cross world teleports
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if (location.getWorld() != null && !location.getWorld().equals(this.getWorld())) {
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@@ -0,0 +0,0 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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return CraftEntity.perm;
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}
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+ // Paper start - more teleport API / async chunk API
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+ @Override
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+ public java.util.concurrent.CompletableFuture<Boolean> teleportAsync(final Location location, final TeleportCause cause, final io.papermc.paper.entity.TeleportFlag... teleportFlags) {
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+ Preconditions.checkArgument(location != null, "location");
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+ location.checkFinite();
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+ Location locationClone = location.clone(); // clone so we don't need to worry about mutations after this call.
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+
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+ net.minecraft.server.level.ServerLevel world = ((CraftWorld)locationClone.getWorld()).getHandle();
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+ java.util.concurrent.CompletableFuture<Boolean> ret = new java.util.concurrent.CompletableFuture<>();
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+
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+ world.loadChunksForMoveAsync(getHandle().getBoundingBoxAt(locationClone.getX(), locationClone.getY(), locationClone.getZ()),
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+ this instanceof CraftPlayer ? ca.spottedleaf.concurrentutil.util.Priority.HIGHER : ca.spottedleaf.concurrentutil.util.Priority.NORMAL, (list) -> {
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+ net.minecraft.server.level.ServerChunkCache chunkProviderServer = world.getChunkSource();
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+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : list) {
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+ chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.POST_TELEPORT, chunk.getPos(), 33, CraftEntity.this.getEntityId());
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+ }
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+ net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
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+ try {
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+ ret.complete(CraftEntity.this.teleport(locationClone, cause, teleportFlags) ? Boolean.TRUE : Boolean.FALSE);
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+ } catch (Throwable throwable) {
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+ if (throwable instanceof ThreadDeath) {
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+ throw (ThreadDeath)throwable;
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+ }
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+ net.minecraft.server.MinecraftServer.LOGGER.error("Failed to teleport entity " + CraftEntity.this, throwable);
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+ ret.completeExceptionally(throwable);
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+ }
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+ });
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+ });
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+
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+ return ret;
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+ }
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+ // Paper end - more teleport API / async chunk API
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+
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// Spigot start
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private final org.bukkit.entity.Entity.Spigot spigot = new org.bukkit.entity.Entity.Spigot()
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{
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void setRotation(float yaw, float pitch) {
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- throw new UnsupportedOperationException("Cannot set rotation of players. Consider teleporting instead.");
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+ // Paper start - Teleport API
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+ if (this.getHandle().connection == null) return;
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+ this.getHandle().forceSetRotation(yaw, pitch);
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+ // Paper end - Teleportation API
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}
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@Override
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public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
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+ // Paper start - Teleport API
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+ return this.teleport(location, cause, new io.papermc.paper.entity.TeleportFlag[0]);
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+ }
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+
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+ @Override
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+ public void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor) {
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+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), ((CraftEntity) entity).getHandle(), toNmsAnchor(entityAnchor));
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+ }
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+
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+ @Override
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+ public void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
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+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), new net.minecraft.world.phys.Vec3(x, y, z));
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+ }
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+
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+ public static net.minecraft.commands.arguments.EntityAnchorArgument.Anchor toNmsAnchor(io.papermc.paper.entity.LookAnchor nmsAnchor) {
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+ return switch (nmsAnchor) {
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+ case EYES -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.EYES;
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+ case FEET -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.FEET;
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+ };
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+ }
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+
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+ public static io.papermc.paper.entity.LookAnchor toApiAnchor(net.minecraft.commands.arguments.EntityAnchorArgument.Anchor playerAnchor) {
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+ return switch (playerAnchor) {
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+ case EYES -> io.papermc.paper.entity.LookAnchor.EYES;
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+ case FEET -> io.papermc.paper.entity.LookAnchor.FEET;
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+ };
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+ }
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+
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+ public static net.minecraft.world.entity.Relative deltaRelativeToNMS(io.papermc.paper.entity.TeleportFlag.Relative apiFlag) {
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+ return switch (apiFlag) {
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+ case VELOCITY_X -> net.minecraft.world.entity.Relative.DELTA_X;
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+ case VELOCITY_Y -> net.minecraft.world.entity.Relative.DELTA_Y;
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+ case VELOCITY_Z -> net.minecraft.world.entity.Relative.DELTA_Z;
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+ case VELOCITY_ROTATION -> net.minecraft.world.entity.Relative.ROTATE_DELTA;
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+ };
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+ }
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+
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+ public static @org.jetbrains.annotations.Nullable io.papermc.paper.entity.TeleportFlag.Relative deltaRelativeToAPI(net.minecraft.world.entity.Relative nmsFlag) {
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+ return switch (nmsFlag) {
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+ case DELTA_X -> io.papermc.paper.entity.TeleportFlag.Relative.VELOCITY_X;
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+ case DELTA_Y -> io.papermc.paper.entity.TeleportFlag.Relative.VELOCITY_Y;
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+ case DELTA_Z -> io.papermc.paper.entity.TeleportFlag.Relative.VELOCITY_Z;
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+ case ROTATE_DELTA -> io.papermc.paper.entity.TeleportFlag.Relative.VELOCITY_ROTATION;
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+ default -> null;
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+ };
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, io.papermc.paper.entity.TeleportFlag... flags) {
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+ Set<io.papermc.paper.entity.TeleportFlag.Relative> relativeArguments;
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+ Set<io.papermc.paper.entity.TeleportFlag> allFlags;
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+ if (flags.length == 0) {
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+ relativeArguments = Set.of();
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+ allFlags = Set.of();
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+ } else {
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+ relativeArguments = java.util.EnumSet.noneOf(io.papermc.paper.entity.TeleportFlag.Relative.class);
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+ allFlags = new HashSet<>();
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+ for (io.papermc.paper.entity.TeleportFlag flag : flags) {
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+ if (flag instanceof final io.papermc.paper.entity.TeleportFlag.Relative relativeTeleportFlag) {
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+ relativeArguments.add(relativeTeleportFlag);
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+ }
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+ allFlags.add(flag);
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+ }
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+ }
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+ boolean dismount = !allFlags.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_VEHICLE);
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+ boolean ignorePassengers = allFlags.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_PASSENGERS);
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+ // Paper end - Teleport API
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Preconditions.checkArgument(location != null, "location");
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Preconditions.checkArgument(location.getWorld() != null, "location.world");
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+ // Paper start - Teleport passenger API
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+ // Don't allow teleporting between worlds while keeping passengers
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+ if (ignorePassengers && entity.isVehicle() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+
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+ // Don't allow to teleport between worlds if remaining on vehicle
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+ if (!dismount && entity.isPassenger() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+ // Paper end
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location.checkFinite();
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ServerPlayer entity = this.getHandle();
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return false;
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}
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- if (entity.isVehicle()) {
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+ if (entity.isVehicle() && !ignorePassengers) { // Paper - Teleport API
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return false;
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}
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// To = Players new Location if Teleport is Successful
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Location to = location;
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// Create & Call the Teleport Event.
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- PlayerTeleportEvent event = new PlayerTeleportEvent(this, from, to, cause);
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+ PlayerTeleportEvent event = new PlayerTeleportEvent(this, from, to, cause, Set.copyOf(relativeArguments)); // Paper - Teleport API
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this.server.getPluginManager().callEvent(event);
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// Return False to inform the Plugin that the Teleport was unsuccessful/cancelled.
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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// If this player is riding another entity, we must dismount before teleporting.
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- entity.stopRiding();
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+ if (dismount) entity.stopRiding(); // Paper - Teleport API
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// SPIGOT-5509: Wakeup, similar to riding
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if (this.isSleeping()) {
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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ServerLevel toWorld = ((CraftWorld) to.getWorld()).getHandle();
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// Close any foreign inventory
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- if (this.getHandle().containerMenu != this.getHandle().inventoryMenu) {
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+ if (this.getHandle().containerMenu != this.getHandle().inventoryMenu && !allFlags.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_OPEN_INVENTORY)) { // Paper
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this.getHandle().closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.TELEPORT); // Paper - Inventory close reason
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}
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// Check if the fromWorld and toWorld are the same.
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if (fromWorld == toWorld) {
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- entity.connection.teleport(to);
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+ // Paper start - Teleport API
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+ final Set<net.minecraft.world.entity.Relative> nms = java.util.EnumSet.noneOf(net.minecraft.world.entity.Relative.class);
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+ for (final io.papermc.paper.entity.TeleportFlag.Relative bukkit : relativeArguments) {
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+ nms.add(deltaRelativeToNMS(bukkit));
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+ }
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+ entity.connection.internalTeleport(new net.minecraft.world.entity.PositionMoveRotation(
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+ io.papermc.paper.util.MCUtil.toVec3(to), net.minecraft.world.phys.Vec3.ZERO, to.getYaw(), to.getPitch()
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+ ), nms);
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+ // Paper end - Teleport API
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} else {
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entity.portalProcess = null; // SPIGOT-7785: there is no need to carry this over as it contains the old world/location and we might run into trouble if there is a portal in the same spot in both worlds
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// The respawn reason should never be used if the passed location is non null.
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