PaperMC/patches/server/More-Teleport-API.patch
Bjarne Koll c18eaf9bee Only expose velocity relative tp flags to API (#11532)
Since 1.21.2, vanilla split relative teleportation flags into position
and delta/velocity flags into separate enum entries.
This highlighted a design flaw in the paper api addition for teleport
flags, which just simply mirrored internals while also only being able
to apply the delta/velocity part of a flag, given the teleport target is
always absolute in the API.

This patch proposes to simply no longer expose the non-velocity related
flags to the API, instead marking the entire Relative enum as being
purely velocity related, as non-velocity related flags are not useful to
callers. This was done over simply exposing all internal flags, as
another vanilla change to the internal enum would result in the same
breakage.

The newly proposed API *only* promises that the passed flags prevent the
loss of velocity in the specific axis/context, which should be
independent enough of vanillas specific implementation of this feature.
2024-10-31 17:25:52 +01:00

265 lines
15 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sun, 5 Sep 2021 12:15:59 -0400
Subject: [PATCH] More Teleport API
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
return true; // CraftBukkit - Return event status
}
- PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause);
+ // Paper start - Teleport API
+ final Set<io.papermc.paper.entity.TeleportFlag.Relative> relativeFlags = java.util.EnumSet.noneOf(io.papermc.paper.entity.TeleportFlag.Relative.class);
+ for (final Relative relativeArgument : set) {
+ final io.papermc.paper.entity.TeleportFlag.Relative flag = org.bukkit.craftbukkit.entity.CraftPlayer.deltaRelativeToAPI(relativeArgument);
+ if (flag != null) relativeFlags.add(flag);
+ }
+ PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause, java.util.Set.copyOf(relativeFlags));
+ // Paper end - Teleport API
this.cserver.getPluginManager().callEvent(event);
if (event.isCancelled() || !to.equals(event.getTo())) {
- set = Collections.emptySet(); // Can't relative teleport
+ // set = Collections.emptySet(); // Can't relative teleport // Paper - Teleport API; Now you can!
to = event.isCancelled() ? event.getFrom() : event.getTo();
positionmoverotation = new PositionMoveRotation(CraftLocation.toVec3D(to), Vec3.ZERO, to.getYaw(), to.getPitch());
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -0,0 +0,0 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
@Override
public boolean teleport(Location location, TeleportCause cause) {
+ // Paper start - Teleport passenger API
+ return teleport(location, cause, new io.papermc.paper.entity.TeleportFlag[0]);
+ }
+
+ @Override
+ public boolean teleport(Location location, TeleportCause cause, io.papermc.paper.entity.TeleportFlag... flags) {
+ // Paper end
Preconditions.checkArgument(location != null, "location cannot be null");
location.checkFinite();
+ // Paper start - Teleport passenger API
+ Set<io.papermc.paper.entity.TeleportFlag> flagSet = Set.of(flags);
+ boolean dismount = !flagSet.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_VEHICLE);
+ boolean ignorePassengers = flagSet.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_PASSENGERS);
+ // Don't allow teleporting between worlds while keeping passengers
+ if (flagSet.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_PASSENGERS) && this.entity.isVehicle() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+
+ // Don't allow to teleport between worlds if remaining on vehicle
+ if (!dismount && this.entity.isPassenger() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+ // Paper end
- if (this.entity.isVehicle() || this.entity.isRemoved()) {
+ if ((!ignorePassengers && this.entity.isVehicle()) || this.entity.isRemoved()) { // Paper - Teleport passenger API
return false;
}
// If this entity is riding another entity, we must dismount before teleporting.
- this.entity.stopRiding();
+ if (dismount) this.entity.stopRiding(); // Paper - Teleport passenger API
// Let the server handle cross world teleports
if (location.getWorld() != null && !location.getWorld().equals(this.getWorld())) {
@@ -0,0 +0,0 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return CraftEntity.perm;
}
+ // Paper start - more teleport API / async chunk API
+ @Override
+ public java.util.concurrent.CompletableFuture<Boolean> teleportAsync(final Location location, final TeleportCause cause, final io.papermc.paper.entity.TeleportFlag... teleportFlags) {
+ Preconditions.checkArgument(location != null, "location");
+ location.checkFinite();
+ Location locationClone = location.clone(); // clone so we don't need to worry about mutations after this call.
+
+ net.minecraft.server.level.ServerLevel world = ((CraftWorld)locationClone.getWorld()).getHandle();
+ java.util.concurrent.CompletableFuture<Boolean> ret = new java.util.concurrent.CompletableFuture<>();
+
+ world.loadChunksForMoveAsync(getHandle().getBoundingBoxAt(locationClone.getX(), locationClone.getY(), locationClone.getZ()),
+ this instanceof CraftPlayer ? ca.spottedleaf.concurrentutil.util.Priority.HIGHER : ca.spottedleaf.concurrentutil.util.Priority.NORMAL, (list) -> {
+ net.minecraft.server.level.ServerChunkCache chunkProviderServer = world.getChunkSource();
+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : list) {
+ chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.POST_TELEPORT, chunk.getPos(), 33, CraftEntity.this.getEntityId());
+ }
+ net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
+ try {
+ ret.complete(CraftEntity.this.teleport(locationClone, cause, teleportFlags) ? Boolean.TRUE : Boolean.FALSE);
+ } catch (Throwable throwable) {
+ if (throwable instanceof ThreadDeath) {
+ throw (ThreadDeath)throwable;
+ }
+ net.minecraft.server.MinecraftServer.LOGGER.error("Failed to teleport entity " + CraftEntity.this, throwable);
+ ret.completeExceptionally(throwable);
+ }
+ });
+ });
+
+ return ret;
+ }
+ // Paper end - more teleport API / async chunk API
+
// Spigot start
private final org.bukkit.entity.Entity.Spigot spigot = new org.bukkit.entity.Entity.Spigot()
{
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void setRotation(float yaw, float pitch) {
- throw new UnsupportedOperationException("Cannot set rotation of players. Consider teleporting instead.");
+ // Paper start - Teleport API
+ if (this.getHandle().connection == null) return;
+ this.getHandle().forceSetRotation(yaw, pitch);
+ // Paper end - Teleportation API
}
@Override
public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
+ // Paper start - Teleport API
+ return this.teleport(location, cause, new io.papermc.paper.entity.TeleportFlag[0]);
+ }
+
+ @Override
+ public void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor) {
+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), ((CraftEntity) entity).getHandle(), toNmsAnchor(entityAnchor));
+ }
+
+ @Override
+ public void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), new net.minecraft.world.phys.Vec3(x, y, z));
+ }
+
+ public static net.minecraft.commands.arguments.EntityAnchorArgument.Anchor toNmsAnchor(io.papermc.paper.entity.LookAnchor nmsAnchor) {
+ return switch (nmsAnchor) {
+ case EYES -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.EYES;
+ case FEET -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.FEET;
+ };
+ }
+
+ public static io.papermc.paper.entity.LookAnchor toApiAnchor(net.minecraft.commands.arguments.EntityAnchorArgument.Anchor playerAnchor) {
+ return switch (playerAnchor) {
+ case EYES -> io.papermc.paper.entity.LookAnchor.EYES;
+ case FEET -> io.papermc.paper.entity.LookAnchor.FEET;
+ };
+ }
+
+ public static net.minecraft.world.entity.Relative deltaRelativeToNMS(io.papermc.paper.entity.TeleportFlag.Relative apiFlag) {
+ return switch (apiFlag) {
+ case VELOCITY_X -> net.minecraft.world.entity.Relative.DELTA_X;
+ case VELOCITY_Y -> net.minecraft.world.entity.Relative.DELTA_Y;
+ case VELOCITY_Z -> net.minecraft.world.entity.Relative.DELTA_Z;
+ case VELOCITY_ROTATION -> net.minecraft.world.entity.Relative.ROTATE_DELTA;
+ };
+ }
+
+ public static @org.jetbrains.annotations.Nullable io.papermc.paper.entity.TeleportFlag.Relative deltaRelativeToAPI(net.minecraft.world.entity.Relative nmsFlag) {
+ return switch (nmsFlag) {
+ case DELTA_X -> io.papermc.paper.entity.TeleportFlag.Relative.VELOCITY_X;
+ case DELTA_Y -> io.papermc.paper.entity.TeleportFlag.Relative.VELOCITY_Y;
+ case DELTA_Z -> io.papermc.paper.entity.TeleportFlag.Relative.VELOCITY_Z;
+ case ROTATE_DELTA -> io.papermc.paper.entity.TeleportFlag.Relative.VELOCITY_ROTATION;
+ default -> null;
+ };
+ }
+
+ @Override
+ public boolean teleport(Location location, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, io.papermc.paper.entity.TeleportFlag... flags) {
+ Set<io.papermc.paper.entity.TeleportFlag.Relative> relativeArguments;
+ Set<io.papermc.paper.entity.TeleportFlag> allFlags;
+ if (flags.length == 0) {
+ relativeArguments = Set.of();
+ allFlags = Set.of();
+ } else {
+ relativeArguments = java.util.EnumSet.noneOf(io.papermc.paper.entity.TeleportFlag.Relative.class);
+ allFlags = new HashSet<>();
+ for (io.papermc.paper.entity.TeleportFlag flag : flags) {
+ if (flag instanceof final io.papermc.paper.entity.TeleportFlag.Relative relativeTeleportFlag) {
+ relativeArguments.add(relativeTeleportFlag);
+ }
+ allFlags.add(flag);
+ }
+ }
+ boolean dismount = !allFlags.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_VEHICLE);
+ boolean ignorePassengers = allFlags.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_PASSENGERS);
+ // Paper end - Teleport API
Preconditions.checkArgument(location != null, "location");
Preconditions.checkArgument(location.getWorld() != null, "location.world");
+ // Paper start - Teleport passenger API
+ // Don't allow teleporting between worlds while keeping passengers
+ if (ignorePassengers && entity.isVehicle() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+
+ // Don't allow to teleport between worlds if remaining on vehicle
+ if (!dismount && entity.isPassenger() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+ // Paper end
location.checkFinite();
ServerPlayer entity = this.getHandle();
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
return false;
}
- if (entity.isVehicle()) {
+ if (entity.isVehicle() && !ignorePassengers) { // Paper - Teleport API
return false;
}
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
// To = Players new Location if Teleport is Successful
Location to = location;
// Create & Call the Teleport Event.
- PlayerTeleportEvent event = new PlayerTeleportEvent(this, from, to, cause);
+ PlayerTeleportEvent event = new PlayerTeleportEvent(this, from, to, cause, Set.copyOf(relativeArguments)); // Paper - Teleport API
this.server.getPluginManager().callEvent(event);
// Return False to inform the Plugin that the Teleport was unsuccessful/cancelled.
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// If this player is riding another entity, we must dismount before teleporting.
- entity.stopRiding();
+ if (dismount) entity.stopRiding(); // Paper - Teleport API
// SPIGOT-5509: Wakeup, similar to riding
if (this.isSleeping()) {
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
ServerLevel toWorld = ((CraftWorld) to.getWorld()).getHandle();
// Close any foreign inventory
- if (this.getHandle().containerMenu != this.getHandle().inventoryMenu) {
+ if (this.getHandle().containerMenu != this.getHandle().inventoryMenu && !allFlags.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_OPEN_INVENTORY)) { // Paper
this.getHandle().closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.TELEPORT); // Paper - Inventory close reason
}
// Check if the fromWorld and toWorld are the same.
if (fromWorld == toWorld) {
- entity.connection.teleport(to);
+ // Paper start - Teleport API
+ final Set<net.minecraft.world.entity.Relative> nms = java.util.EnumSet.noneOf(net.minecraft.world.entity.Relative.class);
+ for (final io.papermc.paper.entity.TeleportFlag.Relative bukkit : relativeArguments) {
+ nms.add(deltaRelativeToNMS(bukkit));
+ }
+ entity.connection.internalTeleport(new net.minecraft.world.entity.PositionMoveRotation(
+ io.papermc.paper.util.MCUtil.toVec3(to), net.minecraft.world.phys.Vec3.ZERO, to.getYaw(), to.getPitch()
+ ), nms);
+ // Paper end - Teleport API
} else {
entity.portalProcess = null; // SPIGOT-7785: there is no need to carry this over as it contains the old world/location and we might run into trouble if there is a portal in the same spot in both worlds
// The respawn reason should never be used if the passed location is non null.