PaperMC/patches/server/PlayerDeathEvent-shouldDropExperience.patch
Bjarne Koll 078eb7f455 298
2024-10-23 15:02:51 +02:00

19 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
this.tellNeutralMobsThatIDied();
}
// SPIGOT-5478 must be called manually now
- this.dropExperience(this.serverLevel(), damageSource.getEntity());
+ if (event.shouldDropExperience()) this.dropExperience(this.serverLevel(), damageSource.getEntity()); // Paper - tie to event
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - PlayerDeathEvent#getItemsToKeep