PaperMC/patches/server/0511-Reduce-blockpos-allocation-from-pathfinding.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

28 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Sat, 25 Apr 2020 17:10:55 -0700
Subject: [PATCH] Reduce blockpos allocation from pathfinding
diff --git a/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java b/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
index c48e097464977dbec22d1370c3393ba1fe105137..ede91a2fbe67480d2b6bcdeb776f87da0b69bdae 100644
--- a/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
+++ b/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
@@ -495,7 +495,7 @@ public class WalkNodeEvaluator extends NodeEvaluator {
return BlockPathTypes.DANGER_FIRE;
}
- if (world.getFluidState(pos).is(FluidTags.WATER)) {
+ if (blockState.getFluidState().is(FluidTags.WATER)) {
return BlockPathTypes.WATER_BORDER;
}
} // Paper
@@ -526,7 +526,7 @@ public class WalkNodeEvaluator extends NodeEvaluator {
} else if (blockState.is(Blocks.COCOA)) {
return BlockPathTypes.COCOA;
} else {
- FluidState fluidState = world.getFluidState(pos);
+ FluidState fluidState = blockState.getFluidState(); // Paper - remove another get type call
if (fluidState.is(FluidTags.LAVA)) {
return BlockPathTypes.LAVA;
} else if (isBurningBlock(blockState)) {